EvilCraft guide for All the Mods 10 0.35 to 0.46

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What is EvilCraft?

Same as in the All the Mods 11 0.10.0-beta guide

This pack ships EvilCraft at version 1.2.107, built for NeoForge (the jar is evilcraft-26.1.2-neoforge-1.2.107.jar). So everything in this guide describes that version, not other releases you may have seen in videos or elsewhere.[1]

The mod has been in the pack for a while: it was first included in version 0.0.6 or earlier.[1]

How do you get started with EvilCraft?

5 parts

Everything in this mod starts underground. Your first goal is the Dark Gem, which you mine like any other ore, and the pack's own advancement calls that moment the discovery of the origins of the first evil age. Grab a decent stack before you start crafting, because nearly every early recipe here runs through gems in one form or another.[2]

Get the in-game book first

The mod has its own guide, the Origins of Darkness, and you have to earn it. Craft a Darkened Apple, feed it to an animal, and throw a book into the anomaly that appears. That gets you a copy of the book, which is by far the best companion to this guide while you play.[2][3]

Darkened AppleMod recipe

Crafting Shapeless

Recipe id: evilcraft:crafting/darkened_apple

Feed this to an animal, then throw a book into the anomaly.

Spikes and the second age

Spikes are your first real tool of the trade: sharp, durable, and very unpopular with mobs. They are the stepping stone toward blood collection, so make a few early.[2][3]

16× SpikeMod recipe

Crafting Shaped

Crafting Shaped
Dark GemEmpty slotEmpty slot
any iron ingotEmpty slotEmpty slot

Recipe id: evilcraft:crafting/dark_spike

The Blood Extractor is the milestone item of the mod's early game, and crafting one initiates the second evil age. Blood itself comes from blood stains, the splashes left behind when an entity falls to its death, so expect to spend some time farming mobs.[2][3]

Blood ExtractorMod recipe

Crafting Shaped

Crafting Shaped
SpikeSpikeSpike
Empty slotany glass blocksEmpty slot
Empty slotDark GemEmpty slot

Recipe id: evilcraft:crafting/blood_extractor

Unverified The exact way the Blood Extractor picks up blood from stains, and how much it holds, is not covered by the sources used for this page.

Storage for your blood

Once blood starts flowing you need somewhere to put it. The Dark Tank holds about sixteen buckets, and you can expand it by placing several tanks together in a crafting grid without losing any of the fluid inside.[2][3]

Dark TankMod recipe

Crafting Shaped

Crafting Shaped
Empty slotDark GemEmpty slot
any iron ingotany glass blocksany iron ingot
Empty slotDark GemEmpty slot

Recipe id: evilcraft:crafting/dark_tank

  • Right-click a placed tank to give it a purple glow: it opens a hole at the bottom and automatically fills tanks, item containers and players carrying containers underneath it.[2]
  • Shift and right-click while holding the tank without aiming at a block to enable a mode that fills whatever container you are currently holding.[2]

Your first machines

The Blood Infusion Core is the shared heart of the mod's early machinery, so make this before you plan any bigger builds.[3]

Spend your first core on the Blood Infuser, the machine that turns blood into upgraded materials and unlocks most of what comes later in this guide.[3]

Blood InfuserMod recipe

Crafting Shaped

Crafting Shaped
any cobblestoneany cobblestoneany cobblestone
any cobblestoneBlood Infusion Coreany cobblestone
any cobblestoneany cobblestoneany cobblestone

Recipe id: evilcraft:crafting/blood_infuser

A second core gets you the Blood Chest. When you outgrow it, the Colossal Blood Chest is the industry-sized version of the same block.[2][3]

Blood ChestMod recipe

Crafting Shaped

Crafting Shaped
any plankany plankany plank
any plankBlood Infusion Coreany plank
any plankany plankany plank

Recipe id: evilcraft:crafting/blood_chest

Two quality-of-life extras

While you have spare gems, the Eternal Water Block is worth the detour: it is an infinite source of water, handy next to any base or farm setup.[2][3]

Crafting Shaped

Crafting Shaped
any glass panesany glass panesany glass panes
any glass panesEmpty slotany glass panes
any glass panesDark Blockany glass panes

Recipe id: evilcraft:crafting/eternal_water

Crafting Shaped

Crafting Shaped
Dark GemEmpty slotDark Gem
Empty slotDark GemEmpty slot

Recipe id: evilcraft:crafting/bucket_eternal_water

A portable version.

Watch out: Working with this mod attracts Vengeance Spirits. Keep a Gemstone Torch around your base, since it blocks Vengeance Spirit spawning in a radius of 15 blocks.[2]

How does EvilCraft work?

6 parts

Same as in the All the Mods 10 0.50 guide

EvilCraft runs on blood. Almost every machine, tool and upgrade in the mod either produces blood, stores it, or burns it to do something nasty, and the mod frames that progression as a series of "ages": mining Dark Gems opens the first age, and crafting a Blood Extractor marks the start of the second.[2]

Getting blood out of mobs

When an entity falls to its death it leaves behind a Blood Stain block, which is the raw material the mod's early blood farming is built on. The Blood Extractor is your first way to collect it by hand.[2]

Blood ExtractorMod recipe

Crafting Shaped

Crafting Shaped
SpikeSpikeSpike
Empty slotany glass blocksEmpty slot
Empty slotDark GemEmpty slot

Recipe id: evilcraft:crafting/blood_extractor

For automation you move to the Sanguinary Pedestal, which drains blood from blood stains in the area around it. There is a second, upgraded tier that drains more blood from the same area, so an existing setup can be improved in place rather than rebuilt.[2]

To feed a pedestal you need mobs dying on top of it, and that is what the Spiked Plate is for. It damages any mob walking over it while leaving you and other players unharmed, and the Dark Gem inside it makes mobs killed this way drop the same things they would if a player had killed them. Place the plate on a pedestal and the blood goes straight into your system. The plates also emit a redstone signal while a mob is taking damage, which gives you a free trigger for timers, counters or spawner control.[2]

Tip: Blood that dries into Hardened Blood is not lost. It liquidifies again when it rains on it or when you break the block.[2]

Fluid handling with Dark Tanks

The Dark Tank is EvilCraft's universal fluid container, and it works both as a placed block and as an item in your inventory. A single tank holds about sixteen buckets, and if that is not enough you place several tanks together in a crafting grid to combine them into a larger tank, with no fluid lost in the process.[2]

  • Right-click a placed tank to give it a purple glow and open a hole in its bottom, which automatically fills tanks, item containers and players carrying containers underneath it.[2]
  • Shift + right-click while holding a tank and not aiming at a block enables auto-supply mode, which tops up whatever container you are currently holding if it accepts that fluid.[2]
  • The Entangled Chalice shares its contents across every chalice at once, so any chalice acts as a remote access point to the same fluid; shift + right-click enables its omni-supply mode.[2]

Blood Infusion Cores and the machines that use them

The Blood Infusion Core is the shared heart of the mod's mid-game blocks. You build it once and then use it as the centrepiece of both the Blood Infuser and the Blood Chest.[4]

Blood InfuserMod recipe

Crafting Shaped

Crafting Shaped
any cobblestoneany cobblestoneany cobblestone
any cobblestoneBlood Infusion Coreany cobblestone
any cobblestoneany cobblestoneany cobblestone

Recipe id: evilcraft:crafting/blood_infuser

Blood ChestMod recipe

Crafting Shaped

Crafting Shaped
any plankany plankany plank
any plankBlood Infusion Coreany plank
any plankany plankany plank

Recipe id: evilcraft:crafting/blood_chest

If a single Blood Chest is not enough throughput for you, the mod also has a Colossal Blood Chest, described as an industry-sized version of the same block.[2]

Unverified The exact recipe types the Blood Infuser accepts, and the blood cost and speed of each operation, are not covered by the sources used for this page. Check JEI in-game for the current in-pack values. This site does hold All the Mods 10's own recipes, read from the pack itself: look the item up in the item browser.

