EvilCraft guide for All the Mods 10 1.1 to 1.27

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What is EvilCraft?

2 parts

Same as in the All the Mods 10 4.5 guide

EvilCraft is in All the Mods 10 4.5 as version 1.2.74, the NeoForge build for Minecraft 1.21.1. It has been part of the pack since version 2.25 or earlier, so it has been in for a long time.[1]

The pack gives EvilCraft its own quest chapter. The chapter starts with a single task: get a Dark Gem in a quest in "?". From there it splits into two branches. One starts with the Blood Extractor and the other with the Weather Container. The Weather Container quest also includes a structure task.[2]

How the quest chapter unfolds

  1. The Weather Container branch leads to the Necromancer Staff, the Mace of Distortion, the Lightning Bomb and Lightning Grenade, and Eternal Water Block.[2]
  2. The Blood Extractor branch opens up the Dark Power Gem, the Hardened Blood Shard, the Dark Tank, the Vengeance Ring, the Spikey Claws, and the Sanguinary Pedestal with the Spiked Plate.[2]
  3. The Dark Power Gem and Hardened Blood Shard quests both lead into the Blood Infusion Core in a quest in "?". That quest unlocks the Blood Infuser, the Blood Chest and the Invigorating Pendant.[2]
  4. The Blood Infuser leads to the Promise system, starting with the Iron Promise Acceptor and Promise of Tenacity I. It also leads to the Undead Sapling, which opens up the Broom, the Vein Sword and the Vengeance Pickaxe.[2]
  5. Late in the chapter you build the Spirit Furnace, and its quest also asks for 33 Dark Blood Brick. After that come the Spirit Reanimator, Garmonbozia, the Entangled Chalice and the Mace of Destruction.[2]

EvilCraft also appears in other quest chapters. The Forbidden Arcanus chapter asks for a Spiked Plate and a Powered Sanguinary Pedestal, and after that a Blood Bucket.[3]

The "chapter_2_the_star" quest chapter also opens with a Dark Gem. It then asks for a Lightning Bomb, a Dark Tank, a Piercing Vengeance Focus and a Mace of Destruction.[4]

Tip: Both the EvilCraft chapter and the "chapter_2_the_star" chapter start with a Dark Gem, and the Mace of Destruction shows up in both. If you work through the EvilCraft chapter, you'll also be making progress on those other quests.[2][4]

Unverified It is unconfirmed whether the "chapter_2_the_star" quests count toward the ATM Star. It is also unconfirmed how EvilCraft's blood and machine mechanics work in detail, because the available sources only list quest tasks.

How do you get started with EvilCraft?

6 parts

Same as in the All the Mods 10 4.5 guide

EvilCraft has its own chapter in the All the Mods 10 quest book, and it all starts from one item: the Dark Gem. The chapter then splits into two paths. One follows the Blood Extractor, which is where most of the progression goes. The other follows the Weather Container. Follow the steps below in order and you'll hit the quests that unlock the rest of the tree.[2]

Step 1: Get Dark Gems

Your first goal is a Dark Gem, which completes a quest in "?". The mod's own advancement tells you to mine Dark Gems to discover the first evil age, so keep an eye out for them while you're underground. If you find or make a Dark Block, you can turn it back into gems.[2][5][6]

9× Dark GemMod recipe

Crafting Shapeless

Recipe id: evilcraft:crafting/dark_gem

Converts a Dark Block into Dark Gems

Step 2: Craft a Blood Extractor

The Blood Extractor is your big milestone. The mod calls crafting it the start of the second evil age, and its quest a quest in "?" unlocks most of the chapter. That includes Spikey Claws, the Hardened Blood Shard, the Vengeance Ring, the Dark Power Gem, the Dark Tank and the Sanguinary Pedestal. The recipe uses a Spike. The mod's notes describe making Spikes from a Dark Gem and a piece of iron.[2][5][6]

Blood ExtractorMod recipe

Crafting Shaped

Crafting Shaped
SpikeSpikeSpike
Empty slotany glass blocksEmpty slot
Empty slotDark GemEmpty slot

Recipe id: evilcraft:crafting/blood_extractor

Step 3: Build a Dark Tank

Next, grab a Dark Tank so you have somewhere to put fluids. The mod describes it as holding about sixteen buckets. You can combine several tanks in a crafting grid to raise the capacity without losing any fluid. If you place it and right-click it, it will fill containers underneath it. If you Shift + right-click while holding it in the air, it will try to fill the container you're holding.[2][6]

Dark TankMod recipe

Crafting Shaped

Crafting Shaped
Empty slotDark GemEmpty slot
any iron ingotany glass blocksany iron ingot
Empty slotDark GemEmpty slot

Recipe id: evilcraft:crafting/dark_tank

Step 4: Start collecting blood

The quest a quest in "?" asks for a Sanguinary Pedestal and a Spiked Plate. The pedestal drains blood from blood stains in the area. Blood stains appear when an entity falls to its death. The Spiked Plate damages mobs, and if you place it on the pedestal it drains their blood.[2][6]

Step 5: The Blood Infusion Core

Once you've done the Dark Power Gem quest a quest in "?" and the Hardened Blood Shard quest a quest in "?", you unlock a quest in "?" for the Blood Infusion Core. This core is the gateway to the Blood Infuser, the Blood Chest and the Invigorating Pendant.[2][5]

Crafting Shapeless

Recipe id: evilcraft:crafting/dark_power_gem

Converts a Dark Power Gem Block into Dark Power Gems

Blood InfuserMod recipe

Crafting Shaped

Crafting Shaped
any cobblestoneany cobblestoneany cobblestone
any cobblestoneBlood Infusion Coreany cobblestone
any cobblestoneany cobblestoneany cobblestone

Recipe id: evilcraft:crafting/blood_infuser

Side path: the Weather Container

The quest a quest in "?" asks you to find a structure and get a Weather Container. It unlocks the Necromancer Staff, the Mace of Distortion, the Lightning Grenade and Lightning Bomb, and Eternal Water. The Eternal Water Block block is an infinite source of water, so it's a handy early grab.[2][6]

Crafting Shaped

Crafting Shaped
any glass panesany glass panesany glass panes
any glass panesEmpty slotany glass panes
any glass panesDark Blockany glass panes

Recipe id: evilcraft:crafting/eternal_water

Tip: EvilCraft matters beyond its own chapter. The pack's Star quest chapter asks for a Dark Gem, a Dark Tank, a Lightning Bomb, a Piercing Vengeance Focus and a Mace of Destruction, so the early steps above also move you toward that goal.[4]

Unverified The sources don't confirm where Dark Gems generate, which structure the Weather Container quest wants, or how you first obtain Dark Power Gems and Hardened Blood Shards beyond the unpacking recipes shown. Check JEI in-game for those. This site does hold All the Mods 10's own recipes, read from the pack itself: look the item up in the item browser.

How does EvilCraft work?

6 parts

EvilCraft splits its progression into evil ages. The first age begins when you mine your first Dark Gem, and the second begins when you craft a Blood Extractor. Most of the mod's deeper systems revolve around two resources: Blood, and the Vengeance Spirits you'll run into along the way.[7]

Getting Blood into the world

Blood shows up naturally. When an entity falls to its death, it leaves a Blood Stain behind. Dried Blood forms as Hardened Blood, which turns back into liquid when it rains or when you break it.[7]

To collect Blood from stains, you use Sanguinary Pedestals. The basic pedestal drains Blood from blood stains in the area, and the upgraded version drains more. Pair a pedestal with a Spiked Plate, which damages mobs and can be placed on a Pedestal to drain their blood, and you've got the core of a Blood farm.[7]

The Spiked Plate is made from Spikes and damages any mob that walks over it, but you and other players take no damage. The Dark Gem power in it makes mobs killed this way drop the same things they would if a player killed them.[7]

Tip: Spiked Plates also give off a redstone signal while a mob is taking damage, so you can use them to trigger other parts of your setup.[7]

Blood machines

Crafting the Blood Extractor is what starts the second evil age, so it's the first real Blood machine you'll build.[7][8]

Blood ExtractorMod recipe

Crafting Shaped

Crafting Shaped
SpikeSpikeSpike
Empty slotany glass blocksEmpty slot
Empty slotDark GemEmpty slot

Recipe id: evilcraft:crafting/blood_extractor

The key component for the next machines is the Blood Infusion Core. In this pack's recipes, it goes into both the Blood Infuser and the Blood Chest. There's also a Colossal Blood Chest, described as an industry-sized Blood Chest.[7][8]

Blood InfuserMod recipe

Crafting Shaped

Crafting Shaped
any cobblestoneany cobblestoneany cobblestone
any cobblestoneBlood Infusion Coreany cobblestone
any cobblestoneany cobblestoneany cobblestone

Recipe id: evilcraft:crafting/blood_infuser

Blood ChestMod recipe

Crafting Shaped

Crafting Shaped
any plankany plankany plank
any plankBlood Infusion Coreany plank
any plankany plankany plank

Recipe id: evilcraft:crafting/blood_chest

Unverified The available sources don't explain exactly what the Blood Extractor, Blood Infuser and Blood Chest do with Blood, their tank sizes, or their processing speeds. Check the machines' in-game tooltips for details.

Fluid handling

The Dark Tank is EvilCraft's fluid container. It's made with Iron, Dark Gems and Glass, and it can either be placed down or carried in your inventory. A single tank holds about sixteen buckets.[7]

  • To expand capacity, place several Dark Tanks together in a crafting grid. No fluid is lost when you combine them.[7]
  • Right-clicking a placed tank gives it a purple glow and opens a hole at the bottom. It then automatically fills tanks, item containers and players carrying containers underneath it.[7]
  • Shift + right-click with the tank in your hand while not aiming at a block to enable auto-supply. The tank then tries to fill any container you're holding that can accept its fluid.[7]

Entangled Chalices take this further: their contents are omnipresent, and Shift + right-click switches them to omni-supply. If you just need water, Eternal Water is an infinite source of water.[7]

Item handling and crafting on the go

The Display Stand is a handy automation block that works with any wood type and any rotation. You can pipe items in and out through its top or bottom. Interacting from any other side passes through to the displayed item itself, so you can reach its inventory, fluids and energy.[7]

The Exalted Crafter uses the power of Crushed Dark Gem to let you craft from within your inventory. Attach a chest to it for an internal inventory; even an Ender Chest works.[7]

  • You can bind it to a hotkey. Pressing that hotkey while the GUI is open clears the grid, and pressing it with Shift balances the items across the grid.[7]
  • A toggle button chooses where shift-removed items go: the crafter's inner inventory or your player inventory.[7]
  • Strike it with lightning to bind it to reality, so it can't be destroyed and won't disappear when dropped.[7]

Environmental Accumulators and Biome Extracts

The Environmental Accumulator is found at Dark Temples and can't be crafted. One of its abilities is filling Biome Extract bottles with the biome it's currently placed in. You can then throw those bottles on the ground to transform that area into the stored biome.[7]

Watch out: The Environmental Accumulator degrades its own biome over time, so the bottles it produces eventually become pretty useless.[7]

The Sanguinary Environmental Accumulator is the craftable version. It needs tanks containing Blood at specific locations around it, and it will tell you where they're missing. The empty Biome Extract bottle itself has a crafting recipe in this pack.[7][8]

Crafting Shaped

Crafting Shaped
Empty slotDark GemEmpty slot
any glass blocksCrushed Dark Gemany glass blocks
any glass blocksany glass blocksany glass blocks

Recipe id: evilcraft:crafting/biome_extract

Unverified The exact positions where the Sanguinary Environmental Accumulator needs its Blood tanks, and how much Blood it uses, aren't covered by the available sources.

Vengeance Spirits

Vengeance Spirits have their own processing chain. You capture one with a Vengeance Focus into a Box of Eternal Closure. From there, the Spirit Furnace cooks captured spirits to get their drops, and it halts when it runs out of space for drops. The Spirit Reanimator revives spirits instead, but it only works with a valid box, a mob that has a spawn egg, and no mismatched mob eggs inside.[7]

Tip: Want to keep Vengeance Spirits away from your base? A Gem Stone Torch blocks them from spawning within a radius of 15 blocks.[7]

How do you progress through EvilCraft?

6 parts

Same as in the All the Mods 10 4.5 guide

The EvilCraft quest chapter in this pack is a big branching tree. Everything starts with a single item, Dark Gem, in a quest in "?". From there the chapter splits into two lines: a weather and combat branch that opens with Weather Container, and a blood branch that opens with Blood Extractor. The blood branch is where the real progression happens.[2]

Unverified The sources don't say how you get your first Dark Gems, or what the structure task in the Weather Container quest asks for. Check the quest book in-game for those details.

