
Create in All the Mons
All the Mons 1.3.0 ships version 6.0.10 · First seen in 0.3.0-beta
Create is a mod in All the Mons 1.3.0, where it is version 6.0.10. Aesthetic Technology that empowers the Player (Summary from the mod's Modrinth page.)
Stuck? Why it might not be working
- A factory gauge shows ? and will not linkIn All the Mods 10 8.2, Create 6.0.10, a factory gauge shows ? and sends nothing while any saved link position on its frequency is not loaded. Redstone 1 to 14 does not choose which stock link is asked, and signal 15 removes the link. A recipe gauge sends again when a null inventory was stored as an empty snapshot and the next real read subtracts the whole inventory from the promise.Checked against the versions in All the Mons 1.3.0.
Create guide for All the Mons
Last verified for All the Mons v1.3.0 on Sep 20, 2026 · text last changed Sep 20, 2026
Also applies to:All the Mods 10 2.39 to 8.3All the Mods 10: To the Sky 1.0 to 2.1.0
- Sections
- 8
- Recipes shown
- 24
- Items named
- 86
- Quests covered
- 46
7 sections are written for this pack; 1 is shared from another pack's guide.
Every recipe and number here was checked against All the Mons 1.3.0, read from the running game on Sep 18, 2026.
What is Create?
2 parts
Create is all about building machines you can actually watch work. It adds tools and blocks for building, decoration and automation, and it leaves most of the design choices up to you. You won't spend your time inside menus. Instead, you set up contraptions of animated parts that work together in whatever layout you come up with.[1]
If you like seeing gears spin, belts move and pistons push, this mod is for you. This pack runs Create 6.0.10 and gives it a full quest chapter, so there's always a next step to aim for.[1][2][3]
Where you start
- "Andesite Alloys" quest sends you to make Andesite Alloy. It's a crafting ingredient for almost every Create machine and item, so you'll want plenty of it.[3]
- "Wrench" quest gets you a Wrench. It rotates blocks, breaks Create blocks with Shift-Right-Click and helps you set up contraptions later on.[3]
- "Engineer's Goggles" quest unlocks Engineer's Goggles. While you wear them, you can see stress, speed and boiler details on your machines.[3]
- "Item Logistics" quest teaches you to move items with a Mechanical Belt, which feeds Millstones, Deployers, Mixers and more.[3]
- "Create 1.21" quest starts you on the newer Create items, beginning with Cardboard.[3]
Create and the ATM Star
Create is essential for the endgame. The "Crafting the ATM Star" quest quest has you combine 55 items in a 9x9 star shape using Mechanical Crafter blocks. Every crafter has to point toward one final spot, which you set by Right-Clicking their sides with the Wrench. Once all the items are loaded and every crafter has Rotational Power, the ATM Star is created.[4]
Two Create machines also show up as quests in the ATM Star chapter. The "Blaze Burner" quest quest asks for a Blaze Burner, which is used to make Philosopher's Fuel. The "Mechanical Arm" quest quest asks for a Mechanical Arm, whose hardest part is the Precision Mechanism. You build it on a line of Deployers and belts, and the quest warns there's a 20% chance you won't get the item at the end.[4]
How do you get started with Create?
5 parts
Welcome to Create! Everything in this mod runs on rotational power. That's your machines physically spinning and moving, and blocks like Shafts and Cogs carry that motion from one place to the next. It's the most important part of the mod and, honestly, the most confusing one at first, so let's build up to it one step at a time.[3]
There's a good reason to start early in this pack. The Creating Pokeballs quest ("Creating Pokeballs" quest) in the Master Ball chapter says your favorite Pokeballs need Create, and that journey begins with Andesite Alloy. That quest also recommends working through Create's own quest page to learn how the mod works, and that's exactly the path this section follows.[5]
Step 1: Andesite Alloy
Your first real goal is Andesite Alloy, which Create itself calls its most important resource. It doesn't do much on its own. Instead, it's the crafting ingredient for almost every machine and item in the mod, so you'll want a good stack of it. The "Andesite Alloys" quest quest explains how to make it.[3][6]
Step 2: Grab your tools
Next, pick up a Wrench through the "Wrench" quest quest. It's the Swiss Army knife of Create. Right click a block to rotate it, or shift right click any Create block to break it. It can also set block configs, and you'll use it later when setting up contraptions. It won't give you free rotational power, but it's a lifesaver for fixing slip-ups.[3]
Pair it with Engineer's Goggles from the "Engineer's Goggles" quest quest. While you're wearing them, machines tell you what's going on inside. For example, machines like Deployers or Mechanical Presses show how much stress they use, and a Speedometer shows the speed in your system. This makes figuring out a new setup much easier.[3]
Crafting Shaped
| Empty slot | any string | Empty slot |
| any glass blocks | any gold plate | any glass blocks |
Recipe id: create:crafting/kinetics/goggles
Engineer's Goggles
Step 3: Shafts and Cogwheels
Once you have alloy, the "Rotational Power" quest quest introduces the Shaft, your starting point for moving rotational power. Place Shafts in a straight line next to each other. When one Shaft turns, every Shaft connected to it on the same axis turns with it.[3]
Crafting Shaped
Recipe id: create:crafting/kinetics/shaft
Shaft
Cogs also carry rotational power to your machines, and a Cogwheel is crafted from a Shaft. Plenty of early machines, like the Millstone and Gearbox, use a Cogwheel in their recipe.[3][7]
Cogwheel
Step 4: Andesite Casing
The "Machines" quest quest unlocks Andesite Casing. You don't craft it at a table. Instead, strip some wood with an axe, then right click the stripped wood with Andesite Alloy. You'll need this casing for a huge number of machines, and it looks nice as decoration too.[3][6]
Step 5: Moving items
Machines like Millstones, Deployers and Mechanical Mixers all need items fed to them, and Create's answer is belts. A Mechanical Belt from the "Item Logistics" quest quest connects two Shafts. It moves at the same speed and in the same direction as those Shafts, carrying any items or entities along with it. Items on a belt can't despawn. If you want to grab one off, just right click it.[3]
Crafting Shaped
6 × Dried Kelp
Recipe id: create:crafting/kinetics/belt_connector
Mechanical Belt
A Depot ("Depot" quest) is a great companion. A belt that runs into a Depot places its item on it, and a Depot sitting beneath a machine lets that machine process the item.[3]
Depot
Unverified The sources here don't explain which power source to build first. The Hand Crank and Water Wheels quests in the Create chapter look like the natural next step, but how those quests describe them couldn't be confirmed.
How does Create work?
11 parts
Same as in the All the Mods 10 8.1 guide
Create isn't a mod you play through menus. Almost everything happens in the world as animated components working together, and the mod ships its own visual in-game documentation called Ponder to walk you through each block's mechanics. Keep JEI open alongside it, because the vanilla recipe book can't guide you through Create on its own.[1]
Rotational force
Everything in Create runs on rotation. Your first sources of torque are the Water Wheel, an assembled windmill and the Hand Crank for quick manual bursts; later you graduate to the Steam Engine, which generates torque from a boiler. Windmills can be assembled at varying strengths, and boilers can be pushed all the way to their maximum level of power.[8]
Rotation is carried between machines by Shaft and by Mechanical Belts, which connect two shafts together. To change how fast that rotation moves, connect a Large Cogwheel to a Small Cogwheel (that's the basic gear shift) or use a Rotation Speed Controller when you need to fine-tune a contraption to an exact speed.[8]
Every machine you add draws on the network's stress capacity. To see exactly how loaded a network is, wear Engineer's Goggles and look at a Stressometer; it will read out the current load, up to a full 100% readout when you've maxed the network.[8]
Casings and materials
Andesite Alloy is Create's most important resource and the gateway to the first machine tier. Machines are then built around casings: Andesite Casing for the basic tier, Brass Casing for the more sophisticated machines, and Copper Casing as the waterproof option for fluid work. Brass itself is alloyed in a Mechanical Mixer heated by a Blaze Burner.[8]
Further up the chain you'll refine Powdered Obsidian into Sturdy Sheets, polish Rose Quartz, and assemble the Precision Mechanism, the component-crafting item that gates Create's most advanced gear.[8]
Processing machines
Most of Create's ore and food processing comes from a handful of powered blocks, each with its own recipe type:[8]
- The Millstone pulverises materials on its own, while a pair of powered Crushing Wheels does the same job at far higher throughput and can be run right up to maximum speed.[8]
- The Mechanical Press makes sheets, and when placed over a Basin it performs compacting, turning more items into fewer.[8]
- The Mechanical Mixer combines ingredients in a Basin, and with a Blaze Burner underneath it handles heated recipes such as alloying.[8]
- An upright Mechanical Saw processes materials placed in front of it.[8]
- The Encased Fan pushes air through fire, water, lava or ice to perform fan processing: washing, smelting and the like.[8]
- The Deployer acts as a stand-in for you, using items and tools on whatever is in front of it.[8]
- Mechanical Crafters chained together handle multi-step crafting automatically; they can be deliberately slowed right down if you feed them very low speed.[8]
Moving items around
Funnels extract from and insert into containers, Chutes move items vertically, and belts carry them horizontally. For more flexible routing, the Mechanical Arm picks items up and delivers them to targets you program in: it can handle 10 or more output locations from a single arm, including odd jobs like feeding a Blaze Burner. The Weighted Ejector launches items (and players) across gaps, with enough range to throw you more than 30 blocks.[8]
Filters are what make all of this precise. List Filter matches a list of items, Attribute Filter matches by item properties, and Package Filter handles Create's packages. All three can be wiped back to blank on a crafting grid if you want to reuse them.[9]
Clearing a used List Filter.
Fluids
Fluid Pipes and the Mechanical Pump move liquids around; the pulling end of a pipe or pump is what collects water from a source, and pipes can even draw honey straight out of a Bee Nest or Beehive. Wrenching a pipe that contains fluid turns it into a windowed pipe so you can watch the contents. Watch out when two different fluids meet in the same network.[8]
For bulk work, the Hose Pulley lowers into a body of fluid to drain or fill it, and a large enough lava lake counts as infinite. On the item side, the Spout fills fluid-containing items from above and the Item Drain empties them as they roll across it, you can chain several drains in a row for continuous emptying.[8]
Steam and boilers
Fluid Tanks double as boilers: heat them, attach Steam Engines, and you get torque scaled to the boiler's power level. Steam Whistles mounted on a tank play notes, and a single Fluid Tank can carry up to 12 uniquely pitched whistles if you want a working pipe organ.[8]
Contraptions
Contraptions are groups of blocks that move as one. Super Glue binds loose blocks into a group, bearings (including the Clockwork Bearing) spin assembled structures, and the Rope Pulley raises and lowers them, it can extend over 200 blocks deep. Minecart Contraptions can carry at least 200 attached blocks, and with a Deployer on board they'll even place track in front of themselves as they go.[8]
Contraptions aren't just scenery: drills, saws and harvesters mounted on them keep working while they move, and a Portable Storage Interface lets you push items into or pull them out of a moving contraption from a fixed point.[8]
Trains
Train Tracks, Train Casing made from Sturdy Sheets and a bearing get you an assembled Train. Trains can be built out to 6 or more carriages, driven by a conductor following a Train Schedule, and managed on shared track with Train Signals. They can pass through portals, and Train Seats will happily carry you thousands of blocks: over 5,000 blocks from where you started, if you're patient. Display Links can forecast a train's arrival on a Display Board.[8]
Packages and requests
Create's logistics layer works with cardboard packages. A Packager boxes items up from an inventory, Chain Conveyors carry packages across your base, and a Frogport catches them at the destination. A Stock Ticker lets you employ a mob and place item requests against your network, while Factory Gauges trigger those package requests automatically when stock runs low. A Table Cloth turns a block into a small shop you can put items up for sale on.[8]
Control and readouts
Redstone Link pairs transmit redstone wirelessly, and the Linked Controller activates those links from your hand. Display Links visualise information from blocks onto displays such as Display Boards. The Clipboard keeps notes, and it also copies settings like filters from one block with a right-click and applies them elsewhere with a left-click, a huge time-saver when you're configuring a row of identical machines.[8]
Crafting Shaped
| any wooden button | any wooden button | any wooden button |
| Empty slot | Empty slot | |
| any wooden button | any wooden button | any wooden button |
Recipe id: create:crafting/appliances/linked_controller
The Linked Controller, as crafted in this pack.
For rails, the Controller Rail is a uni-directional powered rail whose speed varies with the redstone signal strength you feed it.[8]
Gear and gadgets
A Copper Backtank accumulates air pressure while it's driven, and paired with a Copper Diving Helmet it becomes a diving suit for extended underwater work. Netherite diving gear goes a step further and survives a dip in lava. Other handheld tools include the Extendo Grip for extra reach and the Potato Cannon.[8]
Crafting Shaped
| any copper ingot | any copper storage block | any copper ingot |
| Empty slot | any copper ingot | Empty slot |
Recipe id: create:crafting/appliances/copper_backtank
Copper Backtank.
Cardboard isn't only for packages: you can craft a full set of cardboard armour and a cardboard sword from it, and sneaking around in the full set is its own little achievement.[8][9]
How do you progress through Create?
6 parts
In this pack, Create has its own quest chapter, and nearly everything grows out of one item: Andesite Alloy. The "Andesite Alloys" quest quest sits right after the chapter start, and the quests for shafts, casings, pistons and machines unlock from it. You can think of the path in three rough tiers: andesite for your first kinetics and machines, copper for fluids, and brass for filtered and precision parts.[3]
Getting started
- Grab a Wrench and Engineer's Goggles early. Right-click with the wrench to rotate Create blocks and shift-right-click to break them. The goggles show you stress, speed and Steam Boiler info.[3]
- Make Andesite Alloy. It doesn't do much on its own, but it's a crafting ingredient for almost all machines and items, so make plenty.[3]
- Craft Shafts for the "Rotational Power" quest quest. When one shaft turns, every shaft connected to it on the same axis turns too. The Gearbox, Vertical Gearbox and Clutch quests unlock from here.[3]
- Make Andesite Casing for the "Machines" quest quest. Strip some wood with an axe, then right-click the stripped wood with Andesite Alloy.[3]
Crafting Shaped
Recipe id: create:crafting/kinetics/shaft
Andesite tier: first machines and logistics
Once you have Andesite Casing, the Machines quest opens up the Encased Fan, Mechanical Press, Deployer and Crushing Wheel. The press turns ingots into plates, and with a Basin underneath it can do compacting. Put lava in front of the fan to blast items, water to wash them, fire to smoke them, or soul fire to haunt them.[3]
Crafting Shaped
| any iron storage block |
Recipe id: create:crafting/kinetics/mechanical_press
Item handling starts with the "Item Logistics" quest quest, which asks for a Mechanical Belt. From there you unlock the Depot, Chute, Andesite Funnel, Andesite Tunnel and Item Vault, plus the brass funnel and tunnel.[3]
Copper tier: fluids
Copper Casing is made the same way as Andesite Casing: apply a copper ingot to a stripped log. You'll need it for most fluid machines. Place Fluid Pipe to connect things, but note that pipes don't move fluid by themselves. You need a Mechanical Pump for that. Each Fluid Tank holds 8 buckets, and tanks stacked on top of each other combine, up to 32 high. The Spout and Item Drain unlock after the Copper Casings quest.[3]
Heat: Blaze Burners
To fill an empty Blaze Burner, right-click a Blaze with it. Furnace fuels like wood or coal make it Heated, and a Blaze Cake makes it Super-Heated. Some recipes and machines need heat, including mixing, automated brewing and the Steam Boiler.[3]
Crafting Shaped
| any gold plate |
| any copper storage block |
Recipe id: create:crafting/kinetics/steam_engine
Brass tier
Brass is an alloy of copper and zinc, and it unlocks the more precise side of Create.[4]
The Brass Funnel adds an input filter and an output limit you can set from 1 to 64. The Brass Tunnel adds per-side filters and distribution modes such as Split, Round Robin and Synchronize Inputs.[3]
The "Mechanical Arm" quest quest walks you through the toughest brass-tier part, the Precision Mechanism. You build it on a Deployer and Belt line in several steps, and the sequence repeats 5 times. The quest warns that there's a 20% chance you won't get the item at the end, so budget extra materials.[4]
Crafting Shaped
| any brass plates | any brass plates | |
| any brass plates | Empty slot | Empty slot |
| Empty slot |
Recipe id: create:crafting/kinetics/mechanical_arm
Crafting Shaped
Recipe id: create:crafting/kinetics/mechanical_crafter
Where Create leads in this pack
Create isn't a side path here. The "Creating Pokeballs" quest quest in the Master Ball chapter starts with Andesite Alloy.[5]
The endgame "Crafting the ATM Star" quest quest uses Mechanical Crafters: 55 items in a 9x9 star shape. Use the wrench to point every crafter toward one final spot, then give them rotational power. That same questline also uses a Blaze Burner to make Philosopher's Fuel.[4]
How does Create work with other mods?
