IntegratedDynamics in All the Mods 10

All the Mods 10 8.3 ships version 1.38.0 · First seen in 0.32

Checked Oct 16, 2026All the Mods 10 8.3Sources: All the Mods 10 8.3 modlist.json

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IntegratedDynamics is a mod in All the Mods 10 8.3, where it is version 1.38.0. Take full and automated control of your appliances. (Summary from the mod's Modrinth page.)

IntegratedDynamics guide for All the Mods 10

Written for All the Mods 10 8.1 · also fits 4.6 to 8.3 · updated Sep 20, 2026

Last verified for All the Mods 10 v8.3 on Sep 20, 2026 · text last changed Sep 20, 2026

Sections
8
Recipes shown
23
Items named
27
Quests covered
21

Every recipe and number here was checked against All the Mods 10 8.3, read from the running game on Oct 16, 2026.

What is IntegratedDynamics?

1 part

Integrated Dynamics is all about logistics: moving, managing and storing your items. All the Mods 10 8.1 ships version 1.35.0, and the mod has been in the pack since version 2.25 or earlier, so it's a well-established part of the pack.[1][2]

The big selling point is how its Logic Cable works. Pipez or Mekanism pipes act like hoppers: items move out of one inventory, into the pipe, then into the next inventory. Logic Cables skip that middle step, which also skips a lot of lag. The cables only connect Importers and Interfaces, and the pack's quests recommend Integrated Dynamics as the least laggy pipe solution.[2]

Integrated Dynamics works whether you just want to move items or you want to build real automation logic. For simple item moving, you put a Variable Card into an Importer and maybe change the limit for how much gets moved. If you want to go further, the Logic Programmer sets variables to items, fluids or values for filtering, and the Variable Store can be part of advanced networks.[2][3]

Where it fits in the quests

You meet the mod first in the Basic Logistics chapter. It starts with "Integrated Dynamics" quest and then covers Logic Cables and Variable Cards. The dedicated Integrated Dynamics chapter walks you through the full progression, roughly in this order:[2][3]

  1. Build a Squeezer, put Menril Logs in it and jump on it to make Menril Resin. A redstone signal empties it. Along the way you can snack on Menril Berries for a short burst of Night Vision.[3]
  2. Place a Drying Basin next to the Squeezer to catch the resin. After 7.5 seconds it turns into a Block of Crystallized Menril.[3]
  3. Craft those blocks into Crystallized Menril Chunk, the mod's main crafting ingredient, which completes "Crystallized Menril Chunks" quest.[3]
  4. With chunks in hand, the chapter branches into Logic Cables, Variable Cards, the Wrench, the Energy Battery and the Generator, plus the energy-powered Mechanical Squeezer and Mechanical Drying Basin.[3]
  5. The advanced part covers the Logic Programmer, the Portable Logic Programmer and the Variable Store.[3]

How do you get started with IntegratedDynamics?

7 parts

Integrated Dynamics is all about logistics: moving, managing and storing items. The pack's quests recommend it as the least laggy pipe solution. Almost everything in the mod is built from one material, so your first goal is a steady supply of Crystallized Menril Chunk. You can follow along in the "Integrated Dynamics" quest quest line.[2][3]

Step 1: Find a Menril tree

Start by chopping down a Menril tree. They are easiest to find in Meneglin biomes. Grab some Menril Berries while you're there, because eating them gives you Night Vision for a short time.[3][4]

Step 2: Squeeze the logs into resin

Craft a Squeezer and place some Menril Logs in it. Jump on the Squeezer to turn the logs into Menril Resin. You can empty the Squeezer by giving it a Redstone signal.[3]

SqueezerMod recipe

Crafting Shaped

Crafting Shaped
Stickany iron storage blockStick
StickEmpty slotStick
any plankany iron ingotany plank

Recipe id: integrateddynamics:crafting/squeezer

Step 3: Dry the resin

The Menril Resin flows out to 2 sides of the Squeezer. Place a Drying Basin next to the Squeezer and it will pick the resin up. After 7.5 seconds the resin turns into a Block of Crystallized Menril.[3]

Drying BasinMod recipe

Crafting Shaped

Crafting Shaped
any logany black dyeany log
any iron ingotEmpty slotany iron ingot
any logany black dyeany log

Recipe id: integrateddynamics:crafting/drying_basin

Step 4: Make Crystallized Menril Chunks

Craft your Blocks of Crystallized Menril into Crystallized Menril Chunk. These chunks are the main crafting ingredient of the whole mod, so make plenty. The "Crystallized Menril Chunks" quest quest marks this milestone.[3]

Crafting Shapeless

Recipe id: integrateddynamics:crafting/crystalized_menril_chunk

Tip: The pack adds another route: you can cast Menril Resin with a Nugget Cast to get Crystallized Menril Chunks directly.[5]
Crystallized Menril ChunkChanged by the pack

Item Casting (productivemetalworks)

Recipe id: productivemetalworks:casting/id/crystalized_menril_chunk

Step 5: Your first network pieces

Grab a Wrench just in case. The quests note you might not even need it, but it rotates or destroys certain blocks, and you shift right-click in the air to change its mode.[2][3]

WrenchMod recipe

Crafting Shaped

Crafting Shaped
Empty slotCrystallized Menril Chunkany redstone dust
Empty slotCrystallized Menril ChunkCrystallized Menril Chunk
Crystallized Menril ChunkEmpty slotEmpty slot

Recipe id: integrateddynamics:crafting/wrench

Next, make some Logic Cable. Other pipes work like hoppers: items move from one inventory into the pipe, then into the second inventory. Logic Cables skip that middle step, which also cuts out a lot of lag. They only connect Importers and Interfaces.[2][3]

Then craft Variable Card. You need them to start interactions like importing items. Put one in a slot of an Importer, then edit it with the + button. From there you can change how much is imported, which item slot and which channel are used, and more. If you only want to move items, just put the card in and maybe change the limit for how much is moved.[2][3]

Unverified The recipes for the Importer and Interface parts are not included in the sources for this section, so check them in your recipe viewer. This site does hold All the Mods 10's own recipes, read from the pack itself: look the item up in the item browser.

Step 6: Power and upgrades

The Energy Battery stores FE. To move that energy around, you'll need Energy Interfaces. You can combine Batteries in a crafting grid to increase their total storage.[3][6]

The Generator makes FE from burnable fuels like Coal. With power running, you can upgrade to the Mechanical Squeezer and Mechanical Drying Basin. Both use energy, so you no longer have to squeeze and dry Menril by hand.[3]

GeneratorMod recipe

Crafting Shapeless

Recipe id: integrateddynamics:crafting/coal_generator

Step 7: Getting advanced

Once the basics work, craft a Logic Programmer. It lets you set the value of Variable Cards, for example to an item for filtering. Select Item on the left, place the item you want in the center slot and put a Variable Card in the bottom right slot. When you put that card in an importer or exporter, it will only import or export that item.[3]

Crafting Shapeless

Recipe id: integrateddynamics:crafting/logic_programmer

How does IntegratedDynamics work?

