
Draconic Evolution in FTB Skies 2: Aero
FTB Skies 2: Aero 1.13.0 ships version 3.1.4.633 · First seen in 1.0.3
Draconic Evolution is a mod in FTB Skies 2: Aero 1.13.0, where it is version 3.1.4.633. End game tech (Summary from the mod's Modrinth page.)
Draconic Evolution guide for FTB Skies 2: Aero
Last verified for FTB Skies 2: Aero v1.10.0 on Oct 17, 2026 · text last changed Oct 17, 2026
This is the newest guide. It hasn't been checked against 1.13.0 yet.
- Sections
- 7
- Recipes shown
- 31
- Items named
- 49
- Quests covered
- 20
Every recipe and number here was checked against FTB Skies 2: Aero 1.10.0, read from the running game on Sep 22, 2026.
What is Draconic Evolution?
2 parts
Draconic Evolution is an end-game tech mod. Its project page describes high-tier tools and armor, high-tier RF energy storage, and extras like teleportation, mob farming, player detection and time and weather control. The author also says that description is old, so treat it as a rough summary. This pack includes version 3.1.4.633.[1][2]
The pack's quest book calls it a mid-game to late-game mod built around dragons, energy and very overpowered equipment. You start by collecting Draconium Dust, which mainly comes from meteorites containing draconium ore in the End.[3]
Where it sits in the quest book
The "Draconic Evolution" chapter is in the "Tech Mods" group and is chapter 23 of 31 in the book. It has 14 quests. The mod is not on the ATM Star path. The quest sources I have don't name the chapters directly before and after it.[3]
The mod also shows up outside its own chapter. In "Useful Items & Tips" (chapter 2 of 31), the Easy Disenchanting quest uses a Draconium Block together with an anvil to pull enchantments off items.[4]
How the chapter progresses
- a quest in "Draconic Evolution" opens the chapter, then a quest in "Draconic Evolution" follows it.[3]
- After the Draconium Core, the chapter branches into a quest in "Draconic Evolution" for Fusion Crafting, a quest in "Draconic Evolution" for energy crystals, and a quest in "Draconic Evolution".[3]
- The Wyvern Core leads to a quest in "Draconic Evolution". The Wyvern injector quest needs both the Wyvern Core and the Draconium injector quests first.[3]
- After a quest in "Draconic Evolution" you reach a quest in "Draconic Evolution" and a quest in "Draconic Evolution".[3]
- The Awakened Draconium Block unlocks "Chaos Fragments" quest and a quest in "Draconic Evolution". The Chaos Fragments quest then leads to a quest in "Draconic Evolution".[3]
- The chapter ends with two quests after the Chaotic injector: a quest in "Draconic Evolution", which covers the Draconic Reactor, and a quest in "Draconic Evolution".[3]
How do you get started with Draconic Evolution?
6 parts
The pack's quest book describes Draconic Evolution as a mid-game to late-game mod and walks you through it in a set order. Its chapter sits in the Tech Mods group. Here is the path in the order the quests give it.[3]
First, get Draconium Dust
Your first quest is a quest in "Draconic Evolution". It says the main way to get Draconium Dust is to explore the End for meteorites containing draconium ore.[3]
The pack also adds smelting and blasting recipes that turn a Draconium Dust from the neovitae mod into a Draconium Ingot. Ingots are what you need for the next step.[5]
Added by the pack. A blasting version of this recipe exists too.
Next, make a Draconium Core
The Draconium Core is one of the main crafting components in the mod, so you will use it constantly. The pack changed this recipe, so use the one below. The matching quest is a quest in "Draconic Evolution".[3][5]
Crafting Shaped
| any draconium ingot | any draconium ingot | |
| any draconium ingot | any draconium ingot |
Recipe id: draconicevolution:components/draconium_core
This recipe was changed by the pack.
Build your Fusion Crafting setup
Advanced items need Fusion Crafting. The Fusion Crafting Core goes in the middle, with Draconium Fusion Crafting Injector blocks placed facing towards it, 2 blocks apart. The Core needs a redstone signal to start. The quest for this is a quest in "Draconic Evolution", and the pack changed the injector recipe.[3][5]
Crafting Shaped
| any stone | any stone | |
| any stone | any stone | any stone |
Recipe id: draconicevolution:machines/basic_crafting_injector
This recipe was changed by the pack.
Step up to the Wyvern tier
Next comes the Wyvern Core. The quest calls it an upgraded crafting component used for most Draconic Evolution recipes (a quest in "Draconic Evolution").[3]
Crafting Shaped
| any draconium ingot | any draconium ingot | |
| any nether star | ||
| any draconium ingot | any draconium ingot |
Recipe id: draconicevolution:components/wyvern_core
With that and your first injector you can chase a quest in "Draconic Evolution". The quest asks for at least 8 Draconium injectors placed around the Core. You right-click each injector with the items it needs, and each one also needs power. Then you put the main item in the Core, and the craft should start once it has a redstone signal.[3]
Energy and storage
After the Wyvern Core, a quest in "Draconic Evolution" comes next. Per the quest, Energy Core Stabilizer blocks can be placed up to 8 blocks from the core, and an Energy Pylon goes within 10 blocks of it, with a glass block above or below the pylon. The pack changed the pylon recipe, shown below with the Energy Core recipe.[3][5]
Crafting Shaped
| any draconium ingot | any draconium ingot | |
| any draconium ingot | any draconium ingot |
Recipe id: draconicevolution:machines/energy_pylon
This recipe was changed by the pack.
Crafting Shaped
| any draconium ingot | any draconium ingot | any draconium ingot |
| any draconium ingot | any draconium ingot | any draconium ingot |
Recipe id: draconicevolution:machines/energy_core
For moving power around, a quest in "Draconic Evolution" covers the energy crystals. The quest says a network needs at least one I/O Crystal and one Wireless Crystal, and gives per-connection transfer rates of up to 32,000 RF/t for Basic, 128,000 RF/t for Wyvern and 256,000 RF/t for Draconic.[3]
Where it goes next
After the Wyvern injector, the quest book unlocks capacitors (a quest in "Draconic Evolution") and the Awakened Draconium Block (a quest in "Draconic Evolution"). The quest names the Dragon Heart as what you infuse to get Awakened Draconium, which you need to upgrade your existing setups. It also leads to the Draconic Fusion Crafting Injector (a quest in "Draconic Evolution"). The pack changed that injector's recipe. Both recipes are below.[3][5]
Fusion Crafting (draconicevolution)
Recipe id: draconicevolution:awakened_draconium_block
Fusion Crafting (draconicevolution)
2× Wyvern Core
Wyvern Fusion Crafting Injector
4× Diamond
- any draconium awakened storage block
Recipe id: draconicevolution:machines/awakened_crafting_injector
This recipe was changed by the pack.
The final tier needs Chaos Fragments, found by flying thousands of blocks out in the End to the Chaos Dragon. A Chaos Island spawns every 10,000 blocks, and the quest calls the fight extremely challenging ("Chaos Fragments" quest). The Chaotic Core also appears in the Pina Colada chapter (a quest in "Pina Colada").[3][6]
How does Draconic Evolution work?
6 parts
Draconic Evolution is the pack's high-tier tech mod: energy storage, teleportation, time and weather control and more. The sources for this pack only cover part of how it works, so this section sticks to what the mod's own text and the pack's recipes confirm.[1][7]
Fusion crafting
Many of the mod's key components are made by fusion crafting, which is its own recipe type. The machine names show the setup: a Fusion Crafting Core plus crafting injectors in four tiers, Draconium, Wyvern, Draconic and Chaotic.[5][7]
The higher injectors build on the ones below. The Draconic Fusion Crafting Injector uses the Wyvern injector as an ingredient, and the Chaotic Fusion Crafting Injector uses the Draconic one. Both are fusion recipes and the pack has changed both from the mod's version, so don't trust the default recipe from other guides.[5][7]
Fusion Crafting (draconicevolution)
2× Wyvern Core
Wyvern Fusion Crafting Injector
4× Diamond
- any draconium awakened storage block
Recipe id: draconicevolution:machines/awakened_crafting_injector
This recipe is changed by the pack.
Fusion Crafting (draconicevolution)
Recipe id: draconicevolution:machines/chaotic_crafting_injector
This recipe is changed by the pack.
Other fusion recipes in the pack make the Draconic Core and the Awakened Draconium Block.[5]
Fusion Crafting (draconicevolution)
4× Wyvern Core
- 4× any draconium awakened ingot
- any nether star
Recipe id: draconicevolution:components/awakened_core
Fusion Crafting (draconicevolution)
Recipe id: draconicevolution:awakened_draconium_block
Draconium is changed in the pack too: the recipe for the Draconium Core is a pack-modified one.[5]
Crafting Shaped
| any draconium ingot | any draconium ingot | |
| any draconium ingot | any draconium ingot |
Recipe id: draconicevolution:components/draconium_core
This recipe is changed by the pack.