Spirit machines

Vengeance Spirits are the mod's other resource stream. You capture one by using a Vengeance Focus on it while holding a Box of Eternal Closure, and from there two multiblock-style machines take over.[2]

  • The Spirit Furnace cooks captured Vengeance Spirits to obtain the drops of the mob the spirit came from. It halts when there is no more space for drops, so keep its output side pulled away by pipes or a chest.[2]
  • The Spirit Reanimator revives Vengeance Spirits instead of cooking them. It needs a valid, non-empty box and a matching mob spawn egg, and it will refuse to run if you mix different mob eggs into it.[2]
Tip: If spirits are getting in the way of your base, a Gem Stone Torch blocks Vengeance Spirit spawning within a radius of 15 blocks.[2]

Environmental Accumulators and biome swapping

The Environmental Accumulator is not craftable and is found at Dark Temples out in the world. One of its abilities is filling Biome Extract bottles with the biome the machine is standing in; throw a filled bottle on the ground anywhere and it transforms that area into that biome. The catch is that the accumulator degrades its own biome over time, so bottles from a long-running machine become close to useless.[2]

The Sanguinary Environmental Accumulator is the craftable alternative. It is a structure rather than a single block: when it is built wrong, its help text lists the positions where tanks holding blood are still required, so follow those coordinates to finish the build.[2]

This pack also gives you a straight crafting recipe for Biome Extract, which sidesteps the accumulator's biome degradation entirely.[2][4]

Crafting Shaped

Crafting Shaped
Empty slotDark GemEmpty slot
any glass blocksCrushed Dark Gemany glass blocks
any glass blocksany glass blocksany glass blocks

Recipe id: evilcraft:crafting/biome_extract

Item handling and automation helpers

The Display Stand supports any wood type and can be placed at any rotation, and it is genuinely automatable: you pipe items in and out through the bottom or the top faces. Interaction from every other side is delegated to the item sitting on the stand, so you can access that item's own inventory, fluids or energy through the block.[2]

The Exalted Crafter is the mod's portable crafting solution. Attach a chest to it for an internal inventory (even an Ender Chest works) and you can craft from inside your inventory anywhere. It can be bound to a hotkey: pressing that key with the GUI open clears the grid back into your inventory, and holding shift while pressing it balances the items currently in the grid. A toggle button lets you choose whether shift-removing items from the grid sends them to the crafter's internal inventory or your player inventory. Striking the crafter with lightning binds it to reality so it can no longer be destroyed or despawn when dropped.[2]

Watch out: EvilCraft adds curse-style enchantments as well as useful ones. Breaking makes your tools break faster, Unusing makes a tool unusable once it has one durability left, and Vengeance spawns Vengeance Spirits whenever you use the tool. Check what you are enchanting before you commit a good tool to it.[2]

How do you progress through EvilCraft?

4 parts

EvilCraft's progression in this pack is a chain of crafting steps. It starts with Dark Gems, moves through Dark Power Gems and the Blood Infusion Core, and ends in the Empowered Inverted Potentia gear. Here is how the recipes in the pack line up into tiers.[3]

Unverified No quest data was available for this mod, so this section follows the recipe chain instead of a quest line. How you first obtain raw materials such as Dark Gems, Crushed Dark Gem, Hardened Blood Shard and Garmonbozia is not covered by the recipes I was given, so check that in game.

