Just Dire Things in Project Infinity 0.1

Project Infinity 0.1 0.0.51.4-hotfix-2 ships version 1.1.7 · First seen in 0.0.49.3

Checked Sep 20, 2026Project Infinity 0.1 0.0.51.4-hotfix-2Sources: Project Infinity 0.1 0.0.51.4-hotfix-2 modlist.json

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Just Dire Things is a mod in Project Infinity 0.1 0.0.51.4-hotfix-2, where it is version 1.1.7. A collection of Random Blocks and Items for Automation (Summary from the mod's Modrinth page.)

Just Dire Things guide for Project Infinity 0.1

Written for Project Infinity 0.1 0.0.51.4-hotfix-2 · also fits 0.0.51.2 to 0.0.51.4-hotfix-1 · updated Oct 17, 2026

Last verified for Project Infinity 0.1 v0.0.51.4-hotfix-2 on Oct 17, 2026 · text last changed Oct 17, 2026

Sections
7
Recipes shown
16
Items named
48
Quests covered
74

Every recipe and number here was checked against Project Infinity 0.1 0.0.51.4-hotfix-2, read from the running game on Sep 19, 2026.

What is Just Dire Things?

2 parts

Just Dire Things is a utility and progression mod, and this pack runs version 1.1.7. Its in-game guide describes lots of machines focused mainly on automation, plus tools and armor that accept upgrades.[1][2][3]

What it adds

Where the quest book puts it

In this pack, Just Dire Things has its own chapter in the quest book, called "JustDireThings", in the Production group. The quests ask you to obtain the mod's items. The text of some of those quests is not available to me, so check the quest book for it.[1][4]

The chapter follows the material tiers that the goo produces. It starts with Raw Ferricore and the Ferricore tools and armor, and Primogel Goo turns Iron into Ferricore. Blazegold quests come after them, for example a quest in "JustDireThings" after the Ferricore Sword, and Blazebloom Goo turns Gold into Blazegold. Then come Celestigem, made from Diamonds with VoidShimmer Goo, and Eclipse Alloy, made from Netherite with Shadowpulse Goo, such as a quest in "JustDireThings" after the Celestigem Pickaxe.[4][5][6][7][8]

The goo quests form their own line, running from the foundational Primogel Goo tier to the top-tier Shadowpulse Goo. a quest in "JustDireThings" comes first, then a quest in "JustDireThings", then a quest in "JustDireThings", and a quest in "JustDireThings" ends the line. The soil quests ask for the soil items separately, from a quest in "JustDireThings" to a quest in "JustDireThings" to a quest in "JustDireThings".[4][5][8]

Upgrade quests hang off the gear they fit, which matches the mod letting armor and tools accept upgrades. For example, a quest in "JustDireThings" and a quest in "JustDireThings" both come after the Ferricore Boots.[3][4]

Nothing in the quest data places this mod on the ATM Star path.[4]

How do you get started with Just Dire Things?

5 parts

The start is simple: make goo, turn basic metals into new ones, then build a few machines that need no power. In this pack the quest book puts the mod in the Production group, as the "JustDireThings" chapter (chapter 41 of 44, 147 quests). Here's the order I'd go in.[4][5][15]

Primogel Goo

Primogel Goo is where everything begins. It's the foundational goo tier, it's crafted from simple Overworld materials, and it can turn basic resources like iron into Ferricore.[5][16]

Primogel GooMod recipe

Crafting Shaped

Crafting Shaped
Clay BallSugarClay Ball
Rotten FleshDirtRotten Flesh
Clay BallSugarClay Ball

Recipe id: justdirethings:gooblock_tier1

To use it, place the goo block, feed it a resource it can consume (the block shows you which), then put an eligible block next to it. After a conversion there's a 10% chance the goo needs reactivating by feeding it another item. That chance is set by goo.goo_death_chance, and in this pack it is 0.1. Higher goo tiers can do everything lower ones can, and they're much faster.[17][18]

The quest a quest in "JustDireThings" lists the goo block, an OR filter and an iron block as its tasks, which fits with Primogel Goo turning iron into Ferricore. a quest in "JustDireThings" asks for Raw Ferricore, and no quest comes before it.[4][5]

Simple machines

Most machines come in a simple and an advanced version. Simple ones need no power. They usually only affect the block or entity directly in front of them, and you set how fast they run with the Speed(ticks) button. Advanced ones are stronger and cover a larger area, but they need power.[15]

Two good starters are the Simple Block Breaker and the Simple Block Placer. The pack changed both recipes from the mod's own, so follow these blocks and not what you remember from other packs.[16]

Simple Block BreakerChanged by the pack

Crafting Shaped

Crafting Shaped
Ferricore Ingotany diamond gemFerricore Ingot
any lapi gemsObserverany lapi gems
Ferricore IngotRedstoneFerricore Ingot

