Ender IO guide for FTB Skies 2 1.9.1 to 1.15.0
Ender IO guide for FTB Skies 2
Last verified for FTB Skies 2 v1.15.0 on Oct 17, 2026 · text last changed Oct 17, 2026
A newer release (1.24.0) is out Guide for the current version
- Sections
- 8
- Recipes shown
- 37
- Items named
- 68
- Quests covered
- 37
6 sections are written for this pack; 2 are shared from another pack's guide.
Every recipe and number here was checked against FTB Skies 2 1.15.0's own files.
What is Ender IO?
2 parts
Same as in the FTB Skies 2 1.22.0 guide
Ender IO is a full-featured tech mod. It brings armor, tools, weapons, machines, conduits, inventory management and mobs, so it's a big toolbox for automation, power and storage. It's a good fit if you want to wire up a base with conduits and build up your own machine line.[1]
The pack ships Ender IO 8.2.11-beta. The mod is being rewritten from the ground up for the latest Minecraft, so some features from older versions may not have been ported yet.[1][2]
Conduit types
Conduits are one of the main features the mod lists. The project page names these conduit types, but it also says the rewrite has not yet ported every feature, so check that a given type is in your version:[1]
- Item, fluid, energy and redstone conduits.[1]
- Applied Energistics 2 ME conduits and Refined Storage conduits.[1]
- Mekanism chemical conduits.[1]
Where it fits in the pack's progression
Ender IO has its own quest chapter, and it also shows up in several other chapters. The first Grains of Infinity quest sits in the beginning chapter, a Stirling Generator quest is in the power chapter, an Enchanter quest is in the gearing up chapter, and the logistics chapter asks for the Yeta Wrench and conduits.[3][4][5][6][7]
Inside the Ender IO chapter, the path starts with Grains of Infinity (a quest in "?"), then the Stirling Generator (a quest in "?"). From there you unlock the Alloy Smelter (a quest in "?") and the Basic Capacitor (a quest in "?"). Most of the rest of the chapter branches off those.[3]
- Alloys: Energetic Alloy Ingot, Vibrant Alloy Ingot, Dark Steel Ingot and Soularium Ingot all unlock after the Alloy Smelter.[3]
- Power storage: the capacitor line runs from the Double-Layer Capacitor to the Octadic Capacitor, with capacitor banks up to the Vibrant Capacitor Bank.[3]
- Logistics: conduits and the Yeta Wrench come first, then the Conduit Facade and Painting Machine.[3]
- Machines and XP: the SAG Mill and Enchanter follow Dark Steel, and the XP Obelisk follows Soularium.[3]
- Mobs and travel: the Slice'N'Splice, Soul Binder, the spawners, the Ender Crystal, and finally the Staff of Travelling with the Travel Anchor.[3]
How do you get started with Ender IO?
5 parts
Welcome to Ender IO in the pack! The pack's Ender IO quest chapter gives you a clear order to follow. It starts with Grains of Infinity, moves to power, then to the alloy smelter, and branches out from there. Here is that order, and why each step matters.[8][9]
Step 1: Grains of Infinity
Both the Ender IO quest chapter and the opening chapter ask you for Grains of Infinity first. You need them early because the pack's basic capacitor recipe uses them as an ingredient. One pack recipe that produces them is sag milling deepslate cobblestone, which also gives you plain cobblestone back.[8][9][10]
Unverified How you get your very first Grains of Infinity before you own a Sag Mill is not confirmed by the sources I have. The Sag Mill recipe in the pack needs a dark steel ingot, which comes later in the quest chain.
Step 2: Power with the Stirling Generator
Next comes the Stirling Generator (a quest in "?"), which every later quest in the chapter hangs off. It also has its own quest in the power chapter. You need it to run the machines that follow.[8][11]
Unverified The Stirling Generator's own crafting recipe is not visible in the sources I have, so I can't show it here. The recipe dump does list pack-added recipes named erase_... for several Ender IO machines, but what they do is not explained.