Weather and combat branch

a quest in "?" has a structure task and also asks for a Weather Container. Completing it unlocks several side quests.[2]

Early blood tier

Your first real milestone is the Blood Extractor in a quest in "?". Almost every later quest in the chapter traces back to it.[2]

Blood ExtractorMod recipe

Crafting Shaped

Crafting Shaped
SpikeSpikeSpike
Empty slotany glass blocksEmpty slot
Empty slotDark GemEmpty slot

Recipe id: evilcraft:crafting/blood_extractor

The Blood Infusion Core gate

a quest in "?" asks for a Blood Infusion Core. It only unlocks once you've finished both the Dark Power Gem quest and the Hardened Blood Shard quest. Plan on making lots of these cores: in this pack they go into the Blood Chest, Blood Infuser, Colossal Blood Chest, Purifier, both Kineticators, both pendants, the Spirit Furnace, the Spirit Reanimator and the Sanguinary Environmental Accumulator.[2][5]

The core quest unlocks three follow-ups: the Invigorating Pendant in a quest in "?", the Blood Chest in a quest in "?", and the Blood Infuser in a quest in "?". The Blood Chest line continues to a quest in "?", which asks for a Colossal Blood Chest and Reinforced Undead Planks.[2]

Blood InfuserMod recipe

Crafting Shaped

Crafting Shaped
any cobblestoneany cobblestoneany cobblestone
any cobblestoneBlood Infusion Coreany cobblestone
any cobblestoneany cobblestoneany cobblestone

Recipe id: evilcraft:crafting/blood_infuser

The Blood Infuser quest opens two paths. The first is the Undead Sapling in a quest in "?", which leads to the Vengeance Pickaxe, the Vein Sword, and the Broom quest a quest in "?" (three Broom Part tasks plus the broom itself). The second is the promise tiers.[2]

Promise tiers

Each Promise of Tenacity quest pairs the promise with a matching acceptor, so you step up from iron to gold to diamond.[2]

  1. a quest in "?" asks for an Iron Promise Acceptor and a Promise of Tenacity I. It is the hub for the mid game.[2]
  2. a quest in "?" asks for a Gold Promise Acceptor and a Promise of Tenacity II.[2]
  3. a quest in "?" asks for a Diamond Promise Acceptor and a Promise of Tenacity III.[2]

Crafting Shapeless

Recipe id: evilcraft:crafting/promise_tier_2

Crafting Shapeless

Recipe id: evilcraft:crafting/promise_tier_3

Unverified How the Bowls of Promises used in these recipes are made isn't covered by the recipes available here.

The first Tenacity quest also unlocks a batch of side goals. a quest in "?" asks for the Purifier and a Blook. a quest in "?" asks for the Sceptre of Thunder. a quest in "?" asks for both the Kineticator and the Repelling Kineticator. The Promise of Productivity and Promise of Velocity quests together lead to a quest in "?", which asks for the Effortless Ring.[2]

a quest in "?" needs both the second Tenacity quest and the Vengeance Focus quest. It asks for a Spirit Furnace plus 33 Dark Blood Brick. After that, a quest in "?" asks for the Spirit Reanimator.[2]

Spirit FurnaceMod recipe

Crafting Shaped

Crafting Shaped
Empty slotDark Blood BrickEmpty slot
Dark Blood BrickBlood Infusion CoreDark Blood Brick
Empty slotDark Blood BrickEmpty slot

Recipe id: evilcraft:crafting/spirit_furnace

Endgame

Finishing the third Tenacity quest unlocks the Entangled Chalice quest and the Garmonbozia quest. Garmonbozia is the final gate: it leads to the Mace of Destruction, the Primed Pendant, the Sanguinary Environmental Acc., Werewolf Flesh and Humanoid Flesh. The two flesh quests together unlock a quest in "?", the last quest in the chapter, which asks for Rejuvenated Flesh.[2]

Crafting Shapeless

Recipe id: evilcraft:crafting/flesh_rejuvenated

EvilCraft in other chapters

Tip: Get your Blood Infusion Core production going early. It unlocks the Blood Infuser, and nearly every mid- and late-game quest in this chapter builds on it.[2][5]

How does EvilCraft work with other mods?

