Create: Enchantment Industry guide for All the Mons 1.0.0-rc.7 to 1.0.1
Create: Enchantment Industry guide for All the Mons
Last verified for All the Mons v1.0.1 on Oct 17, 2026 · text last changed Oct 17, 2026
A newer release (1.3.0) is out Guide for the current version
Also applies to:All the Mods 10 2.47 to 8.2All the Mods 10: To the Sky 1.0 to 1.2.1FTB StoneBlock 4 1.1.1 to 1.6.0
- Sections
- 7
- Recipes shown
- 27
- Items named
- 46
5 sections are written for this pack; 2 are shared from another pack's guide.
Every recipe and number here was checked against All the Mons 1.0.1's own files.
What is Create: Enchantment Industry?
2 parts
Same as in the All the Mods 10 8.1 guide
Create: Enchantment Industry adds more tools and methods for handling experience and enchanting inside Create. Its project page says the mod currently offers these, so if you like automating everything with belts, spouts and deployers, you can automate enchanting too.[1]
The pack includes version 2.5.3b of the mod.[2]
What it adds
The project page lists what the mod currently offers. These are the features that matter most for a Create player:[1]
- Liquid Experience, listed as a current feature: high-density experience that is easy to store and transport.[1]
- Experience Hatch, listed as a current feature: lets you interact with a fluid tank directly, using your own experience.[1]
- Mechanical Grindstone, listed as a current feature: a fully automated Grindstone with an extra sanding function.[1]
- Blaze Enchanter and Blaze Forger, listed as current features: a blaze acts as a smart enchanting table and as a smart anvil.[1]
- Printer, listed as a current feature: copies written books, enchanted books, name tags, train schedules and more.[1]
- Experience Lantern, listed as a current feature: absorbs experience and also works on contraptions.[1]
- Hyper-enchantmechanism, listed as a current feature: lets you break the limits of enchantments.[1]
- Mending on belt: items with Mending can be repaired using a Spout and Liquid Experience.[1]
- Deployer and Crushing Wheel tweak, listed as current features: their kills drop experience nuggets. Deployers also benefit from a sword with Sweeping Edge.[1]
The page also lists, among the features it currently offers, Apotheosis integration such as the Brass Bookshelf, Infuser and Gem Cutter, and an optional Classic Blaze Enchanter from the old v1.0 mod.[1]
Where it fits in the pack
Unverified The sources I have don't show any quests for this mod, and the mod isn't on the ATM Star path. There is also no in-jar guidebook to confirm progression details, so I can't say at what stage of the pack you're meant to reach it.
How do you get started with Create: Enchantment Industry?
6 parts
This mod adds tools for handling experience and enchanting inside Create. The smoothest start is to get Liquid Experience flowing first, then build the blaze machines that work with enchantments. Here is the order I'd go in.[1]
Step 1: Mechanical Grindstone
Build the Mechanical Grindstone first. It's a fully automated grindstone with an extra sanding function. It's also how you turn experience items into Liquid Experience, a high-density experience fluid that is easy to store and transport.[1][3]
Crafting Shaped
Recipe id: create_enchantment_industry:crafting/mechanical_grindstone
It also strips enchantments off items. There is an advancement for watching an enchanted item get disenchanted in one, and another for collecting Liquid Experience from Mechanical Grindstones.[4]
These are the Liquid Experience sources the recipes confirm:[3]
- Grinding a Block of Experience or a Nugget of Experience gives Liquid Experience.[3]
- Emptying a vanilla experience bottle gives Liquid Experience and leaves you a glass bottle.[3]
- The pack changed the Ars Nouveau recipes: grinding an Experience Gem or a Greater Experience Gem gives Liquid Experience. The pack also changed the emptying recipe that turns a Mystical Agriculture Experience Droplet into Liquid Experience.[3]
Step 2: Blaze Enchanter and Blaze Forger
Next come the two blaze machines. The Blaze Enchanter works as a smart enchanting table, and the Blaze Forger works as a smart anvil. Both are made with smithing recipes.[1][3]
Smithing Transform
Recipe id: create_enchantment_industry:smithing/blaze_enchanter
Smithing Transform
Recipe id: create_enchantment_industry:smithing/blaze_forger
The Blaze Enchanter has two modes. In direct mode it randomly enchants a compatible item at the enchanting level you select. In template mode it writes one enchantment suitable for the template item into a blank Enchanting Template.[4]
