Advanced Peripherals guide for All the Mods 10 8.1 to 8.2
Advanced Peripherals guide for All the Mods 10
Last verified for All the Mods 10 v8.1 on Oct 17, 2026 · text last changed Oct 17, 2026
A newer release (8.3) is out Guide for the current version
Also applies to:FTB Skies 2 1.0.1 to 1.24.0FTB Skies 2: Aero 1.0.3 to 1.10.0FTB StoneBlock 4 1.1.1 to 1.23.0Project Infinity 0.1 0.0.50.0 to 0.0.51.4-hotfix-2
- Sections
- 7
- Recipes shown
- 18
- Items named
- 36
Every recipe and number here was checked against All the Mods 10 8.1's own files.
What is Advanced Peripherals?
2 parts
Advanced Peripherals adds a set of extra peripherals and turtle upgrades for ComputerCraft-style computers. The pack includes version 0.8.0a. The in-game manual describes the peripherals as a way to interact with other mods, players, the world and the game chat.[1][2][3]
It's for you if you like programming. The blocks all work by connecting them to a computer, and the turtle features rely on CC:Tweaked's turtle fuel rules. If you never touch computers or turtles, you can safely skip this mod.[4][5][6]
What you get
- Information blocks: the Block Reader reads blocks and tile entities in front of it, the Environment Detector reports things like time, moon phase and light level, the Geo Scanner scans blocks and the chunk around it, and the Player Detector recognizes players within a certain range.[4][7][8][9]
- Chat and energy: the Chat Box sends and receives game chat messages, and the Energy Detector measures energy flow and can limit it like a resistor.[5][10]
- Mod bridges: the ME Bridge talks to Applied Energistics 2, the RS Bridge talks to Refined Storage, and the Colony Integrator works with a MineColonies colony.[11][12][13]
- Player inventory access: the Inventory Manager communicates with a player's inventory using a Memory Card that you assign to yourself.[14][15]
- Pocket computer upgrades for the Environment Detector, Player Detector and Chat Box. These don't support the associated events.[16]
Turtle upgrades
The Weak Automata Core turns a turtle into a more capable automaton. It can dig, click on blocks, suck up items, detect items and blocks, and charge the turtle from an RF item. It's also the starting point for two advanced variants: the End Automata Core adds limited world-bound teleportation, and the Husbandry Automata Core lets the turtle interact with animals.[17][18][19]
Combining any automata core with a nether star gives an overpowered version that doesn't use item durability. The catch is that it breaks immediately if you use it without enough fuel. The Chunk Controller is a separate ingredient that makes a turtle chunk-loading.[20][21]
Unverified The sources don't show any quests in this pack that involve the mod, or any place for it on the ATM Star path. Treat it as an optional mod for players who enjoy automation with computers.
How do you get started with Advanced Peripherals?
5 parts
Advanced Peripherals adds blocks that you connect to a computer to talk to the world, players, chat and other mods. It also adds upgrades that turn turtles into much more capable machines. The good news is that almost everything starts from one item.[2][3][22]
Step 1: the Peripheral Casing
Make a Peripheral Casing first. It's an empty hull that exists purely as a crafting ingredient, and most of the mod's peripherals are built on top of it. This recipe is the mod's own, so the pack doesn't change it.[23][24]
Crafting Shaped
| any iron ingot | any iron ingot | |
| any redstone storage block | ||
| any iron ingot | any iron ingot |
Recipe id: advancedperipherals:peripheral_casing
Step 2: an easy first peripheral
The Chat Box is a nice first pick. It sends and receives game chat messages, and a message starting with a $ is visible only to the Chat Box. Place it next to a computer, connect it, and you can already experiment with code.[5][24]
Crafting Shaped
| any log | any log | any log |
| any log | any log | |
| any log | any gold ingot | any log |
Recipe id: advancedperipherals:chat_box
The Player Detector and Environment Detector are also worth trying early. The first recognizes players within a certain range, and the second reads things like the current time, the moon phase and the light level of the block. The Chat Box and both of these also come as pocket computer addons, though you can't use their associated events there.[7][9][16]
Crafting Shaped
| any redstone storage block |
Recipe id: advancedperipherals:player_detector
Crafting Shaped
| any wool | any sapling | any wool |
| any leave | any leave | |
| any wool | any crop | any wool |
Recipe id: advancedperipherals:environment_detector
Step 3: look at the world
