RFTools Builder in FTB Skies 2: Aero

FTB Skies 2: Aero 1.13.0 ships version 1.21-7.0.6 · First seen in 1.0.3

Checked Sep 17, 2026FTB Skies 2: Aero 1.13.0Sources: FTB Skies 2: Aero 1.13.0 modlist.json · Modrinth

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Also in 6 other packs →

RFTools Builder is a mod in FTB Skies 2: Aero 1.13.0, where it is version 1.21-7.0.6. RFTools addon mod adding the builder, shield system and much more (Summary from the mod's Modrinth page.)

RFTools Builder guide for FTB Skies 2: Aero

Written for FTB Skies 2: Aero 1.10.0 · also fits 1.0.3 to 1.9.1 · updated Oct 17, 2026

Last verified for FTB Skies 2: Aero v1.10.0 on Oct 17, 2026 · text last changed Oct 17, 2026

This is the newest guide. It hasn't been checked against 1.13.0 yet.

Also applies to:All the Mods 10 2.7 to 2.12All the Mons 0.3.0-beta to 1.3.0FTB Skies 2 1.0.1 to 1.24.0FTB StoneBlock 4 1.1.1 to 1.23.0Project Infinity 0.1 0.0.45.4 to 0.0.51.4-hotfix-2

Sections
7
Recipes shown
17
Items named
38

5 sections are written for this pack; 2 are shared from another pack's guide.

Every recipe and number here was checked against FTB Skies 2: Aero 1.10.0, read from the running game on Sep 22, 2026.

What is RFTools Builder?

1 part

Same as in the All the Mods 10 2.12 guide

RFTools Builder is an addon for RFTools Base that adds the builder, all of the shape cards, and the shield system. If you like automating big construction jobs or protecting your base with shields, this is the mod you're looking for.[1]

It's meant to be used together with RFTools Power. It also needs RFTools Base and McJtyLib to work, so those come along with it.[1]

In this pack

The pack ships RFTools Builder version 1.21-7.0.1. It has been in the pack since version 1.27 or earlier, so it's a long-standing part of the mod list.[2]

Unverified No sources were available on where RFTools Builder fits into the pack's progression, and no in-jar guidebook was found. Recipes, config values and usage details for the builder, shape cards and shields are therefore not covered in this overview.

How do you get started with RFTools Builder?

4 parts

RFTools Builder adds the builder, all the shape cards and the shield system. It depends on RFTools Base and McJtyLib, and it is meant to be used together with RFTools Power.[1]

Step 1: the Builder

Start with the Builder. Its in-game description says it can quarry areas, pump liquids, move, copy and swap structures, collect items and XP, move entities and build structures.[3]

BuilderMod recipe

Crafting Shaped

Crafting Shaped
Bricksany ender pearlBricks
RedstoneMachine FrameRedstone
BricksRedstoneBricks

Recipe id: rftoolsbuilder:builder

In this pack the Builder stores up to 1,000,000 RF (builder.builderMaxRF) and can receive 20,000 RF per tick (builder.builderRFPerTick). Building costs 500 RF per block operation (builder.builderRfPerOperation), so get your power sorted before you start.[4]

Step 2: a Shape Card

The Shape Card represents an area that the builder or the shield can use. To set it up, sneak right click on the builder to start mark mode, then right click to mark the two corners of the area you want.[3]

Shape CardChanged by the pack

Crafting Shaped

Crafting Shaped
PaperBricksPaper
RedstoneIron IngotRedstone
PaperBricksPaper

Recipe id: rftoolsbuilder:shape_card_def

The pack changed this recipe from the mod's own.

Shape cards are enabled here (builder.shapeCardAllowed is true), and the quarry system needs that option on. With a shape card the builder handles shapes up to 512 blocks across (builder.maxBuilderDimension).[4]

Step 3: turn it into a quarry

Once the Builder works, upgrade a plain card into a Shape Card (Quarry). Quarry cards are allowed in this pack (builder.quarryAllowed), and the base quarry speed is 8 blocks per tick (builder.quarryBaseSpeed).[4][5]

Shape Card (Quarry)Changed by the pack

Copy Components (mcjtylib)

Recipe id: rftoolsbuilder:shape_card_quarry

The pack changed this recipe from the mod's own.