7 parts

Integrated Dynamics runs on logic networks. You connect parts with Logic Cable, read values from blocks, entities and the world, turn those values into variables, and then display them or act on them. There are no big processing multiblocks here. The depth comes from what your network can read, calculate and write.[4]

Menril: the resource behind everything

Your first job is finding a Menril tree, which is easiest in Meneglin biomes. You process Menril Log into Menril Resin, then dry the resin to get Crystallized Menril. Drying happens in the Drying Basin, so craft one early.[4]

Drying BasinMod recipe

Crafting Shaped

Crafting Shaped
any logany black dyeany log
any iron ingotEmpty slotany iron ingot
any logany black dyeany log

Recipe id: integrateddynamics:crafting/drying_basin

Once you have Crystallized Menril Chunk, you can make Logic Cables. Chunks and blocks convert back and forth, so you can store Menril compactly and break it down when you need it.[5]

Crafting Shapeless

Recipe id: integrateddynamics:crafting/crystalized_menril_chunk

Turns a Block of Crystallized Menril back into chunks.

Readers: getting information into the network

Readers are parts that face a target and expose aspects, which are individual values about that target. The mod rewards you for building a logic network with at least 10 connected Logic Cables, so plan on cables linking several readers and writers together.[4]

  • The Inventory Reader can tell you if the target has an inventory, if all slots are empty or full, and the fill ratio: non-empty slots divided by total slots.[4]
  • Fluid aspects cover whether the target has a tank, whether it is empty or full, the fluid inside, and the fill ratio of the active tank.[4]
  • Energy aspects work with FE. They show whether the target handles FE at all, whether FE can really be inserted or extracted (taking storage and capacity into account), whether the buffer is empty or full, and the stored FE divided by capacity.[4]
  • The Machine Reader shows whether the target is a worker machine, whether it has work, whether it could start working, and whether it is currently working. It can also read the list of recipes from a machine like the Crafting Table.[4]
  • The Block Reader can check for a block and read NBT data from machines like the Lectern.[4]
  • The Redstone Reader reads redstone levels (high, low or any signal) and offers a clock aspect that pulses with a configurable length and interval.[4]
  • World aspects include day or night, weather, ticks per second, and whether the target space holds a player, mob, animal, item or entity. There are also temperature aspects, reported in Kelvin.[4]

Writers: acting on what you read

Writers push values back into the world. A Redstone Writer can output a redstone level read by a Redstone Reader. It also has options to simulate a Redstone Torch instead of regular Redstone Dust, and to emit pulses with a set value and a duration in ticks.[4]

Here is a good example of what you can build. Pair an Entity Reader with a Redstone Writer pointing straight at a door, match the entity name with the equals operator, and the door opens automatically when the right player walks past.[4]

Variables, logic and display

Values travel around the network as Variable Card items. You can make a card from a reader aspect, such as a redstone Integer, or define constants in the Logic Programmer. The Logic Programmer also builds operators, static lists, list filters and even recipes. Put a card in a Display Panel to see its value.[4]

A few blocks help you manage variables. You can hold cards in a Variable Store, create proxy variables in a Proxy, and materialize a variable in a Materializer. The Input and Output Variable Transformers and the Delayer are also part of this toolkit.[4][5]

Unverified The exact behaviour of the Delayer, the Variable Transformers and Part Enhancement: Offset is not described in the available sources.

Energy in All the Mods 10

Every part has a base energy usage in the config, but this pack sets the network energy usage multiplier, general.general.energyConsumptionMultiplier, to 0. The maximum network energy transfer rate, core.general.energyRateLimit, is set to 2,147,483,647.[7]

  • The omni-directional connector has a base usage of 128, and the mono-directional connector has 32.[7]
  • The Variable Store has a base usage of 4, and the Proxy has 2.[7]
  • A Display Panel uses 2 with a variable inserted and 1 without one.[7]
  • Most readers and writers, plus the Materializer, have a base usage of 1. The static and dynamic light panels use 0.[7]

Unverified The sources do not confirm whether a multiplier of 0 means your networks need no power at all in this pack. Test a small network before building a power setup for it.

If you do want power, the Energy Battery stores energy, and it is also an ingredient for the Generator.[5]

GeneratorMod recipe

Crafting Shapeless

Recipe id: integrateddynamics:crafting/coal_generator

How often item and fluid networks are checked

The ingredient network observer controls how often networks are checked for changes. In this pack it runs between every 5 ticks at its fastest and every 40 ticks at its slowest. Multithreading is enabled, with 4 threads.[7]

Limits and troubleshooting

Operators can only recurse 256 levels deep, which stops things like the omega operator from crashing your game. Corrupted networks are set to be restored automatically on the first tick.[7]

Watch out: If a network keeps crashing your world, temporarily enable core.general.safeMode, which is off in this pack. It stops networks from ticking and stops values from being evaluated, so you can fix the problem, then turn it back off.[7]

How do you progress through IntegratedDynamics?

5 parts

Integrated Dynamics in this pack is all about logistics: moving, managing and storing items. The quests even call its cables the least laggy pipe solution and recommend them. Your entry point is the "Integrated Dynamics" quest quest in the Basic Logistics chapter, which asks for a Wrench. From there the dedicated Integrated Dynamics chapter walks you through the rest.[2][3]

Tier 1: Crystallized Menril

Everything starts with Menril. The Crystallized Menril Chunk is the main crafting ingredient for the whole mod, so getting a steady supply is your first real goal.[3]

  1. Build a Squeezer (a quest in "Integrated Dynamics"). Put Menril Log in it and jump on it to turn the logs into Menril Resin. A redstone signal empties the Squeezer.[3]
  2. The resin comes out of 2 sides of the Squeezer. Place a Drying Basin next to it to catch the resin (a quest in "Integrated Dynamics"). After 7.5 seconds the resin becomes a Block of Crystallized Menril.[3]
  3. Craft the blocks into chunks to finish "Crystallized Menril Chunks" quest.[3]
SqueezerMod recipe

Crafting Shaped

Crafting Shaped
Stickany iron storage blockStick
StickEmpty slotStick
any plankany iron ingotany plank

Recipe id: integrateddynamics:crafting/squeezer

Drying BasinMod recipe

Crafting Shaped

Crafting Shaped
any logany black dyeany log
any iron ingotEmpty slotany iron ingot
any logany black dyeany log

Recipe id: integrateddynamics:crafting/drying_basin

Crafting Shapeless

Recipe id: integrateddynamics:crafting/crystalized_menril_chunk

Tip: The pack adds other routes to Menril if you already run those mods. You can centrifuge Menril Resin into chunks plus wax, cast resin into a chunk using a Nugget Cast, and get Menril Berries from Menril Essence or from an Extractor running on water.[5]
Crystallized Menril Chunk, WaxChanged by the pack

