The Twilight Forest guide for All the Mods 10 1.23 to 1.24

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What is The Twilight Forest?

The Twilight Forest comes included in this pack, so you can jump in without installing anything extra. The pack ships version 4.6.2856, built for Minecraft 1.21.1.[1]

It's also not a brand-new addition. The mod has been part of the pack since an earlier release.[1]

Unverified The available sources don't describe what The Twilight Forest adds, who it's aimed at, or where it fits in this pack's progression. Until confirmed sources are available, check the mod's own documentation for gameplay details.

How do you get started with The Twilight Forest?

4 parts

Your first milestone is getting into the Twilight Forest itself, the mysterious, magical woodlands this mod adds. Once you're in, the mod's advancements give you a solid roadmap for what to tackle first, so keep an eye on them as you explore.[2]

Unverified The steps for building and activating the portal into the Twilight Forest couldn't be confirmed for this pack, so they aren't covered here.

Your first adventures

Before you go boss hunting, the forest has smaller goals to warm up on. These are great for getting used to the dimension and grabbing early loot.[2]

  • Hunt some of the local wildlife.[2]
  • Defeat a spider in a Hedge Maze.[2]
  • Clear out the Hollow Hills. They come in small, medium and large versions, each with its own advancement for defeating an enemy inside.[2]
  • If you like collecting, go after everything that comes from the forest's trees: saplings, leaves, slabs and more. There's an advancement for getting all of it.[2]

The first boss chain

The early progression is gated, so you need to take these in order. Each boss unlocks the next area.[2]

  1. Slay the boss in its forest courtyard. It drops the item you need to get past the barrier magic surrounding the Lich's tower.[2]
  2. Climb the Lich's tower and slay the Lich at the top. You'll get a scepter that clears the poisonous mosquitoes from the Swamp, lets you see through the blinding darkness of the Dark Forest's curse, and helps you resist the Snowy Forest's chill.[2]

Handy early crafts

Once you're gathering the forest's own wood, you can make boats from it. There's a Canopy Boat and a Darkwood Boat, and each can be upgraded into a chest boat, which is nice for hauling loot back across the forest's water.[3]

Canopy BoatMod recipe

Crafting Shaped

5 × Canopy Planks

Recipe id: twilightforest:canopy_boat

Crafting Shapeless

Recipe id: twilightforest:canopy_chest_boat

Darkwood BoatMod recipe

Crafting Shaped

5 × Darkwood Planks

Recipe id: twilightforest:dark_boat

Crafting Shapeless

Recipe id: twilightforest:dark_chest_boat

As your stockpile of Twilight materials grows, you can pack it down into storage blocks. Steeleaf, Ironwood Ingot, Knightmetal Ingot, Fiery Ingot, Carminite and Arctic Fur all have a block form in this pack, and each one has a recipe going back the other way too.[3]

Crafting Shaped

9 × any steeleaf ingot

Recipe id: twilightforest:compressed_blocks/steeleaf_block

Crafting Shaped

9 × any ironwood ingot

Recipe id: twilightforest:compressed_blocks/ironwood_block

Crafting Shaped

9 × any knightmetal ingot

Recipe id: twilightforest:compressed_blocks/knightmetal_block

9× SteeleafMod recipe

Crafting Shapeless

  • any steeleaf storage block

Recipe id: twilightforest:compressed_blocks/reversed/steeleaf_block_ingot

Tip: Some of these blocks do more than save space. A Block of Arctic Fur reduces fall damage by 90%, and a Block of Knightmetal works as a stronger cactus.[2][3]

Shortcuts from other mods in this pack

This pack also has recipes from other mods that produce Twilight Forest items, including Steeleaf, Liveroot and Raven Feather, plus essence recipes for the mod's ingots. Once you're set up, that's a great way to farm materials without re-running the same areas.[3]

8× SteeleafMod recipe

Crafting Shapeless

Recipe id: hostilenetworks:living_matter/twilight/steeleaf

Crafting Shaped

8 × Ironwood Essence

Recipe id: mysticalagriculture:essence/twilightforest/ironwood_ingot

Crafting Shaped

8 × Knightmetal Essence

Recipe id: mysticalagriculture:essence/twilightforest/knightmetal_ingot

How does The Twilight Forest work?