Tip: The clearing quarry cards are also allowed here, but the config notes they can be heavier on the server, so use them with care.[4]

Later on

  • The Composer combines shape cards into a composition card and lets you rotate, flip and apply boolean operations to each child shape.[3]
  • The Shield Projector Tier 1 forms a shield out of adjacent template blocks, and you use the Smart Wrench to add sections to it. Template blocks of the same color must touch the projector. The pack changed the Tier 1 recipe, and a tier 1 shield is limited to 256 blocks (shield.shieldMaxSize).[3][4][5]
ComposerMod recipe

Crafting Shaped

Crafting Shaped
PaperBrickPaper
BrickMachine FrameBrick
PaperBrickPaper

Recipe id: rftoolsbuilder:composer

Shield Projector Tier 1Changed by the pack

Crafting Shaped

Crafting Shaped
Gold IngotRedstone TorchGold Ingot
RedstoneMachine FrameRedstone
ObsidianObsidianObsidian

Recipe id: rftoolsbuilder:shield_block1

How does RFTools Builder work?

9 parts

The Builder is the heart of this mod. One machine can quarry areas, pump liquids, move, copy or swap structures, collect items and XP, move entities and build structures. What it does depends on the card you put in it. The mod also adds a shield system, a space chamber setup for copying or moving chunks of the world, and a mover system for vehicles.[1][3]

BuilderMod recipe

Crafting Shaped

Crafting Shaped
Bricksany ender pearlBricks
RedstoneMachine FrameRedstone
BricksRedstoneBricks

Recipe id: rftoolsbuilder:builder

Shape cards

A Shape Card represents an area that the shield or the builder can use. To mark an area, sneak right click on the builder to start mark mode, then right click to mark two corners. The pack changed this card's crafting recipe from the mod's version. The builder.shapeCardAllowed option is true, and the quarry system needs it enabled too.[3][4][5]

Shape CardChanged by the pack

Crafting Shaped

Crafting Shaped
PaperBricksPaper
RedstoneIron IngotRedstone
PaperBricksPaper

Recipe id: rftoolsbuilder:shape_card_def

Changed by the pack.

When a shape card is in the builder, the shape can be at most 512 blocks across (builder.maxBuilderDimension) with an offset of at most 260 (builder.maxBuilderOffset). Both are the mod defaults.[4]

The Composer combines shape cards into a composition card. It lets you rotate, flip and apply boolean operations to each child shape.[3]

ComposerMod recipe

Crafting Shaped

Crafting Shaped
PaperBrickPaper
BrickMachine FrameBrick
PaperBrickPaper

Recipe id: rftoolsbuilder:composer

Power and costs

The builder runs on RF. These are the values this pack uses, and they all match the mod defaults:[4]

Infusing the builder gives a bonus: reduced power consumption and increased speed.[3]

Quarry, pump and void cards

Both builder.quarryAllowed and builder.clearingQuarryAllowed are true here, so quarry and clearing quarry cards can be crafted. The base quarry speed is 8 blocks per tick (builder.quarryBaseSpeed). Infusion adds to that: the infusion factor is multiplied by 20 and added to the base speed (builder.quarryInfusionSpeedFactor). The quarry chunkloads one chunk at a time and also quarries tile entities. The replacement block option is set to minecraft:dirt.[4]

Some cards multiply the builder's RF per operation:[4]

The pump and liquid cards are made from a plain shape card, and the pack changed the recipe for the placing liquids card. The clearing variants are made from the matching non-clearing card.[5]

Shape Card (Placing Liquids)Changed by the pack

Copy Components (mcjtylib)

Recipe id: rftoolsbuilder:shape_card_liquid

Changed by the pack.

Collecting items and XP

In the builder's collect items mode, each item costs 20 RF (builder.collectRFPerItem) and each XP level costs 2 RF (builder.collectRFPerXP). It checks again every 10 ticks (builder.collectTimer), and keeping an area watched costs 0.5 RF per tick per area (builder.collectRFPerTickPerArea).[4]

Moving tile entities

The pack sets builder.tileEntityMode to MOVE_BLACKLIST, so tile entities can be moved except blacklisted ones. The block list is empty. In the NBT list, minecraft:chest is set to false, which blacklists its NBT data from being transferred.[4]

Space chamber and vehicles

To copy or move a chunk of the world, you mark it with space chamber blocks. The Space Chamber Controller is one of the eight corners of the area, and the other corners are normal Space Chamber blocks. The largest chamber dimension is 128 (builder.maxSpaceChamberDimension).[3][4]