Centrifuge (productivebees)

Recipe id: productivebees:centrifuge/integrateddynamics/honeycomb_menril

Pack-changed recipe

Crystallized Menril ChunkChanged by the pack

Item Casting (productivemetalworks)

Recipe id: productivemetalworks:casting/id/crystalized_menril_chunk

Pack-changed recipe

Menril Berries are a nice side find too (a quest in "Integrated Dynamics"). Eating one gives you Night Vision for a short time.[3]

Tier 2: Cables, cards and transformers

Once you have chunks, "Logic Cables" quest unlocks networking. Logic Cables don't act like hopper-style pipes that pass items through themselves. They skip the middle man, which also skips a lot of lag. Their job is just to connect Importers and Interfaces.[2][3]

Next come "Variable Cards" quest. A Variable Card goes into an Importer slot to start an interaction such as importing items. From there you tune the amount, item slot, channel and more with the + button. For plain item moving, just slot it in and maybe adjust the limit.[2][3]

After the cards, grab the Input Variable Transformer and Output Variable Transformer. They are crafting ingredients for anything that imports items, fluids or energy, and many reader and writer parts are built from them.[3][5]

Crafting Shaped

Crafting Shaped
Empty slotVariable CardEmpty slot
Crystallized Menril ChunkSticky PistonCrystallized Menril Chunk
Empty slotVariable CardEmpty slot

Recipe id: integrateddynamics:crafting/variable_transformer_input

Crafting Shaped

Crafting Shaped
Empty slotVariable CardEmpty slot
Crystallized Menril ChunkPistonCrystallized Menril Chunk
Empty slotVariable CardEmpty slot

Recipe id: integrateddynamics:crafting/variable_transformer_output

Tier 3: Power and automated Menril

The Energy Battery (a quest in "Integrated Dynamics") stores FE, and you move that energy with Energy Interfaces. The Basic Power chapter also points out that you can combine batteries in a crafting grid to increase their total storage.[3][6]

The battery opens up three machines. The Generator makes FE from burnable fuels like coal. The Mechanical Squeezer and Mechanical Drying Basin run on energy, so you no longer have to squeeze and dry Menril by hand. Each of these three recipes uses an Energy Battery, and the two mechanical versions also use the basic Squeezer or Drying Basin.[3][5]

GeneratorMod recipe

Crafting Shapeless

Recipe id: integrateddynamics:crafting/coal_generator

Crafting Shaped

Crafting Shaped
Empty slotany diamond gemEmpty slot
Energy BatterySqueezerEnergy Battery
Empty slotany obsidianEmpty slot

Recipe id: integrateddynamics:crafting/mechanical_squeezer

Crafting Shaped

Crafting Shaped
Empty slotany obsidianEmpty slot
Energy BatteryDrying BasinEnergy Battery
Empty slotany obsidianEmpty slot

Recipe id: integrateddynamics:crafting/mechanical_drying_basin

Tier 4: Getting advanced

The Logic Programmer (a quest in "Integrated Dynamics") lets you set variable values, such as an item or fluid for filtering. For example, choose Item, put your item in the center slot and a Variable Card in the bottom-right slot. An importer or exporter using that card will then move only that item.[3]

Crafting Shapeless

Recipe id: integrateddynamics:crafting/logic_programmer

The Portable Logic Programmer does the same job but works anywhere, and you can craft between the two versions. The Variable Store works as a chest for your variables and also has a role in advanced networks. For those, the quests recommend reading On the Dynamics of Integration.[3][5]

Crafting Shapeless

Recipe id: integrateddynamics:crafting/logic_programmer_to_portable

Unverified The Logic Programmer quest depends on another quest that isn't covered here, so its exact unlock point is not confirmed.

Endgame: Creative Energy Battery

The final tier is the Creative Energy Battery ("Creative Energy Battery" quest), which unlocks after the Fully Automated ATM Star quest. The pack adds it as an energizing recipe using Energy Batteries and an ATM Star. The quest says you need 4 batteries and a Star, charged with as much energy as Minecraft can handle, which is the integer limit. In return you get the easiest infinite energy storage.[5][8]

Creative Energy BatteryAdded by the pack

Energizing (powah)

Recipe id: allthemods:energizing/integrateddynamics_energy_battery_creative

Added by the pack

How does IntegratedDynamics work with other mods?

4 parts

Integrated Dynamics isn't a mod that stands alone in All the Mods 10. The pack adds its own recipes that connect it to Powah, Mekanism and Productive Trees. It also changes the BiblioCraft furniture recipes that use Menril wood. Here's where those connections show up.[5]

Endgame power: the Creative Energy Battery

The biggest connection is the Creative Energy Battery. The pack adds a Powah energizing recipe that turns a regular Energy Battery into the creative version, so the ID battery becomes part of the ATM endgame.[5]

Creative Energy BatteryAdded by the pack

Energizing (powah)

Recipe id: allthemods:energizing/integrateddynamics_energy_battery_creative

Energizing recipe added by the pack

The quest "Creative Energy Battery" quest sits in the Creative chapter, after the Fully Automated ATM Star quest. It calls this the easiest infinite energy storage. The catch is the energizing cost: you need as much energy as Minecraft can handle, literally the integer limit.[8]

Tip: Regular Energy Batteries can be combined in a crafting grid to increase their overall storage. The Basic Power quest "Integrated Dynamics: Energy Battery" quest points this out. It's a good way to get used to ID power storage long before you work toward the creative battery.[6]

Sawing Menril logs

You don't have to hand-craft your Menril wood. The pack adds a Mekanism sawing recipe that turns any Menril log into Menril Planks and also gives you Sawdust.[5]

Menril Planks, SawdustAdded by the pack

Sawing (mekanism)

  • any menril log

Recipe id: allthemods:mekanism/sawing/integrateddynamics/crafting/menril_planks

Mekanism sawing, added by the pack

The pack also adds a Productive Trees sawmill recipe that makes Menril Planks from Menril logs.[5]

6× Menril PlanksAdded by the pack

Sawmill (productivetrees)

Recipe id: allthemods:productivetrees/sawing/integrateddynamics/crafting/menril_planks

Productive Trees sawmill, added by the pack

BiblioCraft furniture in Menril wood

If you want your logistics room to match, Menril Slab is used to craft BiblioCraft furniture in Menril wood. That includes display cases, seats and several seat backs (small, tall, flat, raised and fancy), each in different wool colors. The pack has changed these recipes, so check the in-game recipe rather than the mod's default.[5]

Black Menril Display CaseChanged by the pack

Crafting Shaped

Crafting Shaped
Menril Slabany glass blocksMenril Slab
Menril SlabBlack WoolMenril Slab
Menril SlabMenril SlabMenril Slab