Recipe id: justdirethings:blockbreakert1

Simple Block PlacerChanged by the pack

Crafting Shaped

Crafting Shaped
Ferricore Ingotany diamond gemFerricore Ingot
any lapi gemsDispenserany lapi gems
Ferricore IngotRedstoneFerricore Ingot

Recipe id: justdirethings:blockplacert1

Fuel Canister

The Fuel Canister stores fuel and feeds it into machines like furnaces and generators, so you don't burn a whole piece of coal on one ore. The pack changed this recipe too.[16][19]

Fuel CanisterChanged by the pack

Crafting Shaped

Crafting Shaped
Empty slotFerricore IngotEmpty slot
Ferricore Ingotany coal gemFerricore Ingot
Empty slotFerricore IngotEmpty slot

Recipe id: justdirethings:fuel_canister

Watch out: There's no way to get fuel back out of a Fuel Canister once it's inside, so only load what you're happy to burn.[19]

Blazejet Wand

The Blazejet Wand is a great way to get around. Its air burst ability (right click by default) blasts you in the direction you're facing, and while you hold it you take no fall damage. The pack changed its recipe, and its quest a quest in "JustDireThings" has no quest before it.[4][16][20]

Blazejet WandChanged by the pack

Crafting Shaped

Crafting Shaped
Empty slotEmpty slotInfinity 1
Empty slotFerricore IngotEmpty slot
Ferricore IngotEmpty slotEmpty slot

Recipe id: justdirethings:blazejet_wand

Tip: Shift-click a tool in your hand to open its settings screen, where you can change which click or hotkey triggers each ability. Tools use 'v' by default to switch all their abilities on or off.[20][21]

Moving up to Blazegold

Next comes Blazebloom Goo, which turns gold into Blazegold. In the quest book, a quest in "JustDireThings" comes after the OR Filter quest, and a quest in "JustDireThings" comes after the Raw Ferricore quest. Raw Blazegold smelts into an ingot, and the pack also adds an alloy smelting recipe for it.[4][6][16]

Blazegold IngotMod recipe

Smelting

Recipe id: justdirethings:blazegold_ingot_smelted

Once you have Blazegold Ingot, the Blazegold tools and armor are the next step up from Ferricore. Tools and armor can be upgraded in the smithing table with the upgrade templates, and they keep their installed upgrades when you do.[16][21]

How does Just Dire Things work?

8 parts

Most machines in Just Dire Things come in two variants, simple and advanced. Simple versions need no power, but can generally only affect the block or entity directly in front of them. Advanced versions need power, can usually affect a large area you set in the UI, have filters, and automatically charge any Forge Energy items placed inside them.[15]

Controls every machine shares

The redstone button decides when a machine runs. By default redstone is ignored and the machine always runs. Low runs it only when it is NOT receiving a signal, High only when it is, and Pulse does a single operation per pulse. For a simple machine that is usually one thing, like breaking 1 block. For an advanced one it may mean breaking everything in its area.[22]

The Speed(ticks) button sets how often the machine runs. The default is 20, which is once per second. You can go as low as 1, which is every tick, but only do that when you really need it because it can add lag. The pack leaves general.minimum_machine_tick_speed at 1, so that floor is available here.[18][22]

The Machine Settings Copier saves you re-clicking the same options. Shift-right click a machine to copy its settings, then right click another machine to paste them. Click in the air to open a menu and pick which settings to copy.[23]

Advanced machine areas and filters

Click 'Render area' to see in the world what a machine will affect. The RAD button changes the radius and the OFF button moves the center of the area with an offset. Try them with 'render area' switched on.[24]

Most advanced machines have a row of filter slots for items, blocks or entities. You can drag from JEI or click a slot with a stack in hand. To filter entities, use a spawn egg or a Creature Catcher. The allow/deny button flips the list: in allow mode only the listed things are affected, in deny mode everything BUT those is. Compare NBT makes filters stricter, for example matching enchantments or a specific sheep color.[24][25]

Automation machines

  • Block Breaker: it uses a tool in its slot to break the block in front, and cannot work without one. It damages the tool or consumes power each break, just like a player. The advanced version covers a larger area and can filter by block or by item drop. A direction button matters mainly for tools with a hammer-like ability.[26][27]
  • Block Placer: when powered it places the block in its inventory in front of it, and a direction button helps with things like torches. The advanced version's filters pick which blocks it may place on, and they respect the direction setting.[28][29]
  • Clicker: it simulates right click, left click or hold click with the item in its slot, and the target button picks what to click on (blocks, air, hostile, passive, adult, child, player or all living). The advanced version adds area and filters, so left clicking hostiles makes a mob farm and right clicking adults makes an animal breeder. In this pack general.clicker_limit_tick_acceleration is true, so a Clicker only clicks once per real game tick even under a tick accelerator mod.[18][30][31]
  • Swapper: place two, then use a Ferricore Wrench on the first and then the second to bind them. They swap the blocks and/or entities in front of them, and block entities like chests swap fine. The advanced version adds area and filtering, and bound swappers copy their radius to each other. In this pack the swapper blacklists keep Draconic Evolution blocks and entities from being moved.[18][32][33]
  • Dropper: the direction button sets where items drop (down by default) and the number button sets the stack size, up to 64 for a whole stack. The pickup delay defaults to 0. The advanced version has a 3x3 grid, an offset instead of a radius, and filter slots whose order is the drop order.[34][35]
  • Sensor: it emits a redstone signal when its conditions are met, and can target blocks, air, mobs, players or items. Right click the filter slot to filter on a specific block state, such as a door open or closed. The advanced version counts matches, for example sensing fewer than 10 adult cows and enabling a clicker to feed them.[36][37]
  • Item Collector: it works like an advanced machine even though it is made from tier 1 resources. It vacuums item entities in its area into the inventory it is attached to, with a filter and an adjustable pickup speed.[38]
  • Fluid Collector and Placer: the simple collector grabs fluid in front of it into a buffer that holds only 1 fluid at a time. The simple placer places fluid in front of it once more than 1,000mb is available and the space is free. The advanced versions cover a larger area and use filters.[39][40][41][42]
  • Player Accessor: it lets hoppers or pipes insert into and extract from a player's inventory, and the UI buttons choose which side reaches which slots. In this pack dimension blacklisting is off, and the validation time is 100.[18][43]
Simple Block BreakerChanged by the pack

Crafting Shaped

Crafting Shaped
Ferricore Ingotany diamond gemFerricore Ingot
any lapi gemsObserverany lapi gems
Ferricore IngotRedstoneFerricore Ingot

Recipe id: justdirethings:blockbreakert1

The pack changed this recipe from the mod default.

Experience Holder and Inventory Holder

The Experience Holder stores levels, and the + and - buttons move 1 level at a time (Shift for 10, Ctrl for all). Its area of effect can keep nearby players at a target level, set with the number button and triggered by the redstone button, for example always topping you off to level 30 at an enchanting table. 'Collect Experience' absorbs nearby orbs and ignores the redstone state. It is also a fluid tank that converts XP into XP Fluid at 20mb per 1 experience point, and it keeps its experience when broken.[44]

The Inventory Holder acts like a chest with a player-style inventory. Control-click an item to save it as a slot filter, then use 'Filtered Items Only', 'Compare Stack Sizes' and the pipe and hopper buttons to control how automation can insert and extract. Pull Items, Push Items and swap inventory buttons move things between you and the block.[45]

Power and fuel

The Simple Coal Generator burns any furnace fuel and also the specialized coals, where higher tiers raise both FE per tick and total FE. In this pack it outputs 1,000 FE per tick, holds 1,000,000 FE, burns fuel at 4 times speed, and makes 15 FE per burn tick of fuel. The config notes coal has 1600 burn ticks.[18][46]

The Simple Fuel Generator uses refined liquid fuels, in 3 tiers. In this pack it outputs 1,000 FE per tick and holds 1,000,000 FE. Tier 2, 3 and 4 refined fuel give 4,000, 16,000 and 64,000 FE per mB respectively.[18][47]

The Pocket Generator is the portable option for charging FE tools and armor. Insert coal or the mod's upgraded coals, and higher tier fuels give more FE per tick. In this pack it charges other items at 5,000 FE per tick, holds 1,000,000 FE, and uses the same burn speed multiplier of 4 and 15 FE per fuel tick as the Simple Coal Generator. Celestigem armor stores 10,000 FE per piece and Eclipse Alloy armor 500,000 FE, so you will want one.[12][13][14][18]

The Fuel Canister stores fuel in bulk and can go into furnaces and generators, which then draw from it, so you do not waste a whole piece of coal on 1 ore. Any fuel works except lava buckets, and you cannot get items back out. Fuel from this mod brings its multiplier and averages it with what is already inside. The pack caps it at 10,000,000 fuel ticks and 200 ticks consumed per furnace operation.[18][19]

Fuel CanisterChanged by the pack

Crafting Shaped

Crafting Shaped
Empty slotFerricore IngotEmpty slot
Ferricore Ingotany coal gemFerricore Ingot
Empty slotFerricore IngotEmpty slot

Recipe id: justdirethings:fuel_canister

The pack changed this recipe from the mod default.

The Energy Transmitter moves power wirelessly. Connect it to a generator so its buffer fills, then set an area of effect, and any Forge Energy receiver inside gets filled. You can filter receivers, and transmitters inside each other's area balance with no loss. Normal transfer does lose some energy. In this pack the loss is 1 percent per block of distance, the buffer is 1,000,000 and it sends 1,000 per tick.[18][48]

Goo

Goo converts blocks placed next to it, and each tier handles stronger blocks. Primogel turns iron into Ferricore, Blazebloom turns gold into Blazegold, VoidShimmer turns diamonds into Celestigem, and Shadowpulse turns netherite into Eclipse Alloy. Higher tiers can do everything lower tiers can, and are much faster.[5][6][7][8][17]

