Create in All the Mods - Gravitas

All the Mods - Gravitas 4.0 ships version 0.5.1.e · First seen in 1.1

Checked Sep 17, 2026All the Mods - Gravitas 4.0Sources: All the Mods - Gravitas 4.0 modlist.json · Modrinth

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Create is a mod in All the Mods - Gravitas 4.0, where it is version 0.5.1.e. Aesthetic Technology that empowers the Player (Summary from the mod's Modrinth page.)

Stuck? Why it might not be working

  • A factory gauge shows ? and will not link
    In All the Mods 10 8.2, Create 6.0.10, a factory gauge shows ? and sends nothing while any saved link position on its frequency is not loaded. Redstone 1 to 14 does not choose which stock link is asked, and signal 15 removes the link. A recipe gauge sends again when a null inventory was stored as an empty snapshot and the next real read subtracts the whole inventory from the promise.
    Written for other versions than All the Mods - Gravitas 4.0 ships. Some steps may no longer match.

What is Create?

1 part

Create is all about building, decoration and what its creators call aesthetic automation. You don't spend your time inside machine menus. Instead, you set up contraptions of animated components that work together, and you decide how they're arranged.[1]

This pack runs Create 0.5.1.e, so everything in this guide covers that version.[2]

Create is for you if you like seeing your machines actually move, or if you want your automation to look good in your base. You get plenty of freedom in how you lay things out, and the built-in visual documentation, called Ponder, walks you through every mechanic and gadget the mod adds.[1]

Where it fits in this pack

Your first Create steps come through the questbook. Everything starts with "Let's get CREATEive" quest, which asks you to make Igneous Zinc Alloy. From there the quests branch out into the basic building blocks of kinetic machines.[3]

  1. After the alloy quest, make a Shaft in a quest in "More Anvils, but this time they're Bronze" and Igneous Zinc Casing in a quest in "More Anvils, but this time they're Bronze".[3]
  2. Once you have the shaft, move on to a Cogwheel in a quest in "More Anvils, but this time they're Bronze".[3]
  3. The cogwheel unlocks the Water Wheel quest, a quest in "More Anvils, but this time they're Bronze", and together with the casing it leads to the Millstone quest, