
Extreme Reactors in All the Mods 10
All the Mods 10 8.3 ships version 1.21.1-2.4.28 · First seen in 0.39
Extreme Reactors is a mod in All the Mods 10 8.3, where it is version 1.21.1-2.4.28. Extreme Reactors is the original port of the 1.7.10 mod Big Reactors, by Erogenous Beef, rewritten for MC 1.9.4 / 1.10.x / 1.11 / 1.12.2 and 1.16.3 / 1.16.4 / 1.16.5 / 1.17.1 / 1.18.1 / 1.18.2 / 1.19 / 1.19.1 / 1.19.2 / 1.20 / 1.20.1 / 1.21 / 1.21.1 (Summary from the mod's Modrinth page.)
Extreme Reactors guide for All the Mods 10
Last verified for All the Mods 10 v8.3 on Sep 20, 2026 · text last changed Sep 20, 2026
- Sections
- 7
- Recipes shown
- 60
- Items named
- 55
- Quests covered
- 30
Every recipe and number here was checked against All the Mods 10 8.3, read from the running game on Oct 16, 2026.
What is Extreme Reactors?
2 parts
Extreme Reactors is all about nuclear power. You build big multiblock Reactors and Turbines out of casings, rods and ports, then tune them to pump out huge amounts of energy. The mod simulates energy and fluid mechanics, so there's real depth here. You manage fuel, control rod insertion and waste, and you can automate the whole setup with Redstone and the various ports. All the Mods 10 8.1 ships version 1.21.1-2.4.28.[1][2]
Every Reactor runs in one of two modes. A Passively Cooled Reactor burns fuel to make power directly. An Actively Cooled Reactor uses its heat to vaporize coolant instead, and that vapor spins a Turbine to generate power.[3][4][5]
The in-game manual says it's written for both seasoned players and people new to modded Minecraft, so don't be scared off by the complexity.[2]
The other multiblocks
- The Reprocessor turns the waste your Reactor produces into new fuel sources or other resources.[6]
- The Fluidizer converts solid fuels into fluids and can mix existing fuels to create new ones.[7]
- The Energizer is a storage multiblock that holds vast amounts of energy.[8]
Where it fits in the pack
You can start early. A first Reactor runs on Yellorium ingots, which you get by mining and smelting Yellorite Ore, and the manual pitches it as your power source for early game needs. The Extreme Reactors quest chapter walks you through it, starting with "Graphite for Casings" quest and leading up to "Our First Reactor" quest, a 3x3x3 passive reactor.[5][9]
Basic parts can only build Reactors up to 5x5x5. To go bigger you'll need Reinforced parts, and the chapter then moves on to turbines and actively cooled reactors.[5]
The mod also matters for the ATM Star. In Chapter 3: The ATM Star, the quest "Insanite Blocks" quest asks for an Insanite Block. Getting there means reprocessing materials in a Reprocessor to make Insanite Ingot and Inanite Ingot, so plan to reach the Reprocessor stage eventually.[10]
How do you get started with Extreme Reactors?
5 parts
Your first goal with Extreme Reactors is a small, passively cooled Basic Reactor that makes power directly. The Basic parts mostly need iron to craft, so it's a cheap early-game energy source, and the questline walks you through it one piece at a time.[5][11]
Step 1: Graphite
Before anything else, smelt some Coal or Charcoal into Graphite Bar. Graphite and iron are the main materials for your reactor parts, and the quest "Graphite for Casings" quest kicks off the chapter by asking for it. A regular furnace or a blast furnace both work.[5][12]
Works in a blast furnace too.
Works in a blast furnace too.
Step 2: Casings
Next, make Reactor Casing (Basic). Casings form the frame and walls of your reactor, and the other reactor parts are crafted from a Casing, so you'll need a lot of them. Reactor Glass (Basic) is optional. It can replace wall Casings if you want to see inside, but the frame has to be Casings.[5][12][13]
Crafting Shaped
| any iron ingot | any graphite ingot | any iron ingot |
| any graphite ingot | any colorless sands | any graphite ingot |
| any iron ingot | any graphite ingot | any iron ingot |
Recipe id: bigreactors:reactor/basic/casing
Crafting Shaped
| any glass blocks | any glass blocks |
Recipe id: bigreactors:reactor/basic/glass
Optional
Step 3: The working parts
The in-game guide lists what your first reactor needs: 22 Casings plus 1 each of the Controller, Control Rod, Fuel Rod, Solid Access Port and Active Forge Energy Power Tap. The quest "Interacting with the Reactor" quest suggests using 2 Solid Access Ports, one to put fuel in and one to take waste out.[5][9]
- Reactor Controller (Basic) is the reactor's interface. Every reactor needs exactly 1.[5]
- Reactor Fuel Rod (Basic) and Reactor Control Rod (Basic) hold the fuel and control how much of it burns. You need at least 1 Control Rod.[5]
- Reactor Solid Access Port (Basic) is where you insert fuel and pull out waste.[5]
- Reactor Active Forge Energy Power Tap (Basic) pushes energy into any cable or machine you connect to it.[5][9]
Crafting Shaped
| any uranium ingot | any diamond gem | any uranium ingot |
| any redstone dust |
Recipe id: bigreactors:reactor/basic/controller_ingots_yellorium
Changed by the pack
Crafting Shaped
| any iron ingot | any graphite ingot | any iron ingot |
| any glass blocks | any uranium ingot | any glass blocks |
| any iron ingot | any graphite ingot | any iron ingot |
Recipe id: bigreactors:reactor/basic/fuelrod_ingots_yellorium
Changed by the pack
Crafting Shaped
| any redstone dust | ||
| any iron ingot | any iron ingot | |
| any graphite ingot |
Recipe id: bigreactors:reactor/basic/controlrod
Crafting Shaped
| any iron ingot | any wooden chest | any iron ingot |
Recipe id: bigreactors:reactor/basic/solidaccessport
Crafting Shaped
| any redstone storage block | ||
| any redstone storage block | any redstone dust | any redstone storage block |
| any redstone storage block |
Recipe id: bigreactors:reactor/basic/activetap_fe
Changed by the pack
Step 4: Build the 3x3x3 reactor
- Build a 3x3x3 frame out of Casings, and put a Casing in the middle of the bottom face.[5]
- Place the Fuel Rod in the center of the structure, with the Control Rod directly above it on the top face.[5][9]
- Put the Controller in the middle of the front wall, a Solid Access Port on the left and right walls, and the Active Power Tap in the middle of the back wall.[5]
- When you place the last block, the reactor forms. If it doesn't, right-click any of its blocks to get an error message that explains the problem.[9]
Step 5: Fuel it and switch it on
Right-click a Solid Access Port, set it to Inlet mode and put your fuel in its input slot. Then open the Controller and turn the reactor on. As it heats up, it fills its internal energy buffer. Connect a cable or machine to the Active Power Tap to use that energy.[9]
Burning fuel creates waste. Set your second Solid Access Port to output and pipe it into storage. The Cyanite Ingot you collect this way is what the next quests, like "Dealing with Waste" quest, build on.[5]
Unverified The in-game guide says to fuel the reactor with Yellorium ingots smelted from Yellorite Ore. The pack changed several reactor recipes, and the sources don't confirm which ingots work as fuel in this pack, so check the fuel tooltip in-game.
Basic parts can only build reactors up to 5x5x5. For anything bigger, you'll need Reinforced parts.[5][11]
How does Extreme Reactors work?
