RFTools Base in FTB Skies 2: Aero

FTB Skies 2: Aero 1.13.0 ships version 1.21-6.0.11 · First seen in 1.0.3

Checked Sep 17, 2026FTB Skies 2: Aero 1.13.0Sources: FTB Skies 2: Aero 1.13.0 modlist.json · Modrinth

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RFTools Base is a mod in FTB Skies 2: Aero 1.13.0, where it is version 1.21-6.0.11. RFTools Base: base mod for all McJty tech mods (Summary from the mod's Modrinth page.)

What is RFTools Base?

3 parts

RFTools Base is the base mod for McJty's tech mods. It is mostly a foundation: it supplies shared materials and tools that the other mods in the family build on, rather than a big machine mod of its own. This pack includes version 1.21-6.0.11, and the mod depends on McJtyLib.[1][2][3]

What it gives you

  • Dimensional Shard ore: a small amount generates in the Overworld, with more in other dimensions.[1]
  • The machine infuser.[1]
  • Base crafting materials for the other tech mods.[1]
  • The smart wrench.[1]
  • A security and owner system.[1]

Dimensional Shards

Dimensional Shard Ore is found underground in small clusters in various dimensions. Fortune affects it, and it drops Dimensional Shards when broken. The shards go into several of the more complicated recipes, and you can also use them to infuse machines.[4]

Machine Frames and Machine Bases

Machine Frames are the housing for machines and devices. They do nothing on their own, but they show up all the time as a crafting ingredient.[5]

Machine Bases are a similar crafting material, but the machines made from them are a quarter of a block high and usually have some form of redstone input or output. They do nothing on their own either, and they are used in many recipes as the base for other blocks. If a machine made this way faces the wrong direction, right-click it with the wrench in Wrench Mode to change it.[6]

How do you get started with RFTools Base?

5 parts

RFTools Base is the base mod for the whole RFTools family, plus Deep Resonance and XNet. On its own it gives you crafting materials, the smart wrench and the machine infuser, and the other RFTools mods build on those. Here is what to make first, in order.[1][3]

Step 1: The Technology Guide

Start with the Technology Guide. It is the manual for all RFTools based technology mods, so it is a handy reference as you go. The pack changed this recipe, so use the one below.[7][8]

Technology GuideChanged by the pack

Crafting Shaped

Crafting Shaped
BookIron Nugget
Iron NuggetIron Nugget

Recipe id: rftoolsbase:manual

Step 2: The Smart Wrench

Next, make the Smart Wrench. Right-click on air to change its mode. Used as a normal wrench, you sneak-right-click to pick a machine up and right-click to rotate it. Its recipe is also changed by the pack.[7][8]

Smart WrenchChanged by the pack

Crafting Shaped

Crafting Shaped
Empty slotEmpty slotIron Ingot
Empty slotany blue dyeEmpty slot
any blue dyeEmpty slotEmpty slot

Recipe id: rftoolsbase:smartwrench

Step 3: Dimensional Shards

Dimensional Shard are the key resource of this mod. They go into several of the more complicated recipes and are also used to infuse machines. The ore is found underground in small clusters in various dimensions, and Fortune affects its drops.[4]

The pack also changed the crafting recipe for the shard itself, so you can make one by hand with the recipe below.[8]

Dimensional ShardChanged by the pack

Crafting Shaped

Crafting Shaped
DiamondEmeraldGold Ingot
Iron IngotRedstoneGlowstone Dust
QuartzPrismarine Shardany glass blocks

Recipe id: rftoolsbase:dimensionalshard

If you have the ore, other mods' machines can process it. Crushing Dimensional Shard Ore in Create gives 3 shards, and Mekanism's crusher gives 2 per ore.[8]

Step 4: Machine Frame and Machine Base

The Machine Frame is the housing for machines and devices. It does nothing on its own, but it is a very common crafting ingredient. The pack changed its recipe.[5][8]

Machine FrameChanged by the pack

Crafting Shaped

Crafting Shaped
Iron Ingotany blue dyeIron Ingot
Gold NuggetEmpty slotGold Nugget
Iron Ingotany blue dyeIron Ingot

Recipe id: rftoolsbase:machine_frame

The Machine Base is also only a crafting material. Machines made from it are a quarter of a block high and usually have some redstone input or output. That makes them convenient to place on walls or in cramped spaces.[6]

Machine BaseMod recipe

Crafting Shaped

Crafting Shaped
Gold NuggetGold NuggetGold Nugget
any stoneany stoneany stone

Recipe id: rftoolsbase:machine_base

Step 5: The Machine Infuser

Once you have shards and a frame, make the Machine Infuser. It spends Dimensional Shards to improve many other RFTools machines. For most of them, infusing lowers their power requirements, and some get extra benefits. Infusing the infuser itself makes it use less power.[7][9]

The infuser's settings live in the server config, and this pack keeps these settings at the mod defaults:[10]

Tip: Put an Information Screen next to a machine. By default it shows energy information, which helps you see how much power your setup is using.[11]

Crafting Shaped

Crafting Shaped
any glass panesany glass panesany glass panes
RedstoneMachine BaseRedstone

Recipe id: rftoolsbase:information_screen

How does RFTools Base work?

6 parts

RFTools Base is the base mod for the whole RFTools family. Its features are Dimensional Shard worldgen, the Machine Infuser, base crafting materials for the other tech mods, the Smart Wrench, and a security and owner system.[1][3]

Dimensional Shards and infusing

Dimensional Shard Ore generates underground in small clusters in various dimensions. Fortune affects it, and it drops Dimensional Shard when broken. Shards go into several of the more complicated recipes, and they are also what you use to infuse machines.[4]

The pack changes the crafting recipe for the shard, so check the recipe below rather than relying on what you remember from the mod. Other machines can also turn the ore into shards: Create crushing gives 3 shards per stone ore and Mekanism crushing gives 2.[8]

Dimensional ShardChanged by the pack

Crafting Shaped

Crafting Shaped
DiamondEmeraldGold Ingot
Iron IngotRedstoneGlowstone Dust
QuartzPrismarine Shardany glass blocks

Recipe id: rftoolsbase:dimensionalshard

This recipe is changed by the pack.

The Machine Infuser spends shards to improve other machines. For most machines, infusing reduces their power requirements, and some get extra benefits. Infusing the Infuser itself makes it use less power.[7][9]

Here are some of the extra benefits listed in the guide:[9]

  • The Crafter uses less power when infused.[12]
  • The Matter Transmitter uses less power and teleports faster.[13]
  • The Screen Controller gets a larger scan range. By default it covers 32x32x32 blocks.[14]
  • The Matter Beamer sends more items per pulse and costs less FE.[15]

The Infuser's own numbers are set in the server config, and in this pack all four match the mod defaults:[10]

Machine Frames and Machine Bases

Machine Frame and Machine Base do nothing on their own. They are crafting ingredients that other machines are built from. The pack changes the Machine Frame recipe.[5][6][8]

Machine FrameChanged by the pack

Crafting Shaped

Crafting Shaped
Iron Ingotany blue dyeIron Ingot
Gold NuggetEmpty slotGold Nugget
Iron Ingotany blue dyeIron Ingot

Recipe id: rftoolsbase:machine_frame

This recipe is changed by the pack.

Machines made from a Machine Base are a quarter of a block high and usually have some form of redstone input or output. When you place one, its facing depends on which edge of the block face your cursor is nearest. Imagine an X on that face: the output faces the quarter you are looking at, and the input comes from the opposite side. This makes them easy to fit into cramped spaces or onto walls and ceilings.[6][16]

Machine BaseMod recipe

Crafting Shaped

Crafting Shaped
Gold NuggetGold NuggetGold Nugget
any stoneany stoneany stone

Recipe id: rftoolsbase:machine_base

Smart Wrench

The Smart Wrench works like a normal wrench: sneak-right-click to pick a tech block up and right-click to rotate it. Right-click in the air to change mode. In Select mode you sneak-right-click to select a master block, then right-click other blocks to associate them with it. This is how you link things such as a Shield Projector.[7][17]

It is also how you set up power sides on some blocks. On a Powercell, hitting a side with the wrench in Wrench Mode cycles it between input (blue), output (yellow) and neither (blank). Dimensional Cells work the same way.[18][19]

Smart WrenchChanged by the pack

Crafting Shaped

Crafting Shaped
Empty slotEmpty slotIron Ingot
Empty slotany blue dyeEmpty slot
any blue dyeEmpty slotEmpty slot

Recipe id: rftoolsbase:smartwrench

This recipe is changed by the pack.

