
Industrial Foregoing in All the Mods 10: To the Sky
All the Mods 10: To the Sky 2.1.0 ships version 1.21-3.6.38 · First seen in 1.0
Industrial Foregoing is a mod in All the Mods 10: To the Sky 2.1.0, where it is version 1.21-3.6.38. A collection of machines to make your minecraft builds easier to automate (Summary from the mod's Modrinth page.)
Industrial Foregoing guide for All the Mods 10: To the Sky
Last verified for All the Mods 10: To the Sky v2.1.0 on Oct 17, 2026 · text last changed Oct 17, 2026
Also applies to:All the Mods 10 0.53
- Sections
- 8
- Recipes shown
- 11
- Items named
- 105
- Quests covered
- 35
Every recipe and number here was checked against All the Mods 10: To the Sky 2.1.0, read from the running game on Oct 15, 2026.
What is Industrial Foregoing?
2 parts
Industrial Foregoing (IF for short) is a tech mod built to automate most of what you do in Minecraft. It covers mob and animal farming, plant farming, a suite of Infinity tools, big item and fluid storage with transporters, power generation, and enchantment sorting and creation. This pack ships version 1.21-3.6.38.[1][2][3]
It is a great fit if you like building machine lines that feed each other. The pack's quest chapter starts you off with a Pity Machine Frame through the quest "Industrial Foregoing" quest.[3]
Where it fits in the progression
Everything starts with latex. A Fluid Extractor pulls latex out of logs and runs faster with power. A Latex Processing Unit then turns 750 mB of latex and 500 mB of water into 1 Dry Rubber. Smelt that rubber to get Plastic, which the quests call the main resource of the mod.[3][4][5]
Once you have plastic, the chapter opens up into branches: the Mob Slaughter Factory, animal machines, the Sewer, plant machines, and Bio Power with the Bioreactor and Biofuel Generator. The Dissolution Chamber is used to craft the more advanced machines.[3]
The ATM Star path
The ATM Star path version of this chapter marks the machine frames as tiers. The first quest is Tier 1, the Simple Machine Frame is Tier 2, the Advanced Machine Frame is Tier 3, and the Supreme Machine Frame is Tier 4.[3]
After the Advanced Machine Frame you reach the Laser Drill and Ore Laser Base. The quest calls the Ore Laser Base the mod's void miner, since it conjures ores out of thin air. The Fluid Laser Base then leads on to Ether Gas Bucket.[3]
IF also shows up in other chapters. The Mob Duplicator has a quest in the Apothic Spawners chapter, and the Mycelial Reactor has one in Basic Power.[6][7]
How do you get started with Industrial Foregoing?
3 parts
Industrial Foregoing (IF for short) is a tech mod that adds many machines with various different uses, and in this pack its main resource is Plastic. The in-game guide says getting plastic is one of the most important things in the mod, so the first steps below are all about getting there.[3][8]
The path to plastic
- Start the questline with "Industrial Foregoing" quest. It asks you to craft a Pity Machine Frame, which is the base for your first machines.[3]
- Make a Fluid Extractor and place it in front of a log. It pulls Latex out of the wood and works faster if you give it power. The quest suggests Acacia or Mangrove logs as the best choice, and JEI lists the exact latex amounts per log.[3][5]
- Make a Latex Processing Unit. It turns 750 mB of Latex and 500 mB of Water into 1 Dry Rubber.[3][4]
- Smelt the Dry Rubber to get Plastic. The quest calls plastic the main resource of the mod, and finishing it opens up a lot of machines.[3]
Power
The Pitiful Generator is the early power source. It makes a small amount of FE from burnable fuels like coal. It is very inefficient: it keeps burning fuel even when its energy buffer is full, so don't leave it stocked with fuel for nothing.[3][9]
What plastic unlocks
Once you have plastic, the pack's Conveyor Belt recipe becomes available. Conveyors move items, entities and fluids, and you can colour them with dye. Adding glowstone makes them very fast, and adding plastic stops items from being picked up off the belt. The pack changed this recipe from the mod default.[3][10][11]
Crafting Shaped
| any plastic | any plastic | any plastic |
| any iron ingot | any redstone dust | any iron ingot |
| any plastic | any plastic | any plastic |
Recipe id: industrialforegoing:conveyor
The next big machine is the Dissolution Chamber. The quest nicknames it "The Crafting Table?" because it crafts the more advanced machines. It takes up to 8 items and 1 fluid, all shapeless, and the recipes you need are in JEI. Its own recipe was also changed by the pack.[3][11][12]
Crafting Shaped
| any plastic | any wooden chest | any plastic |
| any pity machine frame | ||
| any gold ingot | any diamond gear | any gold ingot |
Recipe id: industrialforegoing:dissolution_chamber
In the quest book, the Simple Machine Frame and the addons, which make machines better, both come after the Dissolution Chamber quest. The Advanced Machine Frame comes after the Simple Machine Frame and the Pink Slime & Liquid Meat quests. Pink Slime comes from the Mob Slaughter Factory, which turns mobs into Liquid Meat and Pink Slime. The Advanced Machine Frame is crafted in the Dissolution Chamber, and the pack changed that recipe from the mod default.[3][11][13]
Dissolution Chamber (industrialforegoing)
500× Pink Slime
2× Netherite Scrap
- any diamond gear
- 2× any gold ingot
- 2× any plastic
- any simple machine frame
Recipe id: industrialforegoing:dissolution_chamber/advanced_machine_frame
How does Industrial Foregoing work?
