
Applied Energistics 2 in FTB StoneBlock 4
FTB StoneBlock 4 1.23.0 ships version 19.2.18 · First seen in 1.0.0
Applied Energistics 2 is a mod in FTB StoneBlock 4 1.23.0, where it is version 19.2.18. AE2: A popular automation and storage mod (Summary from the mod's Modrinth page.)
Stuck? Why it might not be working
- AE2 autocrafting: the job sits on Scheduled and never craftsScheduled means patterns the CPU has queued but not yet pushed to a machine; Crafting means outputs already pushed and still awaited. A job frozen on Scheduled is a push that keeps failing, or an output that never came back, and AE2 shows no message for either. It retries forever, so waiting will not fix it unless the cause was a power or channel dip that has since come back.Written for other versions than FTB StoneBlock 4 1.23.0 ships. Some steps may no longer match.
Applied Energistics 2 guide for FTB StoneBlock 4
Last verified for FTB StoneBlock 4 v1.23.0 on Sep 20, 2026 · text last changed Sep 20, 2026
- Sections
- 8
- Recipes shown
- 30
- Items named
- 81
- Quests covered
- 24
Every recipe and number here was checked against FTB StoneBlock 4 1.23.0, read from the running game on Oct 13, 2026.
What is Applied Energistics 2?
1 part
Applied Energistics 2 is one of the big automation and storage mods. It replaces your room full of chests with a compact ME (Matter Energy) network, where items are stored digitally inside storage cells and you can reach all of them from terminals.[1][2][3]
Storage is only the start. Autocrafting is one of the mod's main features. You can request a complex crafting chain with a single click, keep certain items in stock, or move items around your base. It also works with modded machines through processing patterns, so it ties the rest of your tech together.[3][4]
If you love automating processes and running large, efficient systems, this mod is for you. Expect some planning, because the channel system limits how many devices a single cable can connect.[1]
This pack runs Applied Energistics 2 version 19.2.17.[5]
Where it fits in the pack
The pack's logistics and storage quest chapter walks you through the mod step by step. It starts with "Digital Storage" quest, which asks for a Flawless Budding Certus Quartz, and builds up from there.[6]
- Materials: Certus Quartz Dust and Certus Quartz Crystal, then Fluix Crystal and the Mysterious Cube.[6]
- Power and growth: the Energy Acceptor and Crystal Resonance Generator, followed by the Growth Accelerator.[6]
- Your first network: processors, fluix cables, the ME Controller, an ME Drive with storage cells, the Cell Workbench and the ME Crafting Terminal.[6]
- Autocrafting: the Crafting Unit, crafting storage, the Crafting Co-Processing Unit, the ME Pattern Encoding Terminal, then the ME Pattern Provider and Molecular Assembler.[6]
- Going wireless: the ME Wireless Access Point and Wireless Crafting Terminal, then the Quantum Entangled Singularity, ME Quantum Link Chamber and ME Quantum Ring.[6]
AE2 stays relevant later on. Quests in the tier 3 World Engine chapter ask for the ME Quantum Ring, ME Quantum Link Chamber and ME Pattern Provider. The creative chapter's "Creative Energy Cell" quest also needs a Certus Quartz Crystal alongside items from other mods.[7][8]
How do you get started with Applied Energistics 2?
5 parts
Applied Energistics 2 is the backbone of your storage in this pack, and the storage quest chapter walks you through it step by step. Each step unlocks the next, so here is that order, why each piece matters, and the in-pack recipes you'll actually use.[1][6]
Step 1: Get certus quartz growing
The chapter opens with "Digital Storage" quest, which asks for a Flawless Budding Certus Quartz. Next comes "Certus Quartz" quest, which wants Certus Quartz Dust and Certus Quartz Crystal. Certus buds sprout from budding certus blocks, a lot like amethyst. If you break a bud before it's finished growing, you get one dust. A fully grown cluster drops four crystals, and Fortune increases that.[6][9]
Unverified The sources don't show how this pack gives you your first flawless budding certus or the Mysterious Cube. The official guide says to get them from meteorites, but it's not confirmed that meteorites generate in this pack. Check the quest book for how the pack hands them out.
Budding certus comes in 4 tiers: Flawless, Flawed, Chipped and Damaged. The lower tiers can degrade each time a bud grows. You can repair them by throwing them in water with Charged Certus Quartz Crystal, which you make in a Charger. This pack also has a reaction recipe that turns certus dust into crystals, so those bud drops don't go to waste.[9][11]
Reaction (advanced_ae)
16× Charged Certus Quartz Crystal
500× Water
- 16× any certu quartz dusts
Recipe id: advanced_ae:quartzcrystal
Turns certus dust into crystals
Step 2: Make Fluix
"Fluix Crystals" quest asks for a Fluix Crystal. You'll need Fluix for almost everything that follows, including growth accelerators and cables. Besides the mod's throw-it-in-water method, this pack includes reaction recipes for Fluix.[6][9][11]
Step 3: Power and growth accelerators
"Powering Your Network" quest wants an Energy Acceptor and a Crystal Resonance Generator. After that, a quest in "Storage" unlocks the Growth Accelerator. On their own, certus buds grow very slowly. A powered accelerator placed next to a budding block massively speeds that up, so build a few of these as your first priority.[6][9][10]
Crafting Shaped
| any iron ingot | any iron ingot | |
| any iron ingot | any iron ingot |
Recipe id: ae2:network/blocks/crystal_processing_growth_accelerator
Step 4: Processors
"Processors O' Plenty" quest includes the Mysterious Cube. Mining it gives you all 4 inscriber presses. You use those presses in an Inscriber to make the three processors: Logic Processor, Calculation Processor and Engineering Processor. "AE2 Processors" quest only needs one of them, but make a few of each, because your first network uses all three.[6][9]
Step 5: Your first ME network
Next, "Cables and Channels" quest asks for cable: glass, covered or smart all count. Start with Fluix ME Glass Cable, since the other two are crafted from it.[6][11]
Crafting Shapeless
Quartz Fiber
- any all fluix
- any all fluix
Recipe id: ae2:network/cables/glass_fluix
Cables open up a group of quests: "Adding More Channels" quest for the ME Controller, "The Start of Digital Storage!" quest for an ME Drive, a storage cell and a Cell Workbench, and "ME Crafting Terminal" quest for the ME Crafting Terminal. The drive holds your cells, and the terminal is how you actually get at your items.[6][9]
Crafting Shaped
| any iron ingot | any iron ingot | |
| Empty slot | ||
| any iron ingot | any iron ingot |
Recipe id: ae2:network/blocks/storage_drive
Crafting Shaped
| any redstone dust | ||
| any redstone dust | any redstone dust | |
| any iron ingot | any copper ingot | any iron ingot |
Recipe id: ae2:network/cells/item_storage_cell_4k
Crafting Shaped
| any wool | any wool | |
| any iron ingot | any wooden chest | any iron ingot |
| any iron ingot | any iron ingot | any iron ingot |
Recipe id: ae2:network/blocks/cell_workbench
The guide recommends 4k cells for your first system because they give a good mix of capacity and types. A 4k cell holds 4,096 bytes across up to 63 types. Rushing the biggest cells isn't worth it, because every tier still holds only 63 types.[2][12]
Once your storage works, "Autocrafting" quest asks for a Crafting Unit. That starts the autocrafting branch, which leads to a ME Pattern Encoding Terminal, Blank Pattern, an ME Pattern Provider and a Molecular Assembler.[6]
How does Applied Energistics 2 work?
8 parts
Applied Energistics 2 turns your storage into a digital network. Items, fluids and more live inside storage cells, devices share one energy pool, and the system can autocraft whole recipe trees for you. Once you understand a few core ideas (networks, channels, energy, bytes and types, and patterns), the rest of the mod clicks into place.[1][14][15]
Networks and channels
A network is a group of devices linked by blocks that can pass channels. That means cables, but also full-block machines and devices like the Charger, ME Interface and ME Drive. Where a device sits doesn't matter. All that counts is which network it's connected to. To check what's actually connected, right-click with a Network Tool and it lists every component on the network.[16]
Channels work like USB ports. Every device that uses networked storage takes one. In the mod's standard behaviour, most machines, full-block devices and normal cables carry up to 8 channels, while dense cables, ME P2P Tunnels and the Quantum Network Bridge carry up to 32. Level Emitters are the notable device that doesn't need a channel. Cable colour has nothing to do with channels. It only stops differently coloured cables from connecting to each other.[17][18]
Unverified The exact per-cable channel counts and the ad-hoc device limit under the pack's X4 mode aren't stated in the sources. Use smart cables in game to see real usage.
On a network with a controller, channels route in 3 steps. First they take the shortest path through adjacent machines to the nearest normal cable. Then they follow that cable to the nearest dense cable. Finally they follow the dense cable back to the controller. Because channels always take the shortest path, one cable can overload while another sits empty. Build tree-like networks with dense cables branching from the controller, regular cables branching from those, and small clusters of devices on the regular cables. Use colours, Cable Anchor and tunnels to steer the paths. Smart cables show you exactly where channels flow.[17]
A network without a controller is ad-hoc. Each device uses 1 channel network-wide, and in the standard mode the network supports up to 8 channel-using devices before they all shut down. Channels also cost 1⁄128 AE/t per node they pass through.[17]
You can mount many devices as subparts on a cable in the same block for compact builds. Shift-right-click with a Certus Quartz Wrench or Network Tool to pop off a single subpart without breaking the whole block.[20]
Energy
Every network has one shared energy pool. Devices pull from it, and Energy Acceptors, Vibration Chambers and controllers add to it. There are no transfer rate limits, so it's best to treat the whole network as one big multiblock machine when you plan your power. AE2 converts Forge Energy into its own unit, AE, at 2 FE = 1 AE. This conversion only goes one way, and the pack keeps the mod's default ratio.[14][19]
