Industrial Foregoing in FTB StoneBlock 4

FTB StoneBlock 4 1.23.0 ships version 1.21-3.6.39 · First seen in 1.0.0

Checked Sep 17, 2026FTB StoneBlock 4 1.23.0Sources: FTB StoneBlock 4 1.23.0 modlist.json · Modrinth

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Industrial Foregoing is a mod in FTB StoneBlock 4 1.23.0, where it is version 1.21-3.6.39. A collection of machines to make your minecraft builds easier to automate (Summary from the mod's Modrinth page.)

Changed in 1.23.0

1 recipe removed

Compared with 1.22.0, the last version we have recipe data for. Everything that changed in 1.23.0 →

Industrial Foregoing guide for FTB StoneBlock 4

Written for FTB StoneBlock 4 1.21.0 · also fits 1.1.1 to 1.23.0 · updated Oct 4, 2026

Last verified for FTB StoneBlock 4 v1.23.0 on Oct 4, 2026 · text last changed Oct 4, 2026

Sections
8
Recipes shown
18
Items named
68
Quests covered
37

Every recipe and number here was checked against FTB StoneBlock 4 1.23.0, read from the running game on Oct 13, 2026.

What is Industrial Foregoing?

1 part

Industrial Foregoing is all about automation. It has a machine for almost every chore in Minecraft: mob and animal farming, plant farming, power generation, big item and fluid storage and transport, enchantment sorting and creation, and even a set of Infinity tools. If you like setting up machines that do the work for you, this is your mod.[1]

This pack runs Industrial Foregoing version 1.21-3.6.39.[2]

Everything starts with latex. Put a Fluid Extractor in front of a log to pull latex out of it. Then feed that latex into a Latex Processing Unit along with water and power to make rubber.[1][3]

Tip: Getting plastic is one of the most important things in this mod, so it's worth mastering your latex and rubber setup early.[4]

Where it fits in the pack

The main Industrial Foregoing line is in the technology quest chapter, and it follows the machine frame tiers.[5]

  1. First, make a Pity Machine Frame in "Industrial Foregoing" quest. That leads to the Fluid Extractor, and then to the Latex Processing Unit and Plastic.[5]
  2. Once you have plastic, the line splits in two: the Mob Slaughter Factory on one side, and the Dissolution Chamber with the Simple Machine Frame on the other. Both lead to the Advanced Machine Frame in "Advanced Machine Frame" quest.[5]
  3. With Advanced frames you unlock the Stasis Chamber and a laser setup (Fluid Laser Base, Laser Drill and Purple Laser Lens). Both lead to the Supreme Machine Frame.[5]

The mod also appears in several other quest chapters:[5][6][7][8][9][10]

How do you get started with Industrial Foregoing?

4 parts

Industrial Foregoing is a big pile of machines for automating almost anything, but nearly all of it is gated behind one material: plastic. Getting plastic flowing is the single most important thing you can do early, so that is where this pack's quest line starts you too.[1][4]

Step 1: latex from logs

Your first real machine is the Fluid Extractor. Place it facing a log and it extracts latex from it. Several extractors can pull from the same log at once. The machine slowly eats the log, first stripping the bark off it and then making it disappear entirely, so keep it fed with saplings or a tree farm. Power is optional here, but supplying it makes the extractor work faster. Different logs give different amounts of latex, so check JEI for the rates.[3]

Fluid ExtractorChanged by the pack

Crafting Shaped

Crafting Shaped
any iron ingotLight Weighted Pressure Plateany iron ingot
any cobblestoneany pity machine frameany cobblestone
any iron ingotPistonany iron ingot

Recipe id: industrialforegoing:fluid_extractor

This pack changed the recipe.

Step 2: latex into rubber into plastic

Pipe that Latex into a Latex Processing Unit along with water and power. It consumes 750mb of latex and 500mb of water per Dry Rubber, which is what you turn into Plastic.[1][12]

This pack also adds a second route to plastic: an HDPE sheet run through a circuit cutter. If you already have a Mekanism or AE2 line going, that can be the faster option.[13]

32× PlasticAdded by the pack

Circuit Cutter (extendedae)

Recipe id: ftb:ae2/slicer/plastic

Added by the pack.

Step 3: frames and the Dissolution Chamber

The quest chapter walks you through the progression in order: Pity Machine Frame first, then the Fluid Extractor, then the Latex Processing Unit and your first plastic. After that the line splits into the Mob Slaughter Factory and the Dissolution Chamber with a Simple Machine Frame, and both of those feed into the Advanced Machine Frame.[5]

The Dissolution Chamber is the workhorse you'll be using for the rest of the mod. It crafts using up to 8 items and/or 1 fluid, and all of its recipes are shapeless, so ingredients can go in any slot. Once it detects a valid recipe it locks the slots so you can't shove extra items in.[14]

Dissolution ChamberChanged by the pack

Crafting Shaped

Crafting Shaped
any plasticany wooden chestany plastic
Bucketany pity machine frameBucket
any gold ingotany diamond gearany gold ingot

Recipe id: industrialforegoing:dissolution_chamber

This pack changed the recipe.

Simple Machine FrameChanged by the pack

Dissolution Chamber (industrialforegoing)

Recipe id: industrialforegoing:dissolution_chamber/simple_machine_frame

Made in the Dissolution Chamber; changed by the pack.

Before you can craft the Advanced frame you'll want the Mob Slaughter Factory running. It processes mobs and animals into Liquid Meat Bucket and Pink Slime. Mobs killed by it drop nothing and give no experience, and passive mobs produce more pink slime than hostile ones.[15]

Advanced Machine FrameChanged by the pack

Dissolution Chamber (industrialforegoing)

Recipe id: industrialforegoing:dissolution_chamber/advanced_machine_frame

Made in the Dissolution Chamber; changed by the pack.

Step 4: addons

With a Dissolution Chamber online, the next quest asks for one addon of each type. They're cheap and they make every later machine noticeably better, so make a few early.[5]

  • Range addons increase the working area of machines that have one, by 1 per tier. Not every machine accepts them.[16]
  • Speed addons advance the progress bar faster: +1 per tick at tier 1, +2 at tier 2.[16]
  • Efficiency addons cut the ticks needed per operation by 10% at tier 1 and 20% at tier 2.[16]
  • Processing addons run extra operations each time a machine finishes: +1 at tier 1, +2 at tier 2.[16]
Tip: Speed and Efficiency addons aren't just for machines. You can right-click them onto the outer ring of an Item or Fluid Transporter to make it move things faster or transfer more at a time.[17][18]

From here the quest line continues past the Advanced frame into the Stasis Chamber, the laser setup with the Laser Drill and Fluid Laser Base, and finally the Supreme Machine Frame.[5]

How does Industrial Foregoing work?

6 parts

Industrial Foregoing is a collection of machines built to automate nearly everything in Minecraft: mob and animal farming, plant farming, a suite of Infinity tools, big item and fluid storage with transporters, power generation, and enchantment sorting and creation.[1]

Almost everything in the mod runs on plastic, so getting a plastic production line going early is the single most important step. You collect latex with a Fluid Extractor placed facing a log, then feed that latex into a Latex Processing Unit along with water and power to make rubber.[1][4]

Starting the chain: latex and rubber

The Fluid Extractor pulls latex out of logs placed in front of it. It slowly consumes the log: first it strips the bark and replaces the block with its stripped variant, then that gets consumed too and the block disappears. Several extractors can work on the same log at once, and different log types give different amounts of latex, so check JEI for the rates. Power is optional here, but supplying it makes the machine work faster.[3]

The Latex Processing Unit turns 750 mB of Latex plus 500 mB of Water into 1 Dry Rubber.[12]

How the machines behave

Most machines work on a progress bar with a per-operation cost, and many act on a working area in front of or above them. Tooltips tell you what a machine supports: hold Shift for details, and look for lines like the base area size, whether it accepts Range Addons, Fortune Addons or Adult Filters, and whether it will pull fluids from tanks placed on top of it.[19]

Addons are how you tune a machine. Each one slots in and changes one part of the loop.[16]

  • Range addons increase the working area of machines that have one, with each tier adding 1. Not every machine accepts them.[16]
  • Speed addons make the progress bar advance faster each tick: +1 at tier 1, +2 at tier 2.[16]
  • Efficiency addons cut the ticks needed per operation, by 10% at tier 1 and 20% at tier 2.[16]
  • Processing addons run more operations each time the machine finishes: +1 operation at tier 1, +2 at tier 2.[16]
Tip: This pack leaves the donation button enabled in machine GUIs through ClientConfig.DONATION_LINK_ENABLED, so don't be surprised when you see it.[20]

Power and the values this pack uses

Machines run on FE, and each one has its own buffer and cost. The agriculture and husbandry machines mostly sit on a 10,000 FE buffer, and the pack has retuned several of their timings and costs away from the mod defaults.[21]

  • Animal Feeder, Animal Rancher and Animal Baby Separator all use 400 FE per operation on a 100-tick cooldown with a 10,000 FE buffer, matching the mod defaults. The Rancher holds 8,000 mB of fluid, and the Feeder stops working once there are 35 animals in the area.[21]
  • The Plant Gatherer runs at 40 ticks per operation instead of the default 100, still at 400 FE, with an 8,000 mB sludge tank and a 1,000 mB ether tank.[21]
  • The Plant Sower also runs at 40 ticks instead of 100, at the default 1,000 FE per operation.[21]
  • The Plant Fertilizer is sped up to 50 ticks and costs 1,000 FE per operation, up from the 400 FE default.[21]
  • The Mob Crusher is slowed to 100 ticks from the 50-tick default and draws 50 FE per tick instead of 40, with a 32,000 mB essence tank. Its attack damage against blacklisted entities is set to 0 here, rather than the default of 75.[21]
  • The Mob Duplicator is the big outlier: 62 ticks instead of 100, 5,000 FE per operation instead of 400, and a 50,000 FE buffer instead of 10,000, with an 8,000 mB essence tank. Essence needed is the default 12 multiplied by mob health, and exact copies are off.[21]
  • The Sewer and Sewage Composter both keep default values: 100-tick cooldowns, 8,000 mB tanks and 10,000 FE buffers, with the Composter drawing 40 FE per tick.[21]

Some machines outside that config file list their draw in the guide directly: the Block Breaker, Block Placer, Fluid Collector and Fluid Placer each use 1,000 RF per operation, the Marine Fisher 5,000 RF, the Dye Mixer 30 RF/t, the Resourceful Furnace and Spores Recreator 40 RF/t, the Material StoneWork Factory 60 RF/t, and the Sludge Refiner a hefty 1,000 RF/t.[22][23][24][25][26][27][28][29][30][31]

Generating power

The Pitiful Generator burns normal fuels like coal and is exactly as bad as it sounds: it keeps consuming fuel even when its buffer is full. The Biofuel Generator is the proper step up, producing 160 RF/t from Biofuel and stopping fuel consumption once its internal buffer fills.[32][33]

Biofuel comes from the Bioreactor, which takes water plus seeds, saplings, dyes and even skulls. Variety pays: with a single item type you only get 80 mB, but with 4 different items each one makes 110 mB, for 440 mB total.[34][35]

At the top end sits the Mycelial Reactor, which uses the Mycelial Network to detect the other mycelial generators and produce huge amounts of FE. For that to happen, one instance of each generator has to be running at the same time.[11]

Moving items, fluids and entities

Conveyors carry items, entities and fluids. Items and entities can travel up and down slopes, but fluids only move horizontally. Right-click a conveyor with a dye to colour it, use glowstone to make it move things very fast, and use plastic to stop items on the belt from being picked up.[36]

Conveyor upgrades are what make belts interact with the world, and most of them have a filter in their GUI. Entities can be filtered using a Mob Imprisonment Tool with that entity inside.[37]

  • Extraction pulls items and fluids out of inventories, including player inventories.[37]
  • Insertion pushes items and fluids into inventories, with two modes: insert items touching the conveyor, or only items directly touching the upgrade.[19][37]
  • Detection spots filtered items and entities on top of the conveyor.[37]
  • Bouncing launches things off the belt, with vertical and horizontal strength set in the GUI.[37]
  • Dropping drops filtered items and entities straight down.[37]
  • Blinking teleports things, with the vertical and horizontal distance set in the GUI.[37]
  • Splitting divides items and entities by a ratio you define, and needs upgrades on every side you want to distribute to.[37]

Transporters are the compact alternative for short hops. Item, Fluid and World Transporters all move things between inventories 1 block apart, and you need one on the extraction side and one on the insertion side. Multiple transporter types can live in the same block; right-click the middle area to switch between insertion and extraction modes. The World Transporter instead picks items up from the world or drops them into it.[17][18][38]

Every transporter filters with blacklist or whitelist modes in its GUI, and regulator mode lets an insertion-side transporter cap how many items or fluid an inventory holds. Right-click Speed Addons into the outer ring to make it work faster, or Efficiency Addons to transfer more. Sneak + right-click a transporter to remove it or its upgrades.[17][18][38]

Crafting with the Dissolution Chamber

The Dissolution Chamber is the mod's heavy crafting machine, combining up to 8 items and 1 fluid and producing items and/or fluids. All its recipes are shapeless, so ingredients can go in any slot, and once it matches a recipe it locks the slots so nothing extra gets inserted.[14]

Dissolution ChamberChanged by the pack

Crafting Shaped

Crafting Shaped
any plasticany wooden chestany plastic
Bucketany pity machine frameBucket
any gold ingotany diamond gearany gold ingot

Recipe id: industrialforegoing:dissolution_chamber

The pack changed this recipe.

Watch out: Machine recipes in this pack have been changed from the mod's own versions, so check the in-game recipe viewer rather than trusting a tutorial from another pack.[13]

How do you progress through Industrial Foregoing?

5 parts

Industrial Foregoing in this pack is built around machine frames. Every tier of frame unlocks a new batch of machines, and the quest chain in the technology chapter walks you straight up that ladder. Get plastic flowing early, because it's the thread running through nearly every recipe.[4][5][13]

Tier 1: Pity frames and latex

The first quest asks for a Pity Machine Frame, and it's cheap enough to make the moment you have iron and redstone blocks.[5][13]

Pity Machine FrameChanged by the pack

Crafting Shaped

Crafting Shaped
any logany iron ingotany log
any iron ingotany redstone storage blockany iron ingot
any logany iron ingotany log

Recipe id: industrialforegoing:machine_frame_pity

From there the chain moves to the Fluid Extractor, then to the Latex Processing Unit and your first Plastic. The extractor pulls latex out of logs placed in front of it: it works without power, but feeding it energy makes it run faster, and multiple extractors can chew on the same log.[3][5]

Fluid ExtractorChanged by the pack

Crafting Shaped

Crafting Shaped
any iron ingotLight Weighted Pressure Plateany iron ingot
any cobblestoneany pity machine frameany cobblestone
any iron ingotPistonany iron ingot

Recipe id: industrialforegoing:fluid_extractor

Latex Processing UnitChanged by the pack

Crafting Shaped

Crafting Shaped
any iron ingotany redstone storage blockany iron ingot
Bucketany pity machine frameBucket
any iron ingotFurnaceany iron ingot

Recipe id: industrialforegoing:latex_processing_unit

Tip: The Latex Processing Unit consumes 750 mB of latex and 500 mB of water per Dry Rubber, so size your latex farm around that ratio before you start mass-producing plastic.[12]

Pity frames also get you the Mob Slaughter Factory, which the quest line places right after plastic. It processes mobs into Liquid Meat and Pink Slime rather than drops or experience, and both fluids matter later.[5][13][15]

Tier 2: the Dissolution Chamber and Simple frames

The Dissolution Chamber is the real gate. It's a pity-frame machine that crafts with up to 8 items and one fluid in shapeless recipes, and almost every later frame and addon goes through it.[5][13][14]

Dissolution ChamberChanged by the pack

Crafting Shaped

Crafting Shaped
any plasticany wooden chestany plastic
Bucketany pity machine frameBucket
any gold ingotany diamond gearany gold ingot

Recipe id: industrialforegoing:dissolution_chamber

Once it's running, the same quest wants a Simple Machine Frame out of it. Simple frames open up the Laser Drill and the Hydroponic Bed.[5][7][13]

Simple Machine FrameChanged by the pack

Dissolution Chamber (industrialforegoing)

Recipe id: industrialforegoing:dissolution_chamber/simple_machine_frame

This is also where the addon quest sits: it asks for one range addon of any tier, plus an efficiency, processing and speed addon of tier 1 or 2. All of them are Dissolution Chamber recipes, all of them use latex, and the cheapest range addon needs nothing fancier than cobblestone.[5][13]

  • Range addons increase a machine's working area by 1 block per tier, though not every machine accepts them.[16]
  • Speed addons push the progress bar +1 per tick at tier 1 and +2 at tier 2.[16]
  • Efficiency addons cut the ticks needed for an operation by 10% at tier 1 and 20% at tier 2.[16]
  • Processing addons add +1 operation at tier 1 and +2 at tier 2 each time a machine finishes.[16]

Tier 3: Advanced frames

The Advanced Machine Frame is the next quest step, gated behind both the Dissolution Chamber and the Mob Slaughter Factory, which makes sense, since it wants Pink Slime from the slaughter factory.[5][13]

Advanced Machine FrameChanged by the pack

Dissolution Chamber (industrialforegoing)

Recipe id: industrialforegoing:dissolution_chamber/advanced_machine_frame

Advanced frames are the widest tier in the pack. They unlock the Mob Crusher, the Material StoneWork Factory, the Fluid Laser Base, the full enchantment suite, and most of the mycelial generators.[7][9][13]

Tier 4: lasers and Supreme frames

Laser quests come in pairs: a base plus a Laser Drill to charge it. The drill charges the first Ore Laser Base and Fluid Laser Base it finds in its working area.[5][7][41]

Laser DrillChanged by the pack

Crafting Shaped

Crafting Shaped
any plasticany diamond gearany plastic
Pistonany simple machine framePiston
any gold gearRedstoneany gold gear

Recipe id: industrialforegoing:laser_drill

The technology chapter pairs the Fluid Laser Base with a Purple Laser Lens, and lenses are Dissolution Chamber recipes made from latex, a dye and a glass pane. You can also recolour any lens you already have with a dye on a crafting table.[5][13]

Purple Laser LensChanged by the pack

Dissolution Chamber (industrialforegoing)

Recipe id: industrialforegoing:dissolution_chamber/purple_laser_lens

Tip: Point a Fluid Laser Base straight at a Wither to get Ether Gas: you'll need it for the Supreme frame, and small amounts of it also make Hydroponic Beds grow and replant crops much faster.[42][43]

With a Stasis Chamber and a working laser setup done, the quest line asks for the Supreme Machine Frame.[5][13]

Supreme Machine FrameChanged by the pack

Dissolution Chamber (industrialforegoing)

  • 135× Ether Gas
  • any diamond gear
  • 2× any diamond gem
  • 2× any netherite ingot
  • 2× any plastic
  • any advanced machine frame

Recipe id: industrialforegoing:dissolution_chamber/supreme_machine_frame

Endgame: the Mycelial Reactor

The power chapter has a separate quest for each mycelial generator, and the Mycelial Reactor quest sits behind all sixteen of them. The reactor detects the other mycelial generators over the Mycelial Network and produces massive FE, but only while one of every generator is running at the same time.[6][11]

Mycelial ReactorChanged by the pack

Dissolution Chamber (industrialforegoing)

Recipe id: industrialforegoing:dissolution_chamber/mycelial_reactor

Most mycelial generators are advanced-frame crafts, but not all of them: the pack adds its own recipe for the Culinary Mycelial Generator on a simple frame, and the Meatallurgic Mycelial Generator needs a supreme frame and a Liquid Meat Bucket. Plan the reactor around the most expensive one, not the cheapest.[13]

Unverified The pack's quests are untitled in the data available here, so the exact wording and rewards of each step aren't covered by this guide.

How does Industrial Foregoing work with other mods?

4 parts

Industrial Foregoing doesn't live on its own in this pack. Its most important material, Plastic, can be made through several other mods, and the Industrial Foregoing laser machines, fuels and machine frames show up in recipes from other mods too. The in-game guide itself says plastic is one of the most important things in the mod, so it's the best place to start.[4][13]

Plastic from other mods

The pack added or changed several routes to plastic that don't use the mod's own latex chain. There's a circuit cutter route, Oritech centrifuge routes, Oritech smelting and blasting routes, and a Productive Metalworks casting route. If you're already running one of those setups, you can often skip building a full latex line. The quests still ask you to make plastic with the mod's own machines, though. "Processing Latex Into Plastic" quest asks for the Latex Processing Unit and plastic together.[5][13]

32× PlasticAdded by the pack

Circuit Cutter (extendedae)

Recipe id: ftb:ae2/slicer/plastic

Added by the pack: a circuit cutter route to plastic.

2× PlasticChanged by the pack

Centrifuge Fluid (oritech)

Recipe id: oritech:centrifuge/fluid/plasticbio

One of the Oritech centrifuge routes the pack changed.

PlasticChanged by the pack

Item Casting (productivemetalworks)

Recipe id: productivemetalworks:casting/pnc/plastic

Casting route changed by the pack.

