Occultism guide for All the Mods 10 0.32 to 0.64

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What is Occultism?

3 parts

Occultism is a ritual magic mod built around summoning spirits (demons pulled out of "The Other Place") and putting them to work for you. Those spirits automate tasks, store huge amounts of items, mine in void dimensions, power enchanted tools and jewelry, and tag along as familiars. The whole thing is inspired by Jonathan Stroud's Bartimaeus books, so expect a lot of magicians-taking-credit-for-their-slaves flavour in the text.[1]

This pack ships Occultism 1.161.0, and the mod has been in the pack since at least version 0.38.[2]

Who it's for

If you like magic systems that reward setup over grinding, this one is for you. It's also one of the pack's strongest answers to item storage: summoned spirits hold a dimensional inventory for you rather than filling your base with chests. And if you'd rather not run a quarry, spirits will mine void dimensions on your behalf.[1]

Where it fits in this pack

Occultism has its own quest chapter in the pack, so you can follow it from your first grass-broken seed all the way to the late-game gear. The chapter opens with a quest in "?" for Demon's Dream Seeds, then a quest in "?" for the Dictionary Of Spirits, which is the in-game guide the rest of the mod hangs off.[1][3]

From there the chapter branches. One line runs through Otherstone, Unstable Otherworld Sapling and Spirit Attuned Gem into chalks, bowls and Purified Ink, converging on the Foliot summoning quest a quest in "?". Another runs from Otherworld Goggles to the Infused Pickaxe, then Iesnium Ore and the Iesnium Pickaxe, ending at the Dimensional Mineshaft and Marid-tier work. A third covers dimensional storage: Dimensional Storage Actuator, its stabilizers, and the Stable Wormhole plus Storage Accessor for remote access.[3]

The mod also shows up outside its own chapter: the basic tools quest a quest in "?" accepts either the Infused Pickaxe or the Iesnium Pickaxe, so Occultism is a valid route to an early tool milestone.[4]

How to start

  1. Break grass until you get Demon's Dream Seeds, the same way you'd farm vanilla wheat seeds.[1]
  2. Craft the seeds with a book to get the Dictionary of Spirits.[1]
  3. Follow the Dictionary's instructions: it walks you through gaining the "Third Eye", finding otherworld groves hidden in plain sight, and summoning your first spirit.[1]
Tip: Keep the Dictionary of Spirits on your hotbar. It's the mod's real documentation, with chapters on chalks, candles, rituals, familiars, iesnium and dimensional storage, and the quest chapter largely follows its order.[1][3]

How do you get started with Occultism?

4 parts

Occultism starts the same way for everyone: break grass until you get Demon's Dream Seeds, much like you would farm vanilla wheat seeds, then turn those seeds into the Dictionary of Spirits and follow the in-game guide from there.[1]

Crafting Shapeless

  • any datura seed
  • any book

Recipe id: occultism:crafting/dictionary_of_spirits

Your first craft and the mod's guidebook.

The pack's quest chain follows exactly that path. The opening quest asks for Demon's Dream Seeds, the next for the Dictionary Of Spirits, and a follow-up for Demon's Dream once you have a small farm going.[3]

Spirit fire staples

A lot of the early Occultism materials are not table crafts at all: they are spirit fire recipes, and the Dictionary of Spirits has a whole entry on spirit fire covering Otherstone and the otherworld sapling.[5][6]

OtherstoneMod recipe

Spirit Fire (occultism)

Recipe id: occultism:spirit_fire/otherstone

The base block for bowls and pedestals.

Spirit Fire (occultism)

  • any diamond gem

Recipe id: occultism:spirit_fire/spirit_attuned_gem

Feeds the divination rod and later crystals.

Spirit Fire (occultism)

Recipe id: occultism:spirit_fire/otherworld_sapling_natural

Purified InkMod recipe

Spirit Fire (occultism)

Recipe id: occultism:spirit_fire/purified_ink

The pack lines these up in one quest that wants Otherstone, Unstable Otherworld Sapling and Spirit Attuned Gem together, so it is worth making a few of each in one sitting.[3]

Tip: This pack also adds a second route to the Spirit Attuned Gem through the Ars Nouveau enchanting apparatus, handy if you are already set up for that mod.[6]

Enchanting Apparatus (ars_nouveau)

Recipe id: ars_ocultas:spirit_attuned_gem

Pack-added alternative on the enchanting apparatus.