5 parts
Create parts show up all over this pack, well beyond your own contraptions. Shafts, Precision Mechanisms, Electron Tubes and Engineer's Goggles all feed into recipes from Cobblemon add-ons, Apotheosis add-ons, Ars Nouveau add-ons and the endgame crafting chain. Some of these links come with the mods themselves. Others were added or changed by the pack, so it's worth checking the in-game recipe rather than trusting an older guide.[7]
Poké Ball mechanisms
If you're crafting your own Poké Balls, you'll go through a lot of Shaft. Every ball mechanism recipe in the pack uses one. That covers the copper, iron, brass and sturdy mechanisms, their ancient versions, and the Allthemodium, Vibranium and Unobtainium tiers.[7]
You have several ways to make them. Each mechanism has an assembler recipe and a PneumaticCraft pressure chamber recipe. The Allthemodium Ball Mechanism, Vibranium Ball Mechanism, Unobtainium Ball Mechanism and their ancient versions can also be made with Create's own sequenced assembly, using unfinished ball bases like Unfinished Allthemodium Ball Base.[7]
Sequenced Assembly (create)
Recipe id: allthemons:sequenced_assembly/allthemodium_ball_mechanism
The Create route for the Allthemodium Ball Mechanism.
Other Create materials show up here too. Andesite Alloy goes into the Sturdy Ball Mechanism and the copper, iron and brass ancient mechanisms. The Dream Ball recipe uses Polished Rose Quartz.[7]
The Pika Power Base is a regular crafting-table recipe. It mixes a Light Ball with several Create components, including a Gearbox and an Electron Tube.[7]
Crafting Shaped
Recipe id: allthemons:crafting/pika_power_base
Affix templates
The pack adds its own sequenced assembly recipes for the three affix templates from Create Enchantment Industry. They pull in Apotheosis items along the way. The Brass Affix Template uses Mysterious Scrap Metal, and the Apotheotic Affix Template uses a Godforged Pearl and a Sturdy Sheet.[7]
Sequenced Assembly (create)
Recipe id: allthemods:sequenced_assembly/brass_affix_template
Sequenced Assembly (create)
Recipe id: allthemods:sequenced_assembly/crystal_affix_template
Sequenced Assembly (create)
Recipe id: allthemods:sequenced_assembly/apotheotic_affix_template
Apokinetics
Apokinetics connects Create with Apotheosis gems. The Apokinetic Table and Kinetic Pylon both need Brass Casing. The Apokinetic Wrench is built from Create's Wrench.[7]
The Factory Locator and Factory Scanner also use Create parts. Its momentum gem recipes use Andesite Alloy, Precision Mechanism or Electron Tube to make Gem.[7]
Crafting Shaped
| any brass plates | any brass plates | |
Recipe id: apokinetics:kinetic_pylon
Ars Nouveau magic
Ars Technica turns Create items into spell glyphs:[7]
- Glyph Press uses a Mechanical Press.[7]
- Glyph Apply uses a Brass Hand.[7]
- Glyph Polish uses Sand Paper.[7]
- Glyph Superheat uses a Blaze Cake.[7]
You can also upgrade a Precision Mechanism into a Calibrated Precision Mechanism in the enchanting apparatus.[7]
Your Engineer's Goggles are an ingredient in the Artificer's Cap and the Machinaguard's Helmet. The mod's default versions of these armor upgrades use a Mark of Technomancy. The pack changed both so they use a Mark of Mastery instead.[7]
Armor Upgrade (sauce)
Mark of Mastery
Sorceror's Collar
Engineer's Goggles
- any brass ingots
- any netherite ingot
Recipe id: ars_technica:artificer_cap
The pack's changed version.