Next, grab the Block Reader and the Geo Scanner. The Block Reader reads data from the block in front of it, which helps with blocks that have no computer support. The Geo Scanner scans the blocks around it and the chunk it's in. It has a delay between scans, so build that into your code.[4][8][23][24]
Crafting Shaped
| any iron ingot | any redstone storage block | any iron ingot |
| any iron ingot | any redstone storage block | any iron ingot |
Recipe id: advancedperipherals:block_reader
Crafting Shaped
| any diamond gem | any diamond gem | |
| any diamond gem | any diamond gem | |
| any redstone storage block | any redstone storage block |
Recipe id: advancedperipherals:geo_scanner
Step 4: your inventory and turtles
The Inventory Manager talks to a player's inventory. You right click a Memory Card to assign it to yourself, then put the card into the manager.[14][15]
Crafting Shaped
| any iron ingot | any cheap glass blocks | any iron ingot |
| any iron ingot | any iron ingot | |
| Empty slot | any gold ingot | Empty slot |
Recipe id: advancedperipherals:memory_card
Crafting Shaped
| any iron ingot | any chest | any iron ingot |
| any chest | any chest | |
| any iron ingot | any chest | any iron ingot |
Recipe id: advancedperipherals:inventory_manager
For turtles, start with the Weak Automata Core. It lets a turtle dig with a tool, click on blocks, suck up items and detect blocks and items. It's also the base for the End and Husbandry cores, which you get by feeding it mobs.[17][24]
Crafting Shaped
| any redstone storage block | any redstone storage block | |
| any diamond gem | any diamond gem | |
| any redstone storage block | any redstone storage block |
Recipe id: advancedperipherals:weak_automata_core
Recipes the pack changed
Some recipes differ from the mod's defaults in this pack. These are the ME Bridge, RS Bridge, Colony Integrator, Gas Detector, the AE disk cells and the Netherite reinforced Smart Glasses. Follow the recipes shown here rather than the mod's default ones.[24]
The ME Bridge works with Applied Energistics 2 and uses one channel. The RS Bridge does the same job for Refined Storage.[11][12]
Crafting Shaped
Recipe id: advancedperipherals:me_bridge
Crafting Shaped
| any external storage | ||
| any exporter | any importer | |
Recipe id: advancedperipherals:rs_bridge
How does Advanced Peripherals work?
9 parts
Advanced Peripherals is built around one idea: you place a peripheral block, connect it to a computer, and your code can then talk to the world, other mods or players. The in-game guide describes the mod's blocks as peripherals that let you interact with other mods, players, the world and the game chat. It also adds items that go with them, plus upgrades that make turtles more capable.[2][22]
The sources only explain these systems at a basic level. They point to the official wiki for full documentation and don't give full method lists or code examples, so this section covers how the pieces fit together, not the Lua API.[2][4]
Connecting peripherals
Most peripherals follow the same pattern: connect them to a computer to make use of them. This applies to the Chat Box, Energy Detector, Environment Detector, Geo Scanner, Inventory Manager, ME Bridge and NBT Storage. The Colony Integrator has an extra condition: it has to be connected to a computer in the area of the village it reads.[5][7][8][10][11][13][14][25]
The Peripheral Casing is an ingredient in many of the peripheral recipes in the pack.[24]
World and data peripherals
- Block Reader reads data from blocks and tile entities in front of it. Connect it to a computer and to the target block to make use of it.[4][24]
- Geo Scanner gives you information about the blocks around it and the chunk it sits in. It has a delay between scans, so your program has to allow for that.[8]
- Environment Detector reports things like the current time, the moon phase and the light level of the block.[7]
- NBT Storage is a custom block that lets you input and output custom data. The guide says it is mostly provided for ID support.[25]
- Chat Box sends and receives game chat messages. If a message starts with a $, it is visible only to the Chat Box.[5]
Energy flow
The Energy Detector detects energy flow and also acts as a resistor. You can define the max flow rate to use it as a resistor.[10]
The pack changed the Gas Detector recipe from the mod's default, so check the recipe before you plan a build around it.[24]
Crafting Shaped
| any gold ingot |
Recipe id: advancedperipherals:gas_detector
Storage network bridges
The ME Bridge connects a computer to Applied Energistics 2. You can retrieve items, craft items, get a list of everything stored and more. It uses one channel on your network. The RS Bridge does the same job for Refined Storage.[11][12]
Crafting Shaped
Recipe id: advancedperipherals:me_bridge
The pack changed this recipe from the mod default.