Step 3: The Alloy Smelter
After the generator, the Alloy Smelter (a quest in "?") is the real gateway. Dark steel, soularium, vibrant alloy, conduits and the vacuum items all unlock after it. This is the pack's recipe:[8][10]
Crafting Shaped
| any iron gear | any iron gear | |
| any iron ingot | any obsidian | any iron ingot |
Recipe id: enderio:alloy_smelter
Step 4: Capacitors and Energetic Alloy
Right after the generator you also get the Basic Capacitor quest (a quest in "?"). This is the start of your capacitor line.[8]
Crafting Shaped
| Empty slot | any gold nugget | any grain of infinity dusts |
| any gold nugget | any copper ingot | any gold nugget |
| any grain of infinity dusts | any gold nugget | Empty slot |
Recipe id: enderio:basic_capacitor
Once you have the smelter, make Energetic Alloy Ingot (a quest in "?"). The pack's alloy smelting recipe for it is below. Together with the basic capacitor, it unlocks the Double-Layer Capacitor (a quest in "?").[8][10]
Alloy Smelting (enderio)
- any glowstone dust
- any redstone dust
- any gold ingot
Recipe id: enderio:alloy_smelting/energetic_alloy_ingot
Crafting Shaped
| Empty slot | any energetic alloy ingot | Empty slot |
| any coal dust | ||
| Empty slot | any energetic alloy ingot | Empty slot |
Recipe id: enderio:double_layer_capacitor
You can also craft the Basic Capacitor Bank (a quest in "?") straight from the basic capacitor.[8][10]
Crafting Shaped
| any iron ingot | any iron ingot | |
| any redstone storage block | ||
| any iron ingot | any iron ingot |
Recipe id: enderio:basic_capacitor_bank
Step 5: Pick your branch
With the smelter running, the chapter opens several paths at once. You don't have to do them in a fixed order:[8]
- Dark Steel Ingot (a quest in "?") leads to the SAG Mill, the Enchanter and the The Ender.[8]
- Soularium Ingot (a quest in "?") leads to the XP Obelisk and the Slice'N'Splice, which opens the soul and spawner quests.[8]
- Vibrant Alloy Ingot (a quest in "?") leads to the Octadic Capacitor and the Electromagnet.[8]
- Conduit Bundle and Yeta Wrench (a quest in "?") start your logistics, and the Vacuum Chest and XP Vacuum (a quest in "?") are also unlocked here.[8]
Dark steel is a good first pick, because the Sag Mill and the Enchanter both need it. Here is the pack's alloy smelting recipe for the ingot:[8][10]
Alloy Smelting (enderio)
- any coal dust
- any iron ingot
- any obsidian
Recipe id: enderio:alloy_smelting/dark_steel_ingot
How does Ender IO work?
7 parts
Ender IO is a full-featured tech mod built around machines, conduits and inventory management. Everything below comes from this pack's config and recipe data, so the numbers are the pack's own.[1]
How power works
Ender IO's config measures energy in uI, and machine consumption in uI per tick (uI/t). Every machine has an energy capacity and a base usage. With energy.throttleEnergyUsage set to true, a machine throttles the energy it accepts to 2x its consumption rate.[12]
Here are the base capacity and usage values for the main processing machines in this pack:[12]
- Alloy Smelter: 64,000 uI capacity and 20 uI/t. Vanilla smelting items cost 1,500 uI each.[10][12]
- SAG mill: 64,000 uI capacity and 20 uI/t.[12]
- Slicer: 100,000 uI capacity and 30 uI/t.[12]
- Soul binder: 128,000 uI capacity and 60 uI/t.[12]
- Painting machine: 64,000 uI capacity and 30 uI/t. Each painting operation needs 2,400 uI.[12]
- Crafter: 64,000 uI capacity. Each crafting recipe costs 3,200 uI.[12]
- Farming station, drain and impulse hopper: 64,000 uI capacity each, using 10, 10 and 16 uI/t respectively.[12]
- Powered spawner: 100,000 uI capacity and 20 uI/t. Mobs without custom spawner soul data cost 50,000 uI to spawn.[12]
Chargers
The wired charger holds 128,000 uI. In this pack it uses 64 uI/t, which the pack raised from the mod default of 60. The wireless charger also holds 128,000 uI, charges at 60 uI/t and costs 2 uI/t in upkeep.[12]
Generating and storing energy
The stirling generator produces a base of 40 uI/t and holds 64,000 uI. Its burn speed is 0.375 burn ticks per machine tick. Fuel efficiency starts at a base of 80 percent and rises by 20 percent per capacitor level, which changes burn times.[12]
The soul engine has a burn speed of 1 and a generation setting of 1. The energetic photovoltaic cell is set to 4, which is its production rate at midday without rain or thunder.[12]
For storage, the basic capacitor bank is set to 500,000 uI. The recipes below for the Basic Capacitor, Basic Capacitor Bank and Advanced Capacitor Bank were all added by the pack, and the last one shows how to upgrade a basic bank.[10][12]
Crafting Shaped
| Empty slot | any gold nugget | any grain of infinity dusts |
| any gold nugget | any copper ingot | any gold nugget |
| any grain of infinity dusts | any gold nugget | Empty slot |
Recipe id: enderio:basic_capacitor
Crafting Shaped
| any iron ingot | any iron ingot | |
| any redstone storage block | ||
| any iron ingot | any iron ingot |
Recipe id: enderio:basic_capacitor_bank
Crafting Shaped
| any copper alloy ingot | any copper alloy ingot | |
| any redstone storage block | ||
| any copper alloy ingot | any copper alloy ingot |
Recipe id: enderio:advanced_capacitor_bank
Crafting Shaped
| any energetic alloy ingot | any energetic alloy ingot | any energetic alloy ingot |
| any energetic alloy ingot | any energetic alloy ingot | any energetic alloy ingot |
Recipe id: enderio:advanced_capacitor_bank_upgrade
This recipe was added by the pack and upgrades a basic bank into an advanced one.