Space ChamberMod recipe

Crafting Shaped

Crafting Shaped
any blue dyeany glass blocksany blue dye
any glass blocksMachine Frameany glass blocks
any blue dyeany glass blocksany blue dye

Recipe id: rftoolsbuilder:space_chamber

Crafting Shaped

Crafting Shaped
Empty slotany ender pearlEmpty slot
Redstone TorchSpace ChamberRedstone Torch
Empty slotany ender pearlEmpty slot

Recipe id: rftoolsbuilder:space_chamber_controller

The Space Card links to a chamber. Sneak right click it on a controller to set its channel, and right click in the air to see an overview of the area contents. Insert it in a builder to copy or move the linked area. The card has a base cost, and the final cost depends on infusion level. The pack changed this card's recipe.[3][5]

Space CardChanged by the pack

Crafting Shaped

Crafting Shaped
Empty slotBricksEmpty slot
RedstoneIron IngotRedstone
Empty slotBricksEmpty slot

Recipe id: rftoolsbuilder:space_chamber_card

Changed by the pack.

The Vehicle Builder uses a space card linked to a chamber to put a vehicle into a Vehicle Card. The Vehicle Control Module is crafted from a vehicle card.[3][5]

Movers

Mover blocks move vehicles to other movers, and you use them together with a Mover Controller, which you place next to one of the movers. The controller stores up to 100,000 RF (mover.moverControllerMaxRF), receives 1,000 RF per tick (mover.moverControllerRFPerTick), and one movement uses 1,000 RF (mover.rfPerMove). Infusing the controller reduces its power consumption. The pack changed the recipes for both the mover and the controller.[3][4][5]

MoverChanged by the pack

Crafting Shaped

Crafting Shaped
Iron IngotRedstone TorchIron Ingot
RailMachine FrameRail
Iron IngotRedstone TorchIron Ingot

Recipe id: rftoolsbuilder:mover

Changed by the pack.

Mover ControllerChanged by the pack

Crafting Shaped

Crafting Shaped
Iron IngotRedstone Torchany ender pearl
Activator RailMachine FrameActivator Rail
any ender pearlRedstone TorchIron Ingot

Recipe id: rftoolsbuilder:mover_controller

Changed by the pack.

The Mover Control screens go in your vehicle, and each screen lets you control the movement of the platform. The screen comes in several pages, including Mover Control (Page 2) and Mover Control (Page 4), and the recipes below show how to switch between them. The vehicle status module costs 2 RF per tick per block (mover.vehicleStatusRFPerTick), while the vehicle control module costs 0 (mover.vehicleControlRFPerTick).[3][4]

Crafting Shapeless

Recipe id: rftoolsbuilder:mover_control2

Mover ControlMod recipe

Crafting Shapeless

Recipe id: rftoolsbuilder:mover_control_back

Shields

A Shield Projector (tiers 1 to 4) forms a shield out of adjacent template blocks. Template blocks come in colors, and the set of one color must touch the projector. The projector can filter by mob type and do things like damage or solid. Use the Smart Wrench to add sections to the shield. Infusing gives reduced power consumption and increased damage.[3]

Crafting Shaped

Crafting Shaped
any woolany woolany wool
any blue dyeany glass blocksany blue dye
any woolany woolany wool

Recipe id: rftoolsbuilder:blue_shield_template_block

Here are the pack's shield numbers, all at mod defaults:[4]

Scanner and projector

The config also covers the Scanner and Projector blocks. The scanner stores up to 500,000 RF and uses 1,000 RF per tick during a scan (scanner.scannerMaxRF, scanner.scannerUsePerTick). The projector also stores up to 500,000 RF and uses 1,000 RF per tick while in use (scanner.projectorMaxRF, scanner.projectorUsePerTick).[3][4]

How do you progress through RFTools Builder?

5 parts

RFTools Builder in this pack is a set of crafting chains, and this page walks through them in the order you would naturally build them. The recipe dump marks which recipes the pack changed, so I will point those out as we go.[5]

Shield Projector tiers

The clearest tier ladder in the mod is the shield projector. You craft Shield Projector Tier 1 from scratch, and the pack changed that recipe from the mod's default. Every tier after that is an upgrade of the one before it.[5]

  1. Craft Shield Projector Tier 1 (pack-changed recipe).[5]
  2. Upgrade it into Shield Projector Tier 2.[5]
  3. Upgrade that into Shield Projector Tier 3.[5]
  4. Upgrade that into Shield Projector Tier 4.[5]
Shield Projector Tier 1Changed by the pack

Crafting Shaped

Crafting Shaped
Gold IngotRedstone TorchGold Ingot
RedstoneMachine FrameRedstone
ObsidianObsidianObsidian

Recipe id: rftoolsbuilder:shield_block1

Tier 1 is the pack's own recipe.

