Simple Magnets guide for All the Mods 10 0.51

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What is Simple Magnets?

3 parts

Simple Magnets adds magnets that pull items and experience toward you, so you stop chasing drops around your base. Magnets can use a whitelist or blacklist, reach up to 11 blocks, and work in Baubles or Curios slots. You can also toggle them with a key bind.[1]

What you get

  • Basic Magnet: picks up items and experience within a 5 block range of you.[1]
  • Advanced Magnet: picks up items and experience within a configurable range, up to 11 blocks. You can set the item range and the experience range separately and filter items with a whitelist or blacklist.[1]
  • Demagnetization Coil: stops items from being attracted by magnets. Its effective area can be adjusted up to 3 blocks away.[1]
  • Advanced Demagnetization Coil: does the same job with an area of up to 5 blocks, and it can filter items.[1]

Using the magnets

Select a magnet in your hotbar and right-click to turn it on or off. To open the Advanced Magnet's GUI, shift-right-click with it. To filter, click a filter slot with the item you want, then choose whitelist or blacklist and whether it should match NBT data.[1]

To open a Demagnetization Coil's GUI, look at the placed coil with an empty hand and right-click it.[1]

In this pack

The pack ships Simple Magnets 1.1.11+b for NeoForge on Minecraft 1.21. It has been in the pack since version 0.32 or earlier.[2]

Unverified The sources here do not show a quest book chapter, group or position for this mod, or whether the ATM Star path uses it. Check the pack's in-game quest book for that.

How do you get started with Simple Magnets?

3 parts

Same as in the All the Mods 10 4.5 guide

Simple Magnets is all about not chasing drops around. Magnets pull in items and experience around you. The path is short: one magnet, one upgrade, and an optional way to stop magnets grabbing things you want left alone.[1]

Step 1: Make a Basic Magnet

Start with the Basicmagnet. It picks up items and experience within 5 blocks of you. The pack's quest book also has a quest in the tips_and_tricks chapter, a quest in "?", whose task is this magnet.[1][3]

BasicmagnetMod recipe

Crafting Shaped

Crafting Shaped
any iron ingotany iron ingotany lapi gems
any iron ingotany ender pearlEmpty slot
any iron ingotany iron ingotany redstone dust

Recipe id: simplemagnets:basicmagnet

To turn it on and off, select the magnet in your hotbar and right-click with it. The mod page also says magnets can go in Baubles or Curios slots and be toggled with a key bind.[1]

Step 2: Upgrade to the Advanced Magnet

Once you have spare resources, build the Advancedmagnet. Its recipe uses the Basic Magnet as an ingredient, and it reaches up to 11 blocks. You can set the range for items and for experience separately, and you can filter items.[1][4]

AdvancedmagnetMod recipe

Crafting Shaped

Crafting Shaped
any gold ingotany gold ingotany lapi gems
BasicmagnetEnder Eyeany diamond gem
any gold ingotany gold ingotany redstone dust

Recipe id: simplemagnets:advancedmagnet

To open its GUI, select it in your hotbar and Shift-Right-Click. To set up a filter, follow these steps:[1]

  1. Open the Advanced Magnet's GUI.[1]
  2. Click a filter slot with the item you want to filter.[1]
  3. Switch the filter between whitelist and blacklist.[1]
  4. Choose whether the filter matches NBT data or not.[1]

Step 3 (optional): Demagnetization Coils

If a magnet keeps grabbing things you want to stay put, use a coil. The Basic Demagnetization Coil stops items from being attracted by magnets, and its area can be adjusted up to 3 blocks away.[1][5]

Crafting Shaped

Crafting Shaped
Empty slotany gold ingotEmpty slot
any redstone dustany iron ingotany redstone dust
any iron ingotany iron ingotany iron ingot

Recipe id: simplemagnets:basic_demagnetization_coil

The Advanced Demagnetization Coil reaches up to 5 blocks and can filter items. Its recipe uses the basic coil as an ingredient.[1][4][5]

Crafting Shaped

Crafting Shaped
Empty slotany glowstone dustEmpty slot
any redstone dustany gold ingotany redstone dust
any gold ingotBasic Demagnetization Coilany gold ingot

Recipe id: simplemagnets:advanced_demagnetization_coil

Tip: To open a coil's GUI, look at the placed coil with an empty hand and right-click it.[1]

How does Simple Magnets work?

