
Modern Industrialization in All the Mods 10
All the Mods 10 8.3 ships version 2.5.10 · First seen in 0.32
Modern Industrialization is a mod in All the Mods 10 8.3, where it is version 2.5.10. Modern Industrialization is a standalone tech mod, where the ultimate objective is total automation. Of course, there is a long way to go before getting there. Can you do it? (Summary from the mod's Modrinth page.)
Changed in 8.3
2 recipes changed
Recipes changed
Compared with 8.2, the last version we have recipe data for. Everything that changed in 8.3 →
Modern Industrialization guide for All the Mods 10
Last verified for All the Mods 10 v8.3 on Sep 20, 2026 · text last changed Sep 20, 2026
- Sections
- 8
- Recipes shown
- 13
- Items named
- 99
- Quests covered
- 19
Every recipe and number here was checked against All the Mods 10 8.3, read from the running game on Oct 16, 2026.
What is Modern Industrialization?
3 parts
Modern Industrialization is a standalone tech mod built around one big goal: total automation. At some point, any resource can and should be automated. It's a long road, and working out how to get there is the fun of it.[1][2]
All the Mods 10 8.1 ships Modern Industrialization 2.5.6, and the mod has been in the pack since 2.25 or earlier.[3]
Who it's for
If you like GregTech-style factories but hate the grind, this mod is for you. It's inspired by GregTech, but the developers removed the tedious parts. It doesn't nerf or change vanilla recipes, and you don't have to craft a pile of crafting tools. Instead, it has a single optional tool that gives you the best material conversion ratios without machines.[1]
The mod is very resource-hungry. In return, you get a powerful pipe system for automating early and a quarry that can replace mining entirely. An overclock system also lets machines and multiblocks reach 1 craft per tick if you give them enough upgrades and energy.[1]
How progression works
Progression has two parts. The Steam Age is the early game. You build your first factories there, and the challenge is managing resources and processing time. Most Steam Age setups become obsolete later, so don't over-invest in them. In the Electric Age, you should automate every processing line. Those setups are meant to be permanent because you can keep upgrading them.[2]
Your very first step is the Forge Hammer, which handles basic processing before you even make bronze.[4]
This pack's quest chapters for the mod include Steam Age: New Beginnings, Electric Age: No more rookie, Digital Age and End Game. The "The Electric Age" quest quest calls the Electric Age the real beginning of your adventure.[5][6][7][8]
The ATM Star path
In the ATM Star chapter, the "Modern Industrialization" quest quest asks you for a Forge Hammer. The quest says you don't need to reach the mod's last tier for the Star. It also says the mod is now entirely optional there, because you can use Create instead. If you do stay with it, the "Uranium Quad Fuel Rods" quest quest follows on from there.[9]
The Star itself is crafted in the Runic Star Altar, a 15x8x15 multiblock built through Modern Industrialization. Place the Altar block, then use a Wrench from this mod on it and follow the highlights to build the structure. After that, add Item Input, Item Output and Energy Input hatches. You'll also need stacks of upgrades to boost its FE/t. The "Runic Star Altar" quest quest walks you through every layer.[9]
How do you get started with Modern Industrialization?
5 parts
Modern Industrialization is all about automation, and your journey starts in the Steam Age. Here you build your first small factories to make the resources you need for the Electric Age. Most Steam Age setups become obsolete once you move on, so don't over-invest in them. Get what you need and keep going.[2]
Step 1: The Forge Hammer
Your very first build is the Forge Hammer, which handles basic processing steps. Put iron, copper or tin ore in it and you get 2 raw ores per ore, and every raw ore smelts into an ingot. That's already better than mining ore the normal way.[4]
Next, grab a Hammer. It raises that ratio in the Forge Hammer and unlocks more recipes, at the cost of some durability.[4]
Step 2: The Steam Mining Drill
The Forge Hammer wants ore blocks, not raw ores. The Steam Mining Drill solves that without a Silk Touch pickaxe. It mines 3x3 blocks at a time and has Silk Touch built in, so it pairs perfectly with the Forge Hammer.[4]
- Right-click a water source with the drill to fill it with water.[4]
- Load solid fuel such as coal by right-clicking the fuel onto the drill in your inventory.[4]
- Keep some fuel in it at all times. It burns slowly while you mine.[4]
Step 3: Your first Bronze
- Hammer copper and tin ingots in the Forge Hammer to get dusts, or hammer nuggets to get tiny dusts.[10]
- Combine copper and tin dusts (or tiny dusts) to get bronze dust (or bronze tiny dust).[10]
- Smelt bronze dust into a bronze ingot. Remember that 9 tiny dusts make one dust.[10]
Step 4: Coke and Steel
Steel production starts with a Coke Oven. Macerate coke into Coke Dust, then combine it with iron to get Uncooked Steel Dust. The Mixer gives you a better ratio here too.[11][12]
To turn that dust into steel, you need a Steam Blast Furnace. Craft its controller, 29 Fire Clay Bricks and the same three hatches the Coke Oven uses. The structure matches the Coke Oven's, except the Bricks are swapped for Fire Clay Bricks and there is one extra hollow layer on top.[12]
Where this leads
Crafting an Analog Circuit starts the Electric Age. From there, a Steam Turbine converts your steam into electricity. Electric setups are meant to be permanent and upgradeable, so that's the point to start building for the long run.[2][11][13]
Unverified The exact in-pack recipes for the Forge Hammer, Hammer, Steam Mining Drill, Coke Oven and Steam Blast Furnace were not in the provided sources, and neither were the pack's early Steam Age quests. Check your recipe viewer and the quest book for the exact recipes and quest order in All the Mods 10. This site does hold All the Mods 10's own recipes, read from the pack itself: look the item up in the item browser.
How does Modern Industrialization work?
