XNet in All the Mods 10: To the Sky

All the Mods 10: To the Sky 2.1.0 ships version 1.21-7.0.7 · First seen in 1.0

Checked Sep 17, 2026All the Mods 10: To the Sky 2.1.0Sources: All the Mods 10: To the Sky 2.1.0 modlist.json · Modrinth

Report a mistake on this page

Also in 5 other packs →

XNet is a mod in All the Mods 10: To the Sky 2.1.0, where it is version 1.21-7.0.7. A highly optimized networking cable system for items, energy, fluids, information, etc. (Summary from the mod's Modrinth page.)

XNet guide for All the Mods 10: To the Sky

Written for All the Mods 10: To the Sky 2.0.4 · also fits 2.0.0 to 2.1.0 · updated Oct 17, 2026

Last verified for All the Mods 10: To the Sky v2.1.0 on Oct 17, 2026 · text last changed Oct 17, 2026

Also applies to:All the Mods 10 2.7 to 8.3All the Mons 0.3.0-beta to 1.3.0

Sections
7
Recipes shown
18
Items named
24
Quests covered
1

6 sections are written for this pack; 1 is shared from another pack's guide.

Every recipe and number here was checked against All the Mods 10: To the Sky 2.1.0, read from the running game on Oct 15, 2026.

What is XNet?

2 parts

XNet is a XNet logistics mod built around one idea: a single type of networking cable. With it you can instantly move items, fluids, energy and information from one place to another, so you don't need a separate pipe system for each resource.[1]

Why people use it

The mod's focus is efficiency and flexibility. On the efficiency side, the cables aren't even tile entities, and the mod has been tested with two chests joined by a cable 12,000 blocks long with no lag. So big networks are fine.[1]

On the flexibility side, the controller lets you configure in detail how things are distributed across the network. If you like building a sprawling base and wiring it all together without worrying about performance, this mod is for you.[1]

In this pack

The pack ships XNet version 1.21-7.0.7.[2]

XNet also shows up on the ATM Star path. In Chapter 4: The ATM Star, the quest a quest in "Chapter 4: The ATM Star", titled "Good Wi-Fi needed", has you obtain the Wireless Router. That means you'll need to deal with XNet before you can finish that chapter.[3]

Unverified The sources I was given don't say what the Wireless Router does in this pack, how it is crafted, or where else XNet fits in the progression, and there's no in-jar guidebook to check. Check in-game before building around it.

How do you get started with XNet?

5 parts

XNet adds a single type of cable, and with it you can move items, fluids, energy and information instantly. It's built for efficiency and flexibility: it was tested with two chests separated by a cable 12,000 blocks long, with no lag. Here's what to make first in this pack, in order.[1]

First, the Controller

Start with the Controller. It's what gives you really flexible configuration for how things get distributed. The pack changed this recipe from the mod's default, so use the one below.[1][4]

ControllerChanged by the pack

Crafting Shaped

Crafting Shaped
RepeaterComparatorRepeater
any redstone dustMachine Frameany redstone dust
any iron ingotany gold ingotany iron ingot

Recipe id: xnet:controller

Next, network cables

Next you need cable to link everything up. The colours are Blue Network Cable, Green Network Cable, Red Network Cable and Yellow Network Cable, plus the Routing Network Cable. The pack changed all of these, and the recipe below is the blue one.[4]

16× Blue Network CableChanged by the pack

Crafting Shaped

Crafting Shaped
Stringany blue dyeString
any redstone dustany gold nuggetany redstone dust
Stringany redstone dustString

Recipe id: xnet:netcable_blue

Then, connectors

Connectors are what you attach to the blocks you want to work with. In the interface you can choose to insert items into the connected block or extract items from it, set the redstone mode, and set how many ticks each operation takes. You can also name a connector, remove it, or copy it to the clipboard and paste it as a new one. The pack changed the connector recipes too.[4][5]

Blue ConnectorChanged by the pack

Crafting Shaped

Crafting Shaped
any blue dyeany chestany blue dye
any redstone dustany gold ingotany redstone dust
any blue dyeany redstone dustany blue dye

Recipe id: xnet:connector_blue

Tip: You don't need to craft every colour from scratch. There's a dye recipe that turns a connector into another colour, and the same trick works for cables and advanced connectors.[4]
Blue ConnectorMod recipe

Crafting Shapeless

  • any blue dye
  • any connector

Recipe id: xnet:connector_blue_dye

Swap in the dye for the colour you want.