Recipe id: bibliowoods:color/black/wood/integrateddynamics_menril/display_case

Example: Black Menril Display Case (recipe changed by the pack)

Black Menril SeatChanged by the pack

Crafting Shaped

Crafting Shaped
Empty slotBlack WoolEmpty slot
Empty slotMenril SlabEmpty slot
any wooden rodMenril Slabany wooden rod

Recipe id: bibliowoods:color/black/wood/integrateddynamics_menril/seat

Example: Black Menril Seat (recipe changed by the pack)

Integrated Dynamics in other quest chapters

  • The Basic Logistics chapter starts with "Integrated Dynamics" quest. It presents Integrated Dynamics as a logistics mod for moving, managing and storing items, and recommends it as the least laggy pipe solution.[2]
  • In the same chapter, a quest in "Basic Logistics" compares Logic Cable with Pipez and Mekanism pipes. Those pipes work like hoppers: items move from one inventory into the pipe, then into the next inventory. Logic Cables skip that middle step, which also cuts out a lot of lag.[2]
  • The Basic Power chapter includes "Integrated Dynamics: Energy Battery" quest, which presents the Energy Battery as a simple power storage option alongside the pack's other power mods.[6]

Which All the Mods 10 quests use IntegratedDynamics?

3 parts

Integrated Dynamics has quests in four chapters of this pack. You get a quick intro in Basic Logistics, the full walkthrough in its own Integrated Dynamics chapter, the Energy Battery in Basic Power, and an endgame battery in Chapter 4: Creative.[2][3][6][8]

Basic Logistics: your first taste

The chapter starts with the "Integrated Dynamics" quest quest, which asks for a Wrench. The quest calls the mod the least laggy pipe solution and recommends it for moving, managing and storing items.[2]

The Integrated Dynamics chapter

This chapter branches off the Integrated Dynamics quest and takes you from raw Menril to programmable networks. Here's the order the quests unlock in:[2][3]

  1. Two quests open first. a quest in "Integrated Dynamics" asks for Menril Berries, which give you Night Vision for a short time when you eat them. a quest in "Integrated Dynamics" asks for a Squeezer. You place Menril Logs in it and jump on it to make Menril Resin, and a Redstone signal empties it.[3]
  2. a quest in "Integrated Dynamics" asks for a Drying Basin. The resin flows out of 2 sides of the Squeezer, and a Drying Basin placed next to it picks the resin up. After 7.5 seconds the resin becomes a Block of Crystallized Menril.[3]
  3. "Crystallized Menril Chunks" quest asks for Crystallized Menril Chunk, which you craft from those blocks. These chunks are the main crafting ingredient of the whole mod.[3]
  4. The chunks unlock three quests: "Logic Cables" quest, a quest in "Integrated Dynamics" for an Energy Battery that stores FE and needs Energy Interfaces to transfer it, and a quest in "Integrated Dynamics" for the Wrench. The Wrench rotates or destroys certain blocks, and you shift right-click in the air to change its mode.[3]
  5. Logic Cables lead to "Variable Cards" quest. That quest then opens a quest in "Integrated Dynamics" for the Input Variable Transformer and a quest in "Integrated Dynamics" for the Output Variable Transformer. The quest describes the Input Variable Transformer as a crafting ingredient for anything that imports items, fluids or energy.[3]
  6. The Energy Battery opens the power branch. a quest in "Integrated Dynamics" asks for a Generator, which burns fuels like Coal for FE. a quest in "Integrated Dynamics" asks for a Mechanical Squeezer and also needs the Squeezer quest. a quest in "Integrated Dynamics" asks for a Mechanical Drying Basin and also needs the Drying Basin quest. Both machines run on energy.[3]
  7. The advanced part starts with a quest in "Integrated Dynamics" for the Logic Programmer. It unlocks a quest in "Integrated Dynamics" for the Portable Logic Programmer, a version you can use anywhere. It also unlocks a quest in "Integrated Dynamics" for the Variable Store, which works as a chest for your Variables or as part of an advanced network.[3]
Tip: The Logic Programmer quest includes an easy filter example. Select Item on the left side, put your chosen item in the center slot and a Variable Card in the bottom right slot. An importer or exporter holding that card will then only move that item.[3]
Tip: For advanced networks, the Variable Store quest points you to the in-game Dynamics of Integration book.[3]

Basic Power and Creative

In Basic Power, "Integrated Dynamics: Energy Battery" quest asks for an Energy Battery and comes after the Storing Power quest. You can combine batteries in a crafting grid to increase their total storage.[6]

Chapter 4: Creative has "Creative Energy Battery" quest, which asks for an Creative Energy Battery and unlocks after the Fully Automated ATM Star quest. The quest calls it the easiest infinite energy storage.[8]

Watch out: The Creative Energy Battery quest warns that you'll need to energize the batteries involved with as much energy as Minecraft can handle, quite literally the integer limit. Plan a serious power setup before you go for it.[8]

Which IntegratedDynamics config options matter?

4 parts

Integrated Dynamics has a big common config, but only a handful of options change how the mod plays for you. Everything below is the value All the Mods 10 8.1 ships in general.general.energyConsumptionMultiplier's file. Each part also has its own base energy cost listed there if you want to dig deeper.[7]

Power and energy

The big one is general.general.energyConsumptionMultiplier, the energy usage multiplier for networks. In this pack it is set to 0. That multiplier is applied to the per-part base costs, such as 1 for most readers and writers, 4 for the variable store and 128 for the omni-directional connector.[7]

Unverified With the multiplier at 0, your networks likely don't need any power at all. The sources also don't show whether this value differs from the mod's own default.

If you still use batteries, machine.energy_battery.capacity is 1,000,000. machine.energy_battery.energyRateCapacityFraction is 2000, so a battery can move 1/2000 of its capacity per tick. machine.energy_battery.minEnergyRate also guarantees at least 2000 per tick.[7]

The Mechanical Squeezer and Mechanical Drying Basin each hold 100,000 energy and use 80 at a time. The squeezer can auto-eject 500 mB per tick.[7]

Reach and timing of parts

When a network breaks

core.general.recreateCorruptedNetworks is on, so corrupted networks are restored automatically on the first tick. core.general.safeMode is off. If a network keeps crashing your game, you can temporarily turn safe mode on to stop networks from ticking and evaluating values while you fix it.[7]

Tip: Getting FPS drops around big cable setups? The config itself suggests disabling machine.cable.dynamicShape, which is on in this pack. You can also lower general.general.partOverlayRenderdistance, which is set to 15.[7]

Early game and world

What changed in IntegratedDynamics between versions?