Energy Core
The big energy storage is a multiblock called the Energy Core. Its screen is titled by tier, and it has Tier Up and Tier Down buttons, so you pick which tier the structure runs at. Next to them are Assemble Core, Activate and Deactivate buttons and a Toggle Build Guide button that helps you place the structure.[7]
The core tells you when something is wrong. It reports "Core structure invalid" if the build is wrong, and "Stabilizer configuration invalid" if the Energy Core Stabilizers are placed wrongly. The screen can also show a note that advanced stabilizers are required.[7]
The screen also has an Energy Target field. It is for display only, and it accepts plain numbers or scientific notation such as 9.223E18. You can also change the core's colour and switch to a legacy renderer from the same screen.[7]
The controller items come in three tiers: Wyvern Energy Controller, Draconic Energy Controller and Chaotic Energy Controller. The Draconic controller is crafted from the Wyvern one, and the Chaotic controller from the Draconic one.[5][7]
Crafting Shaped
| any draconium awakened ingot | any draconium awakened ingot | |
| any draconium awakened ingot | any draconium awakened ingot |
Recipe id: draconicevolution:components/draconic_energy_core
Crafting Shaped
Recipe id: draconicevolution:components/chaotic_energy_core
Moving power around
The mod has Energy Relay Crystals, Energy I/O Crystals and Wireless Energy Crystals, each in Basic, Wyvern and Draconic versions. It also has an Energy Pylon, an Energy Transfuser, a Flux Gate and a Fluid Gate. The linking tool's messages include "Devices linked", "Clear Links" and "Clear Receivers", so you connect devices by linking them.[7]
Dislocators
A Dislocator keeps a list of saved locations. Ender Pearls are its teleport fuel, and the Fuel counter shows how many teleports you have left. You can add 1, 16 or all of the Ender Pearls in your inventory with the buttons on its screen.[7]
Right click switches between two modes, "Teleport to Selected" and "Blink". You can also set keybindings for this. In the list you can add the current position, update the selected one with "Set Here", rename entries by double left clicking and drag them to reorder. An edit lock stops accidental changes.[7]
To bind an unset dislocator, sneak and right click. It stores your X, Y and Z coordinates, the direction you are facing and your current dimension. The Un-Bound Dislocator (Point-to-Point) is made from two regular dislocators plus other parts.[5][7]
Crafting Shapeless
Recipe id: draconicevolution:tools/p2p_dislocator_unbound
Utility machines
The Celestial Manipulator controls time and weather. Its screen lets you skip to sunrise, noon, sunset, midnight, moonrise or moonset, skip 24 hours, or stop skipping. It can also set weather to clear skies, rain or storm. The pack changed its recipe.[5][7]
Crafting Shaped
| any draconium ingot | any draconium ingot | |
Recipe id: draconicevolution:celestial_manipulator
This recipe is changed by the pack.
The Disenchanter shows the level of the enchantment and the XP cost in levels. The pack changed its recipe as well.[5][7]
Crafting Shaped
Recipe id: draconicevolution:disenchanter
This recipe is changed by the pack.
The Draconium Chest has a built-in furnace with four Auto-Smelt modes. Off does nothing. All feeds every smeltable item in. Filtered only feeds items that are already being smelted. Filtered (Sticky) works the same way but keeps one item so the filter persists. You can also change the chest's colour.[7]
Compressing materials
Awakened Draconium compresses and decompresses in the usual way. Ingots craft into an Awakened Draconium Block, and a block gives back 9 ingots. Awakened Draconium dust can be smelted into an Awakened Draconium Ingot. A Chaos Shard breaks down into 9 Large Chaos Fragment.[5]
Crafting Shapeless
- any draconium awakened storage block
Recipe id: draconicevolution:decompress/awakened_draconium_ingot
Crafting Shapeless
Recipe id: draconicevolution:decompress/large_chaos_frag
How do you progress through Draconic Evolution?
6 parts
In the pack's quest book, Draconic Evolution has its own chapter: "Draconic Evolution", in the Tech Mods group, chapter 23 of 31, with 14 quests. The chapter describes the mod as mid-game to late-game, and its quests walk you up a clear ladder: Draconium, then Wyvern, then Draconic (Awakened), then Chaotic.[3]
Starting out: Draconium
The first quest, a quest in "Draconic Evolution", asks for Draconium Dust. The quest says the main way to get it is to explore the End for meteorites containing draconium ore. Dust smelts into Draconium Ingot, and the pack also adds smelting and blasting recipes that turn NeoVitae's draconium dust into ingots.[3][5]
Next comes a quest in "Draconic Evolution", which asks for the Draconium Core. The quest calls it one of the main crafting components in the mod, and says it feeds basic recipes for items and Modules used in Draconic Armor and Tools.[3]
Crafting Shaped
| any draconium ingot | any draconium ingot | |
| any draconium ingot | any draconium ingot |
Recipe id: draconicevolution:components/draconium_core
The pack changed this recipe.
