Applied Flux in FTB Evolution 2

FTB Evolution 2 1.4.0 ships version 26.1-1.0.2-neoforge · First seen in 1.0.2

Checked Sep 17, 2026FTB Evolution 2 1.4.0Sources: FTB Evolution 2 1.4.0 modlist.json · Modrinth

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Applied Flux is a mod in FTB Evolution 2 1.4.0, where it is version 26.1-1.0.2-neoforge. Store and transfer energy with ME network (Summary from the mod's Modrinth page.)

What is Applied Flux?

3 parts

Same as in the All the Mods 10 4.5 guide

Applied Flux adds energy storage to your ME network. Instead of keeping FE in separate batteries, you store it in dedicated cells on the network and manage it with the same AE tools you already use. The pack includes Applied Flux 1.21-2.1.3-neoforge.[1][2][3]

What it does

The main attraction is the ME FE Storage Cell, the primary way to store power with this mod. Capacity works in bytes, like item and fluid cells. By default, every byte holds 1,048,576 FE. The biggest cell, 256M ME FE Storage Cell, holds 281,474,976,710,656 FE at default settings. That matches the project page's claim of over 200 trillion FE. The capacity per byte can be changed in the Appflux config, and the sources don't say whether the pack changed it.[1][4]

Your terminals show the stored energy as a green fluid. It isn't a real fluid and buckets won't work on it. You can fill or drain it with any energy container, such as batteries or electric tools.[5]

To get energy out of the network and into machines, use the Flux Accessor. By default it has no I/O limits, though that can be changed in the Appflux config. It has a fast mode, which outputs every tick and may cause lag if you lean on it heavily, and a normal mode, which scales output to the target's stored energy and avoids lag.[6]

Watch out: The Flux Accessor works with FE stored in FE Storage Cells. It does not draw from AE2 Energy Cells.[6]

Who it's for

This mod is for players who already run an ME network and want to bring their power system into it. Everything is built around the network: cells for storage, the accessor for output, and terminals for charging and draining items. Several crafting materials support this. Energy Processor is needed by all energy devices to route energy. Insulating Resin keeps stored energy from leaking and is required for ME FE Cell Housing. Redstone Crystal can store a large amount of energy while taking up very little space.[1][3][4][7][8][9]

If you want to carry power with you, portable FE cells are a quarter the size of the normal FE cells and can automatically charge items in your inventory.[10]

Where it fits in progression

Unverified This mod is not on the ATM Star path, and no quests in this pack involve it. The sources don't say when in the pack's progression you're meant to start using it.

How do you get started with Applied Flux?

6 parts

Applied Flux lets you store FE inside your ME network using special cells, and then get it back out with the Flux Accessor. This is the order I would build things in, and each step feeds the next.[1][11][12]

Start with Redstone Crystal

Plain redstone is too loose to put in a cell, so it gets crystallized first. Redstone Crystal can store a large amount of energy while taking up very little space.[13]

Transform (ae2)

    Recipe id: appflux:transform/redstone_crystal

    This recipe gives 2 Redstone Crystal.

    There are other routes too. The Extended AE crystal assembler makes 8 per craft, and the pack adds its own crafting recipe that gives 6.[14]

    Charge it

    Charged Redstone Crystal comes from an Applied Energistics 2 charger recipe. The pack also adds charger and energizer recipes for Energized Power, so you can charge it there if you prefer.[14]

    Charger (ae2)

      Recipe id: appflux:charger/charge_redstone

      The standard charger recipe for Charged Redstone Crystal.

      The Energy Processor

      The Energy Processor routes energy in your ME system, and all energy devices need it. It goes together with the Inscriber Energy Press and the Printed Energy Circuit, and the processor, the press and the printed circuit each have an inscriber recipe. The press can also be made in a charger.[14][15]

      Inscriber (ae2)

        Recipe id: appflux:inscriber/energy_press

        The press for the inscriber.

        Inscriber (ae2)

          Recipe id: appflux:inscriber/energy_print

          The printed circuit.

          Inscriber (ae2)

            Recipe id: appflux:inscriber/energy

            The finished Energy Processor.