In All the Mods 10 8.1 you're running IntegratedDynamics 1.35.0. The mod has been part of the pack since All the Mods 10 2.25 or earlier, so it's been along for almost the whole ride.[1]

The pack team has kept IntegratedDynamics updated steadily. Across the pack changelogs, it went from 1.25.2 all the way up to 1.35.0. Here's every update, newest first:[9][10]

  • All the Mods 10 8.1: updated from 1.34.0 to 1.35.0.[10]
  • All the Mods 10 8.0: updated from 1.33.4 to 1.34.0.[11]
  • All the Mods 10 7.3: updated from 1.33.3 to 1.33.4.[12]
  • All the Mods 10 7.1: updated from 1.33.0 to 1.33.3.[13]
  • All the Mods 10 7.0: updated from 1.32.3 to 1.33.0.[14]
  • All the Mods 10 6.3: updated from 1.32.2 to 1.32.3.[15]
  • All the Mods 10 6.2: updated from 1.32.0 to 1.32.2.[16]
  • All the Mods 10 6.0: updated from 1.30.5 to 1.32.0.[17]
  • All the Mods 10 5.5: updated from 1.29.6 to 1.30.5.[18]
  • All the Mods 10 5.2: updated from 1.29.0 to 1.29.6.[19]
  • All the Mods 10 5.1: updated from 1.28.1 to 1.29.0.[20]
  • All the Mods 10 4.13: updated from 1.27.9 to 1.28.1.[21]
  • All the Mods 10 4.6: updated from 1.27.8 to 1.27.9.[22]
  • All the Mods 10 4.5: updated from 1.27.6 to 1.27.8.[23]
  • All the Mods 10 4.3: updated from 1.27.5 to 1.27.6.[24]
  • All the Mods 10 4.1: updated from 1.27.4 to 1.27.5.[25]
  • All the Mods 10 4.0: updated from 1.27.2 to 1.27.4.[26]
  • All the Mods 10 3.2: updated from 1.26.0 to 1.27.2.[27]
  • All the Mods 10 2.47: updated from 1.25.11 to 1.26.0.[28]
  • All the Mods 10 2.43: updated from 1.25.10 to 1.25.11.[29]
  • All the Mods 10 2.42: updated from 1.25.9 to 1.25.10.[30]
  • All the Mods 10 2.40: updated from 1.25.7 to 1.25.9.[31]
  • All the Mods 10 2.39: updated from 1.25.6 to 1.25.7.[32]
  • All the Mods 10 2.37: updated from 1.25.5 to 1.25.6.[33]
  • All the Mods 10 2.36: updated from 1.25.3 to 1.25.5.[34]
  • All the Mods 10 2.33: updated from 1.25.2 to 1.25.3.[9]

Unverified The pack changelogs only record which version of IntegratedDynamics was shipped, not what changed in each update. The specific features, fixes or balance changes in these versions aren't covered here.

Sources

  1. All the Mods 10 8.1 mod list · pack file
  2. All the Mods 10 8.1 quests: "Basic Logistics" · pack file
  3. All the Mods 10 8.1 quests: "Integrated Dynamics" · pack file
  4. integrateddynamics tooltips and descriptions (English lang file) · official mod data
  5. All the Mods 10 8.1 recipe dump: recipes making IntegratedDynamics items · pack recipe dump
  6. All the Mods 10 8.1 quests: "Basic Power" · pack file
  7. All the Mods 10 8.1 config: config/integrateddynamics-common.toml · pack file
  8. All the Mods 10 8.1 quests: "Chapter 4: Creative" · pack file
  9. All the Mods 10 changelog (All the Mods 10 2.33) · changelog
  10. All the Mods 10 changelog (All the Mods 10 8.1) · changelog
  11. All the Mods 10 changelog (All the Mods 10 8.0) · changelog
  12. All the Mods 10 changelog (All the Mods 10 7.3) · changelog
  13. All the Mods 10 changelog (All the Mods 10 7.1) · changelog
  14. All the Mods 10 changelog (All the Mods 10 7.0) · changelog
  15. All the Mods 10 changelog (All the Mods 10 6.3) · changelog
  16. All the Mods 10 changelog (All the Mods 10 6.2) · changelog
  17. All the Mods 10 changelog (All the Mods 10 6.0) · changelog
  18. All the Mods 10 changelog (All the Mods 10 5.5) · changelog
  19. All the Mods 10 changelog (All the Mods 10 5.2) · changelog
  20. All the Mods 10 changelog (All the Mods 10 5.1) · changelog
  21. All the Mods 10 changelog (All the Mods 10 4.13) · changelog
  22. All the Mods 10 changelog (All the Mods 10 4.6) · changelog
  23. All the Mods 10 changelog (All the Mods 10 4.5) · changelog
  24. All the Mods 10 changelog (All the Mods 10 4.3) · changelog
  25. All the Mods 10 changelog (All the Mods 10 4.1) · changelog
  26. All the Mods 10 changelog (All the Mods 10 4.0) · changelog
  27. All the Mods 10 changelog (All the Mods 10 3.2) · changelog
  28. All the Mods 10 changelog (All the Mods 10 2.47) · changelog
  29. All the Mods 10 changelog (All the Mods 10 2.43) · changelog
  30. All the Mods 10 changelog (All the Mods 10 2.42) · changelog
  31. All the Mods 10 changelog (All the Mods 10 2.40) · changelog
  32. All the Mods 10 changelog (All the Mods 10 2.39) · changelog
  33. All the Mods 10 changelog (All the Mods 10 2.37) · changelog
  34. All the Mods 10 changelog (All the Mods 10 2.36) · changelog
Where this guide comes from

Written from what All the Mods 10 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Sep 20, 2026.

