Roots Classic guide for All the Mods 10 2.13 to 4.5
Roots Classic guide for All the Mods 10
Last verified for All the Mods 10 v4.5 on Sep 20, 2026 · text last changed Sep 20, 2026
A newer release (8.3) is out Guide for the current version
- Sections
- 6
- Recipes shown
- 30
- Items named
- 45
- Quests covered
- 7
3 sections are written for this pack; 3 are shared from another pack's guide.
Every recipe and number here was checked against All the Mods 10 4.5's own files.
What is Roots Classic?
1 part
Roots Classic is part of All the Mods 10 4.5, which runs version 1.21.1-1.5.5 of the mod. It has been in the pack since All the Mods 10 2.25 or earlier, so it's been around for a good while.[1]
Unverified This guide couldn't confirm what the mod's core mechanics are or who it's mainly aimed at, because no mod description or in-game guidebook was available to check.
Where it shows up in the quests
The quest book shows you where Roots Classic fits in this pack. Its tools and armor show up in the basic tools and basic armor chapters, and two more of its items appear in the chapter_2_the_star chapter.[2][3][4]
- Tools: a quest in "?" asks for a Living Sword, and a sword from another mod also counts. a quest in "?" works the same way with the Living Pickaxe. a quest in "?" asks for the Engraved Blade.[2]
- Sylvan armor: a quest in "?" asks for the full set: Sylvan Hood, Sylvan Robe, Sylvan Tunic and Sylvan Boots.[3]
- Wildwood armor: a quest in "?" asks for the full set: Wildwood Mask, Wildwood Plate, Wildwood Leggings and Wildwood Boots.[3]
- In the chapter_2_the_star chapter, a quest in "?" asks for a Verdant Sprig. That quest unlocks a quest in "?", which asks for the Crystal Staff.[4]
How do you get started with Roots Classic?
5 parts
Same as in the All the Mods 10 8.1 guide
Roots Classic might look tiny in JEI, but there's a lot packed into it. The whole mod is about using nature's gifts to perform rituals, and you'll find the ingredients all over the place once you start looking. In All the Mods 10, your entry point is the a quest in "?" quest in the ATM Star chapter, which asks you to pick up a Verdant Sprig.[5]
Unverified The sources don't say how to get a Verdant Sprig in this pack, so check JEI to see where it comes from. This site does hold All the Mods 10's own recipes, read from the pack itself: look the item up in the item browser.
Grab the Runic Tablet
Make the Runic Tablet before anything else. It's the mod's guidebook and explains every spell and ritual, and almost every Roots item tooltip points you to it. Keep an eye out for Old Root while you explore. It's a basic spell component that drops from tall grass.[6]
Crafting Shaped
| Empty slot | Empty slot | |
| any wheat seed | any stone | any wheat seed |
| Empty slot | any wheat seed | Empty slot |
Recipe id: rootsclassic:runic_tablet
Make a Bark Knife
Plenty of rituals use bark, and you get it with the Bark Knife. Right-click a log block with the knife to peel bark off it. Each use has a chance of breaking the log, so bring some spare wood. You'll collect different kinds of bark, such as Oak Bark, Birch Bark and Acacia Bark.[6]
Crafting Shaped
| Empty slot | any sapling | any sapling |
| any sapling | any plank | any sapling |
| any wooden rod | any sapling | Empty slot |
Recipe id: rootsclassic:bark_knife
Build your ritual setup
