Reliquary Reincarnations guide for All the Mons 0.7.0-beta to 1.0.0-rc.6
Reliquary Reincarnations guide for All the Mons
Last verified for All the Mons v1.0.0-rc.6 on Oct 16, 2026 · text last changed Oct 16, 2026
A newer release (1.3.0) is out Guide for the current version
- Sections
- 7
- Recipes shown
- 20
- Items named
- 48
- Quests covered
- 9
4 sections are written for this pack; 3 are shared from another pack's guide.
Every recipe and number here was checked against All the Mons 1.0.0-rc.6's own files.
What is Reliquary Reincarnations?
1 part
This pack includes Reliquary Reincarnations 2.0.70, and it has been in the pack since All the Mons 0.3.0-beta or earlier.[1]
The only part of the mod the pack's quest book covers is the Mob Charm Fragment. The quest says fragments can be turned into either Charms or Spawn Eggs, and that they rarely drop from their respective mobs. Some fragments can also be crafted.[2]
Where it sits in the quest book
The fragment quest, a quest in "Apothic Spawners", is not in a Reliquary chapter of its own. It sits in the "Apothic Spawners" chapter, which has 33 quests and opens with "Apothic Spawners" quest.[2]
The quest comes after an untitled quest in that chapter. The book does not title that quest, so I can't tell you more about it. The Capturing enchanted book quest, a quest in "Apothic Spawners", follows an untitled quest in the same way.[2]
The chapter also has a quest saying you usually can't get Spawn Eggs, with a few ways to obtain them. Charm Fragments are one of those ways, and a Spawn Egg can be right-clicked on a spawner to change the mob it spawns.[2]
Two of the chapter's 33 quests aren't shown in the material I have. Their text is in the quest book itself.[2]
How do you get started with Reliquary Reincarnations?
5 parts
Same as in the All the Mons 1.3.0 guide
Reliquary is a mod of gadgets, and many of its recipes in this pack are built around mob drops. So your first goal is to get the cheap, useful items done and start collecting drops. Here's the order I'd go in.[3][4]
First: make the Emperor's Chalice
The Emperor's Chalice is a natural first craft, because its recipe uses no Reliquary mob drops. It works as an infinite water bucket. Enable it to drain water and disable it to place water. You can also drink from it to restore hunger, but that costs you life.[3][4]
Crafting Shapeless
- any emerald gem
- any gold ingot
Bucket
Recipe id: reliquary:emperor_chalice
Second: start collecting mob drops
Many recipes in the pack need drops like Catalyzing Gland and Nebulous Heart. The Molten Core is a Blaze and Magma Cube drop. The Severing enchantment significantly increases your chance of Reliquary drops, so it's worth having before you go hunting.[3][4]
Third: set up potion crafting
The Apothecary Mortar grinds ingredients into potion essence, and the Apothecary Cauldron brews potions from that essence. The pack changed both recipes from the mod's versions, so don't trust the default Reliquary recipes you may remember.[3][4]
Crafting Shaped
Recipe id: reliquary:apothecary_mortar
Crafting Shaped
Recipe id: reliquary:apothecary_cauldron
Fourth: build the Hunter's Handgun
The Hunter's Handgun is your ranged weapon: right-click fires and holding reloads. The pack changed its recipe, and the handgun is built from the Barrel Assembly, Grip Assembly and Hammer Assembly, whose recipes the pack changed as well. Their recipes are shown below.[3][4]
Crafting Shaped
| any iron ingot | any iron ingot | any iron ingot |
| any iron ingot | any iron ingot | any iron ingot |
Recipe id: reliquary:barrel_assembly
Crafting Shaped
| any iron ingot | any iron ingot | any iron ingot |
| any iron ingot | any iron ingot | |
| any iron ingot | any iron ingot |
Recipe id: reliquary:grip_assembly
Crafting Shaped
| any iron ingot | any iron ingot | |
| any blaze rod | any iron ingot | |
| any iron ingot | any iron ingot | any iron ingot |
Recipe id: reliquary:hammer_assembly
Crafting Shaped
| any iron ingot | ||
| any iron ingot | any iron ingot | |
| any iron ingot | any iron ingot |
Recipe id: reliquary:handgun
For ammo, start with the Neutral Shot. The pack changed its recipe too, and the Exorcism Shot (effective against undead) is crafted from it.[3][4]
Crafting Shapeless
Flint
- any gold nugget
- any gold nugget
- any gunpowder
Recipe id: reliquary:bullets/neutral_bullet
Where to go next
Once drops are coming in, the Coin of Fortune draws in items and XP, and the Hero's Medallion stores experience for you.[3][4]
Charm Fragments rarely drop from their mobs, but the pack has crafting recipes for them that it changed from the mod's versions. The quest a quest in "Apothic Spawners" explains that fragments can be made into Charms or Spawn Eggs.[3][5]
How does Reliquary Reincarnations work?
