Botanical Extra Machinery Reforged in Project Infinity 0.1
Project Infinity 0.1 0.0.51.4-hotfix-2 ships version 1.3.0.2 · First seen in 0.0.45.4
Botanical Extra Machinery Reforged is a mod in Project Infinity 0.1 0.0.51.4-hotfix-2, where it is version 1.3.0.2. No verified summary yet. A full guide is planned.
Botanical Extra Machinery Reforged guide for Project Infinity 0.1
Last verified for Project Infinity 0.1 v0.0.51.4-hotfix-2 on Oct 15, 2026 · text last changed Oct 15, 2026
- Sections
- 7
- Recipes shown
- 24
- Items named
- 48
- Quests covered
- 64
Every recipe and number here was checked against Project Infinity 0.1 0.0.51.4-hotfix-2, read from the running game on Sep 19, 2026.
What is Botanical Extra Machinery Reforged?
2 parts
This pack includes Botanical Extra Machinery Reforged 1.3.0.2. It has been in the pack since version 0.0.45.4 or earlier.[1]
The mod gives you tiered machine versions: Base, Upgraded, Advanced and Ultimate. They cover the Mana Pool, Runic Altar, Apothecary, Pure Daisy, Orechid, Alfheim Market and Industrial Agglomeration Factory, for example Base Mana Pool up to Ultimate Mana Pool. It also adds the Greenhouse, a line of sparks, catalysts and many machine upgrades.[2]
Where it sits in the quest book
The mod has its own chapter, "Botanical Machinery + Extra". It is in the Production group, is chapter 28 of 44 in the book, and holds 74 quests.[2]
- The chapter opens with a quest in "Botanical Machinery + Extra". The machine quests, the Greenhouse and Jaded Amaranthus all come after it, as do the Mana Battery and Mechanical Brewery quests. The Orechid line starts from Botania's own Orechid.[2]
- Each machine line runs in order. For the Mana Pool it goes a quest in "Botanical Machinery + Extra", then a quest in "Botanical Machinery + Extra", a quest in "Botanical Machinery + Extra", a quest in "Botanical Machinery + Extra" and finally a quest in "Botanical Machinery + Extra". The Runic Altar, Apothecary, Pure Daisy, Alfheim Market and Industrial Agglomeration Factory follow the same four steps after their mechanical or base quest.[2]
- a quest in "Botanical Machinery + Extra" is the entry point for the upgrade and catalyst quests, such as a quest in "Botanical Machinery + Extra" and a quest in "Botanical Machinery + Extra".[2]
- The spark quests form one chain: a quest in "Botanical Machinery + Extra", a quest in "Botanical Machinery + Extra", a quest in "Botanical Machinery + Extra", a quest in "Botanical Machinery + Extra", a quest in "Botanical Machinery + Extra", a quest in "Botanical Machinery + Extra" and a quest in "Botanical Machinery + Extra". a quest in "Botanical Machinery + Extra" comes after both Basic upgrade and the Mazarine Spark.[2]
The EndGame chapter
The mod also shows up late in the book. The "EndGame" chapter (Storyline group, chapter 7 of 44, 70 quests) has quests for Aureate Dragonstone Block and Mazarine Dragonstone Block. Both come after an untitled checkmark quest. The other 53 quests of that chapter are in the quest book.[3]
How do you get started with Botanical Extra Machinery Reforged?
4 parts
The quest book gives you a clear path for this mod. It lives in the "Botanical Machinery + Extra" chapter of the Production group (chapter 28 of 44). Three quests have nothing before them: a quest in "Botanical Machinery + Extra", a quest in "Botanical Machinery + Extra" and a quest in "Botanical Machinery + Extra". Here is the order I'd go in.[2]
Step one: make a Base Spark
Start with the Base Spark. In the quest book it leads into the whole spark line: Malachite Spark, then Saffron Spark, Shadow Spark, Crimson Spark, Aureate Spark and finally Mazarine Spark. The pack changed the main crafting recipe, so check it here rather than trusting your memory of the mod. There is also a shapeless recipe that turns a plain Botania Spark into a Base Spark.[2][4]
Crafting Shaped
| Empty slot | any petal | Empty slot |
| any gold nugget | ||
| Empty slot | any petal | Empty slot |
Recipe id: botanicalextramachinery:base_spark
This recipe is changed by the pack.
The shapeless route starts from a Botania Spark.
Step two: craft the Basic upgrade
The Basic upgrade is the item the upgrade and catalyst quests in this chapter come after, for example a quest in "Botanical Machinery + Extra" and a quest in "Botanical Machinery + Extra". The pack changed this recipe too.[2][4]
Crafting Shaped
| Empty slot | any diamond gem | Empty slot |
| any netherite ingot | any petal | any netherite ingot |
| Empty slot | any diamond gem | Empty slot |
Recipe id: botanicalextramachinery:upgrade_pattern
This recipe is changed by the pack.
Once you have it, an early upgrade to try is the Upgrade 4x stack flower, which increases the flower stack to 4.[4][5]
Crafting Shaped
Recipe id: botanicalextramachinery:upgrade_flower_4x
This one is the mod's own recipe, not changed by the pack.
Step three: get Malachite ingots
The Basic Orechid, Basic Apothecary and Basic Alfheim Market recipes all use the Malachite ingot. It is made on the Terra Plate, and the pack changed that recipe. The chapter itself starts from the Elementium Ingot quest.[2][4]
Terra Plate (botania)
Gaia Spirit
Terrasteel Ingot
- any elementium ingot
Recipe id: botanicalextramachinery:terra_plate/malachite_ingot
This Terra Plate recipe is changed by the pack.