            If you already run Extended AE, its circuit cutter makes 9 Printed Energy Circuits per craft, and its crystal assembler makes 4 Energy Processors per craft.[14]

            Insulating Resin and the cell housing

            Insulating Resin stops stored energy from leaking, and it is the necessary material for ME FE Cell Housing. There is also a Harden Insulating Resin, which has smelting and blasting recipes.[14][16]

            Crafting Shapeless

            • Water Bucket
            • Cactus
            • Cactus
            • Bone Meal
            • any silicon
            • Slime Ball
            • any glowstone dust

            Recipe id: appflux:insulating_resin

            Crafting Shaped

            Crafting Shaped
            Quartz Glassany redstone dustQuartz Glass
            any redstone dustEmpty slotany redstone dust
            any insulating resin ingotany insulating resin ingotany insulating resin ingot

            Recipe id: appflux:fe_cell_housing

            Your first FE cell

            ME FE Storage Cells are the main way to store power with Applied Flux. Their capacity is based on bytes, like item and fluid cells. Each byte holds 1,048,576 FE, and the pack leaves flux_cell.amount at that default value.[17][18]

            Crafting Shaped

            Crafting Shaped
            any certu quartz dustsRedstone Crystalany certu quartz dusts
            Redstone CrystalLogic ProcessorRedstone Crystal
            any certu quartz dustsRedstone Crystalany certu quartz dusts

            Recipe id: appflux:core_1k

            The 1k storage component, the smallest size.

            Crafting Shaped

            Crafting Shaped
            Quartz Glassany redstone dustQuartz Glass
            any redstone dust1k ME Energy Storage Componentany redstone dust
            any insulating resin ingotany insulating resin ingotany insulating resin ingot

            Recipe id: appflux:fe_1k_cell

            The 1k ME FE Storage Cell.

            Getting energy out

            The Flux Accessor inputs and outputs the energy stored in your ME network. Its tooltip says it pulls energy from the network and needs an external cable to push energy. It has no I/O limit by default, and the pack keeps flux_accessor.io_limit at 0, which means no limitation.[12][18][19]

            Flux AccessorMod recipe

            Crafting Shaped

            Crafting Shaped
            any glowstone dustEnergy Processorany glowstone dust
            any copper ingotEnergy Acceptorany copper ingot
            any glowstone dustEnergy Processorany glowstone dust

            Recipe id: appflux:flux_accessor

            Watch out: This pack sets flux_accessor.enable to false. The config describes it as allowing the Flux Accessor to charge the ME network with stored FE, so check it before you build around the accessor. misc.enable is also false, and it controls whether the ME Import Bus can import energy like items and fluids.[18]
            Tip: Terminals show your stored energy as green fluid. It is not real fluid, so buckets will not work. You can fill or drain it with an energy container such as a battery or an electric tool.[20]

            How does Applied Flux work?

            5 parts

            Applied Flux lets your ME network store energy. FE goes into special cells, and a few extra devices move it in and out. Here is how the pieces fit together in this pack.[1][11]

            FE storage cells

            The ME FE Storage Cell is the main way to store power with Applied Flux. Like the item and fluid cells from Applied Energistics 2, capacity is measured in bytes. Every byte holds 1,048,576 FE by default, and the pack leaves flux_cell.amount at that same value of 1,048,576.[17][18]

            That makes the 1k ME FE Storage Cell hold 1,073,741,824 FE, and the biggest one, the 256M ME FE Storage Cell, hold 281,474,976,710,656 FE. The cells step up through 1k, 4k, 16k, 64k, 256k, 1M, 4M, 16M, 64M and 256M.[17][19]

            Each cell tier has a matching storage component, such as the 1k ME Energy Storage Component and the 16M ME Energy Storage Component. There is also an ME FE Cell Housing. Insulating Resin, which stops stored energy from leaking, is needed to make that housing.[16][17][19]

            Crafting Shaped

            Crafting Shaped
            any certu quartz dustsRedstone Crystalany certu quartz dusts
            Redstone CrystalLogic ProcessorRedstone Crystal
            any certu quartz dustsRedstone Crystalany certu quartz dusts

            Recipe id: appflux:core_1k

            The 1k storage component, the smallest of the energy components.

            Crafting Shapeless

            Recipe id: appflux:1k_fe_cell_assemble

            Assembling the 1k FE cell. The larger tiers have their own assemble recipes too.

            Harden Insulating Resin has both a smelting recipe and a blasting recipe.[14][16]

            Smelting

              Recipe id: appflux:smelting/harden_resin

              Smelting is one way to get Harden Insulating Resin. Blasting has its own recipe.

              Portable cells

              Every FE cell tier also has a portable version. Portable FE cells are a quarter of the size of the normal FE cells. You can install an upgrade in them so they automatically charge the items in your inventory.[21]

              Energy Processors and materials

              The Energy Processor manages energy flow in an ME system, and every energy device needs one to route energy. It has an inscriber recipe, and the related Printed Energy Circuit and Inscriber Energy Press items are part of that chain.[14][15]

              Inscriber (ae2)

                Recipe id: appflux:inscriber/energy

                The inscriber recipe for the Energy Processor.

                The Energy Processor is also made in the Extended AE crystal assembler, which gives 4 per craft. A circuit cutter makes 9 Printed Energy Circuits per craft. The press has several routes: the inscriber, the AE2 charger, and Energized Power machines. The pack added the AE2 charger and Energized Power charger and energizer routes itself.[14]

                Redstone is a good way to store energy but too loose to put in a cell. Combined with fluix crystal and glowstone, a redstone block is crystallized into Redstone Crystal, which stores a lot of energy in very little space. A transform recipe gives 2 per craft.[13][14]

                Transform (ae2)

                  Recipe id: appflux:transform/redstone_crystal

                  Crystallizing redstone into Redstone Crystals.

                  A Redstone Crystal can be charged into a Charged Redstone Crystal, and the charged crystals compress into a Charged Redstone Crystal Block. The pack adds charger and energizer recipes for the charged crystal, using AE2's charger and Energized Power machines.[13][14]

                  Flux Accessor and Induction Card

                  The Flux Accessor inputs and outputs energy stored in your ME network. A cable-part version, the Flux Accessor, also exists. The block's tooltip says it pulls energy from the network and needs an external cable to push energy out.[12][19]

                  The accessor has an IO mode setting with these choices: Input only, Output only, and Input & Output. It also has a Fast Mode toggle.[19]

                  • Fast mode outputs energy every tick, which may cause lag if it is heavily used.[12]
                  • Normal mode outputs energy depending on the target's stored energy, which won't cause lag issues.[12]

                  The energy here is the FE in your FE Storage Cells, not the energy in AE2's Energy Cells. Accessors have no I/O limit by default. In this pack flux_accessor.io_limit is 0, which means no limit, matching the mod default.[12][18]

                  Watch out: The pack sets flux_accessor.enable to false. The config describes that option as allowing the Flux Accessor to charge the ME network with stored FE. Check it before you build around the accessor.[18]

                  The Induction Card is described as allowing AE devices to accept or send energy.[19]

                  misc.enable, which lets an ME Import Bus import energy like items and fluids, is also false in this pack. third_party_support.enable_mi, the MI-EU support option, is true.[18]

                  Handling energy in terminals

                  Terminals show the stored energy as a green fluid. It isn't a real fluid, so you can't fill it with buckets. To fill or drain it, use an energy container such as a battery or an electric tool.[20]

                  Tip: To mark FE in a config slot, right-click the slot with an energy container. You need to do this when you want a device to output energy.[22]

                  How do you progress through Applied Flux?

                  6 parts

                  Applied Flux is about storing FE inside your ME network. The progression is one ladder of cell tiers, from 1k up to 256M, plus a handful of materials you need to climb it. This section follows the in-pack recipes and the mod's own in-game guide.[14][17]

                  First: Redstone crystals

                  Everything starts with Redstone Crystal. The in-game guide says plain redstone is too loose to put in a cell. A redstone block is crystallized together with fluix crystal and glowstone to make crystals that hold a lot of energy in very little space.[13]

                  Transform (ae2)

                    Recipe id: appflux:transform/redstone_crystal

                    The mod's own route to Redstone Crystal gives 2 per craft.