8 parts
Industrial Foregoing is built to automate most of Minecraft's functions, and the in-game guide says getting plastic is one of the most important things in the mod. Master that first, because almost every machine and conveyor recipe in this pack asks for it.[1][8][11]
The latex route
Latex starts at the Fluid Extractor, which you place in front of a log. Several extractors can work on the same log at once. The machine eats the log, swaps it for the stripped version, then eats that too until it disappears. Each log type gives a different amount of latex, so check JEI for the rates. Power is optional, but it makes the extractor work faster.[5]
The Latex Processing Unit then takes 750mb of Latex and 500mb of Water to make 1 Dry Rubber. The in-game text isn't consistent here: the latex fluid entry and the mod's project page say the output is Tiny Dry Rubber, or tiny piles of rubber. Check the output in JEI.[1][4][14]
The machine and conveyor recipes in this pack's recipe dump are all marked as changed by the pack, so don't rely on crafting recipes from other packs or the mod's defaults. Here is the in-pack Conveyor Belt recipe.[11]
Crafting Shaped
| any plastic | any plastic | any plastic |
| any iron ingot | any redstone dust | any iron ingot |
| any plastic | any plastic | any plastic |
Recipe id: industrialforegoing:conveyor
Addons
Many machines take addons that change how they run. Not every machine accepts every addon.[15]
- Range: increases the range of machines that have a working area. Each tier adds 1. The machine tooltip shows the base area as width x height.[15][16]
- Speed: increases how much the progress bar advances every tick. Tier 1 gives +1 and Tier 2 gives +2.[15]
- Efficiency: reduces the ticks needed for an operation. Tier 1 gives -10% and Tier 2 gives -20%.[15]
- Processing: increases the operations done when a machine finishes processing. Tier 1 gives +1 operation and Tier 2 gives +2.[15]
The transporters describe their addons a little differently. Speed addons make a transporter work faster, and Efficiency addons let it transfer more. You right-click them into the outer ring of the transporter.[17]
Power
The Biofuel Generator burns Biofuel to make 160RF/t. It is efficient, so it stops using fuel when its internal buffer is full. The Pififul Generator burns fuels like coal and is the opposite: it keeps consuming fuel even when its buffer is full.[9][18]
For bigger setups, the Mycelial Reactor detects the other mycelial generators and makes massive amounts of FE. It needs one instance of each generator working at the same time.[19]
These are the power costs the in-game guide lists for some common machines:[20][21][22][23][24][25]
- Block Breaker: 1000RF per operation. It breaks the block in front of it and puts it in the internal inventory.[20]
- Block Placer: places blocks from its internal container for 1000RF.[21]
- Dye Mixer: 30RF/t.[22]
- Resourceful Furnace: 40RF/t, and it returns 2mb of Essence per item melted.[23]
- Sludge Refiner: 1000RF/t, so have power stored before you feed it Sludge.[24]
- Marine Fisher: 5000RF per operation. It needs a water pool of at least 3x3 and 1 block deep.[25]
Unverified No config files for this mod were available for this pack, so I can't confirm whether the pack changed any of the power costs above. They are what the in-game guide states.
Fluid chains
The Bioreactor turns water plus seeds, saplings, dyes and skulls into Biofuel. Variety pays off. One item type gives only 80mb of Biofuel, but 4 different item types give 110mb per item, for a total of 440mb. Biofuel runs the generator and also Infinity Tools, which use it instead of power when it's loaded in them.[26][27][28]
Crafting Shaped
| any plastic | any diamond gear | any plastic |
| any slimeball | any pity machine frame | any slimeball |
Recipe id: industrialforegoing:bioreactor
- Mob Crusher: kills mobs as if a player did it and produces their normal drops plus Essence. In its alternate mode it makes no essence and instead gives drops with random levels of a luck-type enchantment. The guide text says fortune, while the machine tooltip says Looting and Essence use.[16][29][30]
- Mob Slaughter Factory: turns mobs and animals into Liquid Meat and Pink Slime, with no drops or experience. Passive mobs give more Pink Slime than non-passive ones.[13][31][32]
- Sewer and Sewage Composter: the Sewer collects Sewage from animals and experience, and the Composter turns Sewage into Fertilizer that works like bonemeal.[33][34][35]
- Plant Gatherer: each operation makes a little Sludge, which the Sludge Refiner uses.[24][36][37]
Dissolution Chamber
The Dissolution Chamber crafts with up to 8 items and/or 1 fluid, and it can output items and/or fluids. All its recipes are shapeless, so ingredients can go in any slot. Once a recipe is present, the machine locks all slots so nothing more can be inserted.[12]
Crafting Shaped
| any plastic | any wooden chest | any plastic |
| any pity machine frame | ||
| any gold ingot | any diamond gear | any gold ingot |
Recipe id: industrialforegoing:dissolution_chamber
Conveyors and transport
Conveyor Belt belts move items, entities and fluids, and upgrades let them interact with the world. Items and entities can go up and down, but fluids can only go horizontally. Right-click a conveyor with a dye to color it. Glowstone makes them move things very fast, and plastic stops items on top from being picked up.[10][11]
- Conveyor Extraction Upgrade: pulls items and fluids out of inventories, including player inventories. It can be filtered in the GUI.[11][38]
- Conveyor Insertion Upgrade: puts items and fluids into inventories. It has 2 modes: insert items touching the conveyor, or items touching the upgrade directly.[11][16][38]
- Conveyor Detection Upgrade: detects filtered items and entities on top of the conveyor. You can filter entities using a Mob Imprisonment Tool with the entity inside.[11][38]
- Conveyor Bouncing Upgrade: launches items and entities, with vertical and horizontal strength set in the GUI.[11][38]
- Conveyor Dropping Upgrade: drops items and entities directly below the conveyor.[11][38]
- Conveyor Blinking Upgrade: teleports items and entities, with vertical and horizontal distance set in the GUI.[11][38]
- Conveyor Splitting Upgrade: splits items and entities at a ratio set in the GUI. It needs upgrades on every side you want to distribute to.[11][38]
For inventory-to-inventory moves there are Item and Fluid Transporters. They move things between inventories that are 1 block away, and you need a transporter on both the extraction and insertion sides. Several transporter types can share a block, and you switch modes by right-clicking the middle area. They support whitelist and blacklist filters, and a regulator mode that sets how much an inventory can hold. Sneak and right-click a transporter to remove it or its upgrades. The World Transporter picks up items into inventories or drops them into the world.[17][39][40]
Farming and breeding machines
- Plant Sower: has 9 color-coded internal slots. The working area above is split into 9 segments, and each segment only gets seeds from its matching slot.[41]
- Plant Gatherer: chops trees and harvests crops. Once it starts a tree it keeps harvesting every connected log and leaf. It breaks crops rather than right-click harvesting them, but it replants automatically if given small amounts of ether.[36]
- Hydroponic Bed: with power and water (or lava for nether crops) it speeds up growth a bit. Very small amounts of Ether Gas make crops grow much faster and replant automatically. Ether Gas comes from a Fluid Laser Base placed right on top of a Wither.[42][43]
- Animal Rancher: shears sheep and milks cows.[44]
- Animal Feeder: feeds animals so they can breed, as long as it has the right feeding item.[45]
- Animal Baby Separator: teleports baby animals to the back of the machine. You pick which mob types it moves in the GUI.[46]
Enchantment machines
- Enchantment Applicator: works like an anvil but pays in Essence instead of experience. It can pull Essence from a tank on top if the cost is too big.[48]
- Enchantment Extractor: has 2 modes. It either moves enchantments from an item into a book, or turns them into Essence, with no book needed in that mode.[16][49]
- Enchantment Factory: given large amounts of Essence and an item, it enchants the item at level 30.[50]
- Enchantment Sorter: separates enchanted items from unenchanted ones.[51]
How do you progress through Industrial Foregoing?
5 parts
Industrial Foregoing progression in this pack is built around machine frames. The quest chapter labels them Tier 1 to Tier 4, and almost everything else hangs off one of those four. Here is the path in the order you'll walk it.[3]
Tier 1: Pity Machine Frame and Plastic
The chapter starts with the "Industrial Foregoing" quest quest, which asks you to craft a Pity Machine Frame. From there your real goal is Plastic, which the quests call the main resource of the mod.[3][8]
- Make a Fluid Extractor to pull Latex out of logs. It runs faster when powered, and the quest says the best logs are Acacia or Mangrove. Check JEI for exact Latex amounts.[3][5]
- Put the Latex into a Latex Processing Unit. It uses 750 mB of Latex and 500 mB of Water to make 1 Dry Rubber.[3][4]
- Smelt the rubber to get Plastic. The quest for it says you now have access to some very useful machines.[3]
For early power, the Pitiful Generator makes a small amount of FE from burnable fuels like Coal. Later you can move to the Bioreactor and Biofuel Generator combo from the "Bio Power" quest quest.[3]
Plastic opens up a lot of branches at once. These include Block Placer and Block Breaker, the Sewer, the animal machines, the plant machines, the Conveyor Belt and the Mob Slaughter Factory. The two quests that matter most for progression are the Mob Slaughter Factory (for Pink Slime and Liquid Meat) and the Dissolution Chamber.[3]
The Dissolution Chamber
The Dissolution Chamber is how you craft the more advanced machines. You put a certain fluid in it along with the items for the recipe. The guide describes it as taking up to 8 items and/or 1 fluid, and its recipes are shapeless.[3][12]
Crafting Shaped
| any plastic | any wooden chest | any plastic |
| any pity machine frame | ||
| any gold ingot | any diamond gear | any gold ingot |
Recipe id: industrialforegoing:dissolution_chamber
The Dissolution Chamber itself is a normal crafting recipe in this pack.
