Oritech guide for FTB Skies 2 1.0.1 to 1.4.1
Oritech guide for FTB Skies 2
Last verified for FTB Skies 2 v1.4.1 on Oct 17, 2026 · text last changed Oct 7, 2026
A newer release (1.24.0) is out Guide for the current version
- Sections
- 7
- Recipes shown
- 25
- Items named
- 135
- Quests covered
- 80
6 sections are written for this pack; 1 is shared from another pack's guide.
Every recipe and number here was checked against FTB Skies 2 1.4.1's own files.
What is Oritech?
2 parts
Oritech is a tech mod full of processing machines, world interaction machines, logistics parts, equipment and more. Most machines are animated multiblocks, and you upgrade them with addon blocks. This pack ships Oritech 0.16.2.[1][2][3]
It's for you if you like automating farms and building long processing chains. The mod tries to give you several ways to get most things, so you rarely get stuck waiting on one rare item. It also aims for renewable fuel and items through big automated farms. Later content includes drones, lasers that mine blocks, cybernetic augmentation and particle accelerators.[1]
How the early game flows
- Gather copper, iron, coal and nickel, plus some gold, redstone and a couple of diamonds.[5]
- Build a Basic Generator. It won't make much power, but it gets you started.[6]
- Set up a Pulverizer and a Foundry so you can make alloys like steel, electrum and adamant without wasting resources in a crafting table.[7]
- Build an Assembler and a Centrifuge for components you can't craft by hand, or can craft only wastefully.[8]
- Craft an Enderic Laser and use a Target Designator to aim it at amethyst clusters to get Fluxite.[9]
Crafting Shaped
| any nickel ingot | any nickel ingot | any nickel ingot |
| any nickel ingot | any copper ingot | any nickel ingot |
| any furnace player workstations |
Recipe id: oritech:crafting/basicgen
Your first generator.
Where it fits in the pack
The pack has a dedicated Oritech quest chapter that follows a similar order. You start with a machine core, then the a quest in "?" quest for a magnetic coil and a motor. After that come the foundry, basic generator, powered furnace, pulverizer, tree cutter, centrifuge and pump. Further quests cover the adamant ingot, the assembler and enderic compound, plus the machine addons.[10]
Past the basics, the in-game guide also covers logistics pipelines, tools, and an Arcane section for enchanting, mob spawning and souls.[11][12][13][14][15][16]
Unverified The sources do not show Oritech on the ATM Star quest path.
How do you get started with Oritech?
6 parts
Oritech has a clear starting path, and the pack's Oritech quest chapter lines up with it. The mod's own guide strongly recommends REI or EMI for looking up recipes, so keep one handy.[4][10]
Gather resources
Start by finding an ore boulder or going mining. You'll need copper, iron, coal and nickel. Gold, redstone and a couple of diamonds will be useful soon after, so grab those too.[5]
Coils, motors and your first machines
Near the start of the quest chapter, one quest asks for a Primitive Machine Core or a Basic Machine Core. Another, a quest in "?", asks for a Magnetic Coil and a Motor. Completing it leads on to the quests for the Foundry, Basic Generator, Powered Furnace, Pulverizer, Centrifuge and Pump.[10]
The pack changed the magnetic coil's assembler recipe, so check it below rather than relying on what you remember from the base mod. The motor assembler recipe is the mod's own.[17]
Assembler (oritech)
Empty
- any steel ingot
- 3× any fine wire
Recipe id: oritech:assembler/magnet
Changed by the pack.
Assembler (oritech)
Empty
2× Magnetic Coil
- any nickel ingot
- any steel ingot
Recipe id: oritech:assembler/motor
All Oritech machines need energy to run, so your Basic Generator comes early. It won't produce much power, but it's enough to get started. When you need more, build extra generators or look at the other generator types.[6][18]
Crafting Shaped
| any nickel ingot | any nickel ingot | any nickel ingot |
| any nickel ingot | any copper ingot | any nickel ingot |
| any furnace player workstations |
Recipe id: oritech:crafting/basicgen
You can break any machine with a normal pickaxe. The items inside drop, but the stored energy and fluids are lost.[18]
Alloys: pulverizer and foundry
You can make steel, electrum and adamant in a crafting table, but that wastes resources. Build a Pulverizer and a Foundry as soon as you can so you can make alloys efficiently. In the pack's quests, the Adamant Ingot is the next goal after the foundry.[7][10]
Crafting Shaped
| any nickel ingot | any nickel ingot | Empty slot |
| any diamond gem | any diamond gem | Empty slot |
Recipe id: oritech:crafting/alloy/adamant
The crafting table version. The foundry route is the more efficient one.