Rod, chalk and bowls

With a gem in hand, the Divination Rod is your next craft and its own quest step. It is the tool you use to hunt down the otherworld materials the guide keeps pointing you at.[3][6]

Divination RodMod recipe

Crafting Shaped

Crafting Shaped
any wooden rodSpirit Attuned Gemany wooden rod
any wooden rodEmpty slotany wooden rod
Empty slotany wooden rodEmpty slot

Recipe id: occultism:crafting/divination_rod

Then comes ritual prep. One quest asks for Impure White Chalk, White Chalk and the Chalk Brush; another wants both the Sacrificial Bowl and the Golden Ritual Bowl. Those four items plus a pentacle are what every ritual runs on.[3]

Crafting Shaped

Crafting Shaped
Burnt OtherstoneOtherworld Ashes
Burnt OtherstoneOtherworld Ashes
Burnt OtherstoneOtherworld Ashes

Recipe id: occultism:crafting/chalk_white_impure

White ChalkMod recipe

Spirit Fire (occultism)

Recipe id: occultism:spirit_fire/chalk_white

Purify the impure chalk before you draw with it.

Chalk BrushMod recipe

Crafting Shaped

Crafting Shaped
any plankany plankany plank
any woolany woolany string

Recipe id: occultism:crafting/brush

Crafting Shaped

5 × Otherstone

Recipe id: occultism:crafting/sacrificial_bowl

Crafting Shaped

Crafting Shaped
any gold ingotany gold ingotany gold ingot
any gold ingotSacrificial Bowlany gold ingot
any gold ingotany gold ingotany gold ingot

Recipe id: occultism:crafting/golden_sacrificial_bowl

Your first book of binding

The last piece before summoning is a book of binding. The pack's quest for it asks for Purified Ink and the Book of Binding: Foliot, and the Foliot is the entry-level spirit you will bind first.[3][6]

Crafting Shaped

Crafting Shaped
Purified Inkany blue dyeAwakened Feather
any blue dyeTaboo Bookany blue dye
Empty slotany blue dyeEmpty slot

Recipe id: occultism:crafting/book_of_binding_foliot

After a summon, an unused book of calling converts straight back into Book of Binding: Foliot (Bound), which is what the later crafting rituals actually consume. The quest that follows your ritual prep wants that bound book alongside raw iron, raw gold, raw copper and raw silver.[3][6]

Crafting Shapeless

  • any book of calling foliot book

Recipe id: occultism:crafting/book_of_binding_bound_foliot_from_calling

Where the chain goes next

How does Occultism work?

5 parts

Occultism doesn't run on RF, steam or fluids. Everything in it is a ritual magic system built around summoned spirits: you bind demons from "The Other Place" and they do the work for you, automating tasks, storing vast amounts of items, mining in void dimensions and making enchanted tools and jewelry. Your entry point is the Dictionary of Spirits, which you make from Demon's Dream seeds dropped by breaking grass, plus a book.[1]

That in-game Dictionary is the real manual, and it is split into chapters for getting started, pentacles, rituals, spirits and storage, with the ritual chapters broken down into summoning, crafting, possession and familiar rituals. Its first-ritual entry even includes dedicated sections on automation and on redstone control, so keep it open while you build.[7][8][9][10][11][12][13][14][15][16][17]

Unverified Nothing in the available sources describes energy, fluid or heat mechanics for Occultism in this pack, so assume spirits and rituals are the only "power" involved until you confirm otherwise in game.

Books of binding and books of calling

Spirit tiers are handled through books. You write an empty book of binding first, then dye it into the tier you want: Book of Binding: Foliot, Book of Binding: Djinni, Book of Binding: Afrit or Book of Binding: Marid. You can either make a tiered book directly or dye an Book of Binding: Empty afterwards, which is handy when you mass-produce the base book.[6]

Crafting Shapeless

Recipe id: occultism:crafting/book_of_binding_empty

Dye it into any tier afterwards.

