Project Expansion in Project Infinity 0.1

Project Infinity 0.1 0.0.51.4-hotfix-2 ships version 1.20.1-1.1.3 · First seen in 0.0.45.4

Checked Sep 20, 2026Project Infinity 0.1 0.0.51.4-hotfix-2Sources: Project Infinity 0.1 0.0.51.4-hotfix-2 modlist.json · Modrinth

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Project Expansion is a mod in Project Infinity 0.1 0.0.51.4-hotfix-2, where it is version 1.20.1-1.1.3. An unofficial expansion of ProjectE, providing an emc display, more ways to passively generate emc, and more. (Summary from the mod's Modrinth page.)

Project Expansion guide for Project Infinity 0.1

Written for Project Infinity 0.1 0.0.51.4-hotfix-2 · also fits 0.0.51.2 to 0.0.51.4-hotfix-1 · updated Oct 17, 2026

Last verified for Project Infinity 0.1 v0.0.51.4-hotfix-2 on Oct 17, 2026 · text last changed Oct 17, 2026

Sections
8
Recipes shown
33
Items named
57
Quests covered
12

Every recipe and number here was checked against Project Infinity 0.1 0.0.51.4-hotfix-2, read from the running game on Sep 19, 2026.

What is Project Expansion?

1 part

Project Expansion is an unofficial expansion of ProjectE. It gives you an EMC display and more ways to passively generate EMC. It is based on ProjectEX, which its page says seems to be mostly abandoned, and it has been rewritten from the ground up with some new things. This pack ships version 1.20.1-1.1.3.[1][2]

Watch out: The mod is not officially supported or endorsed by ProjectE, so don't contact the ProjectE team about it. Bug reports go to the Project Expansion GitHub issues or its Discord, and you should mention which mod version you use.[1]

Where it sits in the quest book

The pack's quest book places the mod in the "EndGame" chapter, which sits in the "Storyline" group. Two quests in that chapter ask you for items from the mod.[3]

In the quest book, both quests come before the same quest: a quest in "EndGame", described there as "The Culmination of all of your efforts", lists them among the many quests that precede it.[3]

How do you get started with Project Expansion?

6 parts

Project Expansion is an unofficial expansion of ProjectE. It adds an EMC display and more ways to passively generate EMC. This section is the order I'd go in: start with the basic-tier machines, then climb the collector tiers.[1]

Step one: Basic Collector

Start with the Basic Collector [MK 1]. The collectorMultiplier option scales collector output, and it is set to 1 in this pack. The pack added this recipe itself, so don't assume it matches what you may remember from the mod's defaults.[4][5]

Basic Collector [MK 1]Added by the pack

Crafting Shaped

Crafting Shaped
GlowstoneEnergy Collector MK2Glowstone
GlowstoneAeternalis Fuel BlockGlowstone
GlowstoneFake Transmutation TabletGlowstone

Recipe id: minecraft:kjs/projectexpansion_basic_collector

Next comes the Basic Relay [MK 1]. The relayBonusMultiplier and relayTransferMultiplier options scale the relay bonus and transfer limit, and both are at 1 in the pack.[4][5]

Crafting Shaped

Crafting Shaped
any obsidianany glassany obsidian
any obsidianAeternalis Fuel Blockany obsidian
any obsidianany obsidianany obsidian

Recipe id: projectexpansion:relay/basic

If you already own ProjectE's Anti-Matter Relay MK1, you can convert it straight into the basic relay.[4]

Crafting Shapeless

Recipe id: projectexpansion:relay/mk1_conversion

Then make the Basic EMC Link [MK 1]. Like the basic collector, its recipe was added by the pack.[4]

Step three: Basic Power Flower and Matter Upgrader

The Basic Power Flower [MK 1] rounds out the basic tier, and powerflowerMultiplier scales its output (1 in this pack).[4][5]

With a basic collector, EMC link, power flower and relay in hand, you can craft the Matter Upgrader. There are two recipes for it, and either one works.[4]