5 parts

Simple Magnets is a small mod with a clear job: magnets pull items and experience toward you, and demagnetization coils stop that from happening in a chosen area. The sources describe no power, fluid or multiblock systems for it, so everything here is about ranges, filters and toggling.[1][5]

Magnets

The Basicmagnet picks up items and experience around you when it is switched on. In this pack its range is 5 blocks, set by General.basicMagnetRange.[1][5][6]

The Advancedmagnet does the same job with an adjustable range and item filtering. The pack's config gives it a default range of 8 blocks (General.advancedMagnetRange), a minimum of 3 (General.advancedMagnetMinRange) and a maximum of 11 (General.advancedMagnetMaxRange). The mod page also says item and experience ranges can be set individually on this magnet.[1][5][6]

BasicmagnetMod recipe

Crafting Shaped

Crafting Shaped
any iron ingotany iron ingotany lapi gems
any iron ingotany ender pearlEmpty slot
any iron ingotany iron ingotany redstone dust

Recipe id: simplemagnets:basicmagnet

AdvancedmagnetMod recipe

Crafting Shaped

Crafting Shaped
any gold ingotany gold ingotany lapi gems
BasicmagnetEnder Eyeany diamond gem
any gold ingotany gold ingotany redstone dust

Recipe id: simplemagnets:advancedmagnet

Using a magnet

  • Turn a magnet on or off: select it in your hotbar and right-click with it.[1]
  • Open the Advanced Magnet's GUI: select it in your hotbar and shift-right-click.[1]
  • Magnets also work in Baubles or Curios slots, and they can be toggled with a key bind.[1]

Filtering items

Only the Advanced Magnet filters items on the magnet side. The mod page describes the setup like this:[1][5]

  1. Open the Advanced Magnet's GUI.[1]
  2. Click one of the filter slots while holding the item you want to filter.[1]
  3. Set the filter to whitelist or blacklist.[1]
  4. Choose whether the filter should match NBT data or not.[1]

Demagnetization coils

Coils are placed blocks that stop magnets from attracting items within their area. They are handy for keeping a farm's drops or a sorting area from being vacuumed up by your magnet.[1][5]

The Basic Demagnetization Coil has no filter in this pack ([[config:config/simplemagnets-common.toml#General.Demagnetization Coils.basicCoilFilter]] is false). Its range defaults to 2 blocks ([[config:config/simplemagnets-common.toml#General.Demagnetization Coils.basicCoilRange]]) and can be adjusted between 1 ([[config:config/simplemagnets-common.toml#General.Demagnetization Coils.basicCoilMinRange]]) and 3 ([[config:config/simplemagnets-common.toml#General.Demagnetization Coils.basicCoilMaxRange]]).[1][5][6]

The Advanced Demagnetization Coil can filter items in this pack ([[config:config/simplemagnets-common.toml#General.Demagnetization Coils.advancedCoilFilter]] is true). Its range defaults to 3 blocks ([[config:config/simplemagnets-common.toml#General.Demagnetization Coils.advancedCoilRange]]) and can be adjusted between 1 ([[config:config/simplemagnets-common.toml#General.Demagnetization Coils.advancedCoilMinRange]]) and 5 ([[config:config/simplemagnets-common.toml#General.Demagnetization Coils.advancedCoilMaxRange]]).[1][5][6]

Crafting Shaped

Crafting Shaped
Empty slotany gold ingotEmpty slot
any redstone dustany iron ingotany redstone dust
any iron ingotany iron ingotany iron ingot

