
Malum in FTB Skies 2
FTB Skies 2 1.24.0 ships version 1.8.2 · First seen in 1.0.1
Malum is a mod in FTB Skies 2 1.24.0, where it is version 1.8.2. Malum - A minecraft mod about dark magic. (Summary from the mod's Modrinth page.)
Malum guide for FTB Skies 2
Last verified for FTB Skies 2 v1.24.0 on Oct 17, 2026 · text last changed Oct 17, 2026
Also applies to:FTB Skies 2: Aero 1.0.3 to 1.10.0
- Sections
- 8
- Recipes shown
- 18
- Items named
- 97
- Quests covered
- 33
Every recipe and number here was checked against FTB Skies 2 1.24.0, read from the running game on Oct 13, 2026.
What is Malum?
2 parts
Malum is a dark magic mod built around spirit arcana, a study of soul magic. This pack ships Malum 1.8.2. You collect spirits, then use them to make new resources, gear and magical effects.[1][2]
It is for you if you like open-ended magic. The mod places little restriction on the order you do things in, so you can chase whichever part interests you most.[1]
What it adds
- Runewood trees, which mix nature and magic and come with a full set of wood blocks.[1]
- Underground ores such as cthonic gold, soulstone and natural quartz, plus others you discover yourself.[1]
- Spirit infusion, the core process for working with spirit arcana, and spirit focusing, which materializes new resources from raw spirit matter.[1]
- Trinkets, armor, tools and weapons, each trinket and armor set with its own effect.[1]
- Totem magic, where each spirit has its own rituals.[1]
Where it fits in this pack
The pack gives Malum its own quest chapter, and it works as a roadmap. You start by collecting soulstone ("Soulstone" quest), runewood materials ("Runewood" quest), brilliance ("Brilliance" quest) and Cthonic Gold ("Cthonic Gold" quest). The Encyclopedia Esoterica has its own quest ("The Weeping Well" quest).[3]
Soulstone and runewood lead to the Spirit Altar and Runewood Obelisk ("Spirit Altar" quest). Soulstone also leads to the Crude Scythe ("The Reaping of Souls" quest). From those two quests the chapter branches out.[3]
- Metal and gear: Hallowed Gold Ingot and Soulstained Steel Ingot ("Spiritual Metallurgy" quest) lead to the Weaver's Workbench, the Runic Workbench, and Soulstained Steel tools and armor.[3]
- Encyclopedia path: items like Null Slate and Void Salts ("The Well's Returns" quest) lead to Malignant Pewter Ingot ("Malignant Pewter" quest), then Malignant Stronghold armor and weapons such as Edge of Deliverance.[3]
- Spirit machinery: the Spirit Crucible and Alchemical Impetus ("Spirit Crucible" quest) lead to the Repair Pylon and Spirit Catalyzer.[3]
- Totems: the Runewood Totem Base ("Totemic Rites" quest) leads to soulwood ("Unchained Blight" quest) and the Large Strange Crystal.[3]
The Soulstained Steel weapon quest ("Soulstained Equipment" quest) also unlocks Tyrving, which has a follow-up quest in the Wild Hunt chapter ("Tyrving" quest).[3][4]
Unverified The project page calls the in-game journal the Encyclopedia Arcana, while the pack's quests ask for the Encyclopedia Esoterica. The sources do not confirm whether these are the same item, and no in-jar guidebook was found, so follow the quest chapter for ordering.
How do you get started with Malum?
6 parts
Malum is a dark magic mod built around spirits and soul arcana. In this pack the Malum quest chapter gives you an order to follow, so you know what to make next. Here is the order I'd go in, and why.[1][3]
Start with the Encyclopedia Esoterica
The first quest in the chapter asks you to make an observation and to have the Encyclopedia Esoterica ("The Weeping Well" quest). Two quests unlock after it: one for Umbral Spirit, and one for Null Slate, Void Salts, Mnemonic Fragment and Malignant Lead.[3]
Get Refined Soulstone
The soulstone quest wants Raw Soulstone and Refined Soulstone ("Soulstone" quest). Refined soulstone is the key early material: the Crude Scythe and the Spirit Altar are both crafted from it. You get it by smelting or blasting raw soulstone, and the same works for soulstone ore and deepslate soulstone ore.[3][5]
Splashing (create)
Recipe id: malum:create/washing/crushed_soulstone
The pack changed this washing recipe: Crushed Soulstone now gives you Hex Ash and Refined Soulstone.
Craft the Crude Scythe
Once you have refined soulstone, the Crude Scythe is the next quest ("The Reaping of Souls" quest). It is your first Malum tool, and it is one of the two prerequisites for several later quests.[3][5]
Crafting Shaped
| any iron ingot | any iron ingot | |
| Empty slot | any wooden rod | any iron ingot |
| any wooden rod | Empty slot | Empty slot |
Recipe id: malum:crude_scythe
Start your Runewood supply
The runewood quest ("Runewood" quest) asks for a Runewood Sapling or Azure Runewood Sapling, a Runewood Log and Runic Sap. It has no prerequisites, so you can start it at any point. The pack has Market recipes for both saplings, and it changed them from the mod's defaults.[3][5]
Market (farmingforblockheads)
Recipe id: malum:market/runewood_sapling
This is the pack's changed Market recipe for the Runewood Sapling.