7 parts
Reliquary's systems are mostly single blocks you place and feed, plus a lot of charge-based tools that store items inside themselves. Here is how each one works in this pack, with the config values the pack uses.[4][7]
Altar of Light
The Altar of Light turns redstone into glowstone. These are its settings in the pack's config, and all of them match the mod defaults.[4][7]
- Activation cost: blocks.altar.redstoneCost is 3 redstone.[7]
- Time to make a glowstone block: blocks.altar.timeInMinutes is 20 minutes.[7]
- Random extra time: blocks.altar.maximumTimeVarianceInMinutes is 5, so a random part of up to 5 minutes gets added to the base time.[7]
- Light while active: blocks.altar.outputLightLevelWhileActive is 16.[7]
One thing to know: the Tome of Alkahestry, which can fuel the altar with redstone, is disabled in this pack through disable.alkahestryTome. So you feed the altar redstone yourself.[4][7]
Crafting Shapeless
- any obsidian
Redstone Lamp
Nebulous Heart
Catalyzing Gland
Recipe id: reliquary:alkahestry_altar
Apothecary Cauldron and potions
Potions are made in steps. The Apothecary Mortar grinds ingredients into potion essence, and the Apothecary Cauldron brews potions from that essence. The potion system is switched on in this pack, since disable.potion is false.[4][7]
- Cook time: blocks.apothecaryCauldron.cookTime is 160, the same as the mod default.[7]
- Redstone makes a potion last longer, up to a limit set by blocks.apothecaryCauldron.redstoneLimit, which is 3.[7]
- Glowstone makes a potion more potent, up to a limit set by blocks.apothecaryCauldron.glowstoneLimit, which is 2.[7]
The cauldron's own recipe is changed by the pack.[8]
Crafting Shaped
Recipe id: reliquary:apothecary_cauldron
This recipe is changed by the pack.
The pack also changes the recipe for the Condensed Potion Vial, which is the container for these potions.[8]
Crafting Shaped
5 × any glass panes
Recipe id: reliquary:empty_potion_vial
This recipe is changed by the pack.
Potions then feed into ammo and arrows. The pack changed the Tipped Arrow recipe, which uses a Lingering Condensed Potion to make 8 arrows at a time. It also changed the recipe that applies a lingering potion to Blaze Shot, which gives 8 shots.[8]
Potion Effects (reliquary)
Recipe id: reliquary:tipped_arrow
This recipe is changed by the pack.
Lilypad of Fertility
The Lilypad of Fertility speeds up the growth of crops. Its settings are the mod defaults, and the pack does not change them.[4][7]
- Interval: blocks.fertileLilypad.secondsBetweenGrowthTicks is 10 seconds between growth ticks.[7]
- Radius: blocks.fertileLilypad.tileRange is 4, the radius in which the lilypad causes growth ticks.[7]
- Full potency: blocks.fertileLilypad.fullPotencyRange is 1, the radius where growth ticks occur most often.[7]
The pack adds a simple crafting recipe for it, and also an Awakening recipe from Mystical Agriculture.[8]
Shaped (kubejs)
| Empty slot | ||
| Empty slot | Empty slot | |
| Empty slot |
Recipe id: kubejs:kjs/reliquary_fertile_lily_pad
Added by the pack.