Machines you craft
The pack's Alloy Smelter recipe was added by the pack and is built around a Void Chassis:[10]
Crafting Shaped
| any iron gear | any iron gear | |
| any iron ingot | any obsidian | any iron ingot |
Recipe id: enderio:alloy_smelter
Obelisks
Obelisks work over an area, and the config sets each one's base range:[12]
- Attractor obelisk: obelisks.attractorRange is 8.[12]
- Aversion obelisk: obelisks.aversionRange is 16.[12]
- Inhibitor obelisk: obelisks.inhibitorRange is 16.[12]
- Relocator obelisk: obelisks.relocatorRange is 16.[12]
obelisks.attractorAttractBosses is false, so the Attractor Obelisk doesn't attract bosses here.[10][12]
- Attractor obelisk: 64,000 uI capacity and 20 uI/t.[12]
- Aversion obelisk: 64,000 uI capacity and 10 uI/t.[12]
- Inhibitor obelisk: 64,000 uI capacity and 10 uI/t.[12]
- Relocator obelisk: 64,000 uI capacity and 10 uI/t.[12]
Crafting Shaped
| Empty slot | any enticing crystal gem | Empty slot |
| any energetic alloy ingot | any energetic alloy ingot | |
| any soularium ingot | any soularium ingot |
Recipe id: enderio:attractor_obelisk
Crafting Shaped
| Empty slot | any enderman head | Empty slot |
| any energetic alloy ingot | any soularium ingot | any energetic alloy ingot |
| any soularium ingot | any soularium ingot |
Recipe id: enderio:aversion_obelisk
Enchanter and reach
The enchanter adds a base level cost to all its recipes: enchanter.baseLevelCost is 2.[12]
The lapis cost is the enchant level multiplied by enchanter.lapisCostFactor, which is 3 in this pack.[12]
The final XP cost is multiplied by enchanter.levelCostFactor, set to 0.75 here.[12]
enderface.enderIoRange is the maximum distance from which an Ender IO can interact with blocks. It's set to 8 and can go from 1 to 20.[12]
Conduits and filters
Ender IO moves things around with conduits. The available types are item, fluid, energy, redstone, Applied Energistics 2 ME, Refined Storage and Mekanism chemicals.[1]
For filtering, the pack has crafting recipes for the Basic Item Filter, Advanced Item Filter, Basic Fluid Filter and Basic Soul Filter. You can also turn a Redstone NAND Filter into a Redstone AND Filter with a recipe the pack added. The recipes below show enderio:black_paper, the basic item filter and the AND filter conversion.[10]
Crafting Shaped
| Empty slot | Empty slot | |
| Empty slot | Empty slot |
Recipe id: enderio:basic_item_filter
Crafting Shapeless
Recipe id: enderio:and_filter_from_nand_filter
How do you progress through Ender IO?