A network can't use or take in more energy in a single tick than it can store. That's why dumping a full inventory of cobblestone into a tiny network can drain it and make it reboot. The fix is simple: add energy storage.[14]
- Every cable, machine or part adds 25 AE of built-in buffer. The pack keeps this at the mod default.[14][19]
- A controller holds 8,000 AE internally.[14]
- An Energy Cell stores 200k AE, and one is enough for most networks.[14]
- A Dense Energy Cell stores 1.6M AE, for running off stored power or feeding big spatial IO setups.[14]
For built-in generation, the Vibration Chamber makes 5 AE per fuel burn tick. It speeds up to 40 AE/t when the energy is being used and slows down to 4 AE/t when it's being wasted. The Crystal Resonance Generator makes 20 AE per tick. All of these are the mod defaults in this pack. AE2 is designed to be paired with other tech mods for serious power.[14][19]
Storage: bytes, types and priority
Storage cells are limited by both bytes and types. Each item costs one bit, so 8 items take 1 byte, and fluid cells store 8 buckets per byte. Every distinct item is one type, and each type also costs some bytes up front. Every cell tier holds 63 types, so a drive full of cells gives you 630 types. Keep randomly damaged gear from mob farms out of your system, because each unique piece counts as its own type.[21]
- 1k cell: 1,024 bytes, holding 8,128 items with 1 type in use or 4,160 with all 63.[21]
- 4k cell: 4,096 bytes, holding 32,512 items with 1 type or 16,640 with 63.[21]
- 16k cell: 16,384 bytes, holding 130,048 items with 1 type or 66,560 with 63.[21]
- 64k cell: 65,536 bytes, holding 520,192 items with 1 type or 266,240 with 63.[21]
- 256k cell: 262,144 bytes, holding 2,080,768 items with 1 type or 1,064,960 with 63.[21]
Because bigger cells don't add types, smaller cells stay useful all game. Network storage is whatever your cells hold, plus any inventory a Storage Bus points at. Import Buses push items into it, Export Buses pull items out, and Interfaces and terminals do both.[21][22]
You set priority with the wrench icon in the top-right of a GUI. Incoming items go to the highest-priority storage first. When priorities tie, storage that already holds the item wins, and whitelisted cells count as already holding it. Extraction starts from the lowest priority.[10][22]
Autocrafting
- Something makes a crafting request. That can be you in a terminal, or an Export Bus or Interface with a Crafting Card. Use your pick-block key (usually middle mouse) to request items you already have in stock.[15]
- The system works out every ingredient and sub-step and stores the job in a crafting CPU.[15]
- An ME Pattern Provider pushes the pattern's ingredients into the adjacent inventory. That's a Molecular Assembler for crafting patterns, or any machine for processing patterns.[15]
- The result has to come back through a real item-entering-the-system event, like an Import Bus, an Interface or the provider itself. Piping it into a chest with a Storage Bus on it won't work.[15]
Lets Export Buses and Interfaces request crafts.
Crafting, smithing and stonecutting patterns all run on a provider next to a Molecular Assembler, and they can share one setup. Processing patterns are the flexible option. They only promise that pushing these ingredients out will eventually bring the result back, so they drive furnaces, modded machines or entire factories. Several providers with identical patterns run in parallel, and a pattern like 8 in, 8 out pushes a whole batch at once.[4][15]
Pattern providers have a blocking mode that holds back new ingredients while the target inventory still contains pattern inputs. Processing patterns can also have secondary results. These can't be requested directly, but they get used before stored items in multi-step crafts.[10]
Subnetworks and P2P
A subnet is just a separate network. Use one to limit what devices can reach, like an Import Bus plus Storage Bus acting as a pipe, or to save main-network channels by sending one pattern provider into an Interface that feeds several machines. Watch out for full-block devices that quietly join your subnet to the main network. Quartz Fiber shares energy without connecting networks, while a Quantum Bridge acts like a wireless dense cable, so both ends count as one network.[16][23]
P2P tunnels are taxed. Energy through an energy tunnel costs 0.025 of the amount moved, and items or fluids cost 0.025 AE per equivalent I/O bus operation. Both are the mod defaults in this pack.[19]
Certus growth
Certus buds grow on budding certus blocks, which come in Flawless, Flawed, Chipped and Damaged tiers. Imperfect blocks can degrade each time a bud grows. Flawless ones never degrade, but you can't mine them, even with Silk Touch. Throw a budding block or certus block into water with Charged Certus Quartz Crystal to repair or create budding blocks. Broken unfinished buds drop dust, and fully grown clusters drop four Certus Quartz Crystal, with more from Fortune.[10][24]
A powered Growth Accelerator next to the budding block speeds growth massively. In this pack it ticks every 10 ticks, the mod default. Covering too many sides of a budding block eventually cancels out the benefit of adding more accelerators.[19][24]
Spatial IO
Spatial IO swaps a volume of your world with a matching volume in the spatial storage dimension. You need one Spatial IO Port per network, so a subnet is recommended. Insert a spatial cell and pulse the port with redstone to trigger it. Anything inside the volume, including you, goes along for the ride.[25]
- The volume is the pylons' outer bounding box shrunk by 1 block on every side. The minimum is 3x3x3, which defines a 1x1x1 volume.[25]
- All pylons must sit in that outer shell, be on the same network and be at least 2 blocks long. Filling more of the shell improves efficiency.[25]
- The energy is used instantly and can be huge, so stock up on Dense Energy Cells.[14][25]
Pack settings worth knowing
In this pack, an Annihilation Plane facing up at maximum world height passively generates sky stone. Matter Cannon and Tiny TNT block damage are both turned off.[19]
How do you progress through Applied Energistics 2?
