Extreme Reactors in All the Mods 10

All the Mods 10 8.3 ships version 1.21.1-2.4.28 · First seen in 0.39

Checked Sep 20, 2026All the Mods 10 8.3Sources: All the Mods 10 8.3 modlist.json

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Also in 2 other packs →

Extreme Reactors is a mod in All the Mods 10 8.3, where it is version 1.21.1-2.4.28. Extreme Reactors is the original port of the 1.7.10 mod Big Reactors, by Erogenous Beef, rewritten for MC 1.9.4 / 1.10.x / 1.11 / 1.12.2 and 1.16.3 / 1.16.4 / 1.16.5 / 1.17.1 / 1.18.1 / 1.18.2 / 1.19 / 1.19.1 / 1.19.2 / 1.20 / 1.20.1 / 1.21 / 1.21.1 (Summary from the mod's Modrinth page.)

What is Extreme Reactors?

2 parts

Extreme Reactors is all about nuclear power. You build big multiblock Reactors and Turbines out of casings, rods and ports, then tune them to pump out huge amounts of energy. The mod simulates energy and fluid mechanics, so there's real depth here. You manage fuel, control rod insertion and waste, and you can automate the whole setup with Redstone and the various ports. All the Mods 10 8.1 ships version 1.21.1-2.4.28.[1][2]

Every Reactor runs in one of two modes. A Passively Cooled Reactor burns fuel to make power directly. An Actively Cooled Reactor uses its heat to vaporize coolant instead, and that vapor spins a Turbine to generate power.[3][4][5]

The in-game manual says it's written for both seasoned players and people new to modded Minecraft, so don't be scared off by the complexity.[2]

The other multiblocks

  • The Reprocessor turns the waste your Reactor produces into new fuel sources or other resources.[6]
  • The Fluidizer converts solid fuels into fluids and can mix existing fuels to create new ones.[7]
  • The Energizer is a storage multiblock that holds vast amounts of energy.[8]

Where it fits in the pack

You can start early. A first Reactor runs on Yellorium ingots, which you get by mining and smelting Yellorite Ore, and the manual pitches it as your power source for early game needs. The Extreme Reactors quest chapter walks you through it, starting with "Graphite for Casings" quest and leading up to "Our First Reactor" quest, a 3x3x3 passive reactor.[5][9]

Basic parts can only build Reactors up to 5x5x5. To go bigger you'll need Reinforced parts, and the chapter then moves on to turbines and actively cooled reactors.[5]

The mod also matters for the ATM Star. In Chapter 3: The ATM Star, the quest "Insanite Blocks" quest asks for an Insanite Block. Getting there means reprocessing materials in a Reprocessor to make Insanite Ingot and Inanite Ingot, so plan to reach the Reprocessor stage eventually.[10]

Watch out: Insanite and Inanite are two different materials with only a one-letter difference, and the ATM Star chain needs both. Double-check which one you're making![10]

How do you get started with Extreme Reactors?

5 parts

Your first goal with Extreme Reactors is a small, passively cooled Basic Reactor that makes power directly. The Basic parts mostly need iron to craft, so it's a cheap early-game energy source, and the questline walks you through it one piece at a time.[5][11]

Step 1: Graphite

Before anything else, smelt some Coal or Charcoal into Graphite Bar. Graphite and iron are the main materials for your reactor parts, and the quest "Graphite for Casings" quest kicks off the chapter by asking for it. A regular furnace or a blast furnace both work.[5][12]

Graphite BarMod recipe

Smelting

Recipe id: bigreactors:smelting/graphite_from_coal

Works in a blast furnace too.

Graphite BarMod recipe

Smelting

Recipe id: bigreactors:smelting/graphite_from_charcoal

Works in a blast furnace too.

Step 2: Casings

Next, make Reactor Casing (Basic). Casings form the frame and walls of your reactor, and the other reactor parts are crafted from a Casing, so you'll need a lot of them. Reactor Glass (Basic) is optional. It can replace wall Casings if you want to see inside, but the frame has to be Casings.[5][12][13]

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Recipe id: bigreactors:reactor/basic/casing

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Recipe id: bigreactors:reactor/basic/glass

Optional

Step 3: The working parts

The in-game guide lists what your first reactor needs: 22 Casings plus 1 each of the Controller, Control Rod, Fuel Rod, Solid Access Port and Active Forge Energy Power Tap. The quest "Interacting with the Reactor" quest suggests using 2 Solid Access Ports, one to put fuel in and one to take waste out.[5][9]

Watch out: The pack changed the recipes for the Controller, Fuel Rod and Active Power Tap, so older videos or guides may show the wrong ingredients. Use the recipe blocks below instead.[12]
Reactor Controller (Basic)Changed by the pack

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Recipe id: bigreactors:reactor/basic/controller_ingots_yellorium

Changed by the pack

Reactor Fuel Rod (Basic)Changed by the pack

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Recipe id: bigreactors:reactor/basic/fuelrod_ingots_yellorium

Changed by the pack

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Recipe id: bigreactors:reactor/basic/controlrod

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Recipe id: bigreactors:reactor/basic/solidaccessport

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Recipe id: bigreactors:reactor/basic/activetap_fe

Changed by the pack

Step 4: Build the 3x3x3 reactor

  1. Build a 3x3x3 frame out of Casings, and put a Casing in the middle of the bottom face.[5]
  2. Place the Fuel Rod in the center of the structure, with the Control Rod directly above it on the top face.[5][9]
  3. Put the Controller in the middle of the front wall, a Solid Access Port on the left and right walls, and the Active Power Tap in the middle of the back wall.[5]
  4. When you place the last block, the reactor forms. If it doesn't, right-click any of its blocks to get an error message that explains the problem.[9]

Step 5: Fuel it and switch it on

Right-click a Solid Access Port, set it to Inlet mode and put your fuel in its input slot. Then open the Controller and turn the reactor on. As it heats up, it fills its internal energy buffer. Connect a cable or machine to the Active Power Tap to use that energy.[9]

Burning fuel creates waste. Set your second Solid Access Port to output and pipe it into storage. The Cyanite Ingot you collect this way is what the next quests, like "Dealing with Waste" quest, build on.[5]

Tip: Items that can be turned into reactor fuel get a special tooltip. Turn on Advanced Tooltips with F3 + H to see it.[14][15]

Unverified The in-game guide says to fuel the reactor with Yellorium ingots smelted from Yellorite Ore. The pack changed several reactor recipes, and the sources don't confirm which ingots work as fuel in this pack, so check the fuel tooltip in-game.

Basic parts can only build reactors up to 5x5x5. For anything bigger, you'll need Reinforced parts.[5][11]

How does Extreme Reactors work?

