Apothic Spawners
35 quests, with the items each asks for and where they come from in All the Mods 10: To the Sky.
- These are spawners provided by mods besides Apothic Spawners.
These are spawners provided by mods besides Apothic Spawners.
- Industrial Foregoing's Spawner
It uses Essence along with a mob in a Mob Imprisonment Tool to spawn a copy of that mob.
Needs: These are spawners provided by mods besides Apothic Spawners.Asks for:Mob Duplicator
- EnderIO's Spawner
Powered Spawner is the Mob Spawner made using EnderIO. First, you'll need a filled Soul Vial and a Broken Spawner. (Technically you only need the Soul Vial to change the Spawner but that's whatever). Once you have a Broken Spawner you like, craft the Powered Spawner with it! Then, place it down, give it a Capacitor, and power it. Boom! now you are spawning mobs with EnderIO. You can also make this Spawner fill Soul Vials directly, without the need of a Clicker.
Needs: These are spawners provided by mods besides Apothic Spawners.Asks for:Powered Spawner
- Apothic Spawners
Another game change Apotheosis brings is to Spawners. Remember being able to mine Spawners with Silk Touch? Well it's back thanks to Apotheosis! There's also many new Modifications you can add to Spawners by right clicking any of these items.
Asks for:Spawner
- Don't you despawn on me, Mobs
Spawner Agitators are different from the other listed Modification items, this one is provided by PneumaticCraft instead of Apothic Spawners. Without the Apothic Spawners mod being in the Modpack, having an Agitator on a Spawner will make it spawn mobs no matter where the Player is. With Apothic Spawners, which yes we do have, it won't change that but rather will keep spawned mobs from despawning incase you leave the chunks.
Needs: Apothic SpawnersAsks for:Spawner Agitator
- Blowing up Spawners
When you blow up a Spawner, it will become highly unstable, spawning a large amount of its respective mob, and leaving Spawner Chains behind. How many chains, you might be wondering? At the time of writing, 48-57. You'll need these Chains for...
Needs: Apothic SpawnersAsks for:Spawner Chain,
Tnt
- Basic Modifications
Spawner Runes are the base material for modifying Spawners.
Needs: Blowing up SpawnersAsks for:Spawner Rune
- Quiet down you'll wake up the mobs!
Runes of Silence only do one thing to the spawner and that's to shut it up. Don't like hearing the stupid Spawner noises? Then use a Rune of Silence!
Needs: Basic ModificationsAsks for:Rune of Silence
- Redstone Active
Redstone Activation gives your spawner an on/off switch. Without Redstone Power it will not spawn.
Needs: Basic ModificationsAsks for:Rune of Control
- Ignore Light
Some mobs (mostly monsters) need certain Light Levels to spawn. Hostile ones needing lower levels and passive needing higher ones. Using a Rune of Perpetual Twilight makes it so you never have to worry about Light Levels as it ignores them! This does not ignore other requirements for spawning like livestock animals needing Grass.
Needs: Basic ModificationsAsks for:Rune of Perpetual Twilight
- Opposite Day
The Quartz makes whatever the other item does, it does the opposite for the Spawner. With Quartz in your offhand and the other Spawner Modification item in your main it will do the opposite of its role. With Quartz and Runes of Spawning Range instead of increasing Spawn Range it will decrease it. With Quartz and Runes of Debilitation it'll increase Starting Health.
Needs: Basic ModificationsAsks for:Quartz
- Ascent Spawner Upgrade Rune
The Wayfarer's Spawner Upgrade Rune is the 2nd tier of Spawner Upgrade Runes. This one sets Minimum Spawn Delay to 100, Maximum Spawn Delay to 400, Spawn Count to 10, Max Entities to 18, and Activation Range to 32. Any Spawn Egg works for crafting this Rune.
Needs: Basic ModificationsAsks for:Wayfarer's Spawner Upgrade Rune
- Spawn Range
The Spawn Range is the area of where mobs can spawn. The bigger the area, the more room for them to spawn in. The smaller the area the cheaper the factory.
Needs: Basic ModificationsAsks for:Rune of Spawning Range
- Mob Grinding Utils' Spawner
Mob Grinding Utils is all about Mob Farming so of course it has a Spawner! The Entity Spawner! It'll need 3 things to work though: a Spawn Egg, XP Jelly Babies, and a Redstone signal. XP Jelly Babies are made by processing XP through a XP Solidifier with the XP Mould Jelly Baby. They can be eaten or used as Fuel in the second slot. Once you have the Spawn Egg in the top slot, XP Jelly Babies in the Second, and a Redstone signal it'll start spawning the mobs!
