Masterful Machinery in Project Infinity 0.1

Project Infinity 0.1 0.0.51.4-hotfix-2 ships version 3-1.20.1-0.1.34.7 · First seen in 0.0.45.4

Checked Sep 19, 2026Project Infinity 0.1 0.0.51.4-hotfix-2Sources: Project Infinity 0.1 0.0.51.4-hotfix-2 modlist.json

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Masterful Machinery is a mod in Project Infinity 0.1 0.0.51.4-hotfix-2, where it is version 3-1.20.1-0.1.34.7. No verified summary yet. A full guide is planned.

What is Masterful Machinery?

2 parts

Masterful Machinery is the mod behind a whole family of machine controller blocks in this pack. It ships here as Masterful Machinery 3 for 1.20.1, version 0.1.34.7. Its items use the mm namespace, and you'll see controllers like Auto Sieve Controller, Multi Compressor Controller and Infinity Crucible Controller throughout the quest book.[1][2]

Where the quest book puts it

The mod has its own chapter, "Masterful Machinery", in the "Production" group. It is chapter 25 of 44 in the book and holds 18 quests. It opens with a quest in "Masterful Machinery", where you hand in Priority Setter, and almost every other quest in the chapter comes after that one.[2]

Each of those follow-up quests asks for a controller plus an item from somewhere else in the pack. A few examples:[2]

Some quests have a second prerequisite. a quest in "Masterful Machinery" also needs Lead Coated Glass, a quest in "Masterful Machinery" also needs a quest in "Masterful Machinery", and a quest in "Masterful Machinery" also needs The Awakening. a quest in "Masterful Machinery" also needs Ultimate Simulation Chamber V4, and a quest in "Masterful Machinery" also needs Ultimate Loot Fabricator V4.[2]

Controllers outside its own chapter

Two Masterful Machinery controllers also show up in other chapters. In "The Beginning" (Storyline group, chapter 4 of 44), "Auto Sieve" quest asks for Auto Sieve Controller along with a long list of other items, and it comes after the Mechanical Hammer quest. That chapter has 58 quests, and most of them are told in the quest book itself.[3]

In the "Industrial Foregoing" chapter (Production group, chapter 38 of 44), a quest in "Industrial Foregoing" asks for Pinky Controller and comes right after the a quest in "Industrial Foregoing" quest.[4]

How do you get started with Masterful Machinery?

4 parts

Masterful Machinery has its own quest chapter in the Production group, chapter 25 of 44 in the book. It opens with a single quest for the Priority Setter (a quest in "Masterful Machinery"), and every other quest in the chapter comes after it. So that is where you start.[2]

Step by step

  1. Craft the Priority Setter. The pack changes this recipe from the mod's own, and the quest wants you to have the item, so make it before anything else in the chapter.[2][5]
  2. Make a few ports. The pack adds its own crafting recipes for them, and they come in sizes such as tiny, small, normal and big. Start with the smaller ones.[5]
  3. Pick your first controller. Each one has its own quest, and all of them unlock after the Priority Setter quest. Two natural first picks are the auto crusher and the auto sieve, because they connect to the hammer and sieve quests in The Beginning.[2][3]

First: the Priority Setter

Priority SetterChanged by the pack

Crafting Shaped

Crafting Shaped
Empty slotany iron ingotEmpty slot
Empty slotRedstoneEmpty slot
Empty slotStickEmpty slot

Recipe id: mm:priority_setter

The pack changes this recipe from the mod's default.

Tip: The tooltip shows a priority from 0 to 10. Right click raises it by 1. Shift+Right click in the air resets it to 0. Shift+Right click on a port applies the value to that port.[6]

Next: your first ports

The pack adds recipes for Tiny Energy Port Input and Tiny Energy Port Output, and for fluid ports like Small Fluid Port Input. Here are two of them.[5]

Tiny Energy Port InputAdded by the pack

Crafting Shaped

Crafting Shaped
any cobalt ingotConductive Alloy Energy Conduitany cobalt ingot
RedstoneDiamondRedstone
any cobalt ingotHopperany cobalt ingot

Recipe id: minecraft:kjs/mm_tiny_energy_port_input

Added by the pack.