Build the Spirit Altar
With soulstone and runewood in hand, the next quest ("Spirit Altar" quest) asks for a Spirit Altar and a Runewood Obelisk. It unlocks once the soulstone and runewood quests are done.[3][5]
Crafting Shaped
| Empty slot | Empty slot | |
| any gold ingot | any runewood plank | any gold ingot |
| any runewood plank | any runewood plank | any runewood plank |
Recipe id: malum:spirit_altar
What opens up next
Finishing the Crude Scythe and Spirit Altar quests unlocks three quests at once. One is for Hex Ash ("Hex Ash" quest). Another is for Tainted Rock and Twisted Rock ("Rocks of Taint and Twist" quest). The third is for Hallowed Gold Ingot and Soulstained Steel Ingot ("Spiritual Metallurgy" quest). Both Hex Ash and Hallowed Gold Ingot have spirit infusion recipes, and the pack changed the Hallowed Gold Ingot one.[3][5]
Spirit Infusion (malum)
- 4× any quartz gem
- any gold ingot
Recipe id: malum:spirit_infusion/hallowed_gold_ingot
The pack changed this spirit infusion recipe from the mod's default.
How does Malum work?
5 parts
Malum is a dark magic mod built around spirit arcana, and you learn it through a journal called the Encyclopedia Arcana. The mod's own description says the journal is very open-ended, so you can pick which parts to chase first. Be aware that the sources I have don't spell out the machine, multiblock, power, fluid or automation details. Below is what they do confirm.[1]
The big systems
The mod describes spirit infusion as the core process for using spirit arcana. Spirit focusing is described as a way to materialize new resources from raw spirit matter. Totem magic gives each spirit its own rituals. The same page says you need Lodestone and Curios API installed alongside it.[1]
Unverified How the infusion and focusing setups are built, which multiblock shapes they use, and whether they can be automated with pipes or hoppers is not shown by the sources here, and no in-jar guidebook or reusable documentation was found for this mod.
Spirits and soul damage
Spirits come from slain foes. A mob without its own spirit data uses the default data for its category, because spirit.defaults.defaultSpiritValues is on. spirit.noFancySpirits is off, so spirits keep their special form instead of dropping as plain items. spirit.spawner.lameSpawners is also off, so mob spawners make normal mobs, not soulless ones. The spirit_spoils attribute adds a flat amount of spirits looted from slain foes.[6][7]
If you use Iron's Spellbooks, the pack leaves both compat options off. That means its magic damage doesn't count as Soul Damage, whether a player or a non-player deals it. These are compat.irons_spellbooks.ironsSpellbooksPlayerSpiritDrops and compat.irons_spellbooks.ironsSpellbooksNonPlayerSpiritDrops.[6]
progression.hide_recipes is false in this pack. The config describes it as hiding some of the mod's content, and says that is the intended way to play the mod. Here that content is not hidden.[6]
Soul Ward and Malignant Aegis
Soul Ward is a defensive layer. While it is active, magic damage taken is multiplied by 0.10000000149011612, set by soul_ward.soulWardMagic. That matches the mod default, so the pack hasn't changed it.[6]
Physical damage taken while Soul Ward is active is multiplied by 0.699999988079071, set by soul_ward.soulWardPhysical. This also matches the mod default.[6]
One point of Soul Ward recovers every 100 ticks at the base rate, set by soul_ward.soulWardRate.[6]
Malignant Aegis is described as a powerful multipurpose damage resistance attribute. One point recovers every 200 ticks at the base rate (malignant_aegis.malignantAegisRate). The malignant_conversion attribute converts certain magical attributes into Malignant Aegis.[6][7]
On screen, the Soul Ward and Malignant Aegis HUD sits at an X offset of 0 from the center and a Y offset of 47 from the bottom. You can move it with ui.shieldX and ui.shieldY.[8]
- soul_ward_capacity: the capacity for Soul Ward.[7]
- soul_ward_integrity: a percentile increase in durability for Soul Ward.[7]
- soul_ward_recovery_rate: a percentile increase in recovery rate for Soul Ward.[7]
- soul_ward_recovery_gain: a percentile increase in the amount of Soul Ward recovered.[7]
Magic damage and staffs
With magic_damage.magicDamageReducedArmorPiercing on, damage types tagged malum:bypasses_half_armor pierce only half of the player's armor stat, and armor takes no durability damage from them.[6]
Staffs use Spell Charges. One segment of a staff charge recovers every 100 ticks at the base rate (staff_charge.staffChargeRate). The capacity, duration and recovery rate of charges are all attributes. The capacitor enchantment adds extra Spell Charges, and replenishing restores charges when you deal melee damage with the staff.[6][7]
The geas_limit attribute caps how many Geas Bindings you can have sworn at once.[7]
Crafting-grid conversions
Many of Malum's materials can be packed into a storage block and unpacked again. Blazing quartz and arcane charcoal also split into fragments and recombine. All of these are plain crafting-table recipes.[5]
Splitting Blazing Quartz into a fragment.