  1. Craft a goo block and place it in your world.[17]
  2. Activate it by feeding it the resource it can consume, which the goo block indicates.[17]
  3. Place an eligible block next to the activated goo to start the transformation.[17]

After a conversion there is a 10% chance the goo needs reactivating with another item. While inactive it cannot start new conversions, but ongoing ones finish. In this pack goo.goo_can_die is true and goo.goo_death_chance is 0.1.[17][18]

The pack also uses goo.gooSpreadingSpecificDimensions to restrict some kubejs input blocks so that each is only converted in one dimension: the Overworld, the Nether or the End.[18]

Primogel GooMod recipe

Crafting Shaped

Crafting Shaped
Clay BallSugarClay Ball
Rotten FleshDirtRotten Flesh
Clay BallSugarClay Ball

Recipe id: justdirethings:gooblock_tier1

Primogel Goo, the first tier, uses the mod's own recipe.

Placing a coal block next to a Primogel Goo gives Primal Coal, which lasts longer than normal coal and gives more FE per tick in generators.[49]

Time and paradox

The Time Wand needs both Forge Energy and Time Fluid. Right click a ticking block, such as a furnace or crops, to double its speed, and click again for 4x, 8x and so on. Each step costs FE and Time Fluid based on how big the speed-up is, and lasts 30 seconds. In this pack the maximum is 256x, each use costs 100 FE and 16 Time Fluid multiplied by 2 to the power of the level, and the wand holds 100,000 FE and 8,000 mB. Fake players such as Clickers cannot use it, and blocks from kubejs, Avaritia and Draconic Evolution cannot be accelerated.[18][50]

Time WandAdded by the pack

Crafting Shaped

Crafting Shaped
Time CrystalSpectrum AlloyTime Crystal
Exoversal AlloyUltimate SingularityExoversal Alloy
Time CrystalSpectrum AlloyTime Crystal

Recipe id: minecraft:kjs/justdirethings_time_wand

This recipe is added by the pack.

Time Crystal growth follows the dimensions by default in this pack: stage 1 in the Overworld, stage 2 in the Nether and stage 3 in the End, because custom dimensions are off.[18]

The Paradox Machine takes a snapshot of an area, then restores what you cleared. Place the blocks (raw ores only) or entities in its area, press 'snapshot', clear them, and activate the machine. A button switches between entities only, blocks only or both. Restored entities may not be exactly identical to the original.[51]

In this pack each restored block costs 1,000 RF and 10 mB of fluid, and each entity costs 5,000 RF and 50 mB. The machine holds 10,000,000 RF and 64,000 mB. Each restored block adds 0.5 paradox energy and each entity adds 2, and at 100 a Paradox entity spawns. Blocks with kubejs or creative in their id cannot be saved.[18]

Watch out: The Paradox absorbs any blocks, items or entities in its area, and the more it consumes the faster it grows, though its size has a limit. Feeding it a Time Crystal seals it shut.[51][52]

Fluid-powered tools

The Portal Gun fires a blue portal on left click and an orange one on right click. The Advanced Portal Gun adds a favorites menu and must be filled with Portal Fluid. In this pack the Advanced Portal Gun uses 5,000 FE and 500 mB of portal fluid per shot, and its portals last 6,000 ticks.[18][53][54]

The Adv. Polymorphic Wand has random and targeted polymorph abilities. In this pack it holds 200,000 FE and 32,000 mB of polymorphic fluid, and each polymorph costs 1,000 mB. Several mod namespaces, such as Cataclysm and Botania, are blacklisted as polymorph results.[18][55]

How do you progress through Just Dire Things?

5 parts

Just Dire Things climbs through four material tiers: Ferricore, Blazegold, Celestigem and Eclipse Alloy. Goo is what moves you up. Primogel Goo turns Iron into Ferricore, Blazebloom Goo turns Gold into Blazegold, VoidShimmer Goo turns Diamonds into Celestigem, and Shadowpulse Goo turns Netherite into Eclipse Alloy.[5][6][7][8]

To use goo, craft a goo block and place it, feed it the resource it asks for to activate it, then put an eligible block next to it. After a transformation there is a 10% chance the goo needs reactivating by feeding it another item. Higher tier goo can do everything lower tiers can, and does it much faster.[17]

Primogel GooMod recipe

Crafting Shaped

Crafting Shaped
Clay BallSugarClay Ball
Rotten FleshDirtRotten Flesh
Clay BallSugarClay Ball

Recipe id: justdirethings:gooblock_tier1

Primogel Goo, the first tier of goo, is crafted from simple Overworld materials.

How the quest book lays it out

The pack's quest book has a "JustDireThings" chapter in the Production group. It is chapter 41 of 44 and has 147 quests. The Ferricore items have no prerequisite listed. Each Blazegold tool, armor piece and bow quest comes after its Ferricore version, each Celestigem one after Blazegold, and each Eclipse Alloy one after Celestigem.[4]

Celestigem has its own quest in the AllTheModium chapter, where it is one of the items listed before the Unobtainium Ingot quest. The Eclipse Alloy Ingot quest is in the Extended Crafting chapter.[56][57]

Moving up a tier

Raw materials become ingots by smelting or blasting. The pack also adds an alloy smelter recipe for each of the three raw materials.[16]

Ferricore IngotAdded by the pack

Alloy Smelting (enderio)

Recipe id: enderio:smelting/justdirethings/ferricore_ingot_smelted

Pack-added alloy smelter recipe for Ferricore. Blazegold and Eclipse Alloy have matching ones.