Assembler and centrifuge
Build an Assembler. It crafts some things, like coils and motors, more efficiently than you can by hand, and it makes things you can't craft at all. The Centrifuge processes certain resources and produces components you'll need for further progress.[8]
The Processing Unit and Enderic Lens are both assembler recipes, and in the pack's quests the laser quest comes after both of them.[10][17]
Assembler (oritech)
Empty
- any carbon fibre
- any redstone dust
- any electrum ingot
- any plastic plate
Recipe id: oritech:assembler/processingunit
Assembler (oritech)
Empty
Adamant Ingot
2× Enderic Compound
- any carbon fibre
Recipe id: oritech:assembler/enderlens
The centrifuge makes Carbon Fibre Strands and Enderic Compound. There is a sculk route for the compound, and the pack changed the centrifuge's Ender Dust route for it.[17]
Centrifuge (oritech)
Empty
- any coal dust
Recipe id: oritech:centrifuge/carbon
Centrifuge (oritech)
Recipe id: oritech:centrifuge/compat/enderio/endericcompound
Changed by the pack.
Lasers and fluxite
You can't make much progress without Fluxite. To get it, you build an Enderic Laser, which pulls together your alloys, assembled components, enderic compound and carbon fibre strands. The pack's quest a quest in "?" asks for the laser and a Target Designator together, and the fluxite quest comes right after it.[9][10]
Power the laser with a generator, then use the target designator to aim it at an amethyst cluster. Grown clusters turn into fluxite when the laser destroys them. Budding amethyst isn't broken, and aiming at it makes it grow faster. To set the target, select it with the designator, then shift+right-click the bottom laser block. The laser fires in that direction and will also destroy blocks in front of and behind the target.[9][19]
The pack also changed a Powah energizing recipe that turns amethyst into fluxite, which gives you a second route.[17]
Energizing (powah)
- any amethyst gem
Recipe id: oritech:compat/powah/energizing/fluxite
Changed by the pack.
Better ore yields and beyond
A Fragment Forge improves ore yield. It breaks ores into clumps and small clumps, and the centrifuge turns clumps into dusts you can smelt. Processing can also give secondary ores, for example platinum from nickel. In the pack's quests it comes after the Flux Gate quest.[10][20]
After that it's up to you. Look into logistics pipelines, the other machine categories and the rest of the in-game manual, then start experimenting.[11]
How does Oritech work?
11 parts
This is how Oritech's machines behave once you have them placed: where items go in and out, how multiblocks and addons are built, and how energy, fluids and items move around your base. Everything below follows the mod's own in-game guide, so you can check it in the book.[3][21]
Unverified No config files for this mod were available to check, so the numbers in this section are the mod's documented values. If the pack tuned any of them, I can't confirm it from the sources.
Machine basics
Every Oritech machine needs energy to run. For items, the top side is input only, the sides can insert and extract, and the bottom only allows extraction.[18]
When you break a machine, the items inside drop, but the energy and fluids inside are lost. A normal pickaxe is enough to break one, so you don't need a wrench.[18]
Multiblocks and machine cores
Some machines need extra machine cores placed at specific positions around them. The machine's tooltip lists how many cores it needs, and cores can't be shared between machines. Place the machine first, then right-click it to highlight where the cores go for a few seconds.[22]
You can also right-click the machine while holding a core, and it will place the next core for you. This only works if the target spots are clear. If something is in the way, that block gets highlighted instead.[22]
Each core has a quality, and better cores raise the machine's total quality. Hover the machine icon in the top left of its UI to see the result. Quality doesn't change how the machine runs. It only decides how many addons you can add, so if you won't use addons, the cheapest cores are fine.[22]
Addons and extenders
Addons are blocks attached to the machine itself or to a connected Machine Addon Extender. They can raise speed, improve energy efficiency, give access to specific inventory slots and more. Machines only accept addons at certain positions. Check the addons page in the machine UI, or look for the markers on the machine.[23]
Addons switch on when you right-click the machine, and their pink parts turn blue to show they're active. An extender doesn't affect the machine directly. It just provides more spots for addons that then count toward the machine it's connected to.[23]
How far you can chain extenders depends on the machine's core quality. A core quality of 1 can't use any extender, and each extender an addon has to pass through needs 1 more quality. Only the number of extenders between the machine and the addon counts, so you can branch extenders freely. If that number is higher than the core quality, the addon simply won't connect.[23]
Crafting Shaped
| any plastic plate | any plastic plate | any plastic plate |
| any plastic plate | any plastic plate | |
| any plating |
Recipe id: oritech:crafting/addon/speed
The Speed Addon, as crafted in this pack.
Redstone control
Only a few blocks, like the portable tank and portable energy storage, react to redstone directly. For everything else you need a Control Unit Addon. Attach it like any other addon and set it up in its UI. The comparator signal comes from the addon rather than the machine, and a redstone signal to the addon disables the machine.[24]
Crafting Shaped
| any redstone dust | any redstone dust | any redstone dust |
| any redstone dust | any redstone dust | |
| any plating |
Recipe id: oritech:crafting/addon/redstone
Power
Oritech runs on RF. There is a single cable tier, and it moves up to 10k RF/t. Generators always push energy out. Every other machine accepts energy from all sides and won't pass it on. Cables hold up to 10k RF in each machine connection when they can't output it.[25]
Energy storage blocks come in 2 sizes. They accept energy from all sides through a green port and only output through the single red port. A redstone signal turns off all of their output.[25]
- Basic Generator: burns fuel like a furnace and makes 32 RF/t.[26]
- Lava Generator: burns lava piped in with a fluid pipe, has 2 addon slots and makes 64 RF/t.[26]
- Bio Generator: burns biomass, has 2 addon slots and makes 64 RF/t.[26]
- Fuel Generator: burns crude oil or turbofuel, has 2 addon slots and makes 256 RF/t.[26]
- Large Solar Panel: makes between 32 and 224 RF/t, depending on the machine cores used.[26]
Steam power
Every generator except the basic one can make steam instead of RF if you add a Steam Boiler Addon. The machine then stops producing RF directly and makes steam at a 2:1 rate, consuming water. You pump water and steam in and out through the addon, not the machine.[27]
Crafting Shaped
| any copper ingot | ||
| any plating |
Recipe id: oritech:crafting/addon/steamboiler
There is also an alternative recipe, oritech:crafting/addon/steamboileralt.
A steam engine turns steam into RF and outputs water, but around 20% of the water is lost, so the generators need a steady water supply. You can chain several engines. They share the first engine's energy storage, water tank and steam tank, and work together.[27]
Engine speed scales linearly with how full the steam tank is, up to a multiplier of 10 when it's full. Efficiency also changes with speed and is best at around 700%, so running slower or faster than that gives you less RF per unit of steam. Energy leaves through the red machine slots, and fluid ports are marked blue.[27]
Wireless energy with the enderic laser
An enderic laser pointed at a block that stores energy fills it, ignoring all input and output limits. That includes machines that don't accept energy from cables. You aim it by selecting a target with the target designator and shift+right-clicking the bottom laser block. The maximum range is 64, and a redstone signal disables it.[19]
Some machines depend on this. The atomic forge can't connect to energy pipes and must be powered by an enderic laser. The bedrock extractor must also be laser-powered, and it only works when placed on resource nodes.[28][29]
Moving items
Item pipes connect to each other and to all neighboring inventories. They have no inventory of their own, so a hopper can't push items into one. Instead, right-click a connected pipe to set it to extract. If that pipe touches several inventories, all of those connections switch to extraction. Extracted items go to the closest available inventory further down the network.[30]
To sort items, place an item filter block next to the target inventory. It has 5 input sides and outputs to the side it faces. It only accepts items matching the filter you set in its UI and passes them to the inventory, but it won't pull items out of neighboring inventories on its own.[30]
Moving fluids
Fluid Pipe works like an item pipe, but each connection has a small internal storage. An extracting pipe pulls from all neighboring blocks. Unlike item pipes, other blocks can also push fluids into it, and the pipe carries them to the next available fluid storage.[31]
The small tank holds up to 256 buckets and keeps its contents in the item when you break it. A comparator reads how full it is, and stacked tanks let the fluid flow down on their own.[31]
The Pump extends a trunk downward until it hits a liquid or an obstruction, then scans the liquid body. It can only drain liquid bodies up to a size limit, and the scan may take a few seconds on big ones. It pumps up to 4 buckets per second at 512 RF per block, into its internal storage.[32]
