Flux Networks in FTB Skies 2: Aero

FTB Skies 2: Aero 1.13.0 ships version 8.0.0 · First seen in 1.0.3

Checked Sep 20, 2026FTB Skies 2: Aero 1.13.0Sources: FTB Skies 2: Aero 1.13.0 modlist.json

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Flux Networks is a mod in FTB Skies 2: Aero 1.13.0, where it is version 8.0.0. Wireless Energy Networks, compatible with FE/EU/RF/TESLA/AE (Summary from the mod's Modrinth page.)

Flux Networks guide for FTB Skies 2: Aero

Written for FTB Skies 2: Aero 1.10.0 · also fits 1.1.0 to 1.9.1 · updated Oct 17, 2026

Last verified for FTB Skies 2: Aero v1.10.0 on Oct 17, 2026 · text last changed Oct 17, 2026

This is the newest guide. It hasn't been checked against 1.13.0 yet.

Also applies to:FTB Skies 2 1.0.1 to 1.24.0FTB StoneBlock 4 1.1.1 to 1.23.0

Sections
7
Recipes shown
14
Items named
16
Quests covered
8

6 sections are written for this pack; 1 is shared from another pack's guide.

Every recipe and number here was checked against FTB Skies 2: Aero 1.10.0, read from the running game on Sep 22, 2026.

What is Flux Networks?

1 part

Flux Networks is a wireless power mod, and the pack includes version 8.0.0 of it. It has been in the pack since 1.0.3 or earlier. The quest book calls it the ultimate wireless power solution.[1][2]

The idea is simple. You put a Flux Plug on your generators or power storage, and it tells your network where to get power from. You put a Flux Point on the blocks or pipes that need power. The first quest asks you for Flux Dust and the Flux Configurator, which shows every network you can access and lets you manage connected devices remotely.[2]

Networks can be set to public, private or encrypted, which the quest book points out makes the mod a good fit for servers. The Flux Controller enables wireless inventory charging, and Flux Storage such as Basic Flux Storage, Herculean Flux Storage and Gargantuan Flux Storage gives you backup storage. According to the quest book, Flux Storage holds between 2 and 128 million RF.[2]

Where it sits in the quest book

Flux Networks is covered in the "Logistics" chapter, which is chapter 9 of 31 in the book and belongs to the "Resources & Logistics" group. The chapter opens with the General Logistics quest, which says it holds most of the ways to handle transferring items, energy, fluids and more. The "Flux Networks" quest quest (subtitled Power Management) sits among the quests for other logistics mods such as "Pipez" quest, "Mekanism" quest and "LaserIO" quest. The quest listing doesn't name a quest that comes before it.[2]

Four quests come directly after it:[2]

The chapter has 57 quests in total. Many of them aren't summarised here, so check the quest book itself for the rest.[2]

How do you get started with Flux Networks?

6 parts

Flux Networks is wireless power: you build a network, then plug your generators and your machines into it, with no cables between them. In the quest book it sits in the Logistics chapter (group Resources & Logistics, chapter 9 of 31), and it starts with the "Flux Networks" quest quest. Four quests follow it: "All About Networks!" quest, "Energy Transfer" quest, "Flux Controller" quest and "Energy Storage" quest.[2]

Step 1: get Flux Dust

Flux Dust is the main crafting material for every block in the mod, so it comes first. The quest book says to make it in a Reaction Chamber, or in bulk by crushing Redstone between an Anvil and Bedrock in the End. Heads up: general.enableFluxRecipe is set to false in this pack, and that option is the one that enables compressing redstone with bedrock and obsidian into dust. So don't count on the crushing method here.[2][3]

The pack adds two reaction recipes for Flux Dust, shown below. A Productive Bees centrifuge recipe also gives Flux Dust, along with wax.[4]

Flux DustAdded by the pack

Reaction (advanced_ae)

Recipe id: ftb:advanced_ae/reaction/flux_dust

Added by the pack

Flux DustAdded by the pack

Ftb Constructor (modern_industrialization)

Recipe id: ftb:modern_industrialization/ftb_constructor/reaction/flux_dust

Added by the pack

Flux Dust, WaxMod recipe

Centrifuge (productivebees)