Tools and armor move up a tier in the smithing table using the upgrade template, and they keep their installed upgrades when you do. The recipes shown for the Blazegold Axe, Boots, Chestplate and Helmet are of this kind, each taking the Ferricore version plus Template: Blazegold.[16][21][58]

Blazegold AxeMod recipe

Tier Upgrade (justdirethings)

Recipe id: justdirethings:blazegold_axe-templateupgrade

Example of a tier upgrade recipe.

Where the pack changes things

The pack changes several recipes, and some tie into its Infinity chain. The recipes for the Blazejet Wand, Polymorphic Wand and Eclipsegate Wand are marked as changed by the pack. The Blazejet and Polymorphic wands use Infinity 1, and the Eclipsegate Wand uses Infinity 9.[16]

The pack also adds its own recipes for the Eclipse Alloy Axe, Hoe and Bow, each using Infinity 1, and for the Time Wand.[16]

Tip: Infinity 9 sits late in the EndGame chapter, after Infinity 8 and the Infinity Block quest. Shadowpulse Goo also shows up there: the Oak Sieve quest asks for it, and Infinity 11 comes after that quest. Plan your Eclipse Alloy push around that chain.[59]
Eclipsegate WandChanged by the pack

Crafting Shaped

Crafting Shaped
Empty slotEmpty slotInfinity 9
Empty slotVoidshift WandEmpty slot
CelestigemEmpty slotEmpty slot

Recipe id: justdirethings:eclipsegate_wand

This recipe is changed by the pack.

Machines

Most machines come in a simple and an advanced version. Simple ones need no power and mostly affect the block or entity in front of them. Advanced ones need power, cover a larger area and have filters. In the quest book, each advanced machine quest comes after its simple counterpart.[4][15]

The pack changes the recipes for the Simple Block Breaker, Simple Block Placer and Simple Swapper.[16]

Simple Block BreakerChanged by the pack

Crafting Shaped

Crafting Shaped
Ferricore Ingotany diamond gemFerricore Ingot
any lapi gemsObserverany lapi gems
Ferricore IngotRedstoneFerricore Ingot

Recipe id: justdirethings:blockbreakert1

This recipe is changed by the pack.

Simple SwapperChanged by the pack

Crafting Shaped

Crafting Shaped
Blazegold IngotEnder EyeBlazegold Ingot
any lapi gemsObserverany lapi gems
Blazegold IngotRedstoneBlazegold Ingot

Recipe id: justdirethings:blockswappert1

This recipe is changed by the pack.

Upgrades

Upgrade quests hang off the tier item they fit. Upgrade: Ore Miner follows the Ferricore Pickaxe, Upgrade: Elytra follows the Celestigem Chestplate, and Upgrade: Flight follows the Eclipse Alloy Chestplate. Upgrade: Phase follows the Eclipse Alloy Bow.[4]

The pack adds its own recipes for Flight, Ore X-Ray, Mob X-Ray, Instant Break, Homing Arrow, Yondu Arrow, Mental Obliteration, Phase and Time Protection.[16]

Upgrade: FlightAdded by the pack

Crafting Shaped

Crafting Shaped
Infinity 4End CrystalInfinity 4
Crystal Matrix IngotTime CrystalCrystal Matrix Ingot
Infinity 4End CrystalInfinity 4

Recipe id: minecraft:kjs/justdirethings_upgrade_flight

This recipe is added by the pack.

Tip: To install an upgrade, craft the upgrade item and put your tool or armor and the upgrade in a smithing table. Shift-click the tool in your hand to configure it and toggle individual upgrades. Holding shift over a tool shows which upgrades it can take.[21][58]

How does Just Dire Things work with other mods?

2 parts

In this pack, Just Dire Things is wired into the endgame of a lot of other mods. The pack's scripts change some of its recipes to need outside items, and plenty of other mods' recipes ask for Just Dire Things materials in return.[16]

Other mods' items inside Just Dire Things recipes

The pack changed the Blazejet Wand recipe. It now needs an Infinity 1 next to a Ferricore Ingot, so you can't make it from this mod's own materials alone.[16]

Blazejet WandChanged by the pack

Crafting Shaped

Crafting Shaped
Empty slotEmpty slotInfinity 1
Empty slotFerricore IngotEmpty slot
Ferricore IngotEmpty slotEmpty slot

Recipe id: justdirethings:blazejet_wand

In the quest book, the Blazejet Wand quest sits in the "JustDireThings" chapter. That chapter is in the "Production" group and is chapter 41 of 44. The Voidshift Wand quest comes right after it. You can find them as a quest in "JustDireThings" and a quest in "JustDireThings".[4]