Rituals are cast from the Casting Altar, which is the centerpiece of every ritual. You place standing stones in a pattern around it. The Mundane Standing Stone is the basic ritual stone and the Attuned Standing Stone is the advanced one, and the Runic Tablet shows which pattern each ritual needs. You'll also need some Incense Brazier blocks, which hold the incense you burn during rituals.[6]
Crafting Shaped
| any stone | any gold storage block | any stone |
| Empty slot | Empty slot |
Recipe id: rootsclassic:altar
Crafting Shaped
| any stone | any stone | |
| any lapi storage blocks | ||
| any stone | any stone |
Recipe id: rootsclassic:mundane_standing_stone
Crafting Shaped
| any stone | any stone | |
| any diamond gem | ||
| any stone | any stone |
Recipe id: rootsclassic:attuned_standing_stone
Crafting Shaped
| any iron ingot | any string | any iron ingot |
| any iron ingot | any iron ingot | |
| any iron ingot | any wooden rod | any iron ingot |
Recipe id: rootsclassic:brazier
Your first ritual: the Crystal Staff
The quest after Roots Classic is a quest in "?", where you craft the Crystal Staff with a ritual. The pack changed this ritual, so follow the in-pack recipe below instead of older guides. The quest walks you through it like this:[5][7]
- Place the Casting Altar and the Standing Stones in the pattern shown in JEI.[5]
- Put the altar ingredients into the Casting Altar.[5]
- Place 4 Incense Braziers around the altar and put one incense ingredient in each.[5]
- Light all the braziers with Flint and Steel.[5]
- Shift-right-click the altar to start the ritual.[5]
Ritual (rootsclassic)
Blaze Powder
Coal Block
Stick
Acacia Bark
Birch Bark
Verdant Sprig
- any diamond storage block
Recipe id: rootsclassic:ritual/crafting/crystal_staff
Changed by the pack
Living tools and Sylvan armor
Once your altar works, the same setup gets you some great early gear. The Living Pickaxe and Living Sword are self-repairing tools made by ritual, and they count for the Basic Tools quests a quest in "?" and a quest in "?". The pack changed both of these rituals.[6][7][8]
Ritual (rootsclassic)
Wooden Pickaxe
2× Oak Bark
Verdant Sprig
- any gold nugget
Recipe id: rootsclassic:ritual/crafting/living_pickaxe
Changed by the pack
Ritual (rootsclassic)
Wooden Sword
2× Oak Bark
Verdant Sprig
- any gold nugget
Recipe id: rootsclassic:ritual/crafting/living_sword
Changed by the pack
For armor, the a quest in "?" quest covers the mod's basic armor set, and every piece is made by ritual. The pack changed all four Sylvan rituals, so check each recipe below. Later on, a quest in "?" is the mod's late-game armor.[6][7][9]
Ritual (rootsclassic)
Golden Apple
Leather Helmet
Poppy
Vine
2× Birch Bark
- any diamond gem
Recipe id: rootsclassic:ritual/crafting/sylvan_hood
Changed by the pack
Ritual (rootsclassic)
Golden Apple
Leather Chestplate
Poppy
Vine
2× Birch Bark
- any diamond gem
Recipe id: rootsclassic:ritual/crafting/sylvan_robe
Changed by the pack
Ritual (rootsclassic)
Golden Apple
Leather Leggings
Poppy
Vine
2× Birch Bark
- any diamond gem
Recipe id: rootsclassic:ritual/crafting/sylvan_tunic
Changed by the pack
Ritual (rootsclassic)
Golden Apple
Leather Boots
Poppy
Vine
2× Birch Bark
- any diamond gem
Recipe id: rootsclassic:ritual/crafting/sylvan_boots
Changed by the pack
How does Roots Classic work?