Small Fluid Port InputAdded by the pack

Crafting Shaped

Crafting Shaped
any cobalt ingotBucketany cobalt ingot
RedstoneDiamondRedstone
any cobalt ingotHopperany cobalt ingot

Recipe id: minecraft:kjs/mm_small_fluid_port_input

Added by the pack.

Bigger ports exist too, like Big Item Port Input and Big Energy Port Input. Each has its own recipe in the pack, and the big ones are crafted from the normal port of the same type, so you build up size by size.[5]

Then: a first controller

The Beginning chapter has an early sieve automation quest, and an Auto Sieve quest comes after it. That quest asks for Auto Sieve Controller along with other items. In the Masterful Machinery chapter, the sieve and hammer controller quests unlock after the Priority Setter and a Mechanical Hammer quest.[2][3]

Auto Sieve ControllerAdded by the pack

Crafting Shaped

Crafting Shaped
Redstone Servoany sieveRf Coil
Cobalt BlockManasteel IngotCobalt Block
Rf CoilAuto Mechanical SieveRedstone Servo

Recipe id: minecraft:kjs/mm_auto_sieve_controller

Added by the pack.

Auto Crusher ControllerAdded by the pack

Crafting Shaped

Crafting Shaped
Redstone ServoUltimate Crushing FactoryRf Coil
Cobalt BlockManasteel IngotCobalt Block
Rf CoilDouble CrusherRedstone Servo

Recipe id: minecraft:kjs/mm_auto_crusher_controller

The auto crusher controller, also added by the pack.

Other controllers, like Water Condenser Controller, Fire Attuned Controller and Pinky Controller, are also unlocked by the Priority Setter quest. The pinky controller shows up in the Industrial Foregoing chapter too, after the Pink Slime Block quest.[2][4]

How does Masterful Machinery work?

7 parts

Masterful Machinery is all about multiblock machines. You build a structure out of specific blocks, place a controller in it, and feed it through special port blocks. In this pack, the shapes of those structures are written in the pack's own KubeJS scripts, so what you see below is the pack's version, not a guess from the mod's defaults.[7][8]

How a structure is defined

Each structure has an id, a display name and the controller it belongs to. The shape is drawn as layers of characters, and a key says what each character means: either a normal block, or a port with a type (item, energy or fluid) and a direction (input or output). Several structures can share one controller, which is how a machine gets tiers.[7][8]

Recipes work the same way. A process is tied to a structure id, has a duration in ticks, and lists what it consumes and what it produces. That is why the same machine can do different work at each tier.[9]

Auto Crusher tiers

The Auto Crusher Controller is a good example, because the pack defines four structures for it: Tier 1, Tier 1.5, Tier 2 and Tier 3. Every one of them needs an item input, an item output, a fluid input and an energy input port.[8]

  • Tier 1 is a narrow tower built around Mekanism's ultimate crushing, purifying and enriching factories.[8]
  • Tier 1.5 uses the same core, but inside a big shell of blue ice and compressed blackstone, with a Thermal rock generator device in the build.[8]
  • Tier 2 swaps the core for the absolute crushing, purifying and enriching factories from Mekanism Extras, and adds a block of azurine at the bottom.[8]
  • Tier 3 uses the infinite versions of those three factories and a crimson dragonstone block at the bottom. Its item output port is marked with a minimum tier of 8.[8]

To get the controller itself, use the pack's own recipe:[5]

Auto Crusher ControllerAdded by the pack

Crafting Shaped

Crafting Shaped
Redstone ServoUltimate Crushing FactoryRf Coil
Cobalt BlockManasteel IngotCobalt Block
Rf CoilDouble CrusherRedstone Servo

Recipe id: minecraft:kjs/mm_auto_crusher_controller

Advanced Awakening Altar tiers

The Advanced Awakening Altar Controller also has two structures in the pack. Both are wide, layered builds that contain a Mystical Agriculture awakening altar, pedestals and essence vessels, and both need an item input, an item output and an energy input port. There is no fluid port in this one. The only difference between Tier 1 and Tier 2 is a single block type: Tier 1 uses an awakened draconium block, while Tier 2 uses a crimson dragonstone block.[7]