Machine frames and world machines
The block placer, block destroyer and fertilizer all work on a gantry built from Machine Frame. The frame must be rectangular and empty inside, and the machines always act on the blocks below it. You can put several machines on one frame, and the Speed Addon speeds up both their movement and their operation.[33]
The block destroyer breaks everything on the layer below, and the time and energy it needs depend on block hardness. Add a Crop Filter Addon to make it skip unfinished crops. Each Quarry Addon multiplies its range by 8: one addon gives 8, 2 addons give 64, and 3 addons give 512.[34]
Crafting Shaped
| any plastic plate | any plastic plate | any plastic plate |
| any plastic plate | any plastic plate | |
| any plating |
Recipe id: oritech:crafting/addon/quarry
Drone ports
Drone ports send items over long distances. Both ports must be built and powered. Bind the target by shift+right-clicking it with a target designator, then put the designator in the special slot in the sending port's UI. The target must be at least 50 blocks away and in a chunk-loaded area.[35]
A port sends to one specific target but can receive from several ports. Each drone takes a few seconds to land, so a receiving port can get overloaded. Delivery time is the same at any distance, but the energy cost grows with the square root of the distance.[35]
How do you progress through Oritech?
5 parts
Oritech in this pack is one long quest chain, and the chain is the best map you have. Each tier unlocks the next machine, and most steps hang off a handful of key items: the machine cores, the assembler, fluxite and the atomic forge. Here is the path in order.[10]
Tier 0: gather resources
Before any machine, you need copper, iron, coal and nickel. Gold, redstone and a couple of diamonds will also come in handy soon. Look for an ore boulder or just go mining.[5]
Tier 1: first power and basic machines
The chain starts with a Primitive Machine Core or Basic Machine Core (a quest in "?"), and a Magnetic Coil plus a Motor (a quest in "?"). The coil is crafted in the assembler, and the pack changed that recipe from the mod's default.[10][17]
Assembler (oritech)
Empty
- any steel ingot
- 3× any fine wire
Recipe id: oritech:assembler/magnet
Pack-changed recipe for the Magnetic Coil.
The coil and motor quest opens a whole branch of early machines. Your first power comes from the Basic Generator. It won't make much power, but it gets you going.[6][10]
Crafting Shaped
| any nickel ingot | any nickel ingot | any nickel ingot |
| any nickel ingot | any copper ingot | any nickel ingot |
| any furnace player workstations |
Recipe id: oritech:crafting/basicgen
- Foundry, Pulverizer and Powered Furnace are the early processing machines. You can craft alloys by hand, but the guide says a pulverizer and foundry waste far fewer resources.[7][10]
- Centrifuge, Pump and Tree Cutter also unlock right after the coil and motor.[10]
- The Machine Addon Extender (a quest in "?") opens the addon quests: redstone, quarry, inventory proxy, acceptor, capacitor, speed, efficiency, yield and hunter.[10]
- Pipes and the Pipe Wrench come from a quest in "?", and the Pipe Booster follows it.[10]
- Off the generator: Lava Generator, Equipment Charger, Portable Energy Storage and the Steam Boiler Addon, which leads to the Steam Engine.[10]
Tier 2: adamant, assembler and centrifuge
The foundry leads to the Adamant Ingot (a quest in "?"), and that leads to the Assembler (a quest in "?"). The assembler crafts parts you can't make by hand, and the centrifuge processes resources you need for later components.[8][10]
Crafting Shaped
| any nickel ingot | any nickel ingot | Empty slot |
| any diamond gem | any diamond gem | Empty slot |
Recipe id: oritech:crafting/alloy/adamant
Crafting Shaped
| any copper ingot | any copper ingot | |
| any iron storage block | any iron storage block |
Recipe id: oritech:crafting/centrifugealt
The centrifuge makes Carbon Fibre Strands (a quest in "?"). That unlocks Improved Machine Core, the Fluid Addon and the Cybernetic Augmentation Center. Next comes Raw Biopolymer, then Biosteel Ingot. The pack adds its own centrifuge recipe for biopolymer that uses kelp goo.[10][17]
Centrifuge Fluid (oritech)
Recipe id: ftb:oritech/centrifuge/fluid/raw_biopolymer_with_kelp_goo
Added by the pack.
