L_Ender's Cataclysm guide for All the Mods 10 4.1 to 4.5
L_Ender's Cataclysm guide for All the Mods 10
Last verified for All the Mods 10 v4.5 on Oct 15, 2026 · text last changed Oct 15, 2026
A newer release (8.3) is out Guide for the current version
Also applies to:All the Mons 0.3.0-beta to 0.18.0-beta
- Sections
- 8
- Recipes shown
- 21
- Items named
- 81
- Quests covered
- 49
6 sections are written for this pack; 2 are shared from another pack's guide.
Every recipe and number here was checked against All the Mods 10 4.5's own files.
What is L_Ender's Cataclysm?
1 part
L_Ender's Cataclysm is all about difficult dungeons, challenging boss fights and powerful items. You beat those bosses to prove yourself and earn some seriously strong gear. If you love exploring tough structures and taking on big boss encounters, this mod is for you.[1]
All the Mods 10 4.5 ships L_Ender's Cataclysm version 3.10 for Minecraft 1.21.1. The mod has been in the pack since All the Mods 10 2.25 or earlier.[2]
Where it fits in the pack
The pack gives Cataclysm its own quest chapter, and it works as your checklist. It starts with the eyes: Eye of Desert, Eye of Curse, Eye of Abyss, Eye of Flame, Eye of Void, Eye of Mech and Eye of Monstrous. Each one has its own quest, and they all branch from the same parent quest.[3]
From there, the chapter builds around the mod's special ingots. Ancient Metal Ingot leads to the Ancient Spear. Cursium Ingot opens up the Cursium armor, The Annihilator, Soul Render and Cursed Bow. Ignitium Ingot leads to the Ignitium armor, The Incinerator, Bulwark of the Flame and Blazing Grips. Witherite Ingot unlocks the Meat Shredder, Laser Gatling, Wither Assault Shoulder Weapon and the Mechanical Fusion Anvil.[3]
The Mechanical Fusion Anvil quest is a key step, because the chapter's last quests all need it: Gauntlet of Maelstrom, Gauntlet of Bulwark, Wrath of the Desert, The Immolator, Void Forge, Void Assault Shoulder Weapon and the Ignitium Elytra Chestplate.[3]
Three Cataclysm items also show up as quest tasks in a different quest chapter: Abyssal Sacrifice in a quest in "?", Meat Shredder in a quest in "?" and Void Forge in a quest in "?".[4]
How do you get started with L_Ender's Cataclysm?
3 parts
L_Ender's Cataclysm adds difficult dungeons, challenging boss fights and powerful items. You earn the best gear by beating those bosses, so your first job is getting to them.[1]
The bosses you'll eventually face include the Ender Guardian, the Harbinger, Ignis, the Leviathan, Maledictus, the Netherite Monstrosity, the Ancient Remnant and Scylla, the Storm Empress. The mod's advancements also point you to its big structures: the Ancient Factory, the Burning Arena, the Cursed Pyramid, the Ruined Citadel, the Frosted Prison and the Sunken City.[5]
Step one: craft the Eyes
In this pack, the first quests in the Cataclysm chapter each ask you for one of the mod's Eye items. They all unlock from the same earlier quest, so you can craft them in any order.[3]
- Eye of Desert for quest a quest in "?"[3]
- Eye of Curse for quest a quest in "?"[3]
- Eye of Abyss for quest a quest in "?"[3]
- Eye of Flame for quest a quest in "?"[3]
- Eye of Void for quest a quest in "?"[3]
- Eye of Mech for quest a quest in "?"[3]
- Eye of Monstrous for quest a quest in "?"[3]
Crafting Shaped
| any gold ingot | any emerald gem | |
Recipe id: cataclysm:desert_eye
Changed by the pack
Crafting Shaped
| any gold ingot | any gold ingot | |
| any gold ingot | any gold ingot |
Recipe id: cataclysm:cursed_eye
Changed by the pack
Crafting Shaped
| any redstone storage block | any iron ingot | any redstone storage block |
| any iron ingot | any iron ingot | |
| any redstone storage block | any iron ingot | any redstone storage block |
Recipe id: cataclysm:mech_eye
Changed by the pack
Crafting Shaped
Recipe id: cataclysm:abyss_eye
Crafting Shaped
Recipe id: cataclysm:flame_eye
Crafting Shaped
Recipe id: cataclysm:void_eye
Crafting Shaped
Recipe id: cataclysm:monstrous_eye
Unverified The Eyes are commonly used like an Eye of Ender to point you toward a specific Cataclysm structure. The provided sources don't describe what each Eye does, so test it in your world.
