AdvancedAE in FTB Skies 2: Aero

FTB Skies 2: Aero 1.13.0 ships version 1.6.12-1.21.1 · First seen in 1.0.3

Checked Sep 17, 2026FTB Skies 2: Aero 1.13.0Sources: FTB Skies 2: Aero 1.13.0 modlist.json · Modrinth

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Also in 8 other packs →

AdvancedAE is a mod in FTB Skies 2: Aero 1.13.0, where it is version 1.6.12-1.21.1. An AE2 addon that adds a lot of utilities and quality of life. (Summary from the mod's Modrinth page.)

AdvancedAE guide for FTB Skies 2: Aero

Written for FTB Skies 2: Aero 1.10.0 · also fits 1.0.3 to 1.9.1 · updated Oct 17, 2026

Last verified for FTB Skies 2: Aero v1.10.0 on Oct 17, 2026 · text last changed Oct 17, 2026

This is the newest guide. It hasn't been checked against 1.13.0 yet.

Also applies to:FTB Skies 2 1.4.0 to 1.24.0FTB StoneBlock 4 1.1.1 to 1.23.0

Sections
8
Recipes shown
34
Items named
44
Quests covered
18

7 sections are written for this pack; 1 is shared from another pack's guide.

Every recipe and number here was checked against FTB Skies 2: Aero 1.10.0, read from the running game on Sep 22, 2026.

What is AdvancedAE?

2 parts

AdvancedAE is an AE2 addon built around convenience and quality of life for your ME system, plus some end-game crafting power. It lets pattern providers push items to specific sides of a machine, and it adds multiblock crafting computers that can run an unlimited number of crafts at once while they have crafting storage left. The pack ships version 1.6.12-1.21.1.[1][2][3]

What it adds

  • Advanced Pattern Providers: you choose which face each input goes to, so machines that need specific sides work with one block and no extra pipes. The Advanced Pattern Provider Upgrade converts regular and ExtendedAE providers and keeps their slot count.[1][4][5]
  • The Quantum Computer: a special crafting unit whose tasks share all the co-processors in the multiblock. The Quantum Computer Core alone gives 256M of storage and 8 co-processors.[1][6]
  • The Quantum Crafter: a very powerful auto crafter that reads the ME system's inventory directly and can keep stock of items.[1]
  • The Reaction Chamber: a power-hungry machine for efficient material processing, used to make various items needed to progress in the mod.[1]
  • The ME Stock Export Bus: it keeps an exact amount of an item in the target inventory.[1]
  • The Quantum Armor Set: armor that links to your ME system and takes upgrade cards.[1][7]

Where it sits in the quest book

The AdvancedAE quests live in the "General Storage" chapter, in the "Resources & Logistics" group. It is chapter 7 of 31 in the book and has 146 quests, most of them about backpacks, drawers and other storage. The full text of the rest of the chapter is in the quest book itself.[8]

The mod's quests have several entry points. "The Reaction Chamber" quest comes after "The Matter Condenser", "ME Stock Export Bus" quest comes after "I/O Bus", and "Advanced Pattern Provider Upgrade" quest comes after "Storing Patterns". The quantum line starts at "Quantum Autocrafting" quest, which comes after "Autocrafting" and "Inscriber Concurrent Press".[8]

From there, "The Quantum Computer Core" quest and "Quantum Crafter" quest both follow Quantum Autocrafting. "The Quantum Computer Structure" quest follows the core. Five quests then branch off the structure: "Quantum Data Entangler" quest, "Quantum Acceleration" quest, "Quantum Storage" quest, "Multi-Threading" quest and "Maximum Size Quantum Computer" quest.[8]

Tip: The quest book describes the quantum multiblock as ranging from 3x3x3 to 7x7x7, and says the full setup in this pack is a 7x7x7 with one 256M storage unit, which should be plenty for your crafting needs.[8]

How do you get started with AdvancedAE?

6 parts

AdvancedAE is an AE2 addon, and in this pack its big payoff is the Quantum Computer, a crafting multiblock that can run an unlimited number of crafting requests as long as it has crafting storage. The pack's quest book covers it in the General Storage chapter (group Resources & Logistics). Here is the order I'd go in.[3][6][8]

Step one: the Reaction Chamber

Start with the Reaction Chamber. Its quest, "The Reaction Chamber" quest, comes right after The Matter Condenser. The machine is very fast but power hungry, and the quest says it is also needed for some of the more advanced materials, such as Sky Steel and Sky Bronze.[8]

Watch out: The quest warns that crafts will not start without enough available power, so set up proper power buffers first. If the system's power toggles on and off, you may see flickering.[8][9]

Step two: Shattered Singularity

Next, make Shattered Singularity in the Reaction Chamber. Almost every quantum computer block in the recipes below uses it, so it is worth making a good stack.[10][11]

Reaction (advanced_ae)

Recipe id: advanced_ae:shatteredsingularity

Step three: the Quantum Crafting Unit

The quest "Quantum Autocrafting" quest comes after Autocrafting and Inscriber Concurrent Press. It asks for the Quantum Crafting Unit, which is the base crafting block for both the Quantum Crafter and the Quantum Computer multiblock. The quest says it uses the power of Entro Crystals.[8]

Step four: the core and its building blocks

The Quantum Computer Core works on its own as 8 co-processors and 256M of storage, so you can autocraft with it right away. Its recipe builds on the storage and accelerator blocks, so craft those first, in this order.[6][8][11]

Quest "The Quantum Computer Core" quest covers the core. A standalone core needs power through its Up or Down sides, where the connectors are.[6][8]

Step five: grow it into a multiblock

To go bigger, build the frame from Quantum Computer Structural Glass. The quest says the multiblock ranges from 3x3x3 to 7x7x7, with a core inside and structure blocks on all edges and sides. Empty spaces inside can be filled with Quantum Crafting Units. The pack leaves [[config:config/advanced_ae-common.toml#quantum computer.quantumComputerMaxSize]] at 7, the same as the mod default.[6][8][12]

Crafting Shaped

Crafting Shaped
Quartz GlassSky StoneQuartz Glass
Sky StoneEmpty slotSky Stone
Quartz GlassSky StoneQuartz Glass

Recipe id: advanced_ae:quantumstructure

Then fill the inside. Each Quantum Computer Accelerator adds 8 co-processors, and extra storage blocks raise how many tasks run at once. The Quantum Data Entangler multiplies storage by 4 and the Quantum Computer Multi-Threader multiplies co-processors by 4. The pack's config allows only 1 of each per multiblock.[6][8][12]

Other early upgrades

Crafting Shaped

Crafting Shaped
any ingotRedstone
Ender PearlLogic Processor

Recipe id: advanced_ae:smallappupgrade

How does AdvancedAE work?

7 parts

AdvancedAE is an AE2 addon built around a few big machines: a multiblock crafting computer, an auto-crafter, a power-hungry reaction chamber, smarter pattern providers and some upgraded buses. Here is how each one works in this pack.[1][3]

Quantum Computer multiblock

The quantum computer is a special crafting computer. It can run an unlimited number of crafting requests as long as it has crafting storage left, and all those jobs share every co-processor in the computer. The whole multiblock uses a single channel.[1][3][6]

The Quantum Core is the heart of it. On its own it gives 256M of crafting storage and 8 co-processor threads, and it is the only block that can form a quantum computer by itself. Used standalone, power has to come in through the Up or Down sides, where the connectors are. Build a multiblock around it and you get a much stronger computer.[6][10]

  • Quantum Storage: expands the core's crafting storage, which raises how many tasks can run at once. It comes in 128M and 256M versions.[6]
  • Quantum Accelerator: adds 8 co-processors to the multiblock.[6][12]
  • Quantum Data Entangler: multiplies the storage of all storage blocks in the multiblock by 4. Only one fits per computer.[6][12]
  • Quantum Multi-Threader: multiplies the co-processing power of the accelerators by 4. Only one fits per computer.[6][12]
  • Quantum Structure (Quantum Computer Structural Glass): the framing that connects everything. It is used for the outside layer of the multiblock.[6][10]

The maximum external size is 7x7x7, and no empty spaces are allowed inside the multiblock. The tooltips on the blocks show the limits for your instance.[6]

These limits come from the pack's config file, and the values listed here match the mod defaults. Maximum size is [[config:config/advanced_ae-common.toml#quantum computer.quantumComputerMaxSize]] (7). Threads per accelerator is [[config:config/advanced_ae-common.toml#quantum computer.quantumComputerAcceleratorThreads]] (8). The entangler multiplier is [[config:config/advanced_ae-common.toml#quantum computer.quantumComputerDataEntanglerMultiplication]] (4), with [[config:config/advanced_ae-common.toml#quantum computer.quantumComputermaxDataEntanglers]] allowing 1. The multi-threader multiplier is [[config:config/advanced_ae-common.toml#quantum computer.quantumComputerMultiThreaderMultiplication]] (4), with [[config:config/advanced_ae-common.toml#quantum computer.quantumComputerMaxMultiThreaders]] allowing 1.[12]

Tip: Some descriptions of the mod say the multiblock tops out at 5x5x5. In this pack the size limit is 7.[1][12]

Quantum Crafter

The Quantum Crafter is an auto-crafter that works straight from the ME system's inventory. It can run fluid substitution crafts and recursive crafts (crafts with an input as an output). It needs a cable connection and a single channel.[13]

Encode the recipes you want run indefinitely as crafting patterns and insert them into the crafter. Each pattern has a square button to enable or disable it, and a cog button that opens the Pattern Configuration screen. There you set how much of each ingredient to keep in the ME system and a maximum amount of the end product, so you do not over-craft expensive items. A limit of 0 removes the cap. Type the number, then press enter to apply it. Patterns for recipes that consume durability are not supported.[10][13]