Modules and the Filter Module

Many RFTools machines accept modules, which are items that modify them or add functions. In most cases you can just right-click the machine with the module to insert it.[20]

The Filter Module is the shared item filter. It whitelists or blacklists blocks, items and tags, and can also require matching on NBT and damage. Machines that support it include the Builder, Modular Storage and the Crafter.[21]

  • Sneak-right-click an inventory such as a chest to add everything in it to the filter.[21]
  • Sneak-right-click a block in the world to add that block.[21]
  • In the module's GUI you can add tags, or convert a block or item into its tags.[21]
Filter ModuleChanged by the pack

Crafting Shaped

Crafting Shaped
Empty slotHopperEmpty slot
RedstoneIron IngotRedstone
Empty slotPaperEmpty slot

Recipe id: rftoolsbase:filter_module

This recipe is changed by the pack.

Crafting Card

The Crafting Card holds a recipe. It can store a regular 3x3 recipe or more complex shapes, and various machines can read it. The stored recipe does not have to be valid, so the card can also stand in for a set of inputs and an output.[22]

Remote access and monitoring

The Tablet (empty) lets you reach machines remotely. Sneak-right-click to open its internal GUI and install up to 6 modules. A normal right-click opens the GUI of the current module, and you switch modules with the previous and next target keys. The remote machine must be near enough or chunkloaded. If it is properly chunkloaded, the tablet works even from another dimension.[7][23]

A tablet that already holds an information item behaves differently: right-click opens the information GUI and sneak-right-click opens the tablet GUI.[7]

This recipe is changed by the pack.

The Information Screen is a small screen you put next to a machine. By default it shows energy information. Some machines, such as Powercells, offer extra display modes, which you toggle by using a wrench on the screen. It can show power information for any block that supports RF/FE.[7][11]

Crafting Shaped

Crafting Shaped
any glass panesany glass panesany glass panes
RedstoneMachine BaseRedstone

Recipe id: rftoolsbase:information_screen

Tip: Infusing a machine reduces its power use, so bring a stock of Dimensional Shards before you build anything power hungry. The Infuser's capacity and rates are the same as the mod defaults in this pack.[9][10]

How do you progress through RFTools Base?

4 parts

RFTools Base is a support mod, so the progression below follows its crafting recipes in this pack. Machine Frames and Machine Bases do nothing on their own and are used as crafting ingredients, while Dimensional Shards are used in several more complicated recipes.[4][5][6][8]

Tier 1: Frames, bases and basic tools

You start with the housing items. The Machine Frame is a ubiquitous crafting ingredient, and the pack has changed its recipe.[5][8]

Machine FrameChanged by the pack

Crafting Shaped

Crafting Shaped
Iron Ingotany blue dyeIron Ingot
Gold NuggetEmpty slotGold Nugget
Iron Ingotany blue dyeIron Ingot

Recipe id: rftoolsbase:machine_frame

The Machine Base is the second housing piece. It makes machines a quarter of a block high, which usually have some form of redstone input or output. This recipe is the mod's own.[6][8]

Machine BaseMod recipe

Crafting Shaped

Crafting Shaped
Gold NuggetGold NuggetGold Nugget
any stoneany stoneany stone

Recipe id: rftoolsbase:machine_base

The pack has also changed the recipes for the Technology Guide, the Smart Wrench and the Filter Module. The Crafting Card keeps the mod's recipe and makes 8 per craft.[8]

Smart WrenchChanged by the pack

Crafting Shaped

Crafting Shaped
Empty slotEmpty slotIron Ingot
Empty slotany blue dyeEmpty slot
any blue dyeEmpty slotEmpty slot

Recipe id: rftoolsbase:smartwrench

The pack changed this recipe from the mod's own.

Filter ModuleChanged by the pack

Crafting Shaped

Crafting Shaped
Empty slotHopperEmpty slot
RedstoneIron IngotRedstone
Empty slotPaperEmpty slot

Recipe id: rftoolsbase:filter_module

The pack changed this recipe from the mod's own.

Tier 2: Dimensional Shards

The Dimensional Shard is the gate to the more complicated recipes. In this pack you can craft it directly, and the recipe is changed by the pack.[4][8]

Dimensional ShardChanged by the pack

Crafting Shaped

Crafting Shaped
DiamondEmeraldGold Ingot
Iron IngotRedstoneGlowstone Dust
QuartzPrismarine Shardany glass blocks

Recipe id: rftoolsbase:dimensionalshard

You also have other ways to get shards:[8]

  • Mine Dimensional Shard Ore, which generates underground in small clusters in various dimensions, drops shards when broken and is affected by Fortune.[4]
  • Process the ore in a machine. The pack adds ore-to-shard recipes for Mekanism (2 shards per ore), Create (3 per Dimensional Shard Ore), Oritech (3 per ore), Ender IO (1 shard plus cobblestone), Actually Additions and Modern Industrialization.[8]
  • Smelt or blast Neovitae dimensional shard dust into a shard.[8]
  • Use a Productive Bees centrifuge recipe, which has a shard as its output.[8]
  • Hope for luck in the Goat event, whose loot table includes the shard as one of its possible drops.[24]

Tier 3: Shard-based items

Once you have shards, the infused materials come next. The Infused Diamond and the Infused Enderpearl both use a shard as an ingredient and keep the mod's recipes.[8]

The Machine Infuser needs a shard and a Machine Frame. Shards can be used to infuse machines, and for example infusing the Crafter reduces its power usage.[4][8][12]

Other crafted items

The Information Screen is made from a Machine Base and uses the mod's recipe. The empty Tablet (empty) does not need a shard, and its recipe is changed by the pack.[8]

Crafting Shaped

Crafting Shaped
any glass panesany glass panesany glass panes
RedstoneMachine BaseRedstone

Recipe id: rftoolsbase:information_screen

Tip: Start by building a few Machine Frames and Machine Bases, then collect shards through ore processing or crafting, since shards are used in several more complicated recipes.[4][5][6]

How does RFTools Base work with other mods?

2 parts

In this pack, RFTools Base connects to other mods through recipes. Its Machine Frame and Machine Base are the shared building blocks of the other RFTools mods (Builder, Power, Storage and Utility). Vanilla items such as redstone, quartz and iron go on top of them.[3][5][6][8]

Getting Dimensional Shards from other mods

Dimensional Shards are used in several of the more complicated RFTools recipes. You can find Dimensional Shard Ore underground and mine it, but the pack also adds machine routes from other mods. A Create crushing recipe turns one ore into 3 Dimensional Shard.[4][8]

Crushing (create)

Recipe id: ftb:unification/create/crushing/ores/stone/gem_ore_to_gem/dimensional_shard

An Ender IO SAG mill gives you cobblestone and 1 shard per ore.[8]

Cobblestone, Dimensional ShardAdded by the pack

Sag Milling (enderio)

Recipe id: ftb:unification/enderio/sag_milling/ores/stone/gem_ore_to_gem/dimensional_shard

The pack also lets you turn Dimensional Shard Dust into a shard, either by smelting or by blasting.[8]

Dimensional ShardAdded by the pack

Smelting

Recipe id: neovitae:materials/smelting_dimensional_shard_dust

Dimensional ShardAdded by the pack

Blasting

Recipe id: neovitae:materials/blasting_dimensional_shard_dust

There is also a Productive Bees bee conversion recipe that takes an Infused Diamond as its input.[8]

Dimensional ShardMod recipe

Bee Conversion (productivebees)

Recipe id: productivebees:bee_conversion/rftoolsbase/dimensional_shard_bee

The pack's own Goat event script is one more source. It spawns a Quantum Goat near you, and the loot it leaves behind can be a Dimensional Shard (weight 10 in its loot table). That is the same weight as obsidian and a bit below iron or copper ingots (15).[24]

Recipes the pack changed

Several recipes that use RFTools Base parts are marked as changed by the pack, so don't assume the original mod recipe applies. Check the recipe viewer for these:[8]

Changed by the pack.