If you want early power from the mod, the a quest in "Power Generation" quest in the Power Generation chapter comes after the Draconium Dust quest. The quest says the Generator burns fuels to produce between 5 and 300 FE/t and has different consumption modes you can configure. The pack changed its recipe.[5][8]
Fusion crafting and the Wyvern tier
a quest in "Draconic Evolution" introduces Fusion Crafting, which the quest says you need for the more advanced items. It asks for the Fusion Crafting Core and the Draconium Fusion Crafting Injector. According to the quest, the core sits in the middle, the injectors face it from 2 blocks apart, and the core needs a redstone signal to start.[3]
Crafting Shaped
| any stone | any stone | |
| any stone | any stone | any stone |
Recipe id: draconicevolution:machines/basic_crafting_injector
The pack changed this recipe.
The a quest in "Draconic Evolution" quest follows the Draconium Core. It asks for the Wyvern Core, which the quest describes as an upgraded crafting component used for most of the mod's recipes and items.[3]
Crafting Shaped
| any draconium ingot | any draconium ingot | |
| any nether star | ||
| any draconium ingot | any draconium ingot |
Recipe id: draconicevolution:components/wyvern_core
For the Wyvern injector, a quest in "Draconic Evolution" says you need at least 8 Draconium injectors around the core. It tells you to right-click each injector with the item it needs, give every injector power, put the main item in the core, and provide a redstone signal to start the craft.[3]
Fusion Crafting (draconicevolution)
Draconium Fusion Crafting Injector
2× Draconium Core
Wyvern Core
4× Diamond
- any draconium storage block
Recipe id: draconicevolution:machines/wyvern_crafting_injector
The pack changed this recipe.
After the Wyvern injector, a quest in "Draconic Evolution" covers the capacitors: Wyvern Capacitor, Draconic Capacitor and Chaotic Capacitor. The quest describes them as portable batteries that power other items in your inventory, and says they also work in Curio Slots. It also says this is the point where you gain access to Wyvern tools, weapons and the Wyvern Chestpiece.[3]
Energy storage and transfer
Two quests branch off the early chain. a quest in "Draconic Evolution" comes after the Wyvern Core and asks for the Energy Core, Energy Core Stabilizer and Energy Pylon. The quest describes the core as tiered storage that can hold a near-infinite amount of power when fully upgraded. It says stabilizers can go up to 8 blocks away from the core, and that a pylon within 10 blocks handles power in and out, with a glass block placed above or below the pylon.[3]
On upgrading, the quest says you surround the core with more Draconium Blocks per tier, and at tier 8 you also need Awakened Draconium Blocks. At tier 8 the stabilizers must become a ring, for a total of 36 blocks (9 per ring). The quest also mentions a build guide in the core's interface that can place the blocks from your inventory. The pack changed the Energy Pylon recipe.[3][5]
a quest in "Draconic Evolution" follows the Draconium Core and covers Energy Crystals. The quest says a network needs at least one I/O Crystal and one Wireless Crystal, and that relays only extend range. It lists the transfer per connection: Basic up to 32,000 RF/t, Wyvern up to 128,000 RF/t and Draconic up to 256,000 RF/t. The pack changed the recipes for the Basic Energy Relay Crystal and the Draconic Energy Relay Crystal.[3][5]
Awakened Draconium and the Draconic tier
After the Wyvern injector, a quest in "Draconic Evolution" introduces Awakened Draconium. The quest says you get it by infusing a Dragon Heart into your Draconium, and that you need it to upgrade your existing setups.[3][5]
Fusion Crafting (draconicevolution)
Recipe id: draconicevolution:awakened_draconium_block
With that, a quest in "Draconic Evolution" says you can upgrade your infusion setup and take your Wyvern gear to Draconic tier.[3]
Fusion Crafting (draconicevolution)
2× Wyvern Core
Wyvern Fusion Crafting Injector
4× Diamond
- any draconium awakened storage block
Recipe id: draconicevolution:machines/awakened_crafting_injector
The pack changed this recipe.
The Chaotic tier
"Chaos Fragments" quest comes after the Awakened Draconium Block and is the big gate. The quest says you have to fly out thousands of blocks in the End to find the Chaos Dragon. A Chaos Island spawns every 10,000 blocks, and the core inside can be broken after you defeat the dragon. The quest warns that this fight is extremely challenging.[3]
The recipe dump also shows a Productive Bees centrifuge recipe that gives a Tiny Chaos Fragment along with wax. One Small Chaos Fragment can be broken down into 9 of the tiny fragments.[5]
Once you have fragments, a quest in "Draconic Evolution" says you can upgrade your infusion setup to the final tier and craft Chaotic gear.[3]
Fusion Crafting (draconicevolution)
Recipe id: draconicevolution:machines/chaotic_crafting_injector
The pack changed this recipe.
