Simple Magnets in FTB StoneBlock 4

FTB StoneBlock 4 1.23.0 ships version 1.1.12+c · First seen in 1.0.0

Checked Sep 17, 2026FTB StoneBlock 4 1.23.0Sources: FTB StoneBlock 4 1.23.0 modlist.json · Modrinth

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Also in 8 other packs →

Simple Magnets is a mod in FTB StoneBlock 4 1.23.0, where it is version 1.1.12+c. Simple Magnets adds Magnets that pickup items around the player! (Summary from the mod's Modrinth page.)

What is Simple Magnets?

3 parts

Simple Magnets adds magnets that pull items and experience toward you while you play. If you're tired of chasing drops across a big farm or a messy mining area, this mod is for you. The pack includes version 1.1.12+c.[1][2]

The magnets

  • Basicmagnet picks up items and experience within 5 blocks of you.[1][3]
  • Advancedmagnet has a configurable range, up to 11 blocks. You can set the item range and the experience range separately, and filter items with a whitelist or blacklist.[1][3]

Both magnets can be used in Baubles or Curios slots, and you can toggle them with a key bind. Without the key bind, select the magnet in your hotbar and right-click to switch it on or off. For the Advanced Magnet, shift-right-click opens its GUI.[1]

The demagnetization coils

Sometimes you want items to stay put, for example where they're meant to land on a belt or in a collection spot. Demagnetization coils stop items from being attracted by magnets. Basic Demagnetization Coil covers an area adjustable up to 3 blocks away. Advanced Demagnetization Coil reaches up to 5 blocks and can filter items.[1][3]

Where it fits in the pack

All four items are tasks in quest "Simple Magnets" quest in the "useful_items_tips" quest chapter. So the pack presents them as handy utility items rather than a progression gate.[1][3]

How do you get started with Simple Magnets?

3 parts

Simple Magnets pulls dropped items and experience to you so you stop chasing loot. The pack's quest book covers it in the quest "Simple Magnets" quest, in the chapter "Useful Items & Tips" (group "Forgotten Knowledge", chapter 18 of 22). Here is the order I'd make things in.[3][4]

First: the Basic Magnet

Start with the Basicmagnet. The Advanced Magnet is crafted from it, so you need it either way. Once you have one, right-click to turn it on. While it's active and on your person, items and experience in range get pulled to you. The pack sets its range with General.basicMagnetRange at 5 blocks.[3][4][5][6]

BasicmagnetMod recipe

Crafting Shaped

Crafting Shaped
any iron ingotany iron ingotany lapi gems
any iron ingotany ender pearlEmpty slot
any iron ingotany iron ingotany redstone dust

Recipe id: simplemagnets:basicmagnet

Magnets can also go in a Curios slot and be toggled with a key bind, so you don't have to keep one selected in your hotbar.[1]

Second: the Advanced Magnet

Next, upgrade to the Advancedmagnet. It has a larger range and a filter menu, which you open by sneak + right-clicking with it. In the filter you pick items, then choose whitelist or blacklist, so you only grab the drops you want.[1][3]

AdvancedmagnetMod recipe

Crafting Shaped

Crafting Shaped
any gold ingotany gold ingotany lapi gems
BasicmagnetEnder Eyeany diamond gem
any gold ingotany gold ingotany redstone dust

Recipe id: simplemagnets:advancedmagnet

In this pack its default range is 8 blocks (General.advancedMagnetRange). The minimum is 3 and the maximum is 11 (General.advancedMagnetMinRange and General.advancedMagnetMaxRange).[6]

Third: Demagnetization Coils

Once your magnets are running, you may want an area they leave alone. That's what the coils are for: any item inside a coil's range ignores Simple Magnets pulling on it. To open a coil's menu, look at it with an empty hand and right-click.[1][3]

The Basic Demagnetization Coil has a default range of 2 blocks, up to 3. In this pack its item filter is turned off ([[config:config/simplemagnets-common.toml#General.Demagnetization Coils.basicCoilFilter]]).[6]

Crafting Shaped

Crafting Shaped
Empty slotany gold ingotEmpty slot
any redstone dustany iron ingotany redstone dust
any iron ingotany iron ingotany iron ingot