The Blaze Forger has three modes. It can apply an enchanted book or a filled Enchanting Template to a target item, extract one enchantment into a blank template, or merge matching enchantment carriers, books, templates or matching equipment.[4]
Step 3: Enchanting Templates
Blank Enchanting Template items are pressed from a Block of Experience. Both blaze machines work with them, as the modes above show.[3][4]
Pressing (create)
Recipe id: create_enchantment_industry:pressing/enchanting_template
Step 4: Storing and moving experience
The Experience Hatch lets you interact with a fluid tank directly using your own experience. There are advancements for storing your experience in it and for taking some back out.[1][4]
Item Application (create)
Recipe id: create_enchantment_industry:item_application/experience_hatch
The Experience Lantern absorbs experience and also works on contraptions.[1]
Crafting Shaped
Recipe id: create_enchantment_industry:crafting/experience_lantern
Next: The Printer
The Printer copies written books, enchanted books, name tags, train schedules and more. It also has advancements for changing a package's pattern or address.[1][4]
Later: the Apotheosis machines
The mod also has machines for the Apotheosis series: the Infuser, the Gem Cutter and the Affix Augmentor. The pack changed each of these recipes, so don't rely on what you remember from other packs.[1][3]
Crafting Shaped
| any brass plates | any brass plates | |
| Empty slot | Empty slot | |
| Mythic Material | Mythic Material |
Recipe id: create_enchantment_industry:crafting/affix_augmentor
The pack changed this recipe.
The Affix Augmentor must sit on a horizontal belt or depot. It needs a tank of Apotheotic Essence, and that fluid tank has to be placed 2 blocks beneath it. The pack changed the mixing recipes that dissolve Apotheosis materials into that essence.[3][4]
How does Create: Enchantment Industry work?
9 parts
The mod's project page lists a set of Create-style machines for handling experience and enchanting. It all starts with Liquid Experience, a high-density experience fluid that the page says is easy to store and transport. Below is how the main systems work in this pack.[1]
Getting experience in and out
The project page lists the Experience Hatch as a way to interact with a fluid tank directly, using your own experience. The mod's advancements mention storing your experience in a hatch and retrieving it again later.[1][4]
The project page describes the Mechanical Grindstone as a fully automated grindstone with an extra sanding function. The mod's text also shows it disenchanting an enchanted item, and an advancement tracks Liquid Experience obtained from Mechanical Grindstones. In this pack it has its own grinding recipes that turn experience items into Liquid Experience, including Create's Nugget of Experience and Block of Experience, the Block of Super Experience, and several Ars Nouveau and Ars Technica experience gems. This pack changed the Ars Nouveau gem recipes.[1][3][4]
The pack sets the stress impact of both kinetics.stressValues.v1.impact.mechanical_grindstone and kinetics.stressValues.v1.impact.grindstone_drain to 4.[5]
Crafting Shaped
Recipe id: create_enchantment_industry:crafting/mechanical_grindstone
Other ways to get fluid include emptying a vanilla experience bottle, and emptying a Mystical Agriculture Experience Droplet (a pack-changed recipe). The pack keeps kinetics.fluids.experienceVaporizeOnPlacement on, so Liquid Experience vaporizes into experience orbs when placed in the world.[3][5]
Deployers and Crushing Wheels
Kills made by a Deployer or Crushing Wheel drop experience, and the Deployer can collect dropped experience as Experience Nuggets. In this pack the Deployer options for collecting XP, kill drops, mining drops, mending the held item and sweep attacks are all enabled. The Crushing Wheel kill drop is enabled too, and its chance and scale are left at the mod defaults. A Deployer with a Sweeping Edge sword benefits from the enchantment.[1][5]
Blaze Enchanter
The mod's Ponder text says the Blaze Enchanter works like an Enchanting Table. You give it Liquid Experience to activate it, then set the enchant level on its panel before enchanting. This pack raises the regular cap to 50 from the mod default of 30 (kinetics.enchantments.blazeEnchanterMaxEnchantLevel).[4][5]
Its tank capacity is 4,000 mB, which is the mod default (kinetics.fluids.blazeEnchanterFluidCapacity).[5]
