
Silent Gear in FTB Skies 2
FTB Skies 2 1.24.0 ships version 4.2.1.1 · First seen in 1.0.1
Silent Gear is a mod in FTB Skies 2 1.24.0, where it is version 4.2.1.1. Upgradeable tools, weapons, and armor. Completely customizable with data packs! (Summary from the mod's Modrinth page.)
Silent Gear guide for FTB Skies 2
Last verified for FTB Skies 2 v1.24.0 on Oct 16, 2026 · text last changed Oct 16, 2026
- Sections
- 8
- Recipes shown
- 20
- Items named
- 79
- Quests covered
- 32
Every recipe and number here was checked against FTB Skies 2 1.24.0, read from the running game on Oct 13, 2026.
What is Silent Gear?
2 parts
Silent Gear is the mod for building your own tools, weapons and armor, which it calls "gear". Each piece is assembled from parts, and each part is made from a material. That can be a vanilla material like iron, gold, diamond or netherite, or a Silent Gear one like crimson steel and azure electrum. If you like tuning your gear instead of just crafting the next vanilla tier, this mod is for you.[1]
This pack includes Silent Gear 4.2.1.1.[2]
How crafting works
Blueprints and templates are essential for crafting any gear item. Every item needs a main part, and tools and weapons also need a rod. Ranged weapons and fishing rods need a cord as well. Almost all recipes are shapeless and work in a normal crafting grid, and JEI is the place to check anything you are unsure about.[1]
Where it fits in this pack
The pack's quest book covers Silent Gear in the "gearing_up" chapter. Quest "Custom Tools with Silent Gear!" quest asks for either a Template Board or Blueprint Paper, and it follows a quest that is not listed in this chapter's sources. Most of the other Silent Gear quests follow a different quest, 35DAD5FF7B007310, which these sources do not describe. They fall into a few groups:[3]
- Blueprints for tools, weapons and gear parts, such as the Hammer Blueprint, Bow Blueprint and Coating Blueprint. Many of these quests also ask for a matching cast item from the sgearmetalworks namespace.[3]
- Material grading: the Material Grader plus a catalyst dust. Grades run from E up to MAX, and the default catalysts are Glowing Dust (tier 1), Blazing Dust (tier 2) and Glittery Dust (tier 3).[1][3]
- Metals: the Crimson Iron Ingot quest is followed by the Alloy Forge and Salvager quests. The Azure Silver Ingot quest is followed by the Recrystallizer quest.[3]
- Curios: the quest for Bort and Jeweler Tools is followed by the ring, necklace and bracelet blueprint quests. Bort is needed for adornments.[1][3]
- The Starlight Charger has its own quest, which also asks for Blaze Gold Dust, Azure Silver Dust or Starmetal Dust.[3]
Unverified Whether the ATM Star quest path uses Silent Gear is not shown by the sources here, so check the pack's quest book for that.
How do you get started with Silent Gear?
5 parts
Silent Gear is about building tools, weapons and armor out of parts, and every gear item starts with a blueprint or a template. A blueprint can be reused forever, while a template is used up after one craft. So your first job is to get a supply of blueprint material.[1]
Blueprint paper or template boards
The quest "Custom Tools with Silent Gear!" quest in the gearing_up chapter accepts either Template Board or Blueprint Paper. Blueprint paper is what the blueprint recipes in the pack use, and blueprints can be reused as often as you like.[1][3][4]
Crafting Shapeless
- any paper
- any paper
- any paper
- any paper
- any blue dye
Recipe id: silentgear:blueprint_paper
Template boards come from a different route: you use a knife on a log. They are what the template recipes use, and templates are consumed on use.[1][4][5]
Tool Action (silentgear)
- any knife tool
- any log
Recipe id: silentgear:template_board
Blueprints for the gear you want
Once you have blueprint paper, craft blueprints for the gear you plan to make. Most of the quests in the chapter ask for a blueprint plus a matching cast item, so it pays to make them as you go. Here is the dagger blueprint as an example.[3][4]
Crafting Shaped
| any blueprint paper |
| any wooden rod |
Recipe id: silentgear:dagger_blueprint
To build a tool, you combine the blueprint with materials to make the main part, such as the head or blade. Then you craft that part with a rod, and a plain stick works if you have nothing better.[1]
Your first metals
Silent Gear adds a couple of ores of its own. Crimson iron is mined in the Nether and azure silver is mined in The End, and you smelt either one into an ingot. The chapter has quests for Crimson Iron Ingot and Azure Silver Ingot.[1][3][5]
The pack has changed the casting recipes that turn molten crimson iron and molten azure silver into ingots using an ingot cast.[4]
Item Casting (productivemetalworks)
Ingot Cast
- 90× any molten crimson iron
Recipe id: productivemetalworks:casting/ingots/silentgear/crimson_iron
This casting recipe is changed by the pack.
Item Casting (productivemetalworks)
Ingot Cast
- 90× any molten azure silver
Recipe id: productivemetalworks:casting/ingots/silentgear/azure_silver
This casting recipe is changed by the pack.