6 parts
Ender IO in this pack is a quest-led tech line. Everything hangs off a single chain in the Ender IO chapter, and it starts small: you grab Grains of Infinity first (a quest in "?"). The same item also shows up as early tasks in the starting chapter, so you will probably meet it before you open the Ender IO quests.[8][9]
The pack has a sag milling recipe that turns deepslate cobblestone into grains of infinity, with regular cobblestone as a second output.[10]
Sag Milling (enderio)
- any deepslate cobblestone
Recipe id: enderio:sag_milling/cobbled_deepslate
Tier 1: power and the alloy smelter
- Collect grains of infinity (a quest in "?").[8]
- Build a Stirling Generator (a quest in "?"). It also has its own quest in the power chapter.[8][11]
- Build the Alloy Smelter (a quest in "?"). Nearly every other branch of the chapter opens after this quest.[8]
Crafting Shaped
| any iron gear | any iron gear | |
| any iron ingot | any iron ingot | |
| any obsidian | any obsidian |
Recipe id: enderio:stirling_generator
Crafting Shaped
| any iron gear | any iron gear | |
| any iron ingot | any obsidian | any iron ingot |
Recipe id: enderio:alloy_smelter
Tier 2: the alloys
Once the alloy smelter is done, the quests ask for four ingots in turn: Energetic Alloy Ingot (a quest in "?"), Vibrant Alloy Ingot (a quest in "?", which also needs the energetic alloy quest), Dark Steel Ingot (a quest in "?") and Soularium Ingot (a quest in "?"). The pack adds alloy smelting recipes for all four.[8][10]
Alloy Smelting (enderio)
- any glowstone dust
- any redstone dust
- any gold ingot
Recipe id: enderio:alloy_smelting/energetic_alloy_ingot
Alloy Smelting (enderio)
- any ender pearl
- any energetic alloy ingot
Recipe id: enderio:alloy_smelting/vibrant_alloy_ingot
Alloy Smelting (enderio)
- any coal dust
- any iron ingot
- any obsidian
Recipe id: enderio:alloy_smelting/dark_steel_ingot
Alloy Smelting (enderio)
Recipe id: enderio:alloy_smelting/soularium_ingot
Dark steel also has a second alloy smelting recipe that uses coal, so you have two ways to make it.[10]
Alloy Smelting (enderio)
2× Coal
- any iron ingot
- any obsidian
Recipe id: enderio:dark_steel_ingot_with_coal
Capacitors and capacitor banks
The power line runs through capacitors. Basic Capacitor comes right after the stirling generator (a quest in "?"). Double-Layer Capacitor needs the basic capacitor and the energetic alloy ingot quests (a quest in "?"). Octadic Capacitor needs the double layer capacitor and the vibrant alloy ingot quests (a quest in "?").[8]
Crafting Shaped
| Empty slot | any gold nugget | any grain of infinity dusts |
| any gold nugget | any copper ingot | any gold nugget |
| any grain of infinity dusts | any gold nugget | Empty slot |
Recipe id: enderio:basic_capacitor
Crafting Shaped
| Empty slot | any energetic alloy ingot | Empty slot |
| any coal dust | ||
| Empty slot | any energetic alloy ingot | Empty slot |
Recipe id: enderio:double_layer_capacitor
Crafting Shaped
| Empty slot | any vibrant alloy ingot | Empty slot |
| Empty slot | any vibrant alloy ingot | Empty slot |
Recipe id: enderio:octadic_capacitor
The banks follow the same order: Basic Capacitor Bank (a quest in "?"), Advanced Capacitor Bank (a quest in "?") and Vibrant Capacitor Bank (a quest in "?"). The pack also adds upgrade recipes for the advanced and vibrant banks, so you can upgrade a lower bank instead of crafting from scratch.[8][10]
Crafting Shaped
| any energetic alloy ingot | any energetic alloy ingot | any energetic alloy ingot |
| any energetic alloy ingot | any energetic alloy ingot | any energetic alloy ingot |
Recipe id: enderio:advanced_capacitor_bank_upgrade
Crafting Shaped
| any copper alloy ingot | any copper alloy ingot | |
| any vibrant crystal gem | ||
| any copper alloy ingot | any copper alloy ingot |
Recipe id: enderio:vibrant_capacitor_bank_upgrade
Dark steel branch
- Enchanter (a quest in "?") and The Ender (a quest in "?") both unlock after dark steel.[8]
- The SAG Mill (a quest in "?") also unlocks after dark steel. Its quest wants the mill plus any one of the grinding balls, such as Dark Steel Grinding Ball or Energetic Alloy Grinding Ball.[8]
Soularium branch
Soularium leads into the soul machines. XP Obelisk (a quest in "?") and Slice'N'Splice (a quest in "?") both come right after it. The slice and splice opens Soul Vial with Soul Binder (a quest in "?").[8]
The spawner quest (a quest in "?") asks for Broken Spawner and Powered Spawner, and needs both the slice and splice and the soul vial and binder quests. Ender Crystal (a quest in "?") also follows the soul binder. After it come Grains of the End (a quest in "?") and the travel pair Staff of Travelling and Travel Anchor (a quest in "?").[8]
In this pack the ender crystal is made by soul binding, not by ordinary crafting.[10]
Soul Binding (enderio)
- any vibrant crystal gem
Recipe id: enderio:soulbinding/ender_crystal
Utility side quests
- Vacuum Chest and XP Vacuum share one quest (a quest in "?") after the alloy smelter.[8]
- Conduit Bundle and Yeta Wrench share one quest (a quest in "?"). Conduit Facade and Painting Machine come after that (a quest in "?").[8]
- Electromagnet (a quest in "?") opens after the vibrant alloy ingot.[8]
How does Ender IO work with other mods?