5 parts
Same as in the All the Mods 10 8.1 guide
Roots Classic is a nature magic mod, and nearly everything in it points back to one book: the Runic Tablet. It's the mod's guidebook, and it explains all the spells and rituals. The tooltips for almost every block and item tell you to check it for the details, so craft it early and keep it handy.[6]
Crafting Shaped
| Empty slot | Empty slot | |
| any wheat seed | any stone | any wheat seed |
| Empty slot | any wheat seed | Empty slot |
Recipe id: rootsclassic:runic_tablet
The mod has two big systems. You grind ingredients into Spell Powder to make spells, and you build rituals around an altar using standing stones and incense.[6]
Gathering magical materials
Trees matter a lot in this mod. The Bark Knife peels bark off logs for use in recipes and rituals. Right-click a log block to harvest its bark, but be aware that each harvest has a chance of breaking the log.[6]
Crafting Shaped
| Empty slot | any sapling | any sapling |
| any sapling | any plank | any sapling |
| any wooden rod | any sapling | Empty slot |
Recipe id: rootsclassic:bark_knife
When you break leaves by hand, you'll sometimes get a random berry. There are five kinds, each with different properties, and some are used in spells or rituals. Different berries can heal you, clear potion effects or poison you when eaten, so check the tooltip before you snack.[6]
- Old Root drops at a 1/40 chance when you break tall grass. You need it for a lot of early magic, because it's required for spells without modifiers. You can also eat it for a tiny bit of hunger.[6]
- Verdant Sprig drops at a 1/30 chance when you harvest fully-grown crops of any kind. Its uses usually relate to bringing life to things.[6]
- Infernal Bulbs drop at a 1/20 chance from grown nether wart. They're useful when a spell needs a lot of energy. They also work as furnace fuel and can be given to skeletons to make them withered.[6]
- Dragon's Eyes drop at a 1/10 chance from chorus flowers. Besides their spell uses, you can eat them for a stronger chorus fruit effect or smelt one into an ender pearl.[6]
- Flare Orchid and Midnight Bloom are advanced spell components.[6]
Making spells: Mortar, Pestle and Spell Powder
Spells start at the Mortar. You use it together with the Pestle to combine ingredients into Spell Powder, and that combination is what defines the spell.[6]
Every Spell Powder recipe is a mod-specific component recipe with a flower or plant at its heart, such as dandelion, lilac, allium or chorus fruit. These recipes use their own recipe type rather than the normal crafting table.[7]
Component (rootsclassic)
Azure Bluet
Spruce Sapling
Whitecurrant
- any iron ingot
Recipe id: rootsclassic:component/azure_bluet
Component (rootsclassic)
Blue Orchid
Prismarine Shard
Vine
- any lapi gems
Recipe id: rootsclassic:component/blue_orchid
Component (rootsclassic)
Dragon Breath
Obsidian
2× Midnight Bloom
- any diamond gem
Recipe id: rootsclassic:component/midnight_bloom
Component (rootsclassic)
End Stone
Oxeye Daisy
Sugar
- any gold ingot
Recipe id: rootsclassic:component/oxeye_daisy
Once you have Spell Powder, take it to the Imbuer. Using Spell Powder on the Imbuer creates a magical staff that carries that spell. A regular staff only has a limited number of uses.[6]
Crafting Shaped
| any wooden rod | Empty slot | any wooden rod |
| any log | any log |
Recipe id: rootsclassic:imbuer
Rituals
Rituals are the mod's multiblock system. The Casting Altar is the center piece for casting rituals. The Incense Brazier holds incense to burn during a ritual.[6]
Crafting Shaped
| any stone | any gold storage block | any stone |
| Empty slot | Empty slot |
Recipe id: rootsclassic:altar
Crafting Shaped
| any iron ingot | any string | any iron ingot |
| any iron ingot | any iron ingot | |
| any iron ingot | any wooden rod | any iron ingot |
Recipe id: rootsclassic:brazier
Standing stones form the ritual pattern around the altar. The Mundane Standing Stone is the basic ritual stone and the Attuned Standing Stone is the advanced one. The Runic Tablet shows which pattern each ritual needs. Runic Focus items store energy for rituals.[6]
Crafting Shaped
| any stone | any stone | |
| any lapi storage blocks | ||
| any stone | any stone |
Recipe id: rootsclassic:mundane_standing_stone
Crafting Shaped
| any stone | any stone | |
| any diamond gem | ||
| any stone | any stone |
Recipe id: rootsclassic:attuned_standing_stone
Rituals give you some of the mod's best rewards:[6]
- Living tools: an axe, hoe, pickaxe, shovel and sword that repair themselves.[6]
- Sylvan and Wildwood armor sets.[6]
- Functional standing stones that work like beacons: speed (Accelerator), slowness (Entangler), plant growth (Grower), regeneration (Healer), burning enemies (Igniter), pushing things away (Repulsor) and pulling nearby stuff in (Vacuum).[6]
- Animal summoning: give the ritual the flesh and bones of a passive mob and it brings that mob back to life on top of the altar.[6]
The Crystal Staff
The crystal staff fixes the limited uses of a regular staff. It stores spells indefinitely and can hold up to four at a time. Loading spells onto it takes a separate ritual. On top of that ritual's normal components, you can add up to four more Spell Powders as incense, and each one is added to the staff, overwriting older spells if needed. Sneak and right-click to cycle through the stored spells.[6]
Powders
Growth Powder grows grass on dirt. Right-click to throw it at a block within 4 blocks of you, and grass grows in a small area there.[6]
Crafting Shapeless
- any wheat seed
Short Grass
- any redstone dust
Pestle
Recipe id: rootsclassic:growth_powder
Mutating Powder is made with the power of a nether star and mutates flora into new kinds. You only use it in very specific situations, which the Runic Tablet lists in its spell components section.[6]
Crafting Shapeless
Growth Powder
Growth Powder
Growth Powder
Growth Powder
- any nether star
- any nether wart crop
Pestle
Recipe id: rootsclassic:mutating_powder
Unverified Exact ritual layouts, how many standing stones or incenses each ritual needs, how Runic Foci get charged, and whether any of this can be automated with pipes or other mods' machines aren't covered by the available sources. Check the in-game Runic Tablet for these details.