Crafting Shapeless
Blazing Quartz Fragment
Blazing Quartz Fragment
Blazing Quartz Fragment
Blazing Quartz Fragment
Blazing Quartz Fragment
Blazing Quartz Fragment
Blazing Quartz Fragment
Blazing Quartz Fragment
Recipe id: malum:blazing_quartz_from_fragment
Putting a fragment back into Blazing Quartz.
A Soulwoven Banner can be upgraded in the crafting grid by combining it with certain Malum items in shapeless recipes. The recipe ids are banner_crafting_hallucination, banner_crafting_heft, banner_crafting_horns and banner_crafting_hunger. Here is one of them.[5]
Esoteric Spool is the base for the Prideweave items, such as Ace Prideweave and Bi Prideweave. Each one is a shapeless recipe pairing the spool with a different vanilla item.[5]
How do you progress through Malum?
7 parts
Malum's quest chapter in this pack is a branching tree, not a single line. The quests have no titles, so this section names each one by what it asks for. Five quests have no prerequisites and are where you start: "Soulstone" quest (raw and refined soulstone), "Runewood" quest (a runewood sapling, a log and runic sap), "Brilliance" quest (raw and refined brilliance), "Cthonic Gold" quest (cthonic gold) and "The Weeping Well" quest (the Encyclopedia Esoterica plus an observation task).[3]
Stage 1: Soulstone and Runewood
Refined soulstone is the base of the whole tree. In this pack you get it by smelting or blasting Soulstone Ore, Deepslate Soulstone Ore, Raw Soulstone or Crushed Soulstone. Brilliance works the same way, with Brilliant Stone, Brilliant Deepslate, Raw Brilliance or Crushed Brilliance all smelting into Refined Brilliance.[5]
Splashing (create)
Recipe id: malum:create/washing/crushed_soulstone
This washing recipe is changed by the pack.
For the runewood quest, the pack has changed the market recipes for Runewood Sapling and Azure Runewood Sapling. The recipe dump shows no item inputs for either of them.[3][5]
Stage 2: Crude Scythe and Spirit Altar
- "The Reaping of Souls" quest asks for the Crude Scythe and unlocks after the soulstone quest.[3]
- "Spirit Altar" quest asks for the Spirit Altar and the Runewood Obelisk. It needs both the soulstone quest and the runewood quest done first.[3]
- "Brilliant Obelisk" quest asks for the Brilliant Obelisk and follows the brilliance quest.[3]
Crafting Shaped
| any iron ingot | any iron ingot | |
| Empty slot | any wooden rod | any iron ingot |
| any wooden rod | Empty slot | Empty slot |
Recipe id: malum:crude_scythe
Crafting Shaped
| Empty slot | Empty slot | |
| any gold ingot | any runewood plank | any gold ingot |
| any runewood plank | any runewood plank | any runewood plank |
Recipe id: malum:spirit_altar
Stage 3: Hex Ash, Rocks and the Two Ingots
Once you have both the Crude Scythe and the Spirit Altar quests, three quests open up. "Hex Ash" quest wants Hex Ash. "Rocks of Taint and Twist" quest wants Tainted Rock and Twisted Rock. "Spiritual Metallurgy" quest wants Hallowed Gold Ingot and Soulstained Steel Ingot.[3]
Both ingots are made by spirit infusion, and the pack changed both recipes. Don't trust a mod default you remember from elsewhere. Use these:[5]
Spirit Infusion (malum)
- 4× any quartz gem
- any gold ingot
Recipe id: malum:spirit_infusion/hallowed_gold_ingot
Changed by the pack.
Spirit Infusion (malum)
4× Refined Soulstone
- any iron ingot
Recipe id: malum:spirit_infusion/soul_stained_steel_ingot
Changed by the pack.
Stage 4: Soulstained Steel and beyond
- The steel ingot quest leads to "Weaver's Workbench" quest (Weaver's Workbench), "Runeworking" quest (Runic Workbench), "Soulstained Armor" quest (the full Soulstained Steel armor set) and "Soulstained Equipment" quest. That last one asks for the Soulstained Steel Scythe, Tyrving and one steel tool.[3]
- "Tyrving" quest in the Wild Hunt chapter asks for Tyrving again and follows the quest that asks for the steel scythe, Tyrving and a steel tool.[3][4]
- "Soulbinding Pacts" quest asks for the Soulbinding Brazier and the Paracausal Flame. It needs the steel ingot quest, the runewood quest and the rock quest.[3]
- "Soulwoven Silk" quest asks for Soulwoven Silk and follows the Spirit Altar quest. From there, "Soulhunter Set" quest asks for the Soulhunter armor set and "Soulwoven Pouch" quest asks for the Soulwoven Pouch.[3]
Crafting Shaped
| any runewood plank | any runewood plank | any runewood plank |
| any runewood plank |
Recipe id: malum:soulbinding_brazier
Spirit Infusion (malum)
- 2× any string
- 2× any wool
Recipe id: malum:spirit_infusion/soulwoven_silk
The rock branch
The tainted and twisted rock quest leads to "Spirit Crucible" quest, which asks for the Spirit Crucible and Alchemical Impetus. Two more quests follow it: "Repair Pylon" quest for the Repair Pylon and "Spirit Catalyzer" quest for the Spirit Catalyzer.[3]
The Encyclopedia branch and Malignant Pewter
The Encyclopedia Esoterica quest opens two paths. "Spirit of Sacrifice" quest asks for an Umbral Spirit plus an item from another mod. "The Well's Returns" quest asks for Null Slate, Void Salts, Mnemonic Fragment and Malignant Lead. That second quest leads to "Conscious Weapons" quest (Sundering Anchor and Unwinding Chaos), "Mnemonic Hex Staff" quest (Mnemonic Hex Staff) and "Malignant Pewter" quest (Malignant Pewter Ingot and Malignant Pewter Plating).[3]
Spirit Infusion (malum)
Malignant Lead
8× Null Slate
2× Netherite Scrap
- 4× any iron ingot
Recipe id: malum:spirit_infusion/malignant_pewter_ingot
Two quests follow the pewter quest. "Malignant Weapons" quest asks for the Edge of Deliverance, Weight of Worlds and Erosion Scepter. "Malignant Armor" quest asks for the full Malignant Stronghold armor set.[3]
The totem branch
"Totemic Rites" quest asks for the Runewood Totem Base. It follows the runewood quest and one more prerequisite. After it come "Unchained Blight" quest (Soulwood Log and Soulwood Sapling) and then "Large Strange Crystal" quest (Large Strange Crystal).[3]
How does Malum work with other mods?
6 parts
Malum doesn't live in isolation in this pack. Most of the links to other mods come from recipes the pack adds or changes, and a few come from Malum's own recipes producing items from other namespaces. Here is what connects to what.[5]
Create
The pack changes Malum's Create crushing recipes for its ores. Crushing Soulstone Ore, Deepslate Soulstone Ore, Raw Soulstone or the brilliance ores gives you Nugget of Experience alongside the crushed Malum material. Cthonic Gold Ore and Cthonic Gold crush into Crushed Raw Gold, and the ore also gives a Cthonic Gold Fragment. Crushing Blazing Quartz Ore gives Blazing Quartz.[5]
Washing is changed too. Crushed Brilliance becomes Refined Brilliance plus an experience nugget. Haunting Soulstone from Mystical Agriculture gives you a Block of Raw Soulstone, a pack-added way into Malum's soulstone line.[5]
Create's cutting recipes, which the pack adds, also strip Runewood Log, Runewood, Soulwood Log and Soulwood. Each one gives Tree Bark on top of the stripped block.[5]
Metals from Malum nodes
Malum's metal nodes (aluminum, copper, lead, nickel, osmium, silver, tin, uranium and zinc) both smelt and blast into nuggets, for example Copper Node into Copper Nugget. The pack changed all of these recipes, so the results are not Malum's defaults.[5]
Washing is a second route for two of them. A copper node gives a copper nugget plus a Clay Ball, and a zinc node gives a zinc nugget plus Gunpowder.[5]
Farmer's Delight and Mekanism
On a Farmer's Delight cutting board, any axe strips Runewood and Soulwood logs and blocks for Tree Bark. The same goes for turning Exposed Runewood Log and Exposed Soulwood Log into their revealed versions.[5]
If you have lots of foliage, Mekanism crushing turns Runewood Leaves, Azure Runewood Leaves and Soulwood Leaves into Bio Fuel. These recipes are added by the pack.[5]
Mystical Agriculture and Modern Industrialization
The pack lets you craft Natural Quartz from Mystical Agriculture essences, which is handy if you don't want to hunt for the ore.[5]
A Modern Industrialization quarry recipe added by the pack uses the Infused Pickaxe and can produce several Malum ores: Blazing Quartz Ore, Brilliant Stone, Cthonic Gold Ore and Soulstone Ore. They come out alongside ores from Occultism, Silent Gear and XyCraft.[5]
Malum items in the pack's progression recipes
Several pack-added recipes need Malum items for higher-tier crafts. Cognition's molecular metamorphosis uses Fused Consciousness for Realized Transcendence and Iridescent Ether for Ethereal Essence.[5]
Create sequenced assembly uses Refined Brilliance for Elemental Arcanite and Living Flesh for Evolutionary Matter. The Industrial Foregoing dissolution chamber takes Cursed Sapball for Dissolved Potential. The Enchanted kettle takes Paracausal Flame for Omega Dragon Egg.[5]
Two crafting-table recipes also call for Malum items. The pack's end portal frame uses Ether, and VoidShimmer Goo uses Null Slate.[5]
Shaped (kubejs)
Recipe id: ftb:end_portal_frame
The pack adds this recipe for the end portal frame, and it needs Ether.