Recipe id: simplemagnets:basic_demagnetization_coil

The Advanced Demagnetization Coil has a default range of 3 blocks, up to 5, and its filter is turned on in this pack ([[config:config/simplemagnets-common.toml#General.Demagnetization Coils.advancedCoilFilter]]).[6]

Crafting Shaped

Crafting Shaped
Empty slotany glowstone dustEmpty slot
any redstone dustany gold ingotany redstone dust
any gold ingotBasic Demagnetization Coilany gold ingot

Recipe id: simplemagnets:advanced_demagnetization_coil

Tip: If the toggle ding or the on-screen message gets annoying, you can switch them off with Client.playToggleSound and Client.showToggleMessage. Both are true in this pack.[6]

How does Simple Magnets work?

5 parts

Same as in the All the Mods 10 2.12 guide

Simple Magnets is a small mod, and there's no power, fluid or multiblock setup to worry about. The sources only describe magnets that pull in items and experience, and demagnetization coils that stop that pull in an area. Here's how each piece behaves in this pack.[1][7]

Magnets

Both magnets pick up items and experience while they're switched on. Select the magnet in your hotbar and right-click to toggle it. You can also toggle it with a key bind, and magnets work in Baubles or Curios slots.[1][7]

The Basicmagnet has a fixed range. This pack sets General.basicMagnetRange to 5 blocks, and the config allows values from 1 to 20.[1][8]

The Advancedmagnet has an adjustable range. In this pack the default is 8 blocks (General.advancedMagnetRange), the minimum is 3 (General.advancedMagnetMinRange) and the maximum is 11 (General.advancedMagnetMaxRange). The Modrinth page also says the range for items and for experience can be set individually.[1][8]

Filtering items with the Advanced Magnet

Shift-right-click with the Advanced Magnet selected in your hotbar to open its GUI. Only the Advanced Magnet can filter items. The Basic Magnet can't.[1][7]

  1. Open the Advanced Magnet's GUI.[1]
  2. Click one of the filter slots with the item you want to filter.[1]
  3. Switch the filter between whitelist and blacklist.[1]
  4. Choose whether the filter should match NBT data or not.[1]

Demagnetization coils

Demagnetization coils do the opposite job. They stop items within their area from being attracted by magnets. This is handy if you don't want a magnet grabbing items from a sorting area or a farm. To open a coil's GUI, look at it with an empty hand and right-click.[1][7]

  • Basic Demagnetization Coil: default range 2 blocks, adjustable from 1 to 3. Filtering is turned off in this pack ([[config:config/simplemagnets-common.toml#General.Demagnetization Coils.basicCoilFilter]] is false).[7][8]
  • Advanced Demagnetization Coil: default range 3 blocks, adjustable from 1 to 5. Filtering is enabled in this pack ([[config:config/simplemagnets-common.toml#General.Demagnetization Coils.advancedCoilFilter]] is true).[7][8]

The coil ranges are set by [[config:config/simplemagnets-common.toml#General.Demagnetization Coils.basicCoilRange]], [[config:config/simplemagnets-common.toml#General.Demagnetization Coils.basicCoilMinRange]], [[config:config/simplemagnets-common.toml#General.Demagnetization Coils.basicCoilMaxRange]] and their advanced counterparts [[config:config/simplemagnets-common.toml#General.Demagnetization Coils.advancedCoilRange]], [[config:config/simplemagnets-common.toml#General.Demagnetization Coils.advancedCoilMinRange]] and [[config:config/simplemagnets-common.toml#General.Demagnetization Coils.advancedCoilMaxRange]].[8]

Client feedback options

Three client options are all on in this pack. Client.playToggleSound plays a ding when a magnet is turned on or off. Client.showToggleMessage shows an on-screen message when you toggle. Client.showDemagnetizationArea highlights a coil's range when you look at it, which makes it easy to check your coverage.[8]

Crafting

BasicmagnetMod recipe

Crafting Shaped

Crafting Shaped
any iron ingotany iron ingotany lapi gems
any iron ingotany ender pearlEmpty slot
any iron ingotany iron ingotany redstone dust