According to the mod's Ponder text, the panel is also a filter slot. Right-click it with an item to enter Template Enchanting Mode. In that mode the enchanter produces only enchantments the template item supports, and if you give it a blank Enchanting Template, those enchantments are added to it. For example, diamond chest armor in the slot means only diamond-chest-armor enchantments are generated. Different materials give different results: golden chest armor has better enchantability than diamond chest armor, so it produces relatively better enchantments.[4]
Super Enchanting
The mod's Ponder text says the Blaze Enchanter has a second tank that cannot be filled by pipe. It needs an eligible Super Experience item, such as Cake o' Enchanting, and then it begins seething. That is Super Enchanting mode. The level cap rises significantly and treasure enchantments become possible. In this mode the enchanter processes only Super Enchanting Templates.[4]
The pack sets the Super Enchanting level cap to 100, up from the mod default of 60 (kinetics.enchantments.blazeEnchanterMaxSuperEnchantLevel). Super Enchanting and Super Forging also ignore enchantment compatibility here (kinetics.enchantments.ignoreEnchantmentCompatibility).[5]
To make the cake, you first make the base with a compacting recipe, which this pack changed. A filling recipe then combines Liquid Experience with that base to give the cake.[3]
Compacting (create)
Sugar
- any egg
- any lapi gems
Recipe id: create_enchantment_industry:compacting/experience_cake_base
Filling (create)
Recipe id: create_enchantment_industry:filling/experience_cake
Blaze Forger
The project page describes the Blaze Forger as a smart anvil. Its goggle tooltips describe these modes: Apply puts an enchanted book or filled Enchanting Template onto a target item. Extract moves one enchantment from an item, book or template into a blank Enchanting Template. Merge combines matching enchantment carriers, books, templates or matching equipment.[1][4]
Its tank capacity is 4,000 mB, the mod default (kinetics.fluids.blazeForgerFluidCapacity).[5]
Automating the Blazes
Both the Blaze Enchanter and the Blaze Forger can be automated with a Mechanical Arm. The arm can insert items, feed experience fuel, and extract finished items as well as invalid ones.[4]
Printer
The Printer copies written books, enchanted books, name tags, train schedules and more. It can also rename items and change a package's pattern or address. This pack raises its tank to 6,000 mB, up from the mod default of 4,000 (kinetics.fluids.printerFluidCapacity).[1][4][5]
Every printing function is enabled in this pack. The enchanted book cost multiplier is 1, the mod default (kinetics.fluids.printingEnchantedBookCostMultiplier). The generation change when copying written books is -3, also the mod default (kinetics.fluids.printingGenerationChange). Custom names print as italic names, not as item names (kinetics.fluids.printingCustomNameAsItemName is false).[5]
Experience Lantern
The project page says the Experience Lantern absorbs experience and also works on contraptions.[1]
It holds 1,000 mB (kinetics.fluids.experienceLanternFluidCapacity) and drains 50 mB from the player per 0.5 tick (kinetics.fluids.experienceLanternDrainRate). Both are the mod defaults.[5]
Crafting Shaped
Recipe id: create_enchantment_industry:crafting/experience_lantern
Apotheosis machines
The project page lists Apotheosis integration: the Infuser, Gem Cutter and Affix Augmentor. This pack changed the recipes for these, so use the recipe blocks below and not the mod's defaults.[1][3]
The mod's Ponder text says the Affix Augmentor upgrades the affixes of equipment automatically. It must be installed on a horizontal Belt or Depot. It also needs a tank of Apotheotic Essence, and the Fluid Tank must sit 2 blocks beneath it.[4]
Crafting Shaped
| any brass plates | any brass plates | |
| Empty slot | Empty slot | |
| Mythic Material | Mythic Material |
Recipe id: create_enchantment_industry:crafting/affix_augmentor
Crafting Shaped
| Empty slot | any brass plates | Empty slot |
| Empty slot | Empty slot | |
Recipe id: create_enchantment_industry:crafting/infuser
Crafting Shaped
| any brass ingots | any brass ingots | |
Recipe id: create_enchantment_industry:crafting/gem_cutter
How do you progress through Create: Enchantment Industry?
6 parts
Same as in the All the Mods 10 8.1 guide
Unverified The sources here show no quests in this pack that involve this mod, and it is not on the ATM Star quest path. Check the pack's quest book yourself. Because there is no quest-guided order, the stages below follow the in-pack recipes instead.