7 parts

The Twilight Forest isn't a tech mod, so you won't find power networks or pipes here. Its core systems are the portal, the boss and progression rules, the Uncrafting Table, the magic tree cores and a handful of special blocks. Here's how each works in this pack, based on the pack's actual config.[2][4]

The portal

When you build a portal, the mod scans the water spaces that make it up, up to [[config:config/twilightforest-common.toml#Portal Settings.maxPortalSize]] of 64 water spaces in this pack, which is the mod default. The mod warns that very high values can cause performance issues.[4]

[[config:config/twilightforest-common.toml#Portal Settings.checkPortalPlacement]] is on in this pack, so new portals are pre-checked for safety and redirect you to a safe alternate destination instead of failing to form. [[config:config/twilightforest-common.toml#Portal Settings.destructivePortalLightning]] is also on, so the lightning that zaps the portal can set things on fire.[4]

Watch out: Portal lightning can set things on fire in this pack, so don't build your portal right next to your wooden base or anything flammable you care about.[4]
  • [[config:config/twilightforest-common.toml#Portal Settings.originDimension]] is the Overworld, so that's where you can always travel to the Twilight Forest from and where you return to.[4]
  • [[config:config/twilightforest-common.toml#Portal Settings.allowPortalsInOtherDimensions]] is off, so you can't build Twilight portals outside that origin dimension.[4]
  • [[config:config/twilightforest-common.toml#Portal Settings.portalUnlockedByAdvancement]] is empty, so the portal isn't locked behind any advancement.[4]
  • [[config:config/twilightforest-common.toml#Portal Settings.portalCreationPermission]] is 0, which in this pack means any player can create portals.[4]
  • [[config:config/twilightforest-common.toml#Portal Settings.shouldReturnPortalBeUsable]] is on, so you don't need the activation item to use the return portal.[4]
  • [[config:config/twilightforest-common.toml#Dimension Settings.newPlayersSpawnInTF]] is off, so you start in the normal world and have to find your own way in.[4]

Bosses and progression

Progress in the Twilight Forest is gated by bosses. Each one unlocks the next area: slaying the Naga gets you past the barrier magic around the Lich's tower, and the Lich drops scepters that clear the Swamp's mosquitoes, lift the Dark Forest's blinding darkness and let you resist the Snowy Forest's chill. Locked biomes show a toast when you enter them.[2]

With bossesSpawnDropChests turned on in this pack, bosses put their loot in a chest where they originally spawned instead of dropping it on the ground. The Knight Phantoms are the exception, because their drops work differently.[2][4]

multiplayerFightAdjuster is set to NONE, so bosses don't scale for groups. They behave exactly as in a solo fight, with no extra health and no extra loot, which makes teaming up with friends a real advantage.[4]

The Carminite Tower's devices only obey you once you've settled the restless phantoms in the knight's tomb, so plan to do the Knight Phantoms first.[2]

Carminite devices

You can craft the Carminite Builder and the Carminite Reactor in this pack. Hang onto any Encased Towerwood Planks you pick up, since both of the recipe blocks below need it.[3]

Crafting Shaped

Crafting Shaped
Encased Towerwood Planksany carminite gemEncased Towerwood Planks
any carminite gemDispenserany carminite gem
Encased Towerwood Planksany carminite gemEncased Towerwood Planks

Recipe id: twilightforest:carminite_builder

Crafting Shaped

Crafting Shaped
Encased Towerwood Planksany carminite gemEncased Towerwood Planks
any carminite gemany redstone oreany carminite gem
Encased Towerwood Planksany carminite gemEncased Towerwood Planks

Recipe id: twilightforest:carminite_reactor

The Uncrafting Table

The Uncrafting Table reverses normal crafting recipes, and it does more than that: the mod relies on it for special recipes you can only get through uncrafting. When a recipe uses a tag, the table can let you switch between ingredients.[2]

In this pack, [[config:config/twilightforest-common.toml#Uncrafting Table.blacklistedUncraftingModIds]] is an empty list, so no mod's items are blocked from being uncrafted by that setting.[4]

Magic tree cores

The four magic tree cores are the Minewood Core, Sortingwood Core, Timewood Core and Transformation Core. Each works within a radius set in the config. In this pack all four are at 16 blocks, the mod default: [[config:config/twilightforest-common.toml#Magic Trees.miningCoreRange]], [[config:config/twilightforest-common.toml#Magic Trees.sortingCoreRange]], [[config:config/twilightforest-common.toml#Magic Trees.timeCoreRange]] and [[config:config/twilightforest-common.toml#Magic Trees.transformationCoreRange]]. The allowed range is 0 to 128, and 0 disables a core.[4]

Combat and survival mechanics

  • Shield parrying: you can parry a projectile for 40 ticks after raising your shield ([[config:config/twilightforest-common.toml#Shield Parrying.shieldParryTicksArrow]]; 1 tick is 1/20 of a second). With [[config:config/twilightforest-common.toml#Shield Parrying.parryNonTwilightAttacks]] off, only Twilight projectiles can be parried.[4]
  • When you die, a Keepsake Casket holds your items. casketUUIDLocking is off in this pack, so other players can open your casket.[4]
  • Ironwood and steeleaf gear comes enchanted when you craft it, and showEnchantmentsOnItems is on, so those enchantments also show in the creative inventory.[4]
  • The Arctic Fur Block reduces fall damage by 90%, and the Knightmetal Block works as a stronger cactus.[2]
  • You can make Skull Candles by right-clicking a vanilla skull with a candle, because disableSkullCandleCreation is off.[4]
  • Cloud blocks check 32 blocks downward for weather logic (cloudBlockPrecipitationDistance). The mod suggests lowering this if your tick rate drops.[4]
Watch out: Death caskets aren't locked in this pack, so on a shared server anyone can loot your casket. Grab your stuff fast![4]

Automating Twilight resources

The mod itself has no automation, but this pack adds recipes from other mods that produce Twilight items. Hostile Networks recipes make Cicada, Firefly, Liveroot, Moonworm, Raven Feather, Steeleaf and Torchberries.[3]

8× SteeleafMod recipe

Crafting Shapeless

Recipe id: hostilenetworks:living_matter/twilight/steeleaf

8× FireflyMod recipe

Crafting Shapeless

Recipe id: hostilenetworks:living_matter/twilight/firefly

Mystical Agriculture recipes make Ironwood Ingot, Steeleaf, Knightmetal Ingot and Fiery Ingot in this pack. Once that line is set up, you won't need to keep farming the dimension for crafting materials.[3]

Crafting Shaped

8 × Ironwood Essence

Recipe id: mysticalagriculture:essence/twilightforest/ironwood_ingot

4× SteeleafMod recipe

Crafting Shaped

8 × Steeleaf Essence

Recipe id: mysticalagriculture:essence/twilightforest/steeleaf_ingot

Crafting Shaped

8 × Knightmetal Essence

Recipe id: mysticalagriculture:essence/twilightforest/knightmetal_ingot

2× Fiery IngotMod recipe

Crafting Shaped

8 × Fiery Ingot Essence

Recipe id: mysticalagriculture:essence/twilightforest/fiery_ingot

How do you progress through The Twilight Forest?

9 parts

The Twilight Forest's gear in this pack is built around a handful of signature materials. Each one unlocks its own armor, tools or machines, and most also compress into a storage block. This section walks you through each material family and the in-pack recipes that come with it.[3]

Unverified This pack has no quests for The Twilight Forest, so there is no official quest order to follow. The sources here also don't confirm the order you should tackle the bosses or structures, or where each material drops. Treat the tiers below as material families rather than a confirmed step-by-step route.

