Productive Metalworks guide for All the Mods 10 2.32 to 2.47
Productive Metalworks guide for All the Mods 10
Last verified for All the Mods 10 v2.47 on Sep 20, 2026 · text last changed Sep 20, 2026
A newer release (8.3) is out Guide for the current version
- Sections
- 6
- Recipes shown
- 17
- Items named
- 51
Every recipe and number here was checked against All the Mods 10 2.47's own files.
What is Productive Metalworks?
1 part
Productive Metalworks adds a multiblock foundry for melting and casting metals. If you've used the Tinkers' Construct Smeltery, a lot of this will feel familiar: the mod was inspired by it, with plenty of similarities and some key differences.[1]
How the foundry works
The foundry is built from fire bricks, which you get by smelting fire clay. You start with black fire bricks, which are the base version, and you can dye them to get the other colors.[1]
- Foundry Controller[1]
- Foundry Tank[1]
- Liquid Heating Coils[1]
- Foundry Drain[1]
- Fire Bricks or Foundry Windows[1]
- Casting Basin and Casting Table[1]
The big difference from a Smeltery is the floor. The bottom layer of your foundry has to be Liquid Heating Coils, because they are what actually heat the foundry. The corners of the multiblock are optional, which saves you a few bricks.[1]
By default, the foundry smelts raw ore at a 1.3x rate, and how fast things melt depends on the fuel you use. That makes it a nice upgrade over a basic furnace when you're processing raw ore.[1]
Unverified The sources only give the mod's default ore multiplier. Whether this pack changes that value, and where the foundry fits in the pack's wider progression, is not confirmed.
How do you get started with Productive Metalworks?
4 parts
Productive Metalworks is inspired by the Tinker's Construct Smeltery, so a lot of it will feel familiar, but there are some differences. Keep in mind that this is not a tool-making mod. It is only the foundry: a multiblock that melts metals down so you can cast them.[1]
Step 1: Fire clay and fire bricks
Everything in the foundry is built from fire bricks, and those come from fire clay. Start by crafting some Fire Clay, then smelt it to get Fire Brick. You will need a lot of these, so get a furnace going early.[1][2]
Next, turn your fire bricks into Black Fire Bricks. Black is the base colour for the building blocks. You can dye them into other colours later.[1][2]
Crafting Shaped
4 × Fire Brick
Recipe id: productivemetalworks:crafting/black_fire_bricks
Step 2: The foundry blocks
The in-game guide lists the blocks you need to put a working foundry together:[1]
- A Foundry Controller, such as the Black Foundry Controller.[1][2]
- A Foundry Tank, such as the Black Foundry Tank.[1][2]
- Liquid Heating Coils for the floor.[1]
- A Foundry Drain, such as the Black Foundry Drain.[1][2]
- Fire bricks or Foundry Windows, such as the Black Foundry Window, for the walls.[1][2]
- A Casting Basin and a Casting Table.[1][2]
Crafting Shaped
Recipe id: productivemetalworks:crafting/black_foundry_controller
Crafting Shaped
| any colorless glass blocks | ||
Recipe id: productivemetalworks:crafting/black_foundry_tank
Crafting Shaped
8 × Fire Brick
Recipe id: productivemetalworks:crafting/black_foundry_drain
Crafting Shaped
| any colorless glass blocks |
Recipe id: productivemetalworks:crafting/black_foundry_window
Use windows in the walls if you want to see inside.
Unverified The sources don't show the liquid heating coils' item or recipe. Look them up in the recipe viewer in-game. This site does hold All the Mods 10's own recipes, read from the pack itself: look the item up in the item browser.
Step 3: Casting
Once the metal is molten you need somewhere to pour it. Craft a Casting Table and a Casting Basin to go with your foundry.[1][2]
Crafting Shaped
7 × Fire Brick
Recipe id: productivemetalworks:crafting/casting_table
Crafting Shaped
7 × Fire Brick
Recipe id: productivemetalworks:crafting/casting_basin
Unverified This pack also has a recipe for the Foundry Tap, but the sources don't explain what it does or how to set it up.