The pack changed the recipes of the AE Disk Cells: AE Disk Cell 1M, AE Disk Cell 4M, AE Disk Cell 16M, AE Disk Cell 64M and AE Disk Cell 256M. Each larger cell uses the next size down as an ingredient.[24]
Crafting Shaped
| any redstone dust | any redstone dust | |
| any redstone dust | any redstone dust |
Recipe id: advancedperipherals:ae_disk_cell_1m
This is the starting point of the pack's disk cell chain.
Player inventory access
The Inventory Manager can communicate with a player's inventory. To set it up, right click with a Memory Card in hand to assign the card to yourself, then put the card into the manager. The card saves a player's rights to use the manager.[14][15][23]
Pocket computers and colonies
Pocket computer upgrades exist for the Environment Detector, Player Detector and Chat Box. You combine one with a pocket computer to add the peripheral to it, but you can't use the associated events.[16]
The Colony Integrator can interact with a MineColonies colony. The pack changed its recipe, so don't rely on the mod default.[13][24]
Automata cores for turtles
Automata cores are turtle upgrades. The weak automata core turns a turtle into an automata. It can dig blocks with a tool, click on blocks with an item or an empty hand, and suck up items around it (all or specific ones). It can also detect items around it, detect a block or turtle in its line of view, and charge the turtle from an RF item in its inventory.[17]
The weak core is a starting point. You feed mobs to it to get advanced variants.[17]
- End automata core: made after the weak core consumes 10 endermans. It adds limited world-bound teleportation. You store points and then teleport to them, but any stored points are lost if the turtle is broken.[18]
- Husbandry automata core: made after the weak core consumes 3 chickens, 3 cows and 3 sheep. It lets the turtle interact with animals and even transfer them inside, but any stored animal is lost if the turtle is broken.[19]
- Overpowered cores: made by combining an automata core with a nether star. They don't consume item durability, but if you try an operation without enough fuel, the upgrade breaks immediately.[20]
Cooldowns and fuel
All world-changing automata operations consume turtle fuel, unless fuel usage is disabled in the CC:Tweaked configuration. Most of them also have cooldowns, so your code needs to account for that. You can read every active cooldown through peripheral methods.[6]
If a cooldown is too long, you can raise the fuel consumption rate to shorten it. The guide's example is a click operation that costs 1 fuel point and has a 5 second cooldown. At a consumption rate of 2, you can click once every 2.5 seconds, but each click costs 2 fuel points.[6]
Turtle chunk loading and odds and ends
The Chunk Controller is a crafting ingredient for the Chunky Turtle. Combine it with a turtle or advanced turtle to make it chunk-loading.[21]
The Computer Tool is meant to open the GUIs of the mod's blocks, but the guide says it is currently useless. Its tooltip calls it a blue useless wrench. The Keyboard controls a computer remotely or intercepts player input for smart glasses, and the Hotkey Module captures a predefined key and forwards it as an event.[23][24][26]
One pack setting is worth knowing: World.givePlayerBookOnJoin is set to false, so new players are not handed the mod's documentation book automatically.[27]
How do you progress through Advanced Peripherals?
5 parts
Progression for Advanced Peripherals in this pack comes down to which crafting recipes you can afford, and almost everything starts from one item: the Peripheral Casing. The tiers below are grouped by recipe and by what the in-game guide says each item does.[24]
Unverified The sources here do not show any quest chapter that covers this mod, so if you want to know where the pack's quest book places it, check the quest book in game.