Ports: item, energy, fluid and gas

Ports are the machine's connection to your base, and each one is either an input or an output. In this pack, energy ports exist in tiny, small, normal, big, enormous and gigantic sizes, and fluid ports in small, normal, big, enormous and gigantic. There is also a colossal gas port, such as the Colossal Gas Port Input.[10][11][12][13][14][15][16][17][18][19][20][21]

Port sizes work as a ladder in this pack. The recipes below show the step from the Normal Fluid Port Input up to the Big Fluid Port Input, and from the Normal Energy Port Input up to the Big Energy Port Input.[5]

Big Fluid Port InputAdded by the pack

Crafting Shaped

Crafting Shaped
any cobalt ingotBucketany cobalt ingot
RedstoneNormal Fluid Port InputRedstone
any cobalt ingotHopperany cobalt ingot

Recipe id: minecraft:kjs/mm_big_fluid_port_input

Big Energy Port InputAdded by the pack

Crafting Shaped

Crafting Shaped
any cobalt ingotEnderium Energy Conduitany cobalt ingot
RedstoneNormal Energy Port InputRedstone
any cobalt ingotHopperany cobalt ingot

Recipe id: minecraft:kjs/mm_big_energy_port_input

Setting port priority

The mod includes a Priority Setter tool for choosing which ports get used first. Its tooltip shows a priority out of 10, and it works like this:[6]

  • Right click to raise the stored priority by 1.[6]
  • Shift+right click on a port to apply the stored priority to it.[6]
  • Shift+right click in the air to reset the stored priority to 0.[6]
Watch out: If you see the message "You do not have permission to modify this port", the port is protected from you and the Priority Setter will not change it.[6]

Water Condenser

The Water Condenser has three recipes, one for each of its three structures. Each takes 16 ticks and turns energy into water in a 1:1 ratio of the numbers in the script: 10,000 for Tier 1, 1,000,000 for Tier 2 and 100,000,000 for Tier 3.[9]

Other controllers

The pack also adds the Auto Sieve Controller, Essenceforge Controller, Fire Attuned Controller, Loot Fabrication Plant Controller and Event Horizon Antimatter Synthesizer Controller. Their recipes are shown below, in that order.[5]

Crafting Shaped

Crafting Shaped
Redstone ServoSupreme Purifying FactoryRf Coil
Cobalt BlockManasteel IngotCobalt Block
Rf CoilAntiprotonic NucleosynthesizerRedstone Servo

Recipe id: minecraft:kjs/mm_event_horizon_antimatter_synthesizer_controller

Crafting Shaped

Crafting Shaped
Redstone ServoSimulator ModelingRf Coil
Cobalt BlockManasteel IngotCobalt Block
Rf CoilMerger CameraRedstone Servo

Recipe id: minecraft:kjs/mm_loot_fabrication_plant_controller

Fire Attuned ControllerAdded by the pack

Crafting Shaped

Crafting Shaped
Redstone ServoCelestigemRf Coil
Cobalt BlockManasteel IngotCobalt Block
Rf CoilNitro CrystalRedstone Servo

Recipe id: minecraft:kjs/mm_fire_attuned_controller

Essenceforge ControllerAdded by the pack

Crafting Shaped

Crafting Shaped
Redstone ServoEmpowered Super BlockRf Coil
Cobalt BlockManasteel IngotCobalt Block
Rf CoilInferium FarmlandRedstone Servo

Recipe id: minecraft:kjs/mm_essenceforge_controller

Auto Sieve ControllerAdded by the pack

Crafting Shaped

Crafting Shaped
Redstone Servoany sieveRf Coil
Cobalt BlockManasteel IngotCobalt Block
Rf CoilAuto Mechanical SieveRedstone Servo

Recipe id: minecraft:kjs/mm_auto_sieve_controller

Tip: When a machine is running, the controller shows a "Progress" line in the Jade tooltip, so look at the controller to check on it.[6]

Unverified The sources do not confirm how much each port size holds or transfers, what the tier 8 requirement on the Tier 3 Auto Crusher output port means in terms of port sizes, or exactly what the portsAnywhere setting used in every layout allows.