Awakening (mysticalagriculture)
Vibranium Plate
Lily Pad
40× Air Essence
40× Earth Essence
40× Fire Essence
40× Water Essence
3× Fertile Essence
Recipe id: allthemods:mysticalagriculture/awakening/fertile_lily_pad
Added by the pack.
Pedestals and automation
The Pedestal automates whatever item you place on it. There is also a display-only pedestal that does nothing but show an item. Both are enabled in this pack, since disable.pedestal and disable.passivePedestal are both false.[4][7]
The config gives each pedestal job its own range and cooldown. All of the values below are the mod defaults.[7]
- Bucket: acts every 40 ticks (blocks.pedestal.bucketWrapperCooldown) with a range of 4 blocks (blocks.pedestal.bucketWrapperRange). It picks up liquid blocks or milks cows.[7]
- Melee weapon: swings every 5 ticks (blocks.pedestal.meleeWrapperCooldown) with a range of 5 blocks (blocks.pedestal.meleeWrapperRange).[7]
- Fishing: a success rate of 80 percent (blocks.pedestal.fishingWrapperSuccessRate). When it fails, the hook is pulled too late to catch a fish. It waits 2 seconds after retracting before fishing again (blocks.pedestal.fishingWrapperRetractDelay).[7]
- Redstone: pedestals within 10 blocks (blocks.pedestal.redstoneWrapperRange) get turned on when a redstone block is put in, or when redstone dust is placed and transmitting pedestals are powered.[7]
- Harvest Rod: works crops around the pedestal within 4 blocks (items.harvestRod.pedestalRange), with 5 ticks between actions (items.harvestRod.pedestalCooldown).[7]
- Hero's Medallion: checks for mending items to repair within 5 blocks (items.heroMedallion.pedestalRange). It tries every 20 ticks (items.heroMedallion.repairCoolDown) and uses at most 5 XP per repair (items.heroMedallion.repairStepXP).[7]
- Mob Charm: a charm in a pedestal keeps monsters from attacking players within 21 blocks (items.mobCharm.pedestalRange).[7]
- Rending Gale: gives players flight within 30 blocks of the pedestal (items.rendingGale.pedestalFlightRange), at a cost of 2 feathers per second (items.rendingGale.pedestalCostPerSecond).[7]
Interdiction Torch
The Interdiction Torch repels creatures and projectiles. Its push radius is 5 blocks (blocks.interdictionTorch.pushRadius). In the pack's config, blocks.interdictionTorch.canPushProjectiles is set to false, so projectile pushing is turned off here.[4][7]
Charge-based tools
Many Reliquary tools store the items you feed them as charge. Each use spends some of it, and each item you load in adds a set amount, called its worth. Here are the pack's capacities and costs, all matching the mod defaults.[4][7]
- Destruction Catalyst: holds up to 250 gunpowder (items.destructionCatalyst.gunpowderLimit) and uses 3 per use (items.destructionCatalyst.gunpowderCost). Its explosion radius is 1 (items.destructionCatalyst.explosionRadius).[7]
- Ender Staff: holds up to 250 ender pearls (items.enderStaff.enderPearlLimit) and uses 1 per cast (items.enderStaff.enderPearlCastCost). Warping to a Wraith Node costs 1 pearl too (items.enderStaff.enderPearlNodeWarpCost), and the warp cast time is 60 (items.enderStaff.nodeWarpCastTime).[7]
- Harvest Rod: holds up to 250 bone meal (items.harvestRod.boneMealLimit) and uses 1 per use (items.harvestRod.boneMealCost). Its area actions have a radius of 2 (items.harvestRod.aoeRadius).[7]
- Glacial Staff: holds up to 250 snowballs (items.glacialStaff.snowballLimit) and uses 1 per shot (items.glacialStaff.snowballCost).[7]
- Ice Magus Rod: holds up to 250 snowballs (items.iceMagusRod.snowballLimit) and uses 1 per shot (items.iceMagusRod.snowballCost).[7]
- Rending Gale: holds up to 30,000 feathers (items.rendingGale.chargeLimit). A lightning bolt costs 100 feathers (items.rendingGale.boltChargeCost).[7]
- Infernal Chalice: holds up to 500,000 mB of lava (items.infernalChalice.fluidLimit).[7]
- Void Tear: holds up to 2,000,000,000 items of the type it is set to (items.voidTear.itemLimit).[7]
Handgun and mob charms
The Hunter's Handgun is enabled in this pack (disable.handgun is false), and its recipe is changed. It improves with your experience level: at level 20 (items.handgun.maxSkillLevel) it reloads fastest and has the shortest cooldown between shots.[7][8]
Crafting Shaped
| any iron ingot | ||
| any iron ingot | any iron ingot | |
| any iron ingot | any iron ingot |
Recipe id: reliquary:handgun
This recipe is changed by the pack.