11 parts

Extreme Reactors is built around multiblock machines. The Reactor generates power directly or boils coolant into vapor. The Turbine turns that vapor back into energy. The Reprocessor recycles Reactor waste, the Fluidizer turns solid fuels into fluids and mixes fuels, and the Energizer stores huge amounts of energy. Here's how each one works under the hood.[4][6][7][8][16]

Forming a multiblock

Each machine is a set of blocks placed next to each other in the world. When you place the last required block, the structure forms and you can right-click the Controller to open its interface. If nothing happens, right-click any block of the build and you'll get an error message telling you what's wrong. Fix it and try again.[9]

Casing blocks such as Reactor Casing (Basic) build the frame, and you can also use them to fill the faces. Glass is purely decorative. It can replace Casing on the faces but never on the frame.[13][17]

How a Reactor makes heat

Reactors run on reactants. Fuel sustains the reaction inside the Fuel Rods, and waste is what's left once the fuel is consumed. By default the mod registers Yellorium and Blutonium as fuels, with Cyanite and Magentite as their wastes. Ejected Cyanite comes out as Cyanite Ingot. Mod packs can add, change or remove reactants.[18]

Fuel Rods go in long vertical or horizontal piles. Each pile starts against a Casing block and ends with a Control Rod. You can't mix orientations, so all your Control Rods end up on the same face. In a Control Rod's interface you set its insertion percentage, for that rod alone or for all rods. The rod absorbs radiation, which slows or stops fuel use and the generation of heat and waste.[19][20]

Irradiated fuel heats up. Moderators placed inside the Reactor absorb part of the radiation and move heat from the Fuel Rods toward the Casing. It's the Casing heat that finally produces energy or vaporizes coolant. Radiation travels in every direction perpendicular to the Fuel Rod piles, so your interior layout really matters. High core heat raises fuel usage, while high casing heat raises energy output and coolant conversion.[15][21]

Watch out: Only valid moderators can go inside a Reactor, and an invalid block will stop the multiblock from forming. If you turn on Advanced Tooltips with F3 + H, valid moderators (check the bucket for fluids) show a special tooltip.[14]

Passive vs active cooling

A passively cooled Reactor turns its heat straight into energy, which goes into an internal energy buffer. Your first Reactor works this way. Watch that buffer: any energy that doesn't fit is lost.[9][15][22]

An actively cooled Reactor needs at least two Fluid Ports: one inserting coolant and one extracting the vapor it produces. You then pipe that vapor into one or more Turbines. By default water is the coolant and steam is the vapor, but mod packs can add or change these. Fluid Ports only accept valid coolants and vapors.[23][24][25]

The Mekanism Fluid Port can pull vapor out as a Mekanism gas. It does this when a Rotary recipe exists for the fluid in the Reactor, using that recipe's conversion rate.[26]

Fuel and waste handling

The Solid Access Port turns items like ingots into fuel. In inlet mode it accepts fuel sources, and in outlet mode it outputs waste. It's quick, but you always lose a small amount of material. The Fuel Injection Port does the same job with fluid fuels and fluid waste, with no material loss.[27][28]

In the Controller you choose how waste is ejected. In Automatic mode, waste leaves the core as soon as possible. In Manual mode, you eject it from the Controller screen or with a Redstone or Computer Port signal.[15]

The Extreme Wrench switches the input/output mode of Access Ports and Fluid Ports. It's also tagged as a Forge wrench, so it should work with other mods too.[29]

Extreme WrenchMod recipe

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Recipe id: bigreactors:misc/wrench

Power output and active vs passive parts

Reactors and Turbines don't commit to a power system until the energy leaves. Power Taps convert it on the fly from the internal buffer. Right now the mod ships a Forge Energy Power Tap, and each machine can only use one type of Power Tap.[30][31][32]

Many ports come in passive and active forms. A passive part never acts on its own, so the connected block has to push or pull. An active part pushes power, items or fluids out (or pulls items and fluids in) by itself, but won't let the connected block insert or extract. Mixing the two lets you fine-tune your logistics.[33]

In All the Mods 10 the pack changed the recipe for the Reactor Active Forge Energy Power Tap (Basic). Check the recipe below rather than a default guide.[12]

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Reactor Casing (Basic)any redstone storage blockReactor Casing (Basic)
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Reactor Casing (Basic)any redstone storage blockReactor Casing (Basic)

Recipe id: bigreactors:reactor/basic/activetap_fe

Recipe changed by the pack

Want to charge gear directly? A Forge Charging Port on a passively cooled Reactor or a Turbine charges Forge Energy items. Put the item in the centre slot and it moves to the output slot once full. The eject button stops charging early.[34][35]

How a Turbine spins

Vapor is pumped from the Turbine's Vapor Fluid Tank into the rotor chamber at the flow rate you set in the Controller. The Rotor Blades capture some of it, and that spins the Rotor. When the Induction Coils are engaged, they pull energy from the Rotor but add drag and slow it down. When disengaged, the Rotor spins faster but makes nothing.[15][16]

The Rotor starts with a single Rotor Bearing on one face. Rotor Shaft blocks run from it to a Housing block on the far side. Rotor Blades go perpendicular to the shaft or extend outward from other blades. Blades only fully capture vapor up to their capacity, so pushing more flow than that drops efficiency.[15][36][37][38][39]

Coils go around the shaft, and only valid coil blocks are allowed. Better or more coils generate energy faster. Energy output depends on rotor speed and on the average efficiency and drag of your coil blocks.[15][16][40]

Variants and sizes

Basic Reactors top out at 5x5x5 blocks and mostly need iron ingots. Basic Turbines go up to 5x5x10 and use up to 1000 mB/t of vapor.[11][41]

Reinforced Reactors and Turbines can be much larger. Their maximum size is set in the Extreme Reactors config, up to 256 blocks. They cost more and are a bit less efficient, but make up for it in raw capacity. Some parts only exist on Reinforced builds: the Computer Port, the Fuel Injection Port and the Reactor Forge Fluid Port.[25][28][42][43][44]

Unverified The maximum Reinforced size configured in All the Mods 10 is not confirmed, and the vapor limit for Reinforced Turbines is not confirmed either, since the guide page for it appears to mislabel the figure as applying to Basic Turbines.

Automation

A Reactor Redstone Port can listen for a signal to switch the Reactor on or off, eject waste, or set the insertion of all Control Rods. It can also emit a signal based on these readings:[45]

  • Casing heat or core heat above, below or between set temperatures.[45]
  • Fuel richness, fuel amount or waste amount.[45]
  • Energy stored in the internal buffer.[45]
  • Coolant or vapor amount.[45]

A Turbine Redstone Port can toggle the Turbine, engage the coils or change the flow rate. It can signal on rotor speed, coolant, vapor or stored energy. For either machine you'll usually need two or more Redstone Ports.[46]

For more complex setups, the Computer Port lets a computer query and control the machine. The only supported computer mod is CC, and you can name individual Control Rods to address them from code.[20][44][47]

The Reprocessor

The Reprocessor is 3 by 3 and 7 blocks high, with one of each device part. Waste goes in through the Waste Injector, and the Fluid Injector adds the fluid it needs (different wastes may need different fluids). The Power Port takes Forge Energy. When a job finishes, the Collector picks up the result for the Output Port. You can work both injectors and the Output Port by hand or pipe them.[48][49][50][51][52][53]

The Fluidizer

The Fluidizer has a minimum size of 3x3x3. You need exactly one Controller and a Power Port fed with Forge Energy. Pipe the finished fuel out of the Output Port. The type and number of injectors you build in set its mode:[54][55][56][57][58]

  • Solid mode needs exactly one Fluidizer Solid Injector and turns solid fuel into fluid fuel.[58]
  • Solid Mixing mode needs exactly two Solid Injectors and mixes two solid fuels into a new fuel type.[58]
  • Fluid Mixing mode needs exactly two Fluidizer Fluid Injector and mixes two fluid fuels into a new one.[58]

The pack changed the recipes for the Fluidizer Casing, Fluidizer Controller and Fluidizer Solid Injector.[12]

Fluidizer CasingChanged by the pack

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Recipe id: bigreactors:fluidizer/casing

Recipe changed by the pack

Fluidizer ControllerChanged by the pack

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Recipe id: bigreactors:fluidizer/controller

Recipe changed by the pack

Fluidizer Solid InjectorChanged by the pack

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Recipe id: bigreactors:fluidizer/solidinjector

Recipe changed by the pack

The Energizer

The Energizer has a minimum size of 3x3x3, and its whole interior must be filled with Energy Cell. The Controller shows capacity and energy flowing in and out. The Passive FE Power Port waits for connected blocks to push or pull energy, while the Active one pushes energy out automatically. A Charging Port charges Forge Energy items from the stored energy.[15][59][60][61][62][63][64]

The pack changed the recipes for the Energizer Casing, both FE Power Ports and the FE Charging Port. The Energy Cell uses the mod's own recipe.[12]

Energizer CasingChanged by the pack

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Recipe id: bigreactors:energizer/casing

Recipe changed by the pack

Energizerpowerport FeChanged by the pack

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Recipe id: bigreactors:energizer/powerport_fe

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Energizerpowerport Fe ActiveChanged by the pack

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Recipe id: bigreactors:energizer/powerport_fe_active

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Energizerchargingport FeChanged by the pack

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Recipe id: bigreactors:energizer/chargingport_fe

Recipe changed by the pack

Energy CellMod recipe

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Recipe id: bigreactors:energizer/energizercell

How do you progress through Extreme Reactors?

8 parts

Extreme Reactors has its own quest chapter in All the Mods 10, and it gives you a clear ladder to climb. You smelt Graphite and build a small Basic reactor. Then you collect its waste and use it to unlock Turbines, the Reprocessor and the Fluidizer before chasing the endgame ingots. The final prize is the Insanite Block, which the pack uses to make the ATM Star.[5][10]

Step 1: Graphite

Everything starts with "Graphite for Casings" quest. Smelt Coal or Charcoal into Graphite Bar. Graphite and iron are the main materials for your first reactor. A Blast Furnace works too.[5][12]

Graphite BarMod recipe

Smelting

Recipe id: bigreactors:smelting/graphite_from_coal

Charcoal works as well

Basic tier: your first reactor

Basic parts are the starter tier. They only work with other Basic parts, and the biggest reactor you can build with them is 5x5x5. "Reactor Building Components" quest gets you started on Reactor Casing (Basic) for the frame and walls. You can swap wall casings for Reactor Glass (Basic) if you want to see inside.[5][11]

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Recipe id: bigreactors:reactor/basic/casing

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Recipe id: bigreactors:reactor/basic/glass

The pack changed the recipes for the Basic Controller, Fuel Rod and Active Power Tap. Check the in-pack recipes below instead of going from memory.[12]

Reactor Controller (Basic)Changed by the pack

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Recipe id: bigreactors:reactor/basic/controller_ingots_yellorium

Reactor Fuel Rod (Basic)Changed by the pack

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Recipe id: bigreactors:reactor/basic/fuelrod_ingots_yellorium

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Recipe id: bigreactors:reactor/basic/controlrod

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Recipe id: bigreactors:reactor/basic/solidaccessport

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Recipe id: bigreactors:reactor/basic/activetap_fe

"Our First Reactor" quest has you build the smallest possible passive reactor, a 3x3x3. The quest's requirements are the exact amounts you need to build it.[5]

  1. Build a 3x3x3 frame out of Basic Reactor Casings, and put another casing in the middle of the bottom face.[5]
  2. Every reactor needs exactly 1 Reactor Controller (Basic). The usual spot is the middle of the front wall.[5]
  3. Place 1 Reactor Fuel Rod (Basic) in the center of the multiblock and 1 Reactor Control Rod (Basic) directly above it on the top face.[5]
  4. Put a Reactor Solid Access Port (Basic) on the left wall and another on the right wall: one to feed fuel in, one to pull waste out.[5]
  5. Place the Reactor Active Forge Energy Power Tap (Basic) in the middle of the back wall, then right-click the Controller to open the interface and turn the reactor on.[5]
Tip: In bigger reactors, each Control Rod needs Fuel Rods reaching all the way down to the base. For example, a reactor 5 blocks tall needs 3 Fuel Rods under each Control Rod. Taller reactors burn more fuel for more power. Wider ones are more efficient, as long as you don't add more fuel rods.[5]

Waste and Cyanite

When your reactor burns fuel, it produces waste in the form of Cyanite Ingot. For "Dealing with Waste" quest, set your second Solid Access Port to output and pipe the waste into storage. Cyanite unlocks the next tier, because it goes into Turbine parts and the Reprocessor. The Reprocessor alone takes a lot of it, so start stockpiling early.[5][12]

3× Cyanite IngotChanged by the pack

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8 × Cyanite Essence

Recipe id: mysticalagriculture:essence/extremereactors2/cyanite_ingot

Alternative Cyanite source, changed by the pack

Turbines

"Making Turbines" quest unlocks Turbines. They take vapor like Steam from an actively cooled reactor and turn it into lots of power. Basic Turbine parts cap out at 5x5x10, and anything bigger needs Reinforced Turbine parts. The in-game guide adds that a Basic Turbine can use up to 1,000 mB/t of vapor.[5][41]

The frame is built from Turbine Housing, just like a reactor, and the walls can be Turbine Glass (Basic). You need two Turbine Active Forge Fluid Port (Basic), one for vapor in and one for exhaust out, plus a Turbine Active Forge Energy Power Tap (Basic). The rotor needs a Turbine Rotor Bearing (Basic), Turbine Rotor Shaft (Basic) and Turbine Rotor Blade (Basic). The pack changed the Bearing and Power Tap recipes.[5][12]

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Recipe id: bigreactors:turbine/basic/casing

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Recipe id: bigreactors:turbine/basic/controller

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Recipe id: bigreactors:turbine/basic/glass

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Recipe id: bigreactors:turbine/basic/activetap_fe

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Recipe id: bigreactors:turbine/basic/bearing

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Recipe id: bigreactors:turbine/basic/shaft

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Recipe id: bigreactors:turbine/basic/blade

Reinforced tier: making steam

To heat coolant into steam you need a Reinforced reactor, covered in "Building An Actively Cooled Reactor" quest. You build it the same way as your first one, but every part must be Reinforced, and it can go all the way up to 32x32x48. Coolant goes in and vapor comes out through a Reactor Active Forge Fluid Port (Reinforced).[5]

The pack changed the Reactor Casing (Reinforced) recipe. It also changed the recipe that upgrades a Basic casing into a Reinforced one, so your old casings can still be used.[12]

Reactor Casing (Reinforced)Changed by the pack

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Recipe id: bigreactors:reactor/reinforced/casing

Reactor Casing (Reinforced)Changed by the pack

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Recipe id: bigreactors:reactor/reinforced/casing_upgrade

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Recipe id: bigreactors:reactor/reinforced/glass

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Recipe id: bigreactors:turbine/reinforced/glass

Unverified The maximum size of a Reinforced Turbine and the recipe for Reinforced Turbine Housing couldn't be confirmed for this pack. Check them in-game.

The Reprocessor

"Reprocessing our Waste" quest has you build a Reprocessor, which turns reactor waste into new materials. Start with a hollow frame of Reprocessor Casing that is 3 blocks wide, 3 deep and 7 tall. The Reprocessor Collector goes in the center of the bottom face, and the Reprocessor Waste Injector goes in the center of the top face. The Reprocessor Controller, Reprocessor Power Port, Reprocessor Fluid Injector and Reprocessor Output Port can go on any vertical face, as long as they aren't on the frame.[5]

Pump in power, water and Cyanite, and the Reprocessor makes Blutonium Ingot for "Blutonium" quest.[5][12]

Crafting Shaped

Crafting Shaped
any iron ingotany cyanite ingotany iron ingot
any cyanite ingotWater Bucketany cyanite ingot
any iron ingotany cyanite ingotany iron ingot

Recipe id: bigreactors:reprocessor/casing

Crafting Shaped

Crafting Shaped
Reprocessor CasingComparatorReprocessor Casing
any cyanite ingotany emerald gemany cyanite ingot
Reprocessor Casingany prismarine gemReprocessor Casing

Recipe id: bigreactors:reprocessor/controller

Crafting Shaped

Crafting Shaped
Reprocessor Casingany iron ingotReprocessor Casing
any netherite ingotHopperany netherite ingot
Reprocessor Casingany iron ingotReprocessor Casing

Recipe id: bigreactors:reprocessor/collector

Crafting Shaped

Crafting Shaped
Reprocessor Casingany cyanite ingotReprocessor Casing
any redstone dustSticky Pistonany redstone dust
Reprocessor Casingany cyanite ingotReprocessor Casing

Recipe id: bigreactors:reprocessor/wasteinjector

Crafting Shaped

Crafting Shaped
Reprocessor Casingany redstone storage blockReprocessor Casing
any diamond gemRepeaterany diamond gem
Reprocessor Casingany redstone storage blockReprocessor Casing

Recipe id: bigreactors:reprocessor/powerport

Crafting Shaped

Crafting Shaped
Reprocessor Casingany prismarine gemReprocessor Casing
any lapi gemsPistonany lapi gems
Reprocessor Casingany prismarine gemReprocessor Casing

Recipe id: bigreactors:reprocessor/fluidinjector

Crafting Shaped

Crafting Shaped
Reprocessor Casingany lapi storage blocksReprocessor Casing
any chestDispenserany chest
Reprocessor Casingany lapi storage blocksReprocessor Casing

Recipe id: bigreactors:reprocessor/outputport

Crafting Shaped

Crafting Shaped
any glass blocksReprocessor Casingany glass blocks

Recipe id: bigreactors:reprocessor/glass

Blutonium IngotMod recipe

Reprocessor (bigreactors)

Recipe id: bigreactors:reprocessor/cyanite_to_blutonium

The Fluidizer

The Fluidizer ("The Fluidizer" quest) is a customizable multiblock with a minimum size of 3x3x3. It converts solid fuels into fluids and mixes fuels together. Its mode depends on the injectors you build in. Exactly 1 Fluidizer Solid Injector turns a solid into a fluid, and exactly 2 Solid Injectors mix two solids. Exactly 2 Fluidizer Fluid Injector mix two fluids. It also needs an Output Port and a Power Port.[5][58]

The pack changed the recipes for the Fluidizer Casing, Controller and Solid Injector.[12]

Fluidizer CasingChanged by the pack

Crafting Shaped

Crafting Shaped
any iron ingotany uranium ingotany iron ingot
any uranium ingotWater Bucketany uranium ingot
any iron ingotany uranium ingotany iron ingot

Recipe id: bigreactors:fluidizer/casing

Fluidizer ControllerChanged by the pack

Crafting Shaped

Crafting Shaped
Fluidizer CasingComparatorFluidizer Casing
any uranium ingotany emerald gemany uranium ingot
Fluidizer Casingany glowstone dustFluidizer Casing

Recipe id: bigreactors:fluidizer/controller

Fluidizer Solid InjectorChanged by the pack

Crafting Shaped

Crafting Shaped
Fluidizer Casingany uranium ingotFluidizer Casing
any redstone dustSticky Pistonany redstone dust
Fluidizer Casingany uranium ingotFluidizer Casing

Recipe id: bigreactors:fluidizer/solidinjector

Crafting Shaped

Crafting Shaped
Fluidizer Casingany netherite ingotFluidizer Casing
any lapi gemsPistonany lapi gems
Fluidizer Casingany netherite ingotFluidizer Casing

Recipe id: bigreactors:fluidizer/fluidinjector

Crafting Shaped

Crafting Shaped
Fluidizer Casingany lapi storage blocksFluidizer Casing
any chestDispenserany chest
Fluidizer Casingany lapi storage blocksFluidizer Casing

Recipe id: bigreactors:fluidizer/outputport

Crafting Shaped

Crafting Shaped
Fluidizer Casingany redstone storage blockFluidizer Casing
any diamond gemRepeaterany diamond gem
Fluidizer Casingany redstone storage blockFluidizer Casing

Recipe id: bigreactors:fluidizer/powerport

Fluidizer GlassMod recipe

Crafting Shaped

Crafting Shaped
any glass blocksFluidizer Casingany glass blocks

Recipe id: bigreactors:fluidizer/glass

Endgame: the Insanite chain

  1. Burn Blutonium as reactor fuel. Its waste is Magentite.[5]
  2. In the Reprocessor, combine Blutonium with Cyanite to make Ludicrite Ingot.[12]
  3. Turn Magentite into a fluid in the Fluidizer, then send it to the Reprocessor with Ludicrite to make Ridiculite Ingot.[5][12]
  4. Use the Fluidizer to combine Blutonium with Yellorium into Verderium. Burn the Verderium in a reactor fitted with a Reactor Fuel Injection Port (Reinforced) to get Rossinite. You may need to empty your reactor or build a new one for this.[5]
  5. Reprocess Ridiculite with Rossinite to get Inanite Ingot, then use those to make an Inanite Block.[5][10][12]
  6. Mine Benitoite (BaTiSi3O9) in the Nether and reprocess it with Rossinite to get Insanite Ingot.[5][10][12]
  7. Craft the Insanite Block, one of the hardest materials in the mod and part of the ATM Star.[5][10]
Ludicrite IngotMod recipe

Reprocessor (bigreactors)

Recipe id: bigreactors:reprocessor/blutonium_to_ludicrite

Reprocessor (bigreactors)

Recipe id: bigreactors:reprocessor/ludicrite_to_ridiculite

Crafting Shaped

Crafting Shaped
Reactor Casing (Reinforced)HopperReactor Casing (Reinforced)
any steel ingotBucketany steel ingot
Reactor Casing (Reinforced)PistonReactor Casing (Reinforced)

Recipe id: bigreactors:reactor/reinforced/fluidaccessport

Changed by the pack

Inanite IngotMod recipe

Reprocessor (bigreactors)

Recipe id: bigreactors:reprocessor/ridiculite_to_inanite

Insanite IngotMod recipe

Reprocessor (bigreactors)

Recipe id: bigreactors:reprocessor/rossinite_to_insanite

Watch out: Watch the names! Insanite and Inanite differ by only one letter, and you need both for the final block.[10]

How does Extreme Reactors work with other mods?

4 parts

Extreme Reactors doesn't stay in its own corner in All the Mods 10. The pack adds or changes several recipes that tie reactor materials into other mods, especially Mystical Agriculture, Productive Bees and one of the pack's big endgame crafts.[12]

Philosopher's Fuel

Your reactor progression feeds into Philosopher's Fuel, a recipe the pack added. It needs an Insanite Block alongside items from a whole bunch of other mods, including Create, Forbidden Arcanus, Generator Galore, Iron Furnaces, Just Dire Things, Modern Industrialization and Mystical Agriculture. If you're heading for this item, plan on pushing your reactor setup far enough to make Insanite.[12]

Mystical Agriculture

You can farm reactor materials instead of burning fuel for them. The pack added infusion recipes for Graphite Seeds and Cyanite Seeds, which use a Graphite Block and a Cyanite Block.[12]

Graphite SeedsAdded by the pack

Infusion (mysticalagriculture)

Recipe id: mysticalagriculture:kjs/4ywg0nglbnvx5aaqk88vlnxh3

Cyanite SeedsAdded by the pack

Infusion (mysticalagriculture)

Recipe id: mysticalagriculture:kjs/xs0srzai3usvukbgbf8iz7gu

The pack also changed the recipe that turns Cyanite Essence into Cyanite Ingot, so check the in-pack version below rather than relying on memory from other packs.[12]