Shield templates come in red, green, blue and yellow: Red Shield Template, Green Shield Template, Blue Shield Template and Yellow Shield Template. All four use the mod's default recipes.[5]

Crafting Shaped

Crafting Shaped
any woolany woolany wool
any blue dyeany glass blocksany blue dye
any woolany woolany wool

Recipe id: rftoolsbuilder:blue_shield_template_block

One craft makes 8 blocks. The other colours follow the same pattern with their own dye.

Builder and Shape Cards

The Builder uses the mod's default recipe. What it builds is driven by cards. Everything starts with the Shape Card, and the pack changed that recipe.[5]

Shape CardChanged by the pack

Crafting Shaped

Crafting Shaped
PaperBricksPaper
RedstoneIron IngotRedstone
PaperBricksPaper

Recipe id: rftoolsbuilder:shape_card_def

The basic Shape Card recipe is changed by the pack.

The special cards are all made from a basic Shape Card, or from another special card:[5]

Shape Card (Quarry)Changed by the pack

Copy Components (mcjtylib)

Recipe id: rftoolsbuilder:shape_card_quarry

The Quarry card recipe is also changed by the pack.

Scanner, Composer and Projector

The Scanner, Composer and Projector all use the mod's default recipes in this pack, so nothing here differs from the base mod.[5]

Movers

The pack changed the recipes for Mover, Mover Controller, Mover Control and Mover Status.[5]

MoverChanged by the pack

Crafting Shaped

Crafting Shaped
Iron IngotRedstone TorchIron Ingot
RailMachine FrameRail
Iron IngotRedstone TorchIron Ingot

Recipe id: rftoolsbuilder:mover

The Mover recipe is changed by the pack.

The Mover Control comes in pages: Mover Control, Mover Control (Page 2), Mover Control (Page 3) and Mover Control (Page 4). The mod has crafts to step from one page to the next, and page 4 can be turned back into the first Mover Control.[5]

Crafting Shapeless

Recipe id: rftoolsbuilder:mover_control2

Page changes use shapeless crafts like this one.

Space Chamber and vehicles

The Space Chamber and the Space Chamber Controller both use the mod's recipes. The Space Card is different, because the pack changed its recipe.[5]

Crafting Shaped

Crafting Shaped
Empty slotany ender pearlEmpty slot
Redstone TorchSpace ChamberRedstone Torch
Empty slotany ender pearlEmpty slot

Recipe id: rftoolsbuilder:space_chamber_controller

The Controller uses the mod's recipe.

For vehicles, Vehicle Builder has a pack-changed recipe. Vehicle Card, Vehicle Control Module and Vehicle Status Module all use the mod's default recipes.[5]

How does RFTools Builder work with other mods?

3 parts

RFTools Builder is an addon for RFTools Base, and it also depends on McJtyLib. The mod's own page says it is meant to be used together with RFTools Power. In this pack's recipes, the links you will actually run into are with RFTools Base items and plain vanilla materials.[1]

RFTools Base is the foundation

Each of these machines uses a Machine Frame in its recipe: the Builder, Composer, Space Chamber, Projector, Scanner, Vehicle Builder, Shield Projector Tier 1 and the whole Mover family: Mover, Mover Controller, Mover Control and Mover Status. So get your Machine Frame production sorted first.[5]

Vanilla and common-tag materials

Recipes the pack changed

Some recipes in this mod are marked as changed by the pack, so don't rely on what you remember from the mod's defaults. They are the Mover, Mover Controller, Mover Control, Mover Status, Shield Projector Tier 1 and Vehicle Builder. These are the in-pack versions:[5]

MoverChanged by the pack

Crafting Shaped

Crafting Shaped
Iron IngotRedstone TorchIron Ingot
RailMachine FrameRail
Iron IngotRedstone TorchIron Ingot

Recipe id: rftoolsbuilder:mover

Mover ControllerChanged by the pack

Crafting Shaped

Crafting Shaped
Iron IngotRedstone Torchany ender pearl
Activator RailMachine FrameActivator Rail
any ender pearlRedstone TorchIron Ingot