Plastic also flows back out into other mods. The pack changed an Oritech crafting recipe that turns it into Block of Plastic, and the World Engine carbon plating recipe takes plastic as an input.[13]

Lasers and the Laser Drill

The pack changed the crafting recipes for the Ore Laser Base and the Fluid Laser Base so that they use components from other mods. Open the recipes below to see the exact in-pack ingredients.[13]

Ore Laser BaseChanged by the pack

Crafting Shaped

Crafting Shaped
any plasticany iron raw materialany plastic
Fortron-Infused Ingotany advanced machine frameFortron-Infused Ingot
any diamond gearEnergy Processorany diamond gear

Recipe id: industrialforegoing:ore_laser_base

Fluid Laser BaseChanged by the pack

Crafting Shaped

Crafting Shaped
any plasticEnergy Transformerany plastic
Fortron-Infused Ingotany advanced machine frameFortron-Infused Ingot
any diamond gearEnergy Processorany diamond gear

Recipe id: industrialforegoing:fluid_laser_base

The pack also changed what each lens mines with the Laser Drill. The lens-to-ore recipes now produce ores and raw materials from the pack's own materials mod. Here is the mapping from the pack's recipes:[13]

The black lens has a second use. A pack-added fluid recipe turns it into Molten Chaos in the Laser Drill. The pack's quests also tie lenses to these machines. "Fluid Lasers" quest asks for the Fluid Laser Base, the Laser Drill and the purple lens together. "Soul Laser Base" quest asks for the Soul Laser Base, the Laser Drill and the blue lens. "Bringing Home The Chicken" quest asks for the Stasis Chamber, the Fluid Laser Base and the black lens.[5][10][13]

Fuel and rubber

Biofuel has links to other mods as well. The pack added a Create mixing recipe that produces it, and it changed an Oritech centrifuge recipe that turns Biofuel and Fluxite into Turbofuel.[13]

125× BiofuelAdded by the pack

Mixing (create)

Recipe id: createaddition:mixing/compat/bioethanol_industrial_foregoing

TurbofuelChanged by the pack

Centrifuge Fluid (oritech)

Recipe id: oritech:centrifuge/fluid/compat/industrialforegoing/turbofuel

The pack also gives you a second way to get Dry Rubber. A roost recipe added by the pack uses the Rubber Chicken. The mod's own route runs through the Fluid Extractor and the Latex Processing Unit, which turns latex and water into Dry Rubber.[12][13]

Dry RubberAdded by the pack

Roost Output (chicken_roost)

Recipe id: ftb:roosts/roost/c_rubber

World Engine recipes

Several of the pack's World Engine custom-machine recipes take Industrial Foregoing items as inputs. These are the Advanced Machine Frame (in the advanced empowerer and machine block recipes), the Supreme Machine Frame (in the enderic infuser and soul laser base recipes), Ether Gas (in the dragon heart recipe), Latex (in the Pigstep music disc recipe) and plastic (in carbon plating). The recipe dump doesn't list their outputs, so check the recipes in-game to see what they make.[13]

The World Engine quest chapters follow the same pattern. In "Reinforcing The Frame" quest you need plastic and a Mob Slaughter Factory, and "Assembling The Frame" quest then asks for the Dissolution Chamber and an Advanced Machine Frame.[8]

Tip: For the mob imprisonment quest, a quest in "Useful Items & Tips" accepts either the Mob Imprisonment Tool or the Just Dire Things creature catcher, so you can use whichever you already have.[44]

Which FTB StoneBlock 4 quests use Industrial Foregoing?

3 parts

Industrial Foregoing shows up in seven quest chapters in this pack. None of these quests have titles, so I'll point to each one by its ID and describe what it asks you to hand in. The main progression lives in the technology chapter, so start there.[5][6][7][8][9][10][44]

Technology chapter: the main chain

This chapter walks you up the machine frame tiers. Follow the steps in order, and note that some of them branch.[5]

  1. "Industrial Foregoing" quest asks for the Pity Machine Frame. It's the first quest in the chain.[5]
  2. "Extracting Latex" quest asks for the Fluid Extractor.[5]
  3. "Processing Latex Into Plastic" quest needs both the Latex Processing Unit and Plastic.[5]
  4. The chain then splits. "Mob Slaughter Factory" quest asks for the Mob Slaughter Factory. "Crafting With Fluids" quest asks for the Dissolution Chamber and the Simple Machine Frame.[5]
  5. "Machine Addons" quest unlocks after the dissolution chamber quest. It wants one range addon (any tier from 0 to 11), one efficiency addon, one processing addon and one speed addon. For the last three, tier 1 or tier 2 both count.[5]
  6. "Advanced Machine Frame" quest asks for the Advanced Machine Frame. It needs both the slaughter factory quest and the dissolution chamber quest finished.[5]
  7. After the advanced frame, "The Stasis Chamber" quest asks for the Stasis Chamber. "Fluid Lasers" quest asks for the Fluid Laser Base, the Laser Drill and the Purple Laser Lens.[5]
  8. "Supreme Machine Frame" quest asks for the Supreme Machine Frame, once both the stasis chamber and laser quests are done.[5]
  9. "Soul Laser Base" quest is the end of the chain. It asks for a soul laser base from the Industrial Foregoing Souls addon, plus the Laser Drill and the Blue Laser Lens.[5]

