L_Ender's Cataclysm guide for All the Mods 10 2.29 to 2.36
L_Ender's Cataclysm guide for All the Mods 10
Last verified for All the Mods 10 v2.36 on Oct 4, 2026 · text last changed Sep 20, 2026
A newer release (8.3) is out Guide for the current version
- Sections
- 7
- Recipes shown
- 20
- Items named
- 53
5 sections are written for this pack; 2 are shared from another pack's guide.
Every recipe and number here was checked against All the Mods 10 2.36's own files.
What is L_Ender's Cataclysm?
2 parts
L_Ender's Cataclysm is all about combat. It adds difficult dungeons to explore, challenging boss fights to take on, and powerful items to earn along the way.[1]
The idea is simple: you track down these bosses, beat them in battle to prove yourself, and walk away with powerful gear as your reward.[1]
Who it's for
If you want a real fight in your playthrough, this mod is for you. Its focus is on difficult dungeons and challenging bosses, so it suits players who want something tougher to test their gear against.[1]
Where it fits in this pack
The mod is included in this pack, so its dungeons, bosses and items are there for you to find.[2]
Unverified The sources don't say when in the pack's progression you should take on Cataclysm's dungeons and bosses, or whether its loot feeds into other parts of the pack.
How do you get started with L_Ender's Cataclysm?
5 parts
L_Ender's Cataclysm is all about difficult dungeons, challenging boss fights and the powerful items you earn by beating them. So your first steps aren't a long crafting tree. You're gearing up to find those dungeons and survive them.[1]
Know what you're hunting
The mod's advancements give you a checklist of dungeons to track down. Each one is a place to explore and a fight to prepare for.[3]
- The Ancient Factory, the Burning Arena and the Cursed Pyramid.[3]
- The Ruined Citadel, the Frosted Prison and the Sunken City.[3]
Step 1: Craft the Eyes
The Eyes are the easiest Cataclysm items to make early. Eye of Abyss, Eye of Flame, Eye of Monstrous, Eye of Mech, Eye of Desert and Eye of Curse are all built around an Eye of Ender plus everyday materials, with no boss drops needed. That makes them a natural first thing to build.[4]
Crafting Shaped
| any redstone storage block | any iron ingot | any redstone storage block |
| any iron ingot | any iron ingot | |
| any redstone storage block | any iron ingot | any redstone storage block |
Recipe id: cataclysm:mech_eye
Changed by the pack
Crafting Shaped
| any gold ingot | any emerald gem | |
Recipe id: cataclysm:desert_eye
Changed by the pack
Crafting Shaped
| any gold ingot | any gold ingot | |
| any gold ingot | any gold ingot |
Recipe id: cataclysm:cursed_eye
Changed by the pack
Crafting Shaped
Recipe id: cataclysm:abyss_eye
Crafting Shaped
Recipe id: cataclysm:flame_eye
Crafting Shaped
Recipe id: cataclysm:monstrous_eye
Unverified Each Eye may lead you to a matching dungeon, the way an Eye of Ender points to a stronghold. The sources here don't confirm which Eye finds which structure, or how they behave when used.
Step 2: Your first Cataclysm metal gear
Once you have Black Steel Ingot, you can craft a Black Steel sword, pickaxe, axe, shovel and hoe, plus the Black Steel Targe shield. Nuggets combine back into ingots, so every scrap is worth keeping.[4]
Crafting Shaped
Recipe id: cataclysm:black_steel_sword
Crafting Shaped
| Empty slot | Empty slot | |
| Empty slot | Empty slot |
Recipe id: cataclysm:black_steel_pickaxe
Crafting Shaped
| any plank | ||
| any plank | any plank | |
| any plank |
Recipe id: cataclysm:black_steel_targe
Unverified The sources don't say where Black Steel Ingots or nuggets are found in the world, so you'll have to discover their source yourself.