Step four: climb the collector tiers

Collectors upgrade by crafting the previous tier into the next. The Dark Collector [MK 2] (MK 2) builds on the basic collector, and the Red Collector [MK 3] (MK 3) builds on the dark one.[4]

Crafting Shapeless

Recipe id: projectexpansion:collector/dark

Crafting Shapeless

Recipe id: projectexpansion:collector/red

The EMC Links follow the same idea. The Dark EMC Link [MK 2] (MK 2) builds on the basic link.[4]

Handy extras

The Infinite Fuel recipe was changed by the pack. In the pack config, infiniteFuelBurnTime is 1600 ticks per use and infiniteFuelCost is 128.[4][5]

Infinite FuelChanged by the pack

Crafting Shaped

Crafting Shaped
any coal gemany coal gemany coal gem
any coal gemTransmutation Tabletany coal gem
any coal gemany coal gemany coal gem

Recipe id: projectexpansion:infinite_fuel

The Infinite Steak has a cost of 64 in infiniteSteakCost.[4][5]

Infinite SteakMod recipe

Crafting Shaped

Crafting Shaped
Cooked BeefCooked BeefCooked Beef
Cooked BeefTransmutation TabletCooked Beef
Cooked BeefCooked BeefCooked Beef

Recipe id: projectexpansion:infinite_steak

Tip: The EMC display in the top left corner is on in this pack (emcDisplay), so you can watch your EMC and gain per second as you build. If collectors cause lag, raise tickDelay, which is 20 in the pack and can go up to 200. It slightly affects how much EMC is generated because of rounding.[5]

Where the quest book comes in

The quest book only touches this mod late. The a quest in "EndGame" quest asks for 8 Fading Matter. It sits in the EndGame chapter (group Storyline, chapter 7 of 44) and comes after an untitled checkmark quest. The a quest in "EndGame" quest in the same chapter comes after "The Beginning of the End" quest. Treat the collector chain above as your long-term project.[3]

How does Project Expansion work?

7 parts

Project Expansion is an unofficial expansion of ProjectE. It gives you an EMC display and more ways to generate EMC passively. This section covers what the sources show: collectors, EMC Links, the Compact Sun, fuel items, alchemical books and the config values this pack sets.[1]

Collectors

Collectors are the mod's passive EMC generators. Their tooltip says they generate EMC when exposed to light, and they show a maximum produced EMC per second, a stack produced EMC per second and a maximum stored EMC.[6]

Tiers run from Basic Collector [MK 1] (MK 1) up through Dark Collector [MK 2] (MK 2), Red Collector [MK 3] (MK 3), Violet Collector [MK 7] (MK 7), Blue Collector [MK 8] (MK 8) and Cyan Collector [MK 9] (MK 9). A Fading Collector [MK 15] also exists. The upgrades shown below are shapeless crafts that combine the previous tier with a matter.[4][6]

Crafting Shapeless

Recipe id: projectexpansion:collector/dark

Basic to Dark, MK 1 to MK 2.

Crafting Shapeless

Recipe id: projectexpansion:collector/blue

Violet to Blue, MK 7 to MK 8.

Crafting Shapeless

Recipe id: projectexpansion:collector/cyan

Blue to Cyan, MK 8 to MK 9.

This pack changes how you enter the chain. The Basic Collector recipe is added by the pack, and the Red Collector comes from converting a ProjectE Energy Collector MK3. The pack also has scripts that make the ProjectE Energy Collector MK1, MK2 and MK3 crafts use an Extended Crafting table.[4][7][8][9]

Basic Collector [MK 1]Added by the pack

Crafting Shaped

Crafting Shaped
GlowstoneEnergy Collector MK2Glowstone
GlowstoneAeternalis Fuel BlockGlowstone
GlowstoneFake Transmutation TabletGlowstone

Recipe id: minecraft:kjs/projectexpansion_basic_collector

This recipe is added by the pack.

Crafting Shapeless

Recipe id: projectexpansion:collector/mk3_conversion

Converts the ProjectE Energy Collector MK3 into the Red Collector.