10 parts
Modern Industrialization is a mod about automation: at some point, every resource can and should be automated. You start in the Steam Age, where you build your first factories, and move into the Electric Age, where you're strongly encouraged to automate every processing line. Most steam setups become obsolete, but electric setups are meant to be permanent because you can keep upgrading them.[2]
Energy units and steam
Everything runs on EU (Energy Units), and 1 millibucket of steam equals 1 EU. A boiler automatically sends steam to adjacent machines, up to 8 millibuckets per tick. Bronze machines only process recipes up to 2 EU/t, so a boiler at max temperature can run 4 machines at once.[14]
Steel machines process recipes up to 4 EU/t and run them twice as fast, as long as the recipe stays within that limit. A steel boiler makes twice as much steam as a bronze one, up to 16 EU/t. To upgrade a bronze machine, apply a Steel Upgrade in a Crafting Table, or sneak and right-click the machine with it.[15]
How single-block machines handle items and fluids
- Machines accept inputs from any side, whether that's items, steam or another fluid.[14]
- Click the lock in the interface to lock a slot so it only accepts one type of item or fluid. You can also scroll on a slot to lower its maximum item count.[14]
- Every machine has an output side, and you can turn on auto-eject in the interface. Hoppers, pipes and other automation can still pull outputs from any side.[14]
- Right-click with a wrench to rotate a machine, and sneak while clicking to rotate its output side.[14]
Multiblocks, controllers and hatches
Every multiblock is run by a controller, but you usually can't interact with the controller directly. All input and output goes through hatches, and if a required hatch is missing, the multiblock won't start. Chanced outputs, like creosote from the Coke Oven, get voided if there's no room for them, so give byproducts somewhere to go.[16]
Hold a wrench to see missing blocks and structure errors, and hold a hatch to see where it can go. In this pack, rendering.hatchPlacementOverlay is enabled, so valid positions show up while you hold a hatch.[16][17]
Hatches also set a multiblock's tier. Steel hatches hold more than bronze ones, and a multiblock with at least one steel hatch is upgraded to steel tier. It then runs twice as fast as long as its energy usage wouldn't exceed 4 EU/t.[15]
Electric multiblocks like the Electric Blast Furnace need Energy Input Hatches, or they won't get any energy. An LV Energy Input Hatch only connects to LV cables, and an MV Energy Input Hatch only connects to MV cables.[18]
Some multiblocks come in different sizes. The Distillation Tower gives you one output per layer, and this pack keeps its maximum height at 9, the same as the mod default.[19][20]
Electric machines and overclocking
Electric machines work just like steam machines, except they use electricity and progressively overclock recipes. Regular electric machines cap out at 32 EU/t, and electric multiblocks cap at 128 EU/t. Add upgrades in the machine's menu to raise that cap, and check REI for the exact amounts.[21]
Overclocking is the heart of the mod. With enough upgrades and energy, machines and multiblocks can reach 1 craft per tick. Production automatically adapts to what you consume, and machines reach their full power when they run continuously.[1][2]
- Lubricant: right-click an electric machine with a lubricant container to overclock it by hand. Each 25 mb adds 1 efficiency tick.[21]
- Overdrive Module: keeps efficiency from dropping when the machine stops. The machine keeps drawing its full EU/t while idle, and if your power can't keep up, efficiency drops as normal.[22]
- Machine Hull upgrade: right-click a machine with an Advanced Machine Hull to switch it to MV tier. After that it only accepts MV cables.[22]
- Redstone Control Module: configure it in your hand, then insert it into a machine or multiblock controller to control it with redstone signals.[21]
Power networks
Every cable has a tier, which decides how many EU/t it can carry and which machines it connects to. Copper, Silver and Tin are LV, while Cupronickel and Electrum are MV. Single-block electric machines only connect to LV cables. The Steam Turbine only connects to cables placed on its output side.[13]
A network pulls in at most 256 EU/t on LV, 1,024 EU/t on MV and 8,192 EU/t on HV. There's no output limit and cables have a small internal buffer, so an LV network can briefly deliver more than 256 EU/t. To move more energy, build several networks or use Transformers. A low-to-high Transformer has 5 inputs and 1 output, and a high-to-low one has 1 input and 5 outputs.[13]
Modern Industrialization cables can power blocks from any mod, but they only extract energy from Modern Industrialization blocks and machines. They're also the only cables that can power this mod's machines.[11]
The pack also turns on compat.bidirectionalEnergyCompat, which enables two-way compatibility with NeoForge's energy system. The option's own description recommends leaving it off unless other mods have been balanced for it.[20]
Unverified Whether this setting lets Modern Industrialization cables pull power from other mods' generators in this pack isn't confirmed. Test it in your world before you build around it.
Pipes in general
Up to 3 pipes fit in a single block, and pipes of different colors won't connect. Right-click a pipe with a wrench to change its connection type, or shift-right-click to drop it.[24]
Fluid pipes
A fluid pipe holds only one fluid type and won't connect to empty pipes or blocks by default. To force a connection, right-click the center of the pipe with a wrench, or right-click a block while holding a pipe. Every tick, fluid pipes try to extract evenly from all connected blocks and then insert evenly.[24]
Throughput depends on buffer size. Each pipe holds exactly 1,000 millibuckets, and connected pipes link up and share storage. The network's per-tick rate is capped by its total capacity, so 25 linked pipes can move up to 25,000 mb/t. Adding a steel tank (16 buckets) with an I/O connection raises that to 41,000 mb/t. The tanks or machines at either end can still limit you.[25]
Item pipes
Item pipes don't connect to inventories by default, but you can force a connection. Right-click a connection without a wrench to open its filter. Filters start in whitelist mode, so nothing moves until you add items or switch to blacklist. Item pipes fill higher-priority destinations first and can be upgraded with Motors.[24]
In this pack, baseItemPipeTransfer stays at the default of 16 items every 3 seconds. To copy pipe settings, use a configuration card. Hold it in your offhand and every Item Pipe you place gets its settings automatically. The card can also camouflage pipes.[23][26]
Storage and buffering
- Configurable Chest: 27 configurable slots with auto-eject, craftable once you have Analog Circuits.[21]
- Configurable Tank: the fluid version, with 9 configurable slots that hold 16 buckets each, plus auto-eject.[27]
- Large Tank: stores 64 buckets for every block in the structure, sides included. Only pipes can access it, through the controller or a Large Tank Hatch. Don't break the controller, or you lose all the stored fluid.[28]
- Automatic Trash Can: destroys any item or fluid piped into it, and can empty a machine's fluid tank when you click it on that tank.[15]
Automating crafting
The Assembler is the first machine you'll want lots of. It can automate almost any recipe, up to 3 per Assembler if you use slot locking. The guide strongly suggests automating Machine Hulls, Analog Circuits, Motors, Pistons, Robot Arms and Conveyor Belts as soon as possible, which makes crafting electric machines basically free.[21]
The guide strongly discourages pairing the mod with on-demand automation like AE2 or Refined Storage, since machines are strongest when they run nonstop. All the Mods 10 still has compat.ae2Integration turned on, and the pack has changed the recipes for ME Wire.[2][20][29]
Crafting Shaped
| any glass cable | Empty slot | any glass cable |
Recipe id: modern_industrialization:compat/ae2/craft/me_wire_direct
Recipe changed by All the Mods 10
How do you progress through Modern Industrialization?
6 parts
Forge Hammer is your entry into one of the biggest tech mods in the pack. Modern Industrialization has several tiers of machines, but you don't need the final tier for the ATM Star. In this pack the Modern Industrialization route to the Star is optional, and you can use Create instead if you prefer. The questline starts with "Modern Industrialization" quest.[9]
The Electric Age (LV)
Your first big jump is turning steam into electricity. The LV Steam Turbine converts every mb of steam into 1 EU, up to 32 mb every tick. It is a Low Voltage (LV) machine and only connects to cables on its output side.[13][30]
Electric machines work like their steam versions, but they run on electricity and overclock recipes up to 32 EU/t. Electric multiblocks cap out at 128 EU/t until you add upgrades.[21]
Assembler (modern_industrialization)
4× Copper Wire
Magnetic Steel Rod
2× Tin Cable
- 2× any steel rod
Recipe id: modern_industrialization:assembler_generated/electric_age/component/craft/motor
Motors go into a huge number of machines, so automate them first.