Step 3: Get ready for the bosses
Some bosses aren't simply waiting in their dungeon. The Ignis, the Leviathan and Maledictus all have to be summoned, and the Harbinger has to be woken up. The Ancient Remnant wakes when you excavate the suspicious sand inside the Cursed Pyramid, so dig carefully![3]
If you're looking at the Abyssal Sacrifice, note that the pack has changed both of its recipes, so use the in-pack version shown here.[4]
Crafting Shapeless
Nautilus Shell
Athame
Crystallized Coral
- any diamond storage block
Heart Of The Sea
- any emerald storage block
- any iron storage block
Amethyst Block
- any gold storage block
Recipe id: cataclysm:abyssal_sacrifice
One of two pack-changed variants
Unverified What the Abyssal Sacrifice is used for, and which items summon each boss, can't be confirmed from these sources.
Bonus: A fiery sidekick
The Netherite Effigy summons a Netherite Ministrosity, which you can tame through a Lava Power Cell. The pack has changed its recipe, so check the version below.[3][4]
Crafting Shaped
| any netherite ingot | any redstone storage block | |
| any gold ingot | any gold ingot |
Recipe id: cataclysm:netherite_effigy
Changed by the pack
How does L_Ender's Cataclysm work?
4 parts
Same as in the All the Mods 10 2.44 guide
Cataclysm is all about difficult dungeons, challenging boss fights and the powerful items you earn from them. The systems worth understanding are how you find and trigger each boss, how much tougher this pack makes them, and what your hard-earned gear actually does.[1][5]
Unverified The available sources don't document any machines, multiblocks, power, fluid or item-handling systems for this mod, so this section focuses on bosses and gear.
Finding and triggering bosses
The mod's advancements point you to six structures to hunt down: the Ancient Factory, the Burning Arena, the Cursed Pyramid, the Ruined Citadel, the Frosted Prison and the Sunken City.[3]
Not every boss starts the same way. Ignis, the Leviathan and Maledictus have to be summoned before you can defeat them. The Harbinger has to be woken up first. The Ender Golem, the Ender Guardian and the Netherite Monstrosity are simply listed as bosses to kill or defeat.[3]
The Ancient Remnant has the most unusual trigger. You wake it by excavating the suspicious sand inside the Cursed Pyramid, then you have to knock it down.[3]
Two crafted items with an abyssal theme are the Eye of Abyss and the Abyssal Sacrifice. Heads up: the Abyssal Sacrifice has two recipes, and this pack changed both of them, so check the versions below rather than a recipe you saw elsewhere.[6]
Crafting Shaped
Recipe id: cataclysm:abyss_eye
Crafting Shapeless
Nautilus Shell
Athame
Crystallized Coral
- any diamond storage block
Heart Of The Sea
- any emerald storage block
- any iron storage block
Amethyst Block
- any gold storage block
Recipe id: cataclysm:abyssal_sacrifice
Changed by the pack
Crafting Shapeless
Nautilus Shell
Athame
Coral Chunk
- any diamond storage block
Heart Of The Sea
- any emerald storage block
- any iron storage block
Amethyst Block
- any gold storage block
Recipe id: cataclysm:abyssal_sacrifice2
Alternate version, also changed by the pack
Unverified The sources don't say which boss or structure the Eye of Abyss or the Abyssal Sacrifice is used for.