The Chaotic Core has its own recipe, and it is also a step in the pack's Pina Colada questline. That quest, a quest in "Pina Colada", tells you to go to the End, slay an End Guardian and destroy its Chaos crystal. The Quantum Energiser quest comes after it.[5][6]
Fusion Crafting (draconicevolution)
4× Draconic Core
5× Large Chaos Fragment
- 4× any draconium awakened ingot
Recipe id: draconicevolution:components/chaotic_core
Endgame: the Draconic Reactor
a quest in "Draconic Evolution" comes after the Chaotic injector. It covers the Draconic Reactor, which the quest calls the ultimate energy generator, capable of hundreds of millions of RF/t with the correct setup. The pack changed the recipes for the Flux Gate and the Reactor Energy Injector.[3][5]
- The quest says to place the Draconic Reactor Core in the center, with the Reactor Stabilizer blocks up to 5 blocks away, each in a separate direction, and the injector above or below it.[3]
- It says to fuel the Reactor with Awakened Draconium (max 8 blocks at a time) plus a massive amount of energy, and that the more energy you provide, the more it produces.[3]
- It says the core needs at least 2000°C to activate, and that at 8000°C or higher it begins heating up exponentially, which raises the chance of a meltdown.[3]
- It says that if the Containment Field Strength reaches 0, the Reactor will explode.[3]
The last quest in the chapter, a quest in "Draconic Evolution", also comes after the Chaotic injector. The quest says the Injector Fusion Matrix automatically processes injection recipes in a single block. You place it next to an AE2 Pattern Provider that holds those recipe patterns and give it power.[3]
How does Draconic Evolution work with other mods?
5 parts
In this pack, Draconic Evolution connects to other mods mostly through recipes: some feed Draconic materials into other mods, and others need Draconic parts to craft something new. Here are the links I can confirm.[5]
Mystical Agriculture and Agradditions
You can grow your way into Draconic materials. A Draconium Essence crafts into a Draconium Ingot, and Awakened Draconium Essence crafts into 3 Awakened Draconium Nugget. Both are the mods' own recipes, unchanged by the pack.[5]
Crafting Shaped
Recipe id: mysticalagriculture:essence/draconicevolution/draconium_ingot
Shaped No Mirror (cucumber)
9 × Awakened Draconium Essence
Recipe id: mysticalagradditions:essence/awakened_draconium_nugget
The Awakened Draconium Crux recipe is different: the pack changed it, and it is built from Draconic Evolution materials among other things.[5]
Crafting Shaped
Recipe id: mysticalagradditions:awakened_draconium_crux
Changed by the pack.
Neo Vitae
Neo Vitae has its own Draconium Dust, separate from the Draconium Dust that the quest book starts you on. The pack adds both a smelting and a blasting recipe for Neo Vitae's dust that give a Draconium Ingot, shown below.[3][5]
Productive Bees
Productive Bees has three bee recipes that use Draconic Evolution's fusion crafting: a draconium bee, an awakened bee and a chaos bee. Each one takes a configurable bee and returns a configurable bee plus a spawn egg. They are the mods' own recipes, not pack changes.[5]
Fusion Crafting (draconicevolution)
2× Draconium Block
2× Draconium Core
- Configurable Bee
- 2× any draconium dust
- 2× any honeycomb storage blocks
Recipe id: productivebees:draconicevolution/draconium_bee
Fusion Crafting (draconicevolution)
2× Draconic Core
Honey Block
- Configurable Bee
- 2× any draconium awakened ingot
- 3× any honeycomb storage blocks
Recipe id: productivebees:draconicevolution/awakened_bee
Fusion Crafting (draconicevolution)
Draconic Core
2× Chaotic Core
Small Chaos Fragment
Honey Block
- Configurable Bee
- any draconium awakened ingot
- 2× any honeycomb storage blocks
Recipe id: productivebees:draconicevolution/chaos_bee
Chaos also shows up on the bee side in the other direction: a Productive Bees centrifuge recipe for chaos honeycomb gives a Tiny Chaos Fragment and some Wax.[5]
Centrifuge (productivebees)
Recipe id: productivebees:centrifuge/draconicevolution/honeycomb_chaos
Applied Energistics 2 and add-ons
The ME Draconic Pattern Provider is crafted through Draconic Evolution fusion crafting, and its recipe below also uses Applied Energistics 2 parts.[5]
Fusion Crafting (draconicevolution)
Recipe id: ae2_draconic_fusion_autocrafter:me_draconic_pattern_provider
The Injector Fusion Matrix ties the two systems together too. Its quest, a quest in "Draconic Evolution", sits in the Draconic Evolution chapter (group Tech Mods) right after a quest in "Draconic Evolution", the quest for the Chaotic Fusion Crafting Injector. The quest says the Matrix processes injection recipes in a single block: place it next to an ME Pattern Provider holding those recipe patterns, and give it power. The pack changed its recipe, shown below.[3][5]
Fusion Crafting (draconicevolution)
Chaotic Core
Chaotic Fusion Crafting Injector
Extended Molecular Assembler
4× Matrix Circuitry
- 2× any draconium awakened storage block
Recipe id: nep:fusion_matrix
Changed by the pack.