Every cable has a tier. Copper, Silver and Tin are LV, while Cupronickel and Electrum are MV. A network pulls in at most 256 EU/t on LV cables, 1024 EU/t on MV cables and 8192 EU/t on HV cables. Single-block machines only connect to LV cables. To move more power, you can build separate networks or use Transformers like the LV to MV Transformer, which has 5 inputs and 1 output.[13]
Aluminum and MV
The Electric Blast Furnace opens up the next set of materials. Build it with Heatproof Machine Casing layers top and bottom and two hollow layers of Cupronickel Coil in between. Put bauxite dust in it to get aluminum, which unlocks the Centrifuge, Chemical Reactor, Distillery and Electrolyzer.[18][27]
Right-click a machine with an Advanced Machine Hull to upgrade it to MV tier. After that it only accepts MV cable connections.[22]
The Digital Age
"The Digital Age" quest asks for a Digital Circuit, and a lot of the quest tree branches out from it.[7]
Assembler (modern_industrialization)
Recipe id: modern_industrialization:assembler_generated/electric_age/circuit/craft/digital_circuit
- Mix Kanthal Dust, smelt it in the Electric Blast Furnace, and cool the hot ingot in the Vacuum Freezer.[7]
- Turn Kanthal Ingots into fine wire, then cable, then Kanthal Coil. Switch the coils in the EBF's GUI so it can run at higher temperatures.[7]
- With Kanthal Coils, process Raw Titanium into Titanium Hot Ingot. This step needs Manganese Sulfuric Solution. Then cool it in the Vacuum Freezer to get Titanium Ingot.[7]
- Mine Tungsten Ore for Raw Tungsten and crush it into dust. Break the dust down into tiny dust, compress that into nuggets in the Electric Compressor, and combine 9 nuggets into 1 ingot.[7]
- Make Mixed Blastproof Ingot in the Packer. You can then press it into Blastproof Alloy Plate in the Electric Compressor, but this route is inefficient.[7]
Assembler (modern_industrialization)
- 8× any blastproof alloy plate
Recipe id: modern_industrialization:assembler_generated/electric_age/casing/blastproof_casing
"More Advanced Components" quest asks for an Advanced Pump and an Advanced Motor, which lead into the Turbo Machine Hull. Each Turbo Upgrade adds 64 EU/t of capacity.[7]
- The Distillation Tower is the upgraded Distillery and gives you multiple outputs from one input. The quest asks for 27 Clean Stainless Steel Machine Casings and 3 Stainless Steel Pipe Machine Casings, and Crude Oil needs a height of 3.[7]
- The Processing Array simulates machines running in parallel, up to 64 at once.[7]
- The Heat Exchanger produces a huge amount of steam.[7]
- The Implosion Compressor needs 14 Solid Titanium Machine Casings and 16 Blastproof Casings. It makes Mixed Blastproof Alloy Ingots more efficiently.[7]
Processing Units and Large Advanced Motors
The Processing Unit brings together several branches of the questline: the Memory Management Unit and Arithmetic Logic Unit, Random Access Memory, and the Processing Unit Board. It unlocks the Highly Advanced Machine Hull, along with the Large Advanced Motor and Large Advanced Pump needed for the ATM Star.[7]
Assembler (modern_industrialization)
Arithmetic Logic Unit
4× Digital Circuit
Memory Management Unit
Processing Unit Board
2× Random Access Memory
Recipe id: modern_industrialization:assembler_generated/electric_age/circuit/craft/processing_unit
Assembler (modern_industrialization)
6× Advanced Motor
Processing Unit
- 2× any titanium rod
Recipe id: modern_industrialization:assembler_generated/electric_age/component/craft/large_advanced_motor
Nuclear
After the Implosion Compressor, you'll make Nuclear Alloy Plate and 2 Cadmium Control Rod, then build the Nuclear Reactor. The quest lists parts for a Large reactor and doesn't recommend smaller sizes. The reactor turns water into Deuterium. Reacting Deuterium with Oxygen gives Heavy Water, and running Heavy Water through the reactor produces Tritium.[7]
Start with basic uranium fuel rods. Centrifuge Uranium Dust to get isotopes for LE and HE uranium and MOX rods, and recycle depleted rods to get plutonium in "Getting Plutonium" quest.[7]
What the ATM Star needs
- Uranium Quad Fuel Rod, or a Blaze Burner instead.[9]
- 2 Blastproof Casing for the Improbable Probability Device, or 2 256M Portable Item Cells, or one of each.[9]
- A Large Advanced Motor, or a Mechanical Arm instead.[9]
- The Runic Star Altar, a 15x8x15 multiblock that needs Modern Industrialization item input, item output and energy input hatches, with Upgrades inside the altar block to boost its power.[9]
Beyond all this there's a Quantum Tier with the most powerful machine upgrade in the mod. You don't need that final tier for the Star.[9][31]
How does Modern Industrialization work with other mods?
5 parts
Modern Industrialization doesn't sit in its own corner of All the Mods 10. The pack adds recipes that link it to other mods: your Electric Quarry digs up other mods' ores, the Mixer handles modded dyes, and several endgame crafts need Modern Industrialization parts. Here's where those connections are.[29]
Electric Quarry: ores from other mods
The pack adds its own Electric Quarry recipes, so each drill tier also gives ores from All the Ores and Powah, not just Modern Industrialization's own. Pick the drill based on the ores you're after.[29][32]
- The Bronze Drill gives Osmium Ore and Tin Ore, along with vanilla coal, copper, gold, iron and redstone ores and Lignite Coal Ore.[29]
- The Steel Drill gives Aluminum Ore, Lead Ore, Nickel Ore, Salt Ore and Powah's Uraninite Ore, plus vanilla diamond, emerald and lapis ores, Antimony Ore and Quartz Ore.[29]
- The Stainless Steel Drill gives Platinum Ore alongside Monazite Ore, Titanium Ore and Tungsten Ore.[29]
- The Titanium Drill gives Fluorite Ore, Iridium Ore and Uranium Ore.[29]
Processing All the Ores dusts
The pack adds an Electrolyzer recipe for Dirty Aluminum Dust. It gives you Aluminum Dust, Oxygen and a bit of Titanium Tiny Dust.[29]
Electrolyzer (modern_industrialization)
Recipe id: atm:electrolyzer/dirty_aluminum_dust
Dyenamics dyes in the Mixer
The pack gives every Dyenamics colour, from Amber Dye to Wine Dye, two Mixer recipes: one uses Benzene and the other uses Synthetic Oil. Pick whichever one your oil setup already makes.[29]
Mixer (modern_industrialization)
Recipe id: allthemods:modern_industrialization/dyes/cherenkov/mixer/benzene
Every Dyenamics colour has a matching Benzene and Synthetic Oil version.
Unverified The sources don't give the output amounts for these dye recipes, so it's unconfirmed whether they multiply your dye or only convert it.
Extended Industrialization
Extended Industrialization builds on Modern Industrialization parts. Most of its machines can be crafted by hand or in the Assembler, including the Electric Bending Machine, Electric Alloy Smelter and Steel Alloy Smelter. The pack changed the recipes for the Bronze Bending Machine and Steel Plated Bricks.[29]
Crafting Shaped
| any copper gear | any copper rod | any copper gear |
| any copper rod | any copper rod | |
| any fluid pipe | any fluid pipe | any fluid pipe |
Recipe id: extended_industrialization:machines/bending_machine/craft/bronze
Changed by the pack.
Crafting Shaped
| any steel plate | any steel plate | any steel plate |
| any steel plate | any steel plate | |
| any steel plate | any steel plate | any steel plate |
Recipe id: extended_industrialization:casing/craft/steel_plated_bricks
Changed by the pack.
