Oritech guide for All the Mods 10 4.0
Oritech guide for All the Mods 10
Last verified for All the Mods 10 v4.0 on Oct 17, 2026 · text last changed Sep 20, 2026
A newer release (8.3) is out Guide for the current version
- Sections
- 7
- Recipes shown
- 35
- Items named
- 72
- Quests covered
- 2
6 sections are written for this pack; 1 is shared from another pack's guide.
Every recipe and number here was checked against All the Mods 10 4.0's own files.
What is Oritech?
1 part
Oritech is a tech mod packed with processing and world interaction machines. You can automate your farms, set up complex processing chains and much more. Most machines are animated multiblocks, and you upgrade them by attaching addon blocks.[1][2]
All the Mods 10 4.0 ships Oritech 0.16.2, the NeoForge build.[3]
If you enjoy building factories, this one's for you. Oritech covers multiple ore processing chains, automated farming machines, electric tools and armor, item, fluid and energy pipes, long-range item drones, mining lasers, cybernetic player augmentation and even particle accelerators.[1]
A core design goal is that you usually have more than one way to get something, so a single rare item rarely blocks your progress. For example, you can make plastic either from farming items or from oil processing. The mod also aims to make most things renewable, like fuel from large automated farms and late-game metals from the bedrock extractor.[1]
How progression flows
- Gather copper, iron, coal and nickel, either from an ore boulder or by mining. Gold, redstone and a couple of diamonds will be useful soon after.[4]
- Build a basic generator to get your first power going.[5]
- Get a pulverizer and foundry running so you can make steel and other alloys without wasting resources at the crafting table.[6]
- Build an assembler for components like wires, coils and motors, plus a centrifuge for further processing.[7]
- Craft an enderic laser and point it at amethyst clusters to get fluxite, which you need before you can make much more progress.[8]
- Use a fragment forge to boost your ore yields, including secondary ores such as platinum from nickel.[9]
Oritech also shows up in this pack's quests. The quest a quest in "?" asks for a Magnetic Coil, and it leads into a quest in "?", which asks for a Manhattan Module.[11]
Unverified These two quests sit in a quest chapter whose internal name refers to the star, but it isn't confirmed here how, or whether, they tie into the ATM Star crafting path.
How do you get started with Oritech?
6 parts
Oritech is all about machines, and every one of them runs on energy, so your first real goal is getting some power going. Before you start, grab REI or EMI if you can. The mod's own guide strongly recommends one of them for looking up recipes, and the mod says it works best with EMI.[1][10][12]
Step 1: Gather resources
You can find an ore boulder or just go mining. Either way, you need copper, iron, coal and nickel. Raw nickel is what kicks off Oritech's advancement tree, so it makes sense as your first target. You'll also want gold, redstone and a couple of diamonds soon, so pick those up while you're out.[4][13]
Step 2: Your first generator
Your first machine is the Basic Generator. Before you can build it, you need a Magnetic Coil. You can craft the coil by hand now, and later your Assembler can make it too.[5][14]
Crafting Shaped
| any wire | any wire | any wire |
| any steel ingot | any steel ingot | any steel ingot |
| any wire | any wire | any wire |
Recipe id: oritech:crafting/magnet
Hand-crafted Magnetic Coil
Crafting Shaped
| any nickel ingot | any nickel ingot | any nickel ingot |
| any nickel ingot | any copper ingot | any nickel ingot |
| any furnace player workstations |
Recipe id: oritech:crafting/basicgen
The Basic Generator won't make nearly enough power in the long run, but it's enough to get you started. When you need more, build extra generators or look into Oritech's other generator types.[5]
Step 3: Alloys
You can craft steel, electrum and adamant in a crafting table, but doing it that way wastes resources. You'll need at least a few Adamant Ingot early on, because the Assembler uses them. After that, build a pulverizer and a foundry as soon as you can so you can make alloys more efficiently.[6][14]
Crafting Shaped
| any nickel ingot | any nickel ingot | Empty slot |