    Recipe id: productivebees:centrifuge/fluxnetworks/honeycomb_flux

    Productive Bees centrifuge

    Step 2: make the Flux Configurator

    Next, craft the Flux Configurator. It shows every power network you have access to and lets you manage all the devices on a network remotely. The quest book asks you for this item right alongside the Flux Dust.[2][4]

    Crafting Shaped

    Crafting Shaped
    Empty slotFlux DustEnder Eye
    Empty slotObsidianFlux Dust
    ObsidianEmpty slotEmpty slot

    Recipe id: fluxnetworks:flux_configurator

    Step 3: create your first network

    Use the Configurator in your hand to open the Network UI. On the far right tab, click the + to create a network, name it, and choose public, private or encrypted. Hit Create at the bottom and it appears in your Network List. You can only have up to 5 networks per player, set by networks.maximumPerPlayer, and super admins can bypass that limit.[2][3]

    Tip: Every device you place needs a network picked first. Select the network in the list, then use the Home page to set the device's name, priority and transfer limit.[2]

    Step 4: Flux Cores and Flux Blocks

    Flux Core is the next building piece, and one craft gives you 4 of them. Flux Block is the base for the devices you place in the world.[4]

    4× Flux CoreMod recipe

    Crafting Shaped

    Crafting Shaped
    Flux DustObsidianFlux Dust
    ObsidianEnder EyeObsidian
    Flux DustObsidianFlux Dust

    Recipe id: fluxnetworks:flux_core

    Flux BlockMod recipe

    Crafting Shaped

    Crafting Shaped
    Flux DustFlux CoreFlux Dust
    Flux CoreFlux DustFlux Core
    Flux DustFlux CoreFlux Dust

    Recipe id: fluxnetworks:flux_block

    Step 5: Plugs and Points

    The Flux Plug goes on your generators or power storage. It acts as a power tap and tells the network where to get power from. The Flux Point goes on the blocks or pipes you need powered, and the quest book says you'll want a lot of them.[2]

    Flux PlugMod recipe

    Crafting Shaped

    Crafting Shaped
    Empty slotFlux CoreEmpty slot
    Flux CoreFlux BlockFlux Core
    Empty slotFlux CoreEmpty slot

    Recipe id: fluxnetworks:flux_plug

    Flux PointMod recipe

    Crafting Shaped

    Crafting Shaped
    Empty slotFlux CoreEmpty slot
    Flux CoreRedstone BlockFlux Core
    Empty slotFlux CoreEmpty slot

    Recipe id: fluxnetworks:flux_point

    After the basics

    The Flux Controller is required for wireless inventory charging on your network. Its recipe was changed by the pack, so go by the one below and not by what you remember from other packs.[2][4]

    Flux ControllerChanged by the pack

    Crafting Shaped

    Crafting Shaped
    Flux BlockFlux CoreFlux Block
    Flux Dustany nether starFlux Dust
    Flux BlockFlux BlockFlux Block

    Recipe id: fluxnetworks:flux_controller

    Changed by the pack

    If you need extra buffer, Flux Storage has three tiers. Their capacities in this pack are 2,000,000 for Basic Flux Storage, 16,000,000 for Herculean Flux Storage and 128,000,000 for Gargantuan Flux Storage. The quest book suggests giving storage a lower priority than the Plugs on your generators, so it works as a backup.[2][3]

    How does Flux Networks work?

    6 parts

    Flux Networks moves energy wirelessly between your machines. You create a network, connect devices to it, and each device decides whether energy flows into the network or out of it.[5]

    Device types

    The default transfer limit of a Flux Plug, Point and Controller is 800,000, set by energy.defaultLimit. The pack leaves this at the mod default. In a device's screen you will also see Transfer Limit, Priority, Bypass Limit and Power Surge options.[3][5]

    Storage tiers

    Flux Storage comes in tiers, and the pack keeps all of their capacity and transfer values at the mod defaults.[3]

    You upgrade by crafting: the Basic tier is made from a Flux Block, the Herculean tier from a Basic Flux Storage, and the Gargantuan tier from a Herculean Flux Storage.[4]