How do you progress through Masterful Machinery?

5 parts

In this pack, Masterful Machinery progression is driven by its quest chapter, which sits in the Production group. Everything starts at a quest in "Masterful Machinery", which wants a checkmark and a Priority Setter. Every other quest in the chapter comes after it.[2]

Priority SetterChanged by the pack

Crafting Shaped

Crafting Shaped
Empty slotany iron ingotEmpty slot
Empty slotRedstoneEmpty slot
Empty slotStickEmpty slot

Recipe id: mm:priority_setter

The pack changed this recipe, so check it here rather than relying on the mod default.

Each following quest asks for a machine controller plus a partner item that matches what the machine does, such as a bucket of water for the water condenser or a lava bucket for the fire attuned machine.[2]

Quests that open right after the Priority Setter

Quests with an extra gate

These also need the Priority Setter, but the book holds them back until you have finished another quest first.[2]

Two controllers also show up in other quest chapters. In The Beginning (Storyline group), the Auto Sieve quest comes after the Mechanical Hammer quest there and asks for the Auto Sieve Controller along with Auto Mechanical Sieves, framed circuit blocks, AE2 quartz glass and technical fans, among other items. In the Industrial Foregoing chapter (Production group), the quest for the Pinky Controller comes after the Pink Slime Block quest, which wants pink slime blocks.[3][4]

Crafting the controllers

All the controller recipes in this pack are added by the pack, and most follow one common pattern with a machine-specific part swapped in. The sieve controller is a good example of that pattern.[5]

Auto Sieve ControllerAdded by the pack

Crafting Shaped

Crafting Shaped
Redstone Servoany sieveRf Coil
Cobalt BlockManasteel IngotCobalt Block
Rf CoilAuto Mechanical SieveRedstone Servo

Recipe id: minecraft:kjs/mm_auto_sieve_controller

The Multi Compactor Controller and the Infinity Cell Factory Controller are built differently from the rest, so check their recipes before you gather materials.[5]

Port sizes

The ports step up in this pack by crafting each bigger size from the one below it. For energy ports, the normal port builds on the small one, the big on the normal, the enormous on the big and the gigantic on the enormous. Item and fluid ports work the same way: the big ones build on the normal ones, the Colossal Item Port Input on the gigantic one, and the Compressed Titanic Item Port Input on the titanic one.[5]

Crafting Shaped

Crafting Shaped
any cobalt ingotSculk Superconductor Conduitany cobalt ingot
RedstoneBig Energy Port InputRedstone
any cobalt ingotHopperany cobalt ingot

Recipe id: minecraft:kjs/mm_enormous_energy_port_input

One step of the energy chain, built on the big energy port.

The colossal chemical ports (Colossal Gas Port Input, Colossal Infuse Port Input, Colossal Pigment Port Input and Colossal Slurry Port Input) sit outside that chain. Their recipes are built from Mekanism parts instead.[5]

Advanced Awakening Altar tiers

The Advanced Awakening Altar is the machine where this pack defines two named tiers, Advanced Awakening Altar Tier 1 and Tier 2. Both use the same Advanced Awakening Altar Controller, and both let you place ports anywhere on the structure, with an item input, an energy input and an item output.[7][22]

The two layouts are the same except for one block. Tier 1 uses an awakened draconium block in the centre of the circuit layers, while Tier 2 swaps it for a crimson dragonstone block from Botanical Extra Machinery. The rest of the build is shared, including the Mystical Agriculture awakening altar, pedestals and essence vessels.[7]

Unverified Which altar recipes need Tier 1 and which need Tier 2 is set in the pack's KubeJS recipe script for the advanced awakening altar, and the sources here do not show that script.

How does Masterful Machinery work with other mods?