The pulverizer leads to Enderic Compound (a quest in "?"), which unlocks Advanced Machine Core and, together with the adamant ingot, the Chainsaw or Hand Drill. The pack changed the centrifuge recipe for enderic compound, so check this one rather than trusting the mod defaults.[10][17]
Centrifuge (oritech)
Recipe id: oritech:centrifuge/compat/enderio/endericcompound
Pack-changed recipe.
Tier 3: lasers, fluxite and the reactor
The assembler gives you the Enderic Lens (a quest in "?") and the Processing Unit (a quest in "?"). With both, you can build the Enderic Laser and Target Designator (a quest in "?"). The guide says you need fluxite before you can make much progress.[9][10][17]
The guide's way to get Fluxite is to aim an enderic laser at amethyst clusters with the target designator. This pack also changed a Powah energizing recipe that turns amethyst gems into fluxite.[9][17]
Energizing (powah)
- any amethyst gem
Recipe id: oritech:compat/powah/energizing/fluxite
Pack-changed recipe.
The processing unit opens the Placer Block, Item Filter, Fertilizer Block, Crop Filter Addon, Machine Frame and the Nuclear Reactor Controller (a quest in "?"). The reactor quests then cover rods, fuel port, reflector, walls, vents, heat pipes, absorber and condenser, and the energy and redstone ports. The pack changed the plutonium pellet recipes, so don't assume the defaults there either.[10][17]
Fluxite also leads to the Flux Gate, the Exo armor set, the Turbofuel Bucket and the jetpack line. The flux gate opens Large Energy Storage, Big Solar Panel, Fragment Forge and Bio Generator. The pack changed the Large Energy Storage recipe.[10][17]
Crafting Shaped
| any fine wire | any fine wire | |
| any steel ingot | any steel ingot | |
Recipe id: oritech:crafting/bigstorage
Pack-changed recipe.
Tier 4: atomic forge and endgame
The Atomic Forge (a quest in "?") needs both the laser quest and the flux gate quest done first. It opens most of the endgame: Elite Machine Core or Ultra Machine Core, the enchanter and catalyst, the Synergy Matrix Addon, Drone Port, Destroyer Block, Bedrock Extractor and the Particle Accelerator.[10]
Crafting Shaped
| any plastic plate | any plastic plate | |
| any plating | any plating | any plating |
Recipe id: oritech:crafting/atomicforge
The forge also makes the prometheum ingot (a quest in "?"). That unlocks Ultimate Machine Core and the Prometheum Pickaxe and Prometheum Battleaxe. The accelerator quests branch off the controller into the ring, sensor, linear motor and Tachyon Absorber. The Schrödinger's Safe (Schrödinger's Safe) comes after the large energy storage.[10][17]
Unverified How the Duratium Ingot needed for the atomic forge recipe is obtained could not be confirmed from the available sources.
How does Oritech work with other mods?