In the quest chapter, a crimson iron ingot leads on to the Alloy Forge and the Salvager. The salvager can break down some items into their components. An azure silver ingot leads on to the Recrystallizer.[3][5]
Crafting Shaped
| any crimson steel ingot | any crimson steel ingot | |
| any crimson steel ingot | Empty slot | any crimson steel ingot |
| any iron storage block |
Recipe id: silentgear:alloy_forge
The Material Grader
The Material Grader improves materials, and crafting it also gets you a tier 1 catalyst, Glowing Dust. Its quest, "Grading Materials" quest, asks for the grader plus one of the catalyst dusts. Better catalysts are Blazing Dust for tier 2 and Glittery Dust for tier 3.[3][5]
Crafting Shaped
| any quartz gem | any iron ingot | any quartz gem |
| any iron ingot | any iron ingot | |
| any blaze gold ingot | any blaze gold ingot | any blaze gold ingot |
Recipe id: silentgear:material_grader
Crafting Shapeless
Stick
- any glowstone dust
- any glowstone dust
- any quartz gem
Recipe id: silentgear:glowing_dust
Jeweler tools for rings and bracelets
Curios like rings and bracelets still need a blueprint for the main part, but you also need Jeweler Tools while crafting. The main part only accepts metal materials. The quest "Jewelry" quest asks for Bort and the jeweler tools, and the ring, necklace and bracelet blueprint quests come after it.[1][3]
Crafting Shaped
| Empty slot | Empty slot | any plank |
| any diamond gem | any blueprint paper | any wooden rod |
| any iron ingot | any plank | any wooden rod |
Recipe id: silentgear:jeweler_tools
How does Silent Gear work?
6 parts
Silent Gear is about tools, weapons and armor, so the "machines" here work differently from a typical tech mod. The sources I have cover crafting stations, the material grader and the alloy blocks. They don't describe any power, fluid or item-pipe handling, so I haven't invented any.[1]
Blueprints, templates and parts
Every gear item starts with a blueprint or a template. A blueprint can be reused forever, while a template is consumed after one use. Otherwise they are identical. You craft the main part first (tool head, blade, armor plates), then combine it with a rod, and with a cord for bows, crossbows and fishing rods.[1][5]
Material rules matter here. In a normal crafting grid, the materials for a main part must all be the same, though grades and other modifiers can differ. In the crafting station you can mix materials. In this pack item.blueprint.types_allowed is set to BOTH, so blueprints and templates are both allowed.[1][5][6]
The pack changed the binding template recipe. Here is the in-pack version:[4]
The material grader
The material grader gives a material a random grade, from E up to MAX. It needs a catalyst and uses up one catalyst per grading attempt. Grades are normally distributed, and higher-tier catalysts push the average up. The default catalysts are glowing dust (tier 1), Blazing Dust (tier 2) and glittery dust (tier 3).[1][4][5]
In this pack, material_grader.median_grade is C for a tier 1 catalyst. Each tier above 1 raises the median by one grade, so tier 2 centers on B. material_grader.standard_deviation is 1.5, which controls how widely the results spread around that median.[6]
The pack also leaves material_grader.can_grade_parts off, so the grader will not grade the materials inside finished gear parts. If you put an already-graded material back in, a higher roll replaces the grade. An equal or lower roll changes nothing, but the catalyst is still used.[1][6]
Here is how you make tier 2 catalyst in this pack:[4][5]
Crafting Shapeless
- any blaze gold dust
- any glowstone dust
- any glowstone dust
Recipe id: silentgear:blazing_dust
Alloys and compounds
Compound materials (often called alloys) come from the metal alloyer, recrystallizer and refabricator. These are mid-to-late game blocks. You put two or more unique, simple (non-compound) materials into the input slots, then toggle the Work button once you like the result preview. One compound can combine up to four materials.[1]
The super mixer is described as making alloys of any material. Compounds from the crude mixer get a property multiplier, and in this pack compounds.crude_mixer.property_multiplier is 0.8, the same as the mod default. So crude alloys come out with somewhat reduced numerical properties.[5][6]
The Alloy Forge itself is crafted like this in the pack:[4]
Crafting Shaped
| any crimson steel ingot | any crimson steel ingot | |
| any crimson steel ingot | Empty slot | any crimson steel ingot |
| any iron storage block |
Recipe id: silentgear:alloy_forge
Starlight charging and salvaging
The Starlight Charger applies the star charged enchantment to material items, which enhances their stats substantially. The charger gains charge when exposed to starlight. Its structure level can take up to 30 seconds to update, so give it a moment before you worry.[5]
The salvager can break down some items into their components, which is handy when old gear is just taking up space.[5]
Repairs and durability
You can't repair gear by crafting two similar items together. Repair kits are the quick way: fill one with materials, or put the gear, kit and materials in a crafting grid together. The material's tier has to be the same as or higher than the gear's primary part. A kit is filled by crafting it with materials and emptied by crafting it with a stick.[1][5]
- gear.breaks_permanently is false, so broken gear isn't lost for good and can be repaired. A chat message tells you when an item breaks.[6]
- gear.repairs.anvil_effectiveness is 0.5, so anvil repairs are available at half effectiveness.[6]
- item.repair_kits.efficiency.missing is 0, so repairing with loose materials and no kit doesn't work. You need a repair kit.[6]
Area tools
Hammers mine stone and ores in a 3x3 area, and by default they only break ores when you aim at an ore. Excavators mine soil in a 3x3 area. The pack sets ore matching to STRICT and standard blocks to MODERATE.[5][6]
The saw's tree search is capped by gear.saw.recursion_depth, which is 200 here. The prospector hammer searches within gear.prospector_hammer.range, which is 16 blocks. The wide plate upgrade raises the radius of hammers and excavators by 1 and doesn't stack.[5][6]
How do you progress through Silent Gear?