3× Cyanite IngotChanged by the pack

Crafting Shaped

8 × Cyanite Essence

Recipe id: mysticalagriculture:essence/extremereactors2/cyanite_ingot

Productive Bees

Bee lovers get two bee conversion recipes that use Anglesite Ore and Benitoite Ore. The pack changed both of them.[12]

Anglesite CrystalChanged by the pack

Bee Conversion (productivebees)

Recipe id: productivebees:bee_conversion/reactors/anglesite_crystal_bee

Benitoite CrystalChanged by the pack

Bee Conversion (productivebees)

Recipe id: productivebees:bee_conversion/reactors/benitoite_crystal_bee

The cool part is that your Reprocessor multiblock also works as a bee machine. The pack changed the Reprocessor recipes for the Inanite, Insanite, Ludicrite and Ridiculite bees. They feed a configurable bee in along with reactor materials like Rossinite, Cyanite and Magentite. You unlock the Reprocessor through "Reprocessing our Waste" quest.[5][12]

Spawn Egg Configurable BeeChanged by the pack

Reprocessor (bigreactors)

Recipe id: productivebees:reactor/reprocessor/inanite_bee

Spawn Egg Configurable BeeChanged by the pack

Reprocessor (bigreactors)

Recipe id: productivebees:reactor/reprocessor/insanite_bee

Spawn Egg Configurable BeeChanged by the pack

Reprocessor (bigreactors)

Recipe id: productivebees:reactor/reprocessor/ludicrite_bee

Spawn Egg Configurable BeeChanged by the pack

Reprocessor (bigreactors)

Recipe id: productivebees:reactor/reprocessor/ridiculite_bee

Power and pipes from other mods

Extreme Reactors uses Forge Energy, so it plays nicely with the cables and generators from other mods. You can attach pipes and cables to a reactor's Reactor Active Forge Energy Power Tap (Basic) to pull power out.[5]

The Fluidizer's Power Port accepts any Forge Energy-compatible cable or generator, and its Output Port works with any kind of pipe to pull out the fluid fuel automatically.[56][57]

The Energizer's FE Power Ports connect to any Forge Energy-compatible cable or machine. Its FE Charging Port can charge items that run on Forge Energy.[62][63][64]

Which All the Mods 10 quests use Extreme Reactors?

5 parts

Extreme Reactors has its own quest chapter in All the Mods 10, and it walks you from your first Graphite all the way to Insanite Blocks. Two other chapters also touch the mod: Building Tips and Chapter 3: The ATM Star. Here's the route, in order.[5][10][65]

Extreme Reactors chapter: your first reactor

  1. "Graphite for Casings" quest is your first quest. It asks for a Graphite Bar, which you get by smelting Coal or Charcoal.[5]
  2. "Reactor Building Components" quest asks for Reactor Casing (Basic) and Reactor Glass (Basic). It also warns that Basic parts only work with other Basic parts, and only for smaller reactors.[5]
  3. Three quests branch off from there. "Interacting with the Reactor" quest asks for the Power Tap and Solid Access Port. a quest in "Extreme Reactors" asks for the Reactor Controller (Basic). "Reactor Control Rods" quest asks for Control Rods and Fuel Rods.[5]
  4. "Our First Reactor" quest has you build the smallest passive reactor, a 3x3x3. The quest asks for exactly the parts you need to build one.[5]
Tip: The Access Port quest suggests using 2 Solid Access Ports per reactor: one to put fuel in and one to pull waste out.[5]

Waste, expansion and turbines

After your first reactor, three quests open up. "Dealing with Waste" quest asks for Cyanite Ingot, your reactor's waste. "Expanding Our Reactors" quest explains sizing: Basic parts cap out at 5x5x5, and Reinforced parts go up to 32x32x48. "The Fluidizer" quest asks for the Fluidizer Controller.[5]

Once you have Cyanite, "Making Turbines" quest asks for Turbine Housing (Basic) and a Turbine Controller (Basic). Basic Turbines max out at 5x5x10. The follow-ups are "Turbine Construction" quest, "Turbine Ports" quest and "Creating The Turbine Shaft" quest. "Building An Actively Cooled Reactor" quest needs both Making Turbines and Dealing with Waste done. It asks for Reactor Casing (Reinforced) and a Reactor Active Forge Fluid Port (Reinforced) so your reactor can make Steam.[5]

Reprocessor and Fluidizer

"Reprocessing our Waste" quest starts the Reprocessor line. It needs a lot of Cyanite. After that, a quest in "Extreme Reactors" asks for the Controller for this 3x3x7 multiblock. It unlocks "Building The Frame" quest, "Importing Waste" quest and a quest in "Extreme Reactors", which ask for the remaining Reprocessor parts.[5]

On the Fluidizer side, "Fluidizer Construction" quest, "Operational Modes" quest and "Required Ports" quest ask for its casing, glass, injectors and ports. The Operational Modes quest explains the 3 modes, which depend on the injectors you use.[5]

The endgame materials

  1. Finishing Building The Frame unlocks "Blutonium" quest, which asks for Blutonium Ingot. That leads to "Ludicrite \& Ridiculite" quest, which asks for Ludicrite Ingot and Ridiculite Ingot.[5]
  2. Finishing all three Fluidizer quests unlocks "Rossinite" quest. It asks for a Reactor Fuel Injection Port (Reinforced), because Rossinite comes out as the reactant when you burn Verderium as fuel.[5]
  3. "Insanite" quest follows Rossinite and asks for Insanite Ingot. It notes that Benitoite Ore is found in the Nether. "Inanite" quest needs both Rossinite and Ludicrite & Ridiculite, and asks for Inanite Ingot.[5]
  4. "Insanite Block" quest wraps up the chapter. It asks for an Insanite Block, which is also used for the ATM Star.[5]

Other chapters

In Chapter 3: The ATM Star, "Insanite Blocks" quest asks for an Insanite Block. It comes after a quest called Extreme Reactors in that chapter. In Building Tips, a quest in "Building Tips" accepts any of several glass blocks, including Reactor Glass (Basic), Turbine Glass (Reinforced) and Reprocessor Glass.[10][65]

What changed in Extreme Reactors between versions?

All the Mods 10 8.1 ships Extreme Reactors version 1.21.1-2.4.28. The mod has been in the pack since All the Mods 10 2.25 or earlier, so it's been around for a big chunk of the pack's life.[1]

Since then, the pack has updated the mod several times, and each update was a small patch-level bump rather than a major version change. Here's the update trail from the pack changelogs, oldest first:[66][67][68][69][70][71][72][73]

  • All the Mods 10 2.30: updated from 1.21.1-2.4.19 to 1.21.1-2.4.20.[73]
  • All the Mods 10 2.33: updated from 1.21.1-2.4.20 to 1.21.1-2.4.21.[72]
  • All the Mods 10 2.47: updated from 1.21.1-2.4.21 to 1.21.1-2.4.22.[71]
  • All the Mods 10 4.0: updated from 1.21.1-2.4.22 to 1.21.1-2.4.23.[70]
  • All the Mods 10 4.5: updated from 1.21.1-2.4.23 to 1.21.1-2.4.24.[69]
  • All the Mods 10 4.12: updated from 1.21.1-2.4.24 to 1.21.1-2.4.25.[68]
  • All the Mods 10 4.13: updated from 1.21.1-2.4.25 to 1.21.1-2.4.26.[67]
  • All the Mods 10 5.5: updated from 1.21.1-2.4.26 to 1.21.1-2.4.28, which is the version still shipped in 8.1.[1][66]

Unverified The pack changelogs only record the version bumps. They don't say what actually changed in Extreme Reactors with each update, such as bug fixes, balance tweaks or new features. The mod's own changelogs for these versions aren't available here, so the specific changes are unverified.