6 parts
Oritech is built to plug into other mods, so metals, fluids and components can move between its machines and the rest of the pack. Its own compatibility list on NeoForge includes Applied Energistics 2, Create, Ender IO, Immersive Engineering, Industrial Foregoing, Mekanism, PneumaticCraft: Repressurized, Powah! and Productive Metalworks. This pack also adds and changes recipes of its own, and I'll flag those below.[1][17]
Metals with Productive Metalworks
Oritech's small dusts can be melted in Productive Metalworks, for example Small Copper Dust, Small Gold Dust, Small Iron Dust, Small Nickel Dust and Small Platinum Dust. The molten metals then feed alloy recipes that make Oritech's own fluids, such as Molten Adamant, Molten Biosteel, Molten Duratium and Molten Energite.[17]
You can cast those fluids into Biosteel Ingot, Duratium Ingot and Energite Ingot with an ingot cast. Fluxite comes from a gem cast, and Block of Electrum can be cast from molten electrum.[17]
The pack changed the biomass casting recipes. Oritech's Biofuel now casts into Mekanism's Block of Bio Fuel and Bio Fuel. The pack also added stonecutting recipes that convert Block of Biomass and Block of Bio Fuel back and forth.[17]
Ore clumps and FTB Materials
The pack adds an Oritech route for turning raw ore into FTB Materials clumps and then dirty dusts. In the Refinery, Sheol Fire plus a raw material gives a clump and lava. In the Atomic Forge, a clump plus Fluxite gives a dirty dust. The pack has these for aluminum, antimony, copper, gold, iridium, iron, lead, nickel, osmium, platinum, silver, tin, uranium and zinc. Iron is the example below.[17]
Refinery (oritech)
250× Sheol Fire
- any iron raw material
Recipe id: ftb:oritech/refinery/iron
Raw iron to clump. The other metals follow the same pattern.
Atomic Forge (oritech)
Recipe id: ftb:oritech/atomicforge/clump/iron
Clump to dirty dust.
Fluids, plastic and fuel
Several Centrifuge fluid recipes are changed by the pack to use Modern Industrialization fluids. Sulfuric Acid is used for the Basic Battery and Advanced Battery, and for turning copper, gold, iron, nickel and platinum clumps into gems plus Mineral Slurry. Naphtha is used for Polymer Resin and Silicon Wash.[17]
Plastic from the Centrifuge comes out as Industrial Foregoing's Plastic. You can make it from polymer resin or from Raw Biopolymer. The pack added a recipe that makes raw biopolymer from Kelp Resin and water.[17]
Turbofuel (Turbofuel) can be made with Fluxite and either PneumaticCraft Diesel (a recipe the pack changed), PneumaticCraft Crude Oil, or Industrial Foregoing Biofuel.[17]
Components and materials from other mods
- Silicon Wafer is made in the Atomic Forge from AE2's Printed Silicon. The pack changed this recipe.[17]
- Advanced Computing Engine needs Advanced AE's Quantum Processor. This is also a pack change.[17]
- Enderic Compound is made in the Centrifuge from AE2's Ender Dust. The pack changed this recipe too.[17]
- Carbon Fibre Strands can be made from Immersive Engineering's HOP Graphite Dust.[17]
- Ender IO's Conduit Binder gives alternative crafts for Fluid Pipe and Pump.[17]
- Mekanism metallurgic infusing makes Adamant Dust and Biosteel Dust.[17]
- The pack's alternative Refinery Chamber Module recipe uses FTB Materials Silicon.[17]
Plutonium and the reactor
Powah's energizing recipe, changed by the pack, turns Uranite Crystal into Plutonium Dust. The Assembler recipes for Plutonium Pellet were also changed to use that dust. The reactor quest accepts either Uranium Pellet or Plutonium Pellet as fuel.[10][17]
Energizing (powah)
Recipe id: oritech:compat/powah/energizing/uranite
Oritech items in other mods' recipes
The pack also uses Oritech items as ingredients in other mods' recipes. The Assembler makes End Portal Frame using Mekanism's Teleportation Core and Oritech's Flux Gate. The Create sequenced assembly for Infinitely Compressed Circuit Board needs Advanced Computing Engine and Flux Gate.[17]
Assembler (oritech)
Teleportation Core
Empty
Sculk
Flux Gate
- any nether star
Recipe id: ftb:oritech/assembler/end_portal_frame
Sequenced Assembly (create)
7× Incomplete Infinitely Compressed Circuit Board
Circuit Backplane
Plasma Circuit
Obsidian TNT
Advanced Computing Engine
Flux Gate
100× Molten Plastic
Finished PCB
Recipe id: ftb:create/sequenced_assembly/infinitely_compressed_circuit_board
Other pack recipes that use Oritech items include these:[17]
- Bio-Neural Circuit uses Super AI Chip together with Molten Energite or any energite ingot, depending on the recipe.[17]
- Supercritical Mass uses Low-Yield Nuclear Explosion Device.[17]
- Mekanized Super Computer uses Prometheum.[17]
- Dissolved Potential uses Strange Matter.[17]
- Ethereal Essence uses Plutonium Pellet.[17]
Unverified The quest data available only showed Oritech's own chapter, and it was truncated. Any quests that combine Oritech items with items from other mods could not be confirmed.