11 parts
Extreme Reactors is built around multiblock machines. The Reactor generates power directly or boils coolant into vapor. The Turbine turns that vapor back into energy. The Reprocessor recycles Reactor waste, the Fluidizer turns solid fuels into fluids and mixes fuels, and the Energizer stores huge amounts of energy. Here's how each one works under the hood.[4][6][7][8][16]
Forming a multiblock
Each machine is a set of blocks placed next to each other in the world. When you place the last required block, the structure forms and you can right-click the Controller to open its interface. If nothing happens, right-click any block of the build and you'll get an error message telling you what's wrong. Fix it and try again.[9]
Casing blocks such as Reactor Casing (Basic) build the frame, and you can also use them to fill the faces. Glass is purely decorative. It can replace Casing on the faces but never on the frame.[13][17]
How a Reactor makes heat
Reactors run on reactants. Fuel sustains the reaction inside the Fuel Rods, and waste is what's left once the fuel is consumed. By default the mod registers Yellorium and Blutonium as fuels, with Cyanite and Magentite as their wastes. Ejected Cyanite comes out as Cyanite Ingot. Mod packs can add, change or remove reactants.[18]
Fuel Rods go in long vertical or horizontal piles. Each pile starts against a Casing block and ends with a Control Rod. You can't mix orientations, so all your Control Rods end up on the same face. In a Control Rod's interface you set its insertion percentage, for that rod alone or for all rods. The rod absorbs radiation, which slows or stops fuel use and the generation of heat and waste.[19][20]
Irradiated fuel heats up. Moderators placed inside the Reactor absorb part of the radiation and move heat from the Fuel Rods toward the Casing. It's the Casing heat that finally produces energy or vaporizes coolant. Radiation travels in every direction perpendicular to the Fuel Rod piles, so your interior layout really matters. High core heat raises fuel usage, while high casing heat raises energy output and coolant conversion.[15][21]
Passive vs active cooling
A passively cooled Reactor turns its heat straight into energy, which goes into an internal energy buffer. Your first Reactor works this way. Watch that buffer: any energy that doesn't fit is lost.[9][15][22]
An actively cooled Reactor needs at least two Fluid Ports: one inserting coolant and one extracting the vapor it produces. You then pipe that vapor into one or more Turbines. By default water is the coolant and steam is the vapor, but mod packs can add or change these. Fluid Ports only accept valid coolants and vapors.[23][24][25]
The Mekanism Fluid Port can pull vapor out as a Mekanism gas. It does this when a Rotary recipe exists for the fluid in the Reactor, using that recipe's conversion rate.[26]
Fuel and waste handling
The Solid Access Port turns items like ingots into fuel. In inlet mode it accepts fuel sources, and in outlet mode it outputs waste. It's quick, but you always lose a small amount of material. The Fuel Injection Port does the same job with fluid fuels and fluid waste, with no material loss.[27][28]
In the Controller you choose how waste is ejected. In Automatic mode, waste leaves the core as soon as possible. In Manual mode, you eject it from the Controller screen or with a Redstone or Computer Port signal.[15]
The Extreme Wrench switches the input/output mode of Access Ports and Fluid Ports. It's also tagged as a Forge wrench, so it should work with other mods too.[29]
Crafting Shaped
| any green dye | any iron ingot | Empty slot |
| any wool | any iron ingot | any iron ingot |
| any iron ingot | any wool | Empty slot |
Recipe id: bigreactors:misc/wrench
Power output and active vs passive parts
Reactors and Turbines don't commit to a power system until the energy leaves. Power Taps convert it on the fly from the internal buffer. Right now the mod ships a Forge Energy Power Tap, and each machine can only use one type of Power Tap.[30][31][32]
Many ports come in passive and active forms. A passive part never acts on its own, so the connected block has to push or pull. An active part pushes power, items or fluids out (or pulls items and fluids in) by itself, but won't let the connected block insert or extract. Mixing the two lets you fine-tune your logistics.[33]
In All the Mods 10 the pack changed the recipe for the Reactor Active Forge Energy Power Tap (Basic). Check the recipe below rather than a default guide.[12]
Crafting Shaped
| any redstone storage block | ||
| any redstone storage block | any redstone dust | any redstone storage block |
| any redstone storage block |
Recipe id: bigreactors:reactor/basic/activetap_fe
Recipe changed by the pack
Want to charge gear directly? A Forge Charging Port on a passively cooled Reactor or a Turbine charges Forge Energy items. Put the item in the centre slot and it moves to the output slot once full. The eject button stops charging early.[34][35]
How a Turbine spins
Vapor is pumped from the Turbine's Vapor Fluid Tank into the rotor chamber at the flow rate you set in the Controller. The Rotor Blades capture some of it, and that spins the Rotor. When the Induction Coils are engaged, they pull energy from the Rotor but add drag and slow it down. When disengaged, the Rotor spins faster but makes nothing.[15][16]
The Rotor starts with a single Rotor Bearing on one face. Rotor Shaft blocks run from it to a Housing block on the far side. Rotor Blades go perpendicular to the shaft or extend outward from other blades. Blades only fully capture vapor up to their capacity, so pushing more flow than that drops efficiency.[15][36][37][38][39]
Coils go around the shaft, and only valid coil blocks are allowed. Better or more coils generate energy faster. Energy output depends on rotor speed and on the average efficiency and drag of your coil blocks.[15][16][40]
Variants and sizes
Basic Reactors top out at 5x5x5 blocks and mostly need iron ingots. Basic Turbines go up to 5x5x10 and use up to 1000 mB/t of vapor.[11][41]
Reinforced Reactors and Turbines can be much larger. Their maximum size is set in the Extreme Reactors config, up to 256 blocks. They cost more and are a bit less efficient, but make up for it in raw capacity. Some parts only exist on Reinforced builds: the Computer Port, the Fuel Injection Port and the Reactor Forge Fluid Port.[25][28][42][43][44]
Unverified The maximum Reinforced size configured in All the Mods 10 is not confirmed, and the vapor limit for Reinforced Turbines is not confirmed either, since the guide page for it appears to mislabel the figure as applying to Basic Turbines.
Automation
A Reactor Redstone Port can listen for a signal to switch the Reactor on or off, eject waste, or set the insertion of all Control Rods. It can also emit a signal based on these readings:[45]
- Casing heat or core heat above, below or between set temperatures.[45]
- Fuel richness, fuel amount or waste amount.[45]
- Energy stored in the internal buffer.[45]
- Coolant or vapor amount.[45]
A Turbine Redstone Port can toggle the Turbine, engage the coils or change the flow rate. It can signal on rotor speed, coolant, vapor or stored energy. For either machine you'll usually need two or more Redstone Ports.[46]
For more complex setups, the Computer Port lets a computer query and control the machine. The only supported computer mod is CC, and you can name individual Control Rods to address them from code.[20][44][47]
The Reprocessor
The Reprocessor is 3 by 3 and 7 blocks high, with one of each device part. Waste goes in through the Waste Injector, and the Fluid Injector adds the fluid it needs (different wastes may need different fluids). The Power Port takes Forge Energy. When a job finishes, the Collector picks up the result for the Output Port. You can work both injectors and the Output Port by hand or pipe them.[48][49][50][51][52][53]
The Fluidizer
The Fluidizer has a minimum size of 3x3x3. You need exactly one Controller and a Power Port fed with Forge Energy. Pipe the finished fuel out of the Output Port. The type and number of injectors you build in set its mode:[54][55][56][57][58]
- Solid mode needs exactly one Fluidizer Solid Injector and turns solid fuel into fluid fuel.[58]
- Solid Mixing mode needs exactly two Solid Injectors and mixes two solid fuels into a new fuel type.[58]
- Fluid Mixing mode needs exactly two Fluidizer Fluid Injector and mixes two fluid fuels into a new one.[58]
The pack changed the recipes for the Fluidizer Casing, Fluidizer Controller and Fluidizer Solid Injector.[12]
Crafting Shaped
| any iron ingot | any uranium ingot | any iron ingot |
| any uranium ingot | any uranium ingot | |
| any iron ingot | any uranium ingot | any iron ingot |
Recipe id: bigreactors:fluidizer/casing
Recipe changed by the pack
Crafting Shaped
| any uranium ingot | any emerald gem | any uranium ingot |
| any glowstone dust |
Recipe id: bigreactors:fluidizer/controller
Recipe changed by the pack
Crafting Shaped
| any uranium ingot | ||
| any redstone dust | any redstone dust | |
| any uranium ingot |
Recipe id: bigreactors:fluidizer/solidinjector
Recipe changed by the pack
The Energizer
The Energizer has a minimum size of 3x3x3, and its whole interior must be filled with Energy Cell. The Controller shows capacity and energy flowing in and out. The Passive FE Power Port waits for connected blocks to push or pull energy, while the Active one pushes energy out automatically. A Charging Port charges Forge Energy items from the stored energy.[15][59][60][61][62][63][64]
The pack changed the recipes for the Energizer Casing, both FE Power Ports and the FE Charging Port. The Energy Cell uses the mod's own recipe.[12]
Crafting Shaped
| any iron ingot | any redstone storage block | any iron ingot |
| any iron ingot | any gold storage block | any iron ingot |
| any iron ingot | any redstone storage block | any iron ingot |
Recipe id: bigreactors:energizer/casing
Recipe changed by the pack
Crafting Shaped
| any iron ingot | ||
| any glowstone dust | any redstone storage block | any glowstone dust |
| any iron ingot |
Recipe id: bigreactors:energizer/powerport_fe
Recipe changed by the pack
Crafting Shaped
| any iron ingot | ||
| any lapi gems | any redstone storage block | any lapi gems |
| any iron ingot |
Recipe id: bigreactors:energizer/powerport_fe_active
Recipe changed by the pack
Crafting Shaped
| any iron ingot | ||
| any redstone storage block | any lapi storage blocks | any redstone storage block |
| any iron ingot |
Recipe id: bigreactors:energizer/chargingport_fe
Recipe changed by the pack
Crafting Shaped
| any gold storage block | ||
| any iron storage block | any iron storage block | |
| any gold storage block |
Recipe id: bigreactors:energizer/energizercell
How do you progress through Extreme Reactors?