Sources

  1. All the Mods 10 8.1 mod list · pack file
  2. In-game guide: Extreme Reactors (bigreactors) · official docs
  3. In-game guide: Operational mode (bigreactors) · official docs
  4. In-game guide: The Reactor (bigreactors) · official docs
  5. All the Mods 10 8.1 quests: "Extreme Reactors" · pack file
  6. In-game guide: The Reprocessor (bigreactors) · official docs
  7. In-game guide: The Fluidizer (bigreactors) · official docs
  8. In-game guide: The Energizer (bigreactors) · official docs
  9. In-game guide: Your First Reactor (bigreactors) · official docs
  10. All the Mods 10 ATM Star path quests in "Chapter 3: The ATM Star" · pack file
  11. In-game guide: Basic (bigreactors) · official docs
  12. All the Mods 10 8.1 recipe dump: recipes making Extreme Reactors items · pack recipe dump
  13. In-game guide: Casing (bigreactors) · official docs
  14. In-game guide: Moderators (bigreactors) · official docs
  15. bigreactors tooltips and descriptions (English lang file) · official mod data
  16. In-game guide: Inner workings (bigreactors) · official docs
  17. In-game guide: Glass (bigreactors) · official docs
  18. In-game guide: Reactants (bigreactors) · official docs
  19. In-game guide: Fuel Rod (bigreactors) · official docs
  20. In-game guide: Control Rod (bigreactors) · official docs
  21. In-game guide: Inner workings (bigreactors) · official docs
  22. In-game guide: Passive Cooling (bigreactors) · official docs
  23. In-game guide: Active Cooling (bigreactors) · official docs
  24. In-game guide: The Coolants System (bigreactors) · official docs
  25. In-game guide: Forge Fluid Port (bigreactors) · official docs
  26. In-game guide: Mekanism Fluid Port (bigreactors) · official docs
  27. In-game guide: Solid Access Port (bigreactors) · official docs
  28. In-game guide: Fuel Injection Port (bigreactors) · official docs
  29. In-game guide: The Extreme Wrench (bigreactors) · official docs
  30. In-game guide: Power Systems (bigreactors) · official docs
  31. In-game guide: Forge Energy Power Tap (bigreactors) · official docs
  32. In-game guide: Forge Energy Power Tap (bigreactors) · official docs
  33. In-game guide: Passive and Active Parts (bigreactors) · official docs
  34. In-game guide: Forge Charging Port (bigreactors) · official docs
  35. In-game guide: Forge Charging Port (bigreactors) · official docs
  36. In-game guide: The Rotor (bigreactors) · official docs
  37. In-game guide: Rotor Bearing (bigreactors) · official docs
  38. In-game guide: Rotor Shaft (bigreactors) · official docs
  39. In-game guide: Rotor Blade (bigreactors) · official docs
  40. In-game guide: Inductor Coils (bigreactors) · official docs
  41. In-game guide: Basic (bigreactors) · official docs
  42. In-game guide: Reinforced (bigreactors) · official docs
  43. In-game guide: Reinforced (bigreactors) · official docs
  44. In-game guide: Computer Port (bigreactors) · official docs
  45. In-game guide: Redstone Port (bigreactors) · official docs
  46. In-game guide: Redstone Port (bigreactors) · official docs
  47. In-game guide: Computer Port (bigreactors) · official docs
  48. In-game guide: How to build (bigreactors) · official docs
  49. In-game guide: Waste Injector (bigreactors) · official docs
  50. In-game guide: Fluid Injector (bigreactors) · official docs
  51. In-game guide: Power Port (bigreactors) · official docs
  52. In-game guide: Collector (bigreactors) · official docs
  53. In-game guide: Output Port (bigreactors) · official docs
  54. In-game guide: How to build (bigreactors) · official docs
  55. In-game guide: Controller (bigreactors) · official docs
  56. In-game guide: Power Port (bigreactors) · official docs
  57. In-game guide: Output Port (bigreactors) · official docs
  58. In-game guide: Operational mode (bigreactors) · official docs
  59. In-game guide: How to build (bigreactors) · official docs
  60. In-game guide: Energy Cell (bigreactors) · official docs
  61. In-game guide: Controller (bigreactors) · official docs
  62. In-game guide: Passive FE Power Port (bigreactors) · official docs
  63. In-game guide: Active FE Power Port (bigreactors) · official docs
  64. In-game guide: FE Charging Port (bigreactors) · official docs
  65. All the Mods 10 8.1 quests: "Building Tips" · pack file
  66. All the Mods 10 changelog (All the Mods 10 5.5) · changelog
  67. All the Mods 10 changelog (All the Mods 10 4.13) · changelog
  68. All the Mods 10 changelog (All the Mods 10 4.12) · changelog
  69. All the Mods 10 changelog (All the Mods 10 4.5) · changelog
  70. All the Mods 10 changelog (All the Mods 10 4.0) · changelog
  71. All the Mods 10 changelog (All the Mods 10 2.47) · changelog
  72. All the Mods 10 changelog (All the Mods 10 2.33) · changelog
  73. All the Mods 10 changelog (All the Mods 10 2.30) · changelog
Where this guide comes from

Written from what All the Mods 10 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Sep 20, 2026.