Shaped (kubejs)
Recipe id: ftb:gooblock_tier3_from_null_slate
The pack adds this route to VoidShimmer Goo, and it needs a Null Slate.
Gaze items made with Malum
Malum's runeworking, spirit infusion and soul binding recipes produce items in the gaze namespace. Runes such as Rune of Eir and Rune of Ymir need an Umbral Spirit, and infused gear such as Spirit Saber, Veil's Edge and Seidhr calls for Malum materials like Malignant Pewter Plating and Hallowed Gold Ingot.[5]
Veil's Edge is the gaze item the Malum questline asks for.
The questline follows this link. After the quest for the Encyclopedia Esoterica, "Spirit of Sacrifice" quest asks for an Umbral Spirit and the Veil's Edge.[3]
Which FTB Skies 2 quests use Malum?
5 parts
Malum has its own quest chapter in the pack, plus one extra quest in the Wild Hunt chapter. The quests have no titles in the pack data, so I'll refer to them by their quest IDs and walk you through the chain in the order the prerequisites unlock it.[3][4]
Where you start
Five quests in the Malum chapter have no prerequisites, so you can take them in any order.[3]
- "Soulstone" quest asks for Raw Soulstone and Refined Soulstone.[3]
- "Runewood" quest asks for either a Runewood Sapling or an Azure Runewood Sapling, plus a Runewood Log and Runic Sap.[3]
- "Brilliance" quest asks for Raw Brilliance and Refined Brilliance.[3]
- "Cthonic Gold" quest asks for Cthonic Gold. Nothing in the chapter data builds on it.[3]
- "The Weeping Well" quest has an observation task and asks for the Encyclopedia Esoterica.[3]
Spirit Altar line
"The Reaping of Souls" quest follows the soulstone quest and asks for a Crude Scythe. "Spirit Altar" quest needs both the soulstone and the runewood quests, and asks for a Spirit Altar and a Runewood Obelisk.[3]
Once you have the scythe and the altar, three quests open up. "Hex Ash" quest wants Hex Ash. "Rocks of Taint and Twist" quest wants Tainted Rock and Twisted Rock. "Spiritual Metallurgy" quest wants a Hallowed Gold Ingot and a Soulstained Steel Ingot.[3]
- After the steel ingot quest: "Weaver's Workbench" quest wants the Weaver's Workbench, and "Runeworking" quest wants the Runic Workbench plus two more item tasks that the sources don't name.[3]
- Also after the steel ingot quest: "Soulstained Equipment" quest wants the Soulstained Steel Scythe, Tyrving and one Soulstained Steel tool, and "Soulstained Armor" quest wants the full Soulstained Steel armor set.[3]
- "Soulbinding Pacts" quest wants the Soulbinding Brazier and Paracausal Flame. It needs the steel ingot, runewood and rock quests all done first.[3]
- After the rock quest: "Spirit Crucible" quest wants the Spirit Crucible and Alchemical Impetus. That then opens "Repair Pylon" quest for the Repair Pylon and "Spirit Catalyzer" quest for the Spirit Catalyzer.[3]
- "Soulwoven Silk" quest follows the altar quest and wants Soulwoven Silk. From there, "Soulhunter Set" quest wants the four Soulhunter armor pieces and "Soulwoven Pouch" quest wants the Soulwoven Pouch.[3]
Encyclopedia line
Two quests unlock after "The Weeping Well" quest. "The Well's Returns" quest asks for Null Slate, Void Salts, Mnemonic Fragment and Malignant Lead. "Spirit of Sacrifice" quest asks for an Umbral Spirit and a gaze:veil_dagger from another mod.[3]
Three quests follow the materials quest. "Conscious Weapons" quest wants the Sundering Anchor and Unwinding Chaos. "Mnemonic Hex Staff" quest wants the Mnemonic Hex Staff. "Malignant Pewter" quest wants Malignant Pewter Ingot and Malignant Pewter Plating.[3]
The pewter quest is the last step of this line. It opens "Malignant Weapons" quest, which wants the Edge of Deliverance, Weight of Worlds and Erosion Scepter. It also opens "Malignant Armor" quest, which wants the four Malignant Stronghold armor pieces.[3]
Brilliance and Runewood totem lines
- "Brilliant Obelisk" quest follows the Brilliance quest and wants the Brilliant Obelisk.[3]
- "Totemic Rites" quest wants the Runewood Totem Base. It needs the runewood quest and one more prerequisite quest that isn't in the sources I have.[3]
- "Unchained Blight" quest follows the totem quest and wants a Soulwood Log and Soulwood Sapling. Then "Large Strange Crystal" quest wants the Large Strange Crystal.[3]
The Wild Hunt connection
Malum also shows up in the Wild Hunt chapter. "Tyrving" quest asks for Tyrving again and unlocks after the Soulstained Steel tools quest, "Soulstained Equipment" quest. So you can pick up that tool quest and carry on in the Wild Hunt chapter.[3][4]
Which Malum config options matter?