A good first fight
To fight the Ancient Remnant, you excavate the suspicious sand inside the Cursed Pyramid to wake it up, then knock it down.[5]
Early milestones in the quest book
The Ancient Metal Ingot quest, a quest in "?", opens up the Ancient Spear and the Bone Reptile armor quest, a quest in "?". The spear shoots a Sandstorm when you left click. If you end up with a Block of Ancient Metal or Ancient Metal Nuggets, you can craft them back into ingots.[3][5][6]
Keep an eye on the Mechanical Fusion Anvil quest, a quest in "?". In the quest book it comes before every fusion item, like the Gauntlet of Maelstrom, the Void Forge and the Ignitium Elytra Chestplate. The pack changed its recipe.[3][6]
Crafting Shaped
| any redstone storage block | any redstone storage block | |
Recipe id: cataclysm:mechanical_fusion_anvil
Changed by the pack
Crafting Shapeless
Nautilus Shell
Athame
Crystallized Coral
- any diamond storage block
Heart Of The Sea
- any emerald storage block
- any iron storage block
Amethyst Block
- any gold storage block
Recipe id: cataclysm:abyssal_sacrifice
Changed by the pack
Crafting Shapeless
Nautilus Shell
Athame
Coral Chunk
- any diamond storage block
Heart Of The Sea
- any emerald storage block
- any iron storage block
Amethyst Block
- any gold storage block
Recipe id: cataclysm:abyssal_sacrifice2
Alternative version, also changed by the pack
Crafting Shaped
| Empty slot | any redstone dust | any iron storage block |
| Empty slot | any redstone dust | |
| Empty slot | Empty slot |
Recipe id: cataclysm:meat_shredder
Changed by the pack
How does L_Ender's Cataclysm work?
3 parts
Same as in the All the Mods 10 6.6 guide
Cataclysm is a mod about difficult dungeons, challenging boss fights and powerful items. This section covers how summoning, boss scaling and item abilities work in this pack.[1]
Summoning and cooldowns
Several bosses are summoned or woken rather than just found. The advancement text says you summon and defeat the Ignis, the Leviathan and Maledictus, wake and defeat the Harbinger, and excavate suspicious sand inside the cursed pyramid to wake the Ancient Remnant.[7]
The pack changed both versions of the Abyssal Sacrifice recipe. Both are shown below exactly as they work in this pack.[8]
Crafting Shapeless
Nautilus Shell
Athame
Crystallized Coral
- any diamond storage block
Heart Of The Sea
- any emerald storage block
- any iron storage block
Amethyst Block
- any gold storage block
Recipe id: cataclysm:abyssal_sacrifice
This recipe is changed by the pack.
Crafting Shapeless
Nautilus Shell
Athame
Coral Chunk
- any diamond storage block
Heart Of The Sea
- any emerald storage block
- any iron storage block
Amethyst Block
- any gold storage block
Recipe id: cataclysm:abyssal_sacrifice2
This second version of the recipe is also changed by the pack.
