Applied Energistics 2 guide for Project Infinity 0.1 0.0.50.0 to 0.0.50.2-hotfix

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Applied Energistics 2 guide for Project Infinity 0.1

Written for Project Infinity 0.1 0.0.50.2-hotfix · also fits 0.0.50.0 to 0.0.50.1 · updated Sep 20, 2026

Last verified for Project Infinity 0.1 v0.0.50.2-hotfix on Sep 20, 2026 · text last changed Sep 20, 2026

A newer release (0.0.51.4-hotfix-2) is out Guide for the current version

Also applies to:All the Mods - Gravitas 2.0 to 4.0All the Mods 10 0.32 to 0.34

Sections
1

None of these sections are written for this pack; 1 is shared from another pack's guide.

Every recipe and number here was checked against Project Infinity 0.1 0.0.50.2-hotfix's own files.

Which Applied Energistics 2 config options matter?

Same as in the All the Mods - Gravitas 4.0 guide

If there's one AE2 mechanic you'll want to know about before you start building, it's channels. Devices on the same network can talk to each other, but the channel system limits how many devices you can connect to a single cable. That means your network layout takes some planning.[1]

Unverified We couldn't confirm how this pack sets any of AE2's config options, including channel behaviour, energy settings, spatial storage or crafting CPU settings, or whether the pack changed any of them from the mod defaults. Check your AE2 config in-game or in the pack's config folder before relying on a specific value.

Sources

  1. Applied Energistics 2 project page (modrinth) · official mod data
Where this guide comes from

Written from what Project Infinity 0.1 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Sep 20, 2026.

Guides for other versions: 0.0.51.4-hotfix-2 · 0.0.51.2 to 0.0.51.4-hotfix-1 · 0.0.47.0 to 0.0.49.3

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