Recipe id: rftoolsbuilder:mover_controller

Mover ControlChanged by the pack

Crafting Shaped

Crafting Shaped
RedstoneRedstone TorchRedstone
RepeaterMachine FrameRepeater
Iron IngotRedstone TorchIron Ingot

Recipe id: rftoolsbuilder:mover_control

Mover StatusChanged by the pack

Crafting Shaped

Crafting Shaped
RedstoneRedstone TorchRedstone
ComparatorMachine FrameComparator
Iron IngotRedstone TorchIron Ingot

Recipe id: rftoolsbuilder:mover_status

Shield Projector Tier 1Changed by the pack

Crafting Shaped

Crafting Shaped
Gold IngotRedstone TorchGold Ingot
RedstoneMachine FrameRedstone
ObsidianObsidianObsidian

Recipe id: rftoolsbuilder:shield_block1

Vehicle BuilderChanged by the pack

Crafting Shaped

Crafting Shaped
Iron IngotMinecartIron Ingot
RedstoneMachine FrameRedstone
Iron IngotRedstone TorchIron Ingot

Recipe id: rftoolsbuilder:vehicle_builder

Which RFTools Builder config options matter?

5 parts

Same as in the FTB Skies 2 1.22.0 guide

RFTools Builder has a lot of config options, and in this pack they live in two files: a server file for costs, limits and permissions, and a client file for visuals. Every option here that lists a mod default is set to exactly that default. So the pack hasn't changed any of these values, and the numbers below are simply what you get in this pack.[6][7]

Builder power and limits

Shape cards and quarries

Shape cards (builder.shapeCardAllowed), quarry cards (builder.quarryAllowed) and clearing quarry cards (builder.clearingQuarryAllowed) are all allowed to be crafted in this pack. The quarry also chunkloads one chunk at a time (builder.quarryChunkloads) and will quarry tile entities (builder.quarryTileEntities).[7]

Moving tile entities

builder.tileEntityMode is set to MOVE_BLACKLIST, which means every tile entity can be moved except blacklisted ones. The NBT list in builder.blackWhiteListedNBTBlocks contains minecraft:chest=false. Because that list works as a blacklist, a chest's NBT data is not transferred. The other list, builder.blackWhiteListedBlocks, is empty.[7]

Shield and scanner

Client options

builder.showProgressHud is on, so you see a holographic progress display above the builder. The projector sound volume (scanner.baseProjectorVolume) is 0.4, and 0.0 turns it off. If you find the sound annoying, this is the option to change.[6]

What changed in RFTools Builder between versions?

2 parts

FTB Skies 2: Aero 1.10.0 ships RFTools Builder 1.21-7.0.6. The mod has been in the pack since 1.0.3 or earlier, so the two changelogs below cover the versions that matter for the current release.[8]

1.21-7.0.5

  • The Patchouli manual documentation was updated and expanded.[9]
  • The Scanner, Projector and Composer were added.[9]
Watch out: The 7.0.5 notes say the Scanner, Projector and Composer are still beta and may have bugs. Those notes don't say when that label is dropped, so be careful with them in a world you care about.[9]

1.21-7.0.6 (the version in this pack)

  • A crash in the scanner that happened in some rare situations was fixed.[10]
  • A bug in the shape card on servers was fixed. It showed up when you manually selected the corners with a dimension that exceeds 512. The fix came from the contributor derrickmehaffy.[10]

If you play on a server and use the shape card with large selections, the 7.0.6 fix is the one that affects you.[10]

Sources

  1. RFTools Builder project page (modrinth) · official mod data
  2. All the Mods 10 2.12 mod list · pack file
  3. rftoolsbuilder names, screen text and descriptions (English lang file) · official mod data
  4. FTB Skies 2: Aero 1.10.0 config: config/rftoolsbuilder-server.toml · pack file
  5. FTB Skies 2: Aero 1.10.0 recipe dump: recipes making RFTools Builder items · pack recipe dump
  6. FTB Skies 2 1.22.0 config: config/rftoolsbuilder-client.toml · pack file
  7. FTB Skies 2 1.22.0 config: config/rftoolsbuilder-server.toml · pack file
  8. FTB Skies 2: Aero 1.10.0 mod list · pack file
  9. RFTools Builder 1.21-7.0.5 changelog · changelog
  10. RFTools Builder 1.21-7.0.6 changelog · changelog
Where this guide comes from

Written from what FTB Skies 2: Aero itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 17, 2026.