Compact Sun

The Compact Sun is a block that, when placed above or below certain blocks, multiplies their output. In this pack the base bonus is set by compactSunBonus at 10, and setting it to 0 disables it.[5][6]

The pack also has sunMultiplierPriceCompensation switched on. With it, the multiplier comes from the EMC price gap between the final power flower and the Compact Sun, rounded up to the next 10. The config notes this is about 33x in normal gameplay, so a 40x multiplier. If either block has no EMC value, or the result is lower than the bonus setting, the bonus setting is used instead.[5]

An EMC Link imports EMC and items, and exports items and fluids. You set an export item on the link, and it tells you if one is already set, if the item has no EMC value, if you can't afford it, or if you have hit the export limit and need to wait a second. Each link shows an EMC limit per second, an item import/export limit per second and a fluid export limit in mB per second.[6]

In this pack the Basic EMC Link recipe is added by the pack. Higher tiers, like the Blue EMC Link [MK 8] (MK 8), are crafted from the previous tier.[4]

This recipe is added by the pack.

A few config values shape how links behave here:[5]

Collector, flower and relay output

Infinite Fuel

Infinite Fuel can go straight into a furnace. Each use gives the burn time from infiniteFuelBurnTime, which is 1,600 ticks here, and costs the amount set by infiniteFuelCost, which is 128. The Infinite Steak has its own cost in infiniteSteakCost, set to 64. The pack changes the Infinite Fuel recipe from the mod's default.[4][5][6]

Infinite FuelChanged by the pack

Crafting Shaped

Crafting Shaped
any coal gemany coal gemany coal gem
any coal gemTransmutation Tabletany coal gem
any coal gemany coal gemany coal gem

Recipe id: projectexpansion:infinite_fuel

This recipe is changed by the pack.

Alchemical books and chests

The Advanced Alchemical Chest is described as the alchemical bag in chest form. Shift click it with a bag to set its colour, and dye recolouring is also possible, like the black one here.[4][6]

Crafting Shapeless

Recipe id: projectexpansion:advanced_alchemical_chest/recolor/black

Recolouring an existing chest with black dye.

The books progress from Basic Alchemical Book to Advanced Alchemical Book, and the advanced one is crafted from the basic book plus two magnum stars. editOthersAlchemicalBooks is DISABLED here, so players can't edit books bound to other players. The Knowledge Sharing Book also has a recipe in this pack.[4][5]

The basic book.

The advanced book, built from the basic book.

Display and interface settings

How do you progress through Project Expansion?

6 parts

Project Expansion adds ladders of numbered MK tiers for collectors, EMC Links and fuels, built from ProjectE items. In this pack the quest book only touches the top of those ladders. Its quests sit in the EndGame chapter, chapter 7 of 44 in the Storyline group, which has 70 quests. Two of them ask for this mod's items: a quest in "EndGame" and a quest in "EndGame".[3][4]

Starting the ladder: the pack's own recipes

The bottom rung of both the collector and EMC Link lines is changed by the pack. The recipes for Basic Collector [MK 1] and Basic EMC Link [MK 1] are both added by the pack, so they are not the mod's defaults.[4]

Basic Collector [MK 1]Added by the pack

Crafting Shaped

Crafting Shaped
GlowstoneEnergy Collector MK2Glowstone
GlowstoneAeternalis Fuel BlockGlowstone
GlowstoneFake Transmutation TabletGlowstone

Recipe id: minecraft:kjs/projectexpansion_basic_collector

This recipe is added by the pack.

This recipe is added by the pack.

The pack also changes the recipe for Infinite Fuel, so don't rely on the mod's stock recipe for it.[4]

Infinite FuelChanged by the pack

Crafting Shaped

Crafting Shaped
any coal gemany coal gemany coal gem
any coal gemTransmutation Tabletany coal gem
any coal gemany coal gemany coal gem

Recipe id: projectexpansion:infinite_fuel

This recipe is changed by the pack.

Climbing the collector tiers

Crafting Shapeless

Recipe id: projectexpansion:collector/dark

Crafting Shapeless

Recipe id: projectexpansion:collector/red

Crafting Shapeless

Recipe id: projectexpansion:collector/mk3_conversion

A second way to reach the Red Collector.