Crafting Shaped
| Empty slot | ||
| Empty slot | Empty slot |
Recipe id: productivemetalworks:crafting/foundry_tap
Making it colourful
Want your foundry to match your base? Fire bricks, controllers, tanks, drains and windows can all be crafted with a dye to change their colour, for example into Blue Fire Bricks or a Green Foundry Controller.[1][2]
Crafting Shapeless
- any fire brick
- any blue dye
Recipe id: productivemetalworks:crafting/blue_fire_bricks_from_dye_single
How does Productive Metalworks work?
4 parts
Productive Metalworks is inspired by the Tinkers' Construct Smeltery. You'll spot plenty of similarities and a few key differences. Keep in mind that this is not a tool-making mod. It only gives you the foundry itself, a multiblock that melts things down so you can cast them into new shapes.[1]
Building the Foundry multiblock
Everything starts with fire bricks, which you get by smelting fire clay. You'll begin with the black variants, like Black Fire Bricks. These are the base blocks, and you can dye them into the other colours later.[1]
These are the blocks you need for a working foundry:[1]
- A Foundry Controller, such as the Black Foundry Controller.[1]
- A Foundry Tank, such as the Black Foundry Tank.[1]
- Liquid Heating Coils, which form the floor.[1]
- A Foundry Drain, such as the Black Foundry Drain.[1]
- Fire bricks or Foundry Windows for the walls, for example Black Fire Bricks or the Black Foundry Window.[1]
- A Casting Basin and a Casting Table.[1]
This is the biggest difference from the Tinkers' Smeltery. The bottom of your foundry must be made of Liquid Heating Coils, because they are what actually heat the foundry. Without them, nothing gets hot enough to melt.[1]
Here's how the main foundry parts are crafted in this pack:[2]
Crafting Shaped
Recipe id: productivemetalworks:crafting/black_foundry_controller
Crafting Shaped
| any colorless glass blocks | ||
Recipe id: productivemetalworks:crafting/black_foundry_tank
Crafting Shaped
8 × Fire Brick
Recipe id: productivemetalworks:crafting/black_foundry_drain
Crafting Shaped
| any colorless glass blocks |
Recipe id: productivemetalworks:crafting/black_foundry_window
Crafting Shaped
4 × Fire Brick
Recipe id: productivemetalworks:crafting/black_fire_bricks
Crafting Shaped
7 × Fire Brick
Recipe id: productivemetalworks:crafting/casting_basin
Crafting Shaped
7 × Fire Brick
Recipe id: productivemetalworks:crafting/casting_table
Heat, fuel and ore output
By default, the foundry smelts raw ore at a 1.3x rate, so you get extra molten metal compared to a simple one-to-one melt. How fast things melt depends on the fuel you use.[1]
Unverified No config files are available for this pack, so it's unconfirmed whether the pack keeps the default 1.3x raw ore rate. It's also unconfirmed which fuels the foundry accepts and how much faster each one melts.
Upgrades and fluid alloying
The mod has a time upgrade that you can install in machines for faster processing. You can install several of them to cut the processing time even further. A second tier of this upgrade is twice as good as the first one.[3]
There is also a stability upgrade that disables fluid alloying in the Foundry. This tells you the Foundry can combine molten fluids into alloys on its own. The stability upgrade is how you switch that behaviour off.[3]
Unverified The sources don't confirm which blocks accept these upgrades, how many slots there are, the exact speed bonus, or how the upgrades are crafted in this pack.
Recolouring your foundry
Every foundry part can be recoloured. Combine a dye with any fire bricks, controller, drain, tank or window to get the matching coloured version, such as Blue Foundry Controller or Brown Fire Bricks. Because the recipes accept any block of the same type, you can repaint a part as many times as you like.[1][2]
Crafting Shapeless
- any foundry controller
- any blue dye
Recipe id: productivemetalworks:crafting/blue_foundry_controller_from_dye
Works the same way for every colour and every foundry part.
Unverified The sources don't explain how casting works on the Casting Table and Casting Basin, how the drain moves fluids in or out, or how to automate the foundry with pipes or item handlers.
How do you progress through Productive Metalworks?