Ars Creo adds the Starbuncle Wheel, a shapeless recipe built around a Create Water Wheel.[7]
Endgame crafting
Create is part of the late game too. The pack added two crafting recipes that use Create machines. The Nexium Emitter needs a Mechanical Arm, and Philosopher's Fuel needs a Blaze Burner. Both recipes also call for high-tier items from many other mods, so keep a spare arm and burner around.[7]
Shaped (kubejs)
| Empty slot | Empty slot | |
| Empty slot | ||
Recipe id: allthemods:allthetweaks/nexium_emitter
Shaped (kubejs)
Recipe id: allthemods:allthetweaks/philosophers_fuel
Which All the Mons quests use Create?
1 part
Create has its own quest chapter in this pack, and other chapters send you there too. The Master Ball chapter opens with "Creating Pokeballs" quest, which asks for Andesite Alloy and tells you to follow Create's own quest page to learn how the mod works. In The ATM Star chapter, "Crafting the ATM Star" quest asks for a Mechanical Crafter.[3][4][5]
The Create chapter, step by step
The chapter branches out from its opening Create quest. Each quest asks you to get a specific Create item. Here's the order they unlock in.[3]
- Opening quests: "Andesite Alloys" quest asks for Andesite Alloy, the crafting ingredient for almost all machines and items. The "Wrench" quest, "Engineer's Goggles" quest and "Super-Glue" quest quests unlock at the same point. So do a quest in "Create" for the Schematic Table and "Item Logistics" quest for the Mechanical Belt.[3]
- Andesite Alloys unlocks three quests. "Machines" quest asks for Andesite Casing, "Rotational Power" quest asks for a Shaft, and "Piston Extension" quest asks for a Piston Extension Pole.[3]
- Rotational Power branches into the power-routing quests: "Gearbox" quest, "Vertical Gearbox" quest, "Clutch" quest, "Gearshift" quest and "Cogwheels!" quest. The Cogwheels quest accepts either a Cogwheel or a Large Cogwheel.[3]
- Machines opens the processing quests: "Encased Fan" quest, "Mechanical Press" quest, "Deployer" quest, "Mechanical Mixer" quest, "Millstone" quest and "Crushing Wheels" quest.[3]
- Item Logistics opens the item-moving quests: "Depot" quest, "Chute" quest, "Andesite Funnel" quest, "Brass Funnel" quest, "Andesite Tunnel" quest, "Brass Tunnel" quest and "Item Vaults" quest. Depot then leads on to the "Weighted Ejector" quest.[3]
- Item Logistics also unlocks "Create 1.21" quest, which asks for Cardboard and starts the newer Create content. It leads to "Packagers" quest, which asks for a Packager.[3]
- A Fluid Logistics quest unlocks the fluid branch, starting with "Fluid Tanks" quest, "Fluid Pipe" quest and "Copper Casings" quest. Fluid Pipe then leads to "Smart Fluid Pipe" quest, "Mechanical Pump" quest and "Fluid Valve" quest. Copper Casings leads to "Spout" quest and "Item Drain" quest.[3]
- "Mechanical Pistons" quest needs both Piston Extension and "Contraptions" quest done first. It accepts either a Mechanical Piston or a Sticky Mechanical Piston.[3]
- After the Schematic Table quest, a follow-up quest (a quest in "Create") asks for a Schematicannon.[3]
There's also a "Blaze Burner" quest quest for the Blaze Burner. Its text explains that furnace fuel only makes the burner a bit Heated, while Blaze Cake makes it Super-Heated. Some recipes and machines need heat, including automated brewing, mixing and the steam boiler.[3]
Unverified The source material for the Create chapter is cut off. Any later quests in this pack, such as ones for trains, chain conveyors, stock logistics or contraptions, couldn't be confirmed here, and neither could their tasks or unlock order. The same goes for the rest of the Create-related quests in the Master Ball, ATM Star and Creative chapters.
Which Create config options matter?
Create's project page covers installation rather than config options. This version of Create runs on Forge and NeoForge, and as of 0.5.1 the Flywheel rendering library no longer needs to be installed separately. That page doesn't list any config settings or their defaults.[1]
Unverified Which Create config options matter most in this pack, and whether the pack changed any of them from the mod defaults, could not be confirmed: this guide has no access to the pack's Create config files. To check a value yourself, look in your instance's config folder instead of trusting a default from another pack or guide.
What changed in Create between versions?
In All the Mons 1.3.0, you get Create version 6.0.10, shipped as the file create-1.21.1-6.0.10.jar. It was first added to the pack in 1.3.0 or an earlier release.[2]
Unverified There's no detailed change history for Create in this pack yet. None of the pack changelogs mention the mod, and no changelog is available for the shipped jar, so we can't confirm which features, fixes, recipe tweaks or balance changes came with each version or pack update.
Sources
- Create project page (modrinth) · official mod data
- All the Mons 1.3.0 mod list · pack file
- All the Mons 1.3.0 quests: "Create" · pack file
- All the Mons ATM Star path quests in "The ATM Star" · pack file
- All the Mons 1.3.0 quests: "Master Ball" · pack file
- create tooltips and descriptions (English lang file) · official mod data
- All the Mons 1.3.0 recipe dump: recipes making Create items · pack recipe dump
- create tooltips and descriptions (English lang file) · official mod data
- All the Mods 10 8.1 recipe dump: recipes making Create items · pack recipe dump
Where this guide comes from
Written from what All the Mons itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Sep 20, 2026.
Report wrong info
Version in each release
28 releases, first in 0.3.0-beta
| All the Mons | Version | Jar | Where it came from |
|---|---|---|---|
| 1.3.0 Sep 6, 2026 | 6.0.10 | create-1.21.1-6.0.10.jar | From the published release |
| 1.2.0 Aug 3, 2026 | 6.0.10 | create-1.21.1-6.0.10.jar | From the published release |
| 1.1.1 Jul 14, 2026 | 6.0.10 | create-1.21.1-6.0.10.jar | From the published release |
| 1.1.0 Jul 14, 2026 | 6.0.10 | create-1.21.1-6.0.10.jar | From the published release |
| 1.0.1 Jul 2, 2026 | 6.0.10 | create-1.21.1-6.0.10.jar | From the published release |
| 1.0.0 Jul 2, 2026 | 6.0.10 | create-1.21.1-6.0.10.jar | From the published release |
| 1.0.0-rc.7 Jun 14, 2026 | 6.0.10 | create-1.21.1-6.0.10.jar | From the published release |
| 1.0.0-rc.6 May 20, 2026 | 6.0.10 | create-1.21.1-6.0.10.jar | From the published release |
| 1.0.0-rc.5 May 14, 2026 | 6.0.10 | create-1.21.1-6.0.10.jar | From the published release |
| 1.0.0-rc.4 Apr 21, 2026 | 6.0.9 | create-1.21.1-6.0.9.jar | From the published release |
| 1.0.0-rc.2 Apr 19, 2026 | 6.0.9 | create-1.21.1-6.0.9.jar | From the published release |
| 1.0.0-rc.1 Apr 18, 2026 | 6.0.9 | create-1.21.1-6.0.9.jar | From the published release |
| 0.18.0-beta Apr 8, 2026 | 6.0.9 | create-1.21.1-6.0.9.jar | From the published release |
| 0.17.0-beta Apr 7, 2026 | 6.0.9 | create-1.21.1-6.0.9.jar | From the published release |
| 0.16.0-beta Apr 5, 2026 | 6.0.9 | create-1.21.1-6.0.9.jar | From the published release |
| 0.15.0-beta Apr 2, 2026 | 6.0.9 | create-1.21.1-6.0.9.jar | From the published release |
| 0.14.1-beta Mar 31, 2026 | 6.0.9 | create-1.21.1-6.0.9.jar | From the published release |
| 0.14.0-beta Mar 18, 2026 | 6.0.9 | create-1.21.1-6.0.9.jar | From the published release |
| 0.13.0-beta Mar 18, 2026 | 6.0.9 | create-1.21.1-6.0.9.jar | From the published release |
| 0.12.0-beta Mar 6, 2026 | 6.0.9 | create-1.21.1-6.0.9.jar | From the published release |
| 0.11.0-beta Feb 24, 2026 | 6.0.9 | create-1.21.1-6.0.9.jar | From the published release |
| 0.10.0-beta Feb 6, 2026 | 6.0.9 | create-1.21.1-6.0.9.jar | From the published release |
| 0.9.0-beta Jan 30, 2026 | 6.0.9 | create-1.21.1-6.0.9.jar | From the published release |
| 0.8.0-beta Jan 30, 2026 | 6.0.9 | create-1.21.1-6.0.9.jar | From the published release |
| 0.7.0-beta Jan 29, 2026 | 6.0.9 | create-1.21.1-6.0.9.jar | From the published release |
| 0.6.0-beta Jan 26, 2026 | 6.0.9 | create-1.21.1-6.0.9.jar | From the published release |
| 0.4.0-beta Jan 25, 2026 | 6.0.9 | create-1.21.1-6.0.9.jar | From the published release |
| 0.3.0-beta Jan 22, 2026 | 6.0.9 | create-1.21.1-6.0.9.jar | From the published release |
"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.