Once a spirit is bound, the bound book becomes a book of calling, and the job the spirit does is decided at that crafting step. This pack has calling books for a machine operator, a janitor, a lumberjack and a transporter, which cover most of the mod's item-moving and chore automation.[6]

Crafting Shapeless

Recipe id: occultism:crafting/book_of_calling_djinni_manage_machine

Crafting Shapeless

Recipe id: occultism:crafting/book_of_calling_foliot_transport_items

Crafting Shapeless

Recipe id: occultism:crafting/book_of_calling_foliot_lumberjack

Crafting Shapeless

Recipe id: occultism:crafting/book_of_calling_foliot_cleaner

Tip: Crafted the wrong job? A book of calling can be turned back into a bound book of binding for both Foliot and Djinni, so the spirit isn't wasted.[6]

The storage system

Occultism's storage is its big multiblock-style build. The crafting rituals chapter covers a storage controller base, a dimensional matrix and the storage system itself, plus a storage remote for accessing it from a distance and four tiers of storage stabilizer for expanding capacity.[18][19][20][21][22][23][24][25]

The stable wormhole is the remote access block: its tooltip tells you whether it is linked to a storage actuator and at which position, so if it reads as unlinked you still need to bind it.[26][27]

Spirit miners and the dimensional mineshaft

Mining is automated by miner spirits kept in magic lamps, with crafting rituals for Foliot, Djinni, Afrit and Marid tiers so the setup scales with your progression. The lamp goes into a dimensional mineshaft, which is where the ores actually arrive.[28][29][30][31][32][33][34]

Item handling on the mineshaft is directional: spirits in lamps are inserted from the top, and every other side is used to extract items. You can pull output by hand, with hoppers, or with a transporter spirit.[26]

Watch out: The dimensional mineshaft discards any item it cannot store, so set up extraction before you leave it running or you will silently lose ore.[26]

Familiars as helpers

Familiars are the small-scale automation layer. A greedy familiar picks up nearby items for you, a beaver familiar chops down nearby trees once saplings grow (small trees only), and a blacksmith familiar has a chance to repair your equipment whenever you pick up stone. The blacksmith also upgrades your other familiars when you right-click it with iron ingots or blocks, giving them extra effects.[26]

You can also trap a familiar in a familiar ring to carry it; a greedy familiar stored that way increases the wearer's pick-up range instead.[26][35]

Pentacle materials in this pack

Watch out: Watch your chalk recipes: this pack changed the recipe for Impure Black Chalk, so check it in game rather than relying on the mod's default.[6]
Impure Black ChalkChanged by the pack

Crafting Shapeless

Recipe id: occultism:crafting/chalk_black_impure

Pack-modified recipe.

How do you progress through Occultism?

5 parts

Occultism in this pack is laid out as one long quest chain, and the shape of that chain matches the spirit hierarchy in the recipes: Foliot first, then Djinni, then Afrit, then Marid. If you follow the quests in order you unlock each spirit tier roughly when its recipes start asking for it.[3][6]

Getting started

The chain opens with a quest in "?", which just wants Demon's Dream Seeds. Those seeds are what turn a book into the Dictionary Of Spirits for a quest in "?", and growing them out into Demon's Dream completes a quest in "?".[3][6]

Crafting Shapeless

  • any datura seed
  • any book

Recipe id: occultism:crafting/dictionary_of_spirits

Your in-game guide book and the start of the chain.

The other early branch is spirit fire. Throwing items into it gives you Otherstone from andesite, the Unstable Otherworld Sapling from an oak sapling, Purified Ink from black dye, and the Spirit Attuned Gem from a diamond. The first three of those are exactly what a quest in "?" asks for, and the gem also feeds a quest in "?" for the Divination Rod.[3][6]

Spirit Fire (occultism)

  • any diamond gem

Recipe id: occultism:spirit_fire/spirit_attuned_gem

Spirit fire conversion; also craftable at an Ars Nouveau enchanting apparatus as ars_ocultas:spirit_attuned_gem.

Divination RodMod recipe

Crafting Shaped

Crafting Shaped
any wooden rodSpirit Attuned Gemany wooden rod
any wooden rodEmpty slotany wooden rod
Empty slotany wooden rodEmpty slot

Recipe id: occultism:crafting/divination_rod

Foliot tier

From there the quests fan out into the basics you need for rituals: a quest in "?" for Impure White Chalk, White Chalk and the Chalk Brush, a quest in "?" for the Sacrificial Bowl and Golden Ritual Bowl, a quest in "?" for the Spirit Attuned Crystal, and a quest in "?" for purified ink and the Book of Binding: Foliot. All four feed into a quest in "?", which wants a Book of Binding: Foliot (Bound) alongside raw iron, gold, copper and silver.[3][6]

A bound Foliot book is your first real working spirit. It turns into the books of calling for the Book of Calling: Foliot Lumberjack, Book of Calling: Foliot Transporter and Book of Calling: Foliot Janitor, and any of those can be converted straight back into the bound book. In rituals it's the tier that produces the Storage Actuator Base, the Stable Wormhole and the Tier 1 Dimensional Storage Stabilizer.[6]

Ritual (occultism)

Recipe id: occultism:ritual/craft_stabilizer_tier1

Foliot-tier ritual.

Djinni tier

a quest in "?" marks the step up, asking for occultism:chalk_gold_impure and Impure Purple Chalk. It gates the Djinni work: a quest in "?" wants a Book of Binding: Djinni (Bound) with soul sand, a diamond, copper and silver, which is also the ritual that makes the Soul Gem for a quest in "?". Djinni rituals also cover the Dimensional Crystal Matrix, the Storage Accessor, the Infused Pickaxe and the Tier 2 Dimensional Storage Stabilizer.[3][6]

That's where the storage line lands: a quest in "?" wants the actuator base, the matrix and the finished Dimensional Storage Actuator, then a quest in "?" adds the wormhole and accessor, and a quest in "?" accepts a stabilizer of any tier.[3][6]

Crafting Shaped

Crafting Shaped
Dimensional Crystal Matrix
Storage Actuator Base

Recipe id: occultism:crafting/storage_controller

Iesnium and the mining line

Parallel to the storage branch, a quest in "?" has you craft the Otherworld Goggles from Infused Lenses and a Lens Frame. After that comes a quest in "?" for the Infused Pickaxe, a quest in "?" for Iesnium Ore, a quest in "?" for the Iesnium Pickaxe, and finally a quest in "?" for the Dimensional Mineshaft. Master-tier miner spirits can also produce Iesnium Ore directly.[3][6]

Tip: The pack's basic tools quest a quest in "?" accepts either the Infused Pickaxe or the Iesnium Pickaxe, so whichever one you reach first ticks it off.[4]

Afrit and Marid

a quest in "?" asks for Afrit Essence and Impure Red Chalk. The essence comes from the unbound Afrit summoning ritual, which needs a Book of Binding: Afrit (Bound), and it's an ingredient in the red chalk itself. Afrit is also the tier for the Tier 3 Dimensional Storage Stabilizer.[3][6]

The top of the chain is a quest in "?", which needs both the Iesnium Pickaxe quest and the Afrit quest done, and asks for an Block of Iesnium plus a Book of Binding: Marid (Bound). Marid is the tier behind the Tier 4 Dimensional Storage Stabilizer.[3][6]

The final stabilizer tier, built on the tier 3 version.

Watch out: The pack changed the recipe for Impure Black Chalk, so check it in-game rather than going off what you remember from other packs.[6]
Impure Black ChalkChanged by the pack

Crafting Shapeless

Recipe id: occultism:crafting/chalk_black_impure

Pack-modified recipe.

Unverified The binding rituals that turn an empty or dyed Book of Binding into its bound version, and whether the Infused Pickaxe is specifically required to mine Iesnium Ore, aren't covered by the sources used for this page.

How does Occultism work with other mods?