| any diamond gem | any diamond gem | Empty slot |
Recipe id: oritech:crafting/alloy/adamant
Crafting-table adamant: fine to start, but wasteful
Step 4: Assembler and Centrifuge
Next, build an Assembler. It makes things like wires, coils and motors more efficiently than hand crafting, and it can make some items you can't craft at all. This pack has two Assembler recipes, so use whichever one suits your materials.[7][14]
Crafting Shaped
| any copper ingot | any copper ingot | any copper ingot |
Recipe id: oritech:crafting/assembler
After that, build a Centrifuge. You'll need it to process some resources and to make components for later progress.[7]
Step 5: Lasers and fluxite
Fluxite is the next big gate. You get it by hitting grown amethyst clusters with an enderic laser. The laser builds on everything you've done so far: it needs alloys, assembled components, Enderic Compound and Carbon Fibre Strands, which you make with the centrifuge and pulverizer.[8][15]
- Place your enderic laser and give it power from a generator.[8]
- Use a target designator to select a target, then shift+right-click the bottom laser block to assign it. The laser has a maximum range of 64, and a redstone signal turns it off.[15]
- Aim it at amethyst clusters. Grown clusters turn into fluxite when the laser breaks them. Budding amethyst isn't destroyed; the laser makes it grow faster instead.[8][15]
What comes next
Once you have fluxite, look into the fragment forge. It breaks ores into clumps and small clumps to boost your yield. Nine small clumps craft into a clump, and your centrifuge turns clumps into dusts that you can smell in a furnace.[9]
After that, explore the rest of the in-game manual, start building logistics pipelines and experiment. You might find a better way to do things than the path above.[10][16]
How does Oritech work?
7 parts
Same as in the All the Mods 10 4.4 guide
Every Oritech machine needs energy to run. Sides matter too: the top of a machine is item-input only, the sides can both insert and extract, and the bottom only allows item extraction. Keep that in mind when you plan your pipe connections.[12]
You break machines with a plain pickaxe, and no wrench is needed. When a machine is destroyed, the items inside always drop, but any stored energy and fluids are lost. Drain a machine before you move it if its contents matter.[12]
Multiblocks and machine cores
Some machines need extra machine cores placed at specific positions around them. The machine's tooltip tells you how many cores it needs, and cores can't be shared between machines. Place the machine first, then right-click it: the spots that need cores light up for a few seconds. You can also right-click the machine with a core in your hand to place the next core automatically. This only works if the spot is clear; if something is in the way, that block gets highlighted instead.[17]
Each core has a quality, and better cores raise the machine's total quality. You can check it by hovering over the machine icon in the top left of the UI. Quality doesn't change how the machine runs. It only decides how many addons you can attach, so if you don't plan to use addons, the cheapest cores are fine.[17]
Heads up: this pack uses its own recipe for the Improved Machine Core, so don't rely on a recipe you remember from other packs.[18]
Addons
Oritech upgrades machines with addons. These are blocks you attach to the machine itself or to a connected machine extender. They can increase speed or energy efficiency, give access to specific inventory slots and more. Machines only accept addons at specific positions, which you can see on the "addons" page of the UI or from the markers on the machine.[19]
Addons activate when you right-click the machine. When an addon is in use, its pink parts turn blue, so you can see at a glance whether it's connected.[19]
To get more addon slots, use a Machine Addon Extender. Extenders don't affect the machine directly, but addons placed on them count towards the machine they're connected to. Core quality limits how deep you can chain them. A machine with a core quality of 1 can't use any extender, and each extender that goes through another extender needs 1 more quality. Only the number of extenders between the machine and an addon counts, not how many extenders you have in total, so branching extenders out works fine.[19]