                    The pack gives you other routes too. Extended AE has a crystal assembler recipe that makes 8 crystals at a time, and the pack adds its own crafting recipe that makes 6 crystals. AdvancedAE and Productive Bees also have recipes that produce them.[14]

                    Next you charge them into Charged Redstone Crystal. The mod uses an AE2 charger recipe, and the pack adds charger and energizer conversions for both the AE2 charger and Energized Power. Charged crystals compress into a Charged Redstone Crystal Block, which you can also break back down into 9 crystals.[14]

                    Charger (ae2)

                      Recipe id: appflux:charger/charge_redstone

                      The basic AE2 charger recipe for Charged Redstone Crystal.

                      Next: Energy Processor and resin

                      The Energy Processor is the circuit of this mod. The guide says all energy devices need one to route energy. Its chain runs through the AE2 inscriber: first the Inscriber Energy Press, then the Printed Energy Circuit, then the processor itself. The pack also adds extra ways to make the press through the AE2 charger and Energized Power.[14][15]

                      Inscriber (ae2)

                        Recipe id: appflux:inscriber/energy_press

                        The inscriber recipe for the Energy Press.

                        Inscriber (ae2)

                          Recipe id: appflux:inscriber/energy_print

                          The inscriber recipe for the Printed Energy Circuit.

                          Inscriber (ae2)

                            Recipe id: appflux:inscriber/energy

                            The inscriber recipe for the finished Energy Processor.

                            If you have Extended AE, it offers shortcuts: an assembler recipe that makes 4 Energy Processors at once, and a circuit cutter recipe that makes 9 Printed Energy Circuits.[14]

                            Insulating Resin is the other key material, because it stops stored energy from leaking and is needed for the cell housing. It can be hardened in a furnace or a blast furnace into Harden Insulating Resin.[14][16]

                            Crafting Shapeless

                            • Water Bucket
                            • Cactus
                            • Cactus
                            • Bone Meal
                            • any silicon
                            • Slime Ball
                            • any glowstone dust

                            Recipe id: appflux:insulating_resin

                            Then: Housing, components and cells

                            With the materials ready, you make an ME FE Cell Housing and a storage component, then put them together into a cell. Each tier has its own component recipe and its own cell recipe.[14][17]

                            Crafting Shaped

                            Crafting Shaped
                            Quartz Glassany redstone dustQuartz Glass
                            any redstone dustEmpty slotany redstone dust
                            any insulating resin ingotany insulating resin ingotany insulating resin ingot

                            Recipe id: appflux:fe_cell_housing

                            Crafting Shaped

                            Crafting Shaped
                            any certu quartz dustsRedstone Crystalany certu quartz dusts
                            Redstone CrystalLogic ProcessorRedstone Crystal
                            any certu quartz dustsRedstone Crystalany certu quartz dusts

                            Recipe id: appflux:core_1k

                            The 1k component, the first rung of the ladder.

                            Crafting Shaped

                            Crafting Shaped
                            Quartz Glassany redstone dustQuartz Glass
                            any redstone dust1k ME Energy Storage Componentany redstone dust
                            any insulating resin ingotany insulating resin ingotany insulating resin ingot

                            Recipe id: appflux:fe_1k_cell

                            The matching 1k cell.

                            The tiers go 1k, 4k, 16k, 64k, 256k, 1M, 4M, 16M, 64M and 256M. Every tier has a component such as 256M ME Energy Storage Component and a cell such as 256M ME FE Storage Cell. There is also a shapeless assemble recipe for each cell tier.[14][17]

                            Capacity by tier

                            Cell capacity is based on bytes, like AE2 item and fluid cells. Each byte holds 1,048,576 FE by default, and that can be changed in the Applied Flux config. In the guide's table the default capacities run from 1,073,741,824 FE at the small end to 281,474,976,710,656 FE at the top.[17]

                            Tip: Terminals show your stored energy as a green fluid. It isn't a real fluid, so you can't fill it with buckets. Use an energy container such as a battery or an electric tool to fill it or drain it.[20]

                            Portable cells

                            Every tier also has a portable version, such as 1k Portable FE Cell. Portable FE cells are a quarter of the size of the normal FE cells.[14][21]

                            Crafting Shapeless

                            Recipe id: appflux:tools/fe_1k_portable_cell

                            Getting energy out: Flux Accessor

                            The Flux Accessor inputs and outputs the energy stored in your ME network. It has no I/O limit by default, and that can be changed in the Appflux config. It has a fast mode, which outputs every tick and may cause lag if used heavily, and a normal mode, which outputs depending on the target's stored energy and won't cause lag.[12]