Guides for other versions: 0.62 to 4.5 · 0.32 to 0.61

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Version in each release

148 releases, first in 0.32
All the Mods 10VersionJarWhere it came from
8.3
Oct 15, 2026
1.38.0integrateddynamics-1.21.1-neoforge-1.38.0-2266.jarFrom the published release
8.2
Sep 22, 2026
1.37.1integrateddynamics-1.21.1-neoforge-1.37.1-2160.jarFrom pack files
8.1
Aug 29, 2026
1.35.0integrateddynamics-1.21.1-neoforge-1.35.0-1981.jarFrom pack files
8.0
Aug 14, 2026
1.34.0integrateddynamics-1.21.1-neoforge-1.34.0.jarFrom pack files
7.3
Aug 2, 2026
1.33.4integrateddynamics-1.21.1-neoforge-1.33.4-1907.jarFrom pack files
7.2
Jul 20, 2026
1.33.3integrateddynamics-1.21.1-neoforge-1.33.3.jarFrom pack files
7.1
Jun 26, 2026
1.33.3integrateddynamics-1.21.1-neoforge-1.33.3.jarFrom pack files
7.0
May 15, 2026
1.33.0integrateddynamics-1.21.1-neoforge-1.33.0-1832.jarFrom pack files
6.6
Apr 7, 2026
1.32.3integrateddynamics-1.21.1-neoforge-1.32.3.jarFrom pack files
6.5
Apr 7, 2026
1.32.3integrateddynamics-1.21.1-neoforge-1.32.3.jarFrom pack files
6.4
Apr 4, 2026
1.32.3integrateddynamics-1.21.1-neoforge-1.32.3.jarFrom pack files
6.3
Apr 2, 2026
1.32.3integrateddynamics-1.21.1-neoforge-1.32.3.jarFrom pack files
6.2.1
Mar 31, 2026
1.32.2integrateddynamics-1.21.1-neoforge-1.32.2.jarFrom the published release
6.2
Mar 24, 2026
1.32.2integrateddynamics-1.21.1-neoforge-1.32.2.jarFrom pack files
6.1
Mar 7, 2026
1.32.0integrateddynamics-1.21.1-neoforge-1.32.0-1642.jarFrom pack files
6.0
Feb 25, 2026
1.32.0integrateddynamics-1.21.1-neoforge-1.32.0-1610.jarFrom the published release
5.5
Jan 31, 2026
1.30.5integrateddynamics-1.21.1-neoforge-1.30.5.jarFrom the published release
5.4
Dec 21, 2025
1.29.6integrateddynamics-1.21.1-neoforge-1.29.6.jarFrom the published release
5.3.1
Dec 4, 2025
1.29.6integrateddynamics-1.21.1-neoforge-1.29.6.jarFrom the published release
5.3
Dec 2, 2025
1.29.6-Reconstructed
5.2
Nov 28, 2025
1.29.6integrateddynamics-1.21.1-neoforge-1.29.6.jarFrom the published release
5.1
Nov 14, 2025
1.29.0integrateddynamics-1.21.1-neoforge-1.29.0-1359.jarFrom the published release
5.0
Nov 13, 2025
1.28.1integrateddynamics-1.21.1-neoforge-1.28.1-1350.jarFrom the published release
4.15
Nov 11, 2025
1.28.1integrateddynamics-1.21.1-neoforge-1.28.1-1350.jarFrom the published release
4.14
Oct 18, 2025
1.28.1integrateddynamics-1.21.1-neoforge-1.28.1-1340.jarFrom the published release
4.13
Oct 18, 2025
1.28.1integrateddynamics-1.21.1-neoforge-1.28.1-1340.jarFrom the published release
4.12
Oct 2, 2025
1.27.9integrateddynamics-1.21.1-neoforge-1.27.9-1316.jarFrom the published release
4.11
Sep 20, 2025
1.27.9integrateddynamics-1.21.1-neoforge-1.27.9-1308.jarFrom the published release
4.10
Aug 24, 2025
1.27.9integrateddynamics-1.21.1-neoforge-1.27.9-1308.jarFrom the published release
4.9
Aug 23, 2025
1.27.9integrateddynamics-1.21.1-neoforge-1.27.9-1308.jarFrom the published release
4.8
Aug 23, 2025
1.27.9integrateddynamics-1.21.1-neoforge-1.27.9-1308.jarFrom the published release
4.7
Aug 23, 2025
1.27.9-Reconstructed
4.6
Aug 19, 2025
1.27.9integrateddynamics-1.21.1-neoforge-1.27.9-1306.jarFrom the published release
4.5
Jul 29, 2025
1.27.8integrateddynamics-1.21.1-neoforge-1.27.8.jarFrom the published release
4.4
Jul 13, 2025
1.27.6integrateddynamics-1.21.1-neoforge-1.27.6.jarFrom the published release
4.3
Jul 12, 2025
1.27.6integrateddynamics-1.21.1-neoforge-1.27.6.jarFrom the published release
4.2
Jun 26, 2025
1.27.5integrateddynamics-1.21.1-neoforge-1.27.5.jarFrom the published release
4.1
Jun 24, 2025
1.27.5integrateddynamics-1.21.1-neoforge-1.27.5.jarFrom the published release
4.0
Jun 17, 2025
1.27.4integrateddynamics-1.21.1-neoforge-1.27.4.jarFrom the published release
3.2
Jun 1, 2025
1.27.2integrateddynamics-1.21.1-neoforge-1.27.2.jarFrom the published release
3.0
May 20, 2025
1.26.0integrateddynamics-1.21.1-neoforge-1.26.0-1181.jarFrom the published release
2.47
May 6, 2025
1.26.0integrateddynamics-1.21.1-neoforge-1.26.0-1181.jarFrom the published release
2.44
Apr 15, 2025
1.25.11integrateddynamics-1.21.1-neoforge-1.25.11-1151.jarFrom the published release
2.43
Apr 13, 2025
1.25.11integrateddynamics-1.21.1-neoforge-1.25.11-1151.jarFrom the published release
2.42
Apr 2, 2025
1.25.10-Reconstructed
2.41
Mar 16, 2025
1.25.9integrateddynamics-1.21.1-neoforge-1.25.9.jarFrom the published release
2.40
Mar 15, 2025
1.25.9integrateddynamics-1.21.1-neoforge-1.25.9.jarFrom the published release
2.39
Mar 6, 2025
1.25.7integrateddynamics-1.21.1-neoforge-1.25.7-1115.jarFrom the published release
2.38
Feb 27, 2025
1.25.6integrateddynamics-1.21.1-neoforge-1.25.6.jarFrom the published release
2.37
Feb 26, 2025
1.25.6integrateddynamics-1.21.1-neoforge-1.25.6.jarFrom the published release
2.36
Feb 16, 2025
1.25.5integrateddynamics-1.21.1-neoforge-1.25.5.jarFrom the published release
2.34
Feb 7, 2025
1.25.3integrateddynamics-1.21.1-neoforge-1.25.3-1071.jarFrom the published release
2.33
Feb 6, 2025
1.25.3integrateddynamics-1.21.1-neoforge-1.25.3-1070.jarFrom the published release
2.32
Feb 2, 2025
1.25.2integrateddynamics-1.21.1-neoforge-1.25.2-1061.jarFrom the published release
2.31
Jan 31, 2025
1.25.2integrateddynamics-1.21.1-neoforge-1.25.2-1049.jarFrom the published release
2.30
Jan 27, 2025
1.25.2integrateddynamics-1.21.1-neoforge-1.25.2-1049.jarFrom the published release
2.29
Jan 25, 2025
1.25.2integrateddynamics-1.21.1-neoforge-1.25.2.jarFrom the published release
2.28
Jan 23, 2025
1.25.2integrateddynamics-1.21.1-neoforge-1.25.2.jarFrom the published release
2.26
Jan 22, 2025
1.25.2integrateddynamics-1.21.1-neoforge-1.25.2.jarFrom the published release
2.25
1.25.2integrateddynamics-1.21.1-neoforge-1.25.2.jarFrom the published release
2.24
Jan 14, 2025
1.25.2integrateddynamics-1.21.1-neoforge-1.25.2.jarFrom the published release
2.23
Jan 11, 2025
1.25.1integrateddynamics-1.21.1-neoforge-1.25.1-1043.jarFrom the published release
2.22
Jan 11, 2025
1.25.1integrateddynamics-1.21.1-neoforge-1.25.1-1043.jarFrom the published release
2.21
Jan 10, 2025
1.25.1integrateddynamics-1.21.1-neoforge-1.25.1-1043.jarFrom the published release
2.20
Jan 7, 2025
1.24.3integrateddynamics-1.21.1-neoforge-1.24.3-1035.jarFrom the published release
2.19
Jan 6, 2025
1.24.3integrateddynamics-1.21.1-neoforge-1.24.3-1024.jarFrom the published release
2.18
Jan 4, 2025
1.24.3integrateddynamics-1.21.1-neoforge-1.24.3-1024.jarFrom the published release
2.17
Jan 3, 2025
1.24.3integrateddynamics-1.21.1-neoforge-1.24.3-1024.jarFrom the published release
2.16
Jan 1, 2025
1.24.3integrateddynamics-1.21.1-neoforge-1.24.3-1024.jarFrom the published release
2.15
Dec 31, 2024
1.24.3integrateddynamics-1.21.1-neoforge-1.24.3.jarFrom the published release
2.14
Dec 31, 2024
1.24.3integrateddynamics-1.21.1-neoforge-1.24.3.jarFrom the published release
2.13
Dec 28, 2024
1.24.2integrateddynamics-1.21.1-neoforge-1.24.2.jarFrom the published release
2.12
Dec 26, 2024
1.24.2integrateddynamics-1.21.1-neoforge-1.24.2.jarFrom the published release
2.11
Dec 26, 2024
1.24.2integrateddynamics-1.21.1-neoforge-1.24.2.jarFrom the published release
2.10
Dec 23, 2024