Ironwood

Ironwood Ingot is the base for a full armor set: Ironwood Helmet, Ironwood Chestplate, Ironwood Leggings and Ironwood Boots. It also makes tools, including the Ironwood Axe and Ironwood Hoe.[3]

Crafting Shaped

8 × any ironwood ingot

Recipe id: twilightforest:equipment/ironwood_chestplate

Ironwood AxeMod recipe

Crafting Shaped

Crafting Shaped
any ironwood ingotany ironwood ingot
any ironwood ingotany wooden rod
Empty slotany wooden rod

Recipe id: twilightforest:equipment/ironwood_axe

Steeleaf

Steeleaf packs into a Block of Steeleaf and back out again. It's also one of the easiest Twilight materials to automate in this pack, because other mods add their own ways to produce it (covered further down).[3]

Crafting Shaped

9 × any steeleaf ingot

Recipe id: twilightforest:compressed_blocks/steeleaf_block

Fiery

The fiery tier gives you a full armor set plus the Fiery Pickaxe and Fiery Sword. You can craft Fiery Ingot yourself, then build the gear from ingots.[3]

Fiery IngotMod recipe

Crafting Shapeless

  • any fiery vial
  • any iron ingot

Recipe id: twilightforest:equipment/fiery_ingot_crafting

Crafting Shaped

8 × any fiery ingot

Recipe id: twilightforest:equipment/fiery_chestplate

There's also a second set of shapeless recipes that turns your existing iron armor and iron tools straight into their fiery versions. That's handy if you've already got iron gear lying around.[3]

Crafting Shapeless

  • Iron Chestplate
  • any fiery vial
  • any fiery vial
  • any fiery vial
  • any fiery vial
  • any fiery vial
  • any fiery vial
  • any fiery vial
  • any fiery vial

Recipe id: twilightforest:equipment/fiery_iron_chestplate

Upgrade route from iron gear

Knightmetal

Knightmetal Ingot compresses into a Block of Knightmetal. Together with a Knightmetal Loop, it's used for the Block and Chain weapon.[3]

Block and ChainMod recipe

Crafting Shapeless

  • any knightmetal storage block
  • any knightmetal ingot
  • any knightmetal ingot
  • any knightmetal ingot
  • Knightmetal Loop

Recipe id: twilightforest:equipment/block_and_chain

Arctic Fur

Arctic Fur makes the arctic armor set: Arctic Hood, Arctic Jacket, Arctic Leggings and Arctic Boots. It also compresses into a Block of Arctic Fur.[3]

Arctic JacketMod recipe

Crafting Shaped

8 × any arctic fur

Recipe id: twilightforest:equipment/arctic_chestplate

Carminite

Carminite is less about gear and more about gadgets. Combined with Encased Towerwood Planks, it builds the Carminite Builder and the Carminite Reactor.[3]

Crafting Shaped

Crafting Shaped
Encased Towerwood Planksany carminite gemEncased Towerwood Planks
any carminite gemDispenserany carminite gem
Encased Towerwood Planksany carminite gemEncased Towerwood Planks

Recipe id: twilightforest:carminite_builder

Crafting Shaped

Crafting Shaped
Encased Towerwood Planksany carminite gemEncased Towerwood Planks
any carminite gemany redstone oreany carminite gem
Encased Towerwood Planksany carminite gemEncased Towerwood Planks

Recipe id: twilightforest:carminite_reactor

Giant's tools

If you get your hands on Giant Cobblestone and Giant Log, you can craft the oversized Giant's Pickaxe and Giant's Sword.[3]

Giant's PickaxeMod recipe

Crafting Shaped

Crafting Shaped
Giant CobblestoneGiant CobblestoneGiant Cobblestone
Empty slotGiant LogEmpty slot
Empty slotGiant LogEmpty slot

Recipe id: twilightforest:equipment/giant_pickaxe

Charm upgrades

Charms have their own mini tier ladder. Charm of Keeping I upgrades into Charm of Keeping II, and that upgrades into Charm of Keeping III. Charm of Life I upgrades into Charm of Life II.[3]

Crafting Shapeless

Recipe id: twilightforest:charm_of_keeping_3

Crafting Shapeless

Recipe id: twilightforest:charm_of_life_2

Automating Twilight materials

Once you're further into the pack, you don't have to keep farming the Twilight Forest by hand. Mystical Agriculture essences have recipes that give you Ironwood Ingot, Steeleaf, Fiery Ingot and Knightmetal Ingot.[3]