Tier 1: the Peripheral Casing
Nearly every peripheral is built around the casing, and its recipe is the unchanged mod recipe.[24]
Crafting Shaped
| any iron ingot | any iron ingot | |
| any redstone storage block | ||
| any iron ingot | any iron ingot |
Recipe id: advancedperipherals:peripheral_casing
This is the mod's own recipe, not changed by the pack.
With casings in hand, the simple peripherals open up. These include the Chat Box, Player Detector, Energy Detector, Environment Detector, Inventory Manager and NBT Storage. Their recipes in this pack are the mod's own, not changed by the pack. You connect each one to a computer to use it.[5][7][9][10][14][24][25]
The Chat Box, Player Detector and Environment Detector also have Pocket Computer upgrade versions. You combine them with a pocket computer, but you can't use the associated events that way.[16]
Tier 2: scanners and readers
The Block Reader, Geo Scanner and Distance Detector all use the mod's default recipes here. The Block Reader reads blocks and tile entities in front of it, and the Geo Scanner reports on nearby blocks and the chunk it sits in, with a delay between scans.[4][8][24]
Crafting Shaped
| any iron ingot | any redstone storage block | any iron ingot |
| any iron ingot | any redstone storage block | any iron ingot |
Recipe id: advancedperipherals:block_reader
The mod's own recipe, unchanged by the pack.
The Gas Detector is different, because the pack changed its recipe. Don't rely on the mod's default recipe for it.[24]
Crafting Shaped
| any gold ingot |
Recipe id: advancedperipherals:gas_detector
The pack changed this recipe from the mod default.
Tier 3: storage bridges and disk cells
The ME Bridge talks to Applied Energistics 2 and uses one channel. The RS Bridge does the same job for Refined Storage. The pack changed both recipes, so check the in-pack versions.[11][12][24]
Crafting Shaped
Recipe id: advancedperipherals:me_bridge
Pack-changed recipe for the ME Bridge.
Crafting Shaped
| any external storage | ||
| any exporter | any importer | |
Recipe id: advancedperipherals:rs_bridge
Pack-changed recipe for the RS Bridge.
The pack also changed every AE disk cell recipe. The sizes run from AE Disk Cell 1M through AE Disk Cell 4M, AE Disk Cell 16M and AE Disk Cell 64M up to AE Disk Cell 256M. The recipes for the smallest and largest are shown below.[24]
Crafting Shaped
| any redstone dust | any redstone dust | |
| any redstone dust | any redstone dust |
Recipe id: advancedperipherals:ae_disk_cell_1m
The first link in the chain, with a pack-changed recipe.
Crafting Shaped
Recipe id: advancedperipherals:ae_disk_cell_256m
The largest cell, also with a pack-changed recipe.
The Colony Integrator also has a pack-changed recipe. It interacts with a MineColonies colony, and you connect it to a computer inside the colony's area.[13][24]
Crafting Shaped
| any log | any log | |
| any log | any log |
Recipe id: advancedperipherals:colony_integrator
This recipe was changed by the pack.
Tier 4: automata cores
The Weak Automata Core is the turtle upgrade that turns a turtle into an automata. It can dig, click on blocks, suck up items and detect things around it.[17][24]
Crafting Shaped
| any redstone storage block | any redstone storage block | |
| any diamond gem | any diamond gem | |
| any redstone storage block | any redstone storage block |
Recipe id: advancedperipherals:weak_automata_core
This is the mod's default recipe.
From there you pick a specialisation by feeding mobs to the core. After it consumes 10 endermen, it becomes an End Automata Core, which adds limited teleportation. After it consumes 3 chickens, 3 cows and 3 sheep, it becomes a Husbandry Automata Core, which can interact with animals. Stored teleport points and stored animals are lost if the turtle is broken.[17][18][19][24]
The last step is the overpowered variants. Combining a core with a nether star gives the Overpowered Weak Automata Core, Overpowered End Automata Core or Overpowered Husbandry Automata Core. These are shapeless recipes using the mod defaults.[20][24]
Wearables
The Smart Glasses can be upgraded to Netherite reinforced Smart Glasses. The pack changed that upgrade recipe, so use the in-pack version.[24]
Smithing Transform
Smart Glasses
Netherite Upgrade Smithing Template
- any netherite ingot
Recipe id: advancedperipherals:armor/smart_glasses_netherite
Pack-changed smithing recipe for the netherite upgrade.