5 parts
Productive Metalworks is a foundry mod inspired by the Tinker's Construct Smeltery. It is only the foundry, not a tool-making mod. So your progression is really one path: gather the materials, build the multiblock, then start melting and casting.[1]
Step 1: Fire Clay and Fire Bricks
Everything starts with Fire Clay. Craft it, then smelt it to get Fire Brick. Fire bricks are the core building material for the whole foundry, so make plenty.[1][2]
Next, turn your fire bricks into Black Fire Bricks. Black is the base color. You can dye it into the other colors later.[1][2]
Crafting Shaped
4 × Fire Brick
Recipe id: productivemetalworks:crafting/black_fire_bricks
Step 2: Building the Foundry
Once your bricks are flowing, you can craft the rest of the multiblock. The in-game guide lists these blocks:[1]
- A Foundry Controller, such as the Black Foundry Controller.[1][2]
- A Foundry Tank, such as the Black Foundry Tank.[1][2]
- Liquid Heating Coil blocks.[1][2]
- A Foundry Drain, such as the Black Foundry Drain.[1][2]
- Fire bricks or Foundry Windows, such as the Black Foundry Window, for the walls.[1][2]
- A Casting Basin and a Casting Table.[1][2]
Crafting Shaped
Recipe id: productivemetalworks:crafting/black_foundry_controller
Crafting Shaped
| any colorless glass blocks | ||
Recipe id: productivemetalworks:crafting/black_foundry_tank
Crafting Shaped
8 × Fire Brick
Recipe id: productivemetalworks:crafting/black_foundry_drain
Crafting Shaped
| any colorless glass blocks |
Recipe id: productivemetalworks:crafting/black_foundry_window
Crafting Shaped
| any copper ingot | any copper ingot | any copper ingot |
| any copper ingot | any empty bucket | any copper ingot |
Recipe id: productivemetalworks:crafting/liquid_heating_coil
Step 3: Casting
To turn molten metal into something useful, you need a Casting Basin and a Casting Table. This pack also has a recipe for the Foundry Tap.[1][2]
Crafting Shaped
7 × Fire Brick
Recipe id: productivemetalworks:crafting/casting_table
Crafting Shaped
7 × Fire Brick
Recipe id: productivemetalworks:crafting/casting_basin
Crafting Shaped
| Empty slot | ||
| Empty slot | Empty slot |
Recipe id: productivemetalworks:crafting/foundry_tap
Unverified The sources don't explain exactly what the Foundry Tap does or where it goes on the foundry.
Coloring Your Foundry
Once your foundry is running, you can make it look the way you want. In this pack, the fire bricks, controllers, drains, tanks and windows each have dye recipes. You combine a dye with a block of the same type in any color to get a new color, for example Blue Fire Bricks or the Lime Foundry Controller. Fire bricks have both a shaped version and a single-block shapeless version.[1][2]
Crafting Shapeless
- any fire brick
- any blue dye
Recipe id: productivemetalworks:crafting/blue_fire_bricks_from_dye_single
Example of recoloring a single fire brick block
Smelting Rate and Fuel
According to the in-game guide, the foundry smelts raw ore at a 1.3x rate by default. How fast things melt depends on the fuel you use.[1]
Unverified The sources don't confirm whether this pack changes the default raw ore rate. They also don't confirm any foundry upgrade tiers beyond building the multiblock, or which fuels melt fastest.
How does Productive Metalworks work with other mods?
4 parts
Productive Metalworks is a foundry mod inspired by the Tinker's Construct Smeltery. It is not a tool-making mod. Most of its connections to other mods in this pack come from casting: you pour molten material onto a cast and get finished items from other mods back out.[1][2]
There are five casts to know about: the Ingot Cast, Nugget Cast, Gear Cast, Plate Cast and Rod Cast. Each one decides what shape your molten metal turns into.[2]
Allthemodium metals
The foundry handles the big endgame metals. You can cast Molten Allthemodium, Molten Vibranium and Molten Unobtainium into ingots, nuggets, gears, plates and rods. For example, you can pour Molten Allthemodium over a Gear Cast to get an Allthemodium Gear, or over a Rod Cast to get an Allthemodium Rod.[2]
Item Casting (productivemetalworks)
Recipe id: productivemetalworks:casting/atm/allthemodium_ingot
All the Ores gears, ingots, nuggets, plates and blocks