By default, crafted items go straight from the output slots into the ME system. The cell button on the left toolbar switches output to adjacent inventories instead, and a second button lets you choose which sides may auto-export.[13]

It accepts acceleration cards and redstone cards. The acceleration cards greatly speed it up, reaching 64 crafts of each pattern per tick. The redstone cards give redstone control. The Quantum Crafter Terminal, and its wireless version, lets you manage all your crafters from one spot.[13][14]

Reaction Chamber

The reaction chamber uses a catalyst fluid and a lot of power to speed up reactions. It produces Shattered Singularity and Quantum Alloy for the rest of the mod.[9][10][11]

Reaction (advanced_ae)

Recipe id: advanced_ae:shatteredsingularity

Quantum AlloyMod recipe

Reaction (advanced_ae)

Recipe id: advanced_ae:quantum_alloy

The Quantum Alloy Plate has a reaction chamber recipe, and the pack adds a second route for it in its own FTB Constructor multiblock.[11]

Reaction (advanced_ae)

Recipe id: advanced_ae:quantum_alloy_plate

Quantum Alloy PlateAdded by the pack

Ftb Constructor (modern_industrialization)

Recipe id: ftb:modern_industrialization/ftb_constructor/reaction/quantum_alloy_plate

Added by the pack.

The pack's own script also adds reaction chamber recipes that charge metal plates and wires using water, and turn metal blocks into 9 charged ingots (diamond is left out of the block recipe).[15]

Powering the chamber

Acceleration cards raise the power the chamber needs per tick. If it draws power through the ME system and can't get enough for a tick, you may see flickering as the power toggles on and off. The fix is to give the AE system energy buffers. If the stored power is lower than the per-tick requirement, progress slows down and a warning shows on screen. Using fewer acceleration cards is another option.[9]

  • Full block pattern provider: connects the chamber to the AE2 grid so it can pull power when needed. Pattern providers or interfaces in part form don't give a grid connection. For those you need a fluix cable connected directly to the chamber.[9]
  • External power: any source that can push energy will fill its buffers. If power arrives too slowly, the chamber's screen shows a warning.[9]
  • Induction Cards (needs Applied Flux): go in cable-part or directional pattern providers and export power stored in energy cells. Like some other AE2 parts they ramp up slowly, so speed picks up as crafting continues.[9]

The chamber can also pull energy from Applied Flux energy cells in your drives to recharge itself.[9]

Advanced pattern providers

The Advanced Extended Pattern Provider lets a single pattern push each ingredient to a chosen face of the target machine. That automates machines that need specific inputs on specific sides, with one block and no pipes. The extended version holds up to 36 patterns.[4]

To set the faces, use the Advanced Pattern Encoder. Right-click it to open the GUI and put an encoded processing pattern in the left slot. Every raw ingredient is listed with buttons for each face. Leaving it on "A" sends the item to whichever face touches the provider, while picking a face forces that side.[10][16]

Watch out: Advanced patterns only work directionally in advanced providers. In any other provider they act like a normal pattern. Even in an advanced provider, if a single item can't be inserted into its chosen face, nothing is inserted directionally and standard provider behaviour applies.[16]

You don't have to rebuild your providers. The Advanced Pattern Provider Upgrade works on regular AE Pattern Providers and ExtendedAE providers and keeps their current slot count. The Capacity Upgrade takes a regular provider straight to an advanced one with 36 pattern slots.[5]

Buses

The ME Import Export Bus combines an import and an export bus. The filter sets what gets exported, and anything not on the filter can be imported.[11][17]

Crafting Shaped

Crafting Shaped
Empty slotEmpty slotEmpty slot
ME Import BusLogic ProcessorME Export Bus
Empty slotEmpty slotEmpty slot

Recipe id: advanced_ae:import_export_bus

The ME Stock Export Bus exports an exact amount of the filtered stacks. It tracks what is already in the target inventory and won't insert above the number. Drag an item into the filter and middle click to set the amount. It won't pull extra items or fluids back out if the inventory goes over.[10][18]

The ME Advanced IO Bus inherits what both buses do. It exports according to its filter up to a fixed amount, and imports anything not filtered for export. Imports and exports are counted separately, so the bus will not get stuck on one. With regulate switched on, it imports anything over the set amount first. It starts slow, ramps up, and is very fast fully upgraded.[10][19]

ME Throughput Monitor

The throughput monitor works like a normal monitor but tracks changes in one item or fluid and shows an amount per time. It doesn't need a channel. Right-click with an item, or double-right-click with a fluid container, to set it. Right-click with an empty hand to clear it, and shift-right-click with an empty hand to lock it.[20]

The Throughput Monitor Configurator cycles the display between items per tick, per second and per minute. Readings take a while to settle after switching, so don't trust the first values.[20]

Miscellaneous.throughputMonitorCacheSize is set to 80 here (range 40 to 400). It only affects the per minute and per 10 minutes modes. Higher values are more precise but react more slowly.[12]

How do you progress through AdvancedAE?

5 parts

AdvancedAE sits in the "General Storage" chapter of the quest book, in the "Resources & Logistics" group (chapter 7 of 31). Its quests hang off the Applied Energistics quests in that chapter, and the tiers below follow that order. The chapter has 43 more quests that aren't covered here, so check the quest book for anything this page skips.[8]

Tier 1: Reaction Chamber and quantum materials

The "The Reaction Chamber" quest quest comes right after "The Matter Condenser" quest, which itself follows "Fluix Crystals" quest. The Reaction Chamber is a very fast machine that makes many common AE2 materials, but it needs lots of power and won't start a craft without enough available. Build a good power buffer first.[8]

Shattered Singularity is the material the quantum blocks keep asking for. It is also an ingredient of Quantum Alloy, and the alloy block can be cut into printed circuits for the quantum processor line.[11]

Reaction (advanced_ae)

Recipe id: advanced_ae:shatteredsingularity

Quantum AlloyMod recipe

Reaction (advanced_ae)

Recipe id: advanced_ae:quantum_alloy

The pack adds extra routes for these. The Modern Industrialization FTB Constructor multiblock has its own recipes for Quantum Alloy, Quantum Alloy Plate and Shattered Singularity. The pack also lets machines from Create, Ender IO, Actually Additions, Oritech and Modern Industrialization turn a Shattered Singularity into Quantum Infused Dust. The FTB Constructor structure itself includes Quantum Crafting Unit blocks.[11][21]

Tier 2: Quantum processors

The pack changed the Quantum Processor recipes: the inscriber one, the ExtendedAE Crystal Assembler one and the AE2 Lightning Tech one. Use the recipes below and not what you remember from the mod.[11]

Inscriber (ae2)

Recipe id: advanced_ae:quantum_processor_press

Circuit Cutter (extendedae)

Recipe id: advanced_ae:quantum_processor_print_eae

Quantum ProcessorChanged by the pack

Inscriber (ae2)

Recipe id: advanced_ae:quantum_processor

4× Quantum ProcessorChanged by the pack

Crystal Assembler (extendedae)

Recipe id: advanced_ae:quantum_processor_eae

Crystal Assembler version, also changed by the pack.

36× Quantum ProcessorChanged by the pack

Overload Processing (ae2lt)

Recipe id: ae2lt:overload_processing/aae_quantum_processor

Lightning route, changed by the pack: one craft gives 36 Quantum Processors.

The Lightning Technology quest in the same chapter covers the addon behind that last recipe.[8]

Tier 3: Quantum autocrafting

"Quantum Autocrafting" quest unlocks the Quantum Crafting Unit, the base block for both the Quantum Crafter and the Quantum Computer multiblock. In the quest book it comes after the Autocrafting and Inscriber Concurrent Press quests.[8]

Crafting Shapeless

Recipe id: advanced_ae:eaequantumunit

Tier 4: The full Quantum Computer

After the core, "The Quantum Computer Structure" quest explains the shape. The structure runs from 3x3x3 up to 7x7x7, with a core inside and Quantum Computer Structural Glass on every edge and side. Quantum Crafting Units can fill empty gaps. Several quests then branch off the structure quest.[8]

Crafting Shaped

Crafting Shaped
Quartz GlassSky StoneQuartz Glass
Sky StoneEmpty slotSky Stone
Quartz GlassSky StoneQuartz Glass

Recipe id: advanced_ae:quantumstructure

Crystal Assembler (extendedae)

Recipe id: advanced_ae:eaequantumdataentangler

The final goal is "Maximum Size Quantum Computer" quest, a 7x7x7 computer with one of each block, including one 256M Quantum Computer Storage. The quest says one 256M unit should be more than enough for your crafting needs in this pack.[8]

Side upgrades

"Advanced Pattern Provider Upgrade" quest lets you upgrade pattern providers to the advanced version, which can push each ingredient to a chosen side of the target machine. The Advanced Pattern Provider Upgrade keeps the provider's current slot count, while the Advanced Pattern Provider Capacity Upgrade takes a regular provider straight to 36 pattern slots. Patterns for the sided feature are set up in the Advanced Pattern Encoder, whose recipe is shown below the two upgrades.[4][5][8][16]

Crafting Shaped

Crafting Shaped
any ingotRedstone
Ender PearlLogic Processor

Recipe id: advanced_ae:smallappupgrade

Crystal Assembler (extendedae)

Recipe id: advanced_ae:eaelargeappupgrade

"ME Stock Export Bus" quest comes after "I/O Bus" quest and gives you the ME Stock Export Bus, which keeps a set amount of items in the target inventory.[8]

Crafting Shaped

Crafting Shaped
Empty slotEmpty slotEmpty slot
Calculation ProcessorME Export BusLogic Processor
Empty slotEmpty slotEmpty slot

Recipe id: advanced_ae:stock_export_bus

The Quantum Upgrade Base Card does nothing special on its own, but it is the crafting ingredient for all upgrade cards of the Quantum Armor Set. The Flight Card enables creative flight when installed. It is the card tied to the Quantum Alloy Plate end of the quantum material line, and its recipe is below.[7][11]

How does AdvancedAE work with other mods?