The pack also stretches the Cursed Tombstone summon cooldown. [[config:config/cataclysm.toml#Block.Cursed Tombstone Summon cooldown Minute]] is set to 15 minutes, up from the mod default of 1.[9]
Boss scaling in this pack
The pack changed a lot of the mod's boss values from their defaults. Here are the ones you'll feel most:[9]
- Ender Guardian: [[config:config/cataclysm.toml#Ender Guardian.EnderGuardianHealthMultiplier]] is 20 (default 1) and [[config:config/cataclysm.toml#Ender Guardian.EnderGuardianDamageMultiplier]] is 8 (default 1). Its [[config:config/cataclysm.toml#Ender Guardian.EnderGuardianDamageCap]] is 70 (default 22), and its healing without a target is 30 (default 20).[9]
- Ender Golem: [[config:config/cataclysm.toml#Ender Golem.GolemHealthMultiplier]] is 20 and [[config:config/cataclysm.toml#Ender Golem.GolemDamageMultiplier]] is 6, both from a default of 1. Its long-distance attack immunity range is 24 (default 6).[9]
- Ancient Remnant: [[config:config/cataclysm.toml#Ancient Remnant.AncientRemnantHealthMultiplier]] and [[config:config/cataclysm.toml#Ancient Remnant.AncientRemnantDamageMultiplier]] are both 6 (default 1). Its long-distance attack immunity range is 28 (default 14).[9]
- Amethyst Crab: health multiplier 6 and damage multiplier 8, both from a default of 1.[9]
- Aptrgangr: health multiplier 3 and damage multiplier 8, both from a default of 1.[9]
Boss attacks were also boosted. Abyss Blast damage is 20 (default 10), Cursed Sandstorm damage is 12 (default 6), and Dimensional Rift damage is 15 (default 10). The Lava bomb radius is 3 (default 2).[9]
The same section of the config raises the player-side projectiles too. Phantom Arrow damage is 8 (default 5), and the player's Laser damage is 12 (default 7).[9]
Item abilities worth knowing
Many of the mod's items have active abilities, and the tooltips explain how they trigger:[7]
- Ancient Spear: left click to shoot a Sandstorm.[7][8]
- Astrape: right click to shoot a Lightning Spear.[7][8]
- Laser Gatling: you reload it with Redstone from your inventory.[7]
- Incinerator: hold right click for 3 seconds to charge, then release to summon a flame strike in the direction you're facing.[7]
- Cursium Chestplate: revives you to 5 health on death with 5 seconds of invincibility. After that you're debuffed for 6 minutes and can't be revived during the debuff.[7]
- Tidal Claws: right click to fire a grappling hook, and left click to shoot a tentacle that damages entities.[7]
How do you progress through L_Ender's Cataclysm?
4 parts
The pack has a full quest chapter for L_Ender's Cataclysm, and it works as a roadmap for the whole mod. It starts with a set of Eye quests that all share the same prerequisite. From there it branches into material tiers built on Ancient Metal Ingot, Cursium Ingot, Ignitium Ingot and Witherite Ingot. Everything comes together at the end with weapon fusion.[3]
Step one: the Eyes
The first quests each ask for one Eye: a quest in "?" for the Eye of Desert, a quest in "?" for the Eye of Curse, a quest in "?" for the Eye of Abyss, a quest in "?" for the Eye of Flame, a quest in "?" for the Eye of Void, a quest in "?" for the Eye of Mech and a quest in "?" for the Eye of Monstrous. They all unlock from the same parent quest, so you can do them in any order you like.[3]
Every Eye has a crafting recipe. Heads up: this pack changed the recipes for the Eye of Desert, Eye of Curse and Eye of Mech, so don't trust an old video for those. The Eye of Abyss, Eye of Flame, Eye of Void and Eye of Monstrous still use the mod's own recipes.[6]
Crafting Shaped
| any gold ingot | any emerald gem | |
Recipe id: cataclysm:desert_eye
Changed by the pack
Crafting Shaped
| any gold ingot | any gold ingot | |
| any gold ingot | any gold ingot |
Recipe id: cataclysm:cursed_eye
Changed by the pack
Crafting Shaped
| any redstone storage block | any iron ingot | any redstone storage block |
| any iron ingot | any iron ingot | |
| any redstone storage block | any iron ingot | any redstone storage block |
Recipe id: cataclysm:mech_eye
Changed by the pack
Unverified The sources don't explain what each Eye is used for or where it leads you, so check that in-game.
The material tiers
Each material tier has a quest for the ingot itself. That quest unlocks the gear quests built on that ingot.[3]
- Ancient Metal: a quest in "?" asks for the ingot. It unlocks a quest in "?" for the Ancient Spear and a quest in "?" for the Bone Reptile Helmet and Bone Reptile Chestplate.[3]
- Cursium: a quest in "?" asks for the ingot. It unlocks The Annihilator, Soul Render, Cursed Bow and the full Cursium armor set in a quest in "?".[3]
- Ignitium: a quest in "?" asks for the ingot. It unlocks the full Ignitium armor set in a quest in "?", plus The Incinerator, Bulwark of the Flame and Blazing Grips.[3]
- Witherite: a quest in "?" asks for the ingot. It unlocks Meat Shredder, Wither Assault Shoulder Weapon, Laser Gatling and, most importantly, Mechanical Fusion Anvil in a quest in "?".[3]
Ancient Metal, Cursium, Ignitium and Witherite ingots can each be crafted from their storage block. Ancient Metal ingots can also be crafted from nuggets.[6]
Unverified The sources don't say where you first get these blocks or ingots, for example which boss or structure drops them.