4 parts
Silent Gear progression in this pack runs through the quest chapter called gearing_up. It starts with "Custom Tools with Silent Gear!" quest, which asks you for either a Template Board or Blueprint Paper. Almost every other Silent Gear quest in the chapter unlocks after one shared earlier quest, so you can pick your own order.[3]
Tool Action (silentgear)
- any knife tool
- any log
Recipe id: silentgear:template_board
This one is a tool-action recipe, not a normal crafting grid.
Crafting Shapeless
- any paper
- any paper
- any paper
- any paper
- any blue dye
Recipe id: silentgear:blueprint_paper
Metals first
Two quests ask for the mod's own metals: "The Metal of the Nether" quest wants a Crimson Iron Ingot and "The Metal of the End" quest wants an Azure Silver Ingot. You can smelt or blast the ores, the raw ores or the dusts into ingots. The pack also changed how both ingots can be cast: it adds Productive Metalworks casting recipes that turn molten crimson iron or molten azure silver into ingots.[3][4]
Item Casting (productivemetalworks)
Ingot Cast
- 90× any molten crimson iron
Recipe id: productivemetalworks:casting/ingots/silentgear/crimson_iron
This casting recipe was changed by the pack.
Item Casting (productivemetalworks)
Ingot Cast
- 90× any molten azure silver
Recipe id: productivemetalworks:casting/ingots/silentgear/azure_silver
This casting recipe was changed by the pack.
Each metal unlocks a machine. After the crimson iron quest you get "Creating Custom Alloys" quest for the Alloy Forge and "Recycling Parts" quest for the Salvager. After the azure silver quest you get "Custom Gems" quest for the Recrystallizer.[3]
Crafting Shaped
| any crimson steel ingot | any crimson steel ingot | |
| any crimson steel ingot | Empty slot | any crimson steel ingot |
| any iron storage block |
Recipe id: silentgear:alloy_forge
Crafting Shaped
| any azure electrum ingot | any emerald gem | any azure electrum ingot |
| any azure electrum ingot | any diamond gem | any azure electrum ingot |
| any gold storage block |
Recipe id: silentgear:recrystallizer
The recrystallizer recipe also uses azure electrum, which has its own recipe for the ingot.[4]
Crafting Shaped
| any gold ingot | Empty slot | any gold ingot |
| any azure silver ingot | any ender pearl | any azure silver ingot |
| any azure silver ingot | Empty slot | any azure silver ingot |
Recipe id: silentgear:azure_electrum_ingot
Grading and charging
"Grading Materials" quest asks for the Material Grader plus one of Glowing Dust, Blazing Dust or Glittery Dust. "The Power of the Stars" quest asks for the Starlight Charger plus one of Blaze Gold Dust, Azure Silver Dust or Starmetal Dust.[3]
Crafting Shaped
| any quartz gem | any iron ingot | any quartz gem |
| any iron ingot | any iron ingot | |
| any blaze gold ingot | any blaze gold ingot | any blaze gold ingot |
Recipe id: silentgear:material_grader
Crafting Shaped
| any colorless glass blocks | ||
| any colorless glass blocks | ||
| any blaze gold storage block |
Recipe id: silentgear:starlight_charger
Crafting Shapeless
- any azure electrum dust
- any azure silver dust
- any azure silver dust
- any blaze gold dust
Nether Star Fragment
Recipe id: silentgear:starmetal_dust
Jewelry
"Jewelry" quest wants Bort and Jeweler Tools. Three quests unlock after it: "Necklace Blueprint" quest for the necklace, "Ring Blueprint" quest for the ring and "Bracelet Blueprint" quest for the bracelet. Each one asks for the blueprint and a matching cast.[3]
Crafting Shaped
| Empty slot | Empty slot | any plank |
| any diamond gem | any blueprint paper | any wooden rod |
| any iron ingot | any plank | any wooden rod |
Recipe id: silentgear:jeweler_tools
Blueprints and casts
Most gear quests ask for a blueprint and a matching cast from the sgearmetalworks namespace, such as Shield Cast for the shield. The blueprint quests that follow this pattern are:[3]
- Weapons: shield ("Shield Blueprint" quest), crossbow ("Crossbow Blueprint" quest), katana ("Katana Blueprint" quest), spear ("Spear Blueprint" quest), bow ("Bow Blueprint" quest), slingshot ("Throwing Pebbles" quest), dagger ("Dagger Blueprint" quest).[3]
- Tools: excavator ("Excavator Blueprint" quest), hammer ("Hammer Blueprint" quest), paxel ("Paxel Blueprint" quest), knife ("Knife Blueprint" quest), machete ("Machete Blueprint" quest).[3]
- Parts: tip ("All About Traits" quest) and the fletching, arrow and arrow cast set ("Custom Arrows" quest).[3]
Some quests only ask for a blueprint, with no cast: Mace Blueprint ("Mace Blueprint" quest), Trident Blueprint ("Trident Blueprint" quest), Lining Blueprint ("Lining Blueprint" quest), Binding Blueprint ("Binding Blueprint" quest), Grip Blueprint ("Grip Blueprint" quest) and Coating Blueprint ("Coating Blueprint" quest). The mace and trident recipes are shown below.[3][4]
Crafting Shaped
| Empty slot | any blueprint paper | Empty slot |
| any blueprint paper | any blueprint paper | any blueprint paper |
| Empty slot | any breeze rod | Empty slot |
Recipe id: silentgear:mace_blueprint
Crafting Shaped
| any blueprint paper | any blueprint paper | |
| any blueprint paper | any blueprint paper | |
| Empty slot | any blueprint paper | Empty slot |
Recipe id: silentgear:trident_blueprint
One of the template recipes was changed by the pack: the binding template.[4]
This binding template recipe was changed by the pack.