    Crafting Shaped

    Crafting Shaped
    Flux BlockFlux BlockFlux Block
    any glass panesEmpty slotany glass panes
    Flux BlockFlux BlockFlux Block

    Recipe id: fluxnetworks:basic_flux_storage

    Flux Storage Recipe (fluxnetworks)

    Flux Storage Recipe (fluxnetworks)
    Basic Flux StorageBasic Flux StorageBasic Flux Storage
    any glass panesEmpty slotany glass panes
    Basic Flux StorageBasic Flux StorageBasic Flux Storage

    Recipe id: fluxnetworks:herculean_flux_storage

    Flux Storage Recipe (fluxnetworks)

    Flux Storage Recipe (fluxnetworks)
    Herculean Flux StorageHerculean Flux StorageHerculean Flux Storage
    any glass panesEmpty slotany glass panes
    Herculean Flux StorageHerculean Flux StorageHerculean Flux Storage

    Recipe id: fluxnetworks:gargantuan_flux_storage

    Getting Flux Dust

    Flux Dust is the base material for everything here. Its tooltip says you get it by compressing Redstone Dust with Bedrock and Obsidian, but the pack sets general.enableFluxRecipe to false, so that method is switched off here.[3][5]

    Instead, the pack adds its own routes. One is a reaction recipe from Advanced AE, and the other is a Modern Industrialization constructor recipe. There is also a Productive Bees centrifuge recipe for flux honeycomb that gives Flux Dust and Wax.[4]

    Flux DustAdded by the pack

    Reaction (advanced_ae)

    Recipe id: ftb:advanced_ae/reaction/flux_dust

    Added by the pack

    Flux DustAdded by the pack

    Ftb Constructor (modern_industrialization)

    Recipe id: ftb:modern_industrialization/ftb_constructor/reaction/flux_dust

    Added by the pack

    Flux Dust, WaxMod recipe

    Centrifuge (productivebees)

      Recipe id: productivebees:centrifuge/fluxnetworks/honeycomb_flux

      From there, Flux Core is the key component for the devices.[4]

      4× Flux CoreMod recipe

      Crafting Shaped

      Crafting Shaped
      Flux DustObsidianFlux Dust
      ObsidianEnder EyeObsidian
      Flux DustObsidianFlux Dust

      Recipe id: fluxnetworks:flux_core

      Flux ControllerChanged by the pack

      Crafting Shaped

      Crafting Shaped
      Flux BlockFlux CoreFlux Block
      Flux Dustany nether starFlux Dust
      Flux BlockFlux BlockFlux Block

      Recipe id: fluxnetworks:flux_controller

      The pack changed this recipe, so it can differ from other installs of the mod.

      Wireless charging

      A network needs a Flux Controller for wireless charging. The mod refuses a second one with the message that the network already has a Flux Controller. The Wireless Charging tab lists these slot groups: armor, curios, hotbar, main hand and off hand. Main Inventory is labelled Disabled. A device screen also tells you whether wireless charging is effective for the network.[5]

      If an item should never be charged wirelessly, it can go in blacklist.itemBlackListStrings. The pack leaves that list blank.[3]

      Networks, access and security

      When you create a network you give it a name, a color and an energy type, and choose a security level of Public, Private or Encrypted. Encrypted networks use a password. Members have an access level of Owner, Admin or User. People without access appear as Stranger.[5]

      Each player can have 5 networks (networks.maximumPerPlayer). Setting that to 0 would let only super admins create networks, and -1 removes the limit. Super admin is enabled in the pack (networks.enableSuperAdmin). Players need permission level 1 or higher to activate it (networks.superAdminRequiredPermission). Super admins can bypass the network limit.[3]

      Other pack settings

      Tip: Most of the mod's settings live in the server config, and the common config file only holds the One Probe and GregTech options.[6]

      How do you progress through Flux Networks?