5 parts

Most of the ways Masterful Machinery connects to other mods in this pack come from crafting. The pack adds its own recipes for the controllers and ports, and each one pulls in machines or materials from other mods, so you can't build this mod's multiblocks without exploring the rest of the pack.[5]

Controllers

Most controllers share a common base of Botania, Thermal and Common Ore Library parts. On top of that, each one asks for a signature item from another mod. The Infinity Cell Factory and Multi Compactor controllers are the exceptions, because they skip the Common Ore Library part. A few examples:[5]

Pinky ControllerAdded by the pack

Crafting Shaped

Crafting Shaped
Redstone ServoPink Slime IngotRf Coil
Cobalt BlockManasteel IngotCobalt Block
Rf CoilDissolution ChamberRedstone Servo

Recipe id: minecraft:kjs/mm_pinky_controller

Crafting Shaped

Crafting Shaped
Redstone ServoAwakened Draconium BlockRf Coil
Cobalt BlockManasteel IngotCobalt Block
Rf CoilAwakening AltarRedstone Servo

Recipe id: minecraft:kjs/mm_advanced_awakening_altar_controller

Ports

The energy ports climb in tiers, from tiny up to gigantic. Each tier is crafted from the previous tier's port plus an Ender IO energy conduit, and the conduit gets better as you go up. The chemical ports (gas, infuse, pigment and slurry) are built around a Mekanism chemical tank plus a Mekanism machine matching the port's type.[5]

Big Energy Port InputAdded by the pack

Crafting Shaped

Crafting Shaped
any cobalt ingotEnderium Energy Conduitany cobalt ingot
RedstoneNormal Energy Port InputRedstone
any cobalt ingotHopperany cobalt ingot

Recipe id: minecraft:kjs/mm_big_energy_port_input

Creative Fluid Tank

Mekanism's Creative Fluid Tank has a pack-added recipe that is crafted in an Extended Crafting table. It needs this mod's Gigantic Fluid Port Input alongside parts from many other mods. There are two versions. The second replaces the Mekanism fluid tanks with 16 Fluid Tank Token.[5]

Multiblock layouts

The pack's Auto Sieve layouts also use blocks from other mods. All four tiers use the pack's Auto Mechanical Sieve, a Block of Netherite-Diamond, AE2 quartz glass, Mekanism refined glowstone and Chisel Chipped Integration blocks. Only the centre block changes: tier 1 leaves it as air, tiers 2 and 3 use a block from the voidminers mod, and tier 4 uses one from botanicalextramachinery.[23]

Quest book

The Masterful Machinery chapter sits in the Production group (chapter 25 of 44) and has 18 quests. Nearly all of them pair a controller with an item from another mod, and they unlock after a quest in "Masterful Machinery". For example, a quest in "Masterful Machinery" pairs the Tank Encapsulator with a Mekanism Extras tank, and a quest in "Masterful Machinery" pairs the Infinity Crucible with a Draconic Evolution item.[2]

Some quests also wait on quests from other chapters. a quest in "Masterful Machinery" comes after The Awakening, and a quest in "Masterful Machinery" comes after Ultimate Simulation Chamber V4.[2]

The Pinky Controller also shows up in the Industrial Foregoing chapter (chapter 38 of 44), where a quest in "Industrial Foregoing" comes after a quest in "Industrial Foregoing". That chapter also has the quests for the a quest in "Industrial Foregoing" and the a quest in "Industrial Foregoing". 13 of its 47 quests aren't covered here, so check the quest book for them.[4]

Which Project Infinity 0.1 quests use Masterful Machinery?

3 parts

Masterful Machinery shows up in three quest chapters. In book order they are The Beginning, Masterful Machinery itself and Industrial Foregoing. The mod's own chapter is where almost all of its quests are.[2][3][4]

The Beginning (Storyline, chapter 4 of 44)

Early on, the pack's first chapter has one quest that asks for this mod: "Auto Sieve" quest. In the quest book it comes after a quest in "The Beginning", which is labelled early sieve automation and asks you for the Ex Deorum mechanical sieve and mechanical hammer.[3]