Crafting Shaped

8 × Knightmetal Essence

Recipe id: mysticalagriculture:essence/twilightforest/knightmetal_ingot

Hostile Neural Networks' Generalized Twilight Prediction can also be turned into several Twilight drops, including Steeleaf, Raven Feather, Liveroot, Torchberries, Firefly, Cicada and Moonworm.[3]

8× SteeleafMod recipe

Crafting Shapeless

Recipe id: hostilenetworks:living_matter/twilight/steeleaf

Tip: Ironwood, steeleaf, fiery metal, knightmetal, carminite and arctic fur all have storage block recipes that work both ways. Compressing your stockpile saves a lot of chest space, and you can always craft the blocks back down when you need the materials.[3]

How does The Twilight Forest work with other mods?

4 parts

The Twilight Forest has no quests in this pack, but its items still show up in plenty of recipes from other mods. Some of these links were added by the pack itself. Others come built into the other mods.[3]

Twilight trophies in the Oblivion Shard

This is the big one. The pack adds its own recipe for the Oblivion Shard, and it calls for the Hydra Trophy, the Snow Queen Trophy and the Ur-Ghast Trophy. The same recipe also uses items from EvilCraft, Forbidden & Arcanus and Steve's Carts. If you're working toward the Oblivion Shard, plan your Twilight Forest progression with those trophies in mind.[3]

Sawing Twilight wood

The pack adds sawing recipes for all eight Twilight wood types in two machines: the Mekanism sawing recipe type and the Productive Trees sawmill. The Mekanism version turns each log type into its matching planks plus Sawdust.[3]

Sawdust, Twilight Oak PlanksAdded by the pack

Sawing (mekanism)

  • any twilight oak log

Recipe id: allthemods:mekanism/sawing/twilightforest/wood/twilight_oak_planks

Mekanism sawing example

6× Twilight Oak PlanksAdded by the pack

Sawmill (productivetrees)

Recipe id: allthemods:productivetrees/sawing/twilightforest/wood/twilight_oak_planks

Productive Trees sawmill example

Farming Twilight drops without going there

Hostile Neural Networks ships recipes that turn its Generalized Twilight Prediction into Twilight Forest items. You can make Steeleaf, Raven Feather, Torchberries, Liveroot, Firefly, Cicada and Moonworm this way.[3]

8× SteeleafMod recipe

Crafting Shapeless

Recipe id: hostilenetworks:living_matter/twilight/steeleaf

Mystical Agriculture has its own essence recipes for four Twilight metals: Ironwood Ingot, Steeleaf, Knightmetal Ingot and Fiery Ingot. These come from the matching essences, such as Knightmetal Essence and Fiery Ingot Essence. They are Mystical Agriculture's own recipes, not pack additions.[3]

Crafting Shaped

8 × Knightmetal Essence

Recipe id: mysticalagriculture:essence/twilightforest/knightmetal_ingot

Twilight way signs

The pack also adds recipes that turn each Twilight Forest sign into a matching Supplementaries way sign. For example, a Canopy Sign becomes a Way Sign Canopy. Every Twilight wood type gets one, from Twilight Oak through Sortingwood. That's great if you want your signposts to match your Twilight wood builds.[3]

2× Way Sign CanopyAdded by the pack

Crafting Shapeless

Recipe id: minecraft:way_sign_oak/twilightforest/canopy

Which The Twilight Forest config options matter?

5 parts

Same as in the All the Mods 10 8.1 guide

The Twilight Forest has a surprisingly long config file, but only a handful of options change how your playthrough feels. Here's how All the Mods 10 8.1 sets the ones you're most likely to run into, starting with the big one: the Uncrafting Table.[5]

The Uncrafting Table is switched off

In this pack, [[config:config/twilightforest-common.toml#Uncrafting Table.disableUncraftingTable]] is set to true. That disables any use of the Uncrafting Table and also stops it from being crafted or showing up in loot. On top of that, [[config:config/twilightforest-common.toml#Uncrafting Table.disableUncrafting]] is also true, which turns off the table's uncrafting function.[5]

Watch out: Don't plan on reversing recipes to recover materials in this pack. Since the table is disabled outright, the other Uncrafting Table options (XP cost multipliers, shapeless uncrafting, recipe and mod blacklists) have no practical effect here unless a server owner turns the table back on.[5]

Unverified The config file doesn't list the mod's default values for these two Uncrafting Table options, so it's unconfirmed whether disabling the table is a pack-specific change or the mod's own default.