      5 parts

      Flux Networks lives in the Logistics chapter of the quest book (group "Resources & Logistics", chapter 9 of 31). It starts with the "Flux Networks" quest quest, and the Energy Transfer, Flux Controller, Energy Storage and All About Networks quests all follow on from it. The tiers below go in that order.[2]

      Step 1: Flux Dust

      The first quest asks for Flux Dust and the Flux Configurator. Flux Dust is the main crafting material for every block in the mod. The quest says to make it in a Reaction Chamber, or in bulk by crushing Redstone between an Anvil and Bedrock found in the End.[2]

      The pack adds two reaction recipes for Flux Dust, one for each of the machines listed below. A Productive Bees centrifuge recipe also gives you Flux Dust, along with Wax.[4]

      Flux DustAdded by the pack

      Reaction (advanced_ae)

      Recipe id: ftb:advanced_ae/reaction/flux_dust

      Flux DustAdded by the pack

      Ftb Constructor (modern_industrialization)

      Recipe id: ftb:modern_industrialization/ftb_constructor/reaction/flux_dust

      Flux Dust, WaxMod recipe

      Centrifuge (productivebees)

        Recipe id: productivebees:centrifuge/fluxnetworks/honeycomb_flux

        Step 2: Core, Block and Configurator

        Flux Core is the base part for most of the mod, and one craft gives you 4 of them. Flux Block comes next, and everything else is built on those two.[4]

        4× Flux CoreMod recipe

        Crafting Shaped

        Crafting Shaped
        Flux DustObsidianFlux Dust
        ObsidianEnder EyeObsidian
        Flux DustObsidianFlux Dust

        Recipe id: fluxnetworks:flux_core

        Flux BlockMod recipe

        Crafting Shaped

        Crafting Shaped
        Flux DustFlux CoreFlux Dust
        Flux CoreFlux DustFlux Core
        Flux DustFlux CoreFlux Dust

        Recipe id: fluxnetworks:flux_block

        The Flux Configurator shows every power network you have access to and lets you manage the connected devices remotely. It is the second task of the first quest.[2]

        Crafting Shaped

        Crafting Shaped
        Empty slotFlux DustEnder Eye
        Empty slotObsidianFlux Dust
        ObsidianEmpty slotEmpty slot

        Recipe id: fluxnetworks:flux_configurator

        Step 3: Energy Transfer

        The "Energy Transfer" quest quest asks for a Flux Plug and a Flux Point. The Plug goes on your generators or power storage and tells the network where to get power from. The Point goes on the blocks or pipes that need power, and the quest says you'll want a lot of them.[2]

        Flux PlugMod recipe

        Crafting Shaped

        Crafting Shaped
        Empty slotFlux CoreEmpty slot
        Flux CoreFlux BlockFlux Core
        Empty slotFlux CoreEmpty slot

        Recipe id: fluxnetworks:flux_plug

        Flux PointMod recipe

        Crafting Shaped

        Crafting Shaped
        Empty slotFlux CoreEmpty slot
        Flux CoreRedstone BlockFlux Core
        Empty slotFlux CoreEmpty slot

        Recipe id: fluxnetworks:flux_point

        Step 4: Flux Controller

        The Flux Controller is needed for wireless inventory charging on your network. Once it is placed and connected, open the Wireless Charging tab, pick the slots you want charged, toggle it on at the bottom and click apply.[2]

        The pack has changed this recipe, so follow the one below and not what you remember from other packs.[4]

        Flux ControllerChanged by the pack

        Crafting Shaped

        Crafting Shaped
        Flux BlockFlux CoreFlux Block
        Flux Dustany nether starFlux Dust
        Flux BlockFlux BlockFlux Block

        Recipe id: fluxnetworks:flux_controller

        Step 5: Flux Storage

        The "Energy Storage" quest quest covers the storage blocks: Basic Flux Storage, Herculean Flux Storage and Gargantuan Flux Storage. Flux Networks always pulls from a generator's internal buffer first. The storage blocks hold between 2 and 128 Million RF, and you can give them a lower priority than the Plugs on your generators so they act purely as backup.[2]

        Each storage tier is built from the one before it, so you work your way up from Basic to Herculean to Gargantuan.[4]

        Crafting Shaped

        Crafting Shaped
        Flux BlockFlux BlockFlux Block
        any glass panesEmpty slotany glass panes
        Flux BlockFlux BlockFlux Block

        Recipe id: fluxnetworks:basic_flux_storage

        Flux Storage Recipe (fluxnetworks)