Step four: build your first Basic machines
Each Basic machine follows the quest for the machine it is built from. For example, a quest in "Botanical Machinery + Extra" comes after a quest in "Botanical Machinery + Extra", and a quest in "Botanical Machinery + Extra" comes after a quest in "Botanical Machinery + Extra". The Basic Orechid is a good first pick.[2][4]
Crafting Shaped
Recipe id: botanicalextramachinery:base_orechid
The Basic Orechid recipe.
Crafting Shaped
Recipe id: botanicalextramachinery:base_apothecary
The Basic Apothecary recipe.
Crafting Shaped
Recipe id: botanicalextramachinery:base_alfheim_market
The Basic Alfheim Market recipe.
Expect the Basic tier to be the slowest. In this pack's config the Basic Orechid does up to 4 crafts at a time with a cooldown of 10 ticks, and it stores 2,500,000 mana. Each ore costs 10,000 mana. These are set in OrechidSettings.baseOrechid.countCraft, OrechidSettings.baseOrechid.cooldown, OrechidSettings.baseOrechid.manaStorage and OrechidSettings.recipeCost.[6]
From there each machine climbs through the Upgraded, Advanced and Ultimate tiers, following the quest chain. For example, a quest in "Botanical Machinery + Extra" leads to a quest in "Botanical Machinery + Extra" and then a quest in "Botanical Machinery + Extra".[2]
How does Botanical Extra Machinery Reforged work?
7 parts
Botanical Extra Machinery turns Botania-style crafting (mana pools, the Runic Altar, Pure Daisy, Orechid, the Alfheim Market and more) into machines that come in five tiers: Basic, Upgraded, Advanced, Ultimate and Ascended. This pack sets the numbers for all of them in one server config, so that is where we'll look.[5][6]
Tiers and what they change
Almost every mana machine uses the same set of tier settings. Max crafts at a time is called countCraft, and the config says it ranges from 1 to 64. In this pack it goes 4, 8, 16, 32 and 48 from Basic up to Ascended. That is the same for the Alfheim Market, Apothecary, Industrial Agglomeration Factory, mana infuser, Mana Pool, Orechid and Runic Altar.[6]
Mana storage follows a matching ladder for the Alfheim Market, Agglomeration Factory, mana infuser, Mana Pool, Orechid and Runic Altar. Upgraded holds 10,000,000, Advanced 50,000,000, Ultimate 100,000,000 and Ascended 200,000,000.[6]
The bottom of that ladder is the Basic Mana Pool, whose ManaPoolSettings.baseManaPool.manaStorage is 2,500,000.[6]
Crafting speed
The Alfheim Market, Apothecary, Agglomeration Factory, mana infuser and Runic Altar use a craftTime factor, and higher means faster. The Apothecary, Agglomeration Factory, mana infuser and Runic Altar go 2, 4, 8, 16 and 20 from Basic to Ascended. The Alfheim Market goes 2, 2, 8, 16 and 20, so its Upgraded tier is not faster than Basic on this setting.[6]
Total speed is a base value multiplied by craftTime. For the Apothecary the base is ApothecarySettings.workingDuration, set to 400.[6]
For the Alfheim Market the base is AlfheimMarketSettings.workingDuration, set to 500, described as the maximum mana output per recipe per tick.[6]
The Agglomeration Factory uses IndustrialAgglomerationFactorySettings.workingDuration, set to 10,000. The mana infuser uses ManaInfuserSettings.workingDuration, also 10,000.[6]
The Runic Altar works a little differently: RunicAltarSettings.manaCost is 100 mana per craft tick, and its total speed is that cost multiplied by craftTime.[6]
The Mana Pool is different: its craftTime is a time in ticks, so lower is faster. It goes 5, 3, 2, 1 and 1 from Basic to Ascended.[6]
Machine specifics
- Apothecary: it stores water instead of mana. Tank sizes are 16,000, 32,000, 64,000, 128,000 and 256,000 from Basic to Ascended. The in-game tooltip shows the current water.[5][6]
- Alfheim Market: AlfheimMarketSettings.recipeCost is 500 mana to create.[6]
- Orechid: OrechidSettings.recipeCost is 10,000 mana to create 1 ore.[6]
- Orechid cooldown is the rest time after crafting, in ticks: 10, 7, 5, 2 and 4 from Basic to Ascended. Ultimate has the lowest value, below Ascended.[6]
- Pure Daisy: the slot size sets how many items can be made at once, and it is 8, 16, 32, 64 and 64 from Basic to Ascended. Basic has a durationTime of 2 and every other tier has 1. That number is multiplied by the crafting time in the recipe. The update interval is 1 tick.[6]
- Jaded Amaranthus: it has a mana storage of 1,000,000, a cooldown of 30 and a cost of 200 mana per craft. Its countCraft is 1. Petals count that value times 2, and petal blocks count it as a flower does.[6]
The Greenhouse
The Greenhouse is the one machine here that uses both energy and mana. In this pack it has an energy capacity of 1,000,000, an energy cost of 2,000 per interaction and a base mana storage of 1,000,000. The max energy transfer is 2,147,483,647 and the sleep value is 20.[6]
The config also has a value for each flower the Greenhouse supports:[6]
- GreenhouseSettings.Flowers.entropinnyum is 6,500, for one TNT.[6]
- GreenhouseSettings.Flowers.kekimurus is 7,200, for one full cake.[6]
- GreenhouseSettings.Flowers.munchdew is 160, for one foliage.[6]
- GreenhouseSettings.Flowers.narslimmus is 100, for one slime ball.[6]
- GreenhouseSettings.Flowers.rafflowsia is 100, for one flower.[6]
- GreenhouseSettings.Flowers.rosaArcana is 50, for one experience point.[6]
Upgrades and catalysts
Upgrades and catalysts are items you put into machines, and their tooltips explain them. These are the descriptions from the mod's language file:[5]
- Flower stack upgrades raise the flower stack to 4, 16, 32 or 64.[5]
- Energy storage upgrades multiply storage by 10, 100 or 1000. Mana storage upgrades do the same.[5]
- The energy cost upgrade reduces energy costs by 50%.[5]
- The mana generation upgrade increases mana generation by 25% and energy cost by 100%.[5]
- Greenhouse speed upgrades add 25% or 50%. The heat upgrade gives 5% more generation per 10 heat, up to 20%.[5]
- The additional slots upgrade unlocks 2 rows of fuel slots.[5]
- Infinity catalysts generate infinite stone, wood, seed or livingrock. The water catalyst lets you start crafting without water, and the mana catalyst lets you start without mana.[5]
The Speed Catalyst recipe below is one this pack changed from the mod's own version.[4]
Crafting Shaped
| Empty slot | Empty slot | |
| any iron ingot | any iron ingot | |
Recipe id: botanicalextramachinery:catalyst_speed
The 4x flower stack upgrade is crafted from the Basic upgrade and the Additional slots upgrade, as shown here:[4]
Crafting Shaped
Recipe id: botanicalextramachinery:upgrade_flower_4x
Moving up a tier
Higher tiers are built from lower ones. The Advanced Alfheim Market recipe takes the Upgraded Alfheim Market as an ingredient, for example.[4]
Crafting Shaped
Recipe id: botanicalextramachinery:advanced_alfheim_market
ME and GUI settings
tickOutputSlots is set to 1. It controls how many ticks a request takes to send resources from the output slots to ME, and lowering it exports more often to avoid blocked output.[6]
nameMechanism is true, which shows the mechanism name in the GUI.[6]
How do you progress through Botanical Extra Machinery Reforged?
6 parts
In this pack the mod's progression is told in one quest chapter, "Botanical Machinery + Extra", in the Production group (chapter 28 of 44, 74 quests). It opens with three starting points: a quest in "Botanical Machinery + Extra", a quest in "Botanical Machinery + Extra" and a quest in "Botanical Machinery + Extra". Almost everything else hangs off one of those three.[2]
Step 1: Elementium and the mechanical machines
The Elementium Ingot quest unlocks the machine line. After it come the Mechanical Apothecary, Mana Pool, Daisy, Runic Altar and Alfheim Market, plus the Industrial Agglomeration Factory, the Mana Battery, the Mechanical Brewery, the Orechid, a quest in "Botanical Machinery + Extra" and the "Greenhouse" quest. These mechanical machines are the base for the Extra tiers below.[2]
The pack changed the Greenhouse recipe, so don't rely on what you remember from other packs.[4]
Crafting Shaped
| any netherite storage block | any netherite storage block |
Recipe id: botanicalextramachinery:greenhouse
Step 2: Basic, Upgraded, Advanced, Ultimate
Each machine line (Alfheim Market, Apothecary, Pure Daisy, Industrial Agglomeration Factory, Mana Pool, Orechid and Runic Altar) climbs the same four tiers: Basic, Upgraded, Advanced, Ultimate. The quests are chained in that order. For example, a quest in "Botanical Machinery + Extra" comes after the Mechanical Apothecary quest, then a quest in "Botanical Machinery + Extra", then a quest in "Botanical Machinery + Extra", then a quest in "Botanical Machinery + Extra". The Orechid line starts from the plain a quest in "Botanical Machinery + Extra" quest instead.[2]
The recipes follow the same ladder. The Basic Apothecary takes the mechanical version as an ingredient, and the Advanced Apothecary takes the Upgraded one, so you can't skip a tier.[4]
Crafting Shaped
Recipe id: botanicalextramachinery:base_apothecary
Crafting Shaped
Recipe id: botanicalextramachinery:advanced_apothecary
The spark ladder
The Base Spark quest starts a second chain that runs alongside the machines. Each spark quest comes after the previous one:[2]
- Base Spark is the start. The pack changed its recipe, and there is also a shapeless recipe from a regular Botania spark.[2][4]
- Malachite Spark is made at a Runic Altar.[2][4]
- Saffron Spark, then Shadow Spark.[2]
- Crimson Spark is also made at a Runic Altar.[2][4]
- Aureate Spark is another Runic Altar recipe.[2][4]
- Mazarine Spark closes the chain.[2]
Crafting Shaped
| Empty slot | any petal | Empty slot |
| any gold nugget | ||
| Empty slot | any petal | Empty slot |
Recipe id: botanicalextramachinery:base_spark
Runic Altar (botania)
Rune of Air
Rune of Earth
Rune of Fire
Rune of Mana
Rune of Water
Base Spark
Malachite Dragonstone Block
Malachite ingot
Malachite Block
Recipe id: botanicalextramachinery:runic_altar/malachite_spark
Runic Altar (botania)
Rune of Lust
Rune of Mana
Rune of Pride
Rune of Wrath
Crimson Dragonstone Block
Crimson ingot
Crimson Block
Shadow Spark
Recipe id: botanicalextramachinery:runic_altar/crimson_spark
Runic Altar (botania)
Rune of Lust
Rune of Mana
Rune of Pride
Rune of Wrath
Aureate Dragonstone Block
Aureate ingot
Aureate Block
Crimson Spark
Recipe id: botanicalextramachinery:runic_altar/aureate_spark
Ingots and dragonstones
The tier materials come from Botania crafting. Malachite, Crystal, Crimson and Aureate ingots are Terra Plate recipes, and the pack changed the Malachite and Crystal ones. Dragonstones such as Saffron Dragonstone come from Elven trades.[4]
Terra Plate (botania)
Gaia Spirit
Terrasteel Ingot
- any elementium ingot
Recipe id: botanicalextramachinery:terra_plate/malachite_ingot
Elven Trade (botania)
Recipe id: botanicalextramachinery:elven_trade/saffron_dragonstone
The pack also adds its own crafting recipe for Crimson Dragonstone Block.[4]
Crafting Shaped
Recipe id: minecraft:kjs/botanicalextramachinery_crimson_dragonstone_block
Upgrades and catalysts
Once you have the Basic upgrade, a big group of quests opens up: the flower stack upgrades (4x, 16x, 32x and 64x), mana storage, energy storage and speed generation tiers, the energy cost upgrade, the additional slots upgrade, the greenhouse heat upgrade and the mana generation upgrade. The catalyst quests hang off it too. The pack changed the Basic upgrade recipe.[2][4]
Crafting Shaped
| Empty slot | any diamond gem | Empty slot |
| any netherite ingot | any petal | any netherite ingot |
| Empty slot | any diamond gem | Empty slot |
Recipe id: botanicalextramachinery:upgrade_pattern
The pack also changed the Basic catalyst recipe and several recipes built on it, including the Petal, Petal Block, Seed Infinity and Speed catalysts.[4]
Crafting Shaped
| Empty slot | Empty slot | |
| any iron ingot | any iron ingot | |
Recipe id: botanicalextramachinery:catalyst_speed
a quest in "Botanical Machinery + Extra" is the last stop. It comes after both the Basic upgrade and the Mazarine Spark. The pack changed its recipe too: it is crafted in an Extended Crafting table.[2][4]
Shaped Table (extendedcrafting)
Recipe id: botanicalextramachinery:catalyst_mana_infinity
Where it matters in the endgame
This mod's materials show up in other chapters. The Unobtainium Ingot quest comes after the a quest in "AllTheModium" quest, and the pack's Fusion Crafting recipe for Unobtainium takes that dragonstone.[7][8]
The EndGame chapter asks for Aureate Dragonstone Block and Mazarine Dragonstone Block, and both are prerequisites of the Creative ME Item Cell quest. The pack's Creative Capacitor recipe also uses Crimson ingot, Crimson Dragonstone and the Crimson Dragonstone Block.[3][9]
Unverified The recipes for the Upgraded and Ultimate tier machines, and for the Saffron, Shadow and Mazarine sparks, were not available when this section was written, so check them in the recipe viewer. This site does hold Project Infinity 0.1's own recipes, read from the pack itself: look the item up in the item browser.
How does Botanical Extra Machinery Reforged work with other mods?
4 parts
In this pack the mod connects to other mods in two directions. Its machines and materials are built from Botania parts, and its materials then turn up as ingredients in endgame recipes from many other mods.[4]
Built from Botania
The Basic tier machines grow out of items you already know. Basic Orechid starts from Botania's Orechid, and Basic Alfheim Market starts from the Alfheim Market. The quest book follows the same path: Basic Orechid comes after Orechid, and Basic Alfheim Market comes after Alfheim Market.[2][4]
Crafting Shaped
Recipe id: botanicalextramachinery:base_orechid
Crafting Shaped
Recipe id: botanicalextramachinery:base_alfheim_market
The mod's metals also use Botania's own crafting methods. The pack changed the Terra Plate recipes for Crystal ingot and Malachite ingot, so use the recipes below rather than anything you remember from the mod's defaults.[4]
Terra Plate (botania)
Manasteel Ingot
2× Glass
- any elementium ingot
Recipe id: botanicalextramachinery:terra_plate/crystal_ingot
Terra Plate (botania)
Gaia Spirit
Terrasteel Ingot
- any elementium ingot
Recipe id: botanicalextramachinery:terra_plate/malachite_ingot
Other steps use more Botania machines. Aureate ingot is made on the Terra Plate with Gaia Spirit Ingot, and Crystal Dragonstone comes from an Elven Trade. The sparks use the Runic Altar and Botania's runes, and 7 of the mod's recipes are of that type. Here is the Aureate Spark.[4]
Runic Altar (botania)
Rune of Lust
Rune of Mana
Rune of Pride
Rune of Wrath
Aureate Dragonstone Block
Aureate ingot
Aureate Block
Crimson Spark
Recipe id: botanicalextramachinery:runic_altar/aureate_spark
The pack also ships its own Terra Plate recipe in this mod's namespace for Alfsteel Ingot. It costs 1,500,000 mana and only loads if Mythic Botany is installed.[10]
Endgame ingredients
Dragonstone, ingots and sparks from this mod are used as ingredients in other mods' late recipes. Here is what the sources show:[4]
- Legendary Crafting Table needs Aureate Dragonstone. The pack changed this recipe.[4]
- Crystal Matrix Ingot needs Malachite Dragonstone. The pack changed this recipe too.[4]
- Unobtainium Ingot is made by Draconic Evolution fusion crafting, and the pack changed it to use Saffron Dragonstone.[4]
- The research recipe for the Entity Ticker asks for 64 Aureate ingot alongside 384 Nether Star Block. The pack changed this recipe.[4]
- Infinity 12, a pack-added item, uses Crimson ingot.[4]
- Solar Ultimate Panel is a pack-added Mythic Botany rune ritual that uses the Crimson, Saffron and Shadow ingots.[4]
- Blacker Lotus has a pack script recipe that uses Crystal Dragonstone.[11]
Shaped Table (extendedcrafting)
Recipe id: extendedcrafting:legendary_table
Shaped Table (extendedcrafting)
Recipe id: avaritia:crystal_matrix_ingot
Fusion Crafting (draconicevolution)
Vibranium Ingot
Saffron Dragonstone
Enhanced Dimensional Ingot
Draconic Core
Celestigem
Starmetal Ingot
Ultimate Control Circuit
Divinium Essence
Etherium Essence
Extremium Essence
Dragonsteel Ingot
Recipe id: allthemodium:unobtainium_ingot
Infinity Mana Catalyst
The mod's own Infinity Mana Catalyst also reaches outside the mod. The pack changed it into an Extended Crafting table recipe that needs the Ultimate tier of every machine plus an Extended Crafting singularity.[4]
Shaped Table (extendedcrafting)
Recipe id: botanicalextramachinery:catalyst_mana_infinity
Creative items
The pack adds an Extended Crafting recipe for the Creative Mana Battery that uses many pieces of this mod: sparks, dragonstone blocks and the Tier 2 mana speed upgrade.[4]
Combination (extendedcrafting)
3× Infinity Ingot
6× Gaia Spirit Ingot
4× Gaia Mana Spreader
Rune of Air
Rune of Autumn
Rune of Earth
Rune of Envy
Rune of Fire
Rune of Gluttony
Rune of Greed
Rune of Lust
Rune of Mana
Rune of Pride
Rune of Sloth
Rune of Spring
Rune of Summer
Rune of Water
Rune of Winter
Rune of Wrath
Base Spark
Crimson Dragonstone Block
Crimson Spark
Crystal Dragonstone Block
Malachite Dragonstone Block
Malachite Spark
Saffron Dragonstone Block
Saffron Spark
Shadow Dragonstone Block
Shadow Spark
2× Upgrade speed generation mana (Tier 2)
Mana Battery
3× Infinity 12
4× Gaia Spirit Crux
Recipe id: botanicalmachinery:mana_battery_creative
That battery is then an ingredient itself, together with more of this mod's blocks, in several pack-added creative recipes:[4]
- Creative Bin uses the Creative Mana Battery and Crimson Dragonstone Block in a 9x9 Extended Crafting table recipe.[4][12]
- Creative ME Item Cell uses the Creative Mana Battery, Aureate Dragonstone Block and Mazarine Dragonstone Block.[4]
- Creative Energy Battery uses the Crystal and Shadow dragonstone blocks and ingot blocks.[4]
- Creative Vending Upgrade uses the Greenhouse, the Crimson and Shadow dragonstone blocks and Crimson Spark.[4]
- The Iron Jetpacks creative Capacitor and Cell recipes use the Crimson, Crystal, Malachite and Shadow materials.[4]
Shaped Table (extendedcrafting)
Recipe id: mekanism:creative_bin
Unverified The pack overrides all the mana storage cell recipe files (1m, 4m, 16m, 64m and 256m, plus their storage variants) with empty data. What that means for crafting those cells in this pack is not confirmed.
Which Project Infinity 0.1 quests use Botanical Extra Machinery Reforged?
5 parts
The mod has its own quest chapter in the pack's quest book, "Botanical Machinery + Extra", in the Production group. Every quest in it asks you to hand in a single item, so you can read it as a checklist for the machines, upgrades and sparks.[2]
Where the chapter starts
Three quests list no prerequisite: a quest in "Botanical Machinery + Extra", a quest in "Botanical Machinery + Extra" and a quest in "Botanical Machinery + Extra". Each one leads into its own branch.[2]
Branch 1: the machine tiers
- The quests that list a quest in "Botanical Machinery + Extra" as their prerequisite ask for "Greenhouse" quest and a quest in "Botanical Machinery + Extra".[2]
- Seven more machine quests list it as well: a quest in "Botanical Machinery + Extra", a quest in "Botanical Machinery + Extra", a quest in "Botanical Machinery + Extra", a quest in "Botanical Machinery + Extra", a quest in "Botanical Machinery + Extra", a quest in "Botanical Machinery + Extra" and a quest in "Botanical Machinery + Extra".[2]
- a quest in "Botanical Machinery + Extra" and a quest in "Botanical Machinery + Extra" also list it. a quest in "Botanical Machinery + Extra" comes after the Mana Battery quest.[2]
Each of those machine lines (Apothecary, Mana Pool, Runic Altar, Pure Daisy, Alfheim Market, Industrial Agglomeration Factory and Orechid) then runs through the same four quests: Basic, Upgraded, Advanced, Ultimate. Each quest comes after the one before it. The Mana Pool line goes a quest in "Botanical Machinery + Extra", then a quest in "Botanical Machinery + Extra", then a quest in "Botanical Machinery + Extra", then a quest in "Botanical Machinery + Extra". The Basic quest of each line comes after the matching starting machine quest from the list above.[2]
Branch 2: upgrades and catalysts
Many quests list a quest in "Botanical Machinery + Extra" as their prerequisite, so you can do them in any order once you have handed that one in.[2]
- Flower stack upgrades: a quest in "Botanical Machinery + Extra", a quest in "Botanical Machinery + Extra", a quest in "Botanical Machinery + Extra" and a quest in "Botanical Machinery + Extra".[2]
- Mana storage upgrades: a quest in "Botanical Machinery + Extra", a quest in "Botanical Machinery + Extra" and a quest in "Botanical Machinery + Extra".[2]
- Energy storage upgrades: a quest in "Botanical Machinery + Extra", a quest in "Botanical Machinery + Extra" and a quest in "Botanical Machinery + Extra".[2]
- Other upgrades: a quest in "Botanical Machinery + Extra", a quest in "Botanical Machinery + Extra", a quest in "Botanical Machinery + Extra", a quest in "Botanical Machinery + Extra", a quest in "Botanical Machinery + Extra" and a quest in "Botanical Machinery + Extra".[2]
- Catalysts: a quest in "Botanical Machinery + Extra", a quest in "Botanical Machinery + Extra", a quest in "Botanical Machinery + Extra", a quest in "Botanical Machinery + Extra", a quest in "Botanical Machinery + Extra", a quest in "Botanical Machinery + Extra", a quest in "Botanical Machinery + Extra" and a quest in "Botanical Machinery + Extra".[2]
Branch 3: the spark line
This is a straight chain that starts at a quest in "Botanical Machinery + Extra": a quest in "Botanical Machinery + Extra", a quest in "Botanical Machinery + Extra", a quest in "Botanical Machinery + Extra", a quest in "Botanical Machinery + Extra", a quest in "Botanical Machinery + Extra" and finally a quest in "Botanical Machinery + Extra". The a quest in "Botanical Machinery + Extra" quest lists both a quest in "Botanical Machinery + Extra" and the Mazarine Spark quest as prerequisites, so it joins the upgrade branch to the spark line.[2]
Quests in other chapters
Some of the mod's items are also asked for outside its own chapter. In the "AllTheModium" chapter (Production group), a quest in "AllTheModium" asks for Saffron Dragonstone. It is one of the quests listed as a prerequisite of a quest in "AllTheModium".[7]
In the "EndGame" chapter (Storyline group), a quest in "EndGame" and a quest in "EndGame" ask for Aureate Dragonstone Block and Mazarine Dragonstone Block. Both list the untitled checkmark quest a quest in "EndGame" as a prerequisite, and both are among the prerequisites of a quest in "EndGame".[3]
Which Botanical Extra Machinery Reforged config options matter?
5 parts
The mod has a server config file that controls how the machines behave, and a client config file that controls what you see. Everything below is how this pack ships them.[6][13]
Machine tiers
Machines come in base, upgraded, advanced, ultimate and ascended tiers, and each tier has its own settings. The Mana Pool is a good example. Max crafts at a time go 4, 8, 16, 32, 48 from base to ascended (ManaPoolSettings.baseManaPool.countCraft, ManaPoolSettings.upgradedManaPool.countCraft, ManaPoolSettings.advancedManaPool.countCraft, ManaPoolSettings.ultimateManaPool.countCraft, ManaPoolSettings.ascendedManaPool.countCraft).[6]
Mana Pool crafting time is in ticks, so lower is faster: 5, 3, 2, 1, 1 from base to ascended (ManaPoolSettings.baseManaPool.craftTime, ManaPoolSettings.upgradedManaPool.craftTime, ManaPoolSettings.advancedManaPool.craftTime, ManaPoolSettings.ultimateManaPool.craftTime, ManaPoolSettings.ascendedManaPool.craftTime).[6]
Mana Pool mana storage runs 2,500,000, 10,000,000, 50,000,000, 100,000,000 and 200,000,000 from base to ascended (ManaPoolSettings.baseManaPool.manaStorage, ManaPoolSettings.upgradedManaPool.manaStorage, ManaPoolSettings.advancedManaPool.manaStorage, ManaPoolSettings.ultimateManaPool.manaStorage, ManaPoolSettings.ascendedManaPool.manaStorage).[6]
The Apothecary crafting speed factor (higher is faster) is 2, 4, 8, 16, 20 from base to ascended (ApothecarySettings.baseApothecary.craftTime, ApothecarySettings.upgradedApothecary.craftTime, ApothecarySettings.advancedApothecary.craftTime, ApothecarySettings.ultimateApothecary.craftTime, ApothecarySettings.ascendedApothecary.craftTime).[6]
Apothecary water storage runs 16,000, 32,000, 64,000, 128,000 and 256,000 from base to ascended (ApothecarySettings.baseApothecary.fluidStorage, ApothecarySettings.upgradedApothecary.fluidStorage, ApothecarySettings.advancedApothecary.fluidStorage, ApothecarySettings.ultimateApothecary.fluidStorage, ApothecarySettings.ascendedApothecary.fluidStorage).[6]
The Alfheim Market speed factor is 2, 2, 8, 16, 20 from base to ascended (AlfheimMarketSettings.baseAlfheimMarket.craftTime, AlfheimMarketSettings.upgradedAlfheimMarket.craftTime, AlfheimMarketSettings.advancedAlfheimMarket.craftTime, AlfheimMarketSettings.ultimateAlfheimMarket.craftTime, AlfheimMarketSettings.ascendedAlfheimMarket.craftTime).[6]
Speed and mana costs
- ApothecarySettings.workingDuration is 400 and AlfheimMarketSettings.workingDuration is 500. Total speed is workingDuration times craftTime.[6]
- ManaInfuserSettings.workingDuration and IndustrialAgglomerationFactorySettings.workingDuration are both 10,000.[6]
- RunicAltarSettings.manaCost is 100 mana per craft tick, and total speed is manaCost times craftTime.[6]
- AlfheimMarketSettings.recipeCost is 500 mana.[6]
- OrechidSettings.recipeCost is 10,000 mana to create 1 ore.[6]
Orechid, Daisy and others
Orechid rest time after crafting, in ticks, is 10, 7, 5, 2, 4 from base to ascended (OrechidSettings.baseOrechid.cooldown, OrechidSettings.upgradedOrechid.cooldown, OrechidSettings.advancedOrechid.cooldown, OrechidSettings.ultimateOrechid.cooldown, OrechidSettings.ascendedOrechid.cooldown).[6]
For the Daisy, the base tier has a duration multiplier of 2 and every higher tier has 1 (DaisySettings.baseDaisy.durationTime, DaisySettings.upgradedDaisy.durationTime, DaisySettings.advancedDaisy.durationTime, DaisySettings.ultimateDaisy.durationTime, DaisySettings.ascendedDaisy.durationTime).[6]
Daisy slot sizes go 8, 16, 32, 64, 64 from base to ascended (DaisySettings.baseDaisy.sizeItemSlots, DaisySettings.upgradedDaisy.sizeItemSlots, DaisySettings.advancedDaisy.sizeItemSlots, DaisySettings.ultimateDaisy.sizeItemSlots, DaisySettings.ascendedDaisy.sizeItemSlots). DaisySettings.ticksToNextUpdate is 1.[6]
The Jaded Amaranthus machine has a cooldown of 30, costs 200 mana per craft, crafts 1 at a time and stores 1,000,000 mana. See JadedAmaranthusSettings.cooldown, JadedAmaranthusSettings.costMana, JadedAmaranthusSettings.countCraft and JadedAmaranthusSettings.manaStorage.[6]
Greenhouse
The Greenhouse has energy capacity of 1,000,000 (GreenhouseSettings.energyCapacity), costs 2,000 energy per interaction (GreenhouseSettings.energyCost) and holds 1,000,000 base mana (GreenhouseSettings.manaStorage). Its sleep value is 20 (GreenhouseSettings.sleep).[6]
- GreenhouseSettings.Flowers.entropinnyum: 6,500 for one TNT.[6]
- GreenhouseSettings.Flowers.kekimurus: 7,200 for one full cake.[6]
- GreenhouseSettings.Flowers.munchdew: 160 for one foliage.[6]
- GreenhouseSettings.Flowers.narslimmus: 100 for one slime ball.[6]
- GreenhouseSettings.Flowers.rafflowsia: 100 for one flower.[6]
- GreenhouseSettings.Flowers.rosaArcana: 50 for one experience point.[6]
ME output and display
tickOutputSlots is 1 tick, so output slots send resources to ME every tick. The file notes that exporting more often helps avoid blocked output.[6]
On the client side, formattedNumberSuffix is false, so you see full numbers instead of K and M suffixes. numericalTooltip, slotInfo and nameMechanism are all true. The server's nameMechanism is also true and takes priority over the client setting.[6][13]
Custom machine rendering is on: RenderingVisualContent.all and RenderingVisualContent.greenhouse are true, along with every per-tier rendering toggle. If you ever need to disable the custom rendering for all machines at once, RenderingVisualContent.all is the switch.[13]
Sources
- Project Infinity 0.1 0.0.51.4-hotfix-2 mod list · pack file
- Project Infinity 0.1 0.0.51.4-hotfix-2 quests: "Botanical Machinery + Extra" · quest text
- Project Infinity 0.1 0.0.51.4-hotfix-2 quests: "EndGame" · quest text
- Project Infinity 0.1 0.0.51.4-hotfix-2 recipe dump: recipes making Botanical Extra Machinery Reforged items · pack recipe dump
- botanicalextramachinery names, screen text and descriptions (English lang file) · official mod data
- Project Infinity 0.1 0.0.51.4-hotfix-2 config: config/botanicalextramachinery/server.json5 · pack file
- Project Infinity 0.1 0.0.51.4-hotfix-2 quests: "AllTheModium" · quest text
- kubejs/server_scripts/mods_recipes/draconic_evolution/add_fusion_crafting.js (Project Infinity 0.1's own script) · pack file
- kubejs/server_scripts/mods_recipes/extendedcrafting/endgame_items/creative_capacitor_iron_jetpacks.js (Project Infinity 0.1's own script) · pack file
- kubejs/data/botanicalextramachinery/recipes/terra_plate/alfsteel_ingot.json (Project Infinity 0.1's own data file) · pack file
- kubejs/server_scripts/mods_recipes/botania/add.js (Project Infinity 0.1's own script) · pack file
- kubejs/server_scripts/mods_recipes/extendedcrafting/endgame_items/creative_bin.js (Project Infinity 0.1's own script) · pack file
- Project Infinity 0.1 0.0.51.4-hotfix-2 config: config/botanicalextramachinery/client.json5 · pack file
Where this guide comes from
Written from what Project Infinity 0.1 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 15, 2026.
Report wrong info
Version in each release
23 releases, first in 0.0.45.4
| Project Infinity 0.1 | Version | Jar | Where it came from |
|---|---|---|---|
| 0.0.51.4-hotfix-2 Sep 16, 2026 | 1.3.0.2 | botanicalextramachinery-1.3.0.2.jar | From the published release |
| 0.0.51.4-hotfix-1 Sep 15, 2026 | 1.3.0.2 | botanicalextramachinery-1.3.0.2.jar | From the published release |
| 0.0.51.4 Sep 14, 2026 | 1.3.0.2 | botanicalextramachinery-1.3.0.2.jar | From the published release |
| 0.0.51.3-HOTFIX Aug 16, 2026 | 1.3.0.0 | botanicalextramachinery-1.3.0.0.jar | From the published release |
| 0.0.51.3 Aug 15, 2026 | 1.2.9.9 | botanicalextramachinery-1.2.9.9.jar | From the published release |
| 0.0.51.2 Aug 11, 2026 | 1.2.9.9 | botanicalextramachinery-1.2.9.9.jar | From the published release |
| 0.0.51.1 Jul 31, 2026 | 1.2.9.9 | botanicalextramachinery-1.2.9.9.jar | From the published release |
| 0.0.50.2-hotfix Jun 22, 2026 | 1.2.9.8 | botanicalextramachinery-1.2.9.8.jar | From the published release |
| 0.0.50.1 Jun 18, 2026 | 1.2.9.8 | botanicalextramachinery-1.2.9.8.jar | From the published release |
| 0.0.50.0 Jun 16, 2026 | 1.2.9.7 | botanicalextramachinery-1.2.9.7.jar | From the published release |
| 0.0.49.3 May 17, 2026 | 1.2.9.6 | botanicalextramachinery-1.2.9.6.jar | From the published release |
| 0.0.49.2 May 13, 2026 | 1.2.9.6 | botanicalextramachinery-1.2.9.6.jar | From the published release |
| 0.0.49.1 May 11, 2026 | 1.2.9.6 | botanicalextramachinery-1.2.9.6.jar | From the published release |
| 0.0.49.0 May 10, 2026 | 1.2.9.6 | botanicalextramachinery-1.2.9.6.jar | From the published release |
| 0.0.48.2 Apr 23, 2026 | 1.2.9.4 | botanicalextramachinery-1.2.9.5.jar | From the published release |
| 0.0.48.1 Apr 12, 2026 | 1.2.9.4 | botanicalextramachinery-1.2.9.5.jar | From the published release |
| 0.0.48.0 Apr 11, 2026 | 1.2.9.4 | botanicalextramachinery-1.2.9.5.jar | From the published release |
| 0.0.47.3 Mar 6, 2026 | 1.2.9.1 | botanicalextramachinery-1.2.9.1.jar | From the published release |
| 0.0.47.1 Feb 2, 2026 | 1.2.9.1 | botanicalextramachinery-1.2.9.1.jar | From the published release |
| 0.0.47.0 Feb 1, 2026 | 1.2.9.1 | botanicalextramachinery-1.2.9.1.jar | From the published release |
| 0.0.46.1 Jan 6, 2026 | 1.2.9 | botanicalextramachinery-1.2.9.jar | From the published release |
| 0.0.46.0 Jan 4, 2026 | 1.2.9 | botanicalextramachinery-1.2.9.jar | From the published release |
| 0.0.45.4 Dec 23, 2025 | 1.2.9 | botanicalextramachinery-1.2.9.jar | From the published release |
"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.
Items and blocks
106 items from the 0.0.51.4-hotfix-2 recipe dump.
Advanced Alfheim Market
Advanced Apothecary
Advanced Pure Daisy
Advanced Industrial Agglomeration Factory
Advanced mana infuser
Advanced Mana Pool
Advanced Orechid
Advanced Runic Altar
Aureate Dragonstone
Aureate Dragonstone Block
Aureate ingot
Aureate Block
Aureate Spark
Basic Alfheim Market
Basic Apothecary
Basic Pure Daisy
Basic Industrial Agglomeration Factory
Basic mana infuser
Base Mana Pool
Basic Orechid
Base Runic Altar
Base Spark
Infinity LivingRock Catalyst
Infinity Mana Catalyst
Basic catalyst
Petal Catalyst
Petal Block Catalyst
Infinity Seed Catalyst
Speed Catalyst
Infinity Stone Catalyst
Infinity Water Catalyst
Infinity Wood Catalyst
16M ME Cell Component
1M ME Cell Component
256M ME Cell Component
4M ME Cell Component
64M ME Cell Component
Crimson Dragonstone
Crimson Dragonstone Block
Crimson ingot
Crimson Block
Crimson Spark
Crystal Dragonstone
Crystal Dragonstone Block
Crystal ingot
Crystal Block
Greenhouse
Jaded Amaranthus
Malachite Dragonstone
Malachite Dragonstone Block
Malachite ingot
Malachite Block
Malachite Spark
16M ME Mana Storage Cell
1M ME Mana Storage Cell
256M ME Mana Storage Cell
4M ME Mana Storage Cell
64M ME Mana Storage Cell
Mazarine Dragonstone
Mazarine Dragonstone Block
...and 46 more.
Project Infinity 0.1 quests (66)
Quests from the pack's FTB Quests book that ask for this mod's items.
AllTheModium (1)
- A quest in "AllTheModium"
Botanical Machinery + Extra (7)
- Greenhouse
- A quest in "Botanical Machinery + Extra"
- A quest in "Botanical Machinery + Extra"
- A quest in "Botanical Machinery + Extra"
- A quest in "Botanical Machinery + Extra"
- A quest in "Botanical Machinery + Extra"
- A quest in "Botanical Machinery + Extra"
Config options (how Project Infinity 0.1 sets them)
166 settings this pack ships for the mod. We don't have the mod's own defaults to compare them against yet.
Show settings
| Setting | Project Infinity 0.1 value |
|---|---|
formattedNumberSuffix Format number using suffixes (K, M, etc.)? If false, then the full number will be shown. config/botanicalextramachinery/client.json5 | false |
nameMechanism Show/hide mechanism name in GUI config/botanicalextramachinery/client.json5 | true |
numericalTooltip Whether to show mana/water/energy/heat as a number when hovering over its capacity? config/botanicalextramachinery/client.json5 | true |
RenderingVisualContent.AlfheimMarketSettings.alfheimMarketAdvanced config/botanicalextramachinery/client.json5 | true |
RenderingVisualContent.AlfheimMarketSettings.alfheimMarketBase config/botanicalextramachinery/client.json5 | true |
RenderingVisualContent.AlfheimMarketSettings.alfheimMarketUltimate config/botanicalextramachinery/client.json5 | true |
Which Project Infinity 0.1 mods work with Botanical Extra Machinery Reforged?
The Project Infinity 0.1 mods that share the most recipes with Botanical Extra Machinery Reforged. Highlighted ones have a guide.
- Botania
- AvaritiaNeo
- Re:Avaritia
- Botanical Machinery
- Extended Crafting
- Mekanism Extra
- Void Miners
- Draconic Evolution
- Mekanism
- Mystical Agradditions
- Mystical Agriculture
- Applied Flux
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