5 parts

AdvancedAE is an AE2 addon, but in this pack its items also turn up in recipes from ExtendedAE, EnderDrives, Modern Industrialization, Create, Mekanism and more. Here are the links you will run into.[1][11]

ExtendedAE

The Advanced Extended Pattern Provider is built on ExtendedAE's ME Extended Pattern Provider. If you already have providers placed, the Advanced Pattern Provider Upgrade works on regular AE2 pattern providers and on ExtendedAE's extended ones, and it keeps the same number of slots. The Advanced Pattern Provider Capacity Upgrade takes a regular provider straight to an advanced one with 36 pattern slots.[5][11]

The quest "Advanced Pattern Provider Upgrade" quest asks for both the AdvancedAE upgrade and ExtendedAE's own pattern provider upgrade. It sits in the General Storage chapter (group Resources & Logistics) and comes after the "Storing Patterns" quest.[8]

The Quantum Computer parts lean on ExtendedAE too. The Quantum Crafting Unit, Quantum Computer Accelerator and Quantum Computer Multi-Threader all need an ExtendedAE Concurrent Processor. The multi-threader and the capacity upgrade are made in ExtendedAE's Crystal Assembler. In the quest book, "Quantum Autocrafting" quest comes after "Autocrafting" and "Inscriber Concurrent Press", and "The Quantum Computer Core" quest follows it.[8][11]

Crafting Shapeless

Recipe id: advanced_ae:eaequantumunit

The pack changes how Quantum Processor is made, both in the AE2 Inscriber and in ExtendedAE's Crystal Assembler. The Crystal Assembler version gives 4 processors per craft.[11]

4× Quantum ProcessorChanged by the pack

Crystal Assembler (extendedae)

Recipe id: advanced_ae:quantum_processor_eae

AE2 wireless terminals and Lightning Tech

The Wireless Quantum Crafter Terminal can be combined with the Wireless Pattern Access Terminal or with the Wireless Crafting Terminal, so you can carry one terminal instead of several.[11]

Lightning Tech's overload processing recipes, which use the Lightning Collapse Matrix, also have versions for AdvancedAE materials: Quantum Alloy, Shattered Singularity and Quantum Processor. The pack changes the processor recipe, shown below.[11]

36× Quantum ProcessorChanged by the pack

Overload Processing (ae2lt)

Recipe id: ae2lt:overload_processing/aae_quantum_processor

EnderDrives and Machine Hub

EnderDrives has 9 crafting recipes that use AdvancedAE materials such as Quantum Alloy Plate. They cover the ender housings and the 1k and 16k item and fluid storage cells. One of them is shown below, followed by the recipe for the 1k Ender Storage Component, which starts from a Quantum Storage Component.[11]

The pack also changes the recipe for the Machine Hub, which needs an ME Import Export Bus along with AE2 processors and a Modern Industrialization circuit.[11]

Quantum Infusion in the pack's progression

Several pack-added recipes use Quantum Infusion to make materials for other mods. The Quantum Rod has a Reaction Chamber recipe, and the same recipe also exists in Modern Industrialization's FTB Constructor. There is also a Create sequenced assembly route, which makes the Quantum Shaft as well. The two recipes shown below both take a Modern Industrialization Quantum Circuit.[11]

Quantum RodAdded by the pack

Reaction (advanced_ae)

Recipe id: ftb:advanced_ae/reaction/quantum_rod

Quantum ShaftAdded by the pack

Sequenced Assembly (create)

Recipe id: ftb:create/sequenced_assembly/quantum_shaft

The Bio-Neural Circuit can be made in the Reaction Chamber or in a Modern Industrialization assembler. Both use items from Oritech and the Modern Industrialization Qubit. The Polonium Quantized Bamboo Plating needs Mekanism's Polonium Pellet together with Quantum Alloy Plates.[11]

Bio-Neural CircuitAdded by the pack

Assembler (modern_industrialization)

Recipe id: ftb:modern_industrialization/assembler/bio_neural_circuit

The Quantum Energiser pulls a lot of this together. The pack's recipe uses AdvancedAE plates, processors and Shattered Singularity, plus items from AE2 Lightning Tech, Draconic Evolution, Mekanism and Modern Industrialization. It can be made in FTB Constructor or by Create mechanical crafting, and the Create recipe is changed by the pack.[11]

The FTB Constructor itself is a Modern Industrialization multiblock that the pack's startup script defines. Its shape uses Quantum Crafting Unit blocks, alongside blocks from Create, Mekanism, Oritech and PneumaticCraft.[21]

Reaction Chamber compat recipes

The pack adds Reaction Chamber recipes for FargosTalismans items. The Shiny Stone uses an AdvancedAE Regeneration Card, and the Bundle of Horseshoe Balloons uses Quantum Infusion. Both are mirrored in Modern Industrialization's mixer.[11]

Shiny StoneAdded by the pack

Reaction (advanced_ae)

Recipe id: ftb:compat/fargostalismans/advanced_ae/reaction_chamber/shiny_stone

Which FTB Skies 2: Aero quests use AdvancedAE?

