GeOre guide for FTB Skies 2: Aero 1.1.0 to 1.6.1
GeOre guide for FTB Skies 2: Aero
Last verified for FTB Skies 2: Aero v1.6.1 on Oct 15, 2026 · text last changed Oct 15, 2026
A newer release (1.13.0) is out Guide for the current version
Also applies to:FTB Skies 2 1.2.0 to 1.24.0
- Sections
- 3
- Recipes shown
- 2
- Items named
- 14
- Quests covered
- 10
None of these sections are written for this pack; 3 are shared from another pack's guide.
Every recipe and number here was checked against FTB Skies 2: Aero 1.6.1's own files.
How do you get started with GeOre?
4 parts
Same as in the FTB Skies 2: Aero 1.10.0 guide
In this pack, GeOre is one of the ways you get your first resources. A budding GeOre block grows small crystal buds, and once they are fully grown clusters you break them or right-click them to get shards. The quest book covers it in the "Getting Started" chapter of the Main Questline.[1]
Your first steps, in order
- Start with the Path of Crystalmancy quest "Path of Crystalmancy" quest. It has you combine Grains of Infinity with some Cobblestone to make a Void Crystal Catalyst. Dyed in-world, that block becomes a Budding Crystal, and the dye decides which basic resource you generate.[1]
- Do Clusters of Creation "Clusters of Creation" quest next. The quest calls iron the first resource you want to create: use White Dye on the catalyst to get Budding Iron GeOre. Small crystal buds of iron then grow from the block.[1]
- Wait for the buds to grow into proper clusters, then harvest them. Right-clicking with your hand gives 2 Iron GeOre Shard, and right-clicking with a pickaxe gives more shards depending on the tool's fortune level. Breaking the cluster also works.[1]
- Read the untitled quest that follows Clusters of Creation. It lists the 3 ways to get GeOres: exploration, the Void Crystal Catalyst (where you will get most of them), and Productive Metalworks Foundry casting. It also says Tungsten, Monazite and Black Quartz GeOres have special crafting recipes you should look up in JEI.[1]
- Keep going to Proper Materials "Proper Materials" quest. It asks for an iron ingot, and many later quests in the chapter come after it.[1]
Shards and blocks
The pack adds crafting recipes that turn a GeOre block into 4 shards. Here is the one for iron:[2]
Crafting Shapeless
Recipe id: ftb:unification/geoore/block_to_shard/iron
Block to 4 shards, a recipe added by the pack.
A note on world generation
In this pack, General.generateIronGeore is set to false, and so are the matching options for coal, copper, diamond, emerald, gold and several other GeOres. The mod's default for those General options is true, so the pack has changed it.[3]
Looking ahead: diamonds
Your First Diamonds "Your First Diamonds" quest lists Budding Diamond GeOre among its items. The pack also has a foundry casting recipe for it:[1][2]
Block Casting (productivemetalworks)
Void Crystal Catalyst
- 900× any molten diamond
Recipe id: ftb:productive_metalworks/block_casting/budding_diamond
A Productive Metalworks block casting recipe added by the pack.
For more detail on the mod, the Clusters of Creation quest points you to the GeOre GuideMe.[1]
Which FTB Skies 2: Aero quests use GeOre?
2 parts
Same as in the FTB Skies 2: Aero 1.10.0 guide
GeOre quests show up in two chapters of the quest book. "Getting Started" (Main Questline group) walks you through making your first GeOre, and "Generating Resources" (Resources & Logistics group) explains the mod and its different kinds of budding blocks.[1][4]
Getting Started
After "Cobble and Stone!" quest, an untitled quest explains that this pack lets you pick how you generate resources. You can do all 3 methods, but you only get 1 bonus Boost, for your preferred one. The GeOre route runs through the Path of Crystalmancy.[1]
- "Path of Crystalmancy" quest: the Crystalmancy path. It asks for Grains of Infinity Essence, a Void Crystal Catalyst and bone meal. The quest explains that combining Grains of Infinity with some cobblestone makes the catalyst, which you can then dye in-world to form a Budding Crystal for basic resources.[1]
- "Clusters of Creation" quest: comes after Path of Crystalmancy and asks for Budding Iron GeOre and Iron GeOre Shard. Use White Dye on the Void Crystal Catalyst and let the buds grow into full clusters. Then break them or right-click to get shards. Right-clicking with your hand gives 2 shards, and a pickaxe gives more based on its fortune level.[1]
- An untitled quest also follows Clusters of Creation. It lists 3 ways to get GeOres: exploration, the Void Crystal Catalyst, and Foundry casting. Regular materials like coal, iron and copper spawn as islands, while diamond, emerald, netherite and platinum only spawn in the Nether. Tungsten, Monazite and Black Quartz GeOres have special crafting recipes, so check JEI.[1]
- "Crystal Boosting" quest: the Crystalmancy path bonus. It comes after Clusters of Creation and Path Rewards Link.[1]
- "Proper Materials" quest: asks for an iron ingot and comes after Clusters of Creation, Essential Waters and The Old Ways.[1]
- "Your First Diamonds" quest: comes after Proper Materials. Its tasks include a diamond, a blazing mesh, Budding Diamond GeOre and diamond essence.[1]
Generating Resources
The GeOre quests in this chapter branch out from "GeOres" quest. It explains that GeOres add geodes and their budding blocks. You can farm them by hand for 2 shards, or right-click with a pickaxe for more shards, scaling with Fortune. Budding blocks can't be moved by mining, but you can automate them with Golems, Annihilation Planes or other auto-miners. If you really need to move one, Mekanism's Cardboard Box works.[4]
- "Basic GeOres" quest: basic shards such as Iron GeOre Shard, Copper GeOre Shard, Redstone GeOre Shard and Tin GeOre Shard. Most of these are made by using a dye on a Void Crystal Catalyst to turn it into the matching budding block.[4]
- "Foundry GeOres" quest: shards like Diamond GeOre Shard, Emerald GeOre Shard, Uranium GeOre Shard and Platinum GeOre Shard. It comes after GeOres and Productive Metalworks Foundry. The quest says many of these can be found through exploration and looting, and that some may be easier through a small dip into other resource paths.[4]
- "Niche GeOres" quest: the three exceptions, Black Quartz GeOre Shard, Tungsten GeOre Shard and Monazite GeOre Shard. Budding Black Quartz and Tungsten are made by exploding a Void Crystal Catalyst together with the right resource. Budding Monazite comes from a unique chemical process, and the quest says you should only need it for progression in Modern Industrialization.[4]
The quest text for 30 of the 99 quests in this chapter is not covered here, so check the quest book for the rest.[4]
Which GeOre config options matter?
3 parts
Same as in the FTB Skies 2 1.22.0 guide
GeOre has two config files in this pack, and the most important thing to know is that the pack switched off a lot of the mod's default ore generation. If you're wondering why you aren't stumbling across GeOres, start here.[5][6]
Values the pack changed from the mod default
In config/geore-common.toml, every option in the General section that controls generation is set to false, even though the mod default for each one is true. Here are the ones the pack turned off:[6]
- General.generateCoalGeore, General.generateCopperGeore, General.generateIronGeore and General.generateGoldGeore are all false in this pack (default true).[6]
- General.generateDiamondGeore, General.generateEmeraldGeore, General.generateLapisGeore and General.generateRedstoneGeore are all false in this pack (default true).[6]
- General.generateQuartzGeore and General.generateQuartzInNetherGeore are both false, so Quartz GeOre is off in both cases (default true for each).[6]
- General.generateBuddingAncientDebris is false in this pack (default true).[6]
Modded ore GeOres
The ModdedGeneration section covers GeOres for ores added by other mods, and every option there is false by default. The pack keeps them all at false, so this is not a pack change. It covers ModdedGeneration.generateAllthemodiumGeore, ModdedGeneration.generateVibraniumGeore, ModdedGeneration.generateUnobtainiumGeore, and also options for tin, lead, silver, nickel, zinc, aluminum, osmium, uranium and more, such as ModdedGeneration.generateTinGeore and ModdedGeneration.generateOsmiumGeore.[6]
Left at the mod default
- General.disablePistonPushForBuddingGeOre is false, the same as the mod default. When enabled, it overrides the vanilla behavior of breaking the block when it's pushed by a piston, so in this pack that override is not active.[6]
- Client.spyglassIntensity is 0.5, which is the mod default. It sets the intensity of the spyglass color overlay (0.5 means 50%), and the allowed range is 0.01 to 1.0. It's a client setting, so you can tweak it to taste.[5]
Sources
- FTB Skies 2: Aero 1.10.0 quests: "Getting Started" · pack file
- FTB Skies 2: Aero 1.10.0 recipe dump: recipes making GeOre items · pack recipe dump
- FTB Skies 2: Aero 1.10.0 config: config/geore-common.toml · pack file
- FTB Skies 2: Aero 1.10.0 quests: "Generating Resources" · pack file
- FTB Skies 2 1.22.0 config: config/geore-client.toml · pack file
- FTB Skies 2 1.22.0 config: config/geore-common.toml · pack file
Where this guide comes from
Written from what FTB Skies 2: Aero itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 15, 2026.
Guides for other versions: 1.7.1 to 1.10.0 · 1.0.3