Needs: These are spawners provided by mods besides Apothic Spawners.Asks for:Entity Spawner,
XP Mould Jelly Baby,
XP Solidifier
- Frontier Spawner Upgrade Rune
This Spawner Rune works differently than the rest. Instead of affecting one stat of the Spawner, it affects multiple at once. It also sets said stats to a specific amount instead of increasing or decreasing each time. The Frontiersman's Spawner Upgrade Rune is the first of the Spawner Upgrade Runes, the cheapest, and, of course, weakest. It sets Minimum Spawn Delay to 150, Maximum Spawn Delay to 600, Spawn Count to 7, Max Entities to 12, and Activation Range to 24. To determine when the Spawner will spawn it picks a random number between the Maximum and Minimum Spawn Delay. The speed is expressed in ticks where 20 ticks equals 1 second. The Mobs spawned is random with a Maximum amount determined by the Spawn Count. Max entities is the amount of mobs that can be spawned by a spawner and kept. If it's only 6 max entities when 6 mobs are already spawned no more will spawned until they're dead or moved. Activation Range is how close the Player (You) must be to the Spawner for it to work.
Needs: Basic ModificationsAsks for:Frontiersman's Spawner Upgrade Rune
- Mystical Agriculture's Spawner
The Soulium Spawner is the Spawner gifted to us by Mystical Agriculture. It uses Mob Essence and Energy to spawn the mobs. Mob Essence is gotten through harvesting Mob Plants, made by Soul Jars. So you'll have to kill the mobs first, or use the Soul Extractor.
Needs: These are spawners provided by mods besides Apothic Spawners.Asks for:Soulium Spawner
- Burning
A Rune of Immolation used on the spawner will have the mobs spawn on fire. Perfect for a nice Steak.
Needs: Basic ModificationsAsks for:Rune of Immolation
- Advanced Modifications
For more advanced modifications to Spawners, you'll need to Infuse your Spawner Runes. \We'll need at least 70 Eterna, 30% Quanta, and 50% Arcana in an Enchanting Table. To get that, we can use either of the following: 14 Deepshelves, that aren't Dormant! 13 Glowing Hellshelves and 2 Deepshelves! 12 Crystalline Seashelves and 2 Deepshelves! Check out the Apothic Enchanting chapter to learn more about these mechanics.
Needs: Basic ModificationsAsks for:Infused Spawner Rune
- Pinnacle Spawner Upgrade Rune
The Thundering Spawner Upgrade Rune, the 4th and final tier of Spawner Upgrade Runes brings your Spawner to its highest potential. It sets both Minimum and Maximum Spawn Delay to 20, Spawn Count to 16, Max Entities to 32, and Activation Range to 48. Endersurge Gems can be obtained in The End.
Needs: Advanced ModificationsAsks for:Thundering Spawner Upgrade Rune
- Echoing
Runes of Echoes give a special effect to the spawner. Any mobs spawned will have the loot that they drop multiplied.
Needs: Advanced ModificationsAsks for:Rune of Echoes
- Ignore Players
A Rune of Solitude will do part what the Spawner Upgrade Runes do but much better. Players no longer need to be near the spawner. As long as its chunk-loaded it will spawn.
Needs: Advanced ModificationsAsks for:Rune of Solitude
- Ignore All Conditions
The must-need for all Spawners. When it says ignores all conditions, it means most. Ignores light levels, blocks needing for spawning, and biomes. Space conditions are still needed though, like slimes needing 3x3 area to spawn, and same goes with players needing to be nearby.
Needs: Advanced ModificationsAsks for:Rune of Defiance
- No AI
By using a Rune of Stupor on a Spawner you suck the souls out the mobs that will be spawned, only leaving a hollow husk of what they used to be. The mobs will lose all AI so they will do basically what an armor stand does. They can't hit you, can't teleport, can't move on their own. They sit there ready to be killed, how exciting!
Needs: Advanced ModificationsAsks for:Rune of Stupor
- Draconic Evolution's Spawner
Stabilized Spawner is Draconic Evolution's version of the Spawner. When you use one of the Cores on a Spawner it will become a Stabilized Spawner. You can swap the Cores but you won't be able to change the stats as now they are set by the Cores. The better the Core the more mobs spawn and at a faster rate.