        Flux Storage Recipe (fluxnetworks)
        Basic Flux StorageBasic Flux StorageBasic Flux Storage
        any glass panesEmpty slotany glass panes
        Basic Flux StorageBasic Flux StorageBasic Flux Storage

        Recipe id: fluxnetworks:herculean_flux_storage

        Flux Storage Recipe (fluxnetworks)

        Flux Storage Recipe (fluxnetworks)
        Herculean Flux StorageHerculean Flux StorageHerculean Flux Storage
        any glass panesEmpty slotany glass panes
        Herculean Flux StorageHerculean Flux StorageHerculean Flux Storage

        Recipe id: fluxnetworks:gargantuan_flux_storage

        Tip: Do the "All About Networks!" quest quest early. Use the Flux Configurator in your hand to open the Network UI, then press the + on the far right tab to create a network. You can set it to public, private or encrypted, which makes it a good fit for servers. Every device you place needs to be connected to a network first. After that, its Home page lets you set Priority and Transfer Limit.[2]

        How does Flux Networks work with other mods?

        3 parts

        Flux Networks mostly connects to other mods through one item: Flux Dust. The pack's quest book calls it the main crafting material for every block in the mod, so every route below is a way to get more of it.[2]

        Making Flux Dust with other mods

        The pack adds a Reaction Chamber recipe from Advanced AE that turns Ender Dust, Fluix Dust and Molten Blaze into Flux Dust. That ties Flux Networks to Applied Energistics 2 and Productive Metalworks. The quest book points you to this machine first.[2][4]

        Flux DustAdded by the pack

        Reaction (advanced_ae)

        Recipe id: ftb:advanced_ae/reaction/flux_dust

        Pack-added Advanced AE reaction recipe.

        The pack also adds the same recipe to the Modern Industrialization constructor machine type, so you can make Flux Dust there too.[4]

        Flux DustAdded by the pack

        Ftb Constructor (modern_industrialization)

        Recipe id: ftb:modern_industrialization/ftb_constructor/reaction/flux_dust

        Same result from a Modern Industrialization machine.

        Productive Bees has a centrifuge recipe that gives Flux Dust and Wax. This one is a recipe from the mod itself, not something the pack added.[4]

        Flux Dust, WaxMod recipe

        Centrifuge (productivebees)

          Recipe id: productivebees:centrifuge/fluxnetworks/honeycomb_flux

          Bulk Flux Dust by crushing

          For larger amounts, the quest "Flux Networks" quest says to crush Redstone between an Anvil and Bedrock found in the End. The pack adds two Lychee block crushing recipes that involve Flux Dust, Obsidian Dust and Redstone. The recipe dump lists no outputs for them, so what each one produces is unverified. Check them in the recipe viewer in game.[2][4]

          Added by the pack

          Block Crushing (lychee)

          Recipe id: ftb:lychee/block_crushing/flux_dust

          Added by the pack

          Block Crushing (lychee)

          Recipe id: ftb:lychee/block_crushing/flux_dust_bedrockium

          Where it sits in the quest book

          Flux Networks is in the "Logistics" chapter, in the "Resources & Logistics" group. It is chapter 9 of 31 in the book. The same chapter has quests for other ways to move things around, including Pipez, Mekanism, EnderIO, Integrated Dynamics, Modular Routers and Entangled.[2]

          After the main Flux Networks quest, the chapter continues with "Energy Transfer" quest, "Flux Controller" quest, "Energy Storage" quest and "All About Networks!" quest. The chapter has 57 quests and 44 of them are not covered here, so read the quest book for the rest.[2]

          Which FTB Skies 2: Aero quests use Flux Networks?