4 parts
Ender IO doesn't sit alone in this pack. The recipes and quests tie it to a lot of other mods, and one item in particular, Grains of Infinity, turns up in many of them. Here is what the pack files confirm.[8][10]
Mekanism and your conduits
The pack added several recipes that turn Mekanism parts into Conduit Bundle. They cover the basic, advanced and elite pressurized tubes and the advanced thermodynamic conductor, and each one is combined with a Conduit Binder. Two upgrade recipes also turn Mekanism's Infused Alloy and Reinforced Alloy into a conduit.[10]
Crafting Shaped
Recipe id: enderio:mek_basic_pressurized_tube
One of the pack's Mekanism-to-conduit recipes.
Crafting Shaped
Recipe id: enderio:mek_advanced_thermodynamic_conductor
Conduits are a quest topic too. a quest in "?" asks for a conduit and the Yeta Wrench. The logistics chapter starts with a quest in "?" (the Yeta wrench) and then branches into several conduit quests, such as a quest in "?".[8][13]
Grains of Infinity as a crossover item
The pack asks for Grains of Infinity early. a quest in "?" and a quest in "?" in the opening chapter both want it, and a quest in "?" starts the Ender IO chapter.[8][9]
After that, the pack uses it in recipes from other mods, such as the AE2 Tiny TNT and the Functional Storage Dripping Upgrade. The AE2 transform for Black Quartz and the Void Crystal Catalyst use it too. The pack changed the Basicmagnet recipe and the Gateways Gate Pearl recipe as well. The recipes are shown below.[10]
Transform (ae2)
Grains of Infinity
- any all nether quartz
- any lava
Recipe id: ftb:ae2/transform/black_quartz
Shaped (kubejs)
| any deepslate ore bearing ground | any deepslate ore bearing ground | |
| any redstone dust | any redstone dust | |
| any deepslate ore bearing ground | any deepslate ore bearing ground |
Recipe id: ftb:dripping_upgrade
Crafting Shaped
| any iron ingot | any iron ingot | any lapi gems |
| any iron ingot | Empty slot | |
| any iron ingot | any iron ingot | any redstone dust |
Recipe id: simplemagnets:basicmagnet
The pack changed this recipe to use Grains of Infinity.
Gate Recipe (gateways)
Recipe id: gateways:overworldian_nights
The pack also adds world-interaction (Lychee) recipes that use it. They combine Grains of Infinity with Crushed Basalt, Tiny Obsidian Dust, compressed clay, cobblestone or sand, Grass Seed with dirt, or a Menril Sapling.[10]
Mystical Agriculture and Productive Bees
The pack changed the Mystical Agriculture essence recipes for Conductive Alloy Ingot, enderio:copper_alloy_ingot, Soularium Ingot and Grains of Infinity. A pack-added Cognition recipe, shown below, also involves Grains of Infinity and produces Osmium Essence.[10]
Crafting Shaped
| Empty slot | Empty slot | Empty slot |
| Empty slot | Empty slot | Empty slot |
Recipe id: mysticalagriculture:essence/enderio/grains_of_infinity
Molecular Metamorphosis (cognition)
Black Quartz
Grains of Infinity
- Osmium Essence
Silver Essence
Recipe id: cognition:kjs/22be4r4vytbrkuy0ym5rcqhe9
The pack also changed Productive Bees centrifuge recipes. Their outputs are Wax plus an Ender IO nugget: conductive alloy, dark steel, end steel, energetic alloy, pulsating alloy, redstone alloy, soularium or vibrant alloy. The infinity recipe outputs Wax and Grains of Infinity instead of a nugget.[10]
Centrifuge (productivebees)
Recipe id: productivebees:centrifuge/enderio/honeycomb_infinity
Machines and crafting from other mods
- Oritech: the Fluid Pipe and Pump recipes were changed by the pack and now call for the Ender IO conduit binder.[10]
- Modern Industrialization: the pack's crafting recipe for the Deep Mob Binder is built from Ender IO parts: Ensouled Chassis, enderio:nethercotta and Skeletal Contractor. The Deep Mob Binder machine also has a pack-added recipe involving an Soul Vial. Both recipes are shown below.[10]
- PneumaticCraft pressure chamber: the Ender Transmitter uses an Octadic Capacitor and a Sentient Ender, and the Dimensional Memory Fragment uses Grains of Prescience.[10]
- Food: the pack adds an Alloy Smelter recipe for enderio:cake_base that uses Create's Wheat Flour, and a shapeless recipe for "Enderios" that uses AE2's Ender Dust.[10]
Shaped (kubejs)
| Nethercotta | Nethercotta | Nethercotta |
| Nethercotta | Nethercotta | Nethercotta |
Recipe id: ftb:shaped/modern_industrialization/deep_mob_binder
Pressure Chamber (pneumaticcraft)
Range Booster
64× Grains of Infinity
Octadic Capacitor
Sentient Ender
- 2× any grain of the end dusts
- 8× any end steel ingot
Recipe id: ftb:ender_transmitter
Crafting Shaped
| any copper ingot | any copper ingot | any copper ingot |
| any copper ingot | any copper ingot | |
| any plating |
Recipe id: oritech:compat/enderio/crafting/pump
Which FTB Skies 2 quests use Ender IO?