7 parts
Applied Energistics 2 progression in this pack runs through a storage and logistics quest chapter. You start with certus quartz, branch into fluix, power and processors, build your first ME network, and finish with autocrafting, wireless access and quantum links. Here's the path the quests take, stage by stage.[6]
Getting started with certus quartz
The first quest, "Digital Storage" quest, asks for a Flawless Budding Certus Quartz. The next one, "Certus Quartz" quest, wants Certus Quartz Dust and Certus Quartz Crystal, and it unlocks the rest of the chapter.[6]
If you only have a Flawed Budding Certus Quartz, there's a Crystal Fixer recipe that upgrades it into the flawless version.[11]
Crystal Fixer (extendedae)
Recipe id: extendedae:fixer/certus_flawed
You can make dust in more than one way. This pack changed the Create milling recipe for certus quartz dust, and it adds its own Ars Nouveau crush recipe for the same dust. Once you have dust, AE2's transform recipe grows it back into fresh crystals.[11]
Fluix, power and matter
Right after certus, "Fluix Crystals" quest asks for a Fluix Crystal. Several machines can make it, including AE2's own transform recipe, a Create mixing recipe that this pack changed, an ExtendedAE Crystal Assembler recipe and an Advanced AE reaction recipe.[6][11]
Mixing (create)
Charged Certus Quartz Crystal
250× Water
- any redstone dust
- any quartz gem
Recipe id: create:mixing/compat/ae2/fluix_crystal
Changed by the pack
Fluix opens up two side branches. "Powering Your Network" quest asks for an Energy Acceptor and a Crystal Resonance Generator, and it leads on to a quest in "Storage" for a Growth Accelerator. Separately, "The Matter Condenser" quest asks for a Matter Condenser and a Singularity.[6]
Crafting Shaped
| any iron ingot | any iron ingot | |
| any iron ingot | any iron ingot |
Recipe id: ae2:network/blocks/crystal_processing_growth_accelerator
Crafting Shaped
| any iron ingot | any cheap glass blocks | any iron ingot |
| any cheap glass blocks | any fluix dust | any cheap glass blocks |
| any iron ingot | any cheap glass blocks | any iron ingot |
Recipe id: ae2:network/blocks/io_condenser
Processors and sky stone
The other branch off certus is "Processors O' Plenty" quest. It asks for a Custom Machine Item, Blue Sheetmetal, Vibrant Quartz Glass and a Mysterious Cube. After that, "AE2 Processors" quest accepts any one of Logic Processor, Calculation Processor or Engineering Processor, and "But where's the Sky Stone?" quest wants Sky Stone Dust and Sky Stone.[6]
Unverified The pack files don't say what the custom machine in this quest does, so check its quest text in-game.
Crystal Assembler (extendedae)
4× Printed Logic Circuit
4× Printed Silicon
- 4× any redstone dust
Recipe id: extendedae:assembler/logic_processor
Calculation and Engineering Processors have matching assembler recipes
Sky stone dust smelts into Sky Stone, and a Create milling recipe that this pack changed turns the block back into dust.[11]
Building your first network
Processors unlock "Cables and Channels" quest, which accepts any of Fluix ME Glass Cable, Fluix ME Covered Cable or Fluix ME Smart Cable. They also unlock a quest in "Storage", which asks for a regular ME Storage Bus plus the ME Tag Storage Bus, ME Mod Storage Bus and ME Precise Storage Bus.[6]
Crafting Shapeless
Quartz Fiber
- any all fluix
- any all fluix
Recipe id: ae2:network/cables/glass_fluix
Cables open up the core of the network:[6]
- "Adding More Channels" quest asks for an ME Controller.[6]
- a quest in "Storage" accepts an ME Import Bus or an ME Export Bus.[6]
- "ME Crafting Terminal" quest asks for an ME Crafting Terminal.[6]
- "The Start of Digital Storage!" quest asks for an ME Drive, any item storage cell, any AE2 Things disk drive and a Cell Workbench.[6]
- "Autocrafting" quest asks for a Crafting Unit.[6]
Crafting Shaped
| any iron ingot | any iron ingot | |
| Empty slot | ||
| any iron ingot | any iron ingot |
Recipe id: ae2:network/blocks/storage_drive
Storage tiers
Item storage cells and crafting storage both come in the same tiers, and each tier uses its matching storage component. Every cell tier has a full shaped recipe and a shapeless shortcut that uses an ME Item Cell Housing.[11]
- 1k: 1k ME Item Storage Cell and 1k Crafting Storage[11]
- 4k: 4k ME Item Storage Cell and 4k Crafting Storage[11]
- 16k: 16k ME Item Storage Cell and 16k Crafting Storage[11]
- 64k: 64k ME Item Storage Cell and 64k Crafting Storage[11]
- 256k: 256k ME Item Storage Cell and 256k Crafting Storage[11]
Crafting Shaped
| any redstone dust | ||
| any redstone dust | any redstone dust | |
| any iron ingot | any copper ingot | any iron ingot |
Recipe id: ae2:network/cells/item_storage_cell_1k
Crafting Shapeless
Recipe id: ae2:network/cells/item_storage_cell_1k_storage
Housing shortcut; every tier has one
Autocrafting
- After the crafting unit, "The Autocrafting Multiblock" quest asks for crafting storage of any tier plus a Crafting Co-Processing Unit.[6]