Quantum Energiser
A Chaotic Core is part of both recipes for the Quantum Energiser. One is a Create mechanical crafting recipe changed by the pack, and the other is a Modern Industrialization constructor recipe added by the pack. Both also pull in parts from Advanced AE, Mekanism, Modern Industrialization and the pack's own FTB items.[5]
Mechanical Crafting (create)
Recipe id: ftbskies2aerocompanion:quantum_energiser
Create mechanical crafting version, changed by the pack.
Ftb Constructor (modern_industrialization)
8× Quantum Alloy Plate
4× Quantum Processor
2× Shattered Singularity
Lightning Collapse Matrix
Chaotic Core
2× Infinitely Compressed Circuit Board
Quantum Rod
Quantum Shaft
Ultradense Polonium Quantized Bamboo
Titanium Energiser
Ultimate Control Circuit
2× Ultimate Induction Cell
2× Quantum Circuit
10× Quantum Machine Hull
Recipe id: ftb:modern_industrialization/ftb_constructor/ftb/quantum_energiser
Modern Industrialization constructor version, added by the pack.
Which FTB Skies 2: Aero quests use Draconic Evolution?
2 parts
The quest book gives the mod its own chapter, "Draconic Evolution", in the Tech Mods group (chapter 23 of 31, 14 quests). A few more DE quests sit in other chapters, and they are listed after the main chain.[3]
The Draconic Evolution chapter, in order
- a quest in "Draconic Evolution" asks for Draconium Dust. The quest text says the main way to get it is exploring the End for meteorites containing draconium ore.[3]
- a quest in "Draconic Evolution" asks for a Draconium Core. The quest text calls it one of the main crafting components in the mod.[3]
- a quest in "Draconic Evolution" opens after the Draconium Core. It asks for the Fusion Crafting Core and a Draconium Fusion Crafting Injector, and its text introduces Fusion Crafting.[3]
- a quest in "Draconic Evolution" also opens after the Draconium Core. It asks for a Crystal Binder and an energy crystal from each of the Basic, Wyvern and Draconic tiers.[3]
- a quest in "Draconic Evolution" also opens after the Draconium Core and asks for a Wyvern Core.[3]
- a quest in "Draconic Evolution" comes after both the Wyvern Core and the Draconium injector quests. It asks for a Wyvern Fusion Crafting Injector, and the quest text says you need at least 8 Draconium Injectors around the Core.[3]
- a quest in "Draconic Evolution" follows the Wyvern Core. It asks for an Energy Core, an Energy Core Stabilizer and an Energy Pylon.[3]
- After the Wyvern injector you get two quests. a quest in "Draconic Evolution" asks for the Wyvern Capacitor, Draconic Capacitor and Chaotic Capacitor. a quest in "Draconic Evolution" asks for an Awakened Draconium Block, which its text says you get by infusing a Dragon's Heart into your Draconium.[3]
- Two more open after the Awakened Draconium Block. "Chaos Fragments" quest asks for a Tiny Chaos Fragment. Its text says you have to fly thousands of blocks out in the End to find the Chaos Dragon, and that a Chaos Island spawns every 10,000 blocks. a quest in "Draconic Evolution" asks for the Draconic Fusion Crafting Injector, and its text says you can then upgrade Wyvern gear to Draconic tier.[3]
- a quest in "Draconic Evolution" comes after Chaos Fragments and asks for the Chaotic Fusion Crafting Injector. Its text calls this the final tier of the infusion setup.[3]
- The chapter ends with two quests after the Chaotic injector. a quest in "Draconic Evolution" asks for the Draconic Reactor Core, Reactor Energy Injector, Flux Gate and Reactor Stabilizer. a quest in "Draconic Evolution" asks for the Injector Fusion Matrix, which its text says processes injection recipes in one block next to an AE2 Pattern Provider.[3]
The Basic Energy I/O Crystal quest text also gives the transfer rate per connection for each crystal tier: up to 32,000 RF/t for Basic, 128,000 RF/t for Wyvern and 256,000 RF/t for Draconic.[3]
DE quests in other chapters
- Power Generation (group Resources & Logistics, chapter 10 of 31): a quest in "Power Generation" asks for the Generator and comes after the Draconium Dust quest. The quest text says it burns fuels to produce between 5 and 300 FE/t, with consumption modes you can configure.[8]
- Useful Items & Tips (chapter 2 of 31): "Easy Disenchanting" quest asks for a Draconium Block and an Anvil. The quest text says you can separate enchants with the Anvil method: place the Draconium block, throw down the enchanted item plus an empty book for each enchant you want to remove, then drop an Anvil onto the pile.[4]
- Gearing Up (group Exploration & Combat, chapter 14 of 31): a quest in "Gearing Up" asks for the Disenchanter and comes after the Draconium Core quest. Its text says the Disenchanter can strip enchantments off an item at the cost of experience and some durability damage, and that bookshelves around it can reduce the damage. Only part of this 94-quest chapter is shown in the sources here, so check the quest book for the rest.[9]
- Pina Colada (group Main Questline, chapter 6 of 31): a quest in "Pina Colada" asks for the Chaotic Core. The quest text sends you to the End to slay an End Guardian and destroy its Chaos crystal. This quest is one of the prerequisites of a quest in "Pina Colada".[6]
- Bounty Board (group Exploration & Combat, chapter 11 of 31): "Chaotic Core" quest also asks for the Chaotic Core. It has no description text.[10]
What changed in Draconic Evolution between versions?