The Memory Card pairs the Inventory Manager with your own inventory. Right-click the card to assign it to yourself, then put it into the manager.[14][15]
How does Advanced Peripherals work with other mods?
4 parts
Advanced Peripherals is all about letting your computers talk to the rest of your base. The mod's own guide says its peripherals are there to interact with other mods, players, the world and the game chat. In this pack, the clearest links to other mods show up in the crafting recipes, so that's what we'll go through.[2][24]
Storage: Applied Energistics 2 and Refined Storage
The ME Bridge connects a computer to Applied Energistics 2. You can retrieve items, craft items and get a list of everything in the network, and the bridge uses one channel. The pack changes its recipe, so don't rely on the mod's default.[11][24]
Crafting Shaped
Recipe id: advancedperipherals:me_bridge
If you run Refined Storage instead, the RS Bridge does the same kind of job: retrieve items, craft items, list everything and more. Its recipe is also changed by the pack.[12][24]
Crafting Shaped
| any external storage | ||
| any exporter | any importer | |
Recipe id: advancedperipherals:rs_bridge
The AE Disk Cells are another Applied Energistics 2 tie-in, and the pack changes all of their recipes. Each size is crafted from the previous size's cell, starting at AE Disk Cell 1M and going up to AE Disk Cell 256M. The 1M cell also needs a Floppy Disk from CC:Tweaked.[24]
Crafting Shaped
| any redstone dust | any redstone dust | |
| any redstone dust | any redstone dust |
Recipe id: advancedperipherals:ae_disk_cell_1m
Crafting Shaped
Recipe id: advancedperipherals:ae_disk_cell_256m
MineColonies
The Colony Integrator lets a computer interact with a MineColonies colony. You connect it to a computer in the area of your village. Its recipe is changed by the pack and uses items from MineColonies and Structurize, such as the Build Tool.[13][24]
Crafting Shaped
| any log | any log | |
| any log | any log |
Recipe id: advancedperipherals:colony_integrator
Mekanism
The Gas Detector needs a Basic Pressurized Tube, so it's tied to Mekanism's gas piping. The pack changes this recipe as well.[24]
Crafting Shaped
| any gold ingot |
Recipe id: advancedperipherals:gas_detector
CC:Tweaked parts
Several peripherals are built from CC:Tweaked parts. Those recipes are unchanged mod recipes: the Block Reader, Geo Scanner, Overlay Module, Smart Glasses and Smart Rail. They use items like the Wired Modem, Advanced Monitor and Advanced Pocket Computer, and some also use vanilla items such as the observer or rails.[24]
Crafting Shaped
| Empty slot | |
| Empty slot |
Recipe id: advancedperipherals:smart_rail
Crafting Shaped
| any colorless glass panes | Empty slot | any colorless glass panes |
| any iron ingot | any iron ingot | |
| any iron ingot | Empty slot | any iron ingot |
Recipe id: advancedperipherals:smart_glasses
Which Advanced Peripherals config options matter?
The only Advanced Peripherals option I can confirm for this pack is in the world config. World.givePlayerBookOnJoin controls whether new players are handed the Advanced Peripherals documentation book when they join.[27]
This pack sets it to false, so you won't get the documentation book automatically when you start a new world. The config file describes the option as giving the AP documentation to new players.[27]
Unverified I couldn't confirm the mod's default for this option, so I can't say whether the pack changed it. I also have no pack values for any other Advanced Peripherals options, so I'm leaving them out rather than guessing.
What changed in Advanced Peripherals between versions?