The pack also changes the recipes for Concussive Shot and Buster Shot, and each recipe makes 8 shots.[8]
A Mob Charm has 80 durability (items.mobCharm.durability) and loses 1 each time you kill a mob it protects you from (items.mobCharm.damagePerKill). Each special drop repairs 20 durability (items.mobCharm.dropDurabilityRepair). The charm recipe is changed by the pack.[7][8]
Mob Charm (reliquary)
| any leather | ||
| any string | ||
| Empty slot |
Recipe id: reliquary:mob_charm
This recipe is changed by the pack.
How do you progress through Reliquary Reincarnations?
5 parts
Same as in the All the Mons 1.3.0 guide
Reliquary has no clean tier ladder in this pack, so this section follows the order the in-pack recipes make you build things in. In the pack's quest book, Reliquary items show up in two places: the Charm Fragment quest a quest in "Apothic Spawners" in the Apothic Spawners chapter, and the Meltan quest a quest in "?" in the Legendaries chapter, which needs a Salamander's Eye.[5][6]
Stage 1: simple tools and consumables
The Emperor's Chalice, Glowing Water, Glowing Bread and Magicbane use the mod's own recipes. The Condensed Potion Vial recipe is the one the pack changed.[3]
- Emperor's Chalice uses the unchanged mod recipe and is the base for a later upgrade, the Infernal Chalice.[3]
- Glowing Water can be crafted with glass panes, or from a Condensed Potion Vial instead. You can turn it into Glowing Bread afterwards.[3]
- Condensed Potion Vial is a pack-changed recipe that only needs glass panes.[3]
- Magicbane needs a Nebulous Heart plus gold and iron ingots.[3]
Stage 2: the Hunter's Handgun
The Hunter's Handgun is assembled from a Barrel Assembly, a Grip Assembly and a Hammer Assembly. The grip needs an Empty Magazine. The pack changed all of these recipes, so don't trust older guides for them.[3]
Crafting Shaped
| any iron ingot | ||
| any iron ingot | any iron ingot | |
| any iron ingot | any iron ingot |
Recipe id: reliquary:handgun
The pack changed this recipe.
The ammo recipes are pack-changed too. Neutral Shot is the plain shot. Exorcism Shot adds a Zombie Heart to it, Ender Shot adds a Nebulous Heart to a Seeker Shot, and Buster Shot adds a Catalyzing Gland to a Concussive Shot.[3]
Crafting Shapeless
Flint
- any gold nugget
- any gold nugget
- any gunpowder
Recipe id: reliquary:bullets/neutral_bullet
The base shot, changed by the pack.
Stage 3: charm fragments and the Charm Belt
The Apothic Spawners quest says Mob Charm Fragment items can be made into Charms or Spawn Eggs. They rarely drop from their respective mobs, and some can even be crafted. Take 2 of them and a normal Egg to craft a Spawn Egg.[5]
The pack changed every fragment recipe, and each mob has its own, so look up the one you need in the recipe viewer. Mob-specific drops such as the Chelicerae come into play there. The Charm Belt recipe is pack-changed as well.[3]
Crafting Shaped
Recipe id: reliquary:mob_charm_fragments/zombie
One example of a pack-changed fragment recipe.
Crafting Shaped
| any leather | any leather | any leather |
| Empty slot | ||
Recipe id: reliquary:mob_charm_belt
The belt recipe is changed by the pack.