The Machine Addon Extender also has a pack-specific recipe in this pack.[18]
Here's what some of the common addons do, based on the in-game guide:[15][20][21][22][23]
- The Speed Addon increases both movement and operation speed on machines that work on machine frames. On an enderic laser hunting mobs, it increases damage but lowers energy efficiency.[15][20]
- The Yield Addon makes the fragment forge produce extra byproducts, and it makes mobs killed by a hunting enderic laser drop more loot.[15][21]
- The Fluid Addon lets the centrifuge process oil or wheat into plastic sheets.[22]
- The Crop Filter Addon makes the block destroyer skip crops that aren't fully grown, and it stops a hunting enderic laser from killing baby animals.[15][23]
- Each Quarry Addon multiplies the block destroyer's range by 8, giving 8 range with one addon, 64 with two and 512 with three.[23]
- The Hunter Addon makes an enderic laser target mobs instead of blocks.[15]
Crafting Shaped
| any plastic plate | any plastic plate | any plastic plate |
| any plastic plate | any electrum ingot | any plastic plate |
| any carbon fibre | any plating | any carbon fibre |
Recipe id: oritech:crafting/addon/eff
Crafting Shaped
| any carbon fibre | any carbon fibre | any carbon fibre |
| any carbon fibre | any carbon fibre | |
| any electrum ingot | any silicon | any electrum ingot |
Recipe id: oritech:crafting/addon/fluid
Crafting Shaped
| any carbon fibre | any carbon fibre | any carbon fibre |
| any carbon fibre | any carbon fibre | |
| any plating |
Recipe id: oritech:crafting/addon/cropfilter
Energy
Oritech machines run on RF. There's only one cable tier, the Energy Pipe, and it transfers up to 10k RF/t. Generators always output energy. All other machines accept energy from every side and never pass it on. If a cable can't deliver its energy, it stores up to 10k RF in each machine connection.[24]
To buffer power, use energy storage blocks, which come in 2 sizes: the Portable Energy Storage and the Large Energy Storage. Addons can expand them massively. They accept energy on every side with a green port and output only through the single red port. A redstone signal disables all energy output.[24]
You can also send power wirelessly with an enderic laser. When it targets a block that stores energy, such as any machine, it fills that machine's energy storage while ignoring input and output limits. This can even power machines that won't accept energy from cables. Only speed upgrades help with energy transfer. Some machines depend on this: energy pipes can't connect to the atomic forge, and the bedrock extractor must be powered by enderic lasers.[15][25][26]
- The basic generator burns fuel like a furnace and makes 32 RF/t.[27]
- The lava generator burns lava fed in with a fluid pipe, has 2 addon slots and makes 64 RF/t.[27]
- The bio generator burns biomass, has 2 addon slots and makes 64 RF/t.[27]
- The large solar panel makes between 32 RF/t and 224 RF/t, depending on the machine cores you use.[27]
- The fuel generator burns crude oil or turbofuel, has 2 addon slots and makes 256 RF/t.[27]
Steam power
Every generator except the basic generator can take a Steam Boiler Addon. With the boiler attached, the generator stops making RF and produces steam at a rate of 2:1 instead, using up water. Water and steam are pumped in and out through the addon, not the machine itself.[28]
A steam engine turns that steam back into RF and outputs water, but around 20% of the water is lost, so you need a steady water supply. You can chain several steam engines together. They share the energy storage, water tank and steam tank of the first engine in the line. Engine speed scales linearly with how full the steam tank is, up to a multiplier of 10 when it's full. Efficiency, meaning RF per unit of steam, peaks at around 700% speed and drops above or below that. Energy comes out of the red machine slots, and fluid ports are marked blue.[28]
Item logistics
The Opaque Item Pipe connects to other pipes and to all neighbouring inventories, but the pipes have no inventory of their own. That means hoppers and similar blocks can't push items into them. Instead, right-click a pipe block that's connected to something to set it to extract. Every connection on that pipe block switches to extraction mode, and the network needs at least 2 blocks to actually move anything.[29]