4 parts

Occultism connects to the rest of the pack in two ways. A few recipes mix Occultism items with items from other mods, and several of them are pack-added crafts that use Occultism pieces as part of big endgame items. Here's what the in-pack recipes and quests show.[3][6]

Ars Nouveau and the Spirit Attuned Gem

The Spirit Attuned Gem can be made in Ars Nouveau's enchanting apparatus. The recipe blends Ars Nouveau essences and Source Gems with Demon's Dream Essence. It's a mod recipe, not one the pack added.[6]

Enchanting Apparatus (ars_nouveau)

Recipe id: ars_ocultas:spirit_attuned_gem

Once you have the gem, it also feeds two Ars Nouveau imbuement recipes that turn one metal into another. The pack changed both of them, so don't assume they match the mod defaults. One produces Gold Ingot and the other produces Silver Ingot.[6]

Gold IngotChanged by the pack

Imbuement (ars_nouveau)

Recipe id: ars_ocultas:gold_transmute

Silver IngotChanged by the pack

Imbuement (ars_nouveau)

Recipe id: ars_ocultas:silver_transmute

Otherplanks and sawing

The pack adds two sawing routes for Otherplanks, one in Mekanism (see Sawdust) and one in the Productive Trees sawmill (see Sawdust). Both recipes are shown below.[6]

Sawdust, OtherplanksAdded by the pack

Sawing (mekanism)

  • any otherworld log

Recipe id: allthemods:mekanism/sawing/occultism/crafting/otherplanks

6× OtherplanksAdded by the pack

Sawmill (productivetrees)

Recipe id: allthemods:productivetrees/sawing/occultism/crafting/otherplanks

Occultism parts in pack-added endgame crafts

The pack also uses Occultism items inside crafts for big items from other mods. All of these recipes are added by the pack.[6]

Dragon SoulAdded by the pack

Crafting Shaped

Crafting Shaped
Infused Dragon's BreathSoul GemDragon Familiar Spawn Egg
Socotra Dragon SaplingEmpty slotBlock of Piglich Hearts
Empty slotInactive Dragon EggChain of Souls

Recipe id: allthemods:allthetweaks/dragon_soul

Creative Spell BookAdded by the pack

Crafting Shaped

Crafting Shaped
Archmage Spell BookATM StarSource Gem Block
Source Gem BlockSource Gem BlockEnder Eye
Ender EyeEnder EyeSoul Gem

Recipe id: minecraft:kjs/ars_nouveau_creative_spell_book

Time in a BottleAdded by the pack

Crafting Shaped

Crafting Shaped
Empty slotEmpty slotFluix Pickaxe
Upgrade Productivity 4Upgrade TimeUpgrade Productivity 4
Iesnium PickaxeBlazegold PickaxeExperience Bottle

Recipe id: minecraft:kjs/tiab_time_in_a_bottle

Where the quests cross over

The Occultism quest chapter pulls in items from other mods too. Quest a quest in "?" asks for Silver Ingot alongside Book of Binding: Djinni (Bound). Quest a quest in "?" asks for raw silver alongside Book of Binding: Foliot (Bound).[3]

The Soul Gem has its own quest, a quest in "?". It's worth picking up early, since it shows up in the Dragon Soul and Creative Spell Book recipes above. Likewise, quest a quest in "?" covers the Stable Wormhole, which the Pulsating Black Hole recipe needs.[3][6]

If you're heading toward Time in a Bottle, a quest in "?" is the Iesnium Pickaxe quest, and the basic tools quest a quest in "?" accepts either the Infused Pickaxe or the Iesnium Pickaxe.[3][4][6]

Which All the Mods 10 quests use Occultism?

5 parts

Occultism appears in two quest chapters in this pack: a dedicated "occultism" chapter and the "basic_tools" chapter. The Occultism quests have no titles in the pack data, so they are listed here by quest reference. All of them are item tasks, so you hand in items rather than doing anything special.[3][4]

Where the occultism chapter starts

The chapter has two entry points with no prerequisite, so you can begin on either track. a quest in "?" asks for occultism:chalk_gold_impure and Impure Purple Chalk. a quest in "?" asks for Demon's Dream Seeds.[3]

Chalk track: spirits, tools and storage

Several quests unlock directly after the chalk quest, and they split into separate branches.[3]