Summonable allies
A couple of items let you bring a boss-like mob onto your side. The Netherite Effigy summons a Netherite Ministrosity, which you can tame with a Lava Power Cell. The Remnant Skull summons a Modern Remnant, which you can tame with a Sniffer Egg.[3]
The Modern Remnant is a lot beefier in this pack. Its health multiplier is set to 18 and its damage multiplier to 3, where the mod defaults for both are 1.[3][5]
How this pack scales the bosses
Each of these bosses has a health multiplier and a damage multiplier in the config. For example, this pack sets Maledictus.MaledictusHealthMultiplier to 120, far above the mod default. Every multiplier listed below was raised by this pack, so expect fights to be much longer and hit much harder than in a plain install.[5]
- Maledictus: health multiplier 120, damage multiplier 15.[5]
- Ender Guardian: health multiplier 40, damage multiplier 6.[5]
- Ender Golem: health multiplier 35, damage multiplier 4.[5]
- Ignis: health multiplier 25, damage multiplier 5.[5]
- Amethyst Crab: health multiplier 14, damage multiplier 3.[5]
- Ancient Remnant: health multiplier 8, damage multiplier 2.5.[5]
- Kobolediator: health multiplier 6, damage multiplier 1.8.[5]
- Aptrgangr: health multiplier 5, damage multiplier 4.[5]
Several bosses also have a setting that makes them immune to long-distance attacks beyond a set range. This pack pushed all of these ranges out. The Ancient Remnant goes from 14 to 28, the Ender Golem from 6 to 24, Ignis from 15 to 28, and Maledictus from 12 to 32.[5]
Three bosses also have a damage cap setting, and this pack raised all three. The Ender Guardian's cap is 70 (default 22), Ignis's is 40 (default 20), and Maledictus's is 120 (default 20).[5]
Unverified The sources don't explain exactly how the damage cap works, for example whether it limits the damage a boss takes from a single hit.
Some attacks use an HP damage value, set as a fraction from 0.0 to 1.0, and this pack raised several of them. For the Ancient Remnant, the normal attack is 0.1 (default 0.05), the charge is 0.2 (default 0.1) and the stomp is 0.038 (default 0.03).[5]
Maledictus has the most of these. Its melee is 0.08 (default 0.05), its AOE is 0.25 (default 0.15), its flying smash is 0.15 (default 0.1), its jump smash is 0.12 (default 0.08), and its shock wave is 0.05 (default 0.03).[5]
Unverified The sources don't say what the HP damage fractions are a fraction of. They may be a share of your maximum health added on top of normal damage, but that isn't confirmed.
Some attacks use flat damage values instead, and this pack raised those too. The Ancient Remnant's earthquake does 15 (default 11), the Amethyst Crab's earthquake does 12 (default 5), and the Aptrgangr's axe blade does 12 (default 8). Maledictus's Phantom Halberd does 12 (default 10) and its Phantom Arrow does 8 (default 5).[5]
Gear mechanics worth knowing
Many Cataclysm items have active abilities or special rules that aren't obvious from their stats alone. Here are the ones the item descriptions spell out.[3]
- Blazing Brand is a status that links several fire items. Blazing Grips have a chance to apply it on hit. The Gauntlet of Bulwark applies it when you hold right click for 1 second to push nearby entities. The Immolator deals critical damage to targets that have it.[3]
- Bulwark of the Flame: release it while sneaking to charge forward and damage what's in front of you. If the target hits a wall, it takes extra damage and is briefly stunned.[3]
- Incinerator: hold right click for 3 seconds to charge it, then release it to send a flame strike where you're facing. Be careful, because items may be lost when the flame strike explodes.[3]
- Annihilator and Immolator: hold either in both hands and charge it for 2 seconds. The Annihilator deals AOE damage and the Immolator summons a Flame Strike.[3]
- Cursium Chestplate: when you die, it revives you to 5 health and makes you invincible for 5 seconds. Afterwards you're debuffed for 6 minutes and can't be revived again until the debuff ends.[3]
- Zweiender: deals 200% damage when you attack a target from behind.[3]
- Final Fractal: deals 3% of the target's maximum health as extra damage.[3]
- Meat Shredder: right-click damages entities in front of you and ignores i-frames.[3]
- Laser Gatling: reloads using Redstone from your inventory.[3]
- Ancient Spear: left click to shoot a Sandstorm.[3]
- Bloom Stone Pauldrons: press the pauldrons' keybind to fire amethyst clusters around you that damage entities.[3]
- Ignitium Chestplate: can be combined with an elytra.[3]
- Blessed Amethyst Crab Meat: gives you a blessing effect that makes you immune to darkness, abyssal fear and abyssal burn while it lasts.[3]
- Sticky Gloves: stop Koboletons from looting you.[3]
Crafting Shaped
Recipe id: cataclysm:blazing_grips
Crafting Shaped
Recipe id: cataclysm:bulwark_of_the_flame
How do you progress through L_Ender's Cataclysm?