Most of the cast outputs in this pack are All the Ores items. The Gear Cast makes gears for a long list of metals, including Iron Gear, Gold Gear, Copper Gear, Osmium Gear, Enderium Gear, Signalum Gear, Lumium Gear, Netherite Gear and Uranium Gear. Many of these recipes accept any fluid in the matching common molten tag. That means molten metal from another mod should work too, as long as it carries that tag.[2]
The pack has also changed a whole batch of casting recipes so they give All the Ores items. The recipes whose ids are named after Create, Immersive Engineering and Modern Industrialization now produce All the Ores results in this pack.[2]
- Brass, zinc, aluminum, constantan, electrum, nickel, silver and steel can be cast into All the Ores ingots, such as Steel Ingot, and nuggets, such as Zinc Nugget.[2]
- The Plate Cast turns molten iron, gold, copper and brass into Iron Plate, Gold Plate, Copper Plate and Brass Plate.[2]
- The Gear Cast turns aluminum, bronze, invar, steel and tin into their All the Ores gears, such as Invar Gear.[2]
- Full storage blocks such as Steel Block, Brass Block and Silver Block use block casting recipes. These list only the molten metal and no cast.[2]
Block Casting (productivemetalworks)
Recipe id: productivemetalworks:casting/immersiveengineering/steel_block
Create chocolate
Here's a fun one: you can cast Create's Chocolate in an Ingot Cast to get a Bar of Chocolate.[2]
Item Casting (productivemetalworks)
Recipe id: productivemetalworks:casting/create/bar_of_chocolate
Integrated Dynamics crystals
The foundry's casting also works with Integrated Dynamics fluids. Pour Menril Resin over a Nugget Cast to get a Crystallized Menril Chunk. Do the same with Liquid Chorus to get a Crystallized Chorus Chunk.[2]
Item Casting (productivemetalworks)
Recipe id: productivemetalworks:casting/id/crystalized_menril_chunk
What changed in Productive Metalworks between versions?
1 part
Productive Metalworks joined All the Mods 10 in pack version 2.32, which added version 1.21.1-1.0.2 of the mod. As of All the Mods 10 2.47, the pack ships Productive Metalworks 1.21.1-1.5.0.[4][5]
Updates across pack releases
Here's every pack update that changed the mod's version, from its first appearance to the current release:[4][6][7][8][9][10][11][12][13]
- All the Mods 10 2.32: Productive Metalworks 1.21.1-1.0.2 added to the pack.[4]
- All the Mods 10 2.33: updated from 1.21.1-1.0.2 to 1.21.1-1.0.3.[13]
- All the Mods 10 2.36: updated from 1.21.1-1.0.3 to 1.21.1-1.1.0.[12]
- All the Mods 10 2.37: updated from 1.21.1-1.1.0 to 1.21.1-1.2.1.[11]
- All the Mods 10 2.39: updated from 1.21.1-1.2.1 to 1.21.1-1.2.3.[10]
- All the Mods 10 2.40: updated from 1.21.1-1.2.3 to 1.21.1-1.2.5.[9]
- All the Mods 10 2.42: updated from 1.21.1-1.2.5 to 1.21.1-1.3.0.[8]
- All the Mods 10 2.43: updated from 1.21.1-1.3.0 to 1.21.1-1.3.1.[7]
- All the Mods 10 2.47: updated from 1.21.1-1.3.1 to 1.21.1-1.5.0.[6]
Unverified The pack changelogs only record version numbers, and the mod's own changelogs for these jars aren't available, so the specific features, fixes or recipe changes in each of these updates can't be confirmed here.
Sources
- In-game guide: The Foundry (productivemetalworks) · official docs
- All the Mods 10 2.47 recipe dump: recipes making Productive Metalworks items · pack recipe dump
- productivemetalworks tooltips and descriptions (English lang file) · official mod data
- All the Mods 10 changelog (All the Mods 10 2.32) · changelog
- All the Mods 10 2.47 mod list · pack file
- All the Mods 10 changelog (All the Mods 10 2.47) · changelog
- All the Mods 10 changelog (All the Mods 10 2.43) · changelog
- All the Mods 10 changelog (All the Mods 10 2.42) · changelog
- All the Mods 10 changelog (All the Mods 10 2.40) · changelog
- All the Mods 10 changelog (All the Mods 10 2.39) · changelog
- All the Mods 10 changelog (All the Mods 10 2.37) · changelog
- All the Mods 10 changelog (All the Mods 10 2.36) · changelog
- All the Mods 10 changelog (All the Mods 10 2.33) · changelog
Where this guide comes from
Written from what All the Mods 10 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Sep 20, 2026.
Guides for other versions: 4.6 to 8.3 · 4.0 to 4.5 · 3.0 to 3.2