How does Silent Gear work with other mods?
5 parts
Silent Gear is wired into a lot of the pack's other mods. The pack adds or changes recipes so you can farm its crops, get its ores and raw metals, and cast its gear parts using machines from elsewhere. Here is where those connections are.[4]
Growing Silent Gear crops in the cloche
The pack adds Immersive Engineering cloche recipes for Flax Seeds. They turn into Flax, and you can plant them on plain Dirt, Rich Soil, any of the four Just Dire Things soils, or Mystical Agriculture farmland. The farmland options run from Inferium Farmland up to Insanium Farmland.[4]
Fluffy Seeds grow into Fluffy Puff in the cloche as well. Those recipes use Rich Soil, the Just Dire Things soils from Primogel Soil to Shadowpulse Soil, and the same Mystical Agriculture farmlands.[4]
Netherwood processing
- Create cutting turns Netherwood into Stripped Netherwood Log and also gives you Tree Bark.[4]
- The same Create cutting works on Netherwood Wood. You get Stripped Netherwood Wood and Tree Bark.[4]
- Mekanism crushing turns Netherwood Leaves into Bio Fuel. The pack added this recipe.[4]
Ores and raw metals from other mods
- The Modern Industrialization stainless steel quarry recipe, which the pack changed, includes Azure Silver Ore among its outputs. It sits alongside ores from FTB Materials and Powah, such as Uraninite Ore.[4]
- A pack-added quarry recipe that uses the Infused Pickaxe can produce Bort Ore and Crimson Iron Ore. Its other outputs come from Malum, Occultism and XyCraft.[4]
- Industrial Foregoing's laser drill makes Raw Azure Silver with the Magenta Laser Lens. The Red Laser Lens makes Raw Crimson Iron.[4]
- Productive Bees centrifuge recipes for the azure silver and crimson iron honeycombs, which the pack changed, give Wax plus Raw Azure Silver or Raw Crimson Iron.[4]
Casting with Productive Metalworks
Productive Metalworks casting recipes, changed by the pack, make Silent Gear ingots and nuggets. You pair an Ingot Cast or Nugget Cast with the matching molten metal. This covers Azure Electrum Ingot, Azure Silver Ingot, Blaze Gold Ingot, Crimson Iron Ingot, Crimson Steel Ingot and Tyrian Steel Ingot, plus the nugget versions.[4]
Crushed Shulker Shell can also be melted into Molten Shulker Shell. That is a recipe from the mod itself, not a pack change.[4]
Gear part casts
The pack also connects Silent Gear parts to a set of casts. To make a cast, you combine a finished gear part with any molten steel in Productive Metalworks casting. For example, an Axe Head becomes an Axe Cast. The same pattern covers armor plates, bow limbs, blades and more. In the other direction, a gear-casting recipe turns the cast back into the part. The pack changed both kinds of recipe.[4]
Item Casting (productivemetalworks)
Axe Head
- 360× any molten steel
Recipe id: sgearmetalworks:casting/axe_cast
Making a cast from a part and molten steel.
Sg Gear Casting (sgearmetalworks)
Recipe id: sgearmetalworks:casting/silentgear/axe_head
Getting the part back from the cast.
The quest book leans on this link. Several quests in the gearing_up chapter ask for a Silent Gear blueprint and the matching cast together. Examples are "Shield Blueprint" quest for the shield, "Crossbow Blueprint" quest for the crossbow and "Katana Blueprint" quest for the katana. Others, like "Bow Blueprint" quest for the bow, work the same way.[3]
Which FTB Skies 2 quests use Silent Gear?