4 parts
Same as in the FTB Skies 2 1.22.0 guide
Ender IO shows up in five quest chapters in this pack. The big one is the dedicated enderio chapter. The rest are small appearances in logistics, the_beginning, gearing_up and power. The quests have no titles in the pack files, so I'll describe each one by what it asks you to hold.[3][4][5][6][7]
The enderio chapter
This chapter starts with a quest in "?", which asks for Grains of Infinity. a quest in "?" follows. It wants a Stirling Generator plus a checkmark task. Almost everything else branches from there.[3]
- a quest in "?" asks for the Alloy Smelter. a quest in "?" asks for the Basic Capacitor. Both unlock after the Stirling Generator quest.[3]
- Once you have the Alloy Smelter quest done, five quests open up: a quest in "?" (Energetic Alloy Ingot), a quest in "?" (Dark Steel Ingot), a quest in "?" (Soularium Ingot), a quest in "?" (Vacuum Chest and XP Vacuum) and a quest in "?" (Conduit Bundle and Yeta Wrench). a quest in "?", for the Vibrant Alloy Ingot, needs both the Alloy Smelter quest and the Energetic Alloy Ingot quest.[3]
- Conduit branch: a quest in "?" comes after the conduit quest. It asks for a Conduit Facade and a Painting Machine.[3]
Capacitor line
- a quest in "?" asks for the Basic Capacitor Bank after the Basic Capacitor quest.[3]
- a quest in "?" asks for the Double-Layer Capacitor. It needs the Basic Capacitor quest and the Energetic Alloy Ingot quest.[3]
- a quest in "?" asks for the Advanced Capacitor Bank.[3]
- a quest in "?" asks for the Octadic Capacitor. It needs the Double-Layer Capacitor quest and the Vibrant Alloy Ingot quest.[3]
- a quest in "?" finishes the line with the Vibrant Capacitor Bank.[3]
The Vibrant Alloy Ingot quest also unlocks a quest in "?", which asks for the Electromagnet.[3]
Dark steel and soularium branches
After the Dark Steel Ingot quest you get three quests. a quest in "?" asks for the Enchanter. a quest in "?" asks for The Ender. a quest in "?" asks for the SAG Mill plus any one of several grinding balls, such as the Dark Steel Grinding Ball.[3]
The soularium side starts with a quest in "?" (XP Obelisk) and a quest in "?" (Slice'N'Splice). The Slice'N'Splice quest leads to a quest in "?", which asks for a Soul Vial and a Soul Binder. a quest in "?" needs both of those two quests. It asks for a Broken Spawner and a Powered Spawner.[3]
The Soul Vial and Soul Binder quest also unlocks a quest in "?", for the Ender Crystal. That opens two final quests: a quest in "?" (Grains of the End) and a quest in "?" (Staff of Travelling and Travel Anchor).[3]
Other chapters
- logistics: it starts with a quest in "?", the Yeta Wrench. Five more quests unlock after it, and each one asks for a Conduit Bundle: a quest in "?", a quest in "?", a quest in "?", a quest in "?" and a quest in "?".[4]
- the_beginning: a quest in "?" asks for Grains of Infinity. a quest in "?" comes after it, asks for the same item and adds a checkmark task.[5]
- gearing_up: a quest in "?" asks for the Enchanter.[6]
- power: a quest in "?" asks for the Stirling Generator.[7]
Which Ender IO config options matter?