Power chapter: the Mycelial generators

This chapter has one quest for each Mycelial generator, and none of them have prerequisites, so you can do them in any order. The generators are Ender (a quest in "Power"), Pink (a quest in "Power"), Death (a quest in "Power"), Slimey (a quest in "Power"), Halitosis (a quest in "Power"), Magma (a quest in "Power"), Rocket (a quest in "Power"), Potion (a quest in "Power"), Explosive (a quest in "Power"), Crimed (a quest in "Power"), Netherstar (a quest in "Power"), Meatallurgic (a quest in "Power"), Furnace (a quest in "Power"), Culinary (a quest in "Power"), Disenchantment (a quest in "Power") and Frosty (a quest in "Power").[6]

Finish all of those and "Mycelial Reactor" quest opens. It asks for the Mycelial Reactor.[6]

Other chapters

Tip: The advanced frame quest, "Advanced Machine Frame" quest, is a hub. The stasis chamber, laser, mob crusher and enchantment quests all unlock after it, so get that frame early.[5][7][9]

Which Industrial Foregoing config options matter?

5 parts

Industrial Foregoing ships a lot of config options, and most of them are just power use, cooldowns and tank sizes. This pack has changed quite a few of them from the defaults printed in the config comments. Here are the ones you're most likely to feel in play. Cooldowns are in ticks, with 20 ticks per second.[21]

Mob machines

Plant machines

The plant machines run faster than the listed defaults. Plant Fertilizer has a cooldown of 50 ticks, and Plant Gatherer and Plant Sower have 40 ticks, where the comments list a default of 100. The Fertilizer's power use is 1,000 FE per operation (listed default 400), while the Sower's stays at its default of 1,000 FE.[21]

Power generation

Tip: The generator comments in the file list defaults that look copied between machines (for example 400 FE for several different generators), so treat those "default" numbers as rough. The values the pack actually sets are the ones that count.[46]

Expensive builds and tanks

  • Wither Builder: MachineAgricultureHusbandryConfig.WitherBuilderConfig.powerPerOperation is 20,000 FE, where the comment lists a default of 500. The buffer of 70,000 FE and the cooldown of 40 ticks match the listed defaults.[21]
  • Dissolution Chamber: it uses 90 FE per tick (listed default 60) and its output tank holds 16,000 mB (listed default 8,000).[47]
  • Fluid Extractor: the latex tank is only 1,000 mB (listed default 8,000), and the power setting is 500 (listed default 10).[47]
  • Latex Processing Unit: the latex and water tanks are both 16,000 mB (listed default 8,000).[47]
  • Mechanical Dirt: the meat tank holds 4,000 mB (listed default 8,000).[48]

Enchanting and misc

MachineMiscConfig.EnchantmentApplicatorConfig.ignoreEnchantMaxLevels is true in this pack, so the Enchantment Applicator ignores the normal max enchantment levels. The sources don't show the mod's default for this option. The Stasis Chamber's MachineMiscConfig.StasisChamberConfig.disableBossBars is also true, which stops boss bars from rendering for entities with their AI disabled.[49]

Last, ClientConfig.DONATION_LINK_ENABLED is true, so the donation button still shows up in machines.[20]

What changed in Industrial Foregoing between versions?

FTB StoneBlock 4 1.21.0 ships Industrial Foregoing 1.21-3.6.39. The mod has been in the pack since FTB StoneBlock 4 1.0.0 or earlier, so it's a long-standing part of the pack.[2]

The mod's own changelog covers the 1.21 releases 3.6.36, 3.6.37, 3.6.38 and 3.6.39, and the pack is on the newest of those.[2][50][51][52][53]

Unverified The details of what changed in each of those four releases couldn't be confirmed here, and no pack changelog entries for this mod were available. Check the mod's own changelog before relying on any specific change.