Advanced Peripherals was added to All the Mods 10 in version 2.37, and the pack has updated it many times since. All the Mods 10 8.1 ships Advanced Peripherals 0.8.0a. Here are the pack releases whose changelogs mention the mod, oldest first.[1][28]
- 2.37: Advanced Peripherals 0.7.49a is added to the pack.[28]
- 4.0: updated from 0.7.49a to 0.7.50b.[29]
- 4.1: updated from 0.7.50b to 0.7.51b.[30]
- 4.3: updated from 0.7.51b to 0.7.53b.[31]
- 4.5: updated from 0.7.53b to 0.7.55b.[32]
- 4.6: updated from 0.7.55b to 0.7.56b.[33]
- 4.12: updated from 0.7.56b to 0.7.57b.[34]
- 5.5: updated from 0.7.57b to 0.7.59b.[35]
- 6.1: updated from 0.7.59b to 0.7.60b.[36]
- 6.3: updated from 0.7.60b to 0.7.61b.[37]
- 7.1: updated from 0.7.61b to 0.7.62b.[38]
- 8.1: updated from 0.7.62b to 0.8.0a.[39]
Unverified The pack changelogs only record version bumps. What each Advanced Peripherals update added, changed or fixed could not be confirmed, because no mod changelogs are stored for the shipped jars.
Sources
- All the Mods 10 8.1 mod list · pack file
- In-game guide: Peripherals (advancedperipherals) · official docs
- In-game guide: Advanced Peripherals (advancedperipherals) · official docs
- In-game guide: Block reader (advancedperipherals) · official docs
- In-game guide: Chat Box (advancedperipherals) · official docs
- In-game guide: Cooldowns and fuel (advancedperipherals) · official docs
- In-game guide: Environment Detector (advancedperipherals) · official docs
- In-game guide: Geo Scanner (advancedperipherals) · official docs
- In-game guide: Player Detector (advancedperipherals) · official docs
- In-game guide: Energy Detector (advancedperipherals) · official docs
- In-game guide: ME Bridge (advancedperipherals) · official docs
- In-game guide: RS Bridge (advancedperipherals) · official docs
- In-game guide: Colony integrator (advancedperipherals) · official docs
- In-game guide: Inventory Manager (advancedperipherals) · official docs
- In-game guide: Memory Card (advancedperipherals) · official docs
- In-game guide: Pocket Computer Addons (advancedperipherals) · official docs
- In-game guide: Weak automata core (advancedperipherals) · official docs
- In-game guide: End automata core (advancedperipherals) · official docs
- In-game guide: Husbandry automata core (advancedperipherals) · official docs
- In-game guide: Overpowered automata core (advancedperipherals) · official docs
- In-game guide: Chunk Controller (advancedperipherals) · official docs
- In-game guide: Items (advancedperipherals) · official docs
- advancedperipherals tooltips and descriptions (English lang file) · official mod data
- All the Mods 10 8.1 recipe dump: recipes making Advanced Peripherals items · pack recipe dump
- In-game guide: NBT Storage (advancedperipherals) · official docs
- In-game guide: Computer Tool (advancedperipherals) · official docs
- All the Mods 10 8.1 config: config/Advancedperipherals/world.toml · pack file
- All the Mods 10 changelog (All the Mods 10 2.37) · changelog
- All the Mods 10 changelog (All the Mods 10 4.0) · changelog
- All the Mods 10 changelog (All the Mods 10 4.1) · changelog
- All the Mods 10 changelog (All the Mods 10 4.3) · changelog
- All the Mods 10 changelog (All the Mods 10 4.5) · changelog
- All the Mods 10 changelog (All the Mods 10 4.6) · changelog
- All the Mods 10 changelog (All the Mods 10 4.12) · changelog
- All the Mods 10 changelog (All the Mods 10 5.5) · changelog
- All the Mods 10 changelog (All the Mods 10 6.1) · changelog
- All the Mods 10 changelog (All the Mods 10 6.3) · changelog
- All the Mods 10 changelog (All the Mods 10 7.1) · changelog
- All the Mods 10 changelog (All the Mods 10 8.1) · changelog
Where this guide comes from
Written from what All the Mods 10 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 17, 2026.
Guides for other versions: 8.3 · 6.0 to 8.0 · 2.37 to 5.5