Tier 2: Simple Machine Frame
The "Simple Machine Frame" quest quest unlocks after the Dissolution Chamber quest. The frame is made in the Dissolution Chamber.[3][11]
Dissolution Chamber (industrialforegoing)
250× Latex
2× Nether Brick
- any gold gear
- 2× any iron ingot
- 2× any plastic
- any pity machine frame
Recipe id: industrialforegoing:dissolution_chamber/simple_machine_frame
The quests that open up after this frame include the Mob Detector, the Hydroponic Bed, the Marine Fisher and the Plant Fertilizer (which also wants the Sewer quest). You also get the Fermentation Station, which is Ore Processing: Step 2, and the first mycelial generators: Furnace Mycelial Generator, Frosty Mycelial Generator, Culinary Mycelial Generator and Pink Mycelial Generator.[3]
The Dissolution Chamber quest also unlocks addons. Range addons add 1 range per tier. Speed tier 1 gives +1 and tier 2 gives +2. Efficiency cuts operation time by 10% at tier 1 and 20% at tier 2. Processing adds 1 or 2 extra operations. They are crafted in the Dissolution Chamber with Latex, and their recipes are changed in this pack.[3][11][15]
Tier 3: Advanced Machine Frame
The "Advanced Machine Frame" quest quest needs both the Simple Machine Frame quest and the "Pink Slime \& Liquid Meat" quest quest. So you need a working Mob Slaughter Factory first. Passive mobs give more Pink Slime and hostile mobs give more Meat.[3][13]
Dissolution Chamber (industrialforegoing)
500× Pink Slime
2× Netherite Scrap
- any diamond gear
- 2× any gold ingot
- 2× any plastic
- any simple machine frame
Recipe id: industrialforegoing:dissolution_chamber/advanced_machine_frame
This is the biggest unlock tier. The quests that follow it include:[3]
- Enchanting: Enchantment Factory, Enchantment Extractor, Enchantment Applicator and Enchantment Sorter.[3]
- Mobs: Mob Crusher, Mob Duplicator, Stasis Chamber and Potion Brewer.[3]
- Ore processing: the Washing Factory (step 1, which also needs the Pink Slime Ingot quest), then the Fermentation Station, then the Fluid Sieving Machine (step 3).[3]
- The Material StoneWork Factory, which works like a cobblestone generator taken to the next level.[3]
- The Laser Drill with the Ore Laser Base and Fluid Laser Base, plus the Purple Laser Lens.[3]
- More mycelial generators, such as Crimed Mycelial Generator, Ender Mycelial Generator, Death Mycelial Generator and Magma Mycelial Generator.[3]
Off the Pink Slime branch you can also reach the Infinity Charger. It leads to the "Infinity Tools" quest quest, which covers the Infinity Trident, Drill, Saw, Hammer, Backpack and Nuke. The quest lists 7 tiers for these tools, and Biofuel in them makes them more efficient.[3]
Tier 4: Ether Gas and the Supreme Machine Frame
The "Ether Gas" quest quest requires the Purple Laser Lens and the "Laser Drill" quest quest. Ether Gas is made by a Fluid Laser Base placed right on top of a Wither. The "Supreme Machine Frame" quest quest is the next step, and it is the Tier 4 frame.[3][43]
Dissolution Chamber (industrialforegoing)
135× Ether Gas
- any diamond gear
- 2× any diamond gem
- 2× any netherite ingot
- 2× any plastic
- any advanced machine frame
Recipe id: industrialforegoing:dissolution_chamber/supreme_machine_frame
After the Supreme frame, the Wither Builder quest opens up. The quest notes it is part of the Wither's Compass for the ATM Star, and suggests encasing it in witherproof glass so Withers don't blow it up. The Mycelial Reactor also uses the Supreme frame. Its guide entry says it needs one of each mycelial generator running at the same time.[3][11][19][52]
Dissolution Chamber (industrialforegoing)
500× Ether Gas
Nether Star
- 2× any diamond gear
- 2× any netherite ingot
- 2× any plastic
- any supreme machine frame
Recipe id: industrialforegoing:dissolution_chamber/mycelial_reactor
Unverified Parts of the quest chapter were cut off in the sources used for this section, so some late quests, including the Mycelial Reactor quest's prerequisites, aren't confirmed here. Check the in-game quest book for those.
How does Industrial Foregoing work with other mods?