8 parts
Extreme Reactors has its own quest chapter in All the Mods 10, and it gives you a clear ladder to climb. You smelt Graphite and build a small Basic reactor. Then you collect its waste and use it to unlock Turbines, the Reprocessor and the Fluidizer before chasing the endgame ingots. The final prize is the Insanite Block, which the pack uses to make the ATM Star.[5][10]
Step 1: Graphite
Everything starts with "Graphite for Casings" quest. Smelt Coal or Charcoal into Graphite Bar. Graphite and iron are the main materials for your first reactor. A Blast Furnace works too.[5][12]
Charcoal works as well
Basic tier: your first reactor
Basic parts are the starter tier. They only work with other Basic parts, and the biggest reactor you can build with them is 5x5x5. "Reactor Building Components" quest gets you started on Reactor Casing (Basic) for the frame and walls. You can swap wall casings for Reactor Glass (Basic) if you want to see inside.[5][11]
Crafting Shaped
| any iron ingot | any graphite ingot | any iron ingot |
| any graphite ingot | any colorless sands | any graphite ingot |
| any iron ingot | any graphite ingot | any iron ingot |
Recipe id: bigreactors:reactor/basic/casing
Crafting Shaped
| any glass blocks | any glass blocks |
Recipe id: bigreactors:reactor/basic/glass
The pack changed the recipes for the Basic Controller, Fuel Rod and Active Power Tap. Check the in-pack recipes below instead of going from memory.[12]
Crafting Shaped
| any uranium ingot | any diamond gem | any uranium ingot |
| any redstone dust |
Recipe id: bigreactors:reactor/basic/controller_ingots_yellorium
Crafting Shaped
| any iron ingot | any graphite ingot | any iron ingot |
| any glass blocks | any uranium ingot | any glass blocks |
| any iron ingot | any graphite ingot | any iron ingot |
Recipe id: bigreactors:reactor/basic/fuelrod_ingots_yellorium
Crafting Shaped
| any redstone dust | ||
| any iron ingot | any iron ingot | |
| any graphite ingot |
Recipe id: bigreactors:reactor/basic/controlrod
Crafting Shaped
| any iron ingot | any wooden chest | any iron ingot |
Recipe id: bigreactors:reactor/basic/solidaccessport
Crafting Shaped
| any redstone storage block | ||
| any redstone storage block | any redstone dust | any redstone storage block |
| any redstone storage block |
Recipe id: bigreactors:reactor/basic/activetap_fe
"Our First Reactor" quest has you build the smallest possible passive reactor, a 3x3x3. The quest's requirements are the exact amounts you need to build it.[5]
- Build a 3x3x3 frame out of Basic Reactor Casings, and put another casing in the middle of the bottom face.[5]
- Every reactor needs exactly 1 Reactor Controller (Basic). The usual spot is the middle of the front wall.[5]
- Place 1 Reactor Fuel Rod (Basic) in the center of the multiblock and 1 Reactor Control Rod (Basic) directly above it on the top face.[5]
- Put a Reactor Solid Access Port (Basic) on the left wall and another on the right wall: one to feed fuel in, one to pull waste out.[5]
- Place the Reactor Active Forge Energy Power Tap (Basic) in the middle of the back wall, then right-click the Controller to open the interface and turn the reactor on.[5]
Waste and Cyanite
When your reactor burns fuel, it produces waste in the form of Cyanite Ingot. For "Dealing with Waste" quest, set your second Solid Access Port to output and pipe the waste into storage. Cyanite unlocks the next tier, because it goes into Turbine parts and the Reprocessor. The Reprocessor alone takes a lot of it, so start stockpiling early.[5][12]
Crafting Shaped
8 × Cyanite Essence
Recipe id: mysticalagriculture:essence/extremereactors2/cyanite_ingot
Alternative Cyanite source, changed by the pack
Turbines
"Making Turbines" quest unlocks Turbines. They take vapor like Steam from an actively cooled reactor and turn it into lots of power. Basic Turbine parts cap out at 5x5x10, and anything bigger needs Reinforced Turbine parts. The in-game guide adds that a Basic Turbine can use up to 1,000 mB/t of vapor.[5][41]
The frame is built from Turbine Housing, just like a reactor, and the walls can be Turbine Glass (Basic). You need two Turbine Active Forge Fluid Port (Basic), one for vapor in and one for exhaust out, plus a Turbine Active Forge Energy Power Tap (Basic). The rotor needs a Turbine Rotor Bearing (Basic), Turbine Rotor Shaft (Basic) and Turbine Rotor Blade (Basic). The pack changed the Bearing and Power Tap recipes.[5][12]
Crafting Shaped
| any iron ingot | any cyanite ingot | any iron ingot |
| any cyanite ingot | any redstone storage block | any cyanite ingot |
| any iron ingot | any cyanite ingot | any iron ingot |
Recipe id: bigreactors:turbine/basic/casing
Crafting Shaped
| any cyanite storage block | any diamond gem | any cyanite storage block |
| any redstone dust |
Recipe id: bigreactors:turbine/basic/controller
Crafting Shaped
| any glass blocks | any glass blocks |
Recipe id: bigreactors:turbine/basic/glass
Crafting Shaped
Recipe id: bigreactors:turbine/basic/activefluidport_forge
Crafting Shaped
| any redstone storage block | ||
| any redstone storage block | any redstone dust | any redstone storage block |
| any redstone storage block |
Recipe id: bigreactors:turbine/basic/activetap_fe
Crafting Shaped
| any iron ingot | any redstone storage block | any iron ingot |
| any iron storage block | Empty slot | any iron storage block |
| any iron ingot | any redstone storage block | any iron ingot |
Recipe id: bigreactors:turbine/basic/bearing
Crafting Shaped
| Empty slot | any iron ingot | Empty slot |
| any iron ingot | any cyanite ingot | any iron ingot |
| Empty slot | any iron ingot | Empty slot |
Recipe id: bigreactors:turbine/basic/shaft
Crafting Shaped
| any iron ingot | any cyanite ingot | any iron ingot |
Recipe id: bigreactors:turbine/basic/blade
Reinforced tier: making steam
To heat coolant into steam you need a Reinforced reactor, covered in "Building An Actively Cooled Reactor" quest. You build it the same way as your first one, but every part must be Reinforced, and it can go all the way up to 32x32x48. Coolant goes in and vapor comes out through a Reactor Active Forge Fluid Port (Reinforced).[5]
The pack changed the Reactor Casing (Reinforced) recipe. It also changed the recipe that upgrades a Basic casing into a Reinforced one, so your old casings can still be used.[12]
Crafting Shaped
| any steel ingot | any graphite ingot | any steel ingot |
| any graphite ingot | any iron storage block | any graphite ingot |
| any steel ingot | any graphite ingot | any steel ingot |
Recipe id: bigreactors:reactor/reinforced/casing
Crafting Shaped
| any steel ingot | any graphite ingot | any steel ingot |
| any graphite ingot | any graphite ingot | |
| any steel ingot | any graphite ingot | any steel ingot |
Recipe id: bigreactors:reactor/reinforced/casing_upgrade
Crafting Shaped
| any glass blocks | any glass blocks |
Recipe id: bigreactors:reactor/reinforced/glass
Crafting Shaped
Recipe id: bigreactors:reactor/reinforced/activefluidport_forge
Crafting Shaped
| any glass blocks | any glass blocks |
Recipe id: bigreactors:turbine/reinforced/glass
Unverified The maximum size of a Reinforced Turbine and the recipe for Reinforced Turbine Housing couldn't be confirmed for this pack. Check them in-game.