The Digital Age quests also include Extended Industrialization's Processing Array in a quest in "Digital Age". It simulates up to 64 copies of a machine running in parallel and accepts upgrades.[7]
All the Tweaks endgame crafts
Some of the pack's big crafts need a Modern Industrialization part. The Improbable Probability Device needs Blastproof Casing, the Nexium Emitter needs a Large Advanced Motor, and Philosopher's Fuel needs a Uranium Quad Fuel Rod. Plan your Modern Industrialization base with these in mind.[29]
Shaped (kubejs)
Recipe id: allthemods:allthetweaks/improbable_probability_device
Shaped (kubejs)
| Empty slot | Empty slot | |
| Empty slot | ||
Recipe id: allthemods:allthetweaks/nexium_emitter
Shaped (kubejs)
| Empty slot |
Recipe id: allthemods:allthetweaks/philosophers_fuel
Which All the Mods 10 quests use Modern Industrialization?
3 parts
Modern Industrialization runs through several quest chapters in this pack. You meet it in Electric Age: No more rookie, it takes over most of the Digital Age chapter, and it appears again as one route to the ATM Star in Chapter 3: The ATM Star.[6][7][9]
Unverified The End Game chapter may also contain Modern Industrialization quests, but its contents couldn't be checked for this guide.
Electric Age: No more rookie
The quest line calls this the real beginning of your adventure. "The Electric Age" quest asks for 4 Battery Alloy Ingot. Next you make a Basic Machine Hull, and then "Basic Components" quest wants a Piston, Pump, Motor and Conveyor.[6]
Hulls matter more than they look. A hull caps how much power a machine accepts, and it decides which cables can connect. When you add upgrades to a machine, you need a higher-tier hull to push more power in.[6]
- Power generation: an LV Steam Turbine turns steam into electricity. An LV Diesel Generator burns liquid fuels, and Creosote Oil and Synthetic Oil are the easiest ones to get early.[6]
- "LV Cables" quest: LV cables carry 256 EU/t at most.[6]
- "LV-MV Transformers" quest: the LV to MV transformer has 5 inputs and 1 output, and the MV to LV transformer is the reverse.[6]
- Electric versions of the steam machines: Electric Mixer, Electric Cutting Machine, Electric Compressor, Electric Furnace, Electric Packer and Electric Unpacker.[6]
Digital Age
This chapter branches out from "The Digital Age" quest, which asks for a Digital Circuit. From there you can start on Kanthal, tungsten and "More Advanced Components" quest (an Advanced Pump and Advanced Motor). The advanced components lead to the Turbo Machine Hull.[7]
- Kanthal and titanium: you smelt Kanthal Dust in an Electric Blast Furnace and cool it in a Vacuum Freezer. Then you turn it into Kanthal Coil (switch coils in the blast furnace GUI). The coils unlock titanium, which ends in "&#F069F0Titanium Ingot" quest.[7]
- Tungsten: you take Raw Tungsten down to tiny dust, compress it into nuggets and finish with a Tungsten Ingot.[7]
- Blastproof: your Mixed Blastproof Ingot becomes a Blastproof Alloy Plate. After that you build the Implosion Compressor, which needs 14 Solid Titanium Machine Casing, 16 Blastproof Casing and hatches.[7]
- After the Turbo Machine Hull: you build a Distillation Tower, a Processing Array (up to 64 parallel operations) and a Heat Exchanger. You also make an Air Intake and 4 Turbo Upgrade, which add 64 EU/t each.[7]
- Chemistry: "Centrifuging Air" quest leads to 32 Silicon Wafer. "Advanced Distillation" quest leads to rubber and Random Access Memory, and a separate acetylene line leads to the Processing Unit Board. All three feed into the Processing Unit and then the Highly Advanced Machine Hull.[7]
- Nuclear: you start with Cadmium Control Rod and a large Nuclear Reactor. The line then covers fuel rods, "Centrifuging Uranium Dust" quest, deuterium, heavy water, tritium and "Getting Plutonium" quest, and it ends with the Nuke.[7]
- Finale: the chapter wraps up with the Large Advanced Motor and Large Advanced Pump, the components for the Allthemods Star. The last step is 4 Highly Advanced Upgrade at 512 EU/t each.[7]
Chapter 3: The ATM Star
This chapter opens with "Modern Industrialization" quest, which asks for a Forge Hammer. Good news: in this pack Modern Industrialization is now entirely optional for the Star, so you can go the Create route instead.[9]
- "Uranium Quad Fuel Rods" quest: you can use a Blaze Burner instead.[9]
- "Blastproof Casing" quest and "Either or Blastproof Casings and 256M Portable Item Cells" quest: the Improbable Probability Device takes 2 Blastproof Casings, 2 256M Portable Item Cells, or one of each.[9]
- "Large Advanced Motor" quest and "Mechanical Arm or Large Advanced Motor" quest: a Create Mechanical Arm works as the alternative.[9]
- "Runic Star Altar" quest: this is a 15x8x15 multiblock built from the Runic Star Altar. Use a Modern Industrialization Wrench on the altar block to see where each block goes. You also need item input hatches, item output hatches and energy input hatches, plus upgrades inside the altar block for extra power.[9]
Which Modern Industrialization config options matter?
5 parts
Most of Modern Industrialization's settings are fine as they are, but a few change how you play, especially when you move power between MI and other mods. Here's what matters in All the Mods 10 8.1 and how the pack sets each option.[17][20][23]
Energy conversion (changed by the pack)
This is the big one. forgeEnergyPerEu sets how many Forge Energy units one EU from MI is worth. The mod default is 10, but All the Mods 10 changes it to 16. Converting between MI's EU and other mods' FE is therefore more favourable here than in a standalone MI setup. The option accepts values from 1 to 1000.[23]
compat.bidirectionalEnergyCompat is enabled in this pack. It turns on bidirectional energy compatibility with NeoForge's energy system. The config's own comment recommends leaving it off unless the other mods have been balanced for it, so the pack has chosen to allow energy to flow both ways.[20]
Pipes and machines
- baseItemPipeTransfer is 16, the same as the mod default. Item pipes move a base of 16 items every 3 seconds, and the option allows values from 1 to 1024.[23]
- maxDistillationTowerHeight is 9, the mod default. That is the maximum height of the distillation tower multiblock, and the allowed range is 1 to 32.[20]
- recipes.stonecutterToCuttingMachine is enabled, so every stonecutter recipe also gets a cutting machine recipe.[23]
- recipes.compostableToPlantOil is enabled, so the centrifuge has plant oil recipes for all compostable items.[23]
Mod integrations
- compat.ae2Integration is on, so MI's Applied Energistics 2 integration is active.[20]
- compat.ftbQuestsIntegration is off in this pack, so MI's FTB Quests integration is disabled.[20]
Guidebook
Client-side quality of life
These live in your client config, so you can change them yourself without affecting anyone else.[17]
- rendering.hatchPlacementOverlay is on. When you hold a hatch, it shows you the valid positions in a multiblock, which is a huge help while you're building.[17]
- tooltips.fuelTooltips is on, so fuel items show their total EU value in the tooltip.[17]
- rendering.barrelContentRendering is on. Barrels display the item icon, the amount and the item name.[17]
- tooltips.defaultOreGenTooltips is on. These tooltips describe how each MI ore generates based on MI's default ore generation settings.[17]
- tooltips.itemTagTooltips is off. Turn it on if you want item tags shown in tooltips, which is handy when you're figuring out tag-based recipes.[17]
- rendering.armorHudYPosition is 4, the mod default. It sets the space between the top of the screen and the jetpack/GraviChestPlate overlay text, with a range of 0 to 10000.[17]
- rendering.interMachineConnectedTextures is off. It enables connected textures between machines that share a casing, but it needs a suitable resource pack.[17]
What changed in Modern Industrialization between versions?