Datura track

After the seeds, a quest in "?" asks for the Dictionary Of Spirits. Then a quest in "?" asks for the Demon's Dream.[3]

Otherworld and ritual track

This group follows a prerequisite quest that is not among the quests listed in the occultism chapter data, so where it sits and what it asks for is unverified.[3]

The last quest on this track is a quest in "?". It needs a quest in "?", a quest in "?", a quest in "?" and a quest in "?" done first. It asks for a Book of Binding: Foliot (Bound) plus raw iron, raw gold, raw copper and raw silver.[3]

The basic_tools chapter

a quest in "?" in the basic_tools chapter accepts either the Infused Pickaxe or the Iesnium Pickaxe. No prerequisite is listed for it.[4]

Which Occultism config options matter?

Same as in the All the Mods 10 8.1 guide

Occultism is a ritual magic mod built around summoning spirits to do work for you. They can automate tasks, store huge amounts of items, mine in void dimensions and help you make enchanted tools and jewelry, and familiars can support you too. Those are the systems you'd most likely want to check settings for.[1]

Unverified We couldn't check this pack's Occultism config files, so we can't tell you which options matter most or whether All the Mods 10 8.1 changes any values from the mod defaults. This section will be filled in once the in-pack config values can be confirmed.

Tip: Until then, your best reference for how things work in the pack is the in-game Dictionary of Spirits. Craft it by combining Demon's Dream Seeds, which drop from breaking grass, with a book, then follow its instructions.[1]

What changed in Occultism between versions?

1 part

All the Mods 10 0.64 ships Occultism 1.161.0 for NeoForge 1.21.1, and the mod has been in the pack since 0.32 or earlier.[2]

There are no pack changelog entries for Occultism, so everything below comes from the mod's own release notes, newest first. These are the notable changes up to the version you have in 0.64.[2]

Notable mod releases

  • 1.161.0: Rituals go back to the old ritual format, while the new condition field from the previous release is kept.[36]
  • 1.160.0: Flexible ritual conditions were added.[37]
  • 1.159.7: The satchel recipe was fixed so it no longer consumes the t1 satchel.[38]
  • 1.159.5: The text of the demonic partner book was adjusted.[39]
  • 1.159.1: An accidental reference to Theurgy's resource location factory was removed.[40]
  • 1.156.0: A server config was added to allow the divination rod in survival for the c:ores tag, along with a better slab and wall recipe.[41]
  • 1.155.1: A stonecutter recipe was fixed, and so was the name of the otherworld log.[42]
  • 1.155.0: The Deco Update arrived.[43]
  • 1.154.1: Dual version support was dropped, and a typo was fixed.[44]
  • 1.154.0: Broken links are now allowed in the dictionary of spirits, which makes translations more flexible.[45]
  • 1.153.1: Pickaxe durabilities were fixed.[46]
  • 1.152.0: A transfer handler for the storage actuator was added for EMI, and the used item types percentage display now goes down when items are removed.[47]
  • 1.148.0: Additional mod ore compatibility was added.[48]

If you work with rituals, the last two releases matter most. 1.160.0 introduced flexible ritual conditions, and 1.161.0 returned to the old ritual format while keeping the new condition field.[36][37]