Which FTB Skies 2 quests use Oritech?
5 parts
Same as in the FTB Skies 2 1.22.0 guide
Oritech has one quest chapter in this pack, called "oritech". Its quests have no titles, so each one is identified by its ID and by the item it asks for. Every task I can see is an item task, so the chapter works as a tech tree: you progress by getting each machine or material in turn.[36]
Where the chapter starts
There are two entry points. a quest in "?" asks for a Primitive Machine Core or a Basic Machine Core. a quest in "?" asks for a Magnetic Coil and a Motor. Both unlock after a quest that isn't part of the quest list I was given, so I can't tell you what that one is.[36]
Early machines and addons
- After the motor quest, these open up: a quest in "?" (Foundry), a quest in "?" (Basic Generator), a quest in "?" (Powered Furnace), a quest in "?" (Pulverizer), a quest in "?" (Tree Cutter), a quest in "?" (Centrifuge) and a quest in "?" (Pump).[36]
- After the machine core quest, a quest in "?" asks for any one of the item, fluid or energy pipes plus the Pipe Wrench. a quest in "?" then asks for the Pipe Booster.[36]
- a quest in "?" asks for the Machine Addon Extender. It leads to the addon quests: a quest in "?" (Control Unit Addon), a quest in "?" (Quarry Addon), a quest in "?" (Inventory Proxy Addon), a quest in "?" (Yield Addon) and a quest in "?" (Hunter Addon).[36]
- Four more addon quests ask for the base addon plus a higher-tier version of it: a quest in "?" (acceptor), a quest in "?" (capacitor), a quest in "?" (speed) and a quest in "?" (efficiency).[36]
- The generator branch has a quest in "?" (Lava Generator), a quest in "?" (Equipment Charger), a quest in "?" (Portable Energy Storage) and a quest in "?" (Steam Boiler Addon). The boiler addon leads to a quest in "?" (Steam Engine). The pump leads to a quest in "?" (Portable Tank).[36]
Materials, augments and the assembler
- The foundry leads to a quest in "?" (Adamant Ingot), then a quest in "?" (Assembler).[36]
- The pulverizer leads to a quest in "?" (Enderic Compound), then a quest in "?" (Advanced Machine Core). a quest in "?" asks for a Chainsaw or a Hand Drill, and needs both the adamant and the enderic compound quests done first.[36]
- The centrifuge leads to a quest in "?" (Carbon Fibre Strands). From there you can do a quest in "?" (Improved Machine Core), a quest in "?" (Fluid Addon) and a quest in "?" (Cybernetic Augmentation Center).[36]
- The fluid addon leads to a quest in "?" (Raw Biopolymer) and then a quest in "?" (Biosteel Ingot). The augmentation center leads to a quest in "?", which asks for the Cybernetic Research Station, the Quantum Research Station and the Arcane Research Station.[36]
Processing unit, lasers and the reactor
a quest in "?" (Enderic Lens) follows the assembler. a quest in "?" (Processing Unit) needs the assembler quest plus one quest that isn't in the quest list I was given.[36]
The processing unit opens several branches: a quest in "?" (Placer Block), a quest in "?" (Item Filter), a quest in "?" (Crop Filter Addon), a quest in "?" (Fertilizer Block) and a quest in "?" (Nuclear Reactor Controller). a quest in "?" (Machine Frame) needs both the fertilizer and placer quests.[36]
The reactor controller unlocks the reactor build quests: a quest in "?" (heat vent and heat pipe), a quest in "?" (a rod, a fuel port, a reflector and a uranium or plutonium pellet), a quest in "?" (heat absorber and coolant absorber port), a quest in "?" (reactor wall) and a quest in "?" (energy port and redstone port).[36]
a quest in "?" asks for the Enderic Laser and the Target Designator, and needs both the lens and processing unit quests. It leads to a quest in "?" (Enderic Railgun) and a quest in "?" (Fluxite).[36]
Late game
- Fluxite leads to a quest in "?" (Flux Gate). From the flux gate: a quest in "?" (Large Energy Storage), a quest in "?" (Big Solar Panel), a quest in "?" (Fragment Forge) and a quest in "?" (Bio Generator). Large storage leads to a quest in "?" (Schrödinger's Safe).[36]
- Fluxite also leads to a quest in "?" (the full Exo armor set) and a quest in "?" (Turbofuel Bucket). The fuel bucket leads to a quest in "?" (Fuel Generator). Once you have both the armor and the fuel bucket, a quest in "?" asks for any one of the four jetpack variants.[36]
- a quest in "?" (Atomic Forge) needs the laser quest and the flux gate quest.[36]
- After the atomic forge: a quest in "?" (Arcane Catalyst and Stabilized Enchanter), a quest in "?" (Drone Port), a quest in "?" (Destroyer Block), a quest in "?" (Particle Accelerator), a quest in "?" (Prometheum) and a quest in "?" (Elite Machine Core or Ultra Machine Core).[36]