Tier 1: Dark Gem basics

The Dark Gem is the foundation of the early game. The Dark Block and the Dark Gem convert back and forth, so you can store gems compactly.[3]

Dark BlockMod recipe

Crafting Shaped

9 × Dark Gem

Recipe id: evilcraft:crafting/dark_block

9× Dark GemMod recipe

Crafting Shapeless

Recipe id: evilcraft:crafting/dark_gem

Dark Gems feed a lot of early items: the Dark Stick, the Spike, the Dark Tank, Obscured Glass, Eternal Water Block and the Darkened Apple. The Blood Extractor also lives in this tier, since it only needs gems, a spike and glass.[3]

Blood ExtractorMod recipe

Crafting Shaped

Crafting Shaped
SpikeSpikeSpike
Empty slotany glass blocksEmpty slot
Empty slotDark GemEmpty slot

Recipe id: evilcraft:crafting/blood_extractor

Tier 2: Dark Power Gems and the Blood Infusion Core

The big gate is the Blood Infusion Core. It is made from a Dark Power Gem and a Hardened Blood Shard.[3]

Once you have cores, you can build the Blood Infuser and the Blood Chest. The Colossal Blood Chest is the upgrade, and it needs a Reinforced Undead Planks on top of the core.[3]

Blood InfuserMod recipe

Crafting Shaped

Crafting Shaped
any cobblestoneany cobblestoneany cobblestone
any cobblestoneBlood Infusion Coreany cobblestone
any cobblestoneany cobblestoneany cobblestone

Recipe id: evilcraft:crafting/blood_infuser

Crafting Shaped

Crafting Shaped
Empty slotReinforced Undead PlanksEmpty slot
Reinforced Undead PlanksBlood Infusion CoreReinforced Undead Planks
Empty slotReinforced Undead PlanksEmpty slot

Recipe id: evilcraft:crafting/colossal_blood_chest

You also need the Empty Orb from this point on, because the filled Blood Orb is an ingredient in later gear.[3]

Tier 3: Utility gear

With cores and Dark Power Gems in hand, you can start on the utility items. The Blood Pearl of Teleportation and the Invigorating Pendant come first. The Kineticator and the Repelling Kineticator need both a core and a filled orb. The Effortless Ring is built from a Promise of Productivity and a Promise of Velocity.[3]

KineticatorMod recipe

Crafting Shaped

Crafting Shaped
Empty slotBlood Infusion CoreDark Stick
any gold ingotBlood Orbany gold ingot
Dark Stickany diamond gemEmpty slot

Recipe id: evilcraft:crafting/kineticator

Effortless RingMod recipe

Crafting Shaped

Crafting Shaped
Promise of Velocityany gold ingotEmpty slot
any iron ingotPromise of Productivityany iron ingot
Empty slotany gold ingotEmpty slot

Recipe id: evilcraft:crafting/effortless_ring

Tier 4: Potentia and the weapons

The end-game line runs through the Potentia Sphere, then the Inverted Potentia, then the Empowered Inverted Potentia. The pack changed the Potentia Sphere recipe from the mod's version, so follow the one rendered here and not older guides.[3]

Potentia SphereChanged by the pack

Crafting Shaped

Crafting Shaped
any redstone dustany glowstone dustany redstone dust
any glowstone dustany slimeballany glowstone dust
any lapi gemsany glowstone dustany lapi gems

Recipe id: evilcraft:crafting/potentia_sphere

Changed by the pack.

Crafting Shaped

Crafting Shaped
Empty slotDark GemEmpty slot
Dark GemPotentia SphereDark Gem
Empty slotDark GemEmpty slot

Recipe id: evilcraft:crafting/inverted_potentia

The Empowered Inverted Potentia is the key ingredient for the top-tier tools: the Mace of Destruction, the Mace of Distortion and the Necromancer Staff. The Mace of Destruction also needs Garmonbozia, while the Distortion mace and the Necromancer Staff need a Dark Power Gem.[3]

Crafting Shaped

Crafting Shaped
Empty slotGarmonboziaEmpowered Inverted Potentia
Empty slotDark StickGarmonbozia
Dark StickEmpty slotEmpty slot

Recipe id: evilcraft:crafting/mace_of_destruction

Crafting Shaped

Crafting Shaped
Dark Power Gemany skullDark Power Gem
SpikeEmpowered Inverted PotentiaSpike
Empty slotDark StickEmpty slot

Recipe id: evilcraft:crafting/necromancer_staff

The Piercing Vengeance Focus is another late upgrade. It builds on a Vengeance Focus and a filled Blood Orb.[3]

Unverified The Empowered Inverted Potentia recipe itself was not in the recipe list I was given, so how you craft or infuse it is not confirmed here.