Extracted items go to the closest available inventory further down the network, and a network can be at most 64 blocks long. Split anything longer.[29]
To sort items, place an Item Filter next to the target inventory. It has 5 input sides and always outputs to the side it faces. It only accepts items that match the filter set in its UI, and it won't pull items from neighbouring inventories by itself.[29]
For long distances, the Drone Port flies items between two powered ports. Bind the target with a target designator and put the designator into the sending port's special slot. The target must be at least 50 blocks away and chunk-loaded. A port sends to only one target but can receive from several, though each landing takes a few seconds and a busy receiver can get overloaded. Delivery time is the same at any distance, but energy cost rises with the square root of the distance.[30]
Fluid logistics
The Fluid Pipe works much like item pipes. It extracts from all neighbouring blocks when set to extract. Unlike item pipes, it has a small internal storage on each connection, and other blocks can push fluids into it, which the pipe then moves to the next available fluid storage.[31]
The Portable Tank stores up to 256 buckets and keeps its contents when you break it. A comparator reads its fill level, and stacked tanks automatically let fluid flow down.[31]
The Pump extends a trunk downward until it finds a liquid or an obstruction, then scans the whole liquid body and remembers every position to drain. Setting up on a big target can take a few seconds. It pumps up to 4 buckets per second into its internal storage, at 512 RF per block.[32]
This pack also has Ender IO compatibility recipes for the Fluid Pipe and the Pump.[18]
Crafting Shaped
| any copper ingot | any copper ingot | any copper ingot |
| any copper ingot | any copper ingot | any copper ingot |
Recipe id: oritech:compat/enderio/crafting/fluidpipe
Crafting Shaped
| any copper ingot | any copper ingot | any copper ingot |
| any copper ingot | any copper ingot | |
| any plating |
Recipe id: oritech:compat/enderio/crafting/pump
Redstone and automation
A few blocks handle redstone on their own: a comparator reads the portable tank's contents, and a redstone signal switches off the portable energy storage's output. Every other machine needs a Control Unit Addon. You attach it like any other addon and configure it in the UI. A comparator then reads the data from the addon, not from the machine, and a redstone signal to the addon disables the machine.[33]
The block placer, block destroyer and fertilizer all run on a gantry built from Machine Frame. The frame marks the work area, and it must be rectangular and empty inside. These machines always work on the blocks below the frame and cycle through every block in the area. You can put any number of machines on the same frame, and most addons work on them.[20]
How do you progress through Oritech?
8 parts
Oritech has a clear build-up path. You start by gathering ores, get your first power going, move on to alloys and assembled components, and then unlock fluxite with lasers. The in-game guide walks through these steps in order, and the in-pack recipes for each stage are below.[4][5][6][7][8]
Early game: resources and first power
First, gather materials. Look for an ore boulder or go mining for copper, iron, coal and nickel. Gold, redstone and a couple of diamonds will be very useful soon after, so grab those too.[4]
Every Oritech machine needs energy, so your next build is a Basic Generator. It won't make nearly enough power for a full setup, but it gets you started. When you need more, build more generators or look at Oritech's other generators.[5][12]
Crafting Shaped
| any nickel ingot | any nickel ingot | any nickel ingot |
| any nickel ingot | any copper ingot | any nickel ingot |
| any furnace player workstations |
Recipe id: oritech:crafting/basicgen
You can also craft a Bio Generator, which is built from the Basic Generator. This pack changed its recipe, so check the recipe below instead of relying on older videos.[14]
Crafting Shaped
| any steel ingot | any steel ingot | any steel ingot |
| any steel ingot | any steel ingot | |
Recipe id: oritech:crafting/biogen