- "Creating Patterns" quest asks for an ME Pattern Encoding Terminal and a Blank Pattern.[6]
- That leads to "Storing Patterns" quest, which asks for an ME Pattern Provider and a Molecular Assembler.[6]
Crafting Shapeless
Recipe id: ae2:network/parts/terminals_pattern_encoding
Crafting Shaped
| any iron ingot | any iron ingot | |
| Empty slot | ||
| any iron ingot | any iron ingot |
Recipe id: ae2:network/blocks/pattern_providers_interface
Crafting Shaped
| any iron ingot | any iron ingot | |
| any iron ingot | any iron ingot |
Recipe id: ae2:network/crafting/molecular_assembler
Wireless and quantum links
The crafting terminal also leads to "Wireless Network Access" quest, which asks for an ME Wireless Access Point and a Wireless Crafting Terminal. The chapter ends with "Quantum Network Bridges" quest, which asks for a Quantum Entangled Singularity, an ME Quantum Link Chamber and an ME Quantum Ring.[6]
Crafting Shaped
Recipe id: ae2:network/wireless_crafting_terminal
Transform (ae2)
Singularity
- any ender pearl
Recipe id: ae2:transform/entangled_singularity_from_pearl
Crafting Shaped
| any iron ingot | any iron ingot | |
| any smart dense cable | ||
| any iron ingot | any iron ingot |
Recipe id: ae2:network/blocks/quantum_ring
Quantum gear matters outside this chapter too. In the World Engine tier 3 chapter, "The Start of Automation" quest asks for a quantum ring, a quantum link chamber and a pattern provider, and "Auto-Build The Quantum Tunnel Upgrade" quest asks for a ring and a link chamber.[7]
Plain certus quartz also shows up late: the creative chapter quest "Creative Energy Cell" quest includes a Certus Quartz Crystal among its tasks.[8]
How does Applied Energistics 2 work with other mods?
5 parts
Applied Energistics 2 is the backbone for a whole family of addons in this pack. Many of their recipes are built on AE2 parts like processors, storage components and Sky Stone, and the pack has changed several of them. If you've already got an ME network running, most of these extras are just a few crafts away.[11]
Better pattern providers and quantum crafting
Once your autocrafting outgrows the basic ME Pattern Provider, you can move up to the Advanced Pattern Provider. The larger Advanced Extended Pattern Provider builds on the ME Extended Pattern Provider, and the pack changed its recipe. The pack also changed the recipes for the Advanced Pattern Provider Upgrade and for the Advanced Pattern Provider Capacity Upgrade, which is made in a Crystal Assembler.[11]
Crafting Shaped
Recipe id: advanced_ae:eaeadvpatpro
Recipe changed by the pack
The Quantum Crafting Unit also has a pack-changed recipe. It combines AE2 crafting parts with a Concurrent Processor, and it leads on to the Quantum Computer Core and the Quantum Crafter.[11]
Recipe changed by the pack
Alloys and crystals from reactions
The pack adds reaction recipes that use AE2 materials to make ingots for other addons. You can make the Sky Bronze Ingot, Sky Steel Ingot and Sky Osmium Ingot this way, and the pack changed all three recipes. The Redstone Crystal and Entro Crystal also come from pack-changed reactions that use a Fluix Crystal.[11]
Recipe changed by the pack
More storage options
Your AE2 storage components do more than go into regular cells. They also make ME DISK Drives, either through a full recipe or by combining a component with an ME DISK Housing. The same components go into experience storage cells, such as the 1k ME Experience Storage Cell.[11]
The storage quest "The Start of Digital Storage!" quest asks for an ME Drive, an item storage cell, a DISK drive and a Cell Workbench, so the two storage styles are introduced together. Quest a quest in "Storage" pairs the ME Storage Bus with several addon storage bus variants.[6]
Wireless terminals and cards
AE2's Wireless Receiver and Dense Energy Cell turn the pattern terminals into the Wireless Pattern Access Terminal and the Wireless Pattern Encoding Terminal. You can combine these with a Wireless Crafting Terminal. The Quantum Bridge Card uses AE2's quantum bridge parts, and the Magnet Card has a pack-changed recipe.[11]
Crafting Shaped
| any lapi storage blocks | ||
| any iron storage block | any iron storage block | |
| any iron storage block | any iron storage block | any iron storage block |
Recipe id: ae2wtlib:magnet_card
Recipe changed by the pack
Computers, diagnostics and other chapters
The ME Bridge links your network to computer peripherals, and its recipe is changed by the pack. For troubleshooting, the ME Network Analyzer is crafted from AE2 parts.[11]
AE2 items also appear in quests outside the storage chapter. "The Start of Automation" quest and "Auto-Build The Quantum Tunnel Upgrade" quest in the world engine chapter ask for the ME Quantum Ring and ME Quantum Link Chamber, and a creative-chapter quest, "Creative Energy Cell" quest, includes a Certus Quartz Crystal alongside items from other mods.[7][8]
Which FTB StoneBlock 4 quests use Applied Energistics 2?