Needs: These are spawners provided by mods besides Apothic Spawners.Asks for:Stabilized Mob Spawner
- Ars Nouveau's Spawner
This spawner will, as its name implies, make use of Source as fuel. To decide on a mob to spawn, you'll need a Containment Jar holding the mob in the area.
Needs: These are spawners provided by mods besides Apothic Spawners.Asks for:Source Spawner
- Youthful
This one might be new to ones returning from earlier versions. By using a Rune of Youth on a Spawner, it will only spawn in baby versions of the mobs in it. This only works with Vanilla baby versions of mobs, not modded.
Needs: Basic ModificationsAsks for:Rune of Youth
- PneumaticCraft's Spawner
Another one from PneumaticCraft? Oh this one is the actual Spawner I see. Like the Draconic Stabilized Spawner you'll need a Vanilla Spawner first. Once you have one, place a Spawner Extrator above the Spawner and give it below -0.5 Bars to get it to work. Once it's done it'll give you a Spawner Core filled with whatever mob was in it and it will leave you with an Empty Spawner. Then use the Empty Spawner to craft a Pressurized Spawner and then put the Spawner Core into it. (To upgrade the Core use a Vacuum Trap to suck up the mobs that will go into the Spawner Core). Once you do that the Spawner will now need Pressure to work, ignores Light Level, and is Redstone Activated.
Needs: These are spawners provided by mods besides Apothic Spawners.Asks for:Pressurized Spawner
- Usually you can't get Spawn Eggs, but that's the same with Spawners and here...
Usually you can't get Spawn Eggs, but that's the same with Spawners and here we are! There's a few ways of obtaining Spawn Eggs but once you do, right click it on a Spawner to change the mobs it spawns.
Needs: Apothic Spawners - Enchanted Book
Capturing is an Enchantment for Swords to make Mobs rarely drop their Eggs. It's a rare one so keep looking for one and check out Apothic Enchanting to help. Every level gives you a 0.5% chance at getting an Egg each kill and the highest level you can normally get is VII (7).
Needs: Usually you can't get Spawn Eggs, but that's the same with Spawners and here...Asks for:Enchanted Book
- Gm Chicken Feed
Swabs are my favorite way of getting Spawn Eggs, you'll need to use Mob Grinding Utils for it. Simply right click a mob with the Swab then craft Chicken Feed with it, seeds, and a bucket of any kind of XP Fluid. I don't care which type of XP Fluid you use for this. Once you have that, feed a Chicken it. Unfortunately the Chicken won't survive the procedure but hey, Spawn Eggs! Not all mobs can be swabbed, though.
Needs: Usually you can't get Spawn Eggs, but that's the same with Spawners and here...Asks for:GM Chicken Feed,
Mob Swab
- Mob Charm Fragment
Charm Fragments can be made either into Charms or Spawn Eggs. They are from Reliquary and rarely drop from their respective mobs. Some can even be crafted! Take 2 and a normal Egg and you can craft a Spawn Egg.
Needs: Usually you can't get Spawn Eggs, but that's the same with Spawners and here...Asks for:Mob Charm Fragment
- Animal Spawn Eggs
In a Skyblock world, it can be troublesome to find animals. The Market aims to make that easier, by letting you purchase Spawn Eggs of certain animals, at the cost of a Diamond. I'll even give you a Diamond on the house.
Needs: Usually you can't get Spawn Eggs, but that's the same with Spawners and here...Asks for:Market
- That's no Spawn Egg!
This is technically not a Spawn Egg, but I'm including it here anyway, due to its ability to bind mobs to Spawners. Check out the Apothic Enchanting chapter to learn more about how to get this Lead.
Needs: Usually you can't get Spawn Eggs, but that's the same with Spawners and here...Asks for:Occult Ender Lead
- Summit Spawner Upgrade Rune
The Mountaineer's Spawner Upgrade Rune is the 3rd tier of Spawner Upgrade Runes. Yes, you'll need to fight a Warden for this. It sets Minimum Spawn Delay to 50, Maximum Spawn Delay to 200, Spawn Count to 13, Max Entities to 24, and Activation Range to 40.
Needs: Advanced ModificationsAsks for:Mountaineer's Spawner Upgrade Rune
- Health
Runes of Debilitation used on the spawner will reduce the max health of the mob spawned. This can decrease their health to as low as 20%
Needs: Basic ModificationsAsks for:Rune of Debilitation