5 parts
There's no questline to follow for this mod, so this breakdown is built from the in-pack recipes. The gear is organised around five metals: Black Steel Ingot, Ancient Metal Ingot, Ignitium Ingot, Witherite Ingot and Cursium Ingot. Each metal has a storage block you can craft back into ingots. Black Steel and Ancient Metal also have nuggets.[4]
The Eyes
Several items are "eyes", and each one is crafted around a vanilla Eye of Ender. They are Eye of Desert, Eye of Mech, Eye of Curse, Eye of Flame, Eye of Monstrous, Eye of Void and Eye of Abyss. The Flame and Monstrous eyes need Nether materials, including netherite scrap. The Void eye needs End materials, including a shulker shell. That means you can't make every eye right away.[4]
Crafting Shaped
| any gold ingot | any emerald gem | |
Recipe id: cataclysm:desert_eye
Changed by the pack
Crafting Shaped
| any redstone storage block | any iron ingot | any redstone storage block |
| any iron ingot | any iron ingot | |
| any redstone storage block | any iron ingot | any redstone storage block |
Recipe id: cataclysm:mech_eye
Changed by the pack
Crafting Shaped
| any gold ingot | any gold ingot | |
| any gold ingot | any gold ingot |
Recipe id: cataclysm:cursed_eye
Changed by the pack
Black Steel and Ancient Metal
Black Steel gives you a normal tool set: Black Steel Sword, Black Steel Pickaxe, Black Steel Axe, Black Steel Shovel and Black Steel Hoe. It also gives you the Black Steel Targe. If you replace a Black Steel tool, smelt the old one down into Black Steel Nugget.[4]
Ancient Metal goes into the Ancient Spear. It also goes into the Bone Reptile armor pieces, Bone Reptile Helmet and Bone Reptile Chestplate, together with Koboleton Bone. The helmet also needs a Kobolediator Skull. You can smelt the Ancient Spear and the Khopesh back into Ancient Metal Nugget.[4]
Beyond netherite: Ignitium and Cursium
The top armor tiers upgrade gear you already have. Ignitium Boots are made at a smithing table from netherite boots, using the Smithing Template. The Incinerator is crafted from a netherite sword. Ignitium also makes the Bulwark of the Flame and the Blazing Grips.[4]
Cursium armor works the same way. The Cursium Helmet, Cursium Chestplate, Cursium Leggings and Cursium Boots are each a smithing upgrade of the matching netherite piece. For that you need the Cursium Upgrade Smithing Template, and this pack changed its recipe. Cursium weapons combine Black Steel and Cursium: Cursed Bow, Soul Render and The Annihilator.[4]
Crafting Shaped
| any gold ingot | any gold ingot | any gold ingot |
| any gold ingot | any gold ingot | any gold ingot |
Recipe id: cataclysm:cursium_upgrade_smithing_template
Changed by the pack
Witherite tech
Witherite is used for the mod's mechanical gear: Laser Gatling, Meat Shredder, Wither Assault Shoulder Weapon and the Mechanical Fusion Anvil. This pack changed all four of these recipes, so check them before you farm materials.[4]
Crafting Shaped
| any redstone storage block | any redstone storage block | |
Recipe id: cataclysm:mechanical_fusion_anvil
Changed by the pack
Other pack-changed items
Abyssal Sacrifice has two recipes in this pack, and both were changed by the pack. Both need an Athame. One uses Crystallized Coral and the other uses a Coral Chunk. The Netherite Effigy recipe was also changed by the pack.[4]
Crafting Shapeless
Nautilus Shell
Athame
Crystallized Coral
- any diamond storage block
Heart Of The Sea
- any emerald storage block
- any iron storage block
Amethyst Block
- any gold storage block
Recipe id: cataclysm:abyssal_sacrifice
Changed by the pack; the other version is cataclysm:abyssal_sacrifice2
Crafting Shaped
| any netherite ingot | any redstone storage block | |
| any gold ingot | any gold ingot |
Recipe id: cataclysm:netherite_effigy
Changed by the pack
Unverified The recipe dump doesn't say where the raw metals, bones, skulls, coral or Athame come from, or what each eye does. It also doesn't say which bosses or structures drop them. The order of the metal tiers here is only worked out from how the recipes connect, and the dump lists 11 more recipes that aren't shown.