Think of this mod as a ladder. First you set up Liquid Experience and the basic machines. Then you upgrade Blaze Burners into enchanting machines. Finally you reach the late-game gear that the pack has reworked. Wherever the recipe dump says the pack changed a recipe, I point it out, because it can differ from the mod's defaults.[6]
Early game: Liquid Experience and the basic machines
Everything starts with Liquid Experience. The Mechanical Grindstone grinds experience nuggets and blocks into it, and the Super Experience versions work the same way. Experience bottles can be emptied into it too. The pack also adds emptying and grinding routes for Mystical Agriculture's Experience Droplet and for the Ars Nouveau and Ars Technica experience gems.[6]
Crafting Shaped
Recipe id: create_enchantment_industry:crafting/mechanical_grindstone
This is the mod's own recipe, not changed by the pack.
The Printer and the Experience Lantern are also unmodified mod recipes. Pressing a Block of Experience gives you an Enchanting Template.[6]
Pressing (create)
Recipe id: create_enchantment_industry:pressing/enchanting_template
Cake o' Enchanting
The pack changed the recipe for the Cake Base o' Enchanting. Filling the base with Liquid Experience gives you a Cake o' Enchanting. You can turn the cake into Cake Slice o' Enchanting with a cutting recipe from Create or with a Farmer's Delight cutting recipe that uses a knife. The pack changed the Farmer's Delight one. Both recipes are shown below.[6]
Compacting (create)
Sugar
- any egg
- any lapi gems
Recipe id: create_enchantment_industry:compacting/experience_cake_base
Changed by the pack.
Filling (create)
Recipe id: create_enchantment_industry:filling/experience_cake
Cutting (create)
Recipe id: create_enchantment_industry:cutting/experience_cake_slice
Create's cutting recipe, not changed by the pack.
Cutting (farmersdelight)
Cake o' Enchanting
- any knife tool
Recipe id: create_enchantment_industry:cutting/farmersdelight/experience_cake_slice
Farmer's Delight cutting with a knife, changed by the pack.
Middle game: Blaze upgrades
The Blaze Enchanter and Blaze Forger are smithing upgrades of a Blaze Burner. Both are unmodified mod recipes. The smithing template comes from Create: Dragons Plus.[6]
Smithing Transform
Recipe id: create_enchantment_industry:smithing/blaze_enchanter
Smithing Transform
Recipe id: create_enchantment_industry:smithing/blaze_forger
The Experience Hatch is made by item application. It uses a Fluid Hatch from Create: Dragons Plus and is not changed by the pack.[6]
Late game: Apotheosis-linked gear
Here the pack ties the mod into Apotheosis and Apothic Enchanting. The recipes for these machines are pack-changed, so don't rely on what you remember from the mod's defaults.[6]
- Gem Cutter: pack-changed crafting recipe.[6]
- Infuser: pack-changed, and it uses a KubeJS shaped recipe.[6]
- Ender Woven Bag: pack-changed crafting recipe.[6]
- Affix Augmentor: pack-changed crafting recipe.[6]
- Blaze Composer: a pack-changed smithing upgrade that needs an Affix Augmentor.[6]
Crafting Shaped
| Empty slot | any brass plates | Empty slot |
| Empty slot | Empty slot | |
Recipe id: create_enchantment_industry:crafting/infuser
Changed by the pack.
Crafting Shaped
| any brass plates | any brass plates | |
| Empty slot | Empty slot | |
| Mythic Material | Mythic Material |
Recipe id: create_enchantment_industry:crafting/affix_augmentor
Changed by the pack.
Smithing Transform
Recipe id: create_enchantment_industry:smithing/blaze_composer
Changed by the pack.