Recipe id: simplemagnets:basic_demagnetization_coil

Crafting Shaped

Crafting Shaped
Empty slotany glowstone dustEmpty slot
any redstone dustany gold ingotany redstone dust
any gold ingotBasic Demagnetization Coilany gold ingot

Recipe id: simplemagnets:advanced_demagnetization_coil

Tip: To open a coil's GUI, look at the placed coil with an empty hand and right-click it.[1]

Client options

Three client settings control feedback, and all are enabled in this pack. Client.playToggleSound plays a ding when a magnet is turned on or off. Client.showToggleMessage shows an on-screen message for the same event. Client.showDemagnetizationArea highlights a coil's range when you look at it.[6]

How do you progress through Simple Magnets?

4 parts

Same as in the All the Mods 10 1.26 guide

Simple Magnets has two tiers of magnet and two tiers of demagnetization coil in this pack. Each advanced item is crafted from its basic version, so you always build the basic one first.[7]

Tier 1: Basic Magnet

The Basicmagnet is your entry point. Its recipe is a mod recipe, with no pack-specific changes shown in the recipe dump. It uses common tag ingredients (redstone dust, ender pearls, lapis and iron ingots), so any mod's version of those items should work.[7]

BasicmagnetMod recipe

Crafting Shaped

Crafting Shaped
any iron ingotany iron ingotany lapi gems
any iron ingotany ender pearlEmpty slot
any iron ingotany iron ingotany redstone dust

Recipe id: simplemagnets:basicmagnet

Tier 2: Advanced Magnet

The Advancedmagnet is the upgrade. Your finished Basicmagnet is one of the crafting ingredients, so don't use it up elsewhere. The recipe also asks for materials from further along than the basic tier, including an Eye of Ender and a diamond-tag gem.[7]

AdvancedmagnetMod recipe

Crafting Shaped

Crafting Shaped
any gold ingotany gold ingotany lapi gems
BasicmagnetEnder Eyeany diamond gem
any gold ingotany gold ingotany redstone dust

Recipe id: simplemagnets:advancedmagnet

Demagnetization coils

The coils follow the same pattern. The Basic Demagnetization Coil is the first tier, and the Advanced Demagnetization Coil is crafted from it.[7]

Crafting Shaped

Crafting Shaped
Empty slotany gold ingotEmpty slot
any redstone dustany iron ingotany redstone dust
any iron ingotany iron ingotany iron ingot

Recipe id: simplemagnets:basic_demagnetization_coil

Crafting Shaped

Crafting Shaped
Empty slotany glowstone dustEmpty slot
any redstone dustany gold ingotany redstone dust
any gold ingotBasic Demagnetization Coilany gold ingot

Recipe id: simplemagnets:advanced_demagnetization_coil

Tip: Both advanced recipes consume the basic version of the same item. Craft the basic tier first, and keep it in your inventory until you're ready to upgrade.[7]

Quests

Unverified No quests in this pack are known to involve Simple Magnets, so there is no quest-guided path for this mod. The recipes above are the progression order.

How does Simple Magnets work with other mods?

1 part

Same as in the All the Mods 10 4.5 guide

Simple Magnets has one recipe link to another mod in this pack, and it goes into Mekanism. The pack adds a custom shaped crafting recipe for the Module Magnetic Attraction Unit, and the Basicmagnet from Simple Magnets is one of its ingredients.[4]

Crafting Shaped

Crafting Shaped
Reinforced AlloyBasicmagnetReinforced Alloy
Elite Control CircuitModule BaseElite Control Circuit
any redstone storage blockany allthemodium storage blockany redstone storage block

Recipe id: minecraft:kjs/mekanism_module_magnetic_attraction_unit

Added by the pack. The Basic Magnet from Simple Magnets is part of this shaped recipe.