1 part
All the Mods 10 8.1 ships Modern Industrialization version 2.5.6. The mod has been in the pack since All the Mods 10 2.25 or earlier.[3]
The pack changelogs list Modern Industrialization updates as version bumps only. This timeline shows when each update landed, newest first. It doesn't show what changed inside the mod.[3][33]
Update timeline
- All the Mods 10 8.0: updated from 2.5.5 to 2.5.6, which is still the version in 8.1.[3][33]
- All the Mods 10 7.3: updated from 2.5.3 to 2.5.5.[34]
- All the Mods 10 7.2: updated from 2.4.3 to 2.5.3.[35]
- All the Mods 10 7.0: updated from 2.4.2 to 2.4.3.[36]
- All the Mods 10 6.2: updated from 2.4.1 to 2.4.2.[37]
- All the Mods 10 5.5: updated from 2.4.0 to 2.4.1.[38]
- All the Mods 10 5.3: updated from 2.3.16 to 2.4.0.[39]
- All the Mods 10 5.1: updated from 2.3.15 to 2.3.16.[40]
- All the Mods 10 4.13: updated from 2.3.11 to 2.3.15.[41]
- All the Mods 10 4.11: updated from 2.3.10 to 2.3.11.[42]
- All the Mods 10 4.5: updated from 2.3.9 to 2.3.10.[43]
- All the Mods 10 4.3: updated from 2.3.8 to 2.3.9.[44]
- All the Mods 10 4.1: updated from 2.3.6 to 2.3.8.[45]
- All the Mods 10 4.0: updated from 2.3.5 to 2.3.6.[46]
- All the Mods 10 2.47: updated from 2.3.2 to 2.3.5.[47]
- All the Mods 10 2.43: updated from 2.3.1 to 2.3.2.[48]
- All the Mods 10 2.42: updated from 2.2.34 to 2.3.1.[49]
- All the Mods 10 2.33: updated from 2.2.33 to 2.2.34.[50]
- All the Mods 10 2.31: updated from 2.2.32 to 2.2.33.[51]
- All the Mods 10 2.26: updated from 2.2.31 to 2.2.32.[52]
Unverified The specific changes, fixes and balance tweaks in each Modern Industrialization release couldn't be confirmed, because the mod's own changelogs weren't available. Check the mod's official changelog before relying on any particular change.
Sources
- Modern Industrialization project page (modrinth) · official mod data
- In-game guide: Introduction (modern_industrialization) · official docs
- All the Mods 10 8.1 mod list · pack file
- In-game guide: Getting Started (modern_industrialization) · official docs
- All the Mods 10 8.1 quests: "Steam Age: New Beginnings" · pack file
- All the Mods 10 8.1 quests: "Electric Age: No more rookie" · pack file
- All the Mods 10 8.1 quests: "Digital Age" · pack file
- All the Mods 10 8.1 quests: "End Game" · pack file
- All the Mods 10 ATM Star path quests in "Chapter 3: The ATM Star" · pack file
- In-game guide: Your First Bronze! (modern_industrialization) · official docs
- modern_industrialization tooltips and descriptions (English lang file) · official mod data
- In-game guide: Your First Steel (modern_industrialization) · official docs
- In-game guide: Electricity (modern_industrialization) · official docs
- In-game guide: Steam Machines (modern_industrialization) · official docs
- In-game guide: Upgrading To Steel (modern_industrialization) · official docs
- In-game guide: Do You Like Coke? (modern_industrialization) · official docs
- All the Mods 10 8.1 config: config/modern_industrialization-client.toml · pack file
- In-game guide: Electric Blast Furnace (modern_industrialization) · official docs
- In-game guide: Stainless Steel (modern_industrialization) · official docs
- All the Mods 10 8.1 config: config/modern_industrialization-startup.toml · pack file
- In-game guide: Electric Machines (modern_industrialization) · official docs
- In-game guide: Upgrades! (modern_industrialization) · official docs
- All the Mods 10 8.1 config: config/modern_industrialization-server.toml · pack file
- In-game guide: Pipes (modern_industrialization) · official docs
- In-game guide: Fluid Pipe Speed (modern_industrialization) · official docs
- In-game guide: Advanced Pipe Configuration (modern_industrialization) · official docs
- In-game guide: Advanced Machines (modern_industrialization) · official docs
- In-game guide: Large Tank (modern_industrialization) · official docs
- All the Mods 10 8.1 recipe dump: recipes making Modern Industrialization items · pack recipe dump
- In-game guide: The Electric Age (modern_industrialization) · official docs
- In-game guide: Quantum Tier (modern_industrialization) · official docs
- In-game guide: Better Multiblocks (modern_industrialization) · official docs
- All the Mods 10 changelog (All the Mods 10 8.0) · changelog
- All the Mods 10 changelog (All the Mods 10 7.3) · changelog
- All the Mods 10 changelog (All the Mods 10 7.2) · changelog
- All the Mods 10 changelog (All the Mods 10 7.0) · changelog
- All the Mods 10 changelog (All the Mods 10 6.2) · changelog
- All the Mods 10 changelog (All the Mods 10 5.5) · changelog
- All the Mods 10 changelog (All the Mods 10 5.3) · changelog
- All the Mods 10 changelog (All the Mods 10 5.1) · changelog
- All the Mods 10 changelog (All the Mods 10 4.13) · changelog
- All the Mods 10 changelog (All the Mods 10 4.11) · changelog
- All the Mods 10 changelog (All the Mods 10 4.5) · changelog
- All the Mods 10 changelog (All the Mods 10 4.3) · changelog
- All the Mods 10 changelog (All the Mods 10 4.1) · changelog
- All the Mods 10 changelog (All the Mods 10 4.0) · changelog
- All the Mods 10 changelog (All the Mods 10 2.47) · changelog
- All the Mods 10 changelog (All the Mods 10 2.43) · changelog
- All the Mods 10 changelog (All the Mods 10 2.42) · changelog
- All the Mods 10 changelog (All the Mods 10 2.33) · changelog
- All the Mods 10 changelog (All the Mods 10 2.31) · changelog
- All the Mods 10 changelog (All the Mods 10 2.26) · changelog
Where this guide comes from
Written from what All the Mods 10 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Sep 20, 2026.