5 parts
Silent Gear shows up in one quest chapter in this pack: "gearing_up". Its quests have no titles in the pack files, so they are listed here by quest reference. Most of them ask you to obtain an item, and several ask for a Silent Gear blueprint plus a matching cast item from another mod's namespace (sgearmetalworks).[3]
Where the chapter starts
The first Silent Gear quest, "Custom Tools with Silent Gear!" quest, asks for either a Template Board or Blueprint Paper. It unlocks after an earlier quest that is not in the Silent Gear list. Most of the other quests unlock after a different shared earlier quest, and I can't confirm what that one asks for.[3]
Blueprint and cast quests
Each of these quests asks for a Silent Gear blueprint and the matching cast item. They all open at the same point, so you can do them in any order.[3]
- "Bow Blueprint" quest: Bow Blueprint and a bow cast.[3]
- "Crossbow Blueprint" quest: Crossbow Blueprint and a crossbow cast.[3]
- "Throwing Pebbles" quest: Slingshot Blueprint and a slingshot cast.[3]
- "Custom Arrows" quest: Fletching Blueprint, Arrow Blueprint and an arrow cast.[3]
- "Shield Blueprint" quest: Shield Blueprint and a shield cast.[3]
- "Katana Blueprint" quest: Katana Blueprint and a katana cast.[3]
- "Spear Blueprint" quest: Spear Blueprint and a spear cast.[3]
- "Dagger Blueprint" quest: Dagger Blueprint and a dagger cast.[3]
- "Knife Blueprint" quest: Knife Blueprint and a knife cast.[3]
- "Machete Blueprint" quest: Machete Blueprint and a machete cast.[3]
- "Hammer Blueprint" quest: Hammer Blueprint and a hammer cast.[3]
- "Excavator Blueprint" quest: Excavator Blueprint and an excavator cast.[3]
- "Paxel Blueprint" quest: Paxel Blueprint and a paxel cast.[3]
- "All About Traits" quest: Tip Blueprint and a tip cast.[3]
Blueprint-only quests
These quests only ask for a single blueprint, with no cast.[3]
- "Mace Blueprint" quest: Mace Blueprint.[3]
- "Trident Blueprint" quest: Trident Blueprint.[3]
- "Lining Blueprint" quest: Lining Blueprint.[3]
- "Binding Blueprint" quest: Binding Blueprint.[3]
- "Grip Blueprint" quest: Grip Blueprint.[3]
- "Coating Blueprint" quest: Coating Blueprint.[3]
Machines and materials
- "Grading Materials" quest asks for the Material Grader plus one of Glowing Dust, Blazing Dust or Glittery Dust.[3]
- "The Power of the Stars" quest asks for the Starlight Charger plus one of Blaze Gold Dust, Azure Silver Dust or Starmetal Dust.[3]
- "The Metal of the End" quest asks for an Azure Silver Ingot.[3]
- "The Metal of the Nether" quest asks for a Crimson Iron Ingot.[3]
- "Jewelry" quest asks for Bort and the Jeweler Tools.[3]
Follow-up quests
A few quests only unlock once you finish one of the quests above:[3]
- After the Crimson Iron Ingot quest, "Creating Custom Alloys" quest asks for the Alloy Forge and "Recycling Parts" quest asks for the Salvager.[3]
- After the Azure Silver Ingot quest, "Custom Gems" quest asks for the Recrystallizer.[3]
- After the Bort and Jeweler Tools quest, you get the jewelry quests. "Necklace Blueprint" quest wants the Necklace Blueprint and a necklace cast, "Ring Blueprint" quest wants the Ring Blueprint and a ring cast, and "Bracelet Blueprint" quest wants the Bracelet Blueprint and a bracelet cast.[3]
Which Silent Gear config options matter?
4 parts
Silent Gear has a lot of options, so here are the ones you are most likely to notice in play. Every numeric option in the pack's config that lists a mod default is set to exactly that default, so the files show no changed numbers. The true/false and text options list no default, so for those the files only tell you what the pack sets them to.[6][7]
Breaking, repairs and enchanting
- gear.breaks_permanently is false, so gear does not break permanently like vanilla tools and armor. gear.send_broken_message is true, so you get a chat message when something breaks, with a hint that it can be repaired.[6]
- gear.repairs.anvil_effectiveness is 0.5, the mod default. Setting it to 0 would disable anvil repairs.[6]
- item.repair_kits.efficiency.missing is 0, the mod default. A value above zero would make repair kits optional.[6]
- item.repair_kits.capacity.very_crude is 8, the mod default.[6]
- item.repair_kits.capacity.crude is 16, the mod default.[6]
- item.repair_kits.capacity.sturdy is 32, the mod default.[6]
- item.repair_kits.capacity.crimson is 48, the mod default.[6]
- item.repair_kits.capacity.azure is 64, the mod default.[6]
- gear.enchanting.allow_enchanting is true, so you can enchant gear by normal means. gear.enchanting.force_remove_enchantments is false, so enchantments are not forcibly stripped.[6]
Tool behaviour
- nerfed_items.enabled is false, so the feature that reduces durability on its list of items is off and the other settings in that group are ignored.[6]
- If someone turns that feature on, nerfed_items.durability_multiplier is 0.05, the mod default.[6]
- If someone turns that feature on, nerfed_items.harvest_speed_multiplier is 0.5, the mod default.[6]
- gear.allow_conversion_recipes is true, so conversion recipes work, such as turning a vanilla stone pickaxe into a Silent Gear one in a crafting grid.[6]
- Area tools match ore blocks with gear.aoe_tool.match_mode.ores set to STRICT, and most other blocks with gear.aoe_tool.match_mode.standard set to MODERATE.[6]
- The prospector hammer searches 16 blocks, set by gear.prospector_hammer.range.[6]
- The saw's tree search is capped at a recursion depth of 200, set by gear.saw.recursion_depth.[6]
- Upgrade parts do not have to be applied in an anvil (gear.upgrades.apply_in_anvil_only is false). Swapped-out parts are not destroyed (gear.upgrades.destroy_swapped_parts is false).[6]
Starting items and machines
- You do not start with a blueprint package (item.blueprint.spawn_with_starter_blueprints is false) or a material book (item.material_book.spawn_with_material_book is false). Both blueprints and templates are allowed (item.blueprint.types_allowed is BOTH).[6]
- The material grader's median grade is C (material_grader.median_grade) with a standard deviation of 1.5 (material_grader.standard_deviation). Grading the materials inside a part is off (material_grader.can_grade_parts is false).[6]
- The starlight charger works at night (starlight_charger.work_time is NIGHTTIME) and needs a clear view of the sky (starlight_charger.requires_view_of_sky is true).[6]
- The starlight charger stores up to 1,000,000 energy (starlight_charger.max_charge).[6]
- The common config lists a charge rate of 100 (starlight_charger.charge_rate), while the server config lists 50 (starlightCharger.chargeRate). Each matches the default listed in its own file.[6][7]
- The salvager's part loss rate runs from a minimum of 0 (salvager.part_loss_rate.min) to a maximum of 0.5 (salvager.part_loss_rate.max), depending on remaining durability.[6]
Client-side display
gear.allow_enchanted_effect is false, so gear does not show the enchanted glow. Material and part tooltips are both on (tooltip.show_material_tooltips and tooltip.show_part_tooltips), and tooltip.vanilla_style_tooltips is false, so you get the full Silent Gear tooltips instead of the simpler vanilla style.[8]
What changed in Silent Gear between versions?