Guides for other versions: 1.1 to 4.5 · 0.41 to 0.52

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Version in each release

124 releases, first in 0.39
All the Mods 10VersionJarWhere it came from
8.3
Oct 15, 2026
1.21.1-2.4.28ExtremeReactors2-1.21.1-2.4.28.jarFrom the published release
8.2
Sep 22, 2026
1.21.1-2.4.28ExtremeReactors2-1.21.1-2.4.28.jarFrom pack files
8.1
Aug 29, 2026
1.21.1-2.4.28ExtremeReactors2-1.21.1-2.4.28.jarFrom pack files
8.0
Aug 14, 2026
1.21.1-2.4.28ExtremeReactors2-1.21.1-2.4.28.jarFrom pack files
7.3
Aug 2, 2026
1.21.1-2.4.28ExtremeReactors2-1.21.1-2.4.28.jarFrom pack files
7.2
Jul 20, 2026
1.21.1-2.4.28ExtremeReactors2-1.21.1-2.4.28.jarFrom pack files
7.1
Jun 26, 2026
1.21.1-2.4.28ExtremeReactors2-1.21.1-2.4.28.jarFrom pack files
7.0
May 15, 2026
1.21.1-2.4.28ExtremeReactors2-1.21.1-2.4.28.jarFrom pack files
6.6
Apr 7, 2026
1.21.1-2.4.28ExtremeReactors2-1.21.1-2.4.28.jarFrom pack files
6.5
Apr 7, 2026
1.21.1-2.4.28ExtremeReactors2-1.21.1-2.4.28.jarFrom pack files
6.4
Apr 4, 2026
1.21.1-2.4.28ExtremeReactors2-1.21.1-2.4.28.jarFrom pack files
6.3
Apr 2, 2026
1.21.1-2.4.28ExtremeReactors2-1.21.1-2.4.28.jarFrom pack files
6.2.1
Mar 31, 2026
1.21.1-2.4.28ExtremeReactors2-1.21.1-2.4.28.jarFrom the published release
6.2
Mar 24, 2026
1.21.1-2.4.28ExtremeReactors2-1.21.1-2.4.28.jarFrom pack files
6.1
Mar 7, 2026
1.21.1-2.4.28ExtremeReactors2-1.21.1-2.4.28.jarFrom pack files
6.0
Feb 25, 2026
1.21.1-2.4.28ExtremeReactors2-1.21.1-2.4.28.jarFrom the published release
5.5
Jan 31, 2026
1.21.1-2.4.28ExtremeReactors2-1.21.1-2.4.28.jarFrom the published release
5.4
Dec 21, 2025
1.21.1-2.4.26ExtremeReactors2-1.21.1-2.4.26.jarFrom the published release
5.3.1
Dec 4, 2025
1.21.1-2.4.26ExtremeReactors2-1.21.1-2.4.26.jarFrom the published release
5.2
Nov 28, 2025
1.21.1-2.4.26ExtremeReactors2-1.21.1-2.4.26.jarFrom the published release
5.1
Nov 14, 2025
1.21.1-2.4.26ExtremeReactors2-1.21.1-2.4.26.jarFrom the published release
5.0
Nov 13, 2025
1.21.1-2.4.26ExtremeReactors2-1.21.1-2.4.26.jarFrom the published release
4.15
Nov 11, 2025
1.21.1-2.4.26ExtremeReactors2-1.21.1-2.4.26.jarFrom the published release
4.14
Oct 18, 2025
1.21.1-2.4.26ExtremeReactors2-1.21.1-2.4.26.jarFrom the published release
4.13
Oct 18, 2025
1.21.1-2.4.26ExtremeReactors2-1.21.1-2.4.26.jarFrom the published release
4.12
Oct 2, 2025
1.21.1-2.4.25ExtremeReactors2-1.21.1-2.4.25.jarFrom the published release
4.11
Sep 20, 2025
1.21.1-2.4.24ExtremeReactors2-1.21.1-2.4.24.jarFrom the published release
4.10
Aug 24, 2025
1.21.1-2.4.24ExtremeReactors2-1.21.1-2.4.24.jarFrom the published release
4.9
Aug 23, 2025
1.21.1-2.4.24ExtremeReactors2-1.21.1-2.4.24.jarFrom the published release
4.8
Aug 23, 2025
1.21.1-2.4.24ExtremeReactors2-1.21.1-2.4.24.jarFrom the published release
4.7
Aug 23, 2025
1.21.1-2.4.24-Reconstructed
4.6
Aug 19, 2025
1.21.1-2.4.24ExtremeReactors2-1.21.1-2.4.24.jarFrom the published release
4.5
Jul 29, 2025
1.21.1-2.4.24ExtremeReactors2-1.21.1-2.4.24.jarFrom the published release
4.4
Jul 13, 2025
1.21.1-2.4.23ExtremeReactors2-1.21.1-2.4.23.jarFrom the published release
4.3
Jul 12, 2025
1.21.1-2.4.23ExtremeReactors2-1.21.1-2.4.23.jarFrom the published release
4.2
Jun 26, 2025
1.21.1-2.4.23ExtremeReactors2-1.21.1-2.4.23.jarFrom the published release
4.1
Jun 24, 2025
1.21.1-2.4.23ExtremeReactors2-1.21.1-2.4.23.jarFrom the published release
4.0
Jun 17, 2025
1.21.1-2.4.23ExtremeReactors2-1.21.1-2.4.23.jarFrom the published release
3.2
Jun 1, 2025
1.21.1-2.4.22ExtremeReactors2-1.21.1-2.4.22.jarFrom the published release
3.0
May 20, 2025
1.21.1-2.4.22ExtremeReactors2-1.21.1-2.4.22.jarFrom the published release
2.47
May 6, 2025
1.21.1-2.4.22ExtremeReactors2-1.21.1-2.4.22.jarFrom the published release
2.44
Apr 15, 2025
1.21.1-2.4.21ExtremeReactors2-1.21.1-2.4.21.jarFrom the published release
2.43
Apr 13, 2025
1.21.1-2.4.21ExtremeReactors2-1.21.1-2.4.21.jarFrom the published release
2.41
Mar 16, 2025
1.21.1-2.4.21ExtremeReactors2-1.21.1-2.4.21.jarFrom the published release
2.40
Mar 15, 2025
1.21.1-2.4.21ExtremeReactors2-1.21.1-2.4.21.jarFrom the published release
2.39
Mar 6, 2025
1.21.1-2.4.21ExtremeReactors2-1.21.1-2.4.21.jarFrom the published release
2.38
Feb 27, 2025
1.21.1-2.4.21ExtremeReactors2-1.21.1-2.4.21.jarFrom the published release
2.37
Feb 26, 2025
1.21.1-2.4.21ExtremeReactors2-1.21.1-2.4.21.jarFrom the published release
2.36
Feb 16, 2025
1.21.1-2.4.21ExtremeReactors2-1.21.1-2.4.21.jarFrom the published release
2.34
Feb 7, 2025
1.21.1-2.4.21ExtremeReactors2-1.21.1-2.4.21.jarFrom the published release
2.33
Feb 6, 2025
1.21.1-2.4.21ExtremeReactors2-1.21.1-2.4.21.jarFrom the published release
2.32
Feb 2, 2025
1.21.1-2.4.20ExtremeReactors2-1.21.1-2.4.20.jarFrom the published release
2.31
Jan 31, 2025
1.21.1-2.4.20ExtremeReactors2-1.21.1-2.4.20.jarFrom the published release
2.30
Jan 27, 2025
1.21.1-2.4.20ExtremeReactors2-1.21.1-2.4.20.jarFrom the published release
2.29
Jan 25, 2025
1.21.1-2.4.19ExtremeReactors2-1.21.1-2.4.19.jarFrom the published release
2.28
Jan 23, 2025
1.21.1-2.4.19ExtremeReactors2-1.21.1-2.4.19.jarFrom the published release
2.26
Jan 22, 2025
1.21.1-2.4.19ExtremeReactors2-1.21.1-2.4.19.jarFrom the published release
2.25
1.21.1-2.4.19ExtremeReactors2-1.21.1-2.4.19.jarFrom the published release
2.24
Jan 14, 2025
1.21.1-2.4.19ExtremeReactors2-1.21.1-2.4.19.jarFrom the published release
2.23
Jan 11, 2025
1.21.1-2.4.19ExtremeReactors2-1.21.1-2.4.19.jarFrom the published release
2.22
Jan 11, 2025
1.21.1-2.4.19ExtremeReactors2-1.21.1-2.4.19.jarFrom the published release
2.21
Jan 10, 2025
1.21.1-2.4.19ExtremeReactors2-1.21.1-2.4.19.jarFrom the published release
2.20
Jan 7, 2025
1.21.1-2.4.19ExtremeReactors2-1.21.1-2.4.19.jarFrom the published release
2.19
Jan 6, 2025
1.21.1-2.4.18ExtremeReactors2-1.21.1-2.4.18.jarFrom the published release
2.18
Jan 4, 2025
1.21.1-2.4.18ExtremeReactors2-1.21.1-2.4.18.jarFrom the published release
2.17
Jan 3, 2025
1.21.1-2.4.18ExtremeReactors2-1.21.1-2.4.18.jarFrom the published release
2.16
Jan 1, 2025
1.21.1-2.4.18ExtremeReactors2-1.21.1-2.4.18.jarFrom the published release
2.15
Dec 31, 2024
1.21.1-2.4.18ExtremeReactors2-1.21.1-2.4.18.jarFrom the published release
2.14
Dec 31, 2024
1.21.1-2.4.18ExtremeReactors2-1.21.1-2.4.18.jarFrom the published release
2.13
Dec 28, 2024
1.21.1-2.4.18ExtremeReactors2-1.21.1-2.4.18.jarFrom the published release
2.12
Dec 26, 2024
1.21.1-2.4.18ExtremeReactors2-1.21.1-2.4.18.jarFrom the published release
2.11
Dec 26, 2024
1.21.1-2.4.18ExtremeReactors2-1.21.1-2.4.18.jarFrom the published release
2.10
Dec 23, 2024
1.21.1-2.4.18ExtremeReactors2-1.21.1-2.4.18.jarFrom the published release
2.9
Dec 23, 2024
1.21.1-2.4.18ExtremeReactors2-1.21.1-2.4.18.jarFrom the published release
2.8
Dec 21, 2024
1.21.1-2.4.18ExtremeReactors2-1.21.1-2.4.18.jarFrom the published release
2.7
Dec 20, 2024
1.21.1-2.4.18ExtremeReactors2-1.21.1-2.4.18.jarFrom the published release
2.6
Dec 15, 2024
1.21.1-2.4.18ExtremeReactors2-1.21.1-2.4.18.jarFrom the published release
2.5
Dec 14, 2024
1.21.1-2.4.18ExtremeReactors2-1.21.1-2.4.18.jarFrom the published release
2.4
Dec 14, 2024
1.21.1-2.4.18ExtremeReactors2-1.21.1-2.4.18.jarFrom the published release
2.3
Dec 12, 2024
1.21.1-2.4.18ExtremeReactors2-1.21.1-2.4.18.jarFrom the published release
2.2
Dec 11, 2024
1.21.1-2.4.18ExtremeReactors2-1.21.1-2.4.18.jarFrom the published release
2.1
Dec 8, 2024
1.21.1-2.4.18ExtremeReactors2-1.21.1-2.4.18.jarFrom the published release
2.0
Dec 7, 2024
1.21.1-2.4.17ExtremeReactors2-1.21.1-2.4.17.jarFrom the published release
1.27
Dec 5, 2024
1.21.1-2.4.17ExtremeReactors2-1.21.1-2.4.17.jarFrom the published release
1.26
Dec 4, 2024
1.21.1-2.4.16ExtremeReactors2-1.21.1-2.4.16.jarFrom the published release
1.25
Nov 27, 2024
1.21.1-2.4.15ExtremeReactors2-1.21.1-2.4.15.jarFrom the published release
1.24
Nov 24, 2024
1.21.1-2.4.15ExtremeReactors2-1.21.1-2.4.15.jarFrom the published release
1.23
Nov 23, 2024
1.21.1-2.4.15ExtremeReactors2-1.21.1-2.4.15.jarFrom the published release
1.22
Nov 18, 2024
1.21.1-2.4.15ExtremeReactors2-1.21.1-2.4.15.jarFrom the published release
1.20
Nov 16, 2024
1.21.1-2.4.14ExtremeReactors2-1.21.1-2.4.14.jarFrom the published release
1.19
Nov 13, 2024
1.21.1-2.4.14ExtremeReactors2-1.21.1-2.4.14.jarFrom the published release
1.18
Nov 11, 2024
1.21.1-2.4.14ExtremeReactors2-1.21.1-2.4.14.jarFrom the published release
1.17a
Nov 9, 2024
1.21.1-2.4.13ExtremeReactors2-1.21.1-2.4.13.jarFrom the published release
1.17
Nov 9, 2024
1.21.1-2.4.13ExtremeReactors2-1.21.1-2.4.13.jarFrom the published release
1.16
Nov 4, 2024
1.21.1-2.4.13ExtremeReactors2-1.21.1-2.4.13.jarFrom the published release
1.15
Nov 1, 2024
1.21.1-2.4.13ExtremeReactors2-1.21.1-2.4.13.jarFrom the published release
1.14
Oct 31, 2024
1.21.1-2.4.13ExtremeReactors2-1.21.1-2.4.13.jarFrom the published release
1.13
Oct 30, 2024
1.21.1-2.4.13ExtremeReactors2-1.21.1-2.4.13.jarFrom the published release
1.12
Oct 30, 2024
1.21.1-2.4.13ExtremeReactors2-1.21.1-2.4.13.jarFrom the published release
1.11
Oct 28, 2024
1.21.1-2.4.13ExtremeReactors2-1.21.1-2.4.13.jarFrom the published release
1.10
Oct 28, 2024
1.21.1-2.4.13ExtremeReactors2-1.21.1-2.4.13.jarFrom the published release
1.9
Oct 27, 2024
1.21.1-2.4.12ExtremeReactors2-1.21.1-2.4.12.jarFrom the published release
1.8
Oct 27, 2024
1.21.1-2.4.12ExtremeReactors2-1.21.1-2.4.12.jarFrom the published release
1.7
Oct 24, 2024
1.21.1-2.4.12ExtremeReactors2-1.21.1-2.4.12.jarFrom the published release
1.6
Oct 23, 2024
1.21.1-2.4.12ExtremeReactors2-1.21.1-2.4.12.jarFrom the published release
1.5
Oct 21, 2024
1.21.1-2.4.12ExtremeReactors2-1.21.1-2.4.12.jarFrom the published release
1.4
Oct 21, 2024
1.21.1-2.4.11ExtremeReactors2-1.21.1-2.4.11.jarFrom the published release
1.3
Oct 20, 2024
1.21.1-2.4.11ExtremeReactors2-1.21.1-2.4.11.jarFrom the published release
1.2
Oct 19, 2024
1.21.1-2.4.11ExtremeReactors2-1.21.1-2.4.11.jarFrom the published release
1.1
Oct 16, 2024
1.21.1-2.4.11ExtremeReactors2-1.21.1-2.4.11.jarFrom the published release
0.52
Sep 11, 2024
1.21.1-2.4.8ExtremeReactors2-1.21.1-2.4.8.jarFrom the published release
0.51
Sep 10, 2024
1.21.1-2.4.8ExtremeReactors2-1.21.1-2.4.8.jarFrom the published release
0.50
Sep 10, 2024
1.21.1-2.4.8ExtremeReactors2-1.21.1-2.4.8.jarFrom the published release
0.49
Sep 10, 2024
1.21.1-2.4.8ExtremeReactors2-1.21.1-2.4.8.jarFrom the published release
0.48
Sep 8, 2024
1.21.1-2.4.8ExtremeReactors2-1.21.1-2.4.8.jarFrom the published release
0.47
Sep 6, 2024
1.21.1-2.4.8ExtremeReactors2-1.21.1-2.4.8.jarFrom the published release
0.46
Sep 6, 2024
1.21.1-2.4.8ExtremeReactors2-1.21.1-2.4.8.jarFrom the published release
0.45
Sep 4, 2024
1.21.1-2.4.8ExtremeReactors2-1.21.1-2.4.8.jarFrom the published release
0.44
Sep 2, 2024
1.21.1-2.4.8ExtremeReactors2-1.21.1-2.4.8.jarFrom the published release
0.43
Sep 1, 2024
1.21.1-2.4.8ExtremeReactors2-1.21.1-2.4.8.jarFrom the published release
0.42
Aug 31, 2024
1.21.1-2.4.8ExtremeReactors2-1.21.1-2.4.8.jarFrom the published release
0.41
Aug 29, 2024
1.21.1-2.4.8ExtremeReactors2-1.21.1-2.4.8.jarFrom the published release
0.40
Aug 26, 2024
1.21.1-2.4.7ExtremeReactors2-1.21.1-2.4.7.jarFrom the published release
0.39
Aug 26, 2024
1.21.1-2.4.7ExtremeReactors2-1.21.1-2.4.7.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

114 items from the 8.3 recipe dump.

...and 54 more.

All the Mods 10 quests (30)

Quests from the pack's FTB Quests book that ask for this mod's items.

See all 30 quests →

Building Tips (1)
Chapter 3: The ATM Star (1)
Extreme Reactors (6)

Which All the Mods 10 mods work with Extreme Reactors?

The All the Mods 10 mods that share the most recipes with Extreme Reactors. Highlighted ones have a guide.

Where does Extreme Reactors appear in the All the Mods 10 quest book?

Comments and tips

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