4 parts
Industrial Foregoing doesn't stand alone in this pack. The pack's recipes tie its machines, lenses and fluids into AllTheOres, Modern Industrialization, PneumaticCraft, Productive Bees, Oritech and more. Here's where they connect.[11]
Laser Drill: your ore source
The biggest link is the Laser Drill. The pack changed its ore recipes so that each colored lens mines materials from other mods. Most of them are AllTheOres raw materials and ores, and the black lens also gives Raw Tungsten from Modern Industrialization.[11]
- The Red Laser Lens gives Cinnabar Ore and Ruby Ore.[11]
- The Blue Laser Lens gives Sapphire Ore.[11]
- The Green Laser Lens gives Peridot Ore, and the Yellow Laser Lens gives Sulfur Ore.[11]
- The Light Gray Laser Lens covers Fluorite Ore, Raw Osmium and Raw Tin.[11]
- The Brown Laser Lens gives Raw Aluminum and Raw Nickel.[11]
- Other metals: the White Laser Lens gives Raw Iridium, the Purple Laser Lens gives Raw Lead, the Light Blue Laser Lens gives Raw Platinum, and the Gray Laser Lens gives Raw Silver.[11]
- The Lime Laser Lens gives Raw Uranium. The pack's yellorium recipe on the yellow lens also outputs Raw Uranium.[11]
- The Black Laser Lens gives Raw Tungsten.[11]
The pack also adds two fluid recipes to the Laser Drill. The black lens produces Crude Oil from PneumaticCraft, and the blue lens produces Soul Lava from Allthemodium.[11]
Laser Drill Fluid (industrialforegoing)
Recipe id: allthemods:industrialforegoing/laser_drill_fluid/oil
Crude Oil from the black lens, added by the pack.
Dissolution Chamber and the higher addon tiers
The Dissolution Chamber is how you craft the higher-tier addons. The pack changed its recipes for the speed, efficiency and processing addons from the Speed Addon 3 line up to tier 8, and the sources I have don't show the tier 4 recipes. Each step needs the previous tier's addon, and the first one starts from Industrial Foregoing's own tier 2 addon. Each tier also asks for one of the mod's own fluids: Pink Slime, Sludge, Biofuel or Ether Gas. That ties your slaughter, plant and Wither setups into your upgrade progression.[11]
Dissolution Chamber (industrialforegoing)
8000× Ether Gas
Speed Addon 7
Dragon Breath
Dragon Head
2× Sugar
- any netherite gear
- 2× any colorless glass panes
Recipe id: industrialforegoing:dissolution_chamber/speed_addon_8
The top speed addon in this pack.
Fluids that feed other mods
- Oritech: the pack changed a centrifuge recipe that turns Biofuel and Fluxite into Turbofuel.[11]
- Productive Bees: an Ether Gas Bucket converts a bee into the Ether Gas bee, and Pink Slime converts one into the Pink Slimy bee. A centrifuge recipe also turns Ether Gas into Wax.[11]
Essence, the Wither Builder and quests
The pack added two Integrated Dynamics drying basin recipes, one for the normal basin and one for the mechanical one. Both use Block of Experience together with Essence. The result isn't shown in the recipe dump I have.[11]
The Wither Builder is also an ingredient in the pack's recipe for the Wither's Compass, alongside items from Actually Additions, Generator Galore and Reliquary.[11]
Shaped (kubejs)
| Empty slot | ||
Recipe id: kubejs:kjs/allthetweaks_withers_compass
The questbook links things up too. The Apothic Spawners chapter has a quest for the Mob Duplicator, described as Industrial Foregoing's spawner: it uses Essence and a mob in a Mob Imprisonment Tool to spawn a copy of that mob (a quest in "Apothic Spawners"). The Basic Power chapter also holds the "Industrial Foregoing: Mycelial Reactor" quest quest for the Mycelial Reactor, which comes after End Game Power Options.[6][7]
Which All the Mods 10: To the Sky quests use Industrial Foregoing?