Essences and affix templates
Create mixing turns Apotheosis materials into Apotheotic Essence and Crystal Essence. The pack changed all of these recipes, and there is one for each rarity from common to mythic. Crystal Essence comes from dissolving Gem Dust.[6]
The pack changed the sequenced assembly recipes for the Brass Affix Template, the Crystal Affix Template and the Apotheotic Affix Template. It also changed the one for the Brass Bookshelf. The exact recipes are below.[6]
Sequenced Assembly (create)
- Common Material
4× Incomplete Brass Affix Template
Paper
- any brass plates
Recipe id: create_enchantment_industry:sequenced_assembly/brass_affix_template
Sequenced Assembly (create)
Recipe id: create_enchantment_industry:sequenced_assembly/crystal_affix_template
Sequenced Assembly (create)
- Mythic Material
50× Apotheotic Essence
5× Incomplete Apotheotic Affix Template
Paper
- any brass plates
Recipe id: create_enchantment_industry:sequenced_assembly/apotheotic_affix_template
Sequenced Assembly (create)
Pearlescent Endshelf
Precision Mechanism
4× Incomplete Brass Bookshelf
- any brass ingots
- 250× any ingredient infusing
Recipe id: create_enchantment_industry:sequenced_assembly/brass_bookshelf
Infusing also changed. The pack has an infusing recipe that makes Infused Dragon's Breath, and an emptying recipe that converts Apothic Enchanting's Infused Dragon's Breath into this mod's fluid version.[6]
Super Experience
Nugget of Super Experience and Block of Super Experience are a crafting pair, and the block is also used to make a Super Enchanting Template. The pack also changes a Productive Bees Create mixing recipe that makes the nugget. The recipes are shown below.[6]
Crafting Shaped
9 × Nugget of Super Experience
Recipe id: create_enchantment_industry:crafting/super_experience_block
The mod's own recipe, not changed by the pack.
Crafting Shapeless
Recipe id: create_enchantment_industry:crafting/super_experience_nugget
The mod's own recipe, not changed by the pack.
Pressing (create)
Recipe id: create_enchantment_industry:pressing/super_enchanting_template
Mixing (create)
Recipe id: productivebees:create/mixing/create_enchantment_industry/honeycomb_super_experience
Changed by the pack.
How does Create: Enchantment Industry work with other mods?
5 parts
Create: Enchantment Industry needs Create and Create: Dragons Plus to run. In this pack it also reaches into the Apotheosis series, Ars Nouveau, Ars Technica, Mystical Agriculture and Productive Bees. Most of these links are recipes that turn another mod's items into this mod's fluids and materials, and the pack has changed a lot of them.[1][3]
Liquid Experience from other mods
Experience items from several mods can be turned into Liquid Experience, so you can feed your XP setup from different sources.[3]
- Ars Nouveau: the Experience Gem and Greater Experience Gem grind into Liquid Experience. The pack changed both of these recipes.[3]
- Ars Technica: the Giant Experience Gem and Gargantuan Experience Gem also grind into Liquid Experience, using the mod's own recipes.[3]
- Mystical Agriculture: the Experience Droplet can be emptied into Liquid Experience. The pack changed this recipe.[3]
- Create: the Nugget of Experience and Block of Experience grind into Liquid Experience. Liquid Experience can also be compacted back into the Block of Experience.[3]
Apotheosis and Apothic Enchanting
This is the deepest link. The mod's Apotheosis integration adds the Brass Bookshelf, Infuser, Gem Cutter and Affix Augmentor. In this pack, mixing dissolves Apotheosis materials into new fluids: apotheosis:common_material, apotheosis:uncommon_material, apotheosis:rare_material, apotheosis:epic_material and apotheosis:mythic_material all become Apotheotic Essence, while Gem Dust becomes Crystal Essence. The pack changed all of these recipes.[1][3]
The Gem Cutter and Affix Augmentor both use Apotheosis items in their crafting recipes, and the pack changed both. The Gem Cutter is described as processing gems to their highest quality, and the Affix Augmentor as automated affix enhancement.[1][3]
Crafting Shaped
| any brass ingots | any brass ingots | |
Recipe id: create_enchantment_industry:crafting/gem_cutter
Crafting Shaped
| any brass plates | any brass plates | |
| Empty slot | Empty slot | |
| Mythic Material | Mythic Material |
Recipe id: create_enchantment_industry:crafting/affix_augmentor
The Brass Affix Template and Apotheotic Affix Template are made by sequenced assembly with Apotheosis materials. The Brass Bookshelf is also a sequenced assembly, and it needs Apothic Enchanting's Pearlescent Endshelf. The pack changed all of these recipes.[3]
Sequenced Assembly (create)
Pearlescent Endshelf
Precision Mechanism
4× Incomplete Brass Bookshelf
- any brass ingots
- 250× any ingredient infusing
Recipe id: create_enchantment_industry:sequenced_assembly/brass_bookshelf
The Ender Woven Bag needs Apothic Enchanting's Ender Lead along with Create parts. The pack changed this crafting recipe.[3]