2 parts
Draconic Evolution has been in FTB Skies 2: Aero since 1.0.3 or earlier, and Aero 1.10.0 ships Draconic Evolution 3.1.4.633. The notes below come from the mod's own changelogs for builds 3.1.4.632 and 3.1.4.633. The sources here include no pack changelog entries for this mod.[2]
3.1.4.633 (the version in this pack)
This build merged a pull request with several fixes:[11]
- Insta-kill damage no longer sometimes bugs out. When too many mods modify damage and death events (the changelog gives Apothic Attributes plus Relics as an example), dealing too much damage could leave an entity in a semi-dead state. Lowering the damage dealt prevents that.[11]
- The missing Chaos Implosion death message was added.[11]
- Energy Links no longer only take the minimum energy. The flow is now saved to the module, so it isn't reset every tick.[11]
- Existing worlds no longer break. An earlier change to the Energy Link entity added a new codec that could stop a world from loading if a player already had an Energy Link without it. The codec is now optional.[11]
3.1.4.632
- Fixed the soul drop rate with water animals.[12]
Sources
- Draconic Evolution project page (modrinth) · official mod data
- FTB Skies 2: Aero 1.10.0 mod list · pack file
- FTB Skies 2: Aero 1.10.0 quests: "Draconic Evolution" · quest text
- FTB Skies 2: Aero 1.10.0 quests: "Useful Items & Tips" · pack file
- FTB Skies 2: Aero 1.10.0 recipe dump: recipes making Draconic Evolution items · pack recipe dump
- FTB Skies 2: Aero 1.10.0 quests: "Pina Colada" · pack file
- draconicevolution names, screen text and descriptions (English lang file) · official mod data
- FTB Skies 2: Aero 1.10.0 quests: "Power Generation" · pack file
- FTB Skies 2: Aero 1.10.0 quests: "Gearing Up" · pack file
- FTB Skies 2: Aero 1.10.0 quests: "Bounty Board" · pack file
- Draconic Evolution 3.1.4.633 changelog · changelog
- Draconic Evolution 3.1.4.632 changelog · changelog
Where this guide comes from
Written from what FTB Skies 2: Aero itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 17, 2026.