                            Flux AccessorMod recipe

                            Crafting Shaped

                            Crafting Shaped
                            any glowstone dustEnergy Processorany glowstone dust
                            any copper ingotEnergy Acceptorany copper ingot
                            any glowstone dustEnergy Processorany glowstone dust

                            Recipe id: appflux:flux_accessor

                            The Induction Card sits in the same group of the guide, and it has its own recipe as well.[14][23]

                            Induction CardMod recipe

                            Crafting Shapeless

                            Recipe id: appflux:induction_card

                            Tip: When you want to output energy, you need to mark FE in the config slot of the part you use. Right-click the slot with an energy container to do it.[22]

                            How does Applied Flux work with other mods?

                            1 part

                            Applied Flux is an add-on for Applied Energistics 2, so nearly everything it does happens inside an ME network. The only in-pack recipes that use items from both mods are the portable cell disassembly recipes. They use AE2's storage cell disassembly recipe type and there is one for every portable cell size, from 1k to 256M.[14]

                            Mod recipe

                            Storage Cell Disassembly (ae2)

                            Recipe id: appflux:disassembler/fe_1k_portable_cell

                            The 1k size. It combines Applied Flux parts with AE2 parts.

                            Mod recipe

                            Storage Cell Disassembly (ae2)

                            Recipe id: appflux:disassembler/fe_1m_portable_cell

                            The 1M size. Compare it with the 1k one: the two use different AE2 energy cells.

                            The other sizes follow the same pattern, and their recipe ids are in the Applied Flux recipe list.[14]

                            How it fits with AE2 mechanics

                            Flux cells size their capacity in bytes, just like AE2's item and fluid storage cells. That should feel familiar if you already build AE2 storage.[17]

                            Watch out: Don't mix up the two kinds of power storage. The energy a Flux Accessor moves is the FE stored in your Applied Flux storage cells, not the energy held in AE2's Energy Cells.[12]

                            In ME terminals, stored energy is displayed as a green fluid. It isn't a real fluid, so buckets won't work on it. You fill or drain it with an energy container such as a battery or an electric tool.[20]

                            Which Applied Flux config options matter?

                            3 parts

                            Same as in the FTB Skies 2 1.22.0 guide

                            Applied Flux keeps its settings in a single common config file, and there are only a handful of options. Here is exactly how this pack sets them.[24]

                            Switches the pack has turned off

                            • flux_accessor.enable is set to false. This option controls whether the Flux Accessor is allowed to charge your ME network with stored FE, so in this pack that behavior is switched off.[24]
                            • misc.enable is set to false. It controls whether the ME Import Bus can import energy the way it imports items and fluids, so this pack has that switched off too.[24]

                            Switch that is on

                            Values that match the mod default

                            Two numeric options are listed in the pack file along with their mod defaults, and in both cases the pack keeps the default.[24]

                            • flux_cell.amount is 1,048,576, the same as the mod default. It sets how much FE is stored per byte in the flux cells.[24]
                            • flux_accessor.io_limit is 0, also the mod default. A value of 0 means no limitation on the Flux Accessor's I/O. If you ever change it, the accepted range is 0 to 2,147,483,647.[24]
                            Tip: Since the flux cell amount is at its default, the capacity numbers you see on the mod's own description apply here unchanged. For example, the project page says the largest cell can store over 200 trillion FE.[1][24]

                            Unverified The pack file does not show mod defaults for the three on/off options, so I can't tell you whether the pack changed them from the mod's defaults.