Setting up channels

Once your parts are placed, you work with channels. Each channel has an option to enable processing, and you can copy a channel to the clipboard and paste it to create a new one. For item channels, the distribution mode can be either Priority or Roundrobin.[5]

What to look at next

Wireless RouterChanged by the pack

Crafting Shaped

Crafting Shaped
any ender pearlComparatorany ender pearl
any redstone dustMachine Frameany redstone dust
any ender pearlany redstone dustany ender pearl

Recipe id: xnet:wireless_router

How does XNet work?

6 parts

Same as in the All the Mods 10 8.1 guide

XNet adds one kind of cable, the networking cable, and it carries items, fluids, energy and information through the same network. Transport through the cable is instant. The mod focuses on efficiency and flexibility.[1]

On efficiency, the cables themselves are not tile entities. The mod page says it was tested with two chests joined by a cable 12,000 blocks long, with no lag. On flexibility, the Controller is what lets you configure how everything is distributed.[1]

The building blocks

A network is made of cables, connectors and a controller. Cables such as the Red Network Cable link the network together. Connectors such as the Red Connector attach to the blocks you want to pull from or push into. The Controller is where you configure the distribution. The controller, the colored and routing cables, and the basic connectors all have recipes changed by this pack, so use the recipes below rather than anything you remember from the default mod.[1][6][7]

ControllerChanged by the pack

Crafting Shaped

Crafting Shaped
RepeaterComparatorRepeater
any redstone dustMachine Frameany redstone dust
any iron ingotany gold ingotany iron ingot

Recipe id: xnet:controller

This recipe is changed by the pack.

16× Red Network CableChanged by the pack

Crafting Shaped

Crafting Shaped
Stringany red dyeString
any redstone dustany gold nuggetany redstone dust
Stringany redstone dustString

Recipe id: xnet:netcable_red

This recipe is changed by the pack. The other cable colors have changed recipes too.

Red ConnectorChanged by the pack

Crafting Shaped

Crafting Shaped
any red dyeany chestany red dye
any redstone dustany gold ingotany redstone dust
any red dyeany redstone dustany red dye

Recipe id: xnet:connector_red

This recipe is changed by the pack. The other connector colors have changed recipes too.

The Advanced Red Connector is crafted from the matching basic connector, and the pack changed that recipe too. Cables and connectors can also be recolored by combining a dye with an existing cable or connector. Those dye recipes are unchanged from the mod.[7]

Advanced Red ConnectorChanged by the pack

Crafting Shaped

Crafting Shaped
Red Connectorany ender pearl
any diamond gemany redstone dust

Recipe id: xnet:advanced_connector_red

This recipe is changed by the pack.

Channels and connectors

Work is organised into channels. Each channel has a number and a type, and has its own toggle to enable processing. Connectors can be named, removed, copied to the clipboard, and pasted as new connectors. Channels can be copied and pasted the same way.[6]

Tip: Copy and paste exist for both channels and connectors. If you build several similar setups, copy a working one instead of configuring each from scratch.[6]

Item handling

  • Each connector either inserts items into the connected block or extracts items from it.[6]
  • A channel distributes items in either Priority or Roundrobin mode.[6]
  • When extracting, you choose between the first available slot, slots in order, or a random slot.[6]
  • The items moved per operation can be a single item, a full stack, or a specified count. There is also a separate setting for the amount to extract per operation.[6]
  • Filters have a blacklist mode. Another setting disables the connector when the destination inventory has too many or too few items.[6]
  • A speed setting sets the number of ticks for each operation.[6]

Energy and fluids

Energy and fluid settings have their own rate controls. The energy rate tooltip says it is limited per tick, and the fluid rate is capped in mb. Both also have minimum and maximum settings that can disable the operation when the energy or fluid level is too low or too high.[6]

Redstone control

A connector's redstone mode can ignore redstone, activate only when the signal is off, activate only when it is on, or do one operation per pulse.[6]

Logic and sensors

Connectors can also work with information. In output mode a connector sends a redstone signal to the connected block. In sensor mode it reads the connected block and outputs a redstone signal. A sensor can scan the following:[6]

  • The amount of energy in the block.[6]
  • The amount of fluid in the block, in mb.[6]
  • The number of a target item in an inventory.[6]
  • The redstone signal at the block.[6]

A sensor compares what it reads against an amount you set. The output can be a constant signal or a short impulse with a length in ticks. The logic filters are:[6]

  • Direct outputs a value whenever there is input, and Static always outputs the value you set.[6]
  • Inverted outputs the specified value when the input is 0 and outputs 0 for inputs of 1-15.[6]
  • AND, NAND, OR, NOR, XOR and XNOR apply the matching logical operation to the input signal.[6]
  • Latch toggles the output every time it receives an input signal.[6]
  • Counter outputs a signal every time it has received a specified number of inputs.[6]
  • Timer outputs a signal every specified number of game ticks, and 20 ticks is normally 1 second.[6]

How do you progress through XNet?