The Infernal chain
This is the longest chain among the recipes shown, and it uses the mod's own recipes. Everything starts from the Infernal Claw.[3]
- Craft an Infernal Claw, then turn it into Infernal Claws.[3]
- Use another claw to make an Infernal Tear, which also needs a Witch Hat.[3]
- Combine your Emperor's Chalice, the claws and the tear into the Infernal Chalice.[3]
- The tear is also needed for the Hero's Medallion and the Destruction Catalyst.[3]
Uses the mod's own recipe.
Frozen, Molten and Nebulous crafts
The last crafts lean on the Frozen Core, Molten Core and Nebulous Heart. The frozen side of the mod includes the Ice Magus Rod, the Shears of Winter and the Glacial Staff, whose recipe is shown below. The pack changed the Apothecary Cauldron recipe, so check it in the recipe viewer rather than relying on older guides.[3]
Uses the mod's own recipe.
The one Reliquary craft the Meltan quest asks for.
How does Reliquary Reincarnations work with other mods?
3 parts
Reliquary Reincarnations connects to other mods in two places that I can confirm: two recipes the pack added, and one quest in the spawner chapter of the quest book. Both are described below.[2][8]
Withering Soul
The pack added a shaped recipe for Withering Soul from Mystical Agradditions. It uses Witherless Rose from Reliquary, so you need this mod to get that item.[8]
Shaped (kubejs)
| Empty slot | Empty slot | |
| Empty slot | Empty slot | |
| Empty slot | Empty slot |
Recipe id: allthemods:mysticalagradditions/withering_soul
Lilypad of Fertility
Lilypad of Fertility is also made by a recipe the pack added. It is an awakening recipe, so it uses the Mystical Agriculture recipe type rather than normal crafting. It mixes Reliquary's Fertile Essence with Mystical Agriculture essences and an item from Allthemodium, Vibranium Plate.[8]
Awakening (mysticalagriculture)
Vibranium Plate
Lily Pad
40× Air Essence
40× Earth Essence
40× Fire Essence
40× Water Essence
3× Fertile Essence
Recipe id: allthemods:mysticalagriculture/awakening/fertile_lily_pad
Quest book: Apothic Spawners
Reliquary shows up in the "Apothic Spawners" chapter through a quest in "Apothic Spawners". It sits after an untitled quest that says these are spawners provided by mods besides Apothic Spawners. Other quests in that group cover spawners from Industrial Foregoing, EnderIO, Mob Grinding Utils and Mystical Agriculture.[2]
The quest asks for Mob Charm Fragment. It says charm fragments can be made into Charms or Spawn Eggs, and that they rarely drop from their respective mobs. Some can even be crafted. It also says you can craft a Spawn Egg from 2 fragments and a normal Egg.[2]
Which All the Mons quests use Reliquary Reincarnations?
2 parts
Reliquary only shows up in one chapter of the pack's quest book: Apothic Spawners. It's a 33-quest chapter about changing and building mob spawners, and Reliquary has a single quest in it.[2]
Charm Fragment quest
The quest is a quest in "Apothic Spawners", and its task is to hand in a Mob Charm Fragment. It's a plain item-submission task, with nothing to craft or build to complete it.[2]
The quest text says Charm Fragments can be made into either Charms or Spawn Eggs. They rarely drop from their respective mobs, and some of them can also be crafted. The quest also explains how to turn fragments into a Spawn Egg.[2]
Where it sits in the chapter
The chapter starts with "Apothic Spawners" quest, which asks for a spawner and explains that Apothic Spawners brings back mining spawners with Silk Touch. Most of the chapter's quests branch off that one, covering spawner modifications such as "Spawn Range" quest, "Max Entities" quest and "Ignore Players" quest.[2]
The Charm Fragment quest isn't one of those direct follow-ups. In the quest book it comes after an untitled quest in the chapter, and it's listed with the other ways of getting spawn eggs and binding mobs to spawners:[2]
- a quest in "Apothic Spawners": the Capturing enchantment on a sword, which gives each kill a small chance of dropping an egg.[2]
- a quest in "Apothic Spawners": the Mob Grinding Utils swab and chicken feed method.[2]
- a quest in "Apothic Spawners": the Reliquary Charm Fragments.[2]
- a quest in "Apothic Spawners": the Occult Ender Lead, which the quest text says is not technically a Spawn Egg but can bind mobs to spawners.[2]
Once you have a Spawn Egg from any of these routes, the quest book says to right click it on a spawner to change which mob it spawns.[2]
Which Reliquary Reincarnations config options matter?