5 parts
Malum has a client config, a common config and two structure configs in this pack. The only values the sources explicitly label as matching the mod default are the two Soul Ward multipliers. For every other option the mod default isn't stated, so I can't tell you whether the pack changed it. What follows is exactly how the pack sets each option.[6][8][9][10]
Codex and progression
- codex.enableCodexDrop is false in this pack. When it's true, one of the first undead enemies a player slays drops the encyclopedia arcana, so you shouldn't count on that drop here.[6]
- progression.hide_recipes is false, so the pack does not hide that part of Malum's content. The option's own description says turning it on is the intended way to play the mod.[6]
Unverified How you obtain the encyclopedia arcana in this pack, now that the undead drop is disabled, isn't confirmed by the available sources.
Soul Ward, Aegis and staffs
- soul_ward.soulWardMagic is 0.10000000149011612 and soul_ward.soulWardPhysical is 0.699999988079071. Both are multipliers for damage taken while Soul Ward is active, and both match the mod default (range 0.0 to 1.0).[6]
- soul_ward.soulWardRate is 100 ticks per point of Soul Ward recovered.[6]
- malignant_aegis.malignantAegisRate is 200 ticks per point of Malignant Aegis recovered.[6]
- staff_charge.staffChargeRate is 100 ticks per segment of staff charge recovered.[6]
- magic_damage.magicDamageReducedArmorPiercing is true. Damage types tagged malum:bypasses_half_armor pierce only half of the player's armor stat instead of all of it, and armor takes no durability damage from them.[6]
Spirits and compat
- spirit.defaults.defaultSpiritValues is true, so entities without spirit JSONs use the default spirit data for their category.[6]
- spirit.noFancySpirits is false, so dropped spirits keep their normal form instead of becoming plain items.[6]
- spirit.spawner.lameSpawners is false, so mob spawners do not create soulless mobs.[6]
- compat.irons_spellbooks.ironsSpellbooksPlayerSpiritDrops and compat.irons_spellbooks.ironsSpellbooksNonPlayerSpiritDrops are both false. Iron's Spellbooks magic damage does not count as Soul Damage, whether a player or something else deals it.[6]
Weeping Well generation
The Weeping Well is enabled through weeping_well.weeping_well, set to true. Its placement uses weeping_well.spacing = 24, weeping_well.separation = 18 and weeping_well.salt = 546451665.[9][10]
Client options
- ui.shieldX is 0 and ui.shieldY is 47. They set the offsets for the Soul Ward and Malignant Aegis HUD elements: X from the center of the screen, Y from the bottom.[8]
- scarf.scarfLength is 30 and scarf.scarfOpacity is 0.4. Length affects every rendered Malignant Stronghold Scarf, not just yours. Opacity is how visible your own scarf is in first person.[8]
- codex.bookTheme is DEFAULT (EASY_READING is the other allowed value), and codex.scrollDirection is false, so page scrolling in codex entries isn't reversed.[8]
What changed in Malum between versions?
1 part
FTB Skies 2 1.22.0 ships with Malum 1.8.2. The mod was already in the pack by FTB Skies 2 1.0.1 or earlier, so it has been part of the pack since the early releases.[2]
The changelog for Malum 1.8.2 doesn't list any changes. It only points you to the mod's CurseForge page, so I can't tell you what changed in that release.[11]
Earlier mod release
- Malum 1.7.3.1 fixed a bug where Spirit Spoils applied itself permanently onto an entity's spirit data.[12]
Unverified No FTB Skies 2 pack changelog entries for Malum were available, so any pack-specific changes to the mod across releases are unconfirmed.
Sources
- Malum project page (modrinth) · official mod data
- FTB Skies 2 1.22.0 mod list · pack file
- FTB Skies 2 1.22.0 quests: "malum" · pack file
- FTB Skies 2 1.22.0 quests: "the_wild_hunt" · pack file
- FTB Skies 2 1.22.0 recipe dump: recipes making Malum items · pack recipe dump
- FTB Skies 2 1.22.0 config: config/malum-common.toml · pack file
- malum tooltips and descriptions (English lang file) · official mod data
- FTB Skies 2 1.22.0 config: config/malum-client.toml · pack file
- FTB Skies 2 1.22.0 config: config/malum/structure_placement_config.json5 · pack file
- FTB Skies 2 1.22.0 config: config/malum/structure_toggle_config.json5 · pack file
- Malum 1.8.2 changelog · changelog
- Malum 1.7.3.1 changelog · changelog
Where this guide comes from
Written from what FTB Skies 2 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 17, 2026.