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Version in each release

21 releases, first in 1.0.3
FTB Skies 2: AeroVersionJarWhere it came from
1.13.0
Sep 28, 2026
1.21-7.0.6rftoolsbuilder-1.21-7.0.6.jarFrom the published release
1.12.1
Sep 22, 2026
1.21-7.0.6rftoolsbuilder-1.21-7.0.6.jarFrom the published release
1.12.0
Sep 21, 2026
1.21-7.0.6rftoolsbuilder-1.21-7.0.6.jarFrom the published release
1.10.0
Sep 8, 2026
1.21-7.0.6rftoolsbuilder-1.21-7.0.6.jarFrom the published release
1.9.1
Sep 2, 2026
1.21-7.0.6rftoolsbuilder-1.21-7.0.6.jarFrom the published release
1.9.0
Sep 1, 2026
1.21-7.0.6rftoolsbuilder-1.21-7.0.6.jarFrom the published release
1.8.0
Aug 25, 2026
1.21-7.0.6rftoolsbuilder-1.21-7.0.6.jarFrom the published release
1.7.3
Aug 19, 2026
1.21-7.0.5rftoolsbuilder-1.21-7.0.5.jarFrom the published release
1.7.2
Aug 18, 2026
1.21-7.0.5rftoolsbuilder-1.21-7.0.5.jarFrom the published release
1.7.1
Aug 18, 2026
1.21-7.0.5rftoolsbuilder-1.21-7.0.5.jarFrom the published release
1.6.1
Aug 13, 2026
1.21-7.0.5rftoolsbuilder-1.21-7.0.5.jarFrom the published release
1.6.0
Aug 11, 2026
1.21-7.0.5rftoolsbuilder-1.21-7.0.5.jarFrom the published release
1.5.1
Aug 8, 2026
1.21-7.0.5rftoolsbuilder-1.21-7.0.5.jarFrom the published release
1.4.1
Aug 4, 2026
1.21-7.0.5rftoolsbuilder-1.21-7.0.5.jarFrom the published release
1.4.0
Aug 3, 2026
1.21-7.0.5rftoolsbuilder-1.21-7.0.5.jarFrom the published release
1.3.0
Jul 30, 2026
1.21-7.0.5rftoolsbuilder-1.21-7.0.5.jarFrom the published release
1.2.1
Jul 28, 2026
1.21-7.0.5rftoolsbuilder-1.21-7.0.5.jarFrom the published release
1.2.0
Jul 28, 2026
1.21-7.0.5rftoolsbuilder-1.21-7.0.5.jarFrom the published release
1.1.1
Jul 25, 2026
1.21-7.0.5rftoolsbuilder-1.21-7.0.5.jarFrom the published release
1.1.0
Jul 24, 2026
1.21-7.0.5rftoolsbuilder-1.21-7.0.5.jarFrom the published release
1.0.3
Jul 17, 2026
1.21-7.0.5rftoolsbuilder-1.21-7.0.5.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

38 items from the 1.10.0 recipe dump.

Config options (how FTB Skies 2: Aero sets them)

83 settings shipped in the pack's config files; 0 differ from the mod's documented default.

See all 83 settings →

Show settings
SettingFTB Skies 2: Aero valueMod default
builder.showProgressHud
If true a holo hud with current progress is shown above the builder
config/rftoolsbuilder-client.toml
truenot documented
builder.blackWhiteListedBlocks
This is a list of blocks that are either blacklisted or whitelisted from the Builder when it tries to move tile entities (format <id>=<cost>)
config/rftoolsbuilder-server.toml
[]not documented
builder.blackWhiteListedNBTBlocks
Whitelist or blacklist block NBT data from being transferred over, set `true` to whitelist block, set `false` to blacklist block, every block not included in the list is blacklisted by default (format <id>=<boolean>)
config/rftoolsbuilder-server.toml
["minecraft:chest=false"]not documented
builder.clearingQuarryAllowed
If true we allow the clearing quarry cards to be crafted (these can be heavier on the server)
config/rftoolsbuilder-server.toml
truenot documented
builder.oldSphereCylinderShape
If true we go back to the old (wrong) sphere/cylinder calculation for the builder/shield
config/rftoolsbuilder-server.toml
falsenot documented
builder.quarryAllowed
If true we allow quarry cards to be crafted
config/rftoolsbuilder-server.toml
truenot documented

Which FTB Skies 2: Aero mods work with RFTools Builder?

The FTB Skies 2: Aero mods that share the most recipes with RFTools Builder. Highlighted ones have a guide.

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