Guides for other versions: 4.1 to 4.5 · 2.43 to 4.0 · 2.40 to 2.41 · 1.7 to 2.39 · 0.61 to 1.6 · 0.32 to 0.60
Report wrong info
Version in each release
148 releases, first in 0.32
| All the Mods 10 | Version | Jar | Where it came from |
|---|---|---|---|
| 8.3 Oct 15, 2026 | 2.5.10 | Modern-Industrialization-2.5.10.jar | From the published release |
| 8.2 Sep 22, 2026 | 2.5.8 | Modern-Industrialization-2.5.8.jar | From pack files |
| 8.1 Aug 29, 2026 | 2.5.6 | Modern-Industrialization-2.5.6.jar | From pack files |
| 8.0 Aug 14, 2026 | 2.5.6 | Modern-Industrialization-2.5.6.jar | From pack files |
| 7.3 Aug 2, 2026 | 2.5.5 | Modern-Industrialization-2.5.5.jar | From pack files |
| 7.2 Jul 20, 2026 | 2.5.3 | Modern-Industrialization-2.5.3.jar | From pack files |
| 7.1 Jun 26, 2026 | 2.4.3 | Modern-Industrialization-2.4.3.jar | From pack files |
| 7.0 May 15, 2026 | 2.4.3 | Modern-Industrialization-2.4.3.jar | From pack files |
| 6.6 Apr 7, 2026 | 2.4.2 | Modern-Industrialization-2.4.2.jar | From pack files |
| 6.5 Apr 7, 2026 | 2.4.2 | Modern-Industrialization-2.4.2.jar | From pack files |
| 6.4 Apr 4, 2026 | 2.4.2 | Modern-Industrialization-2.4.2.jar | From pack files |
| 6.3 Apr 2, 2026 | 2.4.2 | Modern-Industrialization-2.4.2.jar | From pack files |
| 6.2.1 Mar 31, 2026 | 2.4.2 | Modern-Industrialization-2.4.2.jar | From the published release |
| 6.2 Mar 24, 2026 | 2.4.2 | Modern-Industrialization-2.4.2.jar | From pack files |
| 6.1 Mar 7, 2026 | 2.4.1 | Modern-Industrialization-2.4.1.jar | From pack files |
| 6.0 Feb 25, 2026 | 2.4.1 | Modern-Industrialization-2.4.1.jar | From the published release |
| 5.5 Jan 31, 2026 | 2.4.1 | Modern-Industrialization-2.4.1.jar | From the published release |
| 5.4 Dec 21, 2025 | 2.4.0 | Modern-Industrialization-2.4.0.jar | From the published release |
| 5.3.1 Dec 4, 2025 | 2.4.0 | Modern-Industrialization-2.4.0.jar | From the published release |
| 5.3 Dec 2, 2025 | 2.4.0 | - | Reconstructed |
| 5.2 Nov 28, 2025 | 2.3.16 | Modern-Industrialization-2.3.16.jar | From the published release |
| 5.1 Nov 14, 2025 | 2.3.16 | Modern-Industrialization-2.3.16.jar | From the published release |
| 5.0 Nov 13, 2025 | 2.3.15 | Modern-Industrialization-2.3.15.jar | From the published release |
| 4.15 Nov 11, 2025 | 2.3.15 | Modern-Industrialization-2.3.15.jar | From the published release |
| 4.14 Oct 18, 2025 | 2.3.15 | Modern-Industrialization-2.3.15.jar | From the published release |
| 4.13 Oct 18, 2025 | 2.3.15 | Modern-Industrialization-2.3.15.jar | From the published release |
| 4.12 Oct 2, 2025 | 2.3.11 | Modern-Industrialization-2.3.11.jar | From the published release |
| 4.11 Sep 20, 2025 | 2.3.11 | Modern-Industrialization-2.3.11.jar | From the published release |
| 4.10 Aug 24, 2025 | 2.3.10 | Modern-Industrialization-2.3.10.jar | From the published release |
| 4.9 Aug 23, 2025 | 2.3.10 | Modern-Industrialization-2.3.10.jar | From the published release |
| 4.8 Aug 23, 2025 | 2.3.10 | Modern-Industrialization-2.3.10.jar | From the published release |
| 4.7 Aug 23, 2025 | 2.3.10 | - | Reconstructed |
| 4.6 Aug 19, 2025 | 2.3.10 | Modern-Industrialization-2.3.10.jar | From the published release |
| 4.5 Jul 29, 2025 | 2.3.10 | Modern-Industrialization-2.3.10.jar | From the published release |
| 4.4 Jul 13, 2025 | 2.3.9 | Modern-Industrialization-2.3.9.jar | From the published release |
| 4.3 Jul 12, 2025 | 2.3.9 | Modern-Industrialization-2.3.9.jar | From the published release |
| 4.2 Jun 26, 2025 | 2.3.8 | Modern-Industrialization-2.3.8.jar | From the published release |
| 4.1 Jun 24, 2025 | 2.3.8 | Modern-Industrialization-2.3.8.jar | From the published release |
| 4.0 Jun 17, 2025 | 2.3.6 | Modern-Industrialization-2.3.6.jar | From the published release |
| 3.2 Jun 1, 2025 | 2.3.5 | Modern-Industrialization-2.3.5.jar | From the published release |
| 3.0 May 20, 2025 | 2.3.5 | Modern-Industrialization-2.3.5.jar | From the published release |
| 2.47 May 6, 2025 | 2.3.5 | Modern-Industrialization-2.3.5.jar | From the published release |
| 2.44 Apr 15, 2025 | 2.3.2 | Modern-Industrialization-2.3.2.jar | From the published release |
| 2.43 Apr 13, 2025 | 2.3.2 | Modern-Industrialization-2.3.2.jar | From the published release |
| 2.42 Apr 2, 2025 | 2.3.1 | - | Reconstructed |
| 2.41 Mar 16, 2025 | 2.2.34 | Modern-Industrialization-2.2.34.jar | From the published release |
| 2.40 Mar 15, 2025 | 2.2.34 | Modern-Industrialization-2.2.34.jar | From the published release |
| 2.39 Mar 6, 2025 | 2.2.34 | Modern-Industrialization-2.2.34.jar | From the published release |
| 2.38 Feb 27, 2025 | 2.2.34 | Modern-Industrialization-2.2.34.jar | From the published release |
| 2.37 Feb 26, 2025 | 2.2.34 | Modern-Industrialization-2.2.34.jar | From the published release |
| 2.36 Feb 16, 2025 | 2.2.34 | Modern-Industrialization-2.2.34.jar | From the published release |
| 2.34 Feb 7, 2025 | 2.2.34 | Modern-Industrialization-2.2.34.jar | From the published release |
| 2.33 Feb 6, 2025 | 2.2.34 | Modern-Industrialization-2.2.34.jar | From the published release |
| 2.32 Feb 2, 2025 | 2.2.33 | Modern-Industrialization-2.2.33.jar | From the published release |
| 2.31 Jan 31, 2025 | 2.2.33 | Modern-Industrialization-2.2.33.jar | From the published release |
| 2.30 Jan 27, 2025 | 2.2.32 | Modern-Industrialization-2.2.32.jar | From the published release |
| 2.29 Jan 25, 2025 | 2.2.32 | Modern-Industrialization-2.2.32.jar | From the published release |
| 2.28 Jan 23, 2025 | 2.2.32 | Modern-Industrialization-2.2.32.jar | From the published release |
| 2.26 Jan 22, 2025 | 2.2.32 | Modern-Industrialization-2.2.32.jar | From the published release |
| 2.25 | 2.2.31 | Modern-Industrialization-2.2.31.jar | From the published release |
| 2.24 Jan 14, 2025 | 2.2.31 | Modern-Industrialization-2.2.31.jar | From the published release |
| 2.23 Jan 11, 2025 | 2.2.31 | Modern-Industrialization-2.2.31.jar | From the published release |