Bosses

  • bossesSpawnDropChests is true, so when you beat a boss its loot goes into a chest where the boss originally spawned instead of spilling on the ground. The Knight Phantoms are the exception, because their drops work differently.[5]
  • multiplayerFightAdjuster is set to NONE, so bosses behave the same whether you fight solo or bring friends. You won't get extra loot for a group fight, and bosses won't gain the extra 20 hearts per nearby player that the MORE_HEALTH option would add.[5]

Getting into the Twilight Forest

  • [[config:config/twilightforest-common.toml#Portal Settings.originDimension]] is minecraft:overworld, and [[config:config/twilightforest-common.toml#Portal Settings.allowPortalsInOtherDimensions]] is false, so build your portal in the Overworld. That's also where you return to.[5]
  • [[config:config/twilightforest-common.toml#Portal Settings.portalUnlockedByAdvancement]] is left empty, which means the portal isn't locked behind any advancement. [[config:config/twilightforest-common.toml#Portal Settings.portalCreationPermission]] is 0, the mod default, so any player can make one.[5]
  • [[config:config/twilightforest-common.toml#Portal Settings.maxPortalSize]] stays at the mod default of 64 water spaces, so there's a cap on how big a portal pool the mod will check.[5]
  • [[config:config/twilightforest-common.toml#Portal Settings.destructivePortalLightning]] is true, so the lightning that zaps your new portal can set things on fire. Keep flammable builds away from it.[5]
  • [[config:config/twilightforest-common.toml#Portal Settings.shouldReturnPortalBeUsable]] is true, so the return portal works without needing the activation item.[5]
  • [[config:config/twilightforest-common.toml#Dimension Settings.newPlayersSpawnInTF]] is false, so you start in the Overworld like normal.[5]

Magic tree cores

The Timewood, Transformation, Minewood and Sortingwood cores all work in a radius of 16 blocks in this pack, which matches the mod default. The allowed range is 0 to 128, and setting one to 0 stops that core from working. The options are [[config:config/twilightforest-common.toml#Magic Trees.timeCoreRange]], [[config:config/twilightforest-common.toml#Magic Trees.transformationCoreRange]], [[config:config/twilightforest-common.toml#Magic Trees.miningCoreRange]] and [[config:config/twilightforest-common.toml#Magic Trees.sortingCoreRange]].[5]

Other options worth knowing

  • casketUUIDLocking is false, so the Keepsake Casket that spawns when you die can be opened by other players, not just you.[5]
  • [[config:config/twilightforest-common.toml#Shield Parrying.shieldParryTicksArrow]] stays at the mod default of 40 ticks (1 tick is 1/20 of a second) after raising your shield to parry a projectile. [[config:config/twilightforest-common.toml#Shield Parrying.parryNonTwilightAttacks]] is false, so parrying only works on Twilight Forest projectiles.[5]
  • disableSkullCandleCreation is false, so you can still make Skull Candles by right-clicking a vanilla skull with a candle.[5]
Tip: Playing on a server with friends? Since death caskets aren't locked, agree on who's allowed to grab loot from whose casket before you head into boss fights.[5]

Sources

  1. All the Mods 10 1.24 mod list · pack file
  2. twilightforest tooltips and descriptions (English lang file) · official mod data
  3. All the Mods 10 1.24 recipe dump: recipes making The Twilight Forest items · pack recipe dump
  4. All the Mods 10 1.24 config: config/twilightforest-common.toml · pack file
  5. All the Mods 10 8.1 config: config/twilightforest-common.toml · pack file
Where this guide comes from

Written from what All the Mods 10 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 17, 2026.

Guides for other versions: 4.6 to 8.3 · 1.25 to 4.5

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