4 parts
Industrial Foregoing has its own quest chapter, and it also shows up in three other chapters: Apothic Spawners, Basic Power and Chapter 3: AllTheModium. The main chapter is a tech tree that runs through four machine frame tiers, so you can follow it like a checklist.[3][6][7][53]
The Industrial Foregoing chapter, in order
- Tier 1: "Industrial Foregoing" quest asks you to craft a Pity Machine Frame. Three quests open up right after it: the Fluid Extractor (quest a quest in "Industrial Foregoing"), the Pitiful Generator (quest a quest in "Industrial Foregoing") and "Item \& Fluid Transport" quest, which wants an Item Transporter and a Fluid Transporter.[3]
- The Plastic chain: "Latex" quest asks for a Latex Bucket. Next come the Latex Processing Unit (a quest in "Industrial Foregoing"), Dry Rubber (a quest in "Industrial Foregoing") and finally Plastic (a quest in "Industrial Foregoing"). The quest text says the processing unit uses 750 mB of Latex and 500 mB of Water to make 1 Dry Rubber.[3]
- Machines unlocked by Plastic: the Mob Slaughter Factory, "Blocks" quest, "Sewer" quest, "Fluids" quest, "Animals" quest, "Bio Power" quest, "Plants" quest, the Mob Imprisonment Tool, the Conveyor Belt, the Sludge Refiner and the Dissolution Chamber. The Meat Feeder quest (a quest in "Industrial Foregoing") also needs the Mob Slaughter Factory quest done first.[3]
- Conveyor side quests: "Conveyor Insertion \& Extraction" quest and "Other Conveyor Upgrades" quest both unlock after the Conveyor Belt quest.[3]
- Tier 2: "Simple Machine Frame" quest asks for the Simple Machine Frame and comes after the Dissolution Chamber quest. Once you have it, the chapter opens up machines such as the Hydroponic Bed, Marine Fisher, Mob Detector and Fermentation Station, plus several Mycelial Generators. "Simulated Hydroponic Bed" quest follows the Hydroponic Bed quest.[3]
- Tier 3: "Advanced Machine Frame" quest wants the Advanced Machine Frame. It requires both the Simple Machine Frame quest and "Pink Slime \& Liquid Meat" quest. Behind it you find the Mob Duplicator, Mob Crusher, the enchantment machines, the Stasis Chamber, the Potion Brewer, more Mycelial Generators and "Laser Drill" quest.[3]
- Tier 4: "Ether Gas" quest asks for an Ether Gas Bucket and needs both the Laser Drill quest and the Purple Laser Lens quest (a quest in "Industrial Foregoing"). After it, "Supreme Machine Frame" quest asks for the Supreme Machine Frame. The last quests open from there: the Wither Builder and the remaining Mycelial Generators, including the Mycelial Reactor (a quest in "Industrial Foregoing").[3]
Optional branches
- Ore processing runs in three steps. Step 1 is the Washing Factory (a quest in "Industrial Foregoing"), which needs the Advanced Machine Frame and the Pink Slime Ingot quest (a quest in "Industrial Foregoing"). Step 2 is the Fermentation Station (a quest in "Industrial Foregoing"). Step 3 is the Fluid Sieving Machine (a quest in "Industrial Foregoing").[3]
- "Infinity Tools" quest covers the Infinity Trident, Drill, Saw, Hammer, Backpack and Nuke. It comes after the Infinity Charger quest (a quest in "Industrial Foregoing"), which itself follows Pink Slime & Liquid Meat.[3]
ATM Star path
The ATM Star path only uses part of this chapter. It runs from the starting quest through the Plastic chain, the Dissolution Chamber, the three machine frames, the Laser Drill and Ether Gas, and ends at the Wither Builder. The quest text says the Wither Builder is part of the Wither's Compass for the ATM Star.[3]
Quests in other chapters
- Apothic Spawners: a quest in "Apothic Spawners" asks for the Mob Duplicator again, described there as Industrial Foregoing's spawner.[6]
- Basic Power: "Industrial Foregoing: Mycelial Reactor" quest asks for the Mycelial Reactor. It unlocks after End Game Power Options. The text says the reactor runs all the Mycelial Generators near it at once for a total of 25MFE/t, and you have to automate what each generator consumes.[7]
- Chapter 3: AllTheModium: "Making Soul Lava" quest asks for a Stasis Chamber, a Fluid Laser Base, a Laser Drill and a Blue Laser Lens. The text says to keep a Warden in the Stasis Chamber, put the Fluid Laser Base directly above it with the Blue Lens, and point powered Laser Drills at the base.[53]
Which Industrial Foregoing config options matter?
Unverified No config files for Industrial Foregoing in this pack were available when this section was written, so I can't tell you which config options this pack sets or which values it changed from the mod defaults. Check the in-game config screen or the pack's config folder before relying on any value you've seen elsewhere.
The mod's project page does list CraftTweaker support. That means recipes for this mod can be changed by scripts, so if a recipe in the pack looks different from what you remember, trust the recipe shown on the site rather than a mod default.[1]
Unverified Whether this pack actually uses CraftTweaker scripts to change Industrial Foregoing recipes is not confirmed by the available sources.
What changed in Industrial Foregoing between versions?
All the Mods 10: To the Sky 2.0.4 ships Industrial Foregoing at version 1.21-3.6.38. The mod has been in the pack since 1.0 or earlier, so it is not a recent addition.[2]
The mod's own changelog has entries for 1.21-3.6.34, 1.21-3.6.36, 1.21-3.6.37 and 1.21-3.6.38. That means the pack's current version is the newest of those entries.[2][54][55][56][57]
Unverified The text of those changelog entries was not available, so what changed in each release from 3.6.34 to 3.6.38 is unverified. The pack changelogs also have no entries for this mod, so there is no confirmed pack-specific change to report.