The pack also added a recipe for the Eclipse Alloy Bow. It uses Infinity 1 too.[16]

Eclipse Alloy BowAdded by the pack

Crafting Shaped

Crafting Shaped
StringEclipse Alloy IngotEmpty slot
StringInfinity 1Eclipse Alloy Ingot
StringEclipse Alloy IngotEmpty slot

Recipe id: minecraft:kjs/justdirethings_bow_eclipsealloy

The Time Wand is another pack-added recipe, and it brings in Mekanism-family alloys and an Ultimate Singularity alongside the Time Crystal. The Upgrade: Ore X-Ray upgrade is built the same way, using alloys from the same mods. Its quest is a quest in "JustDireThings" for the wand.[4][16]

Time WandAdded by the pack

Crafting Shaped

Crafting Shaped
Time CrystalSpectrum AlloyTime Crystal
Exoversal AlloyUltimate SingularityExoversal Alloy
Time CrystalSpectrum AlloyTime Crystal

Recipe id: minecraft:kjs/justdirethings_time_wand

Upgrade: Ore X-RayAdded by the pack

Crafting Shaped

Crafting Shaped
Time CrystalBetter Gold IngotTime Crystal
Spectrum AlloyUpgrade: BlankExoversal Alloy
Time CrystalBetter Gold IngotTime Crystal

Recipe id: minecraft:kjs/justdirethings_upgrade_orexray

Just Dire Things materials inside other mods' recipes

The Eclipse Alloy Ingot is the item other mods ask for most. Here is where it shows up in this pack's recipes:[16]

The Celestigem is wanted by other mods as well. It is one ingredient in the pack's Draconic Evolution fusion recipe for Unobtainium Ingot, which the pack changed. It is also one of the many gems in the pack-added recipe that makes 12 Ultimate Gem.[16]

Blazegold Ingot also appears in the pack's custom capacitor script, in the recipe for the cobalt capacitor.[62]

Tip: Eclipse Alloy comes from the top-tier Shadowpulse Goo, which turns Netherite into it. Celestigem comes from VoidShimmer Goo, which turns Diamonds into it. So working up the goo tiers also unlocks these cross-mod recipes.[7][8]

The recipe dump also counts more Just Dire Things recipes with other mods' items than I list here, and 74 quests in the JustDireThings chapter aren't shown to me. For the full picture, check JEI and the quest book.[4][16]

Which Project Infinity 0.1 quests use Just Dire Things?

5 parts

Nearly all of Just Dire Things sits in one chapter of the quest book: JustDireThings, in the Production group. Almost every quest there asks you to hand in a single item from the mod, and the order comes from which quest comes after which. Three other chapters also ask for one of the mod's items.[4]

Where the JustDireThings chapter starts

Some quests have no previous quest, so you can take them in any order. These are the entry points.[4]

Tool and armor tiers

The gear quests run through four tiers: Ferricore, then Blazegold, then Celestigem, then Eclipse Alloy. Each quest comes after its counterpart in the tier below. For example, a quest in "JustDireThings" comes after the Ferricore sword quest, a quest in "JustDireThings" after the Blazegold axe quest, and a quest in "JustDireThings" after the Celestigem sword quest. The bow quests follow the same pattern, from Ferricore Bow up to Eclipse Alloy Bow.[4]

The raw material quests run a quest in "JustDireThings", then a quest in "JustDireThings", then a quest in "JustDireThings". The paxel quests are the only ones that come after several tool quests. a quest in "JustDireThings" comes after the Celestigem shovel, axe and pickaxe quests, and a quest in "JustDireThings" comes after the Eclipse Alloy pickaxe, shovel and axe quests.[4]

Advanced items, wands and goo

Upgrade quests

The upgrade quests hang off the tool and armor quests. a quest in "JustDireThings" and a quest in "JustDireThings" come after the Ferricore boots quest, and a quest in "JustDireThings" comes after the Ferricore pickaxe quest. a quest in "JustDireThings", a quest in "JustDireThings" and a quest in "JustDireThings" all come after the Eclipse Alloy chestplate quest. a quest in "JustDireThings" and a quest in "JustDireThings" come after the Eclipse Alloy helmet quest. Some upgrades, such as Drops Teleport, Smelter and Instant Break, appear in several quests, each one coming after a different tool.[4]

Other chapters that ask for the mod

Which Just Dire Things config options matter?