4 parts

EvilCraft isn't sealed off in its own corner of the pack. Its items feed into some big endgame crafts, other mods can process its wood and gems, and quests outside its own chapter ask for its gear. Here's where those connections show up.[8][11][12]

Endgame crafting

The pack adds its own recipe for the Oblivion Shard, and EvilCraft is part of it. You'll need Blood and a Piercing Vengeance Focus, alongside items from several other mods, including three Twilight Forest boss trophies. If you're working toward this, get your Vengeance Focus progression going early.[8]

Pack-added recipe

The Pulsating Black Hole uses a pack-added recipe too, and EvilCraft's contribution is the Lightning Bomb. The rest comes from a long list of other mods, such as the ME Quantum Ring and the Stable Wormhole.[8]

Pack-added recipe

Sawing Undead Logs

The pack adds sawing recipes that turn any undead log into Undead Planks. You can use either Mekanism's sawing or the Productive Trees sawmill. The Mekanism version also gives you Sawdust as a byproduct.[8]

Undead Planks, SawdustAdded by the pack

Sawing (mekanism)

  • any undead log

Recipe id: allthemods:mekanism/sawing/evilcraft/crafting/undead_planks

Mekanism sawing, added by the pack

6× Undead PlanksAdded by the pack

Sawmill (productivetrees)

Recipe id: allthemods:productivetrees/sawing/evilcraft/crafting/undead_planks

Productive Trees sawmill, added by the pack

Productive Bees

Productive Bees ships with its own EvilCraft recipes, so you can automate some of EvilCraft's resources with bees. A Dark Block converts a bee into a Dark Gem bee. Dark Gem honeycomb goes into the centrifuge and gives back Dark Gem, Crushed Dark Gem and Wax.[8]

Dark GemMod recipe

Bee Conversion (productivebees)

Recipe id: productivebees:bee_conversion/evilcraft/dark_gem_bee

Centrifuge (productivebees)

    Recipe id: productivebees:centrifuge/evilcraft/honeycomb_dark_gem

    There's a bloody bee as well. It's crafted from a filled Blood Orb and a Nomad Bee Spawn Egg, and its honeycomb has its own centrifuge recipe that involves Blood and Wax.[8]

    Crafting Shaped

    Crafting Shaped
    Blood OrbBlood OrbBlood Orb
    Blood OrbNomad Bee Spawn EggBlood Orb
    Blood OrbBlood OrbBlood Orb

    Recipe id: productivebees:evilcraft/bloody_bee_2

    WaxMod recipe

    Centrifuge (productivebees)

    Recipe id: productivebees:centrifuge/evilcraft/honeycomb_bloody

    Quests outside the EvilCraft chapter

    EvilCraft has its own quest chapter, but other chapters ask for its items too. The chapter_2_the_star chapter opens with a Dark Gem in a quest in "?". From there it branches into quests for the Lightning Bomb, Dark Tank, Piercing Vengeance Focus and Mace of Destruction.[11]

    Tip: Crafting the Lightning Bomb and Piercing Vengeance Focus pulls double duty. Each one completes a quest in the chapter_2_the_star chapter, and they're also the EvilCraft pieces of the Pulsating Black Hole and Oblivion Shard recipes.[8][11]

    Which All the Mods 10 quests use EvilCraft?

    5 parts

    Same as in the All the Mods 10 2.12 guide

    EvilCraft has its own quest chapter in this pack, and a few of its items also show up in other chapters. The mod's chapter starts with one quest and then branches out, so you can work on several paths at once. The quests are untitled, so use the quest links below to see where each step sits.[13][14][15][16]

    The EvilCraft chapter: getting started

    Everything starts with a quest in "?", which asks for a Dark Gem. From there the chapter splits into two branches. a quest in "?" needs a structure task plus a Weather Container, and a quest in "?" asks for a Blood Extractor.[13]

    The Weather Container branch is short. It leads to the Necromancer Staff in a quest in "?", the Mace of Distortion in a quest in "?", the Lightning Bomb and Lightning Grenade in a quest in "?", and the Eternal Water Block with an Eternal Water Bucket in a quest in "?".[13]

    The blood branch

    The Blood Extractor quest opens up a lot of the chapter. Here's what it unlocks directly:[13]