                            Sources

                            1. Applied Flux project page (modrinth) · official mod data
                            2. All the Mods 10 4.5 mod list · pack file
                            3. In-game guide: Store energy in cells! (appflux) · official docs
                            4. In-game guide: Flux Cells (appflux) · official docs
                            5. In-game guide: Terminal Interactions (appflux) · official docs
                            6. In-game guide: Flux Accessor (appflux) · official docs
                            7. In-game guide: Energy Processor (appflux) · official docs
                            8. In-game guide: Insulating Resin (appflux) · official docs
                            9. In-game guide: Redstone Crystal (appflux) · official docs
                            10. In-game guide: Portable Flux Cells (appflux) · official docs
                            11. In-game guide: Store energy in cells! (appflux) · official docs
                            12. In-game guide: Flux Accessor (appflux) · official docs
                            13. In-game guide: Redstone Crystal (appflux) · official docs
                            14. FTB Evolution 2 1.1.0 recipe dump: recipes making Applied Flux items · pack recipe dump
                            15. In-game guide: Energy Processor (appflux) · official docs
                            16. In-game guide: Insulating Resin (appflux) · official docs
                            17. In-game guide: Flux Cells (appflux) · official docs
                            18. FTB Evolution 2 1.1.0 config: config/appflux-common.toml · pack file
                            19. appflux names, screen text and descriptions (English lang file) · official mod data
                            20. In-game guide: Terminal Interactions (appflux) · official docs
                            21. In-game guide: Portable Flux Cells (appflux) · official docs
                            22. In-game guide: How to mark FE in config slot (appflux) · official docs
                            23. In-game guide: Induction Card (appflux) · official docs
                            24. FTB Skies 2 1.22.0 config: config/appflux-common.toml · pack file
                            Where this guide comes from

                            Written from what FTB Evolution 2 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

                            Guide last verified Oct 17, 2026.

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                            Version in each release

                            9 releases, first in 1.0.2
                            FTB Evolution 2VersionJarWhere it came from
                            1.4.0
                            Oct 17, 2026
                            26.1-1.0.2-neoforgeAppliedFlux-26.1-1.0.2-neoforge.jarFrom the published release
                            1.3.2
                            Oct 16, 2026
                            26.1-1.0.2-neoforgeAppliedFlux-26.1-1.0.2-neoforge.jarFrom the published release
                            1.3.1
                            Oct 15, 2026
                            26.1-1.0.2-neoforgeAppliedFlux-26.1-1.0.2-neoforge.jarFrom the published release
                            1.3.0
                            Oct 14, 2026
                            26.1-1.0.2-neoforgeAppliedFlux-26.1-1.0.2-neoforge.jarFrom the published release
                            1.2.2
                            Oct 13, 2026
                            26.1-1.0.2-neoforgeAppliedFlux-26.1-1.0.2-neoforge.jarFrom the published release
                            1.2.1
                            Oct 12, 2026
                            26.1-1.0.2-neoforgeAppliedFlux-26.1-1.0.2-neoforge.jarFrom the published release
                            1.2.0
                            Oct 12, 2026
                            26.1-1.0.2-neoforgeAppliedFlux-26.1-1.0.2-neoforge.jarFrom the published release
                            1.1.0
                            Oct 10, 2026
                            26.1-1.0.2-neoforgeAppliedFlux-26.1-1.0.2-neoforge.jarFrom the published release
                            1.0.2
                            Oct 8, 2026
                            26.1-1.0.2-neoforgeAppliedFlux-26.1-1.0.2-neoforge.jarFrom the published release

                            "From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

                            Items and blocks

                            44 items from the 1.4.0 recipe dump.

                            Config options (how FTB Evolution 2 sets them)

                            5 settings shipped in the pack's config files; 0 differ from the mod's documented default.

                            See all 5 settings →

                            Show settings
                            SettingFTB Evolution 2 valueMod default
                            flux_accessor.enable
                            Allow Flux Accessor to charge ME network with stored FE.
                            config/appflux-common.toml
                            falsenot documented
                            misc.enable
                            Allow ME Import Bus to import energy like items/fluids.
                            config/appflux-common.toml
                            falsenot documented
                            third_party_support.enable_mi
                            Enable MI-EU support.
                            config/appflux-common.toml
                            truenot documented
                            flux_accessor.io_limit
                            The I/O limit of Flux Accessor. 0 means no limitation.
                            config/appflux-common.toml
                            00
                            flux_cell.amount
                            FE can be stored per byte.
                            config/appflux-common.toml
                            10485761048576

                            Which FTB Evolution 2 mods work with Applied Flux?

                            The FTB Evolution 2 mods that share the most recipes with Applied Flux. Highlighted ones have a guide.

                            Comments and tips

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