4 parts

The quest book gives XNet very little guidance. The only quest the sources show is a quest in "Chapter 4: The ATM Star", "Good Wi-Fi needed" in Chapter 4: The ATM Star, and its task is to get a Wireless Router. Everything else is progression by crafting, and the pack has rewritten most of those recipes. The tiers below are just a handy way to group them.[3][4]

Controller, cables and connectors

Every network starts with the Controller. The pack changed its recipe, so don't rely on what you remember from other modpacks.[4]

ControllerChanged by the pack

Crafting Shaped

Crafting Shaped
RepeaterComparatorRepeater
any redstone dustMachine Frameany redstone dust
any iron ingotany gold ingotany iron ingot

Recipe id: xnet:controller

Then come the colored cables and connectors. The pack changed the recipes for the red, green, blue and yellow cables and for the basic connector of each of those colors. Here is the red pair as an example, and the other colors follow the same pattern.[4]

16× Red Network CableChanged by the pack

Crafting Shaped

Crafting Shaped
Stringany red dyeString
any redstone dustany gold nuggetany redstone dust
Stringany redstone dustString

Recipe id: xnet:netcable_red

Red ConnectorChanged by the pack

Crafting Shaped

Crafting Shaped
any red dyeany chestany red dye
any redstone dustany gold ingotany redstone dust
any red dyeany redstone dustany red dye

Recipe id: xnet:connector_red

If you crafted the wrong color, you don't have to start over. Dye recipes from the mod itself, not changed by the pack, turn a cable or a connector into another color. For example, the Blue Connector has a dye recipe that accepts any basic connector.[4]

Blue ConnectorMod recipe

Crafting Shapeless

  • any blue dye
  • any connector

Recipe id: xnet:connector_blue_dye

The mod's own dye recipe, not changed by the pack.

Routing and advanced connectors

The Routing Network Cable and Routing Connector are the routing line. The pack changed both recipes, and the routing connector is built from an existing basic connector.[4]

32× Routing Network CableChanged by the pack

Crafting Shaped

Crafting Shaped
Stringany black dyeString
any redstone dustany gold nuggetany redstone dust
Stringany redstone dustString

Recipe id: xnet:netcable_routing

Routing ConnectorChanged by the pack

Crafting Shaped

Crafting Shaped
any redstone dustany redstone dustany redstone dust
any gold nuggetany connectorany gold nugget
any redstone dustany redstone dustany redstone dust

Recipe id: xnet:connector_routing

The advanced connectors (Advanced Red Connector, Advanced Green Connector, Advanced Blue Connector and Advanced Yellow Connector) are the next step up. Each one is built from the basic connector of the same color, and the pack changed those recipes. The Advanced Routing Connector (NOT) follows the same pattern from the routing connector, also changed by the pack. Advanced connectors can be recolored with dye like the basic ones.[4]

Advanced Red ConnectorChanged by the pack

Crafting Shaped

Crafting Shaped
Red Connectorany ender pearl
any diamond gemany redstone dust

Recipe id: xnet:advanced_connector_red

Crafting Shaped

Crafting Shaped
Routing Connectorany ender pearl
any diamond gemany redstone dust

Recipe id: xnet:advanced_connector_routing

The pack also changed the recipe for the Connector Upgrade Kit.[4]

Connector Upgrade KitChanged by the pack

Crafting Shaped

Crafting Shaped
Paperany ender pearl
any diamond gemany redstone dust

Recipe id: xnet:connector_upgrade

Router and wireless

The Router has a pack-changed recipe. The Wireless Router is the item the Chapter 4 quest asks for, and the pack changed its recipe too.[3][4]

RouterChanged by the pack

Crafting Shaped

Crafting Shaped
Powered RailComparatorPowered Rail
any redstone dustMachine Frameany redstone dust
any iron ingotany ender pearlany iron ingot

Recipe id: xnet:router

Wireless RouterChanged by the pack

Crafting Shaped

Crafting Shaped
any ender pearlComparatorany ender pearl
any redstone dustMachine Frameany redstone dust
any ender pearlany redstone dustany ender pearl

Recipe id: xnet:wireless_router

This is the item for the quest "Good Wi-Fi needed", and the pack changed this recipe.