Recipe id: simplemagnets:basicmagnet

AdvancedmagnetMod recipe

Crafting Shaped

Crafting Shaped
any gold ingotany gold ingotany lapi gems
BasicmagnetEnder Eyeany diamond gem
any gold ingotany gold ingotany redstone dust

Recipe id: simplemagnets:advancedmagnet

Crafting Shaped

Crafting Shaped
Empty slotany gold ingotEmpty slot
any redstone dustany iron ingotany redstone dust
any iron ingotany iron ingotany iron ingot

Recipe id: simplemagnets:basic_demagnetization_coil

Crafting Shaped

Crafting Shaped
Empty slotany glowstone dustEmpty slot
any redstone dustany gold ingotany redstone dust
any gold ingotBasic Demagnetization Coilany gold ingot

Recipe id: simplemagnets:advanced_demagnetization_coil

How do you progress through Simple Magnets?

3 parts

Simple Magnets is a small mod with two lines of items, each with a basic and an advanced tier. In this pack the progression is short: you craft the basic version, then step up to the advanced one. The quest book covers all four items in a single quest.[3][5]

Where it sits in the quest book

The "Simple Magnets" quest quest is in the "Useful Items & Tips" chapter, which is chapter 18 of 22 in the book and belongs to the Forgotten Knowledge group. That chapter is a grab bag of 24 quality-of-life quests. Its neighbours include "Item Collectors" quest, "Inventory Trashcan!" quest and a quest in "Useful Items & Tips". The quest has four item tasks, one for each tier: Basicmagnet, Advancedmagnet, Basic Demagnetization Coil and Advanced Demagnetization Coil.[3]

Magnet tiers

The Basicmagnet is where you start. Craft it, activate it with a right click, and while it's on you, items in range get pulled to you so you can pick them up.[3]

BasicmagnetMod recipe

Crafting Shaped

Crafting Shaped
any iron ingotany iron ingotany lapi gems
any iron ingotany ender pearlEmpty slot
any iron ingotany iron ingotany redstone dust

Recipe id: simplemagnets:basicmagnet

The Advancedmagnet is the upgrade. It has a larger range than the basic one, and it adds a filter menu that you open with sneak + right click. The filter is the big reason to upgrade, because it lets you choose what gets pulled in.[3]

AdvancedmagnetMod recipe

Crafting Shaped

Crafting Shaped
any gold ingotany gold ingotany lapi gems
BasicmagnetEnder Eyeany diamond gem
any gold ingotany gold ingotany redstone dust

Recipe id: simplemagnets:advancedmagnet

Demagnetization coil tiers

If you don't want a magnet grabbing items in a particular area, the coils are the answer. Any items inside a coil's range ignore the pull of Simple Magnets. The Basic Demagnetization Coil is the first tier.[3]

Crafting Shaped

Crafting Shaped
Empty slotany gold ingotEmpty slot
any redstone dustany iron ingotany redstone dust
any iron ingotany iron ingotany iron ingot

Recipe id: simplemagnets:basic_demagnetization_coil

The Advanced Demagnetization Coil is the second tier.[3][5]

Crafting Shaped

Crafting Shaped
Empty slotany glowstone dustEmpty slot
any redstone dustany gold ingotany redstone dust
any gold ingotBasic Demagnetization Coilany gold ingot

Recipe id: simplemagnets:advanced_demagnetization_coil

Tip: The recipe dump lists all four of these as the mod's own recipes. I can't see anything in the sources that shows the pack changing them, so what you see in the recipe blocks is what you craft.[5]

Unverified The exact pickup range of each magnet and coil is not given in the sources I have, so I can't give you numbers. The quest only says the advanced magnet has a larger range than the basic one.

Which FTB StoneBlock 4 quests use Simple Magnets?

2 parts

Simple Magnets has a single quest in the pack's quest book. It sits in the chapter "Useful Items & Tips", which is in the group "Forgotten Knowledge" and is chapter 18 of 22 in the book. The chapter is a grab bag of 24 quests, each pointing you at a handy item or mod.[3]

The Simple Magnets quest

The quest "Simple Magnets" quest asks you to obtain all four of the mod's items: the Basicmagnet, the Advancedmagnet, the Basic Demagnetization Coil and the Advanced Demagnetization Coil.[3]

The quest text explains how they work. Craft a magnet and activate it with a right click. While it's on your person, any items in range are pulled to you so you can pick them up.[3]

The Advanced Magnet has a larger range and a filter menu, which you open by sneaking and right clicking.[3]

The Demagnetization Coils are for areas where you don't want your magnet to pull items. Any items in a coil's range ignore the pull of Simple Magnets.[3]

If you want to stop items piling up on the ground, "Item Collectors" quest is in the same chapter. It covers several ways to collect items from your farms, and each one lets you set the collection range.[3]

Which Simple Magnets config options matter?

3 parts

Same as in the FTB Skies 2 1.22.0 guide

Good news: Simple Magnets has just one config file, and in this pack every value in it is the mod's default. The pack changed nothing here, so you get the stock behavior. Here are the options you're most likely to touch, with the exact values the pack uses.[9]

Magnet ranges

Tip: The Advanced Magnet tops out at 11 blocks in this pack, matching the mod's own description. If you want a bigger vacuum, raise the max range in the config. The file allows up to 20.[1][9]

Demagnetization coils

Coils stop items from being pulled in by magnets. Their ranges and filtering are configurable, and the allowed range for all coil range options is 1 to 10.[1][9]

  • Basic coil: [[config:config/simplemagnets-common.toml#General.Demagnetization Coils.basicCoilRange]] is 2, with a minimum of 1 ([[config:config/simplemagnets-common.toml#General.Demagnetization Coils.basicCoilMinRange]]) and a maximum of 3 ([[config:config/simplemagnets-common.toml#General.Demagnetization Coils.basicCoilMaxRange]]).[9]
  • Advanced coil: [[config:config/simplemagnets-common.toml#General.Demagnetization Coils.advancedCoilRange]] is 3, with a minimum of 1 ([[config:config/simplemagnets-common.toml#General.Demagnetization Coils.advancedCoilMinRange]]) and a maximum of 5 ([[config:config/simplemagnets-common.toml#General.Demagnetization Coils.advancedCoilMaxRange]]).[9]
  • [[config:config/simplemagnets-common.toml#General.Demagnetization Coils.basicCoilFilter]] is false, so the Basic coil can't filter items. [[config:config/simplemagnets-common.toml#General.Demagnetization Coils.advancedCoilFilter]] is true, so the Advanced coil can.[1][9]

Client options

These are all quality-of-life toggles, and all of them are true in this pack. Switch any of them to false if it bugs you.[9]

What changed in Simple Magnets between versions?

1 part

FTB StoneBlock 4 1.21.0 ships Simple Magnets 1.1.12c, and the mod has been in the pack since FTB StoneBlock 4 1.0.0 or earlier.[2]

Releases for Minecraft 1.21

The 1.21 line of Simple Magnets started with version 1.1.11, and every release after it is a bug fix according to the mod's own changelog. Newest first:[10]

  • 1.1.12c (the version in this pack): fixed integration with Curios.[2][10]
  • 1.1.12b: fixed a crash when changing advanced magnet options.[10]
  • 1.1.12a: fixed the advanced magnet data component not being comparable.[10]
  • 1.1.12: fixed demagnetization coil option changes not always getting saved.[10]
  • 1.1.11b: fixed magnets not going in Curios slots.[10]
  • 1.1.11a: fixed a crash on startup.[10]
  • 1.1.11: initial release of Simple Magnets for Minecraft 1.21.[10]
Tip: Both Curios fixes (1.1.11b and 1.1.12c) are already in the version this pack runs, so you get them without doing anything.[2][10]

Sources

  1. Simple Magnets project page (modrinth) · official mod data
  2. FTB StoneBlock 4 1.21.0 mod list · pack file
  3. FTB StoneBlock 4 1.21.0 quests: "useful_items_tips" · pack file
  4. simplemagnets names, screen text and descriptions (English lang file) · official mod data
  5. FTB StoneBlock 4 1.21.0 recipe dump: recipes making Simple Magnets items · pack recipe dump
  6. FTB StoneBlock 4 1.21.0 config: config/simplemagnets-common.toml · pack file
  7. simplemagnets tooltips and descriptions (English lang file) · official mod data
  8. All the Mods 10 2.12 config: config/simplemagnets-common.toml · pack file
  9. FTB Skies 2 1.22.0 config: config/simplemagnets-common.toml · pack file
  10. Simple Magnets 1.1.12+c changelog · changelog
Where this guide comes from

Written from what FTB StoneBlock 4 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 16, 2026.

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Version in each release

48 releases, first in 1.0.0
FTB StoneBlock 4VersionJarWhere it came from
1.23.0
Oct 12, 2026
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.22.0
Sep 22, 2026
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.21.0
Sep 9, 2026
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.20.1
Sep 1, 2026
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.20.0
Aug 26, 2026
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.19.1
Aug 12, 2026
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.19.0
Aug 11, 2026
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.18.0
Aug 9, 2026
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.17.2
Jul 29, 2026
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.17.1
Jul 28, 2026
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.17.0
Jul 24, 2026
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.16.0
Jul 2, 2026
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.15.3
Jun 17, 2026
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.15.2
Jun 16, 2026
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.15.0
Jun 13, 2026
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.14.2
Jun 3, 2026
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.14.1
May 31, 2026
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.14.0
May 27, 2026
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.13.1
May 12, 2026
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.13.0
May 12, 2026
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.12.0
May 7, 2026
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.11.1
Apr 24, 2026
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.11.0
Apr 16, 2026
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.10.0
Apr 8, 2026
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.9.6
Apr 3, 2026
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.9.5
Apr 1, 2026
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.9.4
Mar 25, 2026
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.9.3
Mar 23, 2026
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.9.1
Mar 19, 2026
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.9.0
Mar 17, 2026
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.8.1
Mar 11, 2026
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.8.0
Feb 10, 2026
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.7.3
Feb 3, 2026
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.7.2
Feb 3, 2026
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.7.0
Jan 30, 2026
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.6.0
Jan 7, 2026
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.5.0
Dec 16, 2025
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.4.0
Dec 9, 2025
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.3.0
Dec 4, 2025
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.2.1
Nov 26, 2025
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.2.0
Nov 25, 2025
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.1.2
Nov 18, 2025
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.1.1
Nov 17, 2025
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.0.8
Nov 6, 2025
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.0.7
Nov 4, 2025
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.0.3
Nov 1, 2025
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.0.1
Oct 30, 2025
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release
1.0.0
Oct 29, 2025
1.1.12+csimplemagnets-1.1.12c-neoforge-mc1.21.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

4 items from the 1.23.0 recipe dump.

FTB StoneBlock 4 quests (1)

Quests from the pack's FTB Quests book that ask for this mod's items.

See all 1 quests →

Useful Items & Tips (1)

Config options (how FTB StoneBlock 4 sets them)

15 settings this pack ships for the mod. We don't have the mod's own defaults to compare them against yet.

See all 15 settings →

Show settings
SettingFTB StoneBlock 4 value
Client.playToggleSound
Should the magnet play a ding sound when turned on or off?
config/simplemagnets-common.toml
true
Client.showDemagnetizationArea
Should the Demagnetization Coil's range be highlighted when looking at it?
config/simplemagnets-common.toml
true
Client.showToggleMessage
Should the magnet display a message on screen when turned on or off?
config/simplemagnets-common.toml
true
General.advancedMagnetMaxRange
What is the maximum range of the Advanced Magnet? Allowed range: 1 ~ 20 - Default: 11
config/simplemagnets-common.toml
11
General.advancedMagnetMinRange
What is the minimum range of the Advanced Magnet? Allowed range: 1 ~ 20 - Default: 3
config/simplemagnets-common.toml
3
General.advancedMagnetRange
In what range should the Advanced Magnet pickup items and xp by default? Allowed range: 1 ~ 20 - Default: 8
config/simplemagnets-common.toml
8

Where does Simple Magnets appear in the FTB StoneBlock 4 quest book?

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