| 2.22 Jan 11, 2025 | 2.2.30 | Modern-Industrialization-2.2.30.jar | From the published release |
| 2.21 Jan 10, 2025 | 2.2.30 | Modern-Industrialization-2.2.30.jar | From the published release |
| 2.20 Jan 7, 2025 | 2.2.30 | Modern-Industrialization-2.2.30.jar | From the published release |
| 2.19 Jan 6, 2025 | 2.2.30 | Modern-Industrialization-2.2.30.jar | From the published release |
| 2.18 Jan 4, 2025 | 2.2.30 | Modern-Industrialization-2.2.30.jar | From the published release |
| 2.17 Jan 3, 2025 | 2.2.30 | Modern-Industrialization-2.2.30.jar | From the published release |
| 2.16 Jan 1, 2025 | 2.2.30 | Modern-Industrialization-2.2.30.jar | From the published release |
| 2.15 Dec 31, 2024 | 2.2.30 | Modern-Industrialization-2.2.30.jar | From the published release |
| 2.14 Dec 31, 2024 | 2.2.30 | Modern-Industrialization-2.2.30.jar | From the published release |
| 2.13 Dec 28, 2024 | 2.2.30 | Modern-Industrialization-2.2.30.jar | From the published release |
| 2.12 Dec 26, 2024 | 2.2.29 | Modern-Industrialization-2.2.29.jar | From the published release |
| 2.11 Dec 26, 2024 | 2.2.29 | Modern-Industrialization-2.2.29.jar | From the published release |
| 2.10 Dec 23, 2024 | 2.2.29 | Modern-Industrialization-2.2.29.jar | From the published release |
| 2.9 Dec 23, 2024 | 2.2.29 | Modern-Industrialization-2.2.29.jar | From the published release |
| 2.8 Dec 21, 2024 | 2.2.29 | Modern-Industrialization-2.2.29.jar | From the published release |
| 2.7 Dec 20, 2024 | 2.2.29 | Modern-Industrialization-2.2.29.jar | From the published release |
| 2.6 Dec 15, 2024 | 2.2.27 | Modern-Industrialization-2.2.27.jar | From the published release |
| 2.5 Dec 14, 2024 | 2.2.27 | Modern-Industrialization-2.2.27.jar | From the published release |
| 2.4 Dec 14, 2024 | 2.2.27 | Modern-Industrialization-2.2.27.jar | From the published release |
| 2.3 Dec 12, 2024 | 2.2.25 | Modern-Industrialization-2.2.25.jar | From the published release |
| 2.2 Dec 11, 2024 | 2.2.25 | Modern-Industrialization-2.2.25.jar | From the published release |
| 2.1 Dec 8, 2024 | 2.2.25 | Modern-Industrialization-2.2.25.jar | From the published release |
| 2.0 Dec 7, 2024 | 2.2.25 | Modern-Industrialization-2.2.25.jar | From the published release |
| 1.27 Dec 5, 2024 | 2.2.25 | Modern-Industrialization-2.2.25.jar | From the published release |
| 1.26 Dec 4, 2024 | 2.2.25 | Modern-Industrialization-2.2.25.jar | From the published release |
| 1.25 Nov 27, 2024 | 2.2.25 | Modern-Industrialization-2.2.25.jar | From the published release |
| 1.24 Nov 24, 2024 | 2.2.25 | Modern-Industrialization-2.2.25.jar | From the published release |
| 1.23 Nov 23, 2024 | 2.2.25 | Modern-Industrialization-2.2.25.jar | From the published release |
| 1.22 Nov 18, 2024 | 2.2.25 | Modern-Industrialization-2.2.25.jar | From the published release |
| 1.20 Nov 16, 2024 | 2.2.25 | Modern-Industrialization-2.2.25.jar | From the published release |
| 1.19 Nov 13, 2024 | 2.2.25 | Modern-Industrialization-2.2.25.jar | From the published release |
| 1.18 Nov 11, 2024 | 2.2.25 | Modern-Industrialization-2.2.25.jar | From the published release |
| 1.17a Nov 9, 2024 | 2.2.25 | Modern-Industrialization-2.2.25.jar | From the published release |
| 1.17 Nov 9, 2024 | 2.2.25 | Modern-Industrialization-2.2.25.jar | From the published release |
| 1.16 Nov 4, 2024 | 2.2.25 | Modern-Industrialization-2.2.25.jar | From the published release |
| 1.15 Nov 1, 2024 | 2.2.25 | Modern-Industrialization-2.2.25.jar | From the published release |
| 1.14 Oct 31, 2024 | 2.2.25 | Modern-Industrialization-2.2.25.jar | From the published release |
| 1.13 Oct 30, 2024 | 2.2.25 | Modern-Industrialization-2.2.25.jar | From the published release |
| 1.12 Oct 30, 2024 | 2.2.25 | Modern-Industrialization-2.2.25.jar | From the published release |
| 1.11 Oct 28, 2024 | 2.2.25 | Modern-Industrialization-2.2.25.jar | From the published release |
| 1.10 Oct 28, 2024 | 2.2.25 | Modern-Industrialization-2.2.25.jar | From the published release |
| 1.9 Oct 27, 2024 | 2.2.25 | Modern-Industrialization-2.2.25.jar | From the published release |
| 1.8 Oct 27, 2024 | 2.2.25 | Modern-Industrialization-2.2.25.jar | From the published release |
| 1.7 Oct 24, 2024 | 2.2.25 | Modern-Industrialization-2.2.25.jar | From the published release |
| 1.6 Oct 23, 2024 | 2.2.25 | Modern-Industrialization-2.2.25.jar | From the published release |
| 1.5 Oct 21, 2024 | 2.2.25 | Modern-Industrialization-2.2.25.jar | From the published release |
| 1.4 Oct 21, 2024 | 2.2.25 | Modern-Industrialization-2.2.25.jar | From the published release |
| 1.3 Oct 20, 2024 | 2.2.25 | Modern-Industrialization-2.2.25.jar | From the published release |
| 1.2 Oct 19, 2024 | 2.2.25 | Modern-Industrialization-2.2.25.jar | From the published release |
| 1.1 Oct 16, 2024 | 2.2.25 | Modern-Industrialization-2.2.25.jar | From the published release |
| 1.0 Oct 13, 2024 | 2.2.25 | Modern-Industrialization-2.2.25.jar | From the published release |
| 0.66 Oct 11, 2024 | 2.2.24 | Modern-Industrialization-2.2.24.jar | From the published release |
| 0.65 Oct 9, 2024 | 2.2.24 | Modern-Industrialization-2.2.24.jar | From the published release |
| 0.64 Oct 6, 2024 | 2.2.24 | Modern-Industrialization-2.2.24.jar | From the published release |
| 0.63 Oct 6, 2024 | 2.2.24 | Modern-Industrialization-2.2.24.jar | From the published release |
| 0.62 Oct 4, 2024 | 2.2.24 | Modern-Industrialization-2.2.24.jar | From the published release |
| 0.61 Oct 2, 2024 | 2.2.24 | Modern-Industrialization-2.2.24.jar | From the published release |
| 0.60 Sep 29, 2024 | 2.2.24 | Modern-Industrialization-2.2.24.jar | From the published release |
| 0.59 Sep 28, 2024 | 2.2.24 | Modern-Industrialization-2.2.24.jar | From the published release |
| 0.58 Sep 27, 2024 | 2.2.24 | Modern-Industrialization-2.2.24.jar | From the published release |
| 0.57 Sep 25, 2024 | 2.2.24 | Modern-Industrialization-2.2.24.jar | From the published release |
| 0.56 Sep 23, 2024 | 2.2.24 | Modern-Industrialization-2.2.24.jar | From the published release |