How do you progress through Roots Classic?
6 parts
Same as in the All the Mods 10 8.1 guide
Roots Classic might look small in JEI, but there's a lot to it! The whole mod is about using nature's gifts to perform rituals. In this pack, your starting point is the a quest in "?" quest in Chapter 3: The ATM Star, which asks you to grab a Verdant Sprig. The quest promises you'll find these items everywhere.[5]
Building your ritual setup
Nearly everything in Roots Classic comes from rituals, so first you need the hardware. The Casting Altar, the Incense Brazier, the Mundane Standing Stone and the Attuned Standing Stone are all normal crafting table recipes.[7]
Crafting Shaped
| any stone | any gold storage block | any stone |
| Empty slot | Empty slot |
Recipe id: rootsclassic:altar
Crafting Shaped
| any iron ingot | any string | any iron ingot |
| any iron ingot | any iron ingot | |
| any iron ingot | any wooden rod | any iron ingot |
Recipe id: rootsclassic:brazier
Crafting Shaped
| any stone | any stone | |
| any lapi storage blocks | ||
| any stone | any stone |
Recipe id: rootsclassic:mundane_standing_stone
Crafting Shaped
| any stone | any stone | |
| any diamond gem | ||
| any stone | any stone |
Recipe id: rootsclassic:attuned_standing_stone
Your first ritual: the Crystal Staff
The quest a quest in "?" unlocks after the Roots Classic quest. It walks you through your first ritual, which makes the Crystal Staff. The pack has changed this ritual recipe, so go by the in-pack version shown below.[5][7]
- Place the Casting Altar and Standing Stones in the pattern shown in JEI.[5]
- Put the ritual's altar items into the Casting Altar.[5]
- Place 4 Incense Braziers around the Altar and put one of the remaining ritual items in each.[5]
- Light all the braziers with Flint and Steel.[5]
- Shift Right Click the Altar to start the ritual.[5]
Ritual (rootsclassic)
Blaze Powder
Coal Block
Stick
Acacia Bark
Birch Bark
Verdant Sprig
- any diamond storage block
Recipe id: rootsclassic:ritual/crafting/crystal_staff
Changed by the pack
Living tools
The Basic Tools chapter includes a quest for the Living Sword, labelled 6 Attack Damage (a quest in "?"), and one for the Living Pickaxe, labelled Tier: 3 (a quest in "?").[8]
Every living tool is a ritual recipe, and the pack has changed all of them. Besides the sword and pickaxe, you can make the Living Axe, Living Shovel and Living Hoe.[7]
Ritual (rootsclassic)
Wooden Sword
2× Oak Bark
Verdant Sprig
- any gold nugget
Recipe id: rootsclassic:ritual/crafting/living_sword
Changed by the pack
Ritual (rootsclassic)
Wooden Pickaxe
2× Oak Bark
Verdant Sprig
- any gold nugget
Recipe id: rootsclassic:ritual/crafting/living_pickaxe
Changed by the pack
Armor: Sylvan, then Wildwood