Report wrong info
Version in each release
44 releases, first in 1.0.1
| FTB Skies 2 | Version | Jar | Where it came from |
|---|---|---|---|
| 1.24.0 Oct 12, 2026 | 1.8.2 | malum-1.21.1-1.8.2.jar | From the published release |
| 1.23.0 Sep 24, 2026 | 1.8.2 | malum-1.21.1-1.8.2.jar | From the published release |
| 1.22.0 Sep 3, 2026 | 1.8.2 | malum-1.21.1-1.8.2.jar | From the published release |
| 1.21.1 Jul 29, 2026 | 1.8.2 | malum-1.21.1-1.8.2.jar | From the published release |
| 1.20.1 Jul 29, 2026 | 1.8.2 | malum-1.21.1-1.8.2.jar | From the published release |
| 1.20.0 Jul 27, 2026 | 1.8.2 | malum-1.21.1-1.8.2.jar | From the published release |
| 1.19.0 Jul 24, 2026 | 1.8.2 | malum-1.21.1-1.8.2.jar | From the published release |
| 1.18.2 Jun 21, 2026 | 1.8.2 | malum-1.21.1-1.8.2.jar | From the published release |
| 1.18.1 Jun 16, 2026 | 1.8.2 | malum-1.21.1-1.8.2.jar | From the published release |
| 1.18.0 May 31, 2026 | 1.8.2 | malum-1.21.1-1.8.2.jar | From the published release |
| 1.17.0 May 27, 2026 | 1.8.2 | malum-1.21.1-1.8.2.jar | From the published release |
| 1.16.0 May 13, 2026 | 1.8.2 | malum-1.21.1-1.8.2.jar | From the published release |
| 1.15.0 May 1, 2026 | 1.8.2 | malum-1.21.1-1.8.2.jar | From the published release |
| 1.14.3 Apr 1, 2026 | 1.8.2 | malum-1.21.1-1.8.2.jar | From the published release |
| 1.14.2 Apr 1, 2026 | 1.8.2 | malum-1.21.1-1.8.2.jar | From the published release |
| 1.14.1 Mar 27, 2026 | 1.8.2 | malum-1.21.1-1.8.2.jar | From the published release |
| 1.14.0 Mar 21, 2026 | 1.8.2 | malum-1.21.1-1.8.2.jar | From the published release |
| 1.13.4 Feb 27, 2026 | 1.8.2 | malum-1.21.1-1.8.2.jar | From the published release |
| 1.13.3 Feb 19, 2026 | 1.8.2 | malum-1.21.1-1.8.2.jar | From the published release |
| 1.13.2 Feb 17, 2026 | 1.8.2 | malum-1.21.1-1.8.2.jar | From the published release |
| 1.13.1 Feb 13, 2026 | 1.8.2 | malum-1.21.1-1.8.2.jar | From the published release |
| 1.13.0 Feb 12, 2026 | 1.8.2 | malum-1.21.1-1.8.2.jar | From the published release |
| 1.12.0 Jan 6, 2026 | 1.8.2 | malum-1.21.1-1.8.2.jar | From the published release |
| 1.11.0 Dec 10, 2025 | 1.8.2 | malum-1.21.1-1.8.2.jar | From the published release |
| 1.10.2 Nov 24, 2025 | 1.7.3.1 | malum-1.21.1-1.7.3.1.jar | From the published release |
| 1.10.1 Nov 20, 2025 | 1.7.3.1 | malum-1.21.1-1.7.3.1.jar | From the published release |
| 1.9.2 Oct 7, 2025 | 1.7.3.1 | malum-1.21.1-1.7.3.1.jar | From the published release |
| 1.9.1 Sep 29, 2025 | 1.7.3.1 | malum-1.21.1-1.7.3.1.jar | From the published release |
| 1.9.0 Sep 22, 2025 | 1.7.3.1 | malum-1.21.1-1.7.3.1.jar | From the published release |
| 1.8.0 Aug 27, 2025 | 1.7.3.1 | malum-1.21.1-1.7.3.1.jar | From the published release |
| 1.7.0 Aug 23, 2025 | 1.7.3.1 | malum-1.21.1-1.7.3.1.jar | From the published release |
| 1.6.1 Aug 8, 2025 | 1.7.3.1 | malum-1.21.1-1.7.3.1.jar | From the published release |
| 1.6.0 Aug 6, 2025 | 1.7.3.1 | malum-1.21.1-1.7.3.1.jar | From the published release |
| 1.5.2 Jul 24, 2025 | 1.7.3.1 | malum-1.21.1-1.7.3.1.jar | From the published release |
| 1.5.1 Jul 23, 2025 | 1.7.3.1 | malum-1.21.1-1.7.3.1.jar | From the published release |
| 1.5.0 Jul 22, 2025 | 1.7.3.1 | malum-1.21.1-1.7.3.1.jar | From the published release |
| 1.4.1 Jul 15, 2025 | 1.7.3.1 | malum-1.21.1-1.7.3.1.jar | From the published release |
| 1.4.0 Jul 15, 2025 | 1.7.3.1 | malum-1.21.1-1.7.3.1.jar | From the published release |
| 1.3.1 Jul 9, 2025 | 1.7.3.1 | malum-1.21.1-1.7.3.1.jar | From the published release |
| 1.3.0 Jul 8, 2025 | 1.7.3.1 | malum-1.21.1-1.7.3.1.jar | From the published release |
| 1.2.0 Jul 6, 2025 | 1.7.3.1 | malum-1.21.1-1.7.3.1.jar | From the published release |
| 1.1.1 Jul 2, 2025 | 1.7.3.1 | malum-1.21.1-1.7.3.1.jar | From the published release |
| 1.1.0 Jul 1, 2025 | 1.7.3.1 | malum-1.21.1-1.7.3.1.jar | From the published release |
| 1.0.1 Jul 1, 2025 | 1.7.3.1 | malum-1.21.1-1.7.3.1.jar | From the published release |
"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.