- The accelerator controller leads to a quest in "?" (guide ring), a quest in "?" (sensor), a quest in "?" (linear motor) and a quest in "?" (Tachyon Absorber).[36]
- Prometheum leads to a quest in "?" (Ultimate Machine Core), a quest in "?" (Prometheum Battleaxe) and a quest in "?" (Prometheum Pickaxe).[36]
- a quest in "?" asks for the Spawner Controller and the Spawner Cage. It unlocks after a quest that isn't in the quest list I was given, so its place in the order is unclear.[36]
What changed in Oritech between versions?
1 part
FTB Skies 2 1.4.1 ships Oritech version 0.16.2, using the NeoForge build of the mod. Oritech has been in the pack since FTB Skies 2 1.0.1 or earlier. The sources I have don't include any pack changelog entries for this mod, so I can't tell you how its version changed between pack releases.[2]
Oritech 0.16.2
This is the version you get in 1.4.1. Here is what the mod's own changelog lists for it:[2][37]
- New: you can now extract input fluids from machines by interacting with fluid container items.[37]
- Fixed: nickel ore not generating on NeoForge.[37]
- Fixed: a crash with certain fluid storage interactions, and a separate crash with the NeoForge fluid implementation.[37]
- Fixed: the unstable container deleting blocks.[37]
- Fixed: augments not being synced in some cases.[37]
- Fixed: recipe viewer slot positioning for some recipes.[37]
- Fixed: pressure plate variants and strange matter translations.[37]
Sources
- Oritech project page (modrinth) · official mod data
- FTB Skies 2 1.4.1 mod list · pack file
- In-game guide: assets/oritech/lavender/entries/oritech_guide/landing_page.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/categories/oritech_guide/getting_started.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/getting_started/gather_resources.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/getting_started/first_generator.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/getting_started/alloys.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/getting_started/assembling_components.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/getting_started/lasers.md (oritech) · official docs
- FTB Skies 2 1.4.1 quests: "oritech" · pack file
- In-game guide: assets/oritech/lavender/entries/oritech_guide/getting_started/have_fun.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/categories/oritech_guide/logistics.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/categories/oritech_guide/tools.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/arcane/enchantments.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/arcane/mob_spawning.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/arcane/souls.md (oritech) · official docs
- FTB Skies 2 1.4.1 recipe dump: recipes making Oritech items · pack recipe dump
- In-game guide: assets/oritech/lavender/entries/oritech_guide/processing/machine_basics.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/interaction/enderic_laser.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/getting_started/fragmenting.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/categories/oritech_guide/processing.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/processing/multiblocks.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/processing/addons.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/interaction/redstone.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/logistics/energy.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/processing/generators.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/processing/steam_engine.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/processing/atomic_forge.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/interaction/deepdrill.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/logistics/item_transport.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/logistics/fluid_transport.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/interaction/pump.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/interaction/machine_frames.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/interaction/block_destroyer.md (oritech) · official docs
- In-game guide: assets/oritech/lavender/entries/oritech_guide/logistics/drone_port.md (oritech) · official docs
- FTB Skies 2 1.22.0 quests: "oritech" · pack file
- Oritech 0.16.2 changelog · changelog
Where this guide comes from
Written from what FTB Skies 2 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 17, 2026.
Guides for other versions: 1.16.0 to 1.24.0 · 1.5.0 to 1.15.0