2 parts

Every AdvancedAE quest in this pack sits in one chapter: General Storage, in the Resources & Logistics group (chapter 7 of 31 in the book). It's a big chapter of 146 quests, and the AdvancedAE ones are spread through its Applied Energistics branches. There are three early stops, then a long Quantum Computer chain.[8]

Reaction Chamber, stock bus and pattern upgrade

  1. "The Reaction Chamber" quest comes after "The Matter Condenser" quest and asks for the Reaction Chamber. The quest calls it a very fast machine for many common AE2 materials, but it costs large amounts of power and crafts won't start without enough available power, so build a power buffer first. You can export water or lava into it for recipes that need them, and it's also required for advanced materials like Sky Steel and Sky Bronze. "Applied Flux" quest comes after it.[8]
  2. "ME Stock Export Bus" quest comes after "I/O Bus" quest and asks for the ME Stock Export Bus. The quest says it lets you keep a certain amount of items always exported to the target inventory.[8]
  3. "Advanced Pattern Provider Upgrade" quest comes after a quest called Storing Patterns. It asks for the Advanced Pattern Provider Upgrade plus the ExtendedAE pattern provider upgrade. The quest says it upgrades your Providers to the AdvancedAE version, which lets you raise the number of pattern slots with Pattern Provider Capacity Upgrades.[8]

The Quantum Computer chain

This is the main AdvancedAE storyline. It starts with "Quantum Autocrafting" quest, which needs both "Autocrafting" quest and "Inscriber Concurrent Press" quest done first. It asks for the Quantum Crafting Unit, the base crafting block that both the Quantum Crafter and the Quantum Computer multiblock need.[8]

  1. "The Quantum Computer Core" quest: craft the Quantum Computer Core. On its own it acts as 8 Co-Processors and 256M of storage, and the quest calls the Quantum Computer your ultimate autocrafting multiblock.[8]
  2. "Quantum Crafter" quest: also opens after Quantum Autocrafting. The Quantum Crafter acts as a Molecular Assembler, Pattern Provider and ME Requester in one, and can be upgraded with Acceleration Cards. Its limit is 9 Patterns total.[8]
  3. "The Quantum Computer Structure" quest: the Quantum Computer Structural Glass. The multiblock ranges from 3x3x3 to 7x7x7, with at least a Core inside and Structure blocks on all edges and sides. Quantum Crafting Units can fill empty spaces but serve no other purpose there.[8]

Once the structure quest is done, these quests open, covering the parts that go inside the multiblock:[8]

Unverified 11 of the 146 quests in General Storage have no text in the sources here, so any AdvancedAE detail in them is unconfirmed. Check the General Storage chapter in the quest book.

Which AdvancedAE config options matter?

3 parts

Same as in the FTB Skies 2 1.22.0 guide

Good news: this pack doesn't touch AdvancedAE's balance. Every option in the common config is set to the same value as the mod default, so you won't get any surprises compared with the mod's own numbers. Here are the options you're most likely to care about, and what the pack sets them to.[22]

Quantum Computer

These options decide how big and how strong your Quantum Computer multiblock can get. For each option below, the pack's config shows the same value as the mod default.[22]

  • [[config:config/advanced_ae-common.toml#quantum computer.quantumComputerMaxSize]] is 7 in this pack (allowed range 5 to 12). The mod's project page describes the multiblock as scaling up to 5x5x5, but the pack's config file is what applies here.[1][22]
  • [[config:config/advanced_ae-common.toml#quantum computer.quantumComputerAcceleratorThreads]] is 8 threads per Quantum Computer Accelerator (range 4 to 16).[22]
  • [[config:config/advanced_ae-common.toml#quantum computer.quantumComputermaxDataEntanglers]] is 1 and [[config:config/advanced_ae-common.toml#quantum computer.quantumComputerMaxMultiThreaders]] is 1, so you get one Data Entangler and one Multi Threader per multiblock (both can go up to 2).[22]
  • [[config:config/advanced_ae-common.toml#quantum computer.quantumComputerDataEntanglerMultiplication]] and [[config:config/advanced_ae-common.toml#quantum computer.quantumComputerMultiThreaderMultiplication]] are both 4 (range 2 to 8). That is the multiplication factor each of those special blocks applies.[22]
  • [[config:config/advanced_ae-client.toml#quantum computer.enableEffects]] is true. It's a client-side option, so it only affects what you see on your own machine.[23]

Quantum Armor

The Quantum Armor options below tune the individual cards and armor limits. For each one, the pack's config shows the same value as the mod default.[22]