How does L_Ender's Cataclysm work with other mods?
2 parts
L_Ender's Cataclysm is all about difficult dungeons, challenging boss fights and powerful items. In this pack, some of those items also feed into bigger crafting projects that pull in gear from lots of other mods.[1][4]
Two recipes added by the pack connect Cataclysm with other mods. Both craft endgame-style components from All the Tweaks, and both need Cataclysm items alongside items from several other mods, so expect to work through more than one mod to finish them.[4]
Dragon Soul
The Dragon Soul is a shaped crafting recipe added by the pack. Cataclysm's contribution is the Abyssal Sacrifice. The rest of the recipe uses items from mods such as All the Modium, Apothic Enchanting, Eternal Starlight, Occultism, Productive Bees and Productive Trees, so you're gathering from all over the pack, not just from Cataclysm.[4]
Crafting Shaped
| Empty slot | ||
| Empty slot |
Recipe id: allthemods:allthetweaks/dragon_soul
Recipe added by the pack
Oblivion Shard
The Oblivion Shard is another shaped crafting recipe added by the pack, and it leans even harder on Cataclysm. It needs both the Meat Shredder and the Void Forge. Those sit alongside items from EvilCraft, Forbidden and Arcanus, Steve's Carts and the Twilight Forest, including the Snow Queen Trophy.[4]
Crafting Shaped
| Empty slot | ||
Recipe id: allthemods:allthetweaks/oblivion_shard
Recipe added by the pack
Unverified The provided sources don't say what the Dragon Soul and Oblivion Shard are used for next, or how to get the Cataclysm items these recipes need. Check the item pages or recipe viewer in-game for those details. This site does hold All the Mods 10's own recipes, read from the pack itself: look the item up in the item browser.
Which L_Ender's Cataclysm config options matter?
4 parts
Same as in the All the Mods 10 2.44 guide
This pack changes a lot of settings in the Cataclysm config, and almost every change points the same way: the bosses are much tougher, and the weapons you earn from them recharge faster. Everything here lives in the mod's config file. Values described as changed are the pack's settings, not the mod defaults.[5]
Boss health and damage
Every boss and mini-boss has a health multiplier and a damage multiplier. The mod default for these is 1, and the pack raises them all. These are the big ones:[5]
- Maledictus is the biggest jump. Maledictus.MaledictusHealthMultiplier is 120 and Maledictus.MaledictusDamageMultiplier is 15, where the default for both is 1.[5]
- Netherite Monstrosity has a health multiplier of 80 and a damage multiplier of 8. It also fires 10 lava bombs per volley with a magazine of 10 (default 3 for both). Its healing without a target is raised from 10 to 65.[5]
- The Leviathan has a health multiplier of 75 and a damage multiplier of 8. Its bite HP damage is raised from 0.1 to 0.4, the largest of its attack increases.[5]
- The Ender Guardian and the Harbinger both have a health multiplier of 40 and a damage multiplier of 6. The Harbinger's healing multiplier is also raised to 5.[5]
- Ignis has a health multiplier of 25 and a damage multiplier of 5. The Ancient Remnant is milder, with 8 for health and 2.5 for damage.[5]
- The smaller threats are buffed too. The Ender Golem has a health multiplier of 35, the Baby Leviathan 20, the Modern Remnant 18, the Revenant 15 and the Amethyst Crab 14. The Prowler only gets a health multiplier of 4, but its damage multiplier is 8.[5]
Damage caps and long-range immunity
Most bosses have a damage cap, and the pack raises nearly all of them. Maledictus goes from 20 to 120 and Netherite Monstrosity from 22 to 180. The Leviathan goes from 20 to 80, the Ender Guardian from 22 to 70, the Harbinger from 22 to 50 and Ignis from 20 to 40. The Ancient Remnant keeps its default of 21.[5]
Bosses are also immune to attacks from beyond a set range, and the pack widens that range for most of them. The Leviathan's range goes from 38 to 72 and the Harbinger's from 35 to 64. Maledictus, Netherite Monstrosity and the Prowler are all at 32, and Ignis and the Ancient Remnant are at 28. The Ender Guardian keeps its default of 12.[5]
Unverified The sources don't explain exactly how a damage cap is applied. It is probably the most damage a boss can take from one hit, but that can't be confirmed here.