The Reprocessor
"Reprocessing our Waste" quest has you build a Reprocessor, which turns reactor waste into new materials. Start with a hollow frame of Reprocessor Casing that is 3 blocks wide, 3 deep and 7 tall. The Reprocessor Collector goes in the center of the bottom face, and the Reprocessor Waste Injector goes in the center of the top face. The Reprocessor Controller, Reprocessor Power Port, Reprocessor Fluid Injector and Reprocessor Output Port can go on any vertical face, as long as they aren't on the frame.[5]
Pump in power, water and Cyanite, and the Reprocessor makes Blutonium Ingot for "Blutonium" quest.[5][12]
Crafting Shaped
| any iron ingot | any cyanite ingot | any iron ingot |
| any cyanite ingot | any cyanite ingot | |
| any iron ingot | any cyanite ingot | any iron ingot |
Recipe id: bigreactors:reprocessor/casing
Crafting Shaped
| any cyanite ingot | any emerald gem | any cyanite ingot |
| any prismarine gem |
Recipe id: bigreactors:reprocessor/controller
Crafting Shaped
| any iron ingot | ||
| any netherite ingot | any netherite ingot | |
| any iron ingot |
Recipe id: bigreactors:reprocessor/collector
Crafting Shaped
| any cyanite ingot | ||
| any redstone dust | any redstone dust | |
| any cyanite ingot |
Recipe id: bigreactors:reprocessor/wasteinjector
Crafting Shaped
| any redstone storage block | ||
| any diamond gem | any diamond gem | |
| any redstone storage block |
Recipe id: bigreactors:reprocessor/powerport
Crafting Shaped
| any prismarine gem | ||
| any lapi gems | any lapi gems | |
| any prismarine gem |
Recipe id: bigreactors:reprocessor/fluidinjector
Crafting Shaped
| any lapi storage blocks | ||
| any chest | any chest | |
| any lapi storage blocks |
Recipe id: bigreactors:reprocessor/outputport
Crafting Shaped
| any glass blocks | any glass blocks |
Recipe id: bigreactors:reprocessor/glass
Reprocessor (bigreactors)
Recipe id: bigreactors:reprocessor/cyanite_to_blutonium
The Fluidizer
The Fluidizer ("The Fluidizer" quest) is a customizable multiblock with a minimum size of 3x3x3. It converts solid fuels into fluids and mixes fuels together. Its mode depends on the injectors you build in. Exactly 1 Fluidizer Solid Injector turns a solid into a fluid, and exactly 2 Solid Injectors mix two solids. Exactly 2 Fluidizer Fluid Injector mix two fluids. It also needs an Output Port and a Power Port.[5][58]
The pack changed the recipes for the Fluidizer Casing, Controller and Solid Injector.[12]
Crafting Shaped
| any iron ingot | any uranium ingot | any iron ingot |
| any uranium ingot | any uranium ingot | |
| any iron ingot | any uranium ingot | any iron ingot |
Recipe id: bigreactors:fluidizer/casing
Crafting Shaped
| any uranium ingot | any emerald gem | any uranium ingot |
| any glowstone dust |
Recipe id: bigreactors:fluidizer/controller
Crafting Shaped
| any uranium ingot | ||
| any redstone dust | any redstone dust | |
| any uranium ingot |
Recipe id: bigreactors:fluidizer/solidinjector
Crafting Shaped
| any netherite ingot | ||
| any lapi gems | any lapi gems | |
| any netherite ingot |
Recipe id: bigreactors:fluidizer/fluidinjector
Crafting Shaped
| any lapi storage blocks | ||
| any chest | any chest | |
| any lapi storage blocks |
Recipe id: bigreactors:fluidizer/outputport
Crafting Shaped
| any redstone storage block | ||
| any diamond gem | any diamond gem | |
| any redstone storage block |
Recipe id: bigreactors:fluidizer/powerport
Crafting Shaped
| any glass blocks | any glass blocks |
Recipe id: bigreactors:fluidizer/glass
Endgame: the Insanite chain
- Burn Blutonium as reactor fuel. Its waste is Magentite.[5]
- In the Reprocessor, combine Blutonium with Cyanite to make Ludicrite Ingot.[12]
- Turn Magentite into a fluid in the Fluidizer, then send it to the Reprocessor with Ludicrite to make Ridiculite Ingot.[5][12]
- Use the Fluidizer to combine Blutonium with Yellorium into Verderium. Burn the Verderium in a reactor fitted with a Reactor Fuel Injection Port (Reinforced) to get Rossinite. You may need to empty your reactor or build a new one for this.[5]
- Reprocess Ridiculite with Rossinite to get Inanite Ingot, then use those to make an Inanite Block.[5][10][12]
- Mine Benitoite (BaTiSi3O9) in the Nether and reprocess it with Rossinite to get Insanite Ingot.[5][10][12]
- Craft the Insanite Block, one of the hardest materials in the mod and part of the ATM Star.[5][10]
Reprocessor (bigreactors)
Recipe id: bigreactors:reprocessor/blutonium_to_ludicrite
Reprocessor (bigreactors)
Recipe id: bigreactors:reprocessor/ludicrite_to_ridiculite
Crafting Shaped
| any steel ingot | any steel ingot | |
Recipe id: bigreactors:reactor/reinforced/fluidaccessport
Changed by the pack
Reprocessor (bigreactors)
Recipe id: bigreactors:reprocessor/ridiculite_to_inanite
Reprocessor (bigreactors)
Recipe id: bigreactors:reprocessor/rossinite_to_insanite
Crafting Shaped
Recipe id: bigreactors:turbine/insanite_block
How does Extreme Reactors work with other mods?
4 parts
Extreme Reactors doesn't stay in its own corner in All the Mods 10. The pack adds or changes several recipes that tie reactor materials into other mods, especially Mystical Agriculture, Productive Bees and one of the pack's big endgame crafts.[12]
Philosopher's Fuel
Your reactor progression feeds into Philosopher's Fuel, a recipe the pack added. It needs an Insanite Block alongside items from a whole bunch of other mods, including Create, Forbidden Arcanus, Generator Galore, Iron Furnaces, Just Dire Things, Modern Industrialization and Mystical Agriculture. If you're heading for this item, plan on pushing your reactor setup far enough to make Insanite.[12]
Shaped (kubejs)
| Empty slot |
Recipe id: allthemods:allthetweaks/philosophers_fuel
Mystical Agriculture
You can farm reactor materials instead of burning fuel for them. The pack added infusion recipes for Graphite Seeds and Cyanite Seeds, which use a Graphite Block and a Cyanite Block.[12]
Infusion (mysticalagriculture)
Recipe id: mysticalagriculture:kjs/4ywg0nglbnvx5aaqk88vlnxh3
Infusion (mysticalagriculture)
Recipe id: mysticalagriculture:kjs/xs0srzai3usvukbgbf8iz7gu
The pack also changed the recipe that turns Cyanite Essence into Cyanite Ingot, so check the in-pack version below rather than relying on memory from other packs.[12]
Crafting Shaped
8 × Cyanite Essence
Recipe id: mysticalagriculture:essence/extremereactors2/cyanite_ingot
Productive Bees
Bee lovers get two bee conversion recipes that use Anglesite Ore and Benitoite Ore. The pack changed both of them.[12]
Bee Conversion (productivebees)
Recipe id: productivebees:bee_conversion/reactors/anglesite_crystal_bee
Bee Conversion (productivebees)
Recipe id: productivebees:bee_conversion/reactors/benitoite_crystal_bee
The cool part is that your Reprocessor multiblock also works as a bee machine. The pack changed the Reprocessor recipes for the Inanite, Insanite, Ludicrite and Ridiculite bees. They feed a configurable bee in along with reactor materials like Rossinite, Cyanite and Magentite. You unlock the Reprocessor through "Reprocessing our Waste" quest.[5][12]
Reprocessor (bigreactors)
1000× Rossinite
- Configurable Bee
Recipe id: productivebees:reactor/reprocessor/inanite_bee
Reprocessor (bigreactors)
2000× Rossinite
- Configurable Bee
Recipe id: productivebees:reactor/reprocessor/insanite_bee
Reprocessor (bigreactors)
1000× Cyanite
- Configurable Bee
Recipe id: productivebees:reactor/reprocessor/ludicrite_bee
Reprocessor (bigreactors)
1000× Magentite
- Configurable Bee
Recipe id: productivebees:reactor/reprocessor/ridiculite_bee
Power and pipes from other mods
Extreme Reactors uses Forge Energy, so it plays nicely with the cables and generators from other mods. You can attach pipes and cables to a reactor's Reactor Active Forge Energy Power Tap (Basic) to pull power out.[5]
The Fluidizer's Power Port accepts any Forge Energy-compatible cable or generator, and its Output Port works with any kind of pipe to pull out the fluid fuel automatically.[56][57]
The Energizer's FE Power Ports connect to any Forge Energy-compatible cable or machine. Its FE Charging Port can charge items that run on Forge Energy.[62][63][64]
Which All the Mods 10 quests use Extreme Reactors?
5 parts
Extreme Reactors has its own quest chapter in All the Mods 10, and it walks you from your first Graphite all the way to Insanite Blocks. Two other chapters also touch the mod: Building Tips and Chapter 3: The ATM Star. Here's the route, in order.[5][10][65]
Extreme Reactors chapter: your first reactor
- "Graphite for Casings" quest is your first quest. It asks for a Graphite Bar, which you get by smelting Coal or Charcoal.[5]
- "Reactor Building Components" quest asks for Reactor Casing (Basic) and Reactor Glass (Basic). It also warns that Basic parts only work with other Basic parts, and only for smaller reactors.[5]
- Three quests branch off from there. "Interacting with the Reactor" quest asks for the Power Tap and Solid Access Port. a quest in "Extreme Reactors" asks for the Reactor Controller (Basic). "Reactor Control Rods" quest asks for Control Rods and Fuel Rods.[5]
- "Our First Reactor" quest has you build the smallest passive reactor, a 3x3x3. The quest asks for exactly the parts you need to build one.[5]
Waste, expansion and turbines
After your first reactor, three quests open up. "Dealing with Waste" quest asks for Cyanite Ingot, your reactor's waste. "Expanding Our Reactors" quest explains sizing: Basic parts cap out at 5x5x5, and Reinforced parts go up to 32x32x48. "The Fluidizer" quest asks for the Fluidizer Controller.[5]
Once you have Cyanite, "Making Turbines" quest asks for Turbine Housing (Basic) and a Turbine Controller (Basic). Basic Turbines max out at 5x5x10. The follow-ups are "Turbine Construction" quest, "Turbine Ports" quest and "Creating The Turbine Shaft" quest. "Building An Actively Cooled Reactor" quest needs both Making Turbines and Dealing with Waste done. It asks for Reactor Casing (Reinforced) and a Reactor Active Forge Fluid Port (Reinforced) so your reactor can make Steam.[5]
Reprocessor and Fluidizer
"Reprocessing our Waste" quest starts the Reprocessor line. It needs a lot of Cyanite. After that, a quest in "Extreme Reactors" asks for the Controller for this 3x3x7 multiblock. It unlocks "Building The Frame" quest, "Importing Waste" quest and a quest in "Extreme Reactors", which ask for the remaining Reprocessor parts.[5]
On the Fluidizer side, "Fluidizer Construction" quest, "Operational Modes" quest and "Required Ports" quest ask for its casing, glass, injectors and ports. The Operational Modes quest explains the 3 modes, which depend on the injectors you use.[5]
The endgame materials
- Finishing Building The Frame unlocks "Blutonium" quest, which asks for Blutonium Ingot. That leads to "Ludicrite \& Ridiculite" quest, which asks for Ludicrite Ingot and Ridiculite Ingot.[5]
- Finishing all three Fluidizer quests unlocks "Rossinite" quest. It asks for a Reactor Fuel Injection Port (Reinforced), because Rossinite comes out as the reactant when you burn Verderium as fuel.[5]
- "Insanite" quest follows Rossinite and asks for Insanite Ingot. It notes that Benitoite Ore is found in the Nether. "Inanite" quest needs both Rossinite and Ludicrite & Ridiculite, and asks for Inanite Ingot.[5]
- "Insanite Block" quest wraps up the chapter. It asks for an Insanite Block, which is also used for the ATM Star.[5]
Other chapters
In Chapter 3: The ATM Star, "Insanite Blocks" quest asks for an Insanite Block. It comes after a quest called Extreme Reactors in that chapter. In Building Tips, a quest in "Building Tips" accepts any of several glass blocks, including Reactor Glass (Basic), Turbine Glass (Reinforced) and Reprocessor Glass.[10][65]
What changed in Extreme Reactors between versions?
All the Mods 10 8.1 ships Extreme Reactors version 1.21.1-2.4.28. The mod has been in the pack since All the Mods 10 2.25 or earlier, so it's been around for a big chunk of the pack's life.[1]
Since then, the pack has updated the mod several times, and each update was a small patch-level bump rather than a major version change. Here's the update trail from the pack changelogs, oldest first:[66][67][68][69][70][71][72][73]
- All the Mods 10 2.30: updated from 1.21.1-2.4.19 to 1.21.1-2.4.20.[73]
- All the Mods 10 2.33: updated from 1.21.1-2.4.20 to 1.21.1-2.4.21.[72]
- All the Mods 10 2.47: updated from 1.21.1-2.4.21 to 1.21.1-2.4.22.[71]
- All the Mods 10 4.0: updated from 1.21.1-2.4.22 to 1.21.1-2.4.23.[70]
- All the Mods 10 4.5: updated from 1.21.1-2.4.23 to 1.21.1-2.4.24.[69]
- All the Mods 10 4.12: updated from 1.21.1-2.4.24 to 1.21.1-2.4.25.[68]
- All the Mods 10 4.13: updated from 1.21.1-2.4.25 to 1.21.1-2.4.26.[67]
- All the Mods 10 5.5: updated from 1.21.1-2.4.26 to 1.21.1-2.4.28, which is the version still shipped in 8.1.[1][66]
Unverified The pack changelogs only record the version bumps. They don't say what actually changed in Extreme Reactors with each update, such as bug fixes, balance tweaks or new features. The mod's own changelogs for these versions aren't available here, so the specific changes are unverified.
Sources
- All the Mods 10 8.1 mod list · pack file
- In-game guide: Extreme Reactors (bigreactors) · official docs
- In-game guide: Operational mode (bigreactors) · official docs
- In-game guide: The Reactor (bigreactors) · official docs
- All the Mods 10 8.1 quests: "Extreme Reactors" · pack file
- In-game guide: The Reprocessor (bigreactors) · official docs
- In-game guide: The Fluidizer (bigreactors) · official docs
- In-game guide: The Energizer (bigreactors) · official docs
- In-game guide: Your First Reactor (bigreactors) · official docs
- All the Mods 10 ATM Star path quests in "Chapter 3: The ATM Star" · pack file
- In-game guide: Basic (bigreactors) · official docs
- All the Mods 10 8.1 recipe dump: recipes making Extreme Reactors items · pack recipe dump
- In-game guide: Casing (bigreactors) · official docs
- In-game guide: Moderators (bigreactors) · official docs
- bigreactors tooltips and descriptions (English lang file) · official mod data
- In-game guide: Inner workings (bigreactors) · official docs
- In-game guide: Glass (bigreactors) · official docs
- In-game guide: Reactants (bigreactors) · official docs
- In-game guide: Fuel Rod (bigreactors) · official docs
- In-game guide: Control Rod (bigreactors) · official docs
- In-game guide: Inner workings (bigreactors) · official docs
- In-game guide: Passive Cooling (bigreactors) · official docs
- In-game guide: Active Cooling (bigreactors) · official docs
- In-game guide: The Coolants System (bigreactors) · official docs
- In-game guide: Forge Fluid Port (bigreactors) · official docs
- In-game guide: Mekanism Fluid Port (bigreactors) · official docs
- In-game guide: Solid Access Port (bigreactors) · official docs
- In-game guide: Fuel Injection Port (bigreactors) · official docs
- In-game guide: The Extreme Wrench (bigreactors) · official docs
- In-game guide: Power Systems (bigreactors) · official docs
- In-game guide: Forge Energy Power Tap (bigreactors) · official docs
- In-game guide: Forge Energy Power Tap (bigreactors) · official docs
- In-game guide: Passive and Active Parts (bigreactors) · official docs
- In-game guide: Forge Charging Port (bigreactors) · official docs
- In-game guide: Forge Charging Port (bigreactors) · official docs
- In-game guide: The Rotor (bigreactors) · official docs
- In-game guide: Rotor Bearing (bigreactors) · official docs
- In-game guide: Rotor Shaft (bigreactors) · official docs
- In-game guide: Rotor Blade (bigreactors) · official docs
- In-game guide: Inductor Coils (bigreactors) · official docs
- In-game guide: Basic (bigreactors) · official docs
- In-game guide: Reinforced (bigreactors) · official docs
- In-game guide: Reinforced (bigreactors) · official docs
- In-game guide: Computer Port (bigreactors) · official docs
- In-game guide: Redstone Port (bigreactors) · official docs
- In-game guide: Redstone Port (bigreactors) · official docs
- In-game guide: Computer Port (bigreactors) · official docs
- In-game guide: How to build (bigreactors) · official docs
- In-game guide: Waste Injector (bigreactors) · official docs
- In-game guide: Fluid Injector (bigreactors) · official docs
- In-game guide: Power Port (bigreactors) · official docs
- In-game guide: Collector (bigreactors) · official docs
- In-game guide: Output Port (bigreactors) · official docs
- In-game guide: How to build (bigreactors) · official docs
- In-game guide: Controller (bigreactors) · official docs
- In-game guide: Power Port (bigreactors) · official docs
- In-game guide: Output Port (bigreactors) · official docs
- In-game guide: Operational mode (bigreactors) · official docs
- In-game guide: How to build (bigreactors) · official docs
- In-game guide: Energy Cell (bigreactors) · official docs
- In-game guide: Controller (bigreactors) · official docs
- In-game guide: Passive FE Power Port (bigreactors) · official docs
- In-game guide: Active FE Power Port (bigreactors) · official docs
- In-game guide: FE Charging Port (bigreactors) · official docs
- All the Mods 10 8.1 quests: "Building Tips" · pack file
- All the Mods 10 changelog (All the Mods 10 5.5) · changelog
- All the Mods 10 changelog (All the Mods 10 4.13) · changelog
- All the Mods 10 changelog (All the Mods 10 4.12) · changelog
- All the Mods 10 changelog (All the Mods 10 4.5) · changelog
- All the Mods 10 changelog (All the Mods 10 4.0) · changelog
- All the Mods 10 changelog (All the Mods 10 2.47) · changelog
- All the Mods 10 changelog (All the Mods 10 2.33) · changelog
- All the Mods 10 changelog (All the Mods 10 2.30) · changelog
Where this guide comes from
Written from what All the Mods 10 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Sep 20, 2026.
Guides for other versions: 1.1 to 4.5 · 0.41 to 0.52
Report wrong info
Version in each release
124 releases, first in 0.39
| All the Mods 10 | Version | Jar | Where it came from |
|---|---|---|---|
| 8.3 Oct 15, 2026 | 1.21.1-2.4.28 | ExtremeReactors2-1.21.1-2.4.28.jar | From the published release |
| 8.2 Sep 22, 2026 | 1.21.1-2.4.28 | ExtremeReactors2-1.21.1-2.4.28.jar | From pack files |
| 8.1 Aug 29, 2026 | 1.21.1-2.4.28 | ExtremeReactors2-1.21.1-2.4.28.jar | From pack files |
| 8.0 Aug 14, 2026 | 1.21.1-2.4.28 | ExtremeReactors2-1.21.1-2.4.28.jar | From pack files |
| 7.3 Aug 2, 2026 | 1.21.1-2.4.28 | ExtremeReactors2-1.21.1-2.4.28.jar | From pack files |
| 7.2 Jul 20, 2026 | 1.21.1-2.4.28 | ExtremeReactors2-1.21.1-2.4.28.jar | From pack files |
| 7.1 Jun 26, 2026 | 1.21.1-2.4.28 | ExtremeReactors2-1.21.1-2.4.28.jar | From pack files |
| 7.0 May 15, 2026 | 1.21.1-2.4.28 | ExtremeReactors2-1.21.1-2.4.28.jar | From pack files |
| 6.6 Apr 7, 2026 | 1.21.1-2.4.28 | ExtremeReactors2-1.21.1-2.4.28.jar | From pack files |
| 6.5 Apr 7, 2026 | 1.21.1-2.4.28 | ExtremeReactors2-1.21.1-2.4.28.jar | From pack files |
| 6.4 Apr 4, 2026 | 1.21.1-2.4.28 | ExtremeReactors2-1.21.1-2.4.28.jar | From pack files |
| 6.3 Apr 2, 2026 | 1.21.1-2.4.28 | ExtremeReactors2-1.21.1-2.4.28.jar | From pack files |
| 6.2.1 Mar 31, 2026 | 1.21.1-2.4.28 | ExtremeReactors2-1.21.1-2.4.28.jar | From the published release |
| 6.2 Mar 24, 2026 | 1.21.1-2.4.28 | ExtremeReactors2-1.21.1-2.4.28.jar | From pack files |
| 6.1 Mar 7, 2026 | 1.21.1-2.4.28 | ExtremeReactors2-1.21.1-2.4.28.jar | From pack files |
| 6.0 Feb 25, 2026 | 1.21.1-2.4.28 | ExtremeReactors2-1.21.1-2.4.28.jar | From the published release |
| 5.5 Jan 31, 2026 | 1.21.1-2.4.28 | ExtremeReactors2-1.21.1-2.4.28.jar | From the published release |
| 5.4 Dec 21, 2025 | 1.21.1-2.4.26 | ExtremeReactors2-1.21.1-2.4.26.jar | From the published release |