Tip: Since the Basic Magnet is needed for this Mekanism module, it is worth picking one up early. The pack also has a quest with the Basic Magnet as its task.[3][4]

Quests

The only quest in the sources that involves Simple Magnets is a quest in "?" in the tips_and_tricks chapter. Its task is the Basicmagnet. It only involves the Simple Magnets item, so it does not connect to another mod.[3]

Which Simple Magnets config options matter?

3 parts

Same as in the FTB Skies 2 1.22.0 guide

Good news: Simple Magnets has just one config file, and in this pack every value in it is the mod's default. The pack changed nothing here, so you get the stock behavior. Here are the options you're most likely to touch, with the exact values the pack uses.[8]

Magnet ranges

Tip: The Advanced Magnet tops out at 11 blocks in this pack, matching the mod's own description. If you want a bigger vacuum, raise the max range in the config. The file allows up to 20.[1][8]

Demagnetization coils

Coils stop items from being pulled in by magnets. Their ranges and filtering are configurable, and the allowed range for all coil range options is 1 to 10.[1][8]

  • Basic coil: [[config:config/simplemagnets-common.toml#General.Demagnetization Coils.basicCoilRange]] is 2, with a minimum of 1 ([[config:config/simplemagnets-common.toml#General.Demagnetization Coils.basicCoilMinRange]]) and a maximum of 3 ([[config:config/simplemagnets-common.toml#General.Demagnetization Coils.basicCoilMaxRange]]).[8]
  • Advanced coil: [[config:config/simplemagnets-common.toml#General.Demagnetization Coils.advancedCoilRange]] is 3, with a minimum of 1 ([[config:config/simplemagnets-common.toml#General.Demagnetization Coils.advancedCoilMinRange]]) and a maximum of 5 ([[config:config/simplemagnets-common.toml#General.Demagnetization Coils.advancedCoilMaxRange]]).[8]
  • [[config:config/simplemagnets-common.toml#General.Demagnetization Coils.basicCoilFilter]] is false, so the Basic coil can't filter items. [[config:config/simplemagnets-common.toml#General.Demagnetization Coils.advancedCoilFilter]] is true, so the Advanced coil can.[1][8]

Client options

These are all quality-of-life toggles, and all of them are true in this pack. Switch any of them to false if it bugs you.[8]

What changed in Simple Magnets between versions?

All the Mods 10 0.51 ships Simple Magnets 1.1.11b for NeoForge on Minecraft 1.21. The mod has been in the pack since 0.32 or earlier. The sources have no pack changelog entries for this mod, so the history below comes from the mod's own changelogs.[2]

  • 1.1.11: the initial release of Simple Magnets for Minecraft 1.21.[9][10]
  • 1.1.11a: fixed a crash on startup.[9][10]
  • 1.1.11b: fixed magnets not going in Curios slots. This is the version in the pack now.[2][9]

If you carry your magnet in a Curios slot, you already have the fix from 1.1.11b.[2][9]

Sources

  1. Simple Magnets project page (modrinth) · official mod data
  2. All the Mods 10 0.51 mod list · pack file
  3. All the Mods 10 4.5 quests: "tips_and_tricks" · pack file
  4. All the Mods 10 4.5 recipe dump: recipes making Simple Magnets items · pack recipe dump
  5. simplemagnets tooltips and descriptions (English lang file) · official mod data
  6. All the Mods 10 0.51 config: config/simplemagnets-common.toml · pack file
  7. All the Mods 10 1.26 recipe dump: recipes making Simple Magnets items · pack recipe dump
  8. FTB Skies 2 1.22.0 config: config/simplemagnets-common.toml · pack file
  9. Simple Magnets 1.1.11+b changelog · changelog
  10. Simple Magnets 1.1.11+a changelog · changelog
Where this guide comes from

Written from what All the Mods 10 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 16, 2026.

Guides for other versions: 6.0 to 8.3 · 4.6 to 5.5 · 2.13 to 4.5 · 2.12 · 1.27 to 2.11 · 0.52 to 1.26 · 0.32 to 0.50

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