MoverChanged by the pack

Crafting Shaped

Crafting Shaped
Iron IngotRedstone TorchIron Ingot
RailMachine FrameRail
Iron IngotRedstone TorchIron Ingot

Recipe id: rftoolsbuilder:mover

Changed by the pack.

Tip: Many RFTools recipes accept any item from a shared tag, such as ender pearls, glass blocks, chests or blaze rods, rather than one specific item. That means items from other mods in those tags can work as ingredients, for example in the Builder and Modular Storage recipes.[8]

Which RFTools Base config options matter?

1 part

Same as in the FTB Skies 2 1.22.0 guide

RFTools Base only has a handful of options that matter, and they all belong to the infuser. They live in infuser.infuserMaxRF's file, config/rftoolsbase-server.toml. The good news: this pack leaves every one of them at the mod default, so nothing has been changed here.[25]

Infuser settings in this pack

Because the infuser receives 600 RF per tick and uses 600 RF per tick, a feed of 600 RF per tick is enough to keep it running while it infuses. Its 60,000 RF buffer is the most it can hold.[25]

Tip: If you are used to other packs that tweak the infuser, don't assume the same here. In this pack the values are the mod's own defaults, so anything you read about default RFTools Base infuser behaviour applies as is.[25]

What changed in RFTools Base between versions?

1 part

FTB Skies 2: Aero 1.10.0 ships RFTools Base 1.21-6.0.11. The mod has been in the pack since 1.0.3 or earlier, so it is one of the long-standing parts of the modpack.[2]

RFTools Base 1.21-6.0.11

  • The Patchouli manual documentation was updated and expanded. If you are unsure how something works, the in-game manual is the first place to look.[26]

Unverified No pack changelog entries for RFTools Base were available, so any changes to the mod between individual pack releases are unconfirmed here.

Sources

  1. RFTools Base project page (modrinth) · official mod data
  2. FTB Skies 2: Aero 1.10.0 mod list · pack file
  3. In-game guide: RFTools Base (rftoolsbase) · official docs
  4. In-game guide: Dimensional Shards (rftoolsbase) · official docs
  5. In-game guide: Machine Frames (rftoolsbase) · official docs
  6. In-game guide: Machine Bases (rftoolsbase) · official docs
  7. rftoolsbase names, screen text and descriptions (English lang file) · official mod data
  8. FTB Skies 2: Aero 1.10.0 recipe dump: recipes making RFTools Base items · pack recipe dump
  9. In-game guide: Infusing (rftoolsbase) · official docs
  10. FTB Skies 2: Aero 1.10.0 config: config/rftoolsbase-server.toml · pack file
  11. In-game guide: Information Screen (rftoolsbase) · official docs
  12. In-game guide: The Crafter (rftoolsbase) · official docs
  13. In-game guide: Matter Transmitter (rftoolsbase) · official docs
  14. In-game guide: The Screen Controller (rftoolsbase) · official docs
  15. In-game guide: Matter Beamer (rftoolsbase) · official docs
  16. In-game guide: Wire (rftoolsbase) · official docs
  17. In-game guide: Smart Wrench (rftoolsbase) · official docs
  18. In-game guide: Powercell (rftoolsbase) · official docs
  19. In-game guide: Dimensional Cell (rftoolsbase) · official docs
  20. In-game guide: Modules (rftoolsbase) · official docs
  21. In-game guide: Filter Module (rftoolsbase) · official docs
  22. In-game guide: Crafting Card (rftoolsbase) · official docs
  23. In-game guide: The Tablet (rftoolsbase) · official docs
  24. kubejs/server_scripts/systems/ftb_events/events/event_goat.js (FTB Skies 2: Aero's own script) · pack file
  25. FTB Skies 2 1.22.0 config: config/rftoolsbase-server.toml · pack file
  26. RFTools Base 1.21-6.0.11 changelog · changelog
Where this guide comes from

Written from what FTB Skies 2: Aero itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 17, 2026.