    The big hub is a quest in "?", which asks for the Blood Infusion Core. It needs both the Dark Power Gem and Hardened Blood Shard quests. It opens the Invigorating Pendant in a quest in "?", the Blood Chest in a quest in "?" and the Blood Infuser in a quest in "?". The Blood Chest then leads to a Colossal Blood Chest and Reinforced Undead Planks in a quest in "?".[13]

    Undead gear and Promises

    The Blood Infuser opens two paths. The first is the Undead Sapling in a quest in "?". That leads to the Vengeance Pickaxe in a quest in "?", the Vein Sword in a quest in "?", and a quest in "?", where you hand in Broom Part tasks plus a Broom.[13]

    The second path is a quest in "?", which asks for an Iron Promise Acceptor and Promise of Tenacity I. From there you get Promise of Productivity in a quest in "?" and Promise of Velocity in a quest in "?". Together those two unlock the Effortless Ring in a quest in "?". The same quest also opens the Purifier and Blook in a quest in "?", the Sceptre of Thunder in a quest in "?", and the Kineticator and Repelling Kineticator in a quest in "?".[13]

    The Promise tiers continue with the Gold Promise Acceptor and Promise of Tenacity II in a quest in "?". After that come the Diamond Promise Acceptor and Promise of Tenacity III in a quest in "?".[13]

    Endgame of the chapter

    The gold tier and the Vengeance Focus quest together unlock a quest in "?". That quest asks for a Spirit Furnace and 33 Dark Blood Brick, so start stockpiling bricks early. After that comes the Spirit Reanimator in a quest in "?".[13]

    The diamond tier unlocks the Entangled Chalice in a quest in "?" and Garmonbozia in a quest in "?". Garmonbozia opens the last batch of quests. These ask for the Mace of Destruction in a quest in "?", the Primed Pendant in a quest in "?", the Sanguinary Environmental Acc. in a quest in "?", Werewolf Flesh in a quest in "?" and Humanoid Flesh in a quest in "?". Finish both flesh quests to unlock the final Rejuvenated Flesh quest, a quest in "?".[13]

    EvilCraft in other chapters

    Another chapter has a small EvilCraft cluster. It starts with a Dark Gem in a quest in "?". It then asks for a Lightning Bomb in a quest in "?", a Dark Tank in a quest in "?", a Piercing Vengeance Focus in a quest in "?" and a Mace of Destruction in a quest in "?".[14]

    The basic tools chapter asks for a Vein Sword in a quest in "?". A separate chapter asks for a Creative Blood Drop in a quest in "?". Both of these quests unlock after earlier quests in their own chapters, not after the EvilCraft chapter.[15][16]

    Sources

    1. All the Mods 10 4.5 mod list · pack file
    2. All the Mods 10 4.5 quests: "evilcraft" · pack file
    3. All the Mods 10 4.5 quests: "forbidden__arcanus" · pack file
    4. All the Mods 10 4.5 quests: "chapter_2_the_star" · pack file
    5. All the Mods 10 4.5 recipe dump: recipes making EvilCraft items · pack recipe dump
    6. evilcraft tooltips and descriptions (English lang file) · official mod data
    7. evilcraft tooltips and descriptions (English lang file) · official mod data
    8. All the Mods 10 1.27 recipe dump: recipes making EvilCraft items · pack recipe dump
    9. All the Mods 10 4.5 quests: "basic_tools" · pack file
    10. All the Mods 10 4.5 quests: "achapter_2r_6the_atm_star" · pack file
    11. All the Mods 10 1.27 quests: "chapter_2_the_star" · pack file
    12. All the Mods 10 1.27 quests: "basic_tools" · pack file
    13. All the Mods 10 2.12 quests: "evilcraft" · pack file
    14. All the Mods 10 2.12 quests: "chapter_2_the_star" · pack file
    15. All the Mods 10 2.12 quests: "achapter_2r_6the_atm_star" · pack file
    16. All the Mods 10 2.12 quests: "basic_tools" · pack file
    Where this guide comes from

    Written from what All the Mods 10 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

    Guide last verified Oct 4, 2026.

    Guides for other versions: 4.6 to 8.3 · 2.29 to 4.5 · 2.13 to 2.28 · 2.0 to 2.12 · 0.65 to 1.0 · 0.61 to 0.64 · 0.57 to 0.60 · 0.54 to 0.56 · 0.52 to 0.53 · 0.51 · 0.47 to 0.50 · 0.35 to 0.46 · 0.32 to 0.34

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