The later steps follow the same idea, each one building on the tier below it. The last two are where Fading Matter and the Final Star Shard come in.[4]

Crafting Shapeless

Recipe id: projectexpansion:collector/blue

Crafting Shapeless

Recipe id: projectexpansion:collector/cyan

Crafting Shapeless

Recipe id: projectexpansion:collector/fading

Crafting Shapeless

Recipe id: projectexpansion:collector/final

EMC Links follow the same tier names: Dark EMC Link [MK 2] (MK 2), Violet EMC Link [MK 7] (MK 7), Blue EMC Link [MK 8] (MK 8), Cyan EMC Link [MK 9] (MK 9), White EMC Link [MK 14] (MK 14), Fading EMC Link [MK 15] (MK 15) and Final EMC Link [MK 16] (MK 16). The top two steps are shown below.[4]

Fuel tiers

Fuel has its own ladder, and these are the steps the recipe data shows: Magenta Fuel, Blue Fuel, Cyan Fuel and Green Fuel. Each has its own recipe, shown below.[4]

Magenta FuelMod recipe

Crafting Shapeless

Recipe id: projectexpansion:fuel/item/magenta

Blue FuelMod recipe

Crafting Shapeless

Recipe id: projectexpansion:fuel/item/blue

Cyan FuelMod recipe

Crafting Shapeless

Recipe id: projectexpansion:fuel/item/cyan

Green FuelMod recipe

Crafting Shapeless

Recipe id: projectexpansion:fuel/item/green

Fading Matter and the Final Star

Fading Matter is the item behind one of the two quests from this mod. The quest asks you to hand in 8 of them, and it unlocks after the untitled checkmark quest in the EndGame chapter (a quest in "EndGame"). Two recipes make it, and a Fading Matter Block can be turned back into 4.[3][4]

Fading MatterMod recipe

Crafting Shaped

Crafting Shaped
White FuelWhite MatterWhite Fuel
White FuelWhite MatterWhite Fuel
White FuelWhite MatterWhite Fuel

Recipe id: projectexpansion:matter/fading

Fading MatterMod recipe

Crafting Shaped

Crafting Shaped
White FuelWhite FuelWhite Fuel
White MatterWhite MatterWhite Matter
White FuelWhite FuelWhite Fuel

Recipe id: projectexpansion:matter/fading_alt

Crafting Shapeless

Recipe id: projectexpansion:matter/block/fading_reverse

Turns a Fading Matter Block back into Fading Matter.

The Final Star quest comes after "The Beginning of the End" quest, alongside the other creative-item quests that it opens up. You need the Final Star Shard for the Final tier of collectors and EMC Links, and the Final Star itself has its own recipe built around the MK 16 power flower.[3][4]

The Creative ME Item Cell quest (a quest in "EndGame") is set to come after the Fading Matter and Final Star quests, along with many other quests from the chapter.[3]

Project Expansion items inside other endgame recipes

The pack also uses this mod's matter items as ingredients in its endgame Extended Crafting recipes. Fading Matter shows up in the Refined Storage creative storage disk and creative fluid storage disk recipes. Blue Matter is used in the Creative Compressed Iron Block recipe, a tier 4 table recipe. Magenta Matter is used in the pack's Iron Jetpacks creative capacitor recipe.[10][11][12][13]

Tip: Fading Matter is worth stockpiling. It has its own quest, it is a prerequisite of the Creative ME Item Cell quest, and it is an ingredient in both Refined Storage creative disk recipes.[3][12][13]

How does Project Expansion work with other mods?