| 5.3.1 Dec 4, 2025 | 1.21.1-2.4.26 | ExtremeReactors2-1.21.1-2.4.26.jar | From the published release |
| 5.2 Nov 28, 2025 | 1.21.1-2.4.26 | ExtremeReactors2-1.21.1-2.4.26.jar | From the published release |
| 5.1 Nov 14, 2025 | 1.21.1-2.4.26 | ExtremeReactors2-1.21.1-2.4.26.jar | From the published release |
| 5.0 Nov 13, 2025 | 1.21.1-2.4.26 | ExtremeReactors2-1.21.1-2.4.26.jar | From the published release |
| 4.15 Nov 11, 2025 | 1.21.1-2.4.26 | ExtremeReactors2-1.21.1-2.4.26.jar | From the published release |
| 4.14 Oct 18, 2025 | 1.21.1-2.4.26 | ExtremeReactors2-1.21.1-2.4.26.jar | From the published release |
| 4.13 Oct 18, 2025 | 1.21.1-2.4.26 | ExtremeReactors2-1.21.1-2.4.26.jar | From the published release |
| 4.12 Oct 2, 2025 | 1.21.1-2.4.25 | ExtremeReactors2-1.21.1-2.4.25.jar | From the published release |
| 4.11 Sep 20, 2025 | 1.21.1-2.4.24 | ExtremeReactors2-1.21.1-2.4.24.jar | From the published release |
| 4.10 Aug 24, 2025 | 1.21.1-2.4.24 | ExtremeReactors2-1.21.1-2.4.24.jar | From the published release |
| 4.9 Aug 23, 2025 | 1.21.1-2.4.24 | ExtremeReactors2-1.21.1-2.4.24.jar | From the published release |
| 4.8 Aug 23, 2025 | 1.21.1-2.4.24 | ExtremeReactors2-1.21.1-2.4.24.jar | From the published release |
| 4.7 Aug 23, 2025 | 1.21.1-2.4.24 | - | Reconstructed |
| 4.6 Aug 19, 2025 | 1.21.1-2.4.24 | ExtremeReactors2-1.21.1-2.4.24.jar | From the published release |
| 4.5 Jul 29, 2025 | 1.21.1-2.4.24 | ExtremeReactors2-1.21.1-2.4.24.jar | From the published release |
| 4.4 Jul 13, 2025 | 1.21.1-2.4.23 | ExtremeReactors2-1.21.1-2.4.23.jar | From the published release |
| 4.3 Jul 12, 2025 | 1.21.1-2.4.23 | ExtremeReactors2-1.21.1-2.4.23.jar | From the published release |
| 4.2 Jun 26, 2025 | 1.21.1-2.4.23 | ExtremeReactors2-1.21.1-2.4.23.jar | From the published release |
| 4.1 Jun 24, 2025 | 1.21.1-2.4.23 | ExtremeReactors2-1.21.1-2.4.23.jar | From the published release |
| 4.0 Jun 17, 2025 | 1.21.1-2.4.23 | ExtremeReactors2-1.21.1-2.4.23.jar | From the published release |
| 3.2 Jun 1, 2025 | 1.21.1-2.4.22 | ExtremeReactors2-1.21.1-2.4.22.jar | From the published release |
| 3.0 May 20, 2025 | 1.21.1-2.4.22 | ExtremeReactors2-1.21.1-2.4.22.jar | From the published release |
| 2.47 May 6, 2025 | 1.21.1-2.4.22 | ExtremeReactors2-1.21.1-2.4.22.jar | From the published release |
| 2.44 Apr 15, 2025 | 1.21.1-2.4.21 | ExtremeReactors2-1.21.1-2.4.21.jar | From the published release |
| 2.43 Apr 13, 2025 | 1.21.1-2.4.21 | ExtremeReactors2-1.21.1-2.4.21.jar | From the published release |
| 2.41 Mar 16, 2025 | 1.21.1-2.4.21 | ExtremeReactors2-1.21.1-2.4.21.jar | From the published release |
| 2.40 Mar 15, 2025 | 1.21.1-2.4.21 | ExtremeReactors2-1.21.1-2.4.21.jar | From the published release |
| 2.39 Mar 6, 2025 | 1.21.1-2.4.21 | ExtremeReactors2-1.21.1-2.4.21.jar | From the published release |
| 2.38 Feb 27, 2025 | 1.21.1-2.4.21 | ExtremeReactors2-1.21.1-2.4.21.jar | From the published release |
| 2.37 Feb 26, 2025 | 1.21.1-2.4.21 | ExtremeReactors2-1.21.1-2.4.21.jar | From the published release |
| 2.36 Feb 16, 2025 | 1.21.1-2.4.21 | ExtremeReactors2-1.21.1-2.4.21.jar | From the published release |
| 2.34 Feb 7, 2025 | 1.21.1-2.4.21 | ExtremeReactors2-1.21.1-2.4.21.jar | From the published release |
| 2.33 Feb 6, 2025 | 1.21.1-2.4.21 | ExtremeReactors2-1.21.1-2.4.21.jar | From the published release |
| 2.32 Feb 2, 2025 | 1.21.1-2.4.20 | ExtremeReactors2-1.21.1-2.4.20.jar | From the published release |
| 2.31 Jan 31, 2025 | 1.21.1-2.4.20 | ExtremeReactors2-1.21.1-2.4.20.jar | From the published release |
| 2.30 Jan 27, 2025 | 1.21.1-2.4.20 | ExtremeReactors2-1.21.1-2.4.20.jar | From the published release |
| 2.29 Jan 25, 2025 | 1.21.1-2.4.19 | ExtremeReactors2-1.21.1-2.4.19.jar | From the published release |
| 2.28 Jan 23, 2025 | 1.21.1-2.4.19 | ExtremeReactors2-1.21.1-2.4.19.jar | From the published release |
| 2.26 Jan 22, 2025 | 1.21.1-2.4.19 | ExtremeReactors2-1.21.1-2.4.19.jar | From the published release |
| 2.25 | 1.21.1-2.4.19 | ExtremeReactors2-1.21.1-2.4.19.jar | From the published release |
| 2.24 Jan 14, 2025 | 1.21.1-2.4.19 | ExtremeReactors2-1.21.1-2.4.19.jar | From the published release |
| 2.23 Jan 11, 2025 | 1.21.1-2.4.19 | ExtremeReactors2-1.21.1-2.4.19.jar | From the published release |
| 2.22 Jan 11, 2025 | 1.21.1-2.4.19 | ExtremeReactors2-1.21.1-2.4.19.jar | From the published release |
| 2.21 Jan 10, 2025 | 1.21.1-2.4.19 | ExtremeReactors2-1.21.1-2.4.19.jar | From the published release |
| 2.20 Jan 7, 2025 | 1.21.1-2.4.19 | ExtremeReactors2-1.21.1-2.4.19.jar | From the published release |
| 2.19 Jan 6, 2025 | 1.21.1-2.4.18 | ExtremeReactors2-1.21.1-2.4.18.jar | From the published release |
| 2.18 Jan 4, 2025 | 1.21.1-2.4.18 | ExtremeReactors2-1.21.1-2.4.18.jar | From the published release |
| 2.17 Jan 3, 2025 | 1.21.1-2.4.18 | ExtremeReactors2-1.21.1-2.4.18.jar | From the published release |
| 2.16 Jan 1, 2025 | 1.21.1-2.4.18 | ExtremeReactors2-1.21.1-2.4.18.jar | From the published release |
| 2.15 Dec 31, 2024 | 1.21.1-2.4.18 | ExtremeReactors2-1.21.1-2.4.18.jar | From the published release |
| 2.14 Dec 31, 2024 | 1.21.1-2.4.18 | ExtremeReactors2-1.21.1-2.4.18.jar | From the published release |
| 2.13 Dec 28, 2024 | 1.21.1-2.4.18 | ExtremeReactors2-1.21.1-2.4.18.jar | From the published release |
| 2.12 Dec 26, 2024 | 1.21.1-2.4.18 | ExtremeReactors2-1.21.1-2.4.18.jar | From the published release |
| 2.11 Dec 26, 2024 | 1.21.1-2.4.18 | ExtremeReactors2-1.21.1-2.4.18.jar | From the published release |
| 2.10 Dec 23, 2024 | 1.21.1-2.4.18 | ExtremeReactors2-1.21.1-2.4.18.jar | From the published release |
| 2.9 Dec 23, 2024 | 1.21.1-2.4.18 | ExtremeReactors2-1.21.1-2.4.18.jar | From the published release |
| 2.8 Dec 21, 2024 | 1.21.1-2.4.18 | ExtremeReactors2-1.21.1-2.4.18.jar | From the published release |
| 2.7 Dec 20, 2024 | 1.21.1-2.4.18 | ExtremeReactors2-1.21.1-2.4.18.jar | From the published release |
| 2.6 Dec 15, 2024 | 1.21.1-2.4.18 | ExtremeReactors2-1.21.1-2.4.18.jar | From the published release |
| 2.5 Dec 14, 2024 | 1.21.1-2.4.18 | ExtremeReactors2-1.21.1-2.4.18.jar | From the published release |
| 2.4 Dec 14, 2024 | 1.21.1-2.4.18 | ExtremeReactors2-1.21.1-2.4.18.jar | From the published release |
| 2.3 Dec 12, 2024 | 1.21.1-2.4.18 | ExtremeReactors2-1.21.1-2.4.18.jar | From the published release |
| 2.2 Dec 11, 2024 | 1.21.1-2.4.18 | ExtremeReactors2-1.21.1-2.4.18.jar | From the published release |
| 2.1 Dec 8, 2024 | 1.21.1-2.4.18 | ExtremeReactors2-1.21.1-2.4.18.jar | From the published release |
| 2.0 Dec 7, 2024 | 1.21.1-2.4.17 | ExtremeReactors2-1.21.1-2.4.17.jar | From the published release |