Items and blocks
500 items from the 1.24.0 recipe dump.
Accelerating Inlay
Ace Prideweave
Aerial Spirit
Aerial Spirited Glass
Aerial Varnished Terracotta
Agender Prideweave
Alchemical Calx
Alchemical Impetus
Aluminum Impetus
Aluminum Node
Ancient Weave
Anomalous Design
Aqueous Spirit
Aqueous Spirited Glass
Aqueous Varnished Terracotta
Arcana Pylon
Arcane Charcoal
Arcane Charcoal Fragment
Arcane Spirit
Arcane Spirited Glass
Arcane Varnished Terracotta
Aroace Prideweave
Aro Prideweave
Artificer's Claw
Astral Weave
Auric Embers
Azure Runewood Leaves
Azure Runewood Sapling
Belt of the Limitless
Belt of the Magebane
Belt of the Prospector
Belt of the Starved
Bi Prideweave
Blazing Diode
Blazing Quartz
Blazing Quartz Fragment
Blazing Quartz Ore
Blight
Blighted Earth
Blighted Gunk
Blighted Soulwood
Blightpearl
Blightroot
Block of Alchemical Calx
Block of Arcane Charcoal
Block of Astral Weave
Block of Auric Embers
Block of Blazing Quartz
Block of Brilliance
Block of Cthonic Gold
Block of Grim Talc
Block of Hallowed Gold
Block of Hex Ash
Block of Living Flesh
Block of Malignant Lead
Block of Malignant Pewter
Block of Mnemonic Fragment
Block of Null Slate
Block of Raw Soulstone
Block of Rotting Essence
...and 440 more.
FTB Skies 2 quests (33)
Quests from the pack's FTB Quests book that ask for this mod's items.
Malum (8)
- Brilliance
- Brilliant Obelisk
- Conscious Weapons
- Cthonic Gold
- Hex Ash
- Large Strange Crystal
- Malignant Armor
- Malignant Pewter
Config options (how FTB Skies 2 sets them)
24 settings shipped in the pack's config files; 0 differ from the mod's documented default.
Show settings
| Setting | FTB Skies 2 value | Mod default |
|---|---|---|
codex.bookTheme What theme should the encyclopedia arcana be in? config/malum-client.toml | DEFAULT | not documented |
codex.scrollDirection Should the scroll direction be reversed in the encyclopedia arcana entry screen? This simply affects how you move through pages in an entry. config/malum-client.toml | false | not documented |
renderpass.renderParallelWorld Enable or disable the parallel world renderer, used for various effects related to a certain feature. Disable if it causes framerate issues. config/malum-client.toml | true | not documented |
scarf.scarfLength How long should the Malignant Stronghold Scarf be? This value will affect all rendered scarves, not just the one worn by the local player. config/malum-client.toml | 30 | not documented |
scarf.scarfOpacity How visible. should the Malignant Stronghold Scarf be in first person? config/malum-client.toml | 0.4 | not documented |
ui.shieldX X offset from the center of the screen for the Soul Ward and Malignant Aegis HUD Elements. config/malum-client.toml | 0 | not documented |
Which FTB Skies 2 mods work with Malum?
The FTB Skies 2 mods that share the most recipes with Malum. Highlighted ones have a guide.
- Gaze (A Malum Addon)
- FTB Materials
- Create
- Farmer's Delight
- Occultism
- Mekanism
- Just Dire Things
- Mystical Agriculture
- Oritech
- Powah!
- Apotheosis
- Applied Flux
Comments and tips
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