Cursium and Ignitium armor are smithing-table upgrades, and each set uses its own upgrade smithing template.[6]
Crafting Shaped
| any redstone storage block | any redstone storage block | |
Recipe id: cataclysm:mechanical_fusion_anvil
Changed by the pack
Endgame: weapon fusion
The Mechanical Fusion Anvil quest is a prerequisite for every final quest in the chapter. Most of those quests also need other quests done first.[3]
- a quest in "?" for the Gauntlet of Bulwark also needs the quests for the Bulwark of the Flame, Gauntlet of Guard and Sandstorm in a Bottle.[3]
- a quest in "?" for Wrath of the Desert also needs the Sandstorm in a Bottle and Cursed Bow quests.[3]
- a quest in "?" for the Gauntlet of Maelstrom needs only the anvil quest.[3]
- a quest in "?" for The Immolator also needs the Annihilator and Ignitium Ingot quests.[3]
- a quest in "?" for the Void Forge also needs the Infernal Forge and Void Core quests.[3]
- a quest in "?" for the Void Assault Shoulder Weapon also needs the Wither Assault Shoulder Weapon and Void Core quests.[3]
- a quest in "?" for the Ignitium Elytra Chestplate also needs the Ignitium armor quest.[3]
All of these endgame items are made with the mod's weapon fusion recipes, and the pack left those fusion recipes at the mod's defaults.[6]
Side quests
- a quest in "?" asks for a Lava Power Cell and a Netherite Effigy. The pack changed the Netherite Effigy recipe.[3][6]
- a quest in "?" asks for an Abyssal Sacrifice. This pack has two changed recipes for it, one using Crystallized Coral and one using a Coral Chunk.[3][6]
- a quest in "?" asks for the Monstrous Helm, which is a smithing upgrade.[3][6]
- The chapter also has single-item quests for the Remnant's Skull, Tidal Claws, Abyssal Egg, Khopesh, Necklace of the desert, Burning Ashes and Void Scatter Arrow.[3]
Crafting Shapeless
Nautilus Shell
Athame
Crystallized Coral
- any diamond storage block
Heart Of The Sea
- any emerald storage block
- any iron storage block
Amethyst Block
- any gold storage block
Recipe id: cataclysm:abyssal_sacrifice
Changed by the pack
Crafting Shapeless
Nautilus Shell
Athame
Coral Chunk
- any diamond storage block
Heart Of The Sea
- any emerald storage block
- any iron storage block
Amethyst Block
- any gold storage block
Recipe id: cataclysm:abyssal_sacrifice2
Changed by the pack; alternative recipe
How does L_Ender's Cataclysm work with other mods?
2 parts
Most of L_Ender's Cataclysm's ties to other mods in this pack come from recipes the pack adds itself. There are two kinds: a couple of big endgame crafts that need Cataclysm boss gear, and a long list of woodcutting recipes that let you use Cataclysm's chorus wood as ordinary lumber for other mods.[6]
Endgame crafts that need Cataclysm items
The pack adds a crafting recipe for Dragon Soul, and Abyssal Sacrifice is one of its ingredients. The other ingredients come from several different mods, so this is a crafting target that pulls from across the pack.[6]
Crafting Shaped
| Empty slot | ||
| Empty slot |
Recipe id: allthemods:allthetweaks/dragon_soul
The pack also adds a recipe for Oblivion Shard. It needs two pieces of Cataclysm gear: the Meat Shredder and the Void Forge. These are serious boss-tier items, so plan on progressing through Cataclysm before you can make this one.[6]
Crafting Shaped
| Empty slot | ||
Recipe id: allthemods:allthetweaks/oblivion_shard
The questbook points you at this too. A quest chapter named chapter_2_the_star has quests for exactly these three Cataclysm items: a quest in "?" for the Abyssal Sacrifice, a quest in "?" for the Meat Shredder and a quest in "?" for the Void Forge.[4]
To see how you reach those items, check the Cataclysm quest chapter. The Meat Shredder quest a quest in "?" comes after the Witherite Ingot quest a quest in "?". The Void Forge quest a quest in "?" needs three earlier quests: the Mechanical Fusion Anvil quest a quest in "?", the Infernal Forge quest a quest in "?" and the Void Core quest a quest in "?". The Abyssal Sacrifice has its own quest there as well, a quest in "?".[3]
Unverified The sources don't say what Dragon Soul and Oblivion Shard are used for later on, so check their own recipe uses in-game. This site does hold All the Mods 10's own recipes, read from the pack itself: look the item up in the item browser.