3 parts

Project Expansion is an unofficial expansion of ProjectE, so its strongest tie is with ProjectE itself. Past that, the pack uses Project Expansion's matter items as ingredients in endgame recipes from a long list of other mods.[1][4]

Built on ProjectE

The pack adds its own recipe for the Basic EMC Link [MK 1], and it is made from ProjectE items. Take a look at it here:[4]

Collectors link up with ProjectE too. ProjectE's Energy Collector MK3 converts straight into the Red Collector [MK 3], and the Dark Collector [MK 2] is made from a Basic Collector plus ProjectE material.[4]

Crafting Shapeless

Recipe id: projectexpansion:collector/mk3_conversion

Crafting Shapeless

Recipe id: projectexpansion:collector/dark

The recipe for Infinite Fuel is one the pack has changed from the mod's own version, so follow this one and not what you remember from other packs.[4]

Infinite FuelChanged by the pack

Crafting Shaped

Crafting Shaped
any coal gemany coal gemany coal gem
any coal gemTransmutation Tabletany coal gem
any coal gemany coal gemany coal gem

Recipe id: projectexpansion:infinite_fuel

Changed by the pack.

Matter in endgame crafting

Most of the cross-mod links are Extended Crafting table recipes that the pack adds or changes. Here is where Project Expansion items show up:[4]

Two of these recipes are worth a closer look, since they are the ones that pull matter into other mods' big endgame items:[4]

Infinity IngotChanged by the pack

Shaped Table (extendedcrafting)

Shaped Table (extendedcrafting)
Neutronium IngotThe Ultimate IngotNeutronium IngotThe Ultimate IngotNeutronium IngotThe Ultimate IngotNeutronium IngotThe Ultimate IngotNeutronium Ingot
The Ultimate IngotRosariumAmethyst ClusterAmethyst ClusterRosariumAmethyst ClusterAmethyst ClusterRosariumThe Ultimate Ingot
Infinity CatalystWhite MatterInfinity CatalystBetter Gold IngotWhite MatterBetter Gold IngotInfinity CatalystWhite MatterInfinity Catalyst
The Ultimate IngotRosariumAmethyst ClusterAmethyst ClusterRosariumAmethyst ClusterAmethyst ClusterRosariumThe Ultimate Ingot
Neutronium IngotThe Ultimate IngotNeutronium IngotThe Ultimate IngotNeutronium IngotThe Ultimate IngotNeutronium IngotThe Ultimate IngotNeutronium Ingot
Empty slotEmpty slotEmpty slotEmpty slotEmpty slotEmpty slotEmpty slotEmpty slotEmpty slot
Empty slotEmpty slotEmpty slotEmpty slotEmpty slotEmpty slotEmpty slotEmpty slotEmpty slot
Empty slotEmpty slotEmpty slotEmpty slotEmpty slotEmpty slotEmpty slotEmpty slotEmpty slot
Empty slotEmpty slotEmpty slotEmpty slotEmpty slotEmpty slotEmpty slotEmpty slotEmpty slot

Recipe id: avaritia:infinity_ingot

Changed by the pack.

Energy CondenserAdded by the pack

Shaped Table (extendedcrafting)

Shaped Table (extendedcrafting)
Insanium Ingot BlockWhite DiamondBlack DiamondInfused DiamondDevice Xp CondenserInfused DiamondBlack DiamondWhite DiamondInsanium Ingot Block
White DiamondPlatinum PlateDark MatterDraconium Infused ObsidianDraconium Infused ObsidianDraconium Infused ObsidianDark MatterPlatinum PlateWhite Diamond
Black DiamondDark MatterPink MatterEmpowered Emeradic CrystalPlatinum PlateEmpowered Emeradic CrystalPink MatterDark MatterBlack Diamond
Infused DiamondDraconium Infused ObsidianEmpowered Emeradic CrystalEmpowered Emeradic CrystalMatter CondenserEmpowered Emeradic CrystalEmpowered Emeradic CrystalDraconium Infused ObsidianInfused Diamond
Device Xp CondenserDraconium Infused ObsidianPlatinum PlateMatter CondenserAlchemical ChestMatter CondenserPlatinum PlateDraconium Infused ObsidianDevice Xp Condenser
Infused DiamondDraconium Infused ObsidianEmpowered Emeradic CrystalEmpowered Emeradic CrystalMatter CondenserEmpowered Emeradic CrystalEmpowered Emeradic CrystalDraconium Infused ObsidianInfused Diamond
Black DiamondDark MatterPink MatterEmpowered Emeradic CrystalPlatinum PlateEmpowered Emeradic CrystalPink MatterDark MatterBlack Diamond
White DiamondPlatinum PlateDark MatterDraconium Infused ObsidianDraconium Infused ObsidianDraconium Infused ObsidianDark MatterPlatinum PlateWhite Diamond
Insanium Ingot BlockWhite DiamondBlack DiamondInfused DiamondDevice Xp CondenserInfused DiamondBlack DiamondWhite DiamondInsanium Ingot Block