Faster weapon cooldowns
- The Immolator and the Sandstorm cooldown both drop from 300 to 150, and the Incinerator drops from 400 to 280.[5]
- The Void Forge drops from 120 to 60. The Infernal Forge, Gauntlet of Bulwark and Bulwark of the Flame all drop from 80 to 60.[5]
- The Gauntlet of Maelstrom drops from 180 to 120, the Void Core from 160 to 120, the Void Assault Shoulder Weapon from 120 to 80 and the Soul Render from 100 to 80.[5]
- For the Wither Assault Shoulder Weapon, the Howitzer cooldown drops from 100 to 60 and the missile cooldown from 40 to 30. Missile damage is raised from 16 to 22.[5]
Block breaking and other settings
Several bosses break blocks even when the mobGriefing rule is off. This is enabled for the Ancient Remnant, Ender Guardian, Ignis, Maledictus, Netherite Monstrosity and Leviathan, and disabled for the Ender Golem and Kobolediator. The Harbinger's lasers can also set fires, and [[config:config/cataclysm.toml#Weapon.Armor Infinity Durability(on/off)]] is on.[5]
Etc.BossMusicVolume works as a denominator and is set to 2 instead of the default 1, so boss music plays quieter than it would out of the box. Boss music, screen shake and the custom boss bar are all left on.[5]
What changed in L_Ender's Cataclysm between versions?
1 part
L_Ender's Cataclysm joined All the Mods 10 in pack version 2.29, starting at mod version 1.21.1-2.44. Since then the pack has updated it steadily, and All the Mods 10 2.36 ships version 2.55-1.21.1.[2][7]
Release timeline
- All the Mods 10 2.29: L_Ender's Cataclysm is added to the pack at version 1.21.1-2.44.[7]
- All the Mods 10 2.31: updated from 1.21.1-2.44 to 2.46-1.21.1.[8]
- All the Mods 10 2.33: updated from 2.46-1.21.1 to 2.49-1.21.1.[9]
- All the Mods 10 2.34: updated from 2.49-1.21.1 to 2.52-1.21.1.[10]
- All the Mods 10 2.36: updated from 2.52-1.21.1 to 2.55-1.21.1, the version in the current pack.[2][11]
Unverified The pack changelogs only list version numbers, and the mod's own changelogs aren't available here. Specific changes between these versions, such as boss balance, new items or bug fixes, can't be confirmed from these sources.
Sources
- L_Ender's Cataclysm project page (modrinth) · official mod data
- All the Mods 10 2.36 mod list · pack file
- cataclysm tooltips and descriptions (English lang file) · official mod data
- All the Mods 10 2.36 recipe dump: recipes making L_Ender's Cataclysm items · pack recipe dump
- All the Mods 10 2.44 config: config/cataclysm.toml · pack file
- All the Mods 10 2.44 recipe dump: recipes making L_Ender's Cataclysm items · pack recipe dump
- All the Mods 10 changelog (All the Mods 10 2.29) · changelog
- All the Mods 10 changelog (All the Mods 10 2.31) · changelog
- All the Mods 10 changelog (All the Mods 10 2.33) · changelog
- All the Mods 10 changelog (All the Mods 10 2.34) · changelog
- All the Mods 10 changelog (All the Mods 10 2.36) · changelog
Where this guide comes from
Written from what All the Mods 10 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 4, 2026.
Guides for other versions: 7.2 to 8.3 · 7.0 to 7.1 · 4.6 to 6.6 · 4.1 to 4.5 · 2.47 to 4.0 · 2.37 to 2.44