The Auto Sieve quest asks you to hand in the Auto Sieve Controller plus a long list of other items. That list includes 45 chisel_chipped_integration:factory_blue_framed_circuit, 9 kubejs:auto_mechanical_sieve, 24 ae2:quartz_glass and 4 chisel_chipped_integration:technical_fan, along with a few more. Check the quest itself for the full list.[3]

Masterful Machinery (Production, chapter 25 of 44)

This chapter has 18 quests, and each one lists a Masterful Machinery controller among its tasks. The chapter opens with a quest in "Masterful Machinery", whose tasks are a checkmark and the Priority Setter. In the quest book, every other quest in the chapter comes after it.[2]

These quests list only the Priority Setter quest before them. Each one asks for a controller and an item from another mod:[2]

Some quests list a second prerequisite on top of the Priority Setter quest, so they come later in the chapter:[2]

Industrial Foregoing (Production, chapter 38 of 44)

The last appearance is a single quest, a quest in "Industrial Foregoing", which asks for the Pinky Controller. In the quest book it comes right after a quest in "Industrial Foregoing", which asks for 3 kubejs:pink_slime_block, and that one in turn follows a quest in "Industrial Foregoing". So if you work along the pink slime line in Industrial Foregoing, you reach a quest for the Pinky controller there too.[4]

Which Masterful Machinery config options matter?

2 parts

Unverified The main settings for Masterful Machinery live in config/mm-common.toml. That file exists in the pack, but the sources here do not include it, so what this pack sets in it is unverified. Open it in your instance's config folder to see the exact values.

The other files the pack ships for this mod are resource and data overrides under config/mm/pack. They cover how controllers face and what blocks drop.[24][25]

Controller rotation

Controller blockstates map the facing direction to a model rotation. Take the Pinky controller: it rotates 180 degrees for north (variants.facing=north.y), 270 for east (variants.facing=east.y) and 90 for west (variants.facing=west.y). South has no rotation set. The Auto Sieve and Infinity Crucible controllers use the same pattern.[24][26][27]

Block drops

The loot table for the Pinky controller (pools) has one pool with 1 roll and 0 bonus rolls, and its only entry is Pinky Controller. The big item port input follows the same shape and drops Big Item Port Input.[25][28]