Recipe changed by the pack
Alloys
You can make steel, electrum and adamant in a crafting table, but doing it that way wastes resources. Build a pulverizer and a foundry as soon as you can so you make alloys more efficiently.[6]
Crafting Shaped
| any nickel ingot | any nickel ingot | Empty slot |
| any diamond gem | any diamond gem | Empty slot |
Recipe id: oritech:crafting/alloy/adamant
Hand-crafted Adamant Ingot, the less efficient early option
Mid game: assembler and centrifuge
Next, build an Assembler. It crafts some things, such as wires, coils and motors, more efficiently than you can, and it also makes some things you can't craft by hand at all.[7]
Crafting Shaped
| any copper ingot | any copper ingot | any copper ingot |
Recipe id: oritech:crafting/assembler
Crafting Shaped
| any copper ingot | any copper ingot | any copper ingot |
| any plating |
Recipe id: oritech:crafting/assembleralt
Alternative recipe
Pair the assembler with a Centrifuge. You'll need it to process some resources and to create components for further progress.[7]
Crafting Shaped
| any copper ingot | any copper ingot | |
| any iron storage block | any iron storage block |
Recipe id: oritech:crafting/centrifugealt
Crafting Shaped
| any steel ingot | ||
| any plating |
Recipe id: oritech:crafting/centrifuge
Alternative recipe
Lasers and fluxite
You can't get much further without Fluxite. To get it, overload amethyst clusters with an enderic laser. Crafting the laser uses everything you've built so far: alloys, assembled components, and items such as Enderic Compound and Carbon Fibre Strands, which come from the centrifuge and pulverizer.[8]
Once you have the enderic laser, a target designator and a generator, aim the laser at an amethyst cluster with the designator. The budding amethysts won't be broken. Instead they get energized and grow faster.[8]
Better ore yields
A fragment forge improves your ore yields. It breaks ores into clumps and small clumps, and 9 small clumps craft into one clump. Put clumps through the centrifuge to get dusts and small dusts, then smelt those in a furnace. Both machines can also give secondary ores; for example, processing nickel can give you some platinum. For some ores you get better results by mining them with silk touch and feeding in the ore blocks.[9]
This pack also adds ore hammer recipes that turn ingots into Oritech dusts, including Adamant Dust, Biosteel Dust, Duratium Dust and Energite Dust.[14]
Machine core tiers
Oritech's machine cores come in a ladder of tiers: Primitive Machine Core, Basic Machine Core, Improved Machine Core, Advanced Machine Core, Elite Machine Core and Ultra Machine Core. Each higher core is built from materials you unlock further along the progression. The Basic and Improved cores each have an alternative recipe.[14]
Crafting Shaped
| any plank | any plank | any plank |
| any plank | any plank | |
| any plank | any plank | any plank |
Recipe id: oritech:crafting/core1
Crafting Shaped
| any copper ingot | any copper ingot | any copper ingot |
| any copper ingot | any lapi gems | any copper ingot |
| any copper ingot | any copper ingot | any copper ingot |
Recipe id: oritech:crafting/core2
Crafting Shaped
| any iron ingot | any iron ingot | any iron ingot |
| any iron ingot | any lapi gems | any iron ingot |
| any iron ingot | any iron ingot | any iron ingot |
Recipe id: oritech:crafting/core2alt
Alternative recipe
Crafting Shaped
| any carbon fibre | any carbon fibre | any carbon fibre |
| any carbon fibre | any redstone dust | any carbon fibre |
| any carbon fibre | any carbon fibre | any carbon fibre |
Recipe id: oritech:crafting/core3
Crafting Shaped
| any nickel ingot | any nickel ingot | any nickel ingot |
| any nickel ingot | any redstone dust | any nickel ingot |
| any nickel ingot | any nickel ingot | any nickel ingot |
Recipe id: oritech:crafting/core3alt
Alternative recipe
Crafting Shaped
| any plating | any plating | any plating |
| any plating | any plating | |
| any plating | any plating | any plating |
Recipe id: oritech:crafting/core4
Crafting Shaped
Recipe id: oritech:crafting/core5
Crafting Shaped
Recipe id: oritech:crafting/core6
Unverified The sources don't explain what each machine core tier unlocks or which machines need which core, so check the in-game guide for those details.