6 parts

Everything for Just Dire Things lives in one file, config/justdirethings-common.toml. Below are the values this pack sets for the options you are most likely to touch.[18]

Power and fuel

Tool ability limits

Abilities like ore miner and tree feller are capped per tool tier. Ferricore breaks up to 64 blocks (tools.tool_max_break_ferricore), Blazegold 128 (tools.tool_max_break_blazegold), Celestigem 192 (tools.tool_max_break_celestigem) and Eclipse Alloy 256 (tools.tool_max_break_eclipsealloy).[18]

Wands and the Portal Gun

Paradox Machine

Goo and Time Crystals

Goo blocks can die: goo.goo_can_die is true, with a 0.1 chance (10%) of deactivating after each conversion (goo.goo_death_chance). The file names 0.1 as the default, so the pack matches it.[18]

The pack also restricts goo spreading by dimension: kubejs:infinity_10_block only converts in the Overworld, kubejs:infinity_10_1_block only in the Nether and kubejs:infinity_10_2_block only in the End (goo.gooSpreadingSpecificDimensions).[18]

Time Crystal growth uses the normal rules: time_crystal.time_crystal_custom_dimensions is false, so Stage 1 grows in the Overworld, Stage 2 in the Nether and Stage 3 in the End.[18]

Machines and interface

Tip: general.clicker_limit_tick_acceleration is true, so Clickers click once per real game tick even if a tick accelerator mod calls them more often. The file says setting it to false lets accelerators speed Clickers up fully, at the cost of more CPU load.[18]

general.minimum_machine_tick_speed is 1, meaning machines can run every tick. The cooldown overlay sits at X 91 and Y 70 (overlay_position.overlay_x_position, overlay_position.overlay_y_position). Dimension blacklisting for the Player Accessor is off (player_accessor.player_accessor_dimensional_blacklisting is false), and its validation time is 100 (player_accessor.player_accessor_validation_time).[18]

Sources

  1. Project Infinity 0.1 0.0.51.4-hotfix-2 mod list · pack file
  2. In-game guide: Machines (justdirethings) · official docs
  3. In-game guide: Upgrades (justdirethings) · official docs
  4. Project Infinity 0.1 0.0.51.4-hotfix-2 quests: "JustDireThings" · quest text
  5. In-game guide: Primogel Goo (justdirethings) · official docs
  6. In-game guide: Blazebloom Goo (justdirethings) · official docs
  7. In-game guide: VoidShimmer Goo (justdirethings) · official docs
  8. In-game guide: Shadowpulse Goo (justdirethings) · official docs
  9. In-game guide: Armor (justdirethings) · official docs
  10. In-game guide: Tools (justdirethings) · official docs
  11. In-game guide: Blazegold Boots (justdirethings) · official docs
  12. In-game guide: Celestigem Boots (justdirethings) · official docs
  13. In-game guide: Eclipse Alloy Boots (justdirethings) · official docs
  14. In-game guide: Pocket Generator (justdirethings) · official docs
  15. In-game guide: Machine Basics (justdirethings) · official docs
  16. Project Infinity 0.1 0.0.51.4-hotfix-2 recipe dump: recipes making Just Dire Things items · pack recipe dump
  17. In-game guide: Goo Basics (justdirethings) · official docs
  18. Project Infinity 0.1 0.0.51.4-hotfix-2 config: config/justdirethings-common.toml · pack file
  19. In-game guide: Fuel Canister (justdirethings) · official docs
  20. In-game guide: Blazejet Wand (justdirethings) · official docs
  21. In-game guide: Tool Basics (justdirethings) · official docs
  22. In-game guide: Simple Machines (justdirethings) · official docs
  23. In-game guide: Machine Settings Copier (justdirethings) · official docs
  24. In-game guide: Advanced Machines (justdirethings) · official docs
  25. In-game guide: Creature Catcher (justdirethings) · official docs
  26. In-game guide: Simple Block Breaker (justdirethings) · official docs
  27. In-game guide: Advanced Block Breaker (justdirethings) · official docs
  28. In-game guide: Simple Block Placer (justdirethings) · official docs
  29. In-game guide: Advanced Block Placer (justdirethings) · official docs
  30. In-game guide: Simple Clicker (justdirethings) · official docs
  31. In-game guide: Advanced Clicker (justdirethings) · official docs
  32. In-game guide: Simple Swapper (justdirethings) · official docs
  33. In-game guide: Advanced Swapper (justdirethings) · official docs
  34. In-game guide: Simple Dropper (justdirethings) · official docs
  35. In-game guide: Advanced Dropper (justdirethings) · official docs
  36. In-game guide: Simple Sensor (justdirethings) · official docs
  37. In-game guide: Advanced Sensor (justdirethings) · official docs
  38. In-game guide: Item Collector (justdirethings) · official docs
  39. In-game guide: Simple Fluid Collector (justdirethings) · official docs
  40. In-game guide: Advanced Fluid Collector (justdirethings) · official docs
  41. In-game guide: Simple Fluid Placer (justdirethings) · official docs
  42. In-game guide: Advanced Fluid Placer (justdirethings) · official docs
  43. In-game guide: Player Accessor (justdirethings) · official docs
  44. In-game guide: Experience Holder (justdirethings) · official docs
  45. In-game guide: Inventory Holder (justdirethings) · official docs
  46. In-game guide: Simple Coal Generator (justdirethings) · official docs
  47. In-game guide: Simple Fuel Generator (justdirethings) · official docs
  48. In-game guide: Energy Transmitter (justdirethings) · official docs
  49. In-game guide: Primal Coal (justdirethings) · official docs
  50. In-game guide: Time Wand (justdirethings) · official docs
  51. In-game guide: Paradox Machine (justdirethings) · official docs
  52. In-game guide: Paradox (justdirethings) · official docs
  53. In-game guide: Portal Gun (justdirethings) · official docs
  54. In-game guide: Advanced Portal Gun (justdirethings) · official docs
  55. In-game guide: Adv. Polymorphic Wand (justdirethings) · official docs
  56. Project Infinity 0.1 0.0.51.4-hotfix-2 quests: "AllTheModium" · quest text
  57. Project Infinity 0.1 0.0.51.4-hotfix-2 quests: "Extended Crafting" · quest text
  58. In-game guide: Armor Basics (justdirethings) · official docs
  59. Project Infinity 0.1 0.0.51.4-hotfix-2 quests: "EndGame" · quest text
  60. kubejs/server_scripts/mods_recipes/advanced_ae/add.js (Project Infinity 0.1's own script) · pack file
  61. kubejs/server_scripts/mods_recipes/extendedcrafting/endgame_items/compact_industrial_turbine.js (Project Infinity 0.1's own script) · pack file
  62. kubejs/server_scripts/mods_recipes/custom_capacitors/add.js (Project Infinity 0.1's own script) · pack file
Where this guide comes from