Crafting Shaped
Recipe id: create_enchantment_industry:crafting/ender_woven_bag
Dragon's breath
Dragon's breath links Create: Dragons Plus's Dragon's Breath, this mod's Infused Dragon's Breath fluid, and Apothic Enchanting's bottled Infused Dragon's Breath. You can move between the fluid and the bottled item. The pack changed the infusing, emptying and filling recipes shown below.[3]
Infusing (create_enchantment_industry)
Recipe id: create_enchantment_industry:infusing/infused_dragon_breath
Emptying (create)
Recipe id: create_enchantment_industry:emptying/infused_dragon_breath
Filling (create)
Recipe id: create_enchantment_industry:filling/infused_dragon_breath
Create: Dragons Plus
The Blaze Enchanter, Blaze Forger and Blaze Composer are smithing upgrades of a Blaze Burner, using the Smithing Template from Create: Dragons Plus. The Blaze Enchanter and Blaze Forger recipes are the mod's own, while the pack changed the Blaze Composer recipe.[3]
Smithing Transform
Recipe id: create_enchantment_industry:smithing/blaze_enchanter
Smithing Transform
Recipe id: create_enchantment_industry:smithing/blaze_forger
Smithing Transform
Recipe id: create_enchantment_industry:smithing/blaze_composer
The Experience Hatch is made by applying a Block of Experience to Dragons Plus's Fluid Hatch.[3]
Productive Bees
Productive Bees has a bee conversion recipe that uses the Super Enchanting Template to produce its super experience bee. The pack changed this recipe.[3]
Which Create: Enchantment Industry config options matter?
6 parts
Most of this mod's settings live in one server config file, and this pack only changes three of them. Everything else stays at the mod default or is simply switched on. Here is what matters most.[5]
What the pack changed
- kinetics.enchantments.blazeEnchanterMaxEnchantLevel is 50 in this pack. The mod default is 30. This is the highest experience level a Blaze Enchanter can use in Regular Enchanting.[5]
- kinetics.enchantments.blazeEnchanterMaxSuperEnchantLevel is 100 in this pack. The mod default is 60. This is the highest level a Blaze Enchanter can use in Super Enchanting.[5]
- kinetics.fluids.printerFluidCapacity is 6,000 mB in this pack. The mod default is 4,000 mB. The config marks this option as needing a reload on the server.[5]
Enchanting limits
kinetics.enchantments.enchantmentMaxLevelExtension is 1, the mod default. It extends the maximum enchantment level in Super Enchanting by that amount. kinetics.enchantments.ignoreEnchantmentCompatibility is true, so Super Enchanting and Super Forging ignore enchantment compatibility. kinetics.enchantments.splitEnchantmentRespectLevelExtension is false, so enchantment splitting does not respect the over-capped level.[5]
Fluid capacities
Apart from the Printer, the tanks are at their mod defaults. kinetics.fluids.blazeEnchanterFluidCapacity and kinetics.fluids.blazeForgerFluidCapacity are both 4,000 mB. kinetics.fluids.experienceLanternFluidCapacity is 1,000 mB. kinetics.fluids.experienceLanternDrainRate is 50, which is how much experience the lantern drains from a player per 0.5 tick.[5]
kinetics.fluids.experienceVaporizeOnPlacement is true, so Liquid Experience turns into Experience Orbs when you place it.[5]
Experience from Deployers and Crushing Wheels
Experience drops from both machines are enabled. For Crushing Wheels, kinetics.crushingWheelKillDropXp is true, and both kinetics.crushingWheelKillDropXpChance (the probability of a drop) and kinetics.crushingWheelKillDropXpScale (the scale of the dropped experience) are left at their mod defaults.[5]
For Deployers, kinetics.deployerKillDropXp, kinetics.deployerMineDropXp, kinetics.deployerCollectXp, kinetics.deployerMendItem and kinetics.deployerSweepAttack are all true. kinetics.deployerKillXpScale and kinetics.deployerMineXpScale are both 1.[5]
Printer settings
Every Printer function is enabled: enchanted book, written book, custom name, package address, package pattern and Create copiable item printing. For example, see kinetics.fluids.enableEnchantedBookPrinting and kinetics.fluids.enableWrittenBookPrinting. The remaining Printer options are at their mod defaults.[5]
- kinetics.fluids.printingEnchantedBookCostMultiplier is 1, so the cost of printing an enchanted book is not scaled.[5]
- kinetics.fluids.printingGenerationChange is -3. According to the config, a value of 1 would prevent copying a copy of a copy.[5]
- kinetics.fluids.printingEnchantedBookDenylistStopCopying is true, so the Printer denylist stops enchanted books from being copied.[5]
- kinetics.fluids.printingCustomNameAsItemName is false.[5]
Other values
kinetics.processing.regularLightningStrikeTransformXpBlockChance is 1, the mod default. It is the probability that a regular lightning strike transforms a Block of Experience. The stress impact values for kinetics.stressValues.v1.impact.mechanical_grindstone and kinetics.stressValues.v1.impact.grindstone_drain are both 4.[5]
What changed in Create: Enchantment Industry between versions?