  • [[config:config/advanced_ae-common.toml#quantum armor.quantumArmorPercentageDamageAbsorption]] is 30 (range 5 to 100). It's the maximum percentage of incoming damage the armor absorbs, and it is still limited by the energy buffer in the equipment.[22]
  • [[config:config/advanced_ae-common.toml#quantum armor.quantumArmorEvasionChance]] is 30 (range 0 to 100) as the evasion chance percentage, and [[config:config/advanced_ae-common.toml#quantum armor.quantumArmorHpBuffer]] is 20 (range 5 to 50) for the HP Buffer card.[22]
  • [[config:config/advanced_ae-common.toml#quantum armor.quantumArmorRenegerationPerTick]] is 10 (range 1 to 20). The value is divided by 10 before use.[22]
  • Movement caps are [[config:config/advanced_ae-common.toml#quantum armor.quantumArmorMaxWalkSpeed]] at 60, [[config:config/advanced_ae-common.toml#quantum armor.quantumArmorMaxSprintSpeed]] at 80 and [[config:config/advanced_ae-common.toml#quantum armor.quantumArmorSwimSpeedBoost]] at 80. All three are divided by 10 before use. [[config:config/advanced_ae-common.toml#quantum armor.quantumArmorMaxFlightSpeed]] is 10.[22]
  • [[config:config/advanced_ae-common.toml#quantum armor.quantumArmorMaxJumpHeight]] and [[config:config/advanced_ae-common.toml#quantum armor.quantumArmorMaxStepHeight]] are both 3, and [[config:config/advanced_ae-common.toml#quantum armor.quantumArmorMaxReachBoost]] is 5.[22]
  • [[config:config/advanced_ae-common.toml#quantum armor.quantumArmorStrengthBoost]] is 10, [[config:config/advanced_ae-common.toml#quantum armor.quantumArmorAttackSpeedBoost]] is 5, [[config:config/advanced_ae-common.toml#quantum armor.quantumArmorLuckBoost]] is 2 and [[config:config/advanced_ae-common.toml#quantum armor.quantumArmorMagnetRange]] is 12.[22]

Throughput Monitor

Miscellaneous.throughputMonitorCacheSize is 80 in this pack (range 40 to 400). It only affects the "Per minute" and "Per 10 minutes" modes of the Throughput Monitor. Higher values give you more precision, but the monitor reacts more slowly to changes.[22]

Tip: Since the pack doesn't change anything from the defaults, any edit you make to these files is your own tweak. Stay inside the ranges listed above, and remember that the walk, sprint, swim and regeneration values are divided by 10 before the game uses them.[22]

What changed in AdvancedAE between versions?

1 part

FTB Skies 2: Aero 1.10.0 ships AdvancedAE 1.6.12 for Minecraft 1.21.1. The mod has been in the pack since Aero 1.0.3 or earlier, so it is one of the long-standing additions.[2]

Notable mod changes

  • 1.6.11: fixed the quantum crafter using its output space as an intermediate step when pushing to ME Storage. This fixes some item voiding in setups with high output.[24]

If you run a high-output crafting setup, that 1.6.11 fix is the one to know about, since it dealt with items going missing.[24]

Unverified The details of what changed in AdvancedAE 1.6.12 itself could not be confirmed from the sources. No pack changelog entries for this mod were available either.

Sources

  1. AdvancedAE project page (modrinth) · official mod data
  2. FTB Skies 2: Aero 1.10.0 mod list · pack file
  3. In-game guide: Advanced AE Introduction (advanced_ae) · official docs
  4. In-game guide: ME Advanced Pattern Provider (advanced_ae) · official docs
  5. In-game guide: Advanced Pattern Provider Upgrade Items (advanced_ae) · official docs
  6. In-game guide: Quantum Computer (advanced_ae) · official docs
  7. In-game guide: Quantum Armor Set (advanced_ae) · official docs
  8. FTB Skies 2: Aero 1.10.0 quests: "General Storage" · pack file
  9. In-game guide: Reaction Chamber (advanced_ae) · official docs
  10. advanced_ae names, screen text and descriptions (English lang file) · official mod data
  11. FTB Skies 2: Aero 1.10.0 recipe dump: recipes making AdvancedAE items · pack recipe dump
  12. FTB Skies 2: Aero 1.10.0 config: config/advanced_ae-common.toml · pack file
  13. In-game guide: Quantum Crafter (advanced_ae) · official docs
  14. In-game guide: Quantum Crafter Terminals (advanced_ae) · official docs
  15. kubejs/server_scripts/recipes/mods/create_new_age.js (FTB Skies 2: Aero's own script) · pack file
  16. In-game guide: Advanced Pattern Encoder (advanced_ae) · official docs
  17. In-game guide: Import Export Bus (advanced_ae) · official docs
  18. In-game guide: Stock Export Bus (advanced_ae) · official docs
  19. In-game guide: Advanced IO Bus (advanced_ae) · official docs
  20. In-game guide: ME Throughput Monitor (advanced_ae) · official docs
  21. kubejs/startup_scripts/registry/multiblocks/ftb_constructor.js (FTB Skies 2: Aero's own script) · pack file
  22. FTB Skies 2 1.22.0 config: config/advanced_ae-common.toml · pack file
  23. FTB Skies 2 1.22.0 config: config/advanced_ae-client.toml · pack file
  24. AdvancedAE 1.6.11-1.21.1 changelog · changelog
Where this guide comes from

Written from what FTB Skies 2: Aero itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 17, 2026.