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Version in each release

21 releases, first in 1.0.3
FTB Skies 2: AeroVersionJarWhere it came from
1.13.0
Sep 28, 2026
1.21-6.0.11rftoolsbase-1.21-6.0.11.jarFrom the published release
1.12.1
Sep 22, 2026
1.21-6.0.11rftoolsbase-1.21-6.0.11.jarFrom the published release
1.12.0
Sep 21, 2026
1.21-6.0.11rftoolsbase-1.21-6.0.11.jarFrom the published release
1.10.0
Sep 8, 2026
1.21-6.0.11rftoolsbase-1.21-6.0.11.jarFrom the published release
1.9.1
Sep 2, 2026
1.21-6.0.11rftoolsbase-1.21-6.0.11.jarFrom the published release
1.9.0
Sep 1, 2026
1.21-6.0.11rftoolsbase-1.21-6.0.11.jarFrom the published release
1.8.0
Aug 25, 2026
1.21-6.0.11rftoolsbase-1.21-6.0.11.jarFrom the published release
1.7.3
Aug 19, 2026
1.21-6.0.11rftoolsbase-1.21-6.0.11.jarFrom the published release
1.7.2
Aug 18, 2026
1.21-6.0.11rftoolsbase-1.21-6.0.11.jarFrom the published release
1.7.1
Aug 18, 2026
1.21-6.0.11rftoolsbase-1.21-6.0.11.jarFrom the published release
1.6.1
Aug 13, 2026
1.21-6.0.11rftoolsbase-1.21-6.0.11.jarFrom the published release
1.6.0
Aug 11, 2026
1.21-6.0.11rftoolsbase-1.21-6.0.11.jarFrom the published release
1.5.1
Aug 8, 2026
1.21-6.0.11rftoolsbase-1.21-6.0.11.jarFrom the published release
1.4.1
Aug 4, 2026
1.21-6.0.11rftoolsbase-1.21-6.0.11.jarFrom the published release
1.4.0
Aug 3, 2026
1.21-6.0.11rftoolsbase-1.21-6.0.11.jarFrom the published release
1.3.0
Jul 30, 2026
1.21-6.0.11rftoolsbase-1.21-6.0.11.jarFrom the published release
1.2.1
Jul 28, 2026
1.21-6.0.11rftoolsbase-1.21-6.0.11.jarFrom the published release
1.2.0
Jul 28, 2026
1.21-6.0.11rftoolsbase-1.21-6.0.11.jarFrom the published release
1.1.1
Jul 25, 2026
1.21-6.0.11rftoolsbase-1.21-6.0.11.jarFrom the published release
1.1.0
Jul 24, 2026
1.21-6.0.11rftoolsbase-1.21-6.0.11.jarFrom the published release
1.0.3
Jul 17, 2026
1.21-6.0.11rftoolsbase-1.21-6.0.11.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

17 items from the 1.10.0 recipe dump.

Config options (how FTB Skies 2: Aero sets them)

4 settings shipped in the pack's config files; 0 differ from the mod's documented default.

See all 4 settings →

Show settings
SettingFTB Skies 2: Aero valueMod default
infuser.infuserMaxRF
Maximum RF storage that the infuser can hold
config/rftoolsbase-server.toml
6000060000
infuser.infuserRFPerTick
RF per tick that the infuser can receive
config/rftoolsbase-server.toml
600600
infuser.maxInfuse
Maximum amount of dimensional shards before a machine is fully infused
config/rftoolsbase-server.toml
256256
infuser.usePerTick
Amount of RF used per tick while infusing
config/rftoolsbase-server.toml
600600

Which FTB Skies 2: Aero mods work with RFTools Base?

The FTB Skies 2: Aero mods that share the most recipes with RFTools Base. Highlighted ones have a guide.

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