Chorus wood as woodworking material
If you have a stack of Chorus Stem sitting around, the pack lets you run it through woodcutting recipes to make wooden items from lots of other mods. Chorus Planks works for a few of them too. Here are some examples:[6]
- Tools: the Wooden AIOT, Wood Paxel and Wooden Fillet Knife, plus the Pickaxe, Axe, Shovel, Hoe and Sword. All of these are made from Chorus Stem.[6]
- Kitchenware: the Cutting Board, Spice Rack, Mixing Bowl and Wood Crockery Combo come from Chorus Stem. The Wood Bowl, Wood Cup and Wood Plate can be made from either Chorus Stem or Chorus Planks.[6]
- Storage and decoration: the Disc Rack, Display Stand, Standing Barrel, Laying Barrel and Way Sign Chorus come from Chorus Stem. The Item Shelf accepts Chorus Stem or Chorus Planks.[6]
- Tech and misc: the Primitive Machine Core, the Steve's Carts parts Component Wooden Wheels, Module Seat and Module Wooden Hull, and Earplugs, all from Chorus Stem.[6]
Woodcutting (sawmill)
Recipe id: sawmill:oritech_machine_core_1_380
One example of the chorus woodcutting recipes
Woodcutting (sawmill)
Recipe id: sawmill:supplementaries_cataclysm_way_sign_chorus_0
Which All the Mods 10 quests use L_Ender's Cataclysm?
5 parts
L_Ender's Cataclysm has its own quest chapter in this pack, and a few of its items also show up in a second chapter. Every quest is untitled and asks you to obtain a Cataclysm item, so think of the questline as a boss-loot checklist. Below it's grouped by how the quests unlock, from the boss-summoning eyes up to the Mechanical Fusion Anvil finale.[3][4]
The boss eyes
A set of eye quests all unlock from the same prerequisite quest, so you can chase them in any order once it's done. Each one asks for a single eye.[3]
- a quest in "?": get an Eye of Desert.[3]
- a quest in "?": get an Eye of Curse.[3]
- a quest in "?": get an Eye of Abyss.[3]
- a quest in "?": get an Eye of Flame.[3]
- a quest in "?": get an Eye of Void.[3]
- a quest in "?": get an Eye of Mech.[3]
- a quest in "?": get an Eye of Monstrous.[3]
Boss drops and standalone items
Many quests hang off different prerequisites and each ask for one item: a quest in "?" for the Necklace of the desert, a quest in "?" for the Abyssal Sacrifice, a quest in "?" for Burning Ashes, a quest in "?" for the Void Scatter Arrow, a quest in "?" for the Gauntlet of Guard, a quest in "?" for the Khopesh, a quest in "?" for the Tidal Claws, a quest in "?" for the Abyssal Egg, a quest in "?" for the Sandstorm in a Bottle, a quest in "?" for the Remnant's Skull, and a quest in "?" for the Void Core.[3]
Three quests share one prerequisite: a quest in "?" wants a Lava Power Cell and a Netherite Effigy, a quest in "?" wants the Infernal Forge, and a quest in "?" wants the Monstrous Helm.[3]
The ingot branches
Each of the mod's special ingots gets its own quest, and that quest opens up the gear made from it.[3]
- Ancient Metal: a quest in "?" asks for an Ancient Metal Ingot and leads to a quest in "?" for the Ancient Spear. It is also one of the prerequisites of a quest in "?", which wants the Bone Reptile Helmet and Bone Reptile Chestplate.[3]
- Cursium: a quest in "?" asks for a Cursium Ingot, then unlocks a quest in "?" for The Annihilator, a quest in "?" for the Soul Render, a quest in "?" for the Cursed Bow, and a quest in "?" for the full Cursium armor set.[3]
- Ignitium: a quest in "?" asks for an Ignitium Ingot, then unlocks a quest in "?" for the full Ignitium armor set, a quest in "?" for The Incinerator, a quest in "?" for the Bulwark of the Flame, and a quest in "?" for the Blazing Grips.[3]
- Witherite: a quest in "?" asks for a Witherite Ingot, then unlocks a quest in "?" for the Meat Shredder, a quest in "?" for the Wither Assault Shoulder Weapon, a quest in "?" for the Laser Gatling, and a quest in "?" for the Mechanical Fusion Anvil.[3]
The Mechanical Fusion Anvil finale
The Mechanical Fusion Anvil quest is the gateway to the chapter's final quests. Every one of these needs it, plus the other quests listed.[3]