4 parts
Applied Energistics 2 shows up in three quest chapters in this pack. Most of it sits in the logistics and storage chapter, which walks you from your first quartz all the way to autocrafting and quantum bridges. It also appears in the World Engine tier 3 chapter and in the creative chapter.[6][7][8]
Logistics and storage: getting started
The chain opens with "Digital Storage" quest, which asks for a Flawless Budding Certus Quartz. Next comes "Certus Quartz" quest, where you hand in Certus Quartz Dust and a Certus Quartz Crystal. From there the chapter splits into two branches.[6]
- The fluix branch starts with "Fluix Crystals" quest, which asks for a Fluix Crystal. That unlocks "Powering Your Network" quest, which asks for an Energy Acceptor and a Crystal Resonance Generator and leads to a quest in "Storage" for a Growth Accelerator. The fluix crystal quest also unlocks "The Matter Condenser" quest, which asks for a Matter Condenser and a Singularity.[6]
- The processor branch starts with "Processors O' Plenty" quest. It wants Vibrant Quartz Glass and a Mysterious Cube, plus a Custom Machinery item and blue colored sheet metal from Immersive Engineering. It opens "But where's the Sky Stone?" quest, which asks for Sky Stone Dust and Sky Stone. It also opens "AE2 Processors" quest, where any one of Engineering Processor, Logic Processor or Calculation Processor counts.[6]
Building your ME network
After the processor quest you can do a quest in "Storage". It asks for an ME Storage Bus plus the tag, mod and precise storage bus variants from ExtendedAE. You can also do "Cables and Channels" quest, where any fluix cable works: Fluix ME Glass Cable, Fluix ME Covered Cable or Fluix ME Smart Cable. The cable quest is the big hub of the chapter and unlocks five quests at once.[6]
- "Adding More Channels" quest asks for an ME Controller.[6]
- a quest in "Storage" asks for either an ME Import Bus or an ME Export Bus.[6]
- "The Start of Digital Storage!" quest asks for an ME Drive, any item storage cell from 1k ME Item Storage Cell up to 256k ME Item Storage Cell, any size of AE2 Things disk drive, and a Cell Workbench.[6]
- "ME Crafting Terminal" quest asks for an ME Crafting Terminal.[6]
- "Autocrafting" quest asks for a Crafting Unit.[6]
Autocrafting and wireless
The crafting unit quest branches into autocrafting. "The Autocrafting Multiblock" quest wants any crafting storage, from 1k Crafting Storage up to 256k Crafting Storage, plus a Crafting Co-Processing Unit. "Creating Patterns" quest asks for an ME Pattern Encoding Terminal and a Blank Pattern. That one leads to "Storing Patterns" quest, where you make an ME Pattern Provider and a Molecular Assembler.[6]
The crafting terminal quest leads to "Wireless Network Access" quest, which asks for an ME Wireless Access Point and a Wireless Crafting Terminal. The last quest in this line is "Quantum Network Bridges" quest. For that one you need a Quantum Entangled Singularity, an ME Quantum Link Chamber and an ME Quantum Ring.[6]
World Engine and creative chapters
Your quantum bridge parts come back in the World Engine tier 3 chapter. "The Start of Automation" quest asks for an ME Quantum Ring, an ME Quantum Link Chamber and an ME Pattern Provider. "Auto-Build The Quantum Tunnel Upgrade" quest asks for the ring and link again. Both quests come after other quests in that chapter.[7]
In the creative chapter, "Creative Energy Cell" quest asks for a Certus Quartz Crystal along with items from several other mods, including MEGA Cells, Applied Flux, Mekanism and Avaritia.[8]
Which Applied Energistics 2 config options matter?
5 parts
Good news first: this pack leaves nearly all of AE2's numbers at the mod defaults, so most tutorials and wiki numbers will match your game. The settings below are the ones you're most likely to care about, plus a few client-side choices the pack ships that change how your terminals look.[19][26]
Channels
The channel setting is the one to know. general.channels controls the channel capacity your cables provide, and this pack sets it to X4. The allowed options are INFINITE, DEFAULT, X2, X3 and X4, so this pack uses the biggest multiplier option instead of turning channels off completely.[19]
Because channels aren't infinite, the channel system still limits how many devices a single cable can carry. You'll still want to plan your cable layout, just with a lot more room to work with.[1][19]
Unverified The exact number of channels each cable type carries under the X4 setting isn't documented in the sources for this section, so check a cable in-game before planning a big build around it.