1.24.1integrateddynamics-1.21.1-neoforge-1.24.1-999.jarFrom the published release
2.9
Dec 23, 2024
1.24.1integrateddynamics-1.21.1-neoforge-1.24.1-999.jarFrom the published release
2.8
Dec 21, 2024
1.24.1integrateddynamics-1.21.1-neoforge-1.24.1-995.jarFrom the published release
2.7
Dec 20, 2024
1.24.1integrateddynamics-1.21.1-neoforge-1.24.1-993.jarFrom the published release
2.6
Dec 15, 2024
1.24.0integrateddynamics-1.21.1-neoforge-1.24.0-974.jarFrom the published release
2.5
Dec 14, 2024
1.24.0integrateddynamics-1.21.1-neoforge-1.24.0-968.jarFrom the published release
2.4
Dec 14, 2024
1.24.0integrateddynamics-1.21.1-neoforge-1.24.0-968.jarFrom the published release
2.3
Dec 12, 2024
1.24.0IntegratedDynamics-1.21.1-neoforge-1.24.0.jarFrom the published release
2.2
Dec 11, 2024
1.24.0IntegratedDynamics-1.21.1-neoforge-1.24.0.jarFrom the published release
2.1
Dec 8, 2024
1.24.0IntegratedDynamics-1.21.1-neoforge-1.24.0.jarFrom the published release
2.0
Dec 7, 2024
1.24.0IntegratedDynamics-1.21.1-neoforge-1.24.0.jarFrom the published release
1.27
Dec 5, 2024
1.23.19IntegratedDynamics-1.21.1-neoforge-1.23.19.jarFrom the published release
1.26
Dec 4, 2024
1.23.19IntegratedDynamics-1.21.1-neoforge-1.23.19.jarFrom the published release
1.25
Nov 27, 2024
1.23.19IntegratedDynamics-1.21.1-neoforge-1.23.19.jarFrom the published release
1.24
Nov 24, 2024
1.23.19IntegratedDynamics-1.21.1-neoforge-1.23.19.jarFrom the published release
1.23
Nov 23, 2024
1.23.19IntegratedDynamics-1.21.1-neoforge-1.23.19.jarFrom the published release
1.22
Nov 18, 2024
1.23.16IntegratedDynamics-1.21.1-neoforge-1.23.16.jarFrom the published release
1.20
Nov 16, 2024
1.23.16IntegratedDynamics-1.21.1-neoforge-1.23.16.jarFrom the published release
1.19
Nov 13, 2024
1.23.16IntegratedDynamics-1.21.1-neoforge-1.23.16.jarFrom the published release
1.18
Nov 11, 2024
1.23.16IntegratedDynamics-1.21.1-neoforge-1.23.16.jarFrom the published release
1.17a
Nov 9, 2024
1.23.15IntegratedDynamics-1.21.1-neoforge-1.23.15.jarFrom the published release
1.17
Nov 9, 2024
1.23.15IntegratedDynamics-1.21.1-neoforge-1.23.15.jarFrom the published release
1.16
Nov 4, 2024
1.23.15IntegratedDynamics-1.21.1-neoforge-1.23.15.jarFrom the published release
1.15
Nov 1, 2024
1.23.14IntegratedDynamics-1.21.1-neoforge-1.23.14.jarFrom the published release
1.14
Oct 31, 2024
1.23.14IntegratedDynamics-1.21.1-neoforge-1.23.14.jarFrom the published release
1.13
Oct 30, 2024
1.23.12IntegratedDynamics-1.21.1-neoforge-1.23.12.jarFrom the published release
1.12
Oct 30, 2024
1.23.12IntegratedDynamics-1.21.1-neoforge-1.23.12.jarFrom the published release
1.11
Oct 28, 2024
1.23.10IntegratedDynamics-1.21.1-neoforge-1.23.10.jarFrom the published release
1.10
Oct 28, 2024
1.23.10IntegratedDynamics-1.21.1-neoforge-1.23.10.jarFrom the published release
1.9
Oct 27, 2024
1.23.10IntegratedDynamics-1.21.1-neoforge-1.23.10.jarFrom the published release
1.8
Oct 27, 2024
1.23.10IntegratedDynamics-1.21.1-neoforge-1.23.10.jarFrom the published release
1.7
Oct 24, 2024
1.23.9IntegratedDynamics-1.21.1-neoforge-1.23.9.jarFrom the published release
1.6
Oct 23, 2024
1.23.9IntegratedDynamics-1.21.1-neoforge-1.23.9.jarFrom the published release
1.5
Oct 21, 2024
1.23.9IntegratedDynamics-1.21.1-neoforge-1.23.9.jarFrom the published release
1.4
Oct 21, 2024
1.23.9IntegratedDynamics-1.21.1-neoforge-1.23.9.jarFrom the published release
1.3
Oct 20, 2024
1.23.9IntegratedDynamics-1.21.1-neoforge-1.23.9.jarFrom the published release
1.2
Oct 19, 2024
1.23.9IntegratedDynamics-1.21.1-neoforge-1.23.9.jarFrom the published release
1.1
Oct 16, 2024
1.23.9IntegratedDynamics-1.21.1-neoforge-1.23.9.jarFrom the published release
1.0
Oct 13, 2024
1.23.8IntegratedDynamics-1.21.1-neoforge-1.23.8.jarFrom the published release
0.66
Oct 11, 2024
1.23.8IntegratedDynamics-1.21.1-neoforge-1.23.8.jarFrom the published release
0.65
Oct 9, 2024
1.23.8IntegratedDynamics-1.21.1-neoforge-1.23.8.jarFrom the published release
0.64
Oct 6, 2024
1.23.7IntegratedDynamics-1.21.1-neoforge-1.23.7.jarFrom the published release
0.63
Oct 6, 2024
1.23.7IntegratedDynamics-1.21.1-neoforge-1.23.7.jarFrom the published release
0.62
Oct 4, 2024
1.23.7IntegratedDynamics-1.21.1-neoforge-1.23.7.jarFrom the published release
0.61
Oct 2, 2024
1.23.6IntegratedDynamics-1.21.1-neoforge-1.23.6.jarFrom the published release
0.60
Sep 29, 2024
1.23.6IntegratedDynamics-1.21.1-neoforge-1.23.6.jarFrom the published release
0.59
Sep 28, 2024
1.23.6IntegratedDynamics-1.21.1-neoforge-1.23.6.jarFrom the published release
0.58
Sep 27, 2024
1.23.6IntegratedDynamics-1.21.1-neoforge-1.23.6.jarFrom the published release
0.57
Sep 25, 2024
1.23.6IntegratedDynamics-1.21.1-neoforge-1.23.6.jarFrom the published release
0.56
Sep 23, 2024
1.23.5IntegratedDynamics-1.21.1-neoforge-1.23.5.jarFrom the published release
0.55
Sep 21, 2024
1.23.5IntegratedDynamics-1.21.1-neoforge-1.23.5.jarFrom the published release
0.54
Sep 20, 2024
1.23.5IntegratedDynamics-1.21.1-neoforge-1.23.5.jarFrom the published release
0.53
Sep 18, 2024
1.23.5IntegratedDynamics-1.21.1-neoforge-1.23.5.jarFrom the published release
0.52
Sep 11, 2024
1.23.4IntegratedDynamics-1.21.1-neoforge-1.23.4.jarFrom the published release
0.51
Sep 10, 2024
1.23.4IntegratedDynamics-1.21.1-neoforge-1.23.4.jarFrom the published release
0.50
Sep 10, 2024
1.23.4IntegratedDynamics-1.21.1-neoforge-1.23.4.jarFrom the published release
0.49
Sep 10, 2024
1.23.4IntegratedDynamics-1.21.1-neoforge-1.23.4.jarFrom the published release
0.48
Sep 8, 2024
1.23.4IntegratedDynamics-1.21.1-neoforge-1.23.4.jarFrom the published release
0.47
Sep 6, 2024
1.23.4IntegratedDynamics-1.21.1-neoforge-1.23.4.jarFrom the published release
0.46
Sep 6, 2024
1.23.4IntegratedDynamics-1.21.1-neoforge-1.23.4.jarFrom the published release
0.45
Sep 4, 2024
1.23.4IntegratedDynamics-1.21.1-neoforge-1.23.4.jarFrom the published release
0.44
Sep 2, 2024
1.23.4IntegratedDynamics-1.21.1-neoforge-1.23.4.jarFrom the published release
0.43
Sep 1, 2024
1.23.4IntegratedDynamics-1.21.1-neoforge-1.23.4.jarFrom the published release
0.42
Aug 31, 2024
1.23.4IntegratedDynamics-1.21.1-neoforge-1.23.4.jarFrom the published release
0.41
Aug 29, 2024
1.23.4IntegratedDynamics-1.21.1-neoforge-1.23.4.jarFrom the published release
0.40
Aug 26, 2024
1.23.4IntegratedDynamics-1.21.1-neoforge-1.23.4.jarFrom the published release
0.39
Aug 26, 2024
1.23.4IntegratedDynamics-1.21.1-neoforge-1.23.4.jarFrom the published release
0.38
Aug 23, 2024
1.23.2IntegratedDynamics-1.21.1-neoforge-1.23.2.jarFrom the published release
0.37
Aug 23, 2024
1.23.2IntegratedDynamics-1.21.1-neoforge-1.23.2.jarFrom the published release
0.36
Aug 21, 2024
1.23.2IntegratedDynamics-1.21.1-neoforge-1.23.2.jarFrom the published release
0.35
Aug 19, 2024
1.23.2IntegratedDynamics-1.21.1-neoforge-1.23.2.jarFrom the published release
0.34
Aug 17, 2024
1.23.2IntegratedDynamics-1.21.1-neoforge-1.23.2.jarFrom the published release
0.33
Aug 14, 2024
1.23.2IntegratedDynamics-1.21.1-neoforge-1.23.2.jarFrom the published release
0.32
Aug 13, 2024
1.23.2IntegratedDynamics-1.21.1-neoforge-1.23.2.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