- a quest in "?": the Gauntlet of Bulwark, also after the Bulwark of the Flame, Gauntlet of Guard and Sandstorm in a Bottle quests.[3]
- a quest in "?": the Wrath of the Desert, also after the Sandstorm in a Bottle and Cursed Bow quests.[3]
- a quest in "?": the Gauntlet of Maelstrom, needing only the anvil quest.[3]
- a quest in "?": The Immolator, also after The Annihilator and Ignitium Ingot quests.[3]
- a quest in "?": the Void Forge, also after the Infernal Forge and Void Core quests.[3]
- a quest in "?": the Void Assault Shoulder Weapon, also after the Wither Assault Shoulder Weapon and Void Core quests.[3]
- a quest in "?": the Ignitium Elytra Chestplate, also after the Ignitium armor quest.[3]
Cataclysm items in another chapter
The chapter with the internal id chapter_2_the_star also has three Cataclysm quests, all unlocked by the same prerequisite: a quest in "?" asks for an Abyssal Sacrifice, a quest in "?" for a Meat Shredder, and a quest in "?" for the Void Forge. These are the same items the Cataclysm chapter asks for, so you work toward both chapters at once.[3][4]
Which L_Ender's Cataclysm config options matter?
6 parts
Same as in the All the Mods 10 6.6 guide
This pack rewrote a big chunk of the Cataclysm config. Almost every boss and combat value is far above the mod default, so don't plan around the stock numbers. Everything below lives in config/cataclysm.toml, and I flag what the pack changed versus what it left alone.[9]
Boss health and damage multipliers
Every boss multiplier listed here is changed from the mod default of 1. These are the main ones, as health multiplier and damage multiplier.[9]
- Ignis: health 16 (Ignis.IgnisHealthMultiplier) and damage 8 (Ignis.IgnisDamageMultiplier). Its healing multiplier is 4 (Ignis.IgnisHealingMultiplier).[9]
- Netherite Monstrosity: health 16 ([[config:config/cataclysm.toml#Netherite Monstrosity.MonstrosityHealthMultiplier]]) and damage 12 ([[config:config/cataclysm.toml#Netherite Monstrosity.MonstrosityDamageMultiplier]]).[9]
- Ender Guardian: health 20 ([[config:config/cataclysm.toml#Ender Guardian.EnderGuardianHealthMultiplier]]) and damage 8 ([[config:config/cataclysm.toml#Ender Guardian.EnderGuardianDamageMultiplier]]).[9]
- Maledictus: health 20 (Maledictus.MaledictusHealthMultiplier) and damage 18 (Maledictus.MaledictusDamageMultiplier).[9]
- The Leviathan: health 16 ([[config:config/cataclysm.toml#The Leviathan.LeviathanHealthMultiplier]]) and damage 10 ([[config:config/cataclysm.toml#The Leviathan.LeviathanDamageMultiplier]]).[9]
- The Harbinger: health 12 ([[config:config/cataclysm.toml#The Harbinger.HarbingerHealthMultiplier]]) and damage 8 ([[config:config/cataclysm.toml#The Harbinger.HarbingerDamageMultiplier]]).[9]
- Ender Golem: health 20 ([[config:config/cataclysm.toml#Ender Golem.GolemHealthMultiplier]]) and damage 6 ([[config:config/cataclysm.toml#Ender Golem.GolemDamageMultiplier]]).[9]
Damage caps
The pack also raised the DamageCap option for the big bosses. Here is each pack value with its mod default.[9]
- Ignis: 40, mod default 20 (Ignis.IgnisDamageCap).[9]
- Ender Guardian: 70, mod default 22 ([[config:config/cataclysm.toml#Ender Guardian.EnderGuardianDamageCap]]).[9]
- The Harbinger: 50, mod default 22 ([[config:config/cataclysm.toml#The Harbinger.The Harbinger DamageCap]]).[9]
- The Leviathan: 80, mod default 20 ([[config:config/cataclysm.toml#The Leviathan.LeviathanDamageCap]]).[9]
- Maledictus: 120, mod default 20 (Maledictus.MaledictusDamageCap).[9]
- Netherite Monstrosity: 180, mod default 22 ([[config:config/cataclysm.toml#Netherite Monstrosity.MonstrosityDamageCap]]).[9]
Healing without a target
The file describes these options as the boss's healing when it has no target. The pack raised them, so a boss you back away from recovers faster than in the stock mod.[9]
- Netherite Monstrosity: 85, mod default 20 ([[config:config/cataclysm.toml#Netherite Monstrosity.MonstrosityNatureHealing]]).[9]
- The Leviathan: 45, mod default 20 ([[config:config/cataclysm.toml#The Leviathan.LeviathanNatureHealing]]).[9]