Recipe id: extreme_projecte:condenser_mk1

Added by the pack.

In the quest book

The EndGame chapter sits in the Storyline group and is chapter 7 of 44 in the book. It has a quest for Fading Matter, a quest in "EndGame", which asks for 8 of them and comes after an untitled checkmark quest. The a quest in "EndGame" quest asks for the Final Star and comes after "The Beginning of the End", the quest for the Infinity Ingot.[3]

Which Project Infinity 0.1 quests use Project Expansion?

3 parts

Project Expansion shows up in one chapter of the quest book: EndGame. The quests that ask for its items are covered below.[3]

The two Project Expansion quests

Where they sit in the chapter order

The Fading Matter quest sits alongside several other goals that all follow the checkmark quest, such as a quest in "EndGame" and a quest in "EndGame".[3]

The Final Star quest is further along. The chain that gets you there runs through "One Small Step" quest, then "One Giant Leap" quest, then "The Beginning of the End" quest. Once that last one is done, the Final Star quest opens next to a big group of other creative-item quests, for example a quest in "EndGame" and a quest in "EndGame".[3]

Where it all leads

Both quests are prerequisites of a quest in "EndGame", the final quest of the chapter. The book describes it as the culmination of all your efforts. It also needs the Infinity Armor quest, a quest in "EndGame" and many others, so finishing the two Project Expansion quests is only part of the way there.[3]

Which Project Expansion config options matter?

6 parts

Everything for Project Expansion is set in tickDelay's file, config/project-expansion.toml. The values below are what this pack ships. The file does not say which ones differ from the mod defaults, so I won't claim any change, except where the file states a default itself.[5]

Output multipliers

The pack leaves every output multiplier at 1, so nothing is boosted or nerfed. Each one accepts a value from 0.1 to 50.0 if you want to tune it.[5]

Compact sun bonus

compactSunBonus is 10 in this pack, and setting it to 0 disables the bonus. sunMultiplierPriceCompensation is on, so the sun bonus is worked out from the EMC price difference between the final Power Flower and the compact sun block, rounded up to the next 10. In normal gameplay that is about 33x, so a 40x multiplier. If either block has no EMC value, or the result is lower than the compact sun bonus, the bonus value is used instead.[5]

Infinite items

Performance

tickDelay is 20, which the file itself lists as the default, so the pack did not change it. It accepts 1 to 200. It slightly affects how much EMC is generated because of rounding, and you should raise it if you notice lag.[5]

enableCollectorOptimizations is false in this pack. If you turn it on, collectors tick only once per second and process at most one item each second.[5]

Display and other options

What changed in Project Expansion between versions?

1 part

Project Infinity 0.1 0.0.51.4-hotfix-2 ships Project Expansion 1.20.1-1.1.3. The pack has had this version since Project Infinity 0.1 0.0.45.4 or earlier, so the fixes below are already in your game.[2]

Fixes in 1.1.3

The mod's own changelog for this version lists four bug fixes:[14]

  • Collectors no longer void EMC when a Klein Star is involved.[14]
  • Collectors no longer void items when there is no fuel upgrade.[14]
  • Fixed nullability issues with the advanced alchemical chest bag capability.[14]
  • Alchemical collection no longer ignores Fortune.[14]
Tip: If you hit EMC or item loss with collectors on an older pack version, updating to a release with this mod version covers both collector fixes.[2][14]