3 parts
All the Mons 1.0.1 ships Create: Enchantment Industry 2.5.0-preview-alpha1. The mod was already in the pack by 0.3.0-beta or earlier. The notes below come from the mod's own changelogs, newest first.[7]
2.5.0-preview-alpha1 (the version in the pack)
- Added the Blaze Composer and Affix Templates for handling Apotheosis affixes, and Apotheotic Content now has its own creative tab.[8]
- Blaze Forger and Blaze Enchanter got more customizable options, improved arm interaction and improved goggle tooltips. The Gem Cutter and Affix Augmentor also gained goggle tooltips.[8]
- The Affix Augmentor now has a configurable maximum level and a global cost multiplier, and affix composing rules can deny or reprice augmenting separately.[8]
- The Blaze Forger now needs you to select its mode manually via the side panel, which is meant to make automation setups easier.[8]
- Fixes: optional integration block loot tables keeping their conditions during data generation, the Affix Augmentor starting reliably on belt-held items, how curses work in the Blaze Forger, and the Gem Cutter not processing flawless gems on a depot.[8]
Migration notes for pack makers
- The old server config option enchantmentMaxLevelExtension is no longer used, and there is no automatic fallback. Packs that changed it must set both new options, blazeEnchanterMaxLevelExtension and blazeForgerMaxLevelExtension, explicitly.[8]
- Some old datapack datamaps still work through a compatibility layer that might be removed in the future. They are deprecated and print a server log warning when used.[8]
- The old super_enchanting/custom_level_extension datamap is replaced by level extension rules for the Blaze Enchanter and Blaze Forger under enchantment_processing/rules.[8]
- The old forging/cost_multiplier and forging/split_enchantment_cost_multiplier datamaps are replaced by Blaze Forger cost multiplier rules (merge, apply and split) under enchantment_processing/rules.[8]
Earlier releases
- 2.4.2: added Copper Age Backport compat, made the TML compat config independent, and fixed inappropriate class loading.[9]
- 2.3.1: an update for Create 6.0.10. It added support for copying schematics and fixed an item duplication bug with Sable.[10]
- 2.3.0: an update for Create 6.0.9. It added compat for Touhou Little Maid.[11]
- 2.3.0 fixes: glitchy animation, unlocalized text for the attribute filter, EXP not being required during forging in certain situations, a crash when rotating the Blaze Enchanter, Printers destroying their EXP when broken, and Sweeping Edge on a deployer doing extremely low damage to non-main targets.[11]
- 2.2.5b: fixed a crashing EXP item giving no EXP liquid.[12]
Sources
- Create: Enchantment Industry project page (modrinth) · official mod data
- All the Mods 10 8.1 mod list · pack file
- All the Mons 1.0.1 recipe dump: recipes making Create: Enchantment Industry items · pack recipe dump
- create_enchantment_industry tooltips and descriptions (English lang file) · official mod data
- All the Mons 1.0.1 config: config/create_enchantment_industry-server.toml · pack file
- All the Mods 10 8.1 recipe dump: recipes making Create: Enchantment Industry items · pack recipe dump
- All the Mons 1.0.1 mod list · pack file
- Create: Enchantment Industry 2.5.0-preview-alpha1 changelog · changelog
- Create: Enchantment Industry 2.4.2 changelog · changelog
- Create: Enchantment Industry 2.3.1 changelog · changelog
- Create: Enchantment Industry 2.3.0 changelog · changelog
- Create: Enchantment Industry 2.2.5b changelog · changelog
Where this guide comes from
Written from what All the Mons itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 17, 2026.
Guides for other versions: 1.1.0 to 1.3.0 · 0.3.0-beta to 1.0.0-rc.6