          2 parts

          Flux Networks has its own small quest line inside the Logistics chapter (group "Resources & Logistics", chapter 9 of 31 in the quest book). It sits alongside the pack's other transfer mods, like Pipez, Mekanism and LaserIO. The line starts with one quest and branches into four follow-ups.[2]

          Where it starts

          The entry quest is "Flux Networks" quest, titled "Power Management". It asks you to hand in Flux Dust and the Flux Configurator. The quest says you make Flux Dust in a Reaction Chamber, or in bulk by crushing Redstone between an Anvil and Bedrock found in the End. Flux Dust is the main crafting material for every block in the mod, and the Configurator shows every power network you have access to so you can manage their devices remotely.[2]

          The four follow-up quests

          All four of these come right after the entry quest. The book does not chain them to each other, so you can take them in whatever order suits your build.[2]

          Tip: Flux Networks always pulls from a generator's internal energy buffer first. The Energy Storage quest suggests setting your Flux Storage to a lower priority than the Flux Plugs on your generators, so the storage works purely as a backup.[2]
          Tip: On a device's Home page, Power Surge ignores all priority settings and makes that device the highest priority in the network. Bypass Limit ignores the device's Transfer Limit and sets it to max.[2]

          Which Flux Networks config options matter?

          4 parts

          Same as in the FTB Skies 2 1.22.0 guide

          Most Flux Networks options live in the server config, and the common config only holds a note saying so. Wherever the pack's config lists a mod default, the pack's value matches it. Here are the options you're most likely to care about.[7][8]

          Energy storage and transfer

          The pack's server config also lists the mod default next to each energy value, and every one of them matches it. Nothing here was changed by the pack.[8]

          Networks and super admin

          Chunk loading, recipes and blacklists

          general.enableChunkLoading is true, so flux devices are allowed to enable chunk loading. general.enableFluxRecipe is false, which means the flux dust crafting recipe that this option controls is switched off. The sources don't show whether that differs from the mod default.[8]

          blacklist.blockBlacklistStrings contains one entry, actuallyadditions:block_phantom_energyface. Flux devices won't connect to that block. blacklist.itemBlackListStrings only holds an empty string, so no items are blacklisted from wireless charging.[8]

          Integration and display

          integration.enableGTCEU is true. It only applies if GregTech CE Unofficial Modern is installed, and the conversion is fixed at 4 FE = 1 GTEU. The EU-to-FE conversion itself comes from GTCEU, not Flux Networks. Changing this setting needs a game or server restart.[7]

          The One Probe options are all true: OneProbe.enableOneProbeBasicInfo for network name, live transfer rate and internal buffer, OneProbe.enableOneProbeAdvancedInfo for transfer limit and priority, and OneProbe.enableOneProbeSneaking, which shows the advanced info only while you sneak.[7]

          On the client side, gui.enableButtonSound is true, so navigation buttons make a sound, and gui.enableModernDesign is true, which gives the classic GUI the modern design when ModernUI is installed.[9]

          Sources

          1. FTB Skies 2: Aero 1.10.0 mod list · pack file
          2. FTB Skies 2: Aero 1.10.0 quests: "Logistics" · pack file
          3. FTB Skies 2: Aero 1.10.0 config: config/fluxnetworks-server.toml · pack file
          4. FTB Skies 2: Aero 1.10.0 recipe dump: recipes making Flux Networks items · pack recipe dump
          5. fluxnetworks names, screen text and descriptions (English lang file) · official mod data
          6. FTB Skies 2: Aero 1.10.0 config: config/fluxnetworks-common.toml · pack file
          7. FTB Skies 2 1.22.0 config: config/fluxnetworks-common.toml · pack file
          8. FTB Skies 2 1.22.0 config: config/fluxnetworks-server.toml · pack file
          9. FTB Skies 2 1.22.0 config: config/fluxnetworks-client.toml · pack file
          Where this guide comes from

          Written from what FTB Skies 2: Aero itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

          Guide last verified Oct 17, 2026.

          Guides for other versions: 1.0.3

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          Version in each release