Sources

  1. Project Infinity 0.1 0.0.51.4-hotfix-2 mod list · pack file
  2. Project Infinity 0.1 0.0.51.4-hotfix-2 quests: "Masterful Machinery" · quest text
  3. Project Infinity 0.1 0.0.51.4-hotfix-2 quests: "The Beginning" · quest text
  4. Project Infinity 0.1 0.0.51.4-hotfix-2 quests: "Industrial Foregoing" · quest text
  5. Project Infinity 0.1 0.0.51.4-hotfix-2 recipe dump: recipes making Masterful Machinery items · pack recipe dump
  6. mm names, screen text and descriptions (English lang file) · official mod data
  7. kubejs/server_scripts/mods_recipes/masterfull_machinery/adv_awakening_altar/adv_awakening_altar_layout.js (Project Infinity 0.1's own script) · pack file
  8. kubejs/server_scripts/mods_recipes/masterfull_machinery/auto_crusher/auto_crusher_layout.js (Project Infinity 0.1's own script) · pack file
  9. kubejs/server_scripts/mods_recipes/masterfull_machinery/water_condenser/water_condenser_recipes.js (Project Infinity 0.1's own script) · pack file
  10. Project Infinity 0.1 0.0.51.4-hotfix-2 config: config/mm/pack/assets/mm/models/item/big_energy_port_input.json · pack file
  11. Project Infinity 0.1 0.0.51.4-hotfix-2 config: config/mm/pack/assets/mm/models/item/tiny_energy_port_input.json · pack file
  12. Project Infinity 0.1 0.0.51.4-hotfix-2 config: config/mm/pack/assets/mm/models/item/small_energy_port_input.json · pack file
  13. Project Infinity 0.1 0.0.51.4-hotfix-2 config: config/mm/pack/assets/mm/models/item/normal_energy_port_input.json · pack file
  14. Project Infinity 0.1 0.0.51.4-hotfix-2 config: config/mm/pack/assets/mm/models/item/enormous_energy_port_input.json · pack file
  15. Project Infinity 0.1 0.0.51.4-hotfix-2 config: config/mm/pack/assets/mm/models/item/gigantic_energy_port_input.json · pack file
  16. Project Infinity 0.1 0.0.51.4-hotfix-2 config: config/mm/pack/assets/mm/models/item/small_fluid_port_input.json · pack file
  17. Project Infinity 0.1 0.0.51.4-hotfix-2 config: config/mm/pack/assets/mm/models/item/normal_fluid_port_input.json · pack file
  18. Project Infinity 0.1 0.0.51.4-hotfix-2 config: config/mm/pack/assets/mm/models/item/big_fluid_port_input.json · pack file
  19. Project Infinity 0.1 0.0.51.4-hotfix-2 config: config/mm/pack/assets/mm/models/item/enormous_fluid_port_input.json · pack file
  20. Project Infinity 0.1 0.0.51.4-hotfix-2 config: config/mm/pack/assets/mm/models/item/gigantic_fluid_port_input.json · pack file
  21. Project Infinity 0.1 0.0.51.4-hotfix-2 config: config/mm/pack/data/mm/loot_tables/blocks/colossal_gas_port_input.json · pack file
  22. kubejs/startup_scripts/masterfull_machinery/mm_controller_adv_awakening_altar.js (Project Infinity 0.1's own script) · pack file
  23. kubejs/server_scripts/mods_recipes/masterfull_machinery/auto_sieve/auto_sieve_layout.js (Project Infinity 0.1's own script) · pack file
  24. Project Infinity 0.1 0.0.51.4-hotfix-2 config: config/mm/pack/assets/mm/blockstates/pinky_controller.json · pack file
  25. Project Infinity 0.1 0.0.51.4-hotfix-2 config: config/mm/pack/data/mm/loot_tables/blocks/pinky_controller.json · pack file
  26. Project Infinity 0.1 0.0.51.4-hotfix-2 config: config/mm/pack/assets/mm/blockstates/auto_sieve_controller.json · pack file
  27. Project Infinity 0.1 0.0.51.4-hotfix-2 config: config/mm/pack/assets/mm/blockstates/infinity_crucible_controller.json · pack file
  28. Project Infinity 0.1 0.0.51.4-hotfix-2 config: config/mm/pack/data/mm/loot_tables/blocks/big_item_port_input.json · pack file
Where this guide comes from

Written from what Project Infinity 0.1 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 17, 2026.