Written from what Project Infinity 0.1 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 17, 2026.

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Version in each release

9 releases, first in 0.0.49.3
Project Infinity 0.1VersionJarWhere it came from
0.0.51.4-hotfix-2
Sep 16, 2026
1.1.7[Forge] justdirethings-1.1.7.jarFrom the published release
0.0.51.4-hotfix-1
Sep 15, 2026
1.1.7[Forge] justdirethings-1.1.7.jarFrom the published release
0.0.51.4
Sep 14, 2026
1.1.7[Forge] justdirethings-1.1.7.jarFrom the published release
0.0.51.3-HOTFIX
Aug 16, 2026
1.1.6[Forge] justdirethings-1.1.6.jarFrom the published release
0.0.51.3
Aug 15, 2026
1.1.6[Forge] justdirethings-1.1.6.jarFrom the published release
0.0.51.2
Aug 11, 2026
1.1.6[Forge] justdirethings-1.1.6.jarFrom the published release
0.0.50.2-hotfix
Jun 22, 2026
1.0.39[Forge] justdirethings-1.0.39.jarFrom the published release
0.0.50.1
Jun 18, 2026
1.0.36[Forge] justdirethings-1.0.36.jarFrom the published release
0.0.49.3
May 17, 2026
1.0.16[Forge] justdirethings-1.0.16.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

186 items from the 0.0.51.4-hotfix-2 recipe dump.

...and 126 more.

Project Infinity 0.1 quests (149)

Quests from the pack's FTB Quests book that ask for this mod's items.

See all 149 quests →

AllTheModium (1)
EndGame (1)
Extended Crafting (1)
JustDireThings (5)

Config options (how Project Infinity 0.1 sets them)

71 settings this pack ships for the mod. We don't have the mod's own defaults to compare them against yet.

See all 71 settings →

Show settings
SettingProject Infinity 0.1 value
block_swapper.swapper_block_blacklist
Blocks the Block Swapper cannot move, matched by regex against the full block ID. Each entry is a regex searched (not fully matched) against the block ID, so partial matches work. Example: "draconicevolution:chaos_crystal" blocks that exact block, or "^draconicevolution:" blocks all blocks from that mod. Note: the swapper_deny block tag also controls this and is checked first.
config/justdirethings-common.toml
["^draconicevolution:"]
block_swapper.swapper_entity_blacklist
Entities the Block Swapper cannot teleport, matched by regex against the full entity ID. Each entry is a regex searched (not fully matched) against the entity ID, so partial matches work. Example: "draconicevolution:chaos_guardian" blocks that exact entity, or "^draconicevolution:" blocks all entities from that mod.
config/justdirethings-common.toml
["draconicevolution"]
energy_transmitter_t1.energy_transmitter_t1_loss_per_block
The energy loss per block distance in percent
config/justdirethings-common.toml
1
energy_transmitter_t1.energy_transmitter_t1_max_rf
The maximum energy storage
config/justdirethings-common.toml
1000000
energy_transmitter_t1.energy_transmitter_t1_rf_per_tick
The maximum RF transmitted per tick to machines and other transmitters
config/justdirethings-common.toml
1000
fluid_fuel.fuel_tier2_fe_per_mb
FE generated per mB of Refined Fuel T2
config/justdirethings-common.toml
4000

Which Project Infinity 0.1 mods work with Just Dire Things?

The Project Infinity 0.1 mods that share the most recipes with Just Dire Things. Highlighted ones have a guide.

Where does Just Dire Things appear in the Project Infinity 0.1 quest book?

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