The antenna parts are Antenna, Antenna Base and Antenna Dish. The pack changed the antenna base, while the antenna and the antenna dish are the mod's own.[4]

Antenna BaseChanged by the pack

Crafting Shaped

Crafting Shaped
Empty slotany iron ingotEmpty slot
Empty slotany iron ingotEmpty slot
any iron ingotany iron storage blockany iron ingot

Recipe id: xnet:antenna_base

AntennaMod recipe

Crafting Shaped

Crafting Shaped
Iron Barsany iron ingotIron Bars
Iron Barsany iron ingotIron Bars
Empty slotany iron ingotEmpty slot

Recipe id: xnet:antenna

Antenna DishMod recipe

Crafting Shaped

Crafting Shaped
Iron TrapdoorIron TrapdoorIron Trapdoor
Iron Trapdoorany ender pearlIron Trapdoor
Empty slotany iron ingotEmpty slot

Recipe id: xnet:antenna_dish

Extras

How does XNet work with other mods?

3 parts

XNet is a cable mod, so most of its pack integration comes through crafting and progression rather than special mechanics. Here is what the pack's recipes and quests show.[1]

Pack-changed crafting recipes

The pack changed the crafting recipes for the Controller, the Router, the Wireless Router and the Redstone Proxy. Don't assume the standard XNet recipes from other modpacks apply here. The in-pack versions are shown below.[4]

ControllerChanged by the pack

Crafting Shaped

Crafting Shaped
RepeaterComparatorRepeater
any redstone dustMachine Frameany redstone dust
any iron ingotany gold ingotany iron ingot

Recipe id: xnet:controller

RouterChanged by the pack

Crafting Shaped

Crafting Shaped
Powered RailComparatorPowered Rail
any redstone dustMachine Frameany redstone dust
any iron ingotany ender pearlany iron ingot

Recipe id: xnet:router

Wireless RouterChanged by the pack

Crafting Shaped

Crafting Shaped
any ender pearlComparatorany ender pearl
any redstone dustMachine Frameany redstone dust
any ender pearlany redstone dustany ender pearl

Recipe id: xnet:wireless_router

Redstone ProxyChanged by the pack

Crafting Shaped

Crafting Shaped
any redstone dustany redstone dustany redstone dust
any redstone dustMachine Frameany redstone dust
any redstone dustany redstone dustany redstone dust

Recipe id: xnet:redstone_proxy

The Wireless Router in the quest book

The Wireless Router has its own quest in the chapter "Chapter 4: The ATM Star". The quest is called "Good Wi-Fi needed" (a quest in "Chapter 4: The ATM Star"), and its task is to obtain the Wireless Router.[3]

Wireless Router as an ingredient for the Nexium Emitter

The Wireless Router is also an input to the Nexium Emitter. This is a recipe added by the pack, and it combines items from several other mods, so the Wireless Router is a step on the way to that item as well as a networking tool.[4]

Nexium EmitterAdded by the pack

Shaped (kubejs)

Shaped (kubejs)
Player Transmitter (Nitro)Empty slotWireless Universal Terminal
Empty slotWireless RouterModule Gravitational Modulating Unit
SuperconductorSingularityMechanical Arm

Recipe id: kubejs:kjs/allthetweaks_nexium_emitter

Tip: Don't use the Wireless Router up on something else by accident. If you plan to craft the Nexium Emitter, make sure you have one spare for it.[4]

Which All the Mods 10: To the Sky quests use XNet?

XNet only shows up in one quest chapter in this pack: Chapter 4: The ATM Star. It's a short appearance, so there's no long questline to follow here.[3]

The quest is titled "Good Wi-Fi needed" and it's a single-task quest: you hand in a Wireless Router. See a quest in "Chapter 4: The ATM Star" in the quest book.[3]

Unverified The quest's rewards, its prerequisites, and where it sits in the order of Chapter 4 aren't shown in the available quest data, so I can't say what comes before or after it. The Wireless Router's in-pack crafting recipe isn't covered here either.

What changed in XNet between versions?

There isn't much version history to report for XNet in this pack, and that's fine. All the Mods 10: To the Sky 2.0.4 ships XNet 1.21-7.0.7, and the mod has been in the pack since 1.0 or earlier.[2]

The only change I can confirm from the mod's own changelog is in 1.21-7.0.7, the version you're running: the Patchouli manual documentation was updated and expanded. So if you're stuck on how something in XNet works, the in-game manual is worth a look.[2][8]

Unverified The pack changelogs have no entries for this mod, so any changes to XNet between pack releases, or earlier XNet versions used in older pack releases, are unverified.