- Ignis: 30, mod default 20 (Ignis.IgnisNatureHealing).[9]
- Ender Guardian: 30, mod default 20 ([[config:config/cataclysm.toml#Ender Guardian.EnderGuardianNatureHealing]]).[9]
- Maledictus: 24, mod default 20 (Maledictus.MaledictusNatureHealing).[9]
Long-range immunity
The "prevent attacks from far away" range is described in the file as the boss's immunity to long-distance attacks. The pack widened it for most bosses, so sniping from a distance is a bad plan.[9]
- The Leviathan: 72, mod default 38 ([[config:config/cataclysm.toml#The Leviathan.Leviathan's prevent attacks from far away Range]]).[9]
- The Harbinger: 64, mod default 35 ([[config:config/cataclysm.toml#The Harbinger.The Harbinger's prevent attacks from far away Range]]).[9]
- Maledictus: 32, mod default 12 ([[config:config/cataclysm.toml#Maledictus.Maledictus's prevent attacks from far away Range]]).[9]
- Netherite Monstrosity: 32, mod default 18 ([[config:config/cataclysm.toml#Netherite Monstrosity.Monstrosity's prevent attacks from far away Range]]).[9]
- The Prowler: 32, mod default 16 ([[config:config/cataclysm.toml#The Prowler.The Prowler's prevent attacks from far away Range]]).[9]
- Ignis: 28, mod default 15 ([[config:config/cataclysm.toml#Ignis.Ignis's prevent attacks from far away Range]]).[9]
- Ancient Remnant: 28, mod default 14 ([[config:config/cataclysm.toml#Ancient Remnant.Ancient Remnant's prevent attacks from far away Range]]).[9]
- Ender Golem: 24, mod default 6 ([[config:config/cataclysm.toml#Ender Golem.Endergolem's prevent attacks from far away Range]]).[9]
- Ender Guardian: left at the mod default of 12 ([[config:config/cataclysm.toml#Ender Guardian.Guardian's prevent attacks from far away Range]]).[9]
Weapon cooldowns
Good news for your own loadout: every weapon cooldown I can see in the file is a quarter of the mod default. Here are a few of them, as pack value and mod default.[9]
- Void Core: 40 instead of 160 (Weapon.VoidCoreCooldown).[9]
- Soul Render: 25 instead of 100 (Weapon.SoulRenderCooldown).[9]
- The Incinerator: 100 instead of 400 (Weapon.TheIncineratorCooldown).[9]
- Infernal Forge: 20 instead of 80 (Weapon.InfernalForgeCooldown).[9]
- Sandstorm: 75 instead of 300 (Weapon.Sandstormcooldown).[9]
- Wither Assault Shoulder Weapon missile cooldown: 10 instead of 40 (Weapon.WASWMissileCooldown).[9]
- Wither Assault Shoulder Weapon howitzer cooldown: 25 instead of 100 (Weapon.WASWHowitzerCooldown).[9]
Spawning, block breaking and quality of life
- Amethyst Crab spawn rolls are 40 instead of 20 (spawning.AmethystCrabSpawnRolls). Higher rolls mean a lower spawn chance, so these crabs are rarer.[9]
- The other spawn settings I can see match the mod default. For example, the Koboleton spawn weight is 15 (spawning.KoboletonSpawnWeight).[9]
- Block breaking is set to false for the Ender Golem ([[config:config/cataclysm.toml#Ender Golem.EndergolemBlockBreaking]]) and the Kobolediator (Kobolediator.KobolediatorBlockBreaking).[9]
- Block breaking is true for Ignis (Ignis.IgnisBlockBreaking), Maledictus (Maledictus.MaledictusBlockBreaking), the Monstrosity ([[config:config/cataclysm.toml#Netherite Monstrosity.monstrosityBlockBreaking]]), the Ender Guardian ([[config:config/cataclysm.toml#Ender Guardian.EnderguardianBlockBreaking]]) and the Ancient Remnant ([[config:config/cataclysm.toml#Ancient Remnant.AncientRemnantBlockBreaking]]). The file describes these as ignoring mob griefing.[9]
- Lava vision opacity for the Ignitium Helmet is 0.3, down from 0.5 (Etc.lavaVisionOpacity). Shader compatibility is on (Etc.shadersCompat).[9]
- Boss music is on ([[config:config/cataclysm.toml#bosses Common settings.BossMusic(on/off)]]) and so is the custom boss bar ([[config:config/cataclysm.toml#bosses Common settings.custombossbar(on/off)]]).[9]
- The return-home setting is 20, which is the mod default ([[config:config/cataclysm.toml#bosses Common settings.ReturnHome]]). The file says that setting to 0 stops a boss from returning to its summoned location.[9]
What changed in L_Ender's Cataclysm between versions?