80 items from the 8.3 recipe dump.

...and 20 more.

All the Mods 10 quests (21)

Quests from the pack's FTB Quests book that ask for this mod's items.

See all 21 quests →

Basic Logistics (3)
Basic Power (1)
Chapter 4: Creative (1)
Integrated Dynamics (3)

Config options (how All the Mods 10 sets them)

72 settings this pack ships for the mod. We don't have the mod's own defaults to compare them against yet.

See all 72 settings →

Show settings
SettingAll the Mods 10 value
core.general.analytics
If an anonymous mod startup analytics request may be sent to our analytics service.
config/integrateddynamics-common.toml
false
core.general.cacheCableModels
If cable models should be cached for rendering optimization.
config/integrateddynamics-common.toml
true
core.general.energyRateLimit
The maximum network energy transfer rate.
config/integrateddynamics-common.toml
2147483647
core.general.ingredientNetworkObserverEnableMultithreading
If the ingredient network observer can work on separate thread.
config/integrateddynamics-common.toml
true
core.general.ingredientNetworkObserverFrequencyDecreaseFactor
The ingredient network observation frequency slowdown rate in ticks.
config/integrateddynamics-common.toml
5
core.general.ingredientNetworkObserverFrequencyForced
The frequency in ticks at which ingredient network should be observed after a position's contents are changed.
config/integrateddynamics-common.toml
0

Which All the Mods 10 mods work with IntegratedDynamics?

The All the Mods 10 mods that share the most recipes with IntegratedDynamics. Highlighted ones have a guide.

Where does IntegratedDynamics appear in the All the Mods 10 quest book?

Known All the Mods 10 issues (1)

See all issues for this mod →

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