Sources

  1. XNet project page (modrinth) · official mod data
  2. All the Mods 10: To the Sky 2.0.4 mod list · pack file
  3. All the Mods 10: To the Sky ATM Star path quests in "Chapter 4: The ATM Star" · pack file
  4. All the Mods 10: To the Sky 2.0.4 recipe dump: recipes making XNet items · pack recipe dump
  5. xnet tooltips and descriptions (English lang file) · official mod data
  6. xnet tooltips and descriptions (English lang file) · official mod data
  7. All the Mods 10 8.1 recipe dump: recipes making XNet items · pack recipe dump
  8. XNet 1.21-7.0.7 changelog · changelog
Where this guide comes from

Written from what All the Mods 10: To the Sky itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 17, 2026.

Guides for other versions: 1.0 to 1.9.1

Was this helpful?

Report wrong info

A few words are enough, up to 500 characters. Please do not include personal details.

Version in each release

25 releases, first in 1.0
All the Mods 10: To the SkyVersionJarWhere it came from
2.1.0
Oct 15, 2026
1.21-7.0.7xnet-1.21-7.0.7.jarFrom the published release
2.0.7
Oct 5, 2026
1.21-7.0.7xnet-1.21-7.0.7.jarFrom the published release
2.0.6
Sep 21, 2026
1.21-7.0.7xnet-1.21-7.0.7.jarFrom the published release
2.0.5
Sep 21, 2026
1.21-7.0.7xnet-1.21-7.0.7.jarFrom the published release
2.0.4
Sep 11, 2026
1.21-7.0.7xnet-1.21-7.0.7.jarFrom the published release
2.0.3
Sep 9, 2026
1.21-7.0.7xnet-1.21-7.0.7.jarFrom the published release
2.0.2
Apr 1, 2026
1.21-7.0.6xnet-1.21-7.0.6.jarFrom the published release
2.0.1
Mar 27, 2026
1.21-7.0.6xnet-1.21-7.0.6.jarFrom the published release
2.0.0
Feb 24, 2026
1.21-7.0.6xnet-1.21-7.0.6.jarFrom the published release
1.9.1
Feb 5, 2026
1.21-7.0.6xnet-1.21-7.0.6.jarFrom the published release
1.9
Feb 4, 2026
1.21-7.0.6xnet-1.21-7.0.6.jarFrom the published release
1.8
Dec 20, 2025
1.21-7.0.6xnet-1.21-7.0.6.jarFrom the published release
1.7
Nov 28, 2025
1.21-7.0.6xnet-1.21-7.0.6.jarFrom the published release
1.6.1
Oct 23, 2025
1.21-7.0.6xnet-1.21-7.0.6.jarFrom the published release
1.6
Oct 17, 2025
1.21-7.0.6xnet-1.21-7.0.6.jarFrom the published release
1.5.1b
Oct 2, 2025
1.21-7.0.6xnet-1.21-7.0.6.jarFrom the published release
1.5
Sep 26, 2025
1.21-7.0.6xnet-1.21-7.0.6.jarFrom the published release
1.4
Sep 11, 2025
1.21-7.0.6xnet-1.21-7.0.6.jarFrom the published release
1.3.1
Sep 3, 2025
1.21-7.0.6xnet-1.21-7.0.6.jarFrom the published release
1.2.1
Aug 28, 2025
1.21-7.0.6xnet-1.21-7.0.6.jarFrom the published release
1.2
Aug 28, 2025
1.21-7.0.6xnet-1.21-7.0.6.jarFrom the published release
1.1.2
Aug 22, 2025
1.21-7.0.6xnet-1.21-7.0.6.jarFrom the published release
1.1.1
Aug 21, 2025
1.21-7.0.6xnet-1.21-7.0.6.jarFrom the published release
1.0.2
Aug 15, 2025
1.21-7.0.6xnet-1.21-7.0.6.jarFrom the published release
1.0
Aug 14, 2025
1.21-7.0.6xnet-1.21-7.0.6.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

25 items from the 2.1.0 recipe dump.

All the Mods 10: To the Sky quests (1)

Quests from the pack's FTB Quests book that ask for this mod's items.

See all 1 quests →

Chapter 4: The ATM Star (1)

Which All the Mods 10: To the Sky mods work with XNet?

The All the Mods 10: To the Sky mods that share the most recipes with XNet. Highlighted ones have a guide.

Where does XNet appear in the All the Mods 10: To the Sky quest book?

Comments and tips

Loading comments...