Power
The pack sets client.powerUnit to FE, so AE2's screens show power in FE instead of AE. The underlying generation and cost values are all at mod defaults.[19][26]
- The Vibration Chamber makes 5 AE per fuel burn tick with vibrationChamber.baseEnergyPerFuelTick. It speeds up to a maximum of 40 AE/t when all its energy is being used and slows down to a minimum of 4 AE/t when energy is being wasted.[19]
- The Crystal Resonance Generator produces 20 energy per tick with powerRatios.crystalResonanceGeneratorRate.[19]
- P2P tunnels charge a tax of 0.025. For energy P2P it's a factor of the energy moved (powerRatios.p2pTunnelEnergyTax). For items and fluids it's AE per item or per 125mb (powerRatios.p2pTunnelTransportTax).[19]
- Each node on your grid adds 25 energy of internal buffer storage with powerRatios.gridEnergyStoragePerNode. The overall usage multiplier stays at 1.[19]
Wireless and portable gear
- Wireless access points have a base range of 16 with wireless.wirelessBaseRange and a base cost of 8. The booster range multiplier is 1 and the booster exponent is 1.5, all mod defaults.[19]
- The wireless terminal's battery holds 1,600,000 with battery.wirelessTerminal. The drain multiplier is left at 1.[19]
- Portable cells and the color applicator each hold 20,000. The matter cannon and entropy manipulator hold 200,000, and the charged staff holds 8,000.[19]
- The charger runs at its normal speed. battery.chargerChargeRate is 1, where 2 would mean twice as fast.[19]
Handy toggles
- crafting.annihilationPlaneSkyDustGeneration is on. An annihilation plane placed face up at maximum world height passively generates sky stone.[19]
- The Matter Cannon and Tiny TNT can't break blocks in this pack. Both general.matterCannonBlockDamage and general.tinyTntBlockDamage are off.[19]
- Spatial Anchors do force random chunk ticks and entity spawning, because general.spatialAnchorEnableRandomTicks is on.[19]
- The crystal growth accelerator ticks every 10 ticks with crafting.growthAccelerator.[19]
- The condenser needs 256 for matter balls and 256,000 for a singularity, both unchanged from the mod defaults.[19]
Client defaults
The pack ships terminals in the TALL style with terminals.terminalStyle. It also shows a toast when long crafting jobs finish, pins items you auto-craft to the top of the terminal, and remembers your last search. Storage cell tooltips preview up to 5 content entries and show installed upgrades. AE2 uses its own search box by default, because search.useExternalSearch is off.[26]
What changed in Applied Energistics 2 between versions?
In FTB StoneBlock 4 1.21.0, the pack ships Applied Energistics 2 version 19.2.17, from the file appliedenergistics2-19.2.17.jar. The mod was first included in version 1.21.0 of the pack or an earlier release.[5]
Unverified There are no pack changelog entries or stored mod changelogs for this mod. Changes to Applied Energistics 2 across the pack's releases, such as version bumps, recipe tweaks or config edits, can't be listed here yet.
Sources
- Applied Energistics 2 project page (modrinth) · official mod data
- In-game guide: Getting Started (1.20+) (ae2) · official docs
- In-game guide: Index/Table of Contents (ae2) · official docs
- In-game guide: Autocrafting (ae2) · official docs
- FTB StoneBlock 4 1.21.0 mod list · pack file
- FTB StoneBlock 4 1.21.0 quests: "logistics__storage" · pack file
- FTB StoneBlock 4 1.21.0 quests: "world_engine__tier_3" · pack file
- FTB StoneBlock 4 1.21.0 quests: "creative" · pack file
- Getting Started - AE2 Players Guide for 1.21.1 (official docs, CC0-1.0 (AE2 text and translations: no restriction)) · official docs
- ae2 tooltips and descriptions (English lang file) · official mod data
- FTB StoneBlock 4 1.21.0 recipe dump: recipes making Applied Energistics 2 items · pack recipe dump
- In-game guide: Bytes and Types (ae2) · official docs
- In-game guide: Channels (ae2) · official docs
- Energy - AE2 Players Guide for 1.21.1 (official docs, CC0-1.0 (AE2 text and translations: no restriction)) · official docs
- Autocrafting - AE2 Players Guide for 1.21.1 (official docs, CC0-1.0 (AE2 text and translations: no restriction)) · official docs
- Network Connections - AE2 Players Guide for 1.21.1 (official docs, CC0-1.0 (AE2 text and translations: no restriction)) · official docs
- Channels - AE2 Players Guide for 1.21.1 (official docs, CC0-1.0 (AE2 text and translations: no restriction)) · official docs
- Devices - AE2 Players Guide for 1.21.1 (official docs, CC0-1.0 (AE2 text and translations: no restriction)) · official docs
- FTB StoneBlock 4 1.21.0 config: config/ae2-common.toml · pack file
- Cable Subparts - AE2 Players Guide for 1.21.1 (official docs, CC0-1.0 (AE2 text and translations: no restriction)) · official docs
- Bytes and Types - AE2 Players Guide for 1.21.1 (official docs, CC0-1.0 (AE2 text and translations: no restriction)) · official docs
- Import, Export, and Storage - AE2 Players Guide for 1.21.1 (official docs, CC0-1.0 (AE2 text and translations: no restriction)) · official docs
- In-game guide: Subnetworks (ae2) · official docs
- Certus Growth - AE2 Players Guide for 1.21.1 (official docs, CC0-1.0 (AE2 text and translations: no restriction)) · official docs
- In-game guide: Spatial IO (ae2) · official docs
- FTB StoneBlock 4 1.21.0 config: defaultconfigs/ae2-client.toml · pack file
Where this guide comes from
Written from what FTB StoneBlock 4 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Sep 20, 2026.