L_Ender's Cataclysm joined the pack in All the Mods 10 2.29 and has been updated in many releases since. All the Mods 10 4.5 ships version 3.10.[2][10][11]
The pack changelogs only record which version each release moved to. Here is the full run, release by release.[10][11]
- 2.29: added at version 1.21.1-2.44.[10]
- 2.31: updated from 2.44 to 2.46.[12]
- 2.33: updated from 2.46 to 2.49.[13]
- 2.34: updated from 2.49 to 2.52.[14]
- 2.36: updated from 2.52 to 2.55.[15]
- 2.37: updated from 2.55 to 2.56.[16]
- 2.39: updated from 2.56 to 2.58.[17]
- 2.42: updated from 2.58 to 2.63.[18]
- 2.43: updated from 2.63 to 2.64.[19]
- 2.47: updated from 2.64 to 2.65.[20]
- 3.0: updated from 2.65 to 2.66.[21]
- 4.1: updated from 2.66 to 3.04.[22]
- 4.3: updated from 3.04 to 3.07.[23]
- 4.5: updated from 3.07 to 3.10.[11]
Unverified We have no stored changelogs for the shipped jars, so what actually changed inside the mod in each update (new bosses, items, balance tweaks or fixes) is not shown by the sources here.
Sources
- L_Ender's Cataclysm project page (modrinth) · official mod data
- All the Mods 10 4.5 mod list · pack file
- All the Mods 10 4.5 quests: "cataclysm" · pack file
- All the Mods 10 4.5 quests: "chapter_2_the_star" · pack file
- cataclysm tooltips and descriptions (English lang file) · official mod data
- All the Mods 10 4.5 recipe dump: recipes making L_Ender's Cataclysm items · pack recipe dump
- cataclysm tooltips and descriptions (English lang file) · official mod data
- All the Mods 10 6.6 recipe dump: recipes making L_Ender's Cataclysm items · pack recipe dump
- All the Mods 10 6.6 config: config/cataclysm.toml · pack file
- All the Mods 10 changelog (All the Mods 10 2.29) · changelog
- All the Mods 10 changelog (All the Mods 10 4.5) · changelog
- All the Mods 10 changelog (All the Mods 10 2.31) · changelog
- All the Mods 10 changelog (All the Mods 10 2.33) · changelog
- All the Mods 10 changelog (All the Mods 10 2.34) · changelog
- All the Mods 10 changelog (All the Mods 10 2.36) · changelog
- All the Mods 10 changelog (All the Mods 10 2.37) · changelog
- All the Mods 10 changelog (All the Mods 10 2.39) · changelog
- All the Mods 10 changelog (All the Mods 10 2.42) · changelog
- All the Mods 10 changelog (All the Mods 10 2.43) · changelog
- All the Mods 10 changelog (All the Mods 10 2.47) · changelog
- All the Mods 10 changelog (All the Mods 10 3.0) · changelog
- All the Mods 10 changelog (All the Mods 10 4.1) · changelog
- All the Mods 10 changelog (All the Mods 10 4.3) · changelog
Where this guide comes from
Written from what All the Mods 10 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 15, 2026.
Guides for other versions: 7.2 to 8.3 · 7.0 to 7.1 · 4.6 to 6.6 · 2.47 to 4.0 · 2.37 to 2.44 · 2.29 to 2.36