Sources

  1. Project Expansion project page (modrinth) · official mod data
  2. Project Infinity 0.1 0.0.51.4-hotfix-2 mod list · pack file
  3. Project Infinity 0.1 0.0.51.4-hotfix-2 quests: "EndGame" · quest text
  4. Project Infinity 0.1 0.0.51.4-hotfix-2 recipe dump: recipes making Project Expansion items · pack recipe dump
  5. Project Infinity 0.1 0.0.51.4-hotfix-2 config: config/project-expansion.toml · pack file
  6. projectexpansion names, screen text and descriptions (English lang file) · official mod data
  7. kubejs/server_scripts/mods_recipes/extendedcrafting/endgame_items/energy_collector_mk1.js (Project Infinity 0.1's own script) · pack file
  8. kubejs/server_scripts/mods_recipes/extendedcrafting/endgame_items/energy_collector_mk2.js (Project Infinity 0.1's own script) · pack file
  9. kubejs/server_scripts/mods_recipes/extendedcrafting/endgame_items/energy_collector_mk3.js (Project Infinity 0.1's own script) · pack file
  10. kubejs/server_scripts/mods_recipes/extendedcrafting/endgame_items/creative_capacitor_iron_jetpacks.js (Project Infinity 0.1's own script) · pack file
  11. kubejs/server_scripts/mods_recipes/extendedcrafting/endgame_items/creative_compressed_iron_block.js (Project Infinity 0.1's own script) · pack file
  12. kubejs/server_scripts/mods_recipes/extendedcrafting/endgame_items/creative_fluid_storage_disk.js (Project Infinity 0.1's own script) · pack file
  13. kubejs/server_scripts/mods_recipes/extendedcrafting/endgame_items/creative_storage_disk.js (Project Infinity 0.1's own script) · pack file
  14. Project Expansion 1.20.1-1.1.3 changelog · changelog
Where this guide comes from

Written from what Project Infinity 0.1 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 17, 2026.

Guides for other versions: 0.0.45.4 to 0.0.50.2-hotfix

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23 releases, first in 0.0.45.4
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Jun 18, 2026
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Jun 16, 2026
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May 17, 2026
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May 13, 2026
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Feb 1, 2026
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0.0.46.1
Jan 6, 2026
1.20.1-1.1.3projectexpansion-1.20.1-1.1.3.jarFrom the published release
0.0.46.0
Jan 4, 2026
1.20.1-1.1.3projectexpansion-1.20.1-1.1.3.jarFrom the published release
0.0.45.4
Dec 23, 2025
1.20.1-1.1.3projectexpansion-1.20.1-1.1.3.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

172 items from the 0.0.51.4-hotfix-2 recipe dump.

...and 112 more.

Project Infinity 0.1 quests (2)

Quests from the pack's FTB Quests book that ask for this mod's items.

See all 2 quests →

EndGame (2)

Config options (how Project Infinity 0.1 sets them)

27 settings this pack ships for the mod. We don't have the mod's own defaults to compare them against yet.

See all 27 settings →

Show settings
SettingProject Infinity 0.1 value
alchemicalCollectionSound
If a sound should be played when something is collected with Alchemical Collection.
config/project-expansion.toml
true
collectorMultiplier
Multiplies the output of Collectors.
config/project-expansion.toml
1
compactSunBonus
The bonus (multiplicative) the compact sun block should give. Set to 0 to disable.
config/project-expansion.toml
10
editOthersAlchemicalBooks
If players should be allowed to edit books bound to other players. A player is considered to be "OP" when they have an op level of 2 or greater. Allowed values: DISABLED, OP_ONLY, ENABLED
config/project-expansion.toml
DISABLED
emcDisplay
Displays your current emc and gained emc per second in the top left corner.
config/project-expansion.toml
true
emcLinkEMCLimitMultiplier
Multiplies the emc limit of EMC Links.
config/project-expansion.toml
1

Which Project Infinity 0.1 mods work with Project Expansion?

The Project Infinity 0.1 mods that share the most recipes with Project Expansion. Highlighted ones have a guide.

Where does Project Expansion appear in the Project Infinity 0.1 quest book?

Comments and tips

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