8 parts
Most Ender IO settings in this pack match what the mod ships with, but a few were changed on purpose. Those changed values are the ones worth knowing first.[12][14]
Values the pack changed
- energy.aversion.usage, energy.inhibitor.usage and energy.relocator.usage are all 10 in this pack, down from the mod default of 20. The Aversion, Inhibitor and Relocator Obelisks cost less energy to run.[12]
- energy.wiredCharger.usage is 64 in this pack, slightly above the mod default of 60.[12]
- items.levitationstaff.maxEnergy is 1,000 in this pack, a big cut from the mod default of 10,000. The levitation staff holds much less charge, so plan to recharge it more often.[14]
Obelisk and charger ranges
The Attractor Obelisk has a base range of 8 (obelisks.attractorRange). The Aversion, Inhibitor and Relocator Obelisks have 16 each (obelisks.aversionRange, obelisks.inhibitorRange, obelisks.relocatorRange). The wireless charger base range is 16 (wirelessCharger.baseRange). The Attractor does not pull in bosses, because obelisks.attractorAttractBosses is false.[12]
Enchanter costs
The enchanter uses a base level cost of 2 (enchanter.baseLevelCost), a lapis cost factor of 3 (enchanter.lapisCostFactor) and a level cost factor of 0.75 (enchanter.levelCostFactor). The last one multiplies the final XP cost of an enchantment, so 0.5 would halve costs and 2 would double them. The lapis cost is the enchant level multiplied by the lapis cost factor.[12]
Powered spawner
The powered spawner spawns 4 mobs at a time (poweredSpawner.spawnAmount) and uses 50,000 energy to spawn mobs that have no custom soul data (poweredSpawner.defaultSpawnEnergyCost). It turns off if 2 entities are in range (poweredSpawner.maxEntities), and efficiency drops beyond 10 spawners (poweredSpawner.maxSpawners). Those four match the mod defaults. The spawn type is NEW, which spawns the same entity types as the soul vial rather than an exact copy (poweredSpawner.spawnType).[12]
Power storage and generation
- Capacitor banks hold 500,000 (basic), 2,000,000 (advanced) and 4,000,000 (vibrant), all the same as the mod default. See energy.capacitorBankCapacity.basic, energy.capacitorBankCapacity.advanced and energy.capacitorBankCapacity.vibrant.[12]
- The stirling generator produces 40 energy per tick (energy.stirlingGenerator.generation), unchanged from the mod default.[12]
- energy.throttleEnergyUsage is true, so machines throttle energy input to 2x their consumption rate.[12]
Travelling and electromagnet
The travelling settings give a blink range of 24 (items.travelling.blinkRange) and a block-to-block range of 96 (items.travelling.blockToBlockRange). The item-to-block range is 192 (items.travelling.itemToBlockRange). Each use costs 1,000 energy (items.travelling.energyUse) and the item holds 100,000 (items.travelling.maxEnergy). The electromagnet has a range of 5 and picks up at most 20 items (items.electromagnet.range, items.electromagnet.maxItems). All of these match the mod defaults.[14]
Dark Steel upgrades
The empowered upgrade has four levels, and each one stores more energy and has a better chance to absorb damage.[15]
- The first level stores 100,000 (darksteel.upgrades.empowered.maxEnergy_l1) and has a damage absorption chance of 0.5 (darksteel.upgrades.empowered.damageAbsorptionChance_l1).[15]
- The second level stores 150,000 (darksteel.upgrades.empowered.maxEnergy_l2) and has a damage absorption chance of 0.6 (darksteel.upgrades.empowered.damageAbsorptionChance_l2).[15]
- The third level stores 250,000 (darksteel.upgrades.empowered.maxEnergy_l3) and has a damage absorption chance of 0.7 (darksteel.upgrades.empowered.damageAbsorptionChance_l3).[15]
- The fourth level stores 1,000,000 (darksteel.upgrades.empowered.maxEnergy_l4) and has a damage absorption chance of 0.85 (darksteel.upgrades.empowered.damageAbsorptionChance_l4).[15]
The explosive upgrade has ranges of 1 and 2 (darksteel.upgrades.explosive.explosive_range_l1, darksteel.upgrades.explosive.explosive_range_l2). The jump upgrade allows 2 jumps at the first level and 3 at the second (darksteel.upgrades.jump.jumpCount_l1, darksteel.upgrades.jump.jumpCount_l2).[15]
Client-side options
Machine particles are on (visual.machineParticles), and neighbour transparency in the IO config screen is 0.4 (ioconfig.neighbourTransparency). The range boxes are colour coded: the Attractor, Aversion, Inhibitor and Relocator Obelisks all use 8B0000 (blocks.attractorRangeColor, blocks.aversionRangeColor, blocks.inhibitorRangeColor, blocks.relocatorRangeColor), while the Powered Spawner uses FF0000 (blocks.poweredSpawnerRangeColor).[16][17]
What changed in Ender IO between versions?
