Supplementaries guide for All the Mods 10: To the Sky 1.6 to 1.6.1
Supplementaries guide for All the Mods 10: To the Sky
Last verified for All the Mods 10: To the Sky v1.6.1 on Oct 17, 2026 · text last changed Oct 17, 2026
A newer release (2.1.0) is out Guide for the current version
- Sections
- 8
- Recipes shown
- 10
- Items named
- 12
- Quests covered
- 2
5 sections are written for this pack; 3 are shared from another pack's guide.
Every recipe and number here was checked against All the Mods 10: To the Sky 1.6.1's own files.
What is Supplementaries?
1 part
Supplementaries is a Vanilla+ mod that fills gaps in vanilla Minecraft with decoration and automation pieces. Think jars, signposts, faucets, weather vanes, spring launchers, sconces, planters and extra lights. It's built to be functional and good-looking, and to complement the content you already have rather than replace it.[1]
It's a great fit if you like building bases that look lived-in, or if you want small automation tricks without a full tech mod. It's also highly configurable, so individual features can be tweaked or turned off.[1]
In this pack
The pack ships Supplementaries 1.21-3.4.4 for NeoForge. It has been included since the pack's 1.0 release or earlier. The mod needs Moonlight Library to run.[1][2]
The clearest link to the pack's questing is the Flax String quest "Flax String" quest in the Food and Farming chapter. It unlocks after Punch the Grass and asks you to grow string, so you don't need spiders. The quest accepts flax seeds from several mods, and Flax Seeds from this mod is one of the accepted items. Some of the seeds grow string directly, while others give you an alternative that works in recipes.[3]
Unverified Beyond the Flax String quest, the sources don't say where Supplementaries sits in the pack's progression, and they don't show any pack-specific changes to its recipes or configs.
How do you get started with Supplementaries?
3 parts
Supplementaries adds decoration, gadgets and automation pieces to the game. In this pack, many of its recipes have been changed, so the recipe blocks below show the exact in-pack versions rather than the mod's own defaults.[1][4]
Start with flax
The quest "Flax String" quest (Flax String) is in the Food and Farming chapter and comes after Punch the Grass. It accepts flax seeds from several mods, including Flax Seeds. The quest says some of these seeds let you grow string directly, while others give an alternative that works in recipes.[3]
If you don't want to hunt for seeds, the pack has a Farming for Blockheads market recipe for them.[4]
Market (farmingforblockheads)
Recipe id: farmingforblockheads:market/supplementaries/flax_seeds
The pack changed this market recipe.
Turn flax into string
Once you have Flax, the pack has a Create milling recipe that turns it into string and flax seeds.[4]
Milling (create)
Recipe id: create:milling/compat/supplementaries/flax
This milling recipe was changed by the pack.
Make your first Supplementaries items
With flax in hand, the Awning is a good first craft. The pack changed its recipe, and there are dyeing recipes for every colour, such as the Red Awning.[4]
Crafting Shapeless
Awning
- any red dye
Recipe id: supplementaries:awnings/awning_red
The Bomb and the Bubble Blower both have pack-changed recipes too.[4]
Crafting Shaped
| Empty slot | any iron nugget | any iron nugget |
| Empty slot | any iron nugget | any iron nugget |
| any iron ingot | Empty slot | Empty slot |
Recipe id: supplementaries:bubble_blower
The pack also adds its own crafting recipe for Lapis Bricks.[4]
Crafting Shaped
4 × Lapis Lazuli
Recipe id: minecraft:kjs/supplementaries_lapis_bricks
This recipe was added by the pack.
How does Supplementaries work?