In the Basic Armor chapter, the a quest in "?" quest describes Sylvan armor as the basic armor added by Roots Classic, and you'll need a ritual to get it. The quest asks for the full set: Sylvan Hood, Sylvan Robe, Sylvan Tunic and Sylvan Boots.[9]
Each Sylvan piece has its own ritual recipe, and the pack has changed every one of them.[7]
Ritual (rootsclassic)
Golden Apple
Leather Helmet
Poppy
Vine
2× Birch Bark
- any diamond gem
Recipe id: rootsclassic:ritual/crafting/sylvan_hood
Changed by the pack; the robe, tunic and boots have their own rituals
The a quest in "?" quest calls Wildwood the late game armor for Roots Classic. It also asks for a full set: Wildwood Mask, Wildwood Plate, Wildwood Leggings and Wildwood Boots.[9]
Like the Sylvan set, every Wildwood piece is a ritual recipe that the pack has changed.[7]
Ritual (rootsclassic)
Iron Chestplate
Oak Planks
Oak Sapling
Wheat
2× Oak Bark
- any diamond gem
Recipe id: rootsclassic:ritual/crafting/wildwood_plate
Changed by the pack; the mask, leggings and boots have their own rituals
Runic Focus and the Engraved Blade
The Runic Focus comes from a ritual that the pack has changed. It's a key stepping stone, because the rituals for both the Engraved Blade and the Charged Runic Focus use it.[7]
Ritual (rootsclassic)
Stone
Acacia Bark
Jungle Bark
Oak Bark
Spruce Bark
Verdant Sprig
- any diamond gem
Recipe id: rootsclassic:ritual/crafting/runic_focus
Changed by the pack
Ritual (rootsclassic)
Recipe id: rootsclassic:ritual/crafting/engraved_crafting
The Engraved Blade has its own quest in the Basic Tools chapter, labelled 12 Attack Damage (a quest in "?"). That's double the 6 listed on the Living Sword quest.[8]
Ritual (rootsclassic)
Glowstone Dust
Wheat
Infernal Bulb
Runic Focus
- any redstone dust
Recipe id: rootsclassic:ritual/crafting/charged_runic_focus
Changed by the pack
Upgraded Standing Stones
The Attuned Standing Stone is also the base for a set of ritual-made stones: Accelerating Standing Stone, Entangling Standing Stone, Growing Standing Stone, Healing Standing Stone, Igniting Standing Stone, Repulsing Standing Stone, Vacuum Standing Stone and the plain Standing Stone. The pack has changed the Healing and Igniting recipes.[7]
Ritual (rootsclassic)
Chiseled Stone Bricks
Ghast Tear
Wheat
Attuned Standing Stone
Infernal Bulb
Verdant Sprig
- any redstone dust
Recipe id: rootsclassic:ritual/crafting/healer_standing_stone
Changed by the pack
Ritual (rootsclassic)
Cracked Stone Bricks
Wheat
Acacia Bark
Attuned Standing Stone
Infernal Bulb
Verdant Sprig
- any redstone dust
Recipe id: rootsclassic:ritual/crafting/igniter_standing_stone
Changed by the pack
Unverified The available sources don't confirm what each upgraded Standing Stone does, the exact Standing Stone pattern each ritual needs, or what the numbers on the Sylvan Gear and Wildwood Gear quests represent.
How does Roots Classic work with other mods?