Items and blocks
500 items from the 1.3.0 recipe dump.
Acacia Window
Acacia Window Pane
Adjustable Chain Gearshift
Analog Lever
Andesite Alloy
Block of Andesite Alloy
Andesite Bars
Andesite Casing
Andesite Door
Andesite Encased Cogwheel
Andesite Encased Large Cogwheel
Andesite Encased Shaft
Andesite Funnel
Andesite Ladder
Andesite Pillar
Andesite Scaffolding
Andesite Table Cover
Andesite Tunnel
Asurine
Asurine Pillar
Attribute Filter
Bamboo Window
Bamboo Window Pane
Bar of Chocolate
Basin
Mechanical Belt
Birch Window
Birch Window Pane
Black Postbox
Black Seat
Black Table Cloth
Black Toolbox
Black Valve Handle
Blaze Burner
Blaze Cake
Blaze Cake Base
Blue Postbox
Blue Seat
Blue Table Cloth
Blue Toolbox
Blue Valve Handle
Bound Block of Cardboard
Brass Bars
Block of Brass
Brass Casing
Brass Door
Brass Encased Cogwheel
Brass Encased Large Cogwheel
Brass Encased Shaft
Brass Funnel
Brass Hand
Brass Ingot
Brass Ladder
Brass Nugget
Brass Scaffolding
Brass Sheet
Brass Table Cover
Brass Tunnel
Brown Postbox
Brown Seat
...and 440 more.
All the Mons quests (106)
Quests from the pack's FTB Quests book that ask for this mod's items.
Create (8)
- Adjustable Chain Drive
- Andesite Alloys
- Andesite Funnel
- Andesite Tunnel
- Basin
- Blaze Burner
- Blaze Cakes
- Brass Casing
Which All the Mons mods work with Create?
The All the Mons mods that share the most recipes with Create. Highlighted ones have a guide.
- Productive Trees
- Silent's Gems
- AllTheOres
- Create: Cobblemon Balls Overhaul
- Create: Bells & Whistles
- AllTheModium
- All The Mons
- Create: Enchantment Industry
- Dyenamics and Friends
- Deeper and Darker
- Ars Nouveau
- Ars Technica
Where does Create appear in the All the Mons quest book?
Official documentation
Create Wiki (98 pages)
Licensed CC-BY-NC-SA-4.0: we link to it rather than copying or summarizing it.
- 0.0.X
- 0.1
- 0.1.1
- 0.1.1a
- 0.2
- 0.2.1
- 0.2.2
- 0.2.2a
- 0.2.2b
- 0.2.3
- 0.2.4
- 0.2.4a
- 0.2.4b
- 0.2.4c
- 0.2.4d
- 0.2.4e
- 0.3
- 0.3.1
- 0.3.1a
- 0.3.1b
- 0.3.1c
- 0.3.2
- 0.3.2a
- 0.3.2b
- 0.3.2c
- 0.3.2d
- 0.3.2e & F
- 0.3.2g
- 0.3a
- 0.3b
- 0.3c
- 0.3d
- 0.3e
- 0.4
- 0.4.1
- 0.4a
- 0.4b
- 0.4c
- 0.4d
- 0.4e
- 0.4f
- 0.5
- 0.5.1
- 0.5.1b
- 0.5.1c & D
- 0.5.1e
- 0.5.1f
- 0.5.1g & H
- 0.5.1i
- 0.5.1j
- 0.5a
- 0.5b & C
- 0.5d
- 0.5e
- 0.5f
- 0.5g
- 0.5h
- 0.5i
- 6.0.0
- 6.0.1
Comments and tips
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