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Version in each release

21 releases, first in 1.0.3
FTB Skies 2: AeroVersionJarWhere it came from
1.13.0
Sep 28, 2026
1.6.12-1.21.1AdvancedAE-1.6.12-1.21.1.jarFrom the published release
1.12.1
Sep 22, 2026
1.6.12-1.21.1AdvancedAE-1.6.12-1.21.1.jarFrom the published release
1.12.0
Sep 21, 2026
1.6.12-1.21.1AdvancedAE-1.6.12-1.21.1.jarFrom the published release
1.10.0
Sep 8, 2026
1.6.12-1.21.1AdvancedAE-1.6.12-1.21.1.jarFrom the published release
1.9.1
Sep 2, 2026
1.6.12-1.21.1AdvancedAE-1.6.12-1.21.1.jarFrom the published release
1.9.0
Sep 1, 2026
1.6.12-1.21.1AdvancedAE-1.6.12-1.21.1.jarFrom the published release
1.8.0
Aug 25, 2026
1.6.12-1.21.1AdvancedAE-1.6.12-1.21.1.jarFrom the published release
1.7.3
Aug 19, 2026
1.6.12-1.21.1AdvancedAE-1.6.12-1.21.1.jarFrom the published release
1.7.2
Aug 18, 2026
1.6.12-1.21.1AdvancedAE-1.6.12-1.21.1.jarFrom the published release
1.7.1
Aug 18, 2026
1.6.12-1.21.1AdvancedAE-1.6.12-1.21.1.jarFrom the published release
1.6.1
Aug 13, 2026
1.6.12-1.21.1AdvancedAE-1.6.12-1.21.1.jarFrom the published release
1.6.0
Aug 11, 2026
1.6.12-1.21.1AdvancedAE-1.6.12-1.21.1.jarFrom the published release
1.5.1
Aug 8, 2026
1.6.12-1.21.1AdvancedAE-1.6.12-1.21.1.jarFrom the published release
1.4.1
Aug 4, 2026
1.6.12-1.21.1AdvancedAE-1.6.12-1.21.1.jarFrom the published release
1.4.0
Aug 3, 2026
1.6.12-1.21.1AdvancedAE-1.6.12-1.21.1.jarFrom the published release
1.3.0
Jul 30, 2026
1.6.11-1.21.1AdvancedAE-1.6.11-1.21.1.jarFrom the published release
1.2.1
Jul 28, 2026
1.6.11-1.21.1AdvancedAE-1.6.11-1.21.1.jarFrom the published release
1.2.0
Jul 28, 2026
1.6.11-1.21.1AdvancedAE-1.6.11-1.21.1.jarFrom the published release
1.1.1
Jul 25, 2026
1.6.11-1.21.1AdvancedAE-1.6.11-1.21.1.jarFrom the published release
1.1.0
Jul 24, 2026
1.6.11-1.21.1AdvancedAE-1.6.11-1.21.1.jarFrom the published release
1.0.3
Jul 17, 2026
1.6.11-1.21.1AdvancedAE-1.6.11-1.21.1.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

67 items from the 1.10.0 recipe dump.

...and 7 more.

FTB Skies 2: Aero quests (14)

Quests from the pack's FTB Quests book that ask for this mod's items.

See all 14 quests →

Create (1)
General Storage (7)

Config options (how FTB Skies 2: Aero sets them)

23 settings shipped in the pack's config files; 0 differ from the mod's documented default.

See all 23 settings →

Show settings
SettingFTB Skies 2: Aero valueMod default
quantum computer.enableEffects
config/advanced_ae-client.toml
truenot documented
Miscellaneous.throughputMonitorCacheSize
Define the size of the cache for the Throughput Monitor. Only affects "Per minute" and "Per 10 minutes" configurations. Higher values will increase precison, but will make the monitor react slower to changes.
config/advanced_ae-common.toml
8080
quantum armor.quantumArmorAttackSpeedBoost
Define the Attack Speed Damage boost of the Attack Speed Card.
config/advanced_ae-common.toml
55
quantum armor.quantumArmorEvasionChance
Define the evasion % chance of the evasion card.
config/advanced_ae-common.toml
3030
quantum armor.quantumArmorHpBuffer
Define the HP increased of the HP Buffer card.
config/advanced_ae-common.toml
2020
quantum armor.quantumArmorLuckBoost
Define the luck boost of the Luck Card.
config/advanced_ae-common.toml
22

Which FTB Skies 2: Aero mods work with AdvancedAE?

The FTB Skies 2: Aero mods that share the most recipes with AdvancedAE. Highlighted ones have a guide.

Where does AdvancedAE appear in the FTB Skies 2: Aero quest book?

Comments and tips

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