3 parts
FTB Skies 2 1.22.0 ships Silent Gear 4.2.1.1, which was already in the pack by 1.0.1 or earlier. I have no pack changelog entries for this mod, so everything below comes from the mod's own changelogs, newest first. Each change describes the mod as released. I can't tell from these sources whether the pack tweaks any of the values mentioned.[2]
Paint and a new gear renderer
- 4.2.1.1 fixes any crash related to the new gear renderer.[9]
- 4.2.1 makes the quick paint recipe (paint plus gear) paint the coating instead of the main part when one is present. It also fixes arrows crafting only one at a time, missing binding textures on many gear types, and arrows and fishing rods not allowing rod and cord swaps.[9]
- 4.2.0 adds new models for all gear items, which allows unlimited layers again. Some parts that used to be invisible now render, but most gear looks very similar. Custom textures are not yet allowed.[10]
- 4.2.0 also adds the paint mixer and paint. The mixer makes paint from dyes, gear materials and other paints, and each gear part is coloured separately. Colour mixing now uses a new algorithm that gives more vibrant, realistic colours for both alloys and paint.[10]
Stability and repair kits
- 4.1.6.1 fixes gear items breaking permanently when they shouldn't.[11]
- 4.1.6 fixes alloy makers rejecting valid inputs from custom recipes, conversion recipes not being disabled by the config option, and a crash when hoppers or pipes connect to alloy makers. It also fixes materials not being returned when you salvage parts from converted vanilla tools.[11]
- 4.1.3 makes the repair kit colour the names of materials and uses simple material names ("gold" instead of "golden") where it makes sense. It also fixes smithing tables modifying the input gear item and corrects the tier hint for gold to "0".[12]
New mixers, materials and traits
- 4.0.30 adds the crude mixer, an early game alternative to the super mixer. It makes an alloy from two to four materials but gives a weaker result. The changelog gives a default penalty of 20% (a multiplier of 0.8) that can be changed in the config. I can't confirm from these sources whether the pack changes it.[13]
- 4.0.30 also adds a default super mixer recipe, makes AOE tools such as the hammer mine 50% faster when you crouch to target a single block, and stops spears doing a sweeping attack.[13]
- 4.0.29 adds an Alloy Forge recipe for Azure Electrum. It also fixes items with the Fireproof trait burning up in fire or lava, and arrow duplication with the repair kit.[14]
- 4.0.28 adds the Breeze Rod material and the Wind Blast trait found on it. It also restores the missing "Tip Upgrade" option on the gear mod kit.[15]
- 4.0.25 adds the Heat-Resistant trait, which reduces fire damage and stops the item being destroyed by fire when dropped. It is added to crimson iron. This version also adds a trait effect that lets armor reduce damage from specific damage types, and makes the Bounce trait work as intended after falls of more than 3 blocks.[16]
- 4.0.24 fixes a possible crash when mining a block with a missing loot table.[17]
Sources
- Silent Gear project page (modrinth) · official mod data
- FTB Skies 2 1.22.0 mod list · pack file
- FTB Skies 2 1.22.0 quests: "gearing_up" · pack file
- FTB Skies 2 1.22.0 recipe dump: recipes making Silent Gear items · pack recipe dump
- silentgear tooltips and descriptions (English lang file) · official mod data
- FTB Skies 2 1.22.0 config: config/silentgear-common.toml · pack file
- FTB Skies 2 1.22.0 config: config/silentgear-server.toml · pack file
- FTB Skies 2 1.22.0 config: config/silentgear-client.toml · pack file
- Silent Gear 4.2.1.1 changelog · changelog
- Silent Gear 4.2.0 changelog · changelog
- Silent Gear 4.1.6.1 changelog · changelog
- Silent Gear 4.1.3 changelog · changelog
- Silent Gear 4.0.30 changelog · changelog
- Silent Gear 4.0.29 changelog · changelog
- Silent Gear 4.0.28 changelog · changelog
- Silent Gear 4.0.25 changelog · changelog
- Silent Gear 4.0.24 changelog · changelog
Where this guide comes from
Written from what FTB Skies 2 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 16, 2026.
Guides for other versions: 1.0.1 to 1.16.0
Report wrong info
Version in each release
44 releases, first in 1.0.1
| FTB Skies 2 | Version | Jar | Where it came from |
|---|---|---|---|
| 1.24.0 Oct 12, 2026 | 4.2.1.1 | silent-gear-1.21.1-neoforge-4.2.1.1.jar | From the published release |
| 1.23.0 Sep 24, 2026 | 4.2.1.1 | silent-gear-1.21.1-neoforge-4.2.1.1.jar | From the published release |
| 1.22.0 Sep 3, 2026 | 4.2.1.1 | silent-gear-1.21.1-neoforge-4.2.1.1.jar | From the published release |
| 1.21.1 Jul 29, 2026 | 4.2.1.1 | silent-gear-1.21.1-neoforge-4.2.1.1.jar | From the published release |
| 1.20.1 Jul 29, 2026 | 4.2.1.1 | silent-gear-1.21.1-neoforge-4.2.1.1.jar | From the published release |
| 1.20.0 Jul 27, 2026 | 4.2.1.1 | silent-gear-1.21.1-neoforge-4.2.1.1.jar | From the published release |
| 1.19.0 Jul 24, 2026 | 4.2.1.1 | silent-gear-1.21.1-neoforge-4.2.1.1.jar | From the published release |
| 1.18.2 Jun 21, 2026 | 4.2.1.1 | silent-gear-1.21.1-neoforge-4.2.1.1.jar | From the published release |
| 1.18.1 Jun 16, 2026 | 4.2.1.1 | silent-gear-1.21.1-neoforge-4.2.1.1.jar | From the published release |
| 1.18.0 May 31, 2026 | 4.2.1.1 | silent-gear-1.21.1-neoforge-4.2.1.1.jar | From the published release |
| 1.17.0 May 27, 2026 | 4.2.1.1 | silent-gear-1.21.1-neoforge-4.2.1.1.jar | From the published release |
| 1.16.0 May 13, 2026 | 4.2.0 | silent-gear-1.21.1-neoforge-4.2.0.jar | From the published release |
| 1.15.0 May 1, 2026 | 4.1.6.1 | silent-gear-1.21.1-neoforge-4.1.6.1.jar | From the published release |
| 1.14.3 Apr 1, 2026 | 4.1.3 | silent-gear-1.21.1-neoforge-4.1.3.jar | From the published release |
| 1.14.2 Apr 1, 2026 | 4.1.3 | silent-gear-1.21.1-neoforge-4.1.3.jar | From the published release |
| 1.14.1 Mar 27, 2026 | 4.1.3 | silent-gear-1.21.1-neoforge-4.1.3.jar | From the published release |
| 1.14.0 Mar 21, 2026 | 4.1.3 | silent-gear-1.21.1-neoforge-4.1.3.jar | From the published release |
| 1.13.4 Feb 27, 2026 | 4.0.30 | silent-gear-1.21.1-neoforge-4.0.30.jar | From the published release |
| 1.13.3 Feb 19, 2026 | 4.0.30 | silent-gear-1.21.1-neoforge-4.0.30.jar | From the published release |
| 1.13.2 Feb 17, 2026 | 4.0.30 | silent-gear-1.21.1-neoforge-4.0.30.jar | From the published release |
| 1.13.1 Feb 13, 2026 | 4.0.30 | silent-gear-1.21.1-neoforge-4.0.30.jar | From the published release |
| 1.13.0 Feb 12, 2026 | 4.0.30 | silent-gear-1.21.1-neoforge-4.0.30.jar | From the published release |
| 1.12.0 Jan 6, 2026 | 4.0.30 | silent-gear-1.21.1-neoforge-4.0.30.jar | From the published release |
| 1.11.0 Dec 10, 2025 | 4.0.30 | silent-gear-1.21.1-neoforge-4.0.30.jar | From the published release |
| 1.10.2 Nov 24, 2025 | 4.0.29 | silent-gear-1.21.1-neoforge-4.0.29.jar | From the published release |
| 1.10.1 Nov 20, 2025 | 4.0.29 | silent-gear-1.21.1-neoforge-4.0.29.jar | From the published release |
| 1.9.2 Oct 7, 2025 | 4.0.29 | silent-gear-1.21.1-neoforge-4.0.29.jar | From the published release |
| 1.9.1 Sep 29, 2025 | 4.0.29 | silent-gear-1.21.1-neoforge-4.0.29.jar | From the published release |
| 1.9.0 Sep 22, 2025 | 4.0.28.1 | silent-gear-1.21.1-neoforge-4.0.28.1.jar | From the published release |
| 1.8.0 Aug 27, 2025 | 4.0.28 | silent-gear-1.21.1-neoforge-4.0.28.jar | From the published release |
| 1.7.0 Aug 23, 2025 | 4.0.28 | silent-gear-1.21.1-neoforge-4.0.28.jar | From the published release |
| 1.6.1 Aug 8, 2025 | 4.0.25 | silent-gear-1.21.1-neoforge-4.0.25.jar | From the published release |
| 1.6.0 Aug 6, 2025 | 4.0.25 | silent-gear-1.21.1-neoforge-4.0.25.jar | From the published release |
| 1.5.2 Jul 24, 2025 | 4.0.25 | silent-gear-1.21.1-neoforge-4.0.25.jar | From the published release |
| 1.5.1 Jul 23, 2025 | 4.0.25 | silent-gear-1.21.1-neoforge-4.0.25.jar | From the published release |
| 1.5.0 Jul 22, 2025 | 4.0.25 | silent-gear-1.21.1-neoforge-4.0.25.jar | From the published release |
| 1.4.1 Jul 15, 2025 | 4.0.25 | silent-gear-1.21.1-neoforge-4.0.25.jar | From the published release |
| 1.4.0 Jul 15, 2025 | 4.0.25 | silent-gear-1.21.1-neoforge-4.0.25.jar | From the published release |
| 1.3.1 Jul 9, 2025 | 4.0.24 | silent-gear-1.21.1-neoforge-4.0.24.jar | From the published release |
| 1.3.0 Jul 8, 2025 | 4.0.24 | silent-gear-1.21.1-neoforge-4.0.24.jar | From the published release |
| 1.2.0 Jul 6, 2025 | 4.0.24 | silent-gear-1.21.1-neoforge-4.0.24.jar | From the published release |
| 1.1.1 Jul 2, 2025 | 4.0.24 | silent-gear-1.21.1-neoforge-4.0.24.jar | From the published release |
| 1.1.0 Jul 1, 2025 | 4.0.24 | silent-gear-1.21.1-neoforge-4.0.24.jar | From the published release |
| 1.0.1 Jul 1, 2025 | 4.0.24 | silent-gear-1.21.1-neoforge-4.0.24.jar | From the published release |
"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.
Items and blocks
305 items from the 1.24.0 recipe dump.
Advanced Upgrade Base
Alloy Forge
Alloy Ingot
Arrow
Arrow Blueprint
Arrow Heads
Arrow Template
Axe
Axe Blueprint
Axe Head
Axe Template
Block of Azure Electrum
Azure Electrum Dust
Azure Electrum Ingot
Azure Electrum Nugget
Azure Repair Kit
Block of Azure Silver
Azure Silver Dust
Azure Silver Ingot
Azure Silver Nugget
Azure Silver Ore
Binding
Binding Blueprint
Binding Template
Black Fluffy Block
Blackstone Crimson Iron Ore
Block of Blaze Gold
Blaze Gold Dust
Blaze Gold Ingot
Blaze Gold Nugget
Blazing Dust
Blue Fluffy Block
Blueprint Book
Blueprint Package
Blueprint Paper
Boot Plates
Boots
Boots Blueprint
Boots Template
Bort
Block of Bort
Bort Ore
Bow
Bow Blueprint
Bow Limbs
Bow Template
Bracelet
Bracelet Band
Bracelet Blueprint
Bracelet Template
Bronze Ingot
Brown Fluffy Block
Chestplate
Chestplate Blueprint
Chestplate Plates
Chestplate Template
Coating
Coating Blueprint
Coating Smithing Template
Coating Template
...and 245 more.
FTB Skies 2 quests (32)
Quests from the pack's FTB Quests book that ask for this mod's items.
Gearing Up (8)
- All About Traits
- Binding Blueprint
- Bow Blueprint
- Bracelet Blueprint
- Coating Blueprint
- Creating Custom Alloys
- Crossbow Blueprint
- Custom Arrows
Config options (how FTB Skies 2 sets them)
92 settings shipped in the pack's config files; 0 differ from the mod's documented default.
Show settings
| Setting | FTB Skies 2 value | Mod default |
|---|---|---|
gear.allow_enchanted_effect Allow gear items to have the 'enchanted glow' effect. Set to 'false' to disable the effect. The way vanilla handles the effect is bugged, and it is recommended to disable this until it can be fixed The bug is not harmful and some like the way the overpowered effect looks config/silentgear-client.toml | false | not documented |
tooltip.show_material_tooltips Show SGear Material tooltips on items that can be used as materials. config/silentgear-client.toml | true | not documented |
tooltip.show_part_tooltips Show tooltips on parts and items that can be used as parts. config/silentgear-client.toml | true | not documented |
tooltip.vanilla_style_tooltips Tooltips are replaced with a simpler variant similar to vanilla and contains about as much information. config/silentgear-client.toml | false | not documented |
debug.logging.properties Log property calculations in the log file every time gear properties are recalculated config/silentgear-common.toml | true | not documented |
gear.allow_conversion_recipes If set to false all conversion recipes (type 'silentgear:conversion') will be disabled An example of a conversion recipe is placing a vanilla stone pickaxe into a crafting grid to make a Silent Gear stone pickaxe Note: This also affects conversion recipes added by data packs and other mods config/silentgear-common.toml | true | not documented |
Which FTB Skies 2 mods work with Silent Gear?
The FTB Skies 2 mods that share the most recipes with Silent Gear. Highlighted ones have a guide.
- Silent Gear Metalworks
- Productive Metalworks
- Supplementaries
- Mystical Agriculture
- Just Dire Things
- Farmer's Delight
- Industrial Foregoing
- Mystical Agradditions
- Productive Bees
- Productive Bees
- FTB Materials
- Malum
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