How does EvilCraft work with other mods?

3 parts

EvilCraft doesn't have any quests in this pack, so its links to other mods all show up as recipes. Some are added by the pack itself, and others come from Productive Bees' own EvilCraft support.[3]

Sawing undead logs

The pack adds a Mekanism sawing recipe that turns undead logs into Undead Planks and Sawdust.[3]

Undead Planks, SawdustAdded by the pack

Sawing (mekanism)

  • any undead log

Recipe id: allthemods:mekanism/sawing/evilcraft/undead_log_to_planks

There is also a pack-added Productive Trees sawmill recipe for undead logs, which involves Undead Planks and Sawdust.[3]

Added by the pack

Sawmill (productivetrees)

Recipe id: allthemods:productivetrees/sawing/evilcraft/undead_log_to_planks

Productive Bees

Productive Bees has the most EvilCraft crossover. These recipes come from the mod itself, not from a pack change. A bee conversion recipe takes an Dark Block and gives a result listed as productivebees:dark_gem.[3]

Dark GemMod recipe

Bee Conversion (productivebees)

Recipe id: productivebees:bee_conversion/evilcraft/dark_gem_bee

Two centrifuge recipes tie EvilCraft items to Wax. One takes Blood and gives wax. The other lists no item inputs and gives Dark Gem, Crushed Dark Gem and wax.[3]

WaxMod recipe

Centrifuge (productivebees)

Recipe id: productivebees:centrifuge/evilcraft/honeycomb_bloody

Centrifuge (productivebees)

    Recipe id: productivebees:centrifuge/evilcraft/honeycomb_dark_gem

    One last Productive Bees link is a shaped crafting recipe. It involves a Blood Orb and a Nomad Bee Spawn Egg, and it leads to Spawn Egg Configurable Bee. The recipe block below shows the exact in-pack recipe.[3]

    Crafting Shaped

    Crafting Shaped
    Blood OrbBlood OrbBlood Orb
    Blood OrbNomad Bee Spawn EggBlood Orb
    Blood OrbBlood OrbBlood Orb

    Recipe id: productivebees:evilcraft/bloody_bee_2

    A late-game ingredient

    The pack adds a PneumaticCraft pressure chamber recipe for the Pulsating Black Hole. One of its inputs is EvilCraft's Lightning Bomb, alongside items from several other mods. Check the recipe below for the full set.[3]

    Pulsating Black HoleAdded by the pack

    Pressure Chamber (pneumaticcraft)

    Recipe id: allthemods:pressure/allthetweaks/pulsating_black_hole

    Sources

    1. All the Mods 11 0.10.0-beta mod list · pack file
    2. evilcraft tooltips and descriptions (English lang file) · official mod data
    3. All the Mods 10 0.46 recipe dump: recipes making EvilCraft items · pack recipe dump
    4. All the Mods 10 0.50 recipe dump: recipes making EvilCraft items · pack recipe dump
    Where this guide comes from

    Written from what All the Mods 10 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

    Guide last verified Oct 17, 2026.

    Guides for other versions: 4.6 to 8.3 · 2.29 to 4.5 · 2.13 to 2.28 · 2.0 to 2.12 · 1.1 to 1.27 · 0.65 to 1.0 · 0.61 to 0.64 · 0.57 to 0.60 · 0.54 to 0.56 · 0.52 to 0.53 · 0.51 · 0.47 to 0.50 · 0.32 to 0.34

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