Sources

  1. Occultism project page (modrinth) · official mod data
  2. All the Mods 10 0.64 mod list · pack file
  3. All the Mods 10 0.64 quests: "occultism" · pack file
  4. All the Mods 10 0.64 quests: "basic_tools" · pack file
  5. In-game guide: book.occultism.dictionary_of_spirits.getting_started.spirit_fire.name (occultism) · official docs
  6. All the Mods 10 0.64 recipe dump: recipes making Occultism items · pack recipe dump
  7. In-game guide: book.occultism.dictionary_of_spirits.name (occultism) · official docs
  8. In-game guide: book.occultism.dictionary_of_spirits.getting_started.name (occultism) · official docs
  9. In-game guide: book.occultism.dictionary_of_spirits.pentacles.name (occultism) · official docs
  10. In-game guide: book.occultism.dictionary_of_spirits.rituals.name (occultism) · official docs
  11. In-game guide: book.occultism.dictionary_of_spirits.spirits.name (occultism) · official docs
  12. In-game guide: book.occultism.dictionary_of_spirits.storage.name (occultism) · official docs
  13. In-game guide: book.occultism.dictionary_of_spirits.summoning_rituals.name (occultism) · official docs
  14. In-game guide: book.occultism.dictionary_of_spirits.crafting_rituals.name (occultism) · official docs
  15. In-game guide: book.occultism.dictionary_of_spirits.possession_rituals.name (occultism) · official docs
  16. In-game guide: book.occultism.dictionary_of_spirits.familiar_rituals.name (occultism) · official docs
  17. In-game guide: book.occultism.dictionary_of_spirits.getting_started.first_ritual.name (occultism) · official docs
  18. In-game guide: book.occultism.dictionary_of_spirits.crafting_rituals.craft_storage_controller_base.name (occultism) · official docs
  19. In-game guide: book.occultism.dictionary_of_spirits.crafting_rituals.craft_dimensional_matrix.name (occultism) · official docs
  20. In-game guide: book.occultism.dictionary_of_spirits.crafting_rituals.craft_storage_system.name (occultism) · official docs
  21. In-game guide: book.occultism.dictionary_of_spirits.crafting_rituals.craft_storage_remote.name (occultism) · official docs
  22. In-game guide: book.occultism.dictionary_of_spirits.crafting_rituals.craft_stabilizer_tier1.name (occultism) · official docs
  23. In-game guide: book.occultism.dictionary_of_spirits.crafting_rituals.craft_stabilizer_tier2.name (occultism) · official docs
  24. In-game guide: book.occultism.dictionary_of_spirits.crafting_rituals.craft_stabilizer_tier3.name (occultism) · official docs
  25. In-game guide: book.occultism.dictionary_of_spirits.crafting_rituals.craft_stabilizer_tier4.name (occultism) · official docs
  26. occultism tooltips and descriptions (English lang file) · official mod data
  27. In-game guide: book.occultism.dictionary_of_spirits.crafting_rituals.craft_stable_wormhole.name (occultism) · official docs
  28. In-game guide: book.occultism.dictionary_of_spirits.crafting_rituals.craft_foliot_miner.name (occultism) · official docs
  29. In-game guide: book.occultism.dictionary_of_spirits.getting_started.magic_lamps.name (occultism) · official docs
  30. In-game guide: book.occultism.dictionary_of_spirits.crafting_rituals.craft_djinni_miner.name (occultism) · official docs
  31. In-game guide: book.occultism.dictionary_of_spirits.crafting_rituals.craft_afrit_miner.name (occultism) · official docs
  32. In-game guide: book.occultism.dictionary_of_spirits.crafting_rituals.craft_marid_miner.name (occultism) · official docs
  33. In-game guide: book.occultism.dictionary_of_spirits.crafting_rituals.craft_dimensional_mineshaft.name (occultism) · official docs
  34. In-game guide: book.occultism.dictionary_of_spirits.getting_started.mineshaft.name (occultism) · official docs
  35. In-game guide: book.occultism.dictionary_of_spirits.crafting_rituals.craft_familiar_ring.name (occultism) · official docs
  36. Occultism 1.161.0 changelog · changelog
  37. Occultism 1.160.0 changelog · changelog
  38. Occultism 1.159.7 changelog · changelog
  39. Occultism 1.159.5 changelog · changelog
  40. Occultism 1.159.1 changelog · changelog
  41. Occultism 1.156.0 changelog · changelog
  42. Occultism 1.155.1 changelog · changelog
  43. Occultism 1.155.0 changelog · changelog
  44. Occultism 1.154.1 changelog · changelog
  45. Occultism 1.154.0 changelog · changelog
  46. Occultism 1.153.1 changelog · changelog
  47. Occultism 1.152.0 changelog · changelog
  48. Occultism 1.148.0 changelog · changelog
Where this guide comes from

Written from what All the Mods 10 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 16, 2026.

Guides for other versions: 4.6 to 8.3 · 2.40 to 4.5 · 0.65 to 2.39

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