3 parts
Roots Classic doesn't have many recipe crossovers in this pack, but the one it has is a big one. The rest of its connections come through the questbook, where Roots Classic gear sits alongside other mods' progression.[2][3][4][10]
The Crystal Staff and the Pulsating Black Hole
The pack adds its own shaped crafting recipe for the Pulsating Black Hole, and your Roots Classic Crystal Staff is one of the ingredients. It is the only Roots Classic item in that recipe. The other ingredients come from a whole spread of other mods, so you'll need progress in several of them before you can craft it.[10]
Crafting Shaped
Recipe id: allthemods:pressure/allthetweaks/pulsating_black_hole
Pack-added recipe that uses the Crystal Staff
The questbook points you toward that staff too. In the "chapter_2_the_star" chapter, quest a quest in "?" asks for a Verdant Sprig. Once you finish it, quest a quest in "?" asks for the Crystal Staff itself.[4]
Tools in the basic_tools chapter
Roots Classic tools also show up in the "basic_tools" quest chapter, and all three of these quests unlock after the same earlier quest. Two of them let you choose between a Roots Classic tool and one from another mod, so you can go with whichever magic mod you're already playing.[2]
- Quest a quest in "?" accepts the Living Sword or an infused iron sword from another mod.[2]
- Quest a quest in "?" accepts the Living Pickaxe or an infused iron pickaxe from another mod.[2]
- Quest a quest in "?" asks specifically for the Engraved Blade.[2]
Armor in the basic_armor chapter
The "basic_armor" chapter puts both Roots Classic armor sets next to the other armor options in the pack, with one quest for each full set.[3]
- Quest a quest in "?" asks for the full Sylvan set: Sylvan Hood, Sylvan Robe, Sylvan Tunic and Sylvan Boots.[3]
- Quest a quest in "?" asks for the full Wildwood set: Wildwood Mask, Wildwood Plate, Wildwood Leggings and Wildwood Boots.[3]
Unverified The quest data doesn't show what the Pulsating Black Hole is used for afterwards, or what rewards these quests give.
Which All the Mods 10 quests use Roots Classic?
3 parts
Roots Classic shows up in three quest chapters in this pack. They mostly ask you to craft its gear, from tools and armor to its magic staff. None of the quests have titles, so here's what each one actually asks for.[2][3][4]
Basic tools chapter
The basic_tools chapter has three Roots Classic quests. All three unlock after the same earlier quest in that chapter, so once that one is done you can tackle them in any order you like.[2]
- a quest in "?" asks for a Living Sword. It also accepts an alternative sword from another mod, so you don't have to go the Roots route if you'd rather not.[2]
- a quest in "?" asks for a Living Pickaxe. Like the sword quest, it accepts an alternative pickaxe from another mod too.[2]
- a quest in "?" asks for an Engraved Blade, and only that item counts.[2]
Basic armor chapter
The basic_armor chapter has two Roots Classic quests, one for each full armor set. Each quest has four item tasks, one for every armor piece. No prerequisites are listed for either quest.[3]
- a quest in "?" wants the full Sylvan set: Sylvan Hood, Sylvan Robe, Sylvan Tunic and Sylvan Boots.[3]
- a quest in "?" wants the full Wildwood set: Wildwood Mask, Wildwood Plate, Wildwood Leggings and Wildwood Boots.[3]
The chapter_2_the_star chapter
The chapter_2_the_star chapter has a short two-step chain, and this one does have a set order.[4]
- First, a quest in "?" asks you to get a Verdant Sprig.[4]
- Once that's done, a quest in "?" unlocks and asks for a Crystal Staff.[4]
Unverified The quest files don't say which of these three chapters you should do first, what rewards the quests give, or which quest unlocks the tools chapter entries.
Sources
- All the Mods 10 4.5 mod list · pack file
- All the Mods 10 4.5 quests: "basic_tools" · pack file
- All the Mods 10 4.5 quests: "basic_armor" · pack file
- All the Mods 10 4.5 quests: "chapter_2_the_star" · pack file
- All the Mods 10 8.1 quests: "Chapter 3: The ATM Star" · pack file
- rootsclassic tooltips and descriptions (English lang file) · official mod data
- All the Mods 10 8.1 recipe dump: recipes making Roots Classic items · pack recipe dump
- All the Mods 10 8.1 quests: "Basic Tools" · pack file
- All the Mods 10 8.1 quests: "Basic Armor" · pack file
- All the Mods 10 4.5 recipe dump: recipes connecting Roots Classic with other mods · pack recipe dump
Where this guide comes from
Written from what All the Mods 10 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Sep 20, 2026.
Guides for other versions: 8.2 to 8.3 · 4.6 to 8.1 · 1.13 to 2.12 · 1.7 to 1.11 · 0.65 to 1.6 · 0.61 to 0.64 · 0.59 to 0.60 · 0.56 to 0.58