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Version in each release

23 releases, first in 0.0.45.4
Project Infinity 0.1VersionJarWhere it came from
0.0.51.4-hotfix-2
Sep 16, 2026
3-1.20.1-0.1.34.7MasterfulMachinery-3-1.20.1-0.1.34.7.jarFrom the published release
0.0.51.4-hotfix-1
Sep 15, 2026
3-1.20.1-0.1.34.7MasterfulMachinery-3-1.20.1-0.1.34.7.jarFrom the published release
0.0.51.4
Sep 14, 2026
3-1.20.1-0.1.34.7MasterfulMachinery-3-1.20.1-0.1.34.7.jarFrom the published release
0.0.51.3-HOTFIX
Aug 16, 2026
3-1.20.1-0.1.34.6-fix1MasterfulMachinery-3-1.20.1-0.1.34.6-fix1.jarFrom the published release
0.0.51.3
Aug 15, 2026
3-1.20.1-0.1.34.6-fix1MasterfulMachinery-3-1.20.1-0.1.34.6-fix1.jarFrom the published release
0.0.51.2
Aug 11, 2026
3-1.20.1-0.1.34.6MasterfulMachinery-3-1.20.1-0.1.34.6.jarFrom the published release
0.0.51.1
Jul 31, 2026
3-1.20.1-0.1.34.5MasterfulMachinery-3-1.20.1-0.1.34.5.jarFrom the published release
0.0.50.2-hotfix
Jun 22, 2026
3-1.20.1-0.1.33.10MasterfulMachinery-3-1.20.1-0.1.33.10.jarFrom the published release
0.0.50.1
Jun 18, 2026
3-1.20.1-0.1.33.10MasterfulMachinery-3-1.20.1-0.1.33.10.jarFrom the published release
0.0.50.0
Jun 16, 2026
3-1.20.1-0.1.33.9MasterfulMachinery-3-1.20.1-0.1.33.9.jarFrom the published release
0.0.49.3
May 17, 2026
3-1.20.1-0.1.33.4MasterfulMachinery-3-1.20.1-0.1.33.4.jarFrom the published release
0.0.49.2
May 13, 2026
3-1.20.1-0.1.33.4MasterfulMachinery-3-1.20.1-0.1.33.4.jarFrom the published release
0.0.49.1
May 11, 2026
3-1.20.1-0.1.33.3MasterfulMachinery-3-1.20.1-0.1.33.3.jarFrom the published release
0.0.49.0
May 10, 2026
3-1.20.1-0.1.33.3MasterfulMachinery-3-1.20.1-0.1.33.3.jarFrom the published release
0.0.48.2
Apr 23, 2026
3-1.20.1-0.1.33.2MasterfulMachinery-3-1.20.1-0.1.33.2.jarFrom the published release
0.0.48.1
Apr 12, 2026
3-1.20.1-0.1.33.2MasterfulMachinery-3-1.20.1-0.1.33.2.jarFrom the published release
0.0.48.0
Apr 11, 2026
3-1.20.1-0.1.33.0MasterfulMachinery-3-1.20.1-0.1.33.0.jarFrom the published release
0.0.47.3
Mar 6, 2026
3-1.20.1-0.1.32.4MasterfulMachinery-3-1.20.1-0.1.32.4.jarFrom the published release
0.0.47.1
Feb 2, 2026
3-1.20.1-0.1.32.3MasterfulMachinery-3-1.20.1-0.1.32.3.jarFrom the published release
0.0.47.0
Feb 1, 2026
3-1.20.1-0.1.32.3MasterfulMachinery-3-1.20.1-0.1.32.3.jarFrom the published release
0.0.46.1
Jan 6, 2026
3-1.20.1-0.1.32.1MasterfulMachinery-3-1.20.1-0.1.32.1.jarFrom the published release
0.0.46.0
Jan 4, 2026
3-1.20.1-0.1.32MasterfulMachinery-3-1.20.1-0.1.32.jarFrom the published release
0.0.45.4
Dec 23, 2025
3-1.20.1-0.1.31MasterfulMachinery-3-1.20.1-0.1.31.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

71 items from the 0.0.51.4-hotfix-2 recipe dump.

...and 11 more.

Project Infinity 0.1 quests (20)

Quests from the pack's FTB Quests book that ask for this mod's items.

See all 20 quests →

Industrial Foregoing (1)
Masterful Machinery (7)

Config options (how Project Infinity 0.1 sets them)

400 settings this pack ships for the mod. We don't have the mod's own defaults to compare them against yet.

See all 400 settings →

Show settings
SettingProject Infinity 0.1 value
asyncValidation
Enables async structure validation to improve TPS. Disable in case of issues. Default: true
config/mm-common.toml
true
debugTool
Enables the Debug Tool Item's functionality (Disable when on server). Default: true
config/mm-common.toml
true
maxParallelRecipes
The max Parallel Recipes per controller. Default: 5
config/mm-common.toml
5
parallelProcessingDefault
The default value of 'parallelProcessing' (when not set) on structures that support parallel processing. Default: false
config/mm-common.toml
false
portsAutoExtractByDefault
The default value of 'autoPush' (when not set) on ports that support automatic extract to nearby storages. Default: false
config/mm-common.toml
false
preview_features.previewBlueprintScreen
Blueprint screen (JEI structure view with more fancy buttons). Default: false
config/mm-common.toml
false

Which Project Infinity 0.1 mods work with Masterful Machinery?

The Project Infinity 0.1 mods that share the most recipes with Masterful Machinery. Highlighted ones have a guide.

Where does Masterful Machinery appear in the Project Infinity 0.1 quest book?

Comments and tips

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