6 parts
Same as in the All the Mods 10: To the Sky 2.0.4 guide
The project page describes Supplementaries as adding jars, signposts, faucets, weather vanes, spring launchers, sconces, planters, lights, decoration and automation. Here I stick to what the pack's config and the mod's own text explain about how these systems behave.[1][5]
Wind vanes and redstone power
The wind vane's swing speed depends on the redstone power it receives. The config comment gives the formula: pitch(time) = max_angle_1*sin(2pi*time*pow/period_1) + max_angle_2*sin(2pi*time*pow/period_2), where pow = max(1, redstone_power*power_scaling) and time is in ticks. So a stronger signal makes the vane swing faster.[5]
In this pack the values are the same as the mod defaults. blocks.wind_vane.max_angle_1 is 30, blocks.wind_vane.period_1 is 450, blocks.wind_vane.period_2 is 150 and blocks.wind_vane.power_scaling is 3. The comment says to keep period_2 at period_1/3 for a symmetric animation. It also says that raising the power scaling gives a more distinct indication when the weather changes.[5]
Rotating blocks
The advancements describe using a Wrench to rotate a block, and using a Turn Table to rotate yourself. The client option blocks.turn_table.turn_particles is on in the pack and shows particles when a block is rotated.[5][6]
Jars and cages
The option blocks.captured_mobs.tickable_inside_jars only affects visuals. It lists mobs that are ticked on the client while inside jars, which is mainly used for mobs with particles. In this pack the list is iceandfire:pixie, druidcraft:dreadfish, druidcraft:lunar_moth and alexsmobs:hummingbird. The config comment warns that it can cause issues and side effects. It also says that to allow more entities in cages you need to edit the respective tags, not this list.[5]
Altimeter
The Altimeter is called a depth meter in its config. With items.altimeter.click_action enabled, clicking it displays your current depth. The pack gives it unique textures for the Nether and the End through items.altimeter.extra_dimension_textures. The recipe is changed by the pack, so use this one:[5][7]
Crafting Shaped
| Empty slot | any copper ingot | Empty slot |
| any copper ingot | any redstone dust | any copper ingot |
| Empty slot | any copper ingot | Empty slot |
Recipe id: supplementaries:altimeter
Display and message blocks
- Pedestal: displayed items spin in the pack (blocks.pedestal.spin) at a speed of 2 (blocks.pedestal.speed). Special display types for items like swords, tridents and end crystals are enabled through blocks.pedestal.fancy_renderers.[5]
- Item shelf: blocks.item_shelf.supported_blocks moves displayed 3D blocks down so they touch the shelf. They are then not vertically centered.[5]
- Notice board: displayed text is centered rather than left-aligned (blocks.notice_board.centered_text). The project page also says that putting a written book named "credits" in a Notice Board shows the mod's credits in-game.[1][5]
- Speaker block: blocks.speaker_block.mute_narrator is false in the pack. Setting it to true mutes incoming narrator messages and shows them in chat instead.[5]
Effects and enchantments
- Stasis lets Slingshot projectiles ignore gravity.[6]
- Lumisene Fire Aspect adds lumisene fire damage when you attack a mob. Lumisene Flame does the same for arrows fired from a bow.[6]
- Flammable increases on-fire duration and spreads fire as you walk.[6]
- Overencumbered prevents sprinting. Further levels reduce jump height and hinder walking speed respectively.[6]
How do you progress through Supplementaries?
3 parts
Same as in the All the Mods 10: To the Sky 2.0.4 guide
Supplementaries has no tier ladder that the sources here lay out. In the pack's quest book it shows up in the Flax String quest in the Food and Farming chapter, and in an unnamed wrench quest in the Industrial Foregoing chapter. Here is where each fits.[8][9]
Early game: flax and string
The Flax String quest unlocks after the Punch the Grass quest. Its task accepts Flax Seeds or flax seeds from several other mods, so you can hand in whichever you find first. The quest text says some of them let you grow string directly, while others give an alternative that works in recipes.[8]
The pack changed both recipes that involve Supplementaries flax. The Farming for Blockheads market has a recipe for Flax Seeds, and a Create milling recipe turns Flax into string and flax seeds.[7]
Flax is also the start of the decorative line. The pack's Awning recipe uses it, and every dyed Awning is made from that base Awning plus a dye.[7]
Crafting Shaped
| any wooden rod | Empty slot | any wooden rod |
Recipe id: supplementaries:awnings/awning
The pack's changed recipe for the base Awning.
Mid game: the Wrench
The unnamed quest a quest in "?" in the Industrial Foregoing chapter comes after the Industrial Foregoing quest. It lists wrenches that can rotate Industrial Foregoing machines, and the Wrench is one of the accepted items. The quest author tested mainly on the Laser Drill and says some wrenches might not work with other machines.[9]
The pack changed the Wrench's crafting recipe, so don't rely on the mod's default. This is the in-pack version:[7]
The pack's changed recipe for the Wrench.
Everything else
The pack changed the Altimeter recipe, shown below. The part of the recipe dump shown here also marks the Bomb, Cage, Bunting and Candle Holder recipes as changed, so check the in-pack recipe before you plan a build around any of them.[7]
Crafting Shaped
| Empty slot | any copper ingot | Empty slot |
| any copper ingot | any redstone dust | any copper ingot |
| Empty slot | any copper ingot | Empty slot |
Recipe id: supplementaries:altimeter
The pack's changed recipe for the Altimeter.
How does Supplementaries work with other mods?
2 parts
The sources confirm a Planter recipe that uses an item from another mod, and a farming quest that accepts flax seeds from several mods.[3][4]
Farmer's Delight and the Planter
The Planter has an integration recipe that uses Rich Soil from Farmer's Delight. The pack changed this recipe, so don't assume it matches the mod's default. The block below shows the exact in-pack recipe.[4]
Flax seeds in the Food and Farming quests
The "Flax String" quest quest in the Food and Farming chapter comes after Punch the Grass. You can complete it with flax seeds from several mods, including Flax Seeds from Supplementaries. The other accepted seeds come from Immersive Engineering, Productive Farming, Silent Gear and Actually Additions, going by their item ids.[3]
The quest text says some of these let you grow string directly, while others give you an alternative that works in recipes. The sources here don't say which seed does which.[3]
Which All the Mods 10: To the Sky quests use Supplementaries?
1 part
Supplementaries only shows up in one quest that I could confirm, and it's in the Food and Farming chapter. It's a small one, but it's a fun early-game detour.[3]
Food and Farming: Flax String
The quest "Flax String" quest opens with the line "Who needs Spiders anyway?" It unlocks after you finish the quest "Punch the Grass", so that's the one to do first.[3]
The task is to hand in a flax seed item. You have plenty of choices, because the quest accepts Flax Seeds from Supplementaries, or the flax seeds from Productive Farming, Silent Gear and Actually Additions, or the seed from Immersive Engineering. Any one of them completes the task.[3]
The quest text explains the idea: you're growing your own string. Some of these seeds let you grow string directly, while others give you an alternative that works in recipes.[3]
Unverified I couldn't confirm any other quests or chapters that involve Supplementaries in this pack, so none are listed here.
Which Supplementaries config options matter?
5 parts
Same as in the All the Mods 10: To the Sky 2.0.4 guide
Supplementaries is very configurable, and the pack's config files list the mod default next to most values. Every option below that carries a default label is set exactly to that default, so the files show no confirmed pack changes for these options.[1][5][10]
Jars and cages
- functional.jar.capacity is 12, the mod default. Jars can capture small mobs (functional.jar.jar_capture is on) and hold liquids and cookies.[10]
- functional.jar.drink_from_jar and functional.jar.drink_from_jar_item are both false, so you can't instantly eat or drink straight from a jar.[10]
- functional.cage.require_taming is true, so tameable mobs can only be captured once tamed. functional.cage.allow_all_mobs is false, and the file describes it as not meant for survival.[10]
Cannons and bombs
- functional.cannon.cooldown is 60, functional.cannon.fuse_time is 40 and functional.cannon.fire_power is 0.6. Each of these is the mod default.[10]
- functional.cannon.explode_tnt is set to IGNITE.[10]
- Bombs have an explosion radius of 2 (tools.bomb.explosion_radius) and break blocks in WEAK mode. Blue bombs have a radius of 5.15 (tools.bomb.blue_bomb.explosion_radius). Both radii are mod defaults.[10]
Gadgets and redstone
- Sacks have 9 slots (functional.sack.slots). The slowness penalty is on (functional.sack.sack_penalty) and kicks in past 2 sacks (functional.sack.sack_increment).[10]
- The bubble blower holds up to 200 charges (tools.bubble_blower.bubble_block.max_charges). Bubble blocks last 1,200 (tools.bubble_blower.bubble_block.lifetime) and each one costs 5 soap (tools.bubble_blower.stasis_cost).[10]
- The flute is bound by default: tools.flute.unbound is false, and a bound flute works up to a distance of 64 (tools.flute.bound_distance).[10]
- The spring launcher fires at a velocity of 1.5 (redstone.spring_launcher.velocity) and needs a fall of 5 for the automatic launch (redstone.spring_launcher.fall_height_required).[10]
Lists with other mods' blocks and mobs
The soap blacklist (functional.soap.clean_blacklist) names blocks from other mods that soap can't clean, including Botania flowers and mushrooms, some xycraft_world RGB blocks and morered:network_cable.[10]
blocks.captured_mobs.tickable_inside_jars lists iceandfire:pixie, druidcraft:dreadfish, druidcraft:lunar_moth and alexsmobs:hummingbird. It only affects visuals, and the file warns that letting more mobs into cages needs tag edits instead.[5]
Client options you may want to change
- items.quiver.render_mode is THIGH, and the choices are HIDDEN, BACK, HIP and THIGH.[5]
- blocks.flag.fanciness is set to FABULOUS. blocks.flag.render_as_banner is false.[5]
- general.no_amendments_screen and general.no_incompatible_mods_screen are true, so those warning screens are disabled. general.config_button is false.[5]
- tweaks.tooltip_image_size is 80, the mod default, for sherd, blackboard, banner pattern and painting previews.[5]
What changed in Supplementaries between versions?
There is very little version history to cover for Supplementaries in this pack, so this section is short.[2]
All the Mods 10: To the Sky 1.6.1 includes Supplementaries 1.21-3.4.4 (the NeoForge build). The mod has been in the pack since To the Sky 1.0 or earlier.[2]
The mod's own changelog for 1.21-3.4.4 has a single entry: a missing class was added back for compatibility with Snowy Spirit.[11]
Unverified How Supplementaries changed between individual pack releases is unverified: the sources here include no pack changelog entries for this mod. The pack's own changelogs are where that detail would live.
Sources
- Supplementaries project page (modrinth) · official mod data
- All the Mods 10: To the Sky 1.6.1 mod list · pack file
- All the Mods 10: To the Sky 1.6.1 quests: "Food and Farming" · pack file
- All the Mods 10: To the Sky 1.6.1 recipe dump: recipes making Supplementaries items · pack recipe dump
- All the Mods 10: To the Sky 2.0.4 config: config/supplementaries-client.toml · pack file
- supplementaries tooltips and descriptions (English lang file) · official mod data
- All the Mods 10: To the Sky 2.0.4 recipe dump: recipes making Supplementaries items · pack recipe dump
- All the Mods 10: To the Sky 2.0.4 quests: "Food and Farming" · pack file
- All the Mods 10: To the Sky 2.0.4 quests: "Industrial Foregoing" · pack file
- All the Mods 10: To the Sky 2.0.4 config: config/supplementaries-common.toml · pack file
- Supplementaries 1.21-3.4.4 changelog · changelog
Where this guide comes from
Written from what All the Mods 10: To the Sky itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 17, 2026.
Guides for other versions: 1.7 to 2.1.0 · 1.0.2 to 1.2.1 · 1.0