          21 releases, first in 1.0.3
          FTB Skies 2: AeroVersionJarWhere it came from
          1.13.0
          Sep 28, 2026
          8.0.0FluxNetworks-1.21.1-8.0.0.jarFrom the published release
          1.12.1
          Sep 22, 2026
          8.0.0FluxNetworks-1.21.1-8.0.0.jarFrom the published release
          1.12.0
          Sep 21, 2026
          8.0.0FluxNetworks-1.21.1-8.0.0.jarFrom the published release
          1.10.0
          Sep 8, 2026
          8.0.0FluxNetworks-1.21.1-8.0.0.jarFrom the published release
          1.9.1
          Sep 2, 2026
          8.0.0FluxNetworks-1.21.1-8.0.0.jarFrom the published release
          1.9.0
          Sep 1, 2026
          8.0.0FluxNetworks-1.21.1-8.0.0.jarFrom the published release
          1.8.0
          Aug 25, 2026
          8.0.0FluxNetworks-1.21.1-8.0.0.jarFrom the published release
          1.7.3
          Aug 19, 2026
          8.0.0FluxNetworks-1.21.1-8.0.0.jarFrom the published release
          1.7.2
          Aug 18, 2026
          8.0.0FluxNetworks-1.21.1-8.0.0.jarFrom the published release
          1.7.1
          Aug 18, 2026
          8.0.0FluxNetworks-1.21.1-8.0.0.jarFrom the published release
          1.6.1
          Aug 13, 2026
          8.0.0FluxNetworks-1.21.1-8.0.0.jarFrom the published release
          1.6.0
          Aug 11, 2026
          8.0.0FluxNetworks-1.21.1-8.0.0.jarFrom the published release
          1.5.1
          Aug 8, 2026
          8.0.0FluxNetworks-1.21.1-8.0.0.jarFrom the published release
          1.4.1
          Aug 4, 2026
          8.0.0FluxNetworks-1.21.1-8.0.0.jarFrom the published release
          1.4.0
          Aug 3, 2026
          8.0.0FluxNetworks-1.21.1-8.0.0.jarFrom the published release
          1.3.0
          Jul 30, 2026
          8.0.0FluxNetworks-1.21.1-8.0.0.jarFrom the published release
          1.2.1
          Jul 28, 2026
          8.0.0FluxNetworks-1.21.1-8.0.0.jarFrom the published release
          1.2.0
          Jul 28, 2026
          8.0.0FluxNetworks-1.21.1-8.0.0.jarFrom the published release
          1.1.1
          Jul 25, 2026
          8.0.0FluxNetworks-1.21.1-8.0.0.jarFrom the published release
          1.1.0
          Jul 24, 2026
          8.0.0FluxNetworks-1.21.1-8.0.0.jarFrom the published release
          1.0.3
          Jul 17, 2026
          8.0.0FluxNetworks-1.21.1-8.0.0.jarFrom the published release

          "From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

          Items and blocks

          11 items from the 1.10.0 recipe dump.

          FTB Skies 2: Aero quests (4)

          Quests from the pack's FTB Quests book that ask for this mod's items.

          See all 4 quests →

          Logistics (4)

          Config options (how FTB Skies 2: Aero sets them)

          22 settings shipped in the pack's config files; 0 differ from the mod's documented default.

          See all 22 settings →

          Show settings
          SettingFTB Skies 2: Aero valueMod default
          gui.enableButtonSound
          Enable navigation buttons sound when pressing it
          config/fluxnetworks-client.toml
          truenot documented
          gui.enableGuiDebug
          Enable ModernUI
          config/fluxnetworks-client.toml
          falsenot documented
          gui.enableModernDesign
          Enable Modern Design for classic GUI when ModernUI is installed
          config/fluxnetworks-client.toml
          truenot documented
          integration.enableGTCEU
          Whether to enable GTCEU integration if GregTech CE Unofficial Modern is installed. 4 FE = 1 GTEU, not configurable. Note that EU-to-FE conversion is provided by GTCEU, instead of Flux Networks. Ensure you have enabled GTCEU's nativeEUToPlatformNative and euToPlatformRatio = 4. A game/server restart is required to reload this setting.
          config/fluxnetworks-common.toml
          truenot documented
          OneProbe.enableOneProbeAdvancedInfo
          Displays: Transfer Limit & Priority etc
          config/fluxnetworks-common.toml
          truenot documented
          OneProbe.enableOneProbeBasicInfo
          Displays: Network Name, Live Transfer Rate & Internal Buffer
          config/fluxnetworks-common.toml
          truenot documented

          Which FTB Skies 2: Aero mods work with Flux Networks?

          The FTB Skies 2: Aero mods that share the most recipes with Flux Networks. Highlighted ones have a guide.

          Where does Flux Networks appear in the FTB Skies 2: Aero quest book?

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