Sources
- Industrial Foregoing project page (modrinth) · official mod data
- All the Mods 10: To the Sky 2.0.4 mod list · pack file
- All the Mods 10: To the Sky 2.0.4 quests: "Industrial Foregoing" · pack file
- In-game guide: Latex Processing Unit (industrialforegoing) · official docs
- In-game guide: Fluid Extractor (industrialforegoing) · official docs
- All the Mods 10: To the Sky 2.0.4 quests: "Apothic Spawners" · pack file
- All the Mods 10: To the Sky 2.0.4 quests: "Basic Power" · pack file
- In-game guide: Basics (industrialforegoing) · official docs
- In-game guide: Pififul Generator (industrialforegoing) · official docs
- In-game guide: Conveyors (industrialforegoing) · official docs
- All the Mods 10: To the Sky 2.0.4 recipe dump: recipes making Industrial Foregoing items · pack recipe dump
- In-game guide: Dissolution Chamber (industrialforegoing) · official docs
- In-game guide: Mob Slaughter Factory (industrialforegoing) · official docs
- In-game guide: Latex (Fluid) (industrialforegoing) · official docs
- In-game guide: Addons (industrialforegoing) · official docs
- industrialforegoing tooltips and descriptions (English lang file) · official mod data
- In-game guide: Item Transporter (industrialforegoing) · official docs
- In-game guide: Biofuel Generator (industrialforegoing) · official docs
- In-game guide: Mycelial Reactor (industrialforegoing) · official docs
- In-game guide: Block Breaker (industrialforegoing) · official docs
- In-game guide: Block Placer (industrialforegoing) · official docs
- In-game guide: Dye Mixer (industrialforegoing) · official docs
- In-game guide: Resourceful Furnace (industrialforegoing) · official docs
- In-game guide: Sludge Refiner (industrialforegoing) · official docs
- In-game guide: Marine Fisher (industrialforegoing) · official docs
- In-game guide: Bioreactor (industrialforegoing) · official docs
- In-game guide: Biofuel (Fluid) (industrialforegoing) · official docs
- In-game guide: Infinity Tools (industrialforegoing) · official docs
- In-game guide: Mob Crusher (industrialforegoing) · official docs
- In-game guide: Essence (Bucket) (industrialforegoing) · official docs
- In-game guide: Meat (Bucket) (industrialforegoing) · official docs
- In-game guide: Pink Slime (Bucket) (industrialforegoing) · official docs
- In-game guide: Sewer (industrialforegoing) · official docs
- In-game guide: Sewage Composter (industrialforegoing) · official docs
- In-game guide: Fertilizer (industrialforegoing) · official docs
- In-game guide: Plant Gatherer (industrialforegoing) · official docs
- In-game guide: Sludge (Bucket) (industrialforegoing) · official docs
- In-game guide: Conveyor Upgrades (industrialforegoing) · official docs
- In-game guide: Fluid Transporter (industrialforegoing) · official docs
- In-game guide: World Transporter (industrialforegoing) · official docs
- In-game guide: Plant Sower (industrialforegoing) · official docs
- In-game guide: Hydroponic Bed (industrialforegoing) · official docs
- In-game guide: Ether Gas (Bucket) (industrialforegoing) · official docs
- In-game guide: Animal Rancher (industrialforegoing) · official docs
- In-game guide: Animal Feeder (industrialforegoing) · official docs
- In-game guide: Animal Baby Separator (industrialforegoing) · official docs
- In-game guide: Plant Fertilizer (industrialforegoing) · official docs
- In-game guide: Enchantment Applicator (industrialforegoing) · official docs
- In-game guide: Enchantment Extractor (industrialforegoing) · official docs
- In-game guide: Enchantment Factory (industrialforegoing) · official docs
- In-game guide: Enchantment Sorter (industrialforegoing) · official docs
- In-game guide: Wither Builder (industrialforegoing) · official docs
- All the Mods 10: To the Sky 2.0.4 quests: "Chapter 3: AllTheModium" · pack file
- Industrial Foregoing 1.21-3.6.38 changelog · changelog
- Industrial Foregoing 1.21-3.6.37 changelog · changelog
- Industrial Foregoing 1.21-3.6.36 changelog · changelog
- Industrial Foregoing 1.21-3.6.34 changelog · changelog
Where this guide comes from
Written from what All the Mods 10: To the Sky itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 17, 2026.
Report wrong info
Version in each release
25 releases, first in 1.0
| All the Mods 10: To the Sky | Version | Jar | Where it came from |
|---|---|---|---|
| 2.1.0 Oct 15, 2026 | 1.21-3.6.38 | industrialforegoing-1.21-3.6.38.jar | From the published release |
| 2.0.7 Oct 5, 2026 | 1.21-3.6.38 | industrialforegoing-1.21-3.6.38.jar | From the published release |
| 2.0.6 Sep 21, 2026 | 1.21-3.6.38 | industrialforegoing-1.21-3.6.38.jar | From the published release |
| 2.0.5 Sep 21, 2026 | 1.21-3.6.38 | industrialforegoing-1.21-3.6.38.jar | From the published release |
| 2.0.4 Sep 11, 2026 | 1.21-3.6.38 | industrialforegoing-1.21-3.6.38.jar | From the published release |
| 2.0.3 Sep 9, 2026 | 1.21-3.6.38 | industrialforegoing-1.21-3.6.38.jar | From the published release |
| 2.0.2 Apr 1, 2026 | 1.21-3.6.38 | industrialforegoing-1.21-3.6.38.jar | From the published release |
| 2.0.1 Mar 27, 2026 | 1.21-3.6.38 | industrialforegoing-1.21-3.6.38.jar | From the published release |
| 2.0.0 Feb 24, 2026 | 1.21-3.6.38 | industrialforegoing-1.21-3.6.38.jar | From the published release |
| 1.9.1 Feb 5, 2026 | 1.21-3.6.37 | industrialforegoing-1.21-3.6.37.jar | From the published release |
| 1.9 Feb 4, 2026 | 1.21-3.6.37 | industrialforegoing-1.21-3.6.37.jar | From the published release |
| 1.8 Dec 20, 2025 | 1.21-3.6.36 | industrialforegoing-1.21-3.6.36.jar | From the published release |
| 1.7 Nov 28, 2025 | 1.21-3.6.36 | industrialforegoing-1.21-3.6.36.jar | From the published release |
| 1.6.1 Oct 23, 2025 | 1.21-3.6.36 | industrialforegoing-1.21-3.6.36.jar | From the published release |
| 1.6 Oct 17, 2025 | 1.21-3.6.36 | industrialforegoing-1.21-3.6.36.jar | From the published release |
| 1.5.1b Oct 2, 2025 | 1.21-3.6.34 | industrialforegoing-1.21-3.6.34.jar | From the published release |
| 1.5 Sep 26, 2025 | 1.21-3.6.34 | industrialforegoing-1.21-3.6.34.jar | From the published release |
| 1.4 Sep 11, 2025 | 1.21-3.6.34 | industrialforegoing-1.21-3.6.34.jar | From the published release |
| 1.3.1 Sep 3, 2025 | 1.21-3.6.34 | industrialforegoing-1.21-3.6.34.jar | From the published release |
| 1.2.1 Aug 28, 2025 | 1.21-3.6.34 | industrialforegoing-1.21-3.6.34.jar | From the published release |
| 1.2 Aug 28, 2025 | 1.21-3.6.34 | industrialforegoing-1.21-3.6.34.jar | From the published release |
| 1.1.2 Aug 22, 2025 | 1.21-3.6.34 | industrialforegoing-1.21-3.6.34.jar | From the published release |
| 1.1.1 Aug 21, 2025 | 1.21-3.6.34 | industrialforegoing-1.21-3.6.34.jar | From the published release |
| 1.0.2 Aug 15, 2025 | 1.21-3.6.34 | industrialforegoing-1.21-3.6.34.jar | From the published release |
| 1.0 Aug 14, 2025 | 1.21-3.6.34 | industrialforegoing-1.21-3.6.34.jar | From the published release |
"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.
Items and blocks
144 items from the 2.1.0 recipe dump.
Animal Baby Separator
Animal Feeder
Animal Rancher
Biofuel Bucket
Biofuel Generator
Bioreactor
Black Laser Lens
Block Breaker
Block Placer
Blue Laser Lens
Brown Laser Lens
Conveyor Belt
Conveyor Blinking Upgrade
Conveyor Bouncing Upgrade
Conveyor Detection Upgrade
Conveyor Dropping Upgrade
Conveyor Extraction Upgrade
Conveyor Insertion Upgrade
Conveyor Splitting Upgrade
Cyan Laser Lens
Diamond Gear
Dissolution Chamber
Dry Rubber
Dye Mixer
Efficiency Addon Tier 1
Efficiency Addon Tier 2
Enchantment Applicator
Enchantment Extractor
Enchantment Factory
Enchantment Sorter
Essence Bucket
Ether Gas Bucket
Fermentation Station
Fermented Ore Meat Bucket
Fertilizer
Fluid Collector
Fluid Extractor
Fluid Laser Base
Fluid Placer
Fluid Sieving Machine
Fluid Transporter
Gold Gear
Gray Laser Lens
Green Laser Lens
Hydroponic Bed
Hydroponic Simulation Processor
Infinity Backpack
Infinity Charger
Infinity Drill
Infinity Hammer
Infinity Launcher
Infinity Nuke
Infinity Saw
Infinity Trident
Iron Gear
Item Transporter
Laser Drill
Latex Bucket
Latex Processing Unit
Light Blue Laser Lens
...and 84 more.
All the Mods 10: To the Sky quests (72)
Quests from the pack's FTB Quests book that ask for this mod's items.
Apothic Spawners (1)
- A quest in "Apothic Spawners" (Industrial Foregoing's Spawner)
Basic Power (1)
- Industrial Foregoing: Mycelial Reactor (It's not Yourcelial Reactor)
Chapter 3: AllTheModium (1)
- Making Soul Lava
Industrial Foregoing (5)
- Advanced Machine Frame (Tier: 3)
- Animals
- Bio Power
- Blocks
- Conveyor Insertion & Extraction
Which All the Mods 10: To the Sky mods work with Industrial Foregoing?
The All the Mods 10: To the Sky mods that share the most recipes with Industrial Foregoing. Highlighted ones have a guide.
- AllTheOres
- More Industrial Foregoing Addons (MIFA)
- Productive Bees
- Productive Bees
- Create
- Actually Additions
- AllTheModium
- AllTheTweaks
- Generator Galore
- Modern Industrialization
- Oritech
- PneumaticCraft: Repressurized
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