Sources

  1. Industrial Foregoing project page (modrinth) · official mod data
  2. FTB StoneBlock 4 1.21.0 mod list · pack file
  3. In-game guide: Fluid Extractor (industrialforegoing) · official docs
  4. In-game guide: Basics (industrialforegoing) · official docs
  5. FTB StoneBlock 4 1.21.0 quests: "technology" · pack file
  6. FTB StoneBlock 4 1.21.0 quests: "power" · pack file
  7. FTB StoneBlock 4 1.21.0 quests: "resource_generation" · pack file
  8. FTB StoneBlock 4 1.21.0 quests: "world_engine__tier_3" · pack file
  9. FTB StoneBlock 4 1.21.0 quests: "gearing_up" · pack file
  10. FTB StoneBlock 4 1.21.0 quests: "world_engine__tier_5" · pack file
  11. In-game guide: Mycelial Reactor (industrialforegoing) · official docs
  12. In-game guide: Latex Processing Unit (industrialforegoing) · official docs
  13. FTB StoneBlock 4 1.21.0 recipe dump: recipes making Industrial Foregoing items · pack recipe dump
  14. In-game guide: Dissolution Chamber (industrialforegoing) · official docs
  15. In-game guide: Mob Slaughter Factory (industrialforegoing) · official docs
  16. In-game guide: Addons (industrialforegoing) · official docs
  17. In-game guide: Fluid Transporter (industrialforegoing) · official docs
  18. In-game guide: Item Transporter (industrialforegoing) · official docs
  19. industrialforegoing tooltips and descriptions (English lang file) · official mod data
  20. FTB StoneBlock 4 1.21.0 config: config/industrialforegoing/client-config.toml · pack file
  21. FTB StoneBlock 4 1.21.0 config: config/industrialforegoing/machine-agriculture-husbandry.toml · pack file
  22. In-game guide: Block Breaker (industrialforegoing) · official docs
  23. In-game guide: Block Placer (industrialforegoing) · official docs
  24. In-game guide: Fluid Collector (industrialforegoing) · official docs
  25. In-game guide: Fluid Placer (industrialforegoing) · official docs
  26. In-game guide: Marine Fisher (industrialforegoing) · official docs
  27. In-game guide: Dye Mixer (industrialforegoing) · official docs
  28. In-game guide: Resourceful Furnace (industrialforegoing) · official docs
  29. In-game guide: Spores Recreator (industrialforegoing) · official docs
  30. In-game guide: Material StoneWork Factory (industrialforegoing) · official docs
  31. In-game guide: Sludge Refiner (industrialforegoing) · official docs
  32. In-game guide: Pififul Generator (industrialforegoing) · official docs
  33. In-game guide: Biofuel Generator (industrialforegoing) · official docs
  34. In-game guide: Bioreactor (industrialforegoing) · official docs
  35. In-game guide: Biofuel (Fluid) (industrialforegoing) · official docs
  36. In-game guide: Conveyors (industrialforegoing) · official docs
  37. In-game guide: Conveyor Upgrades (industrialforegoing) · official docs
  38. In-game guide: World Transporter (industrialforegoing) · official docs
  39. In-game guide: Mob Crusher (industrialforegoing) · official docs
  40. In-game guide: Stasis Chamber (industrialforegoing) · official docs
  41. In-game guide: Laser Drill (industrialforegoing) · official docs
  42. In-game guide: Ether Gas (Bucket) (industrialforegoing) · official docs
  43. In-game guide: Hydroponic Bed (industrialforegoing) · official docs
  44. FTB StoneBlock 4 1.21.0 quests: "useful_items_tips" · pack file
  45. FTB StoneBlock 4 1.21.0 config: config/industrialforegoing/item-core.toml · pack file
  46. FTB StoneBlock 4 1.21.0 config: config/industrialforegoing/machine-generator.toml · pack file
  47. FTB StoneBlock 4 1.21.0 config: config/industrialforegoing/machine-core.toml · pack file
  48. FTB StoneBlock 4 1.21.0 config: config/industrialforegoing/machine-resource-production.toml · pack file
  49. FTB StoneBlock 4 1.21.0 config: config/industrialforegoing/machine-misc.toml · pack file
  50. Industrial Foregoing 1.21-3.6.39 changelog · changelog
  51. Industrial Foregoing 1.21-3.6.38 changelog · changelog
  52. Industrial Foregoing 1.21-3.6.37 changelog · changelog
  53. Industrial Foregoing 1.21-3.6.36 changelog · changelog
Where this guide comes from

Written from what FTB StoneBlock 4 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 4, 2026.