| 0.55 Sep 21, 2024 | 2.2.24 | Modern-Industrialization-2.2.24.jar | From the published release |
| 0.54 Sep 20, 2024 | 2.2.24 | Modern-Industrialization-2.2.24.jar | From the published release |
| 0.53 Sep 18, 2024 | 2.2.24 | Modern-Industrialization-2.2.24.jar | From the published release |
| 0.52 Sep 11, 2024 | 2.2.21-beta | Modern-Industrialization-2.2.21-beta.jar | From the published release |
| 0.51 Sep 10, 2024 | 2.2.21-beta | Modern-Industrialization-2.2.21-beta.jar | From the published release |
| 0.50 Sep 10, 2024 | 2.2.21-beta | Modern-Industrialization-2.2.21-beta.jar | From the published release |
| 0.49 Sep 10, 2024 | 2.2.21-beta | Modern-Industrialization-2.2.21-beta.jar | From the published release |
| 0.48 Sep 8, 2024 | 2.2.20-beta | Modern-Industrialization-2.2.20-beta.jar | From the published release |
| 0.47 Sep 6, 2024 | 2.2.19-beta | Modern-Industrialization-2.2.19-beta.jar | From the published release |
| 0.46 Sep 6, 2024 | 2.2.19-beta | Modern-Industrialization-2.2.19-beta.jar | From the published release |
| 0.45 Sep 4, 2024 | 2.2.18-beta | Modern-Industrialization-2.2.18-beta.jar | From the published release |
| 0.44 Sep 2, 2024 | 2.2.18-beta | Modern-Industrialization-2.2.18-beta.jar | From the published release |
| 0.43 Sep 1, 2024 | 2.2.18-beta | Modern-Industrialization-2.2.18-beta.jar | From the published release |
| 0.42 Aug 31, 2024 | 2.2.18-beta | Modern-Industrialization-2.2.18-beta.jar | From the published release |
| 0.41 Aug 29, 2024 | 2.2.18-beta | Modern-Industrialization-2.2.18-beta.jar | From the published release |
| 0.40 Aug 26, 2024 | 2.2.17-beta | Modern-Industrialization-2.2.17-beta.jar | From the published release |
| 0.39 Aug 26, 2024 | 2.2.17-beta | Modern-Industrialization-2.2.17-beta.jar | From the published release |
| 0.38 Aug 23, 2024 | 2.2.17-beta | Modern-Industrialization-2.2.17-beta.jar | From the published release |
| 0.37 Aug 23, 2024 | 2.2.17-beta | Modern-Industrialization-2.2.17-beta.jar | From the published release |
| 0.36 Aug 21, 2024 | 2.2.17-beta | Modern-Industrialization-2.2.17-beta.jar | From the published release |
| 0.35 Aug 19, 2024 | 2.2.17-beta | Modern-Industrialization-2.2.17-beta.jar | From the published release |
| 0.34 Aug 17, 2024 | 2.2.17-beta | Modern-Industrialization-2.2.17-beta.jar | From the published release |
| 0.33 Aug 14, 2024 | 2.2.17-beta | Modern-Industrialization-2.2.17-beta.jar | From the published release |
| 0.32 Aug 13, 2024 | 2.2.17-beta | Modern-Industrialization-2.2.17-beta.jar | From the published release |
"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.
Items and blocks
500 items from the 8.3 recipe dump.
Acetylene Bucket
Acrylic Acid Bucket
Acrylic Glue Bucket
Advanced Fluid Input Hatch
Advanced Fluid Output Hatch
Advanced Item Input Hatch
Advanced Item Output Hatch
Advanced Large Steam Boiler
Advanced Machine Casing
Advanced Machine Hull
Advanced Motor
Advanced Pump
Advanced Upgrade
Air Intake
Aluminum Barrel
Aluminum Blade
Block of Aluminum
Aluminum Bolt
Aluminum Cable
Aluminum Curved Plate
Aluminum Double Ingot
Aluminum Drill
Aluminum Drill Head
Aluminum Dust
Aluminum Gear
Aluminum Ingot
Aluminum Large Plate
Aluminum Nugget
Aluminum Plate
Aluminum Ring
Aluminum Rod
Aluminum Rotor
Aluminum Tank
Aluminum Tiny Dust
Aluminum Wire
Analog Circuit
Analog Circuit Board
AND Gate
Block of Annealed Copper
Annealed Copper Cable
Annealed Copper Double Ingot
Annealed Copper Dust
Annealed Copper Hot Ingot
Annealed Copper Ingot
Annealed Copper Nugget
Annealed Copper Plate
Annealed Copper Tiny Dust
Annealed Copper Wire
Block of Antimony
Antimony Dust
Antimony Ingot
Antimony Nugget
Antimony Ore
Antimony Tiny Dust
Argon Bucket
Arithmetic Logic Unit
Assembler
Automatic Hephaestus Forge
Basic Machine Hull
Basic Upgrade
...and 440 more.
All the Mods 10 quests (176)
Quests from the pack's FTB Quests book that ask for this mod's items.
Basic Armor (1)
- Quantum Armor (MI) (Invincible)
Basic Tools (1)
- A quest in "Basic Tools" (∞ Attack Damage)
Chapter 3: The ATM Star (6)
- Blastproof Casing
- Blaze Burner or Uranium Quad Fuel Rods
- Either or Blastproof Casings and 256M Portable Item Cells
- Large Advanced Motor
- Mechanical Arm or Large Advanced Motor
- Modern Industrialization
Config options (how All the Mods 10 sets them)
23 settings shipped in the pack's config files; 1 differ from the mod's documented default.
Show settings
| Setting | All the Mods 10 value | Mod default |
|---|---|---|
forgeEnergyPerEu changed by All the Mods 10How many Forge Energy units a single EU from MI is worth. config/modern_industrialization-server.toml | 16 | 10 |
messages.missingRecipeViewerMessage Enable login message when EMI, JEI and REI are all missing. config/modern_industrialization-client.toml | true | not documented |
messages.newVersionMessage Display when a new version is available config/modern_industrialization-client.toml | false | not documented |
rendering.barrelContentRendering Enable rendering of barrel content: item icon, item amount, and item name. config/modern_industrialization-client.toml | true | not documented |
rendering.hatchPlacementOverlay Show valid positions in multiblocks when holding a hatch. config/modern_industrialization-client.toml | true | not documented |
rendering.interMachineConnectedTextures Enable connected textures between machines that have the same casing. (Requires a suitable resource pack) config/modern_industrialization-client.toml | false | not documented |
Which All the Mods 10 mods work with Modern Industrialization?
The All the Mods 10 mods that share the most recipes with Modern Industrialization. Highlighted ones have a guide.
- AllTheOres
- Extended Industrialization
- Applied Energistics 2
- Dyenamics
- Mekanism
- Create
- Forbidden and Arcanus
- Modern Dynamics
- Actually Additions
- EvilCraft
- Ad Astra
- Industrialization Overdrive
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