3 parts
FTB Skies 2 1.15.0 ships Ender IO 8.0.7-alpha, and the mod was already in the pack by 1.0.1 or earlier. The notes below come from the mod's own changelogs, so they describe what the mod changed, not necessarily what the pack tweaked on top.[18]
Moving from version 7 to version 8
The jump from 7.x to version 8 is one way. Save data formats changed, so going back to 7.x is not supported. The last 7.x build in the notes, 7.1.8-alpha, was marked as a beta on 28/08/2025 and was recommended over the incoming 8.0 alphas for stability. It fixed machines not updating state correctly and loading of large conduit networks, and it updated to the beta release of Refined Storage.[19][20][21]
8.0.3-alpha: the big feature list
One note on wording: the 8.0.3, 8.0.4 and 8.0.7 notes tell addon developers that API breaks are extensive and that a package reshuffle is planned later in the v8 alpha phase. That plan only concerns addon developers. The changes below are the ones the notes list as done.[19][20][22]
The 8.0.3-alpha notes list most of the headline changes of the first version 8 releases. Here are the ones that matter most while you play:[20]
- Conduits were rewritten at the core, with much more efficient ticking. You can open the filter GUI from the conduit GUI, and FTB Ultimine can vein mine individual conduits or facades within bundles.[20]
- Item, energy, fluid and chemical conduits gained a priority option. Energy conduits also got buffed rates and share energy equally across all outputs with the same priority. Redstone conduits gained a "strong power" option.[20]
- Filters got bigger, and there is a new advanced item filter plus big item filter variants.[20]
- The primitive alloy smelter was removed, and the Alloy Smelter and SAG Mill no longer need dark steel to craft. Raw ore SAG Mill recipes were buffed.[20]
- Recipes changed for the void chassis, enchanter and stirling generator, and the yeta wrench recipe was simplified.[20]
- New additions include the wireless charger with range extending antennas, the Attractor Obelisk, the Weather Obelisk, VAT recipes, a powered spawner capture mode and a mind killer upgrade for the powered spawner.[20]
- Removed: the old enchantments code (the notes say enchantments are not being re-added to Ender IO at this time), the light and powered light blocks, and wood and stone gear.[20]
Hotfixes along the way
- 8.0.1 fixed Refined Storage conduits not loading from 7.x saves.[20]
- 8.0.2 fixed conduits failing to load because of removed filters.[20]
- 8.0.3 fixed the deadlock and freeze during world load when converting legacy conduit data.[20]
- 8.0.4 ported the Conduit Probe to 1.21.1 and added a Soul Vial whitelist tag so modpacks can bypass the blacklist. It also fixed releasing a mob from a stack of vials deleting the rest of the stack.[19]
- 8.0.7, the version in this pack, fixed a hang on load when using the attractor obelisk.[18][22]
Unverified The sources here contain no pack changelog entries for Ender IO, so any changes the pack itself made to this mod across releases are unconfirmed.
Sources
- Ender IO project page (modrinth) · official mod data
- FTB Skies 2 1.22.0 mod list · pack file
- FTB Skies 2 1.22.0 quests: "enderio" · pack file
- FTB Skies 2 1.22.0 quests: "logistics" · pack file
- FTB Skies 2 1.22.0 quests: "the_beginning" · pack file
- FTB Skies 2 1.22.0 quests: "gearing_up" · pack file
- FTB Skies 2 1.22.0 quests: "power" · pack file
- FTB Skies 2 1.15.0 quests: "enderio" · pack file
- FTB Skies 2 1.15.0 quests: "the_beginning" · pack file
- FTB Skies 2 1.15.0 recipe dump: recipes making Ender IO items · pack recipe dump
- FTB Skies 2 1.15.0 quests: "power" · pack file
- FTB Skies 2 1.15.0 config: config/enderio/machines-common.toml · pack file
- FTB Skies 2 1.15.0 quests: "logistics" · pack file
- FTB Skies 2 1.15.0 config: config/enderio/base-common.toml · pack file
- FTB Skies 2 1.15.0 config: config/enderio/armory-common.toml · pack file
- FTB Skies 2 1.15.0 config: config/enderio/base-client.toml · pack file
- FTB Skies 2 1.15.0 config: config/enderio/machines-client.toml · pack file
- FTB Skies 2 1.15.0 mod list · pack file
- Ender IO 8.0.4-alpha changelog · changelog
- Ender IO 8.0.3-alpha changelog · changelog
- Ender IO 7.1.8-alpha changelog · changelog
- Ender IO 8.0.7-alpha changelog · changelog
Where this guide comes from
Written from what FTB Skies 2 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 17, 2026.
Guides for other versions: 1.16.0 to 1.24.0 · 1.0.1 to 1.9.0