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Version in each release

48 releases, first in 1.0.0
FTB StoneBlock 4VersionJarWhere it came from
1.23.0
Oct 12, 2026
1.21-3.6.39industrialforegoing-1.21-3.6.39.jarFrom the published release
1.22.0
Sep 22, 2026
1.21-3.6.39industrialforegoing-1.21-3.6.39.jarFrom the published release
1.21.0
Sep 9, 2026
1.21-3.6.39industrialforegoing-1.21-3.6.39.jarFrom the published release
1.20.1
Sep 1, 2026
1.21-3.6.39industrialforegoing-1.21-3.6.39.jarFrom the published release
1.20.0
Aug 26, 2026
1.21-3.6.39industrialforegoing-1.21-3.6.39.jarFrom the published release
1.19.1
Aug 12, 2026
1.21-3.6.39industrialforegoing-1.21-3.6.39.jarFrom the published release
1.19.0
Aug 11, 2026
1.21-3.6.39industrialforegoing-1.21-3.6.39.jarFrom the published release
1.18.0
Aug 9, 2026
1.21-3.6.39industrialforegoing-1.21-3.6.39.jarFrom the published release
1.17.2
Jul 29, 2026
1.21-3.6.39industrialforegoing-1.21-3.6.39.jarFrom the published release
1.17.1
Jul 28, 2026
1.21-3.6.39industrialforegoing-1.21-3.6.39.jarFrom the published release
1.17.0
Jul 24, 2026
1.21-3.6.39industrialforegoing-1.21-3.6.39.jarFrom the published release
1.16.0
Jul 2, 2026
1.21-3.6.38industrialforegoing-1.21-3.6.38.jarFrom the published release
1.15.3
Jun 17, 2026
1.21-3.6.38industrialforegoing-1.21-3.6.38.jarFrom the published release
1.15.2
Jun 16, 2026
1.21-3.6.38industrialforegoing-1.21-3.6.38.jarFrom the published release
1.15.0
Jun 13, 2026
1.21-3.6.38industrialforegoing-1.21-3.6.38.jarFrom the published release
1.14.2
Jun 3, 2026
1.21-3.6.38industrialforegoing-1.21-3.6.38.jarFrom the published release
1.14.1
May 31, 2026
1.21-3.6.38industrialforegoing-1.21-3.6.38.jarFrom the published release
1.14.0
May 27, 2026
1.21-3.6.38industrialforegoing-1.21-3.6.38.jarFrom the published release
1.13.1
May 12, 2026
1.21-3.6.38industrialforegoing-1.21-3.6.38.jarFrom the published release
1.13.0
May 12, 2026
1.21-3.6.38industrialforegoing-1.21-3.6.38.jarFrom the published release
1.12.0
May 7, 2026
1.21-3.6.38industrialforegoing-1.21-3.6.38.jarFrom the published release
1.11.1
Apr 24, 2026
1.21-3.6.38industrialforegoing-1.21-3.6.38.jarFrom the published release
1.11.0
Apr 16, 2026
1.21-3.6.38industrialforegoing-1.21-3.6.38.jarFrom the published release
1.10.0
Apr 8, 2026
1.21-3.6.38industrialforegoing-1.21-3.6.38.jarFrom the published release
1.9.6
Apr 3, 2026
1.21-3.6.38industrialforegoing-1.21-3.6.38.jarFrom the published release
1.9.5
Apr 1, 2026
1.21-3.6.38industrialforegoing-1.21-3.6.38.jarFrom the published release
1.9.4
Mar 25, 2026
1.21-3.6.38industrialforegoing-1.21-3.6.38.jarFrom the published release
1.9.3
Mar 23, 2026
1.21-3.6.38industrialforegoing-1.21-3.6.38.jarFrom the published release
1.9.1
Mar 19, 2026
1.21-3.6.38industrialforegoing-1.21-3.6.38.jarFrom the published release
1.9.0
Mar 17, 2026
1.21-3.6.38industrialforegoing-1.21-3.6.38.jarFrom the published release
1.8.1
Mar 11, 2026
1.21-3.6.38industrialforegoing-1.21-3.6.38.jarFrom the published release
1.8.0
Feb 10, 2026
1.21-3.6.38industrialforegoing-1.21-3.6.38.jarFrom the published release
1.7.3
Feb 3, 2026
1.21-3.6.37industrialforegoing-1.21-3.6.37.jarFrom the published release
1.7.2
Feb 3, 2026
1.21-3.6.37industrialforegoing-1.21-3.6.37.jarFrom the published release
1.7.0
Jan 30, 2026
1.21-3.6.37industrialforegoing-1.21-3.6.37.jarFrom the published release
1.6.0
Jan 7, 2026
1.21-3.6.37industrialforegoing-1.21-3.6.37.jarFrom the published release
1.5.0
Dec 16, 2025
1.21-3.6.36industrialforegoing-1.21-3.6.36.jarFrom the published release
1.4.0
Dec 9, 2025
1.21-3.6.36industrialforegoing-1.21-3.6.36.jarFrom the published release
1.3.0
Dec 4, 2025
1.21-3.6.36industrialforegoing-1.21-3.6.36.jarFrom the published release
1.2.1
Nov 26, 2025
1.21-3.6.36industrialforegoing-1.21-3.6.36.jarFrom the published release
1.2.0
Nov 25, 2025
1.21-3.6.36industrialforegoing-1.21-3.6.36.jarFrom the published release
1.1.2
Nov 18, 2025
1.21-3.6.36industrialforegoing-1.21-3.6.36.jarFrom the published release
1.1.1
Nov 17, 2025
1.21-3.6.36industrialforegoing-1.21-3.6.36.jarFrom the published release
1.0.8
Nov 6, 2025
1.21-3.6.36industrialforegoing-1.21-3.6.36.jarFrom the published release
1.0.7
Nov 4, 2025
1.21-3.6.36industrialforegoing-1.21-3.6.36.jarFrom the published release
1.0.3
Nov 1, 2025
1.21-3.6.36industrialforegoing-1.21-3.6.36.jarFrom the published release
1.0.1
Oct 30, 2025
1.21-3.6.36industrialforegoing-1.21-3.6.36.jarFrom the published release
1.0.0
Oct 29, 2025
1.21-3.6.36industrialforegoing-1.21-3.6.36.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

144 items from the 1.23.0 recipe dump.

...and 84 more.

FTB StoneBlock 4 quests (37)

Quests from the pack's FTB Quests book that ask for this mod's items.

See all 37 quests →

Gearing Up (1)
General Tech (7)

Config options (how FTB StoneBlock 4 sets them)

171 settings this pack ships for the mod. We don't have the mod's own defaults to compare them against yet.

See all 171 settings →

Show settings
SettingFTB StoneBlock 4 value
ItemCoreConfig.MobImprisonmentToolConfig.onlyOwnerCanCapture
If true, only the player who tamed the animal can capture it.
config/industrialforegoing/item-core.toml
false
MachineAgricultureHusbandryConfig.AnimalBabySeparatorConfig.maxProgress
Cooldown Time in Ticks [20 Ticks per Second] - Default: [100 (5s)]
config/industrialforegoing/machine-agriculture-husbandry.toml
100
MachineAgricultureHusbandryConfig.AnimalBabySeparatorConfig.maxStoredPower
Max Stored Power [FE] - Default: [10000 FE]
config/industrialforegoing/machine-agriculture-husbandry.toml
10000
MachineAgricultureHusbandryConfig.AnimalBabySeparatorConfig.powerPerOperation
Amount of Power Consumed per Operation - Default: [400FE]
config/industrialforegoing/machine-agriculture-husbandry.toml
400
MachineAgricultureHusbandryConfig.AnimalFeederConfig.maxAnimalInTheArea
How many animals there need to be in the area to stop the machine from working
config/industrialforegoing/machine-agriculture-husbandry.toml
35

Which FTB StoneBlock 4 mods work with Industrial Foregoing?

The FTB StoneBlock 4 mods that share the most recipes with Industrial Foregoing. Highlighted ones have a guide.

Where does Industrial Foregoing appear in the FTB StoneBlock 4 quest book?

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