Report wrong info
Version in each release
48 releases, first in 1.0.0
| FTB StoneBlock 4 | Version | Jar | Where it came from |
|---|---|---|---|
| 1.23.0 Oct 12, 2026 | 19.2.18 | appliedenergistics2-19.2.18.jar | From the published release |
| 1.22.0 Sep 22, 2026 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.21.0 Sep 9, 2026 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.20.1 Sep 1, 2026 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.20.0 Aug 26, 2026 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.19.1 Aug 12, 2026 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.19.0 Aug 11, 2026 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.18.0 Aug 9, 2026 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.17.2 Jul 29, 2026 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.17.1 Jul 28, 2026 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.17.0 Jul 24, 2026 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.16.0 Jul 2, 2026 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.15.3 Jun 17, 2026 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.15.2 Jun 16, 2026 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.15.0 Jun 13, 2026 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.14.2 Jun 3, 2026 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.14.1 May 31, 2026 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.14.0 May 27, 2026 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.13.1 May 12, 2026 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.13.0 May 12, 2026 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.12.0 May 7, 2026 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.11.1 Apr 24, 2026 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.11.0 Apr 16, 2026 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.10.0 Apr 8, 2026 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.9.6 Apr 3, 2026 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.9.5 Apr 1, 2026 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.9.4 Mar 25, 2026 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.9.3 Mar 23, 2026 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.9.1 Mar 19, 2026 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.9.0 Mar 17, 2026 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.8.1 Mar 11, 2026 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.8.0 Feb 10, 2026 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.7.3 Feb 3, 2026 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.7.2 Feb 3, 2026 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.7.0 Jan 30, 2026 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.6.0 Jan 7, 2026 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.5.0 Dec 16, 2025 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.4.0 Dec 9, 2025 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.3.0 Dec 4, 2025 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.2.1 Nov 26, 2025 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.2.0 Nov 25, 2025 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.1.2 Nov 18, 2025 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.1.1 Nov 17, 2025 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.0.8 Nov 6, 2025 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.0.7 Nov 4, 2025 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.0.3 Nov 1, 2025 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.0.1 Oct 30, 2025 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
| 1.0.0 Oct 29, 2025 | 19.2.17 | appliedenergistics2-19.2.17.jar | From the published release |
"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.
Items and blocks
364 items from the 1.23.0 recipe dump.
16k Crafting Storage
1k Crafting Storage
256k Crafting Storage
4k Crafting Storage
64k Crafting Storage
Advanced Card
Annihilation Core
ME Annihilation Plane
Basic Card
Black ME Covered Cable
Black ME Dense Covered Cable
Black ME Glass Cable
Black Lumen Paint Ball
Black Paint Ball
Black ME Smart Cable
Black ME Dense Smart Cable
Blank Pattern
Blue ME Covered Cable
Blue ME Dense Covered Cable
Blue ME Glass Cable
Blue Lumen Paint Ball
Blue Paint Ball
Blue ME Smart Cable
Blue ME Dense Smart Cable
Brown ME Covered Cable
Brown ME Dense Covered Cable
Brown ME Glass Cable
Brown Lumen Paint Ball
Brown Paint Ball
Brown ME Smart Cable
Brown ME Dense Smart Cable
Cable Anchor
AE2 Cable and/or Bus
Energy Acceptor
ME Interface
ME Pattern Provider
Calculation Processor
Inscriber Calculation Press
Capacity Card
16k ME Storage Component
1k ME Storage Component
256k ME Storage Component
4k ME Storage Component
64k ME Storage Component
Cell Workbench
Certus Quartz Axe
Certus Quartz Crystal
Certus Quartz Cutting Knife
Certus Quartz Dust
Certus Quartz Hoe
Certus Quartz Pickaxe
Certus Quartz Shovel
Certus Quartz Sword
Certus Quartz Wrench
Charged Certus Quartz Crystal
Charged Staff
Charger
ME Chest
Chipped Budding Certus Quartz
Chiseled Certus Quartz Block
...and 304 more.
FTB StoneBlock 4 quests (24)
Quests from the pack's FTB Quests book that ask for this mod's items.
Storage (8)
- Adding More Channels
- AE2 Processors
- Autocrafting
- But where's the Sky Stone?
- Cables and Channels
- Certus Quartz
- Creating Patterns
- Digital Storage
Config options (how FTB StoneBlock 4 sets them)
91 settings shipped in the pack's config files; 0 differ from the mod's documented default.
Show settings
| Setting | FTB StoneBlock 4 value | Mod default |
|---|---|---|
crafting.annihilationPlaneSkyDustGeneration If enabled, an annihilation placed face up at the maximum world height will generate sky stone passively. config/ae2-common.toml | true | not documented |
general.channels Changes the channel capacity that cables provide in AE2. config/ae2-common.toml | X4 | not documented |
general.matterCannonBlockDamage Enables the ability of the Matter Cannon to break blocks. config/ae2-common.toml | false | not documented |
general.spatialAnchorEnableRandomTicks Whether Spatial Anchors should force random chunk ticks and entity spawning. config/ae2-common.toml | true | not documented |
general.tinyTntBlockDamage Enables the ability of Tiny TNT to break blocks. config/ae2-common.toml | false | not documented |
general.unsupportedDeveloperTools config/ae2-common.toml | false | not documented |
Which FTB StoneBlock 4 mods work with Applied Energistics 2?
The FTB StoneBlock 4 mods that share the most recipes with Applied Energistics 2. Highlighted ones have a guide.
- MEGA Cells
- MEGA Cells
- AdvancedAE
- Extended AE
- Applied Flux
- Applied Experienced
- Ars Énergistique
- Applied Mekanistics
- Ender Drives
- AE2 Things
- FTB Materials
- Applied Energistics 2 Wireless Terminals
Where does Applied Energistics 2 appear in the FTB StoneBlock 4 quest book?
Official documentation
Applied Energistics 2 guide (1 page)
Licensed CC0-1.0 (AE2 text and translations: no restriction): pages are also used, with citations, as guide sources.
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