3 parts
Same as in the All the Mons 1.3.0 guide
Everything here lives in config/reliquary-common.toml. Good news: the pack leaves almost all of Reliquary Reincarnations at its mod defaults. Of the options that list a mod default, exactly one is marked as changed by the pack.[9]
The one changed value: Rending Gale capacity
The pack raises items.rendingGale.chargeLimit to 30,000. The mod default is 300, so the Rending Gale can hold far more feathers here than in a stock install. The config describes this option as the number of feathers the Rending Gale can hold.[9]
The costs around it are untouched. items.rendingGale.boltChargeCost is 100 feathers per lightning bolt, items.rendingGale.castChargeCost is 1 feather per cast in flight mode, and items.rendingGale.chargeFeatherWorth is 100.[9]
What is switched on and off
- The other disable switches are all false: disable.charms, disable.handgun, disable.pedestal, disable.passivePedestal, disable.potion and disable.disableSpawnEggRecipes. So charms, the handgun, pedestals and the potion system are all available.[9]
- mobDropsEnabled and chestLootEnabled are true, so Reliquary mob drops and chest loot are on.[9]
- dropCraftingRecipesEnabled is false, so the mob drops have no crafting recipes.[9]
Values you'll likely look up (all mod defaults)
- Altar: blocks.altar.timeInMinutes is 20 minutes, with up to 5 more from blocks.altar.maximumTimeVarianceInMinutes, and activating it costs 3 redstone (blocks.altar.redstoneCost).[9]
- Apothecary cauldron: blocks.apothecaryCauldron.glowstoneLimit is 2 and blocks.apothecaryCauldron.redstoneLimit is 3.[9]
- Phoenix Down: items.PhoenixDown.healPercentageOfMaxLife is 100 percent and items.PhoenixDown.hungerCostPercent is 25.[9]
- Angelheart Vial: items.angelheartVial.healPercentageOfMaxLife is 25 percent.[9]
- Mob Charm: items.mobCharm.durability is 80 and items.mobCharm.pedestalRange is 21.[9]
- Interdiction Torch: blocks.interdictionTorch.pushRadius is 5, and blocks.interdictionTorch.canPushProjectiles is false. The Rending Gale's items.rendingGale.canPushProjectiles is true.[9]
- Storage caps: items.voidTear.itemLimit is 2,000,000,000 items, items.infernalChalice.fluidLimit is 500,000 millibuckets of lava, and items.sojournerStaff.maxCapacityPerItemType is 1,500 per item type.[9]
- Sojourner's Staff reach: items.sojournerStaff.maxRange is 30.[9]
Unverified The config file doesn't list a mod default for true/false and list options, so I can't say whether the pack changed those, such as the Alkahestry tome being disabled. Treat them only as this pack's current values.
Sources
- All the Mons 1.0.0-rc.6 mod list · pack file
- All the Mons 1.0.0-rc.6 quests: "Apothic Spawners" · pack file
- All the Mons 1.3.0 recipe dump: recipes making Reliquary Reincarnations items · pack recipe dump
- reliquary tooltips and descriptions (English lang file) · official mod data
- All the Mons 1.3.0 quests: "Apothic Spawners" · pack file
- All the Mons 1.3.0 quests: "Legendaries" · pack file
- All the Mons 1.0.0-rc.6 config: config/reliquary-common.toml · pack file
- All the Mons 1.0.0-rc.6 recipe dump: recipes making Reliquary Reincarnations items · pack recipe dump
- All the Mons 1.3.0 config: config/reliquary-common.toml · pack file
Where this guide comes from
Written from what All the Mons itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 16, 2026.
Guides for other versions: 1.2.0 to 1.3.0 · 1.0.0 to 1.1.1 · 1.0.0-rc.7 · 0.3.0-beta to 0.6.0-beta