Report wrong info
Version in each release
21 releases, first in 1.0.3
| FTB Skies 2: Aero | Version | Jar | Where it came from |
|---|---|---|---|
| 1.13.0 Sep 28, 2026 | 3.1.4.633 | Draconic-Evolution-1.21.1-3.1.4.633.jar | From the published release |
| 1.12.1 Sep 22, 2026 | 3.1.4.633 | Draconic-Evolution-1.21.1-3.1.4.633.jar | From the published release |
| 1.12.0 Sep 21, 2026 | 3.1.4.633 | Draconic-Evolution-1.21.1-3.1.4.633.jar | From the published release |
| 1.10.0 Sep 8, 2026 | 3.1.4.633 | Draconic-Evolution-1.21.1-3.1.4.633.jar | From the published release |
| 1.9.1 Sep 2, 2026 | 3.1.4.632 | Draconic-Evolution-1.21.1-3.1.4.632.jar | From the published release |
| 1.9.0 Sep 1, 2026 | 3.1.4.632 | Draconic-Evolution-1.21.1-3.1.4.632.jar | From the published release |
| 1.8.0 Aug 25, 2026 | 3.1.4.632 | Draconic-Evolution-1.21.1-3.1.4.632.jar | From the published release |
| 1.7.3 Aug 19, 2026 | 3.1.4.632 | Draconic-Evolution-1.21.1-3.1.4.632.jar | From the published release |
| 1.7.2 Aug 18, 2026 | 3.1.4.632 | Draconic-Evolution-1.21.1-3.1.4.632.jar | From the published release |
| 1.7.1 Aug 18, 2026 | 3.1.4.632 | Draconic-Evolution-1.21.1-3.1.4.632.jar | From the published release |
| 1.6.1 Aug 13, 2026 | 3.1.4.632 | Draconic-Evolution-1.21.1-3.1.4.632.jar | From the published release |
| 1.6.0 Aug 11, 2026 | 3.1.4.632 | Draconic-Evolution-1.21.1-3.1.4.632.jar | From the published release |
| 1.5.1 Aug 8, 2026 | 3.1.4.632 | Draconic-Evolution-1.21.1-3.1.4.632.jar | From the published release |
| 1.4.1 Aug 4, 2026 | 3.1.4.632 | Draconic-Evolution-1.21.1-3.1.4.632.jar | From the published release |
| 1.4.0 Aug 3, 2026 | 3.1.4.632 | Draconic-Evolution-1.21.1-3.1.4.632.jar | From the published release |
| 1.3.0 Jul 30, 2026 | 3.1.4.632 | Draconic-Evolution-1.21.1-3.1.4.632.jar | From the published release |
| 1.2.1 Jul 28, 2026 | 3.1.4.632 | Draconic-Evolution-1.21.1-3.1.4.632.jar | From the published release |
| 1.2.0 Jul 28, 2026 | 3.1.4.632 | Draconic-Evolution-1.21.1-3.1.4.632.jar | From the published release |
| 1.1.1 Jul 25, 2026 | 3.1.4.632 | Draconic-Evolution-1.21.1-3.1.4.632.jar | From the published release |
| 1.1.0 Jul 24, 2026 | 3.1.4.632 | Draconic-Evolution-1.21.1-3.1.4.632.jar | From the published release |
| 1.0.3 Jul 17, 2026 | 3.1.4.632 | Draconic-Evolution-1.21.1-3.1.4.632.jar | From the published release |
"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.
Items and blocks
179 items from the 1.10.0 recipe dump.
Advanced Dislocator
Awakened Item Dislocator
Draconic Core
Draconic Fusion Crafting Injector
Awakened Draconium Block
Awakened Draconium Dust
Awakened Draconium Ingot
Awakened Draconium Nugget
Draconium Fusion Crafting Injector
Basic Energy I/O Crystal
Basic Energy Relay Crystal
Basic Wireless Energy Crystal
Celestial Manipulator
Chaos Shard
Chaotic Axe
Chaotic Bow
Chaotic Capacitor
Chaotic Chestpiece
Chaotic Core
Chaotic Fusion Crafting Injector
Chaotic Energy Controller
Chaotic Hoe
Chaotic Pickaxe
Chaotic Shovel
Chaotic Staff of Power
Chaotic Sword
Fusion Crafting Core
Creative Capacitor
Creative Power Source
Crystal Binder
Deepslate Draconium Ore
Disenchanter
Dislocation Normalization Field Projector
Dislocator
Dislocator Pedestal
Dislocator Receptacle
Draconic Axe
Draconic Bow
Draconic Capacitor
Draconic Chestpiece
Draconic Energy Controller
Draconic Hoe
Draconic Energy I/O Crystal
Draconic Pickaxe
Draconic Energy Relay Crystal
Draconic Shovel
Draconic Staff of Power
Draconic Sword
Draconic Wireless Energy Crystal
Draconium Block
Draconium Chest
Draconium Core
Draconium Dust
Draconium Ingot
Draconium Nugget
Dragon Heart
Ender Draconium Ore
Energy Core
Energy Core Stabilizer
Energy Pylon
...and 119 more.
FTB Skies 2: Aero quests (18)
Quests from the pack's FTB Quests book that ask for this mod's items.
Bounty Board (1)
- Chaotic Core
Draconic Evolution (7)
- Chaos Fragments
- A quest in "Draconic Evolution"
- A quest in "Draconic Evolution"
- A quest in "Draconic Evolution"
- A quest in "Draconic Evolution"
- A quest in "Draconic Evolution"
- A quest in "Draconic Evolution"
Which FTB Skies 2: Aero mods work with Draconic Evolution?
The FTB Skies 2: Aero mods that share the most recipes with Draconic Evolution. Highlighted ones have a guide.
- Productive Bees
- AdvancedAE
- AE2 Lightning Tech
- FTB Skies 2: Aero Companion
- Mekanism
- Modern Industrialization
- Mystical Agriculture
- Neo Vitae
- Applied Energistics 2
- AE2 Draconic Fusion Autocrafter
- Extended AE
- Mystical Agradditions
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