Upgrades
This pack changed the Speed Addon recipe, so the version below is the one that works here. Later, a Speed Addon and an Efficiency Addon go into the Synergy Matrix Addon.[14]
Crafting Shaped
| any plastic plate | any plastic plate | any plastic plate |
| any plastic plate | any steel ingot | any plastic plate |
| any plating |
Recipe id: oritech:crafting/addon/speed
Recipe changed by the pack
Crafting Shaped
| any plating | any plating | any plating |
Recipe id: oritech:crafting/addon/ultimate
Oritech in the pack's quests
The pack's quest book has two Oritech quests. a quest in "?" asks for a Magnetic Coil, which you can craft by hand or make in the assembler.[11][14]
Crafting Shaped
| any wire | any wire | any wire |
| any steel ingot | any steel ingot | any steel ingot |
| any wire | any wire | any wire |
Recipe id: oritech:crafting/magnet
Assembler (oritech)
Empty
- any steel ingot
- 3× any wire
Recipe id: oritech:assembler/magnet
Assembler version
Completing that quest unlocks a quest in "?", which asks for the Manhattan Module, a late-game item that needs a Heisenberg Compensator and a Plutonium Pellet.[11][14]
Crafting Shaped
Recipe id: oritech:crafting/nukebetter
How does Oritech work with other mods?
5 parts
Oritech is well connected in this pack, and the biggest thing to know is where your metals end up. The pack changed many of Oritech's processing recipes so they output All The Ores items. Your clumps, dusts, nuggets, ingots and raw ores all merge into the same shared materials the rest of the pack uses.[14]
Ore processing feeds All The Ores
- Small clumps and small dusts craft into All The Ores versions. For example, Small Copper Clump crafts into Copper Clump and Small Copper Dust crafts into Copper Dust. Smelting or blasting small dusts gives All The Ores nuggets such as Copper Nugget.[14]
- Nickel Gem and Platinum Gem turn into Nickel Ingot and Platinum Ingot in a furnace, a blast furnace, the Oritech foundry or Create mixing.[14]
- The Grinder turns raw metals into All The Ores clumps, with Oritech small clumps as bonus outputs. Raw osmium, for example, also gives a Small Platinum Clump.[14]
- The Deep Drill mines resource nodes like Nickel Resource Node into All The Ores raw ores such as Raw Nickel.[14]
- The Atomic Forge turns Oritech gems into All The Ores dusts, like Iron Dust.[14]
Steel from biosteel
In this pack every biosteel route ends in the shared Steel Ingot. That includes smelting Biosteel Dust, the Oritech foundry, and compat recipes in the Ender IO alloy smelter, the Immersive Engineering alloy kiln and arc furnace, Create mixing, and Productive Metalworks casting. Mekanism's metallurgic infuser can also make Biosteel Dust and Adamant Dust.[14]
Foundry (oritech)
Empty
Raw Biopolymer
- any iron ingot
Recipe id: oritech:foundry/alloy/biosteel
Metallurgic Infusing (mekanism)
- Bio
- any iron ingot
Recipe id: oritech:compat/mekanism/infusing/biosteel_dust
Plastic and fuel
The pack changed Oritech's plastic recipes to produce Plastic. You get it by smelting Polymer Resin, or by processing resin or Raw Biopolymer in the Centrifuge with a fluid. For power, the Centrifuge also has compat recipes that turn Industrial Foregoing and PneumaticCraft fluids into Turbofuel.[14]
Centrifuge Fluid (oritech)
Recipe id: oritech:centrifuge/fluid/plasticbiobetter
Centrifuge Fluid (oritech)
Recipe id: oritech:centrifuge/fluid/compat/industrialforegoing/turbofuel
Centrifuge Fluid (oritech)
Recipe id: oritech:centrifuge/fluid/compat/pneumaticcraft/fuel
More machine crossovers
- Productive Metalworks can melt Oritech gems, small clumps and small dusts into molten metals. It can alloy Molten Adamant, Molten Biosteel, Molten Duratium and Molten Energite, and cast Fluxite, Biomass, Energite Ingot and Duratium Ingot.[14]
- The Centrifuge turns Immersive Engineering's HOP Graphite Dust into Carbon Fibre Strands. With Sulfuric Acid, it also processes lead, osmium, tin and zinc clumps into All The Ores dusts or nuggets plus Mineral Slurry.[14]
- Ender IO gets alternate recipes for the Fluid Pipe and Pump.[14]
Item Casting (productivemetalworks)
Recipe id: oritech:compat/productivemetalworks/casting/ingot/duratium
Endgame: the Pulsating Black Hole
Oritech's Manhattan Module is one of the items in a pack-added recipe for the Pulsating Black Hole. That recipe also uses items from AE2, EvilCraft, Industrial Foregoing, Just Dire Things, Occultism, PneumaticCraft, Pocket Storage and Roots Classic.[14]
Crafting Shaped
Recipe id: allthemods:pressure/allthetweaks/pulsating_black_hole
The quest book features Oritech here too. In the chapter_2_the_star chapter, a quest in "?" asks for a Magnetic Coil, and a quest in "?" follows it and asks for the Manhattan Module.[11]
Which All the Mods 10 quests use Oritech?