| 1.27 Dec 5, 2024 | 1.21.1-2.4.17 | ExtremeReactors2-1.21.1-2.4.17.jar | From the published release |
| 1.26 Dec 4, 2024 | 1.21.1-2.4.16 | ExtremeReactors2-1.21.1-2.4.16.jar | From the published release |
| 1.25 Nov 27, 2024 | 1.21.1-2.4.15 | ExtremeReactors2-1.21.1-2.4.15.jar | From the published release |
| 1.24 Nov 24, 2024 | 1.21.1-2.4.15 | ExtremeReactors2-1.21.1-2.4.15.jar | From the published release |
| 1.23 Nov 23, 2024 | 1.21.1-2.4.15 | ExtremeReactors2-1.21.1-2.4.15.jar | From the published release |
| 1.22 Nov 18, 2024 | 1.21.1-2.4.15 | ExtremeReactors2-1.21.1-2.4.15.jar | From the published release |
| 1.20 Nov 16, 2024 | 1.21.1-2.4.14 | ExtremeReactors2-1.21.1-2.4.14.jar | From the published release |
| 1.19 Nov 13, 2024 | 1.21.1-2.4.14 | ExtremeReactors2-1.21.1-2.4.14.jar | From the published release |
| 1.18 Nov 11, 2024 | 1.21.1-2.4.14 | ExtremeReactors2-1.21.1-2.4.14.jar | From the published release |
| 1.17a Nov 9, 2024 | 1.21.1-2.4.13 | ExtremeReactors2-1.21.1-2.4.13.jar | From the published release |
| 1.17 Nov 9, 2024 | 1.21.1-2.4.13 | ExtremeReactors2-1.21.1-2.4.13.jar | From the published release |
| 1.16 Nov 4, 2024 | 1.21.1-2.4.13 | ExtremeReactors2-1.21.1-2.4.13.jar | From the published release |
| 1.15 Nov 1, 2024 | 1.21.1-2.4.13 | ExtremeReactors2-1.21.1-2.4.13.jar | From the published release |
| 1.14 Oct 31, 2024 | 1.21.1-2.4.13 | ExtremeReactors2-1.21.1-2.4.13.jar | From the published release |
| 1.13 Oct 30, 2024 | 1.21.1-2.4.13 | ExtremeReactors2-1.21.1-2.4.13.jar | From the published release |
| 1.12 Oct 30, 2024 | 1.21.1-2.4.13 | ExtremeReactors2-1.21.1-2.4.13.jar | From the published release |
| 1.11 Oct 28, 2024 | 1.21.1-2.4.13 | ExtremeReactors2-1.21.1-2.4.13.jar | From the published release |
| 1.10 Oct 28, 2024 | 1.21.1-2.4.13 | ExtremeReactors2-1.21.1-2.4.13.jar | From the published release |
| 1.9 Oct 27, 2024 | 1.21.1-2.4.12 | ExtremeReactors2-1.21.1-2.4.12.jar | From the published release |
| 1.8 Oct 27, 2024 | 1.21.1-2.4.12 | ExtremeReactors2-1.21.1-2.4.12.jar | From the published release |
| 1.7 Oct 24, 2024 | 1.21.1-2.4.12 | ExtremeReactors2-1.21.1-2.4.12.jar | From the published release |
| 1.6 Oct 23, 2024 | 1.21.1-2.4.12 | ExtremeReactors2-1.21.1-2.4.12.jar | From the published release |
| 1.5 Oct 21, 2024 | 1.21.1-2.4.12 | ExtremeReactors2-1.21.1-2.4.12.jar | From the published release |
| 1.4 Oct 21, 2024 | 1.21.1-2.4.11 | ExtremeReactors2-1.21.1-2.4.11.jar | From the published release |
| 1.3 Oct 20, 2024 | 1.21.1-2.4.11 | ExtremeReactors2-1.21.1-2.4.11.jar | From the published release |
| 1.2 Oct 19, 2024 | 1.21.1-2.4.11 | ExtremeReactors2-1.21.1-2.4.11.jar | From the published release |
| 1.1 Oct 16, 2024 | 1.21.1-2.4.11 | ExtremeReactors2-1.21.1-2.4.11.jar | From the published release |
| 0.52 Sep 11, 2024 | 1.21.1-2.4.8 | ExtremeReactors2-1.21.1-2.4.8.jar | From the published release |
| 0.51 Sep 10, 2024 | 1.21.1-2.4.8 | ExtremeReactors2-1.21.1-2.4.8.jar | From the published release |
| 0.50 Sep 10, 2024 | 1.21.1-2.4.8 | ExtremeReactors2-1.21.1-2.4.8.jar | From the published release |
| 0.49 Sep 10, 2024 | 1.21.1-2.4.8 | ExtremeReactors2-1.21.1-2.4.8.jar | From the published release |
| 0.48 Sep 8, 2024 | 1.21.1-2.4.8 | ExtremeReactors2-1.21.1-2.4.8.jar | From the published release |
| 0.47 Sep 6, 2024 | 1.21.1-2.4.8 | ExtremeReactors2-1.21.1-2.4.8.jar | From the published release |
| 0.46 Sep 6, 2024 | 1.21.1-2.4.8 | ExtremeReactors2-1.21.1-2.4.8.jar | From the published release |
| 0.45 Sep 4, 2024 | 1.21.1-2.4.8 | ExtremeReactors2-1.21.1-2.4.8.jar | From the published release |
| 0.44 Sep 2, 2024 | 1.21.1-2.4.8 | ExtremeReactors2-1.21.1-2.4.8.jar | From the published release |
| 0.43 Sep 1, 2024 | 1.21.1-2.4.8 | ExtremeReactors2-1.21.1-2.4.8.jar | From the published release |
| 0.42 Aug 31, 2024 | 1.21.1-2.4.8 | ExtremeReactors2-1.21.1-2.4.8.jar | From the published release |
| 0.41 Aug 29, 2024 | 1.21.1-2.4.8 | ExtremeReactors2-1.21.1-2.4.8.jar | From the published release |
| 0.40 Aug 26, 2024 | 1.21.1-2.4.7 | ExtremeReactors2-1.21.1-2.4.7.jar | From the published release |
| 0.39 Aug 26, 2024 | 1.21.1-2.4.7 | ExtremeReactors2-1.21.1-2.4.7.jar | From the published release |
"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.
Items and blocks
114 items from the 8.3 recipe dump.
Anglesite (PbSO4)
Anglesite Ore
Reactor Casing (Basic)
Reactor Forge Energy Charging Port (Basic)
Reactor Controller (Basic)
Reactor Control Rod (Basic)
Reactor Fuel Rod (Basic)
Reactor Glass (Basic)
Reactor Active Forge Energy Power Tap (Basic)
Reactor Passive Forge Energy Power Tap (Basic)
Reactor Redstone Port (Basic)
Reactor Solid Access Port (Basic)
Turbine Housing (Basic)
Turbine Forge Energy Charging Port (Basic)
Turbine Controller (Basic)
Turbine Creative Steam Generator (Basic)
Turbine Active Forge Fluid Port (Basic)
Turbine Passive Forge Fluid Port (Basic)
Turbine Glass (Basic)
Turbine Active Forge Energy Power Tap (Basic)
Turbine Passive Forge Energy Power Tap (Basic)
Turbine Redstone Port (Basic)
Turbine Rotor Bearing (Basic)
Turbine Rotor Blade (Basic)
Turbine Rotor Shaft (Basic)
Benitoite (BaTiSi3O9)
Benitoite Ore
Blutonium Block
Blutonium Bucket
Blutonium Ingot
Cryomisi Bucket
Cyanite Block
Cyanite Bucket
Cyanite Ingot
Deepslate Yellorite Ore
Energizer Casing
Energy Cell
Energizerchargingport Fe
Energizer Computer Port
Energizer Controller
Energizerpowerport Fe
Energizerpowerport Fe Active
Energizer Status Display
Energy Core
Fluidizer Casing
Fluidizer Controller
Fluidizer Fluid Injector
Fluidizer Glass
Fluidizer Output Port
Fluidizer Power Port
Fluidizer Solid Injector
Graphite Block
Graphite Bar
Inanite Block
Inanite Ingot
Insanite Block
Insanite Ingot
Ludicrite Block
Ludicrite Ingot
Magentite Block
...and 54 more.
All the Mods 10 quests (30)
Quests from the pack's FTB Quests book that ask for this mod's items.
Building Tips (1)
- A quest in "Building Tips"
Chapter 3: The ATM Star (1)
- Insanite Blocks
Extreme Reactors (6)
- Blutonium
- Building An Actively Cooled Reactor (To Make Steam!!)
- Building The Frame
- Creating The Turbine Shaft
- Dealing with Waste (Waste Not Want Not or something....)
- Expanding Our Reactors
Which All the Mods 10 mods work with Extreme Reactors?
The All the Mods 10 mods that share the most recipes with Extreme Reactors. Highlighted ones have a guide.
- Productive Bees
- Productive Bees
- Mystical Agriculture
- AllTheTweaks
- Create
- Forbidden and Arcanus
- Generator Galore
- Generator Galore
- Iron Furnaces
- Just Dire Things
- Modern Industrialization
- Mystical Agradditions
Comments and tips
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