1 part
In this pack, Oritech shows up in the quest chapter with the internal id chapter_2_the_star. That chapter has two Oritech quests, and they form a short chain, so you do them in order.[11]
The quest chain
- a quest in "?" asks you for a Magnetic Coil. This quest starts the chain.[11]
- a quest in "?" unlocks after you finish the first quest and asks you for a Manhattan Module.[11]
Unverified The quest file doesn't show titles, descriptions or rewards for these two quests. It also doesn't show whether other chapters in the pack have Oritech quests.
What changed in Oritech between versions?
Oritech joined the pack in All the Mods 10 4.0, and it ships as version 0.16.2 of the mod. That makes 4.0 the starting point for this history.[3][34]
The exact file in the pack is the NeoForge build oritech-neoforge-0.16.2.jar. If you're comparing notes with another pack or a video, check that you're on the same version, because behaviour can differ between releases.[3]
Unverified No mod changelogs were available for this build, so this section can't list what changed inside Oritech in this release or how the mod has changed in later pack updates.
Sources
- Oritech project page (modrinth) · official mod data
- In-game guide: assets/oritech/lavender/entries/oritech_guide/landing_page.md (oritech) · official docs
- All the Mods 10 4.0 mod list · pack file
- In-game guide: assets/oritech/lavender/entries/oritech_guide/getting_started/gather_resources.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/getting_started/first_generator.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/getting_started/alloys.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/getting_started/assembling_components.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/getting_started/lasers.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/getting_started/fragmenting.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/categories/oritech_guide/getting_started.md (oritech) · official docs
- All the Mods 10 4.0 quests: "chapter_2_the_star" · pack file
- In-game guide: assets/oritech/lavender/entries/oritech_guide/processing/machine_basics.md (oritech) · official docs
- oritech tooltips and descriptions (English lang file) · official mod data
- All the Mods 10 4.0 recipe dump: recipes making Oritech items · pack recipe dump
- In-game guide: assets/oritech/lavender/entries/oritech_guide/interaction/enderic_laser.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/getting_started/have_fun.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/processing/multiblocks.md (oritech) · official docs
- All the Mods 10 4.4 recipe dump: recipes making Oritech items · pack recipe dump
- In-game guide: assets/oritech/lavender/entries/oritech_guide/processing/addons.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/interaction/machine_frames.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/processing/fragment_forge.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/processing/centrifuge.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/interaction/block_destroyer.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/logistics/energy.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/processing/atomic_forge.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/interaction/deepdrill.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/processing/generators.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/processing/steam_engine.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/logistics/item_transport.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/logistics/drone_port.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/logistics/fluid_transport.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/interaction/pump.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/interaction/redstone.md (oritech) · official docs
- All the Mods 10 changelog (All the Mods 10 4.0) · changelog
Where this guide comes from
Written from what All the Mods 10 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 17, 2026.
Guides for other versions: 7.0 to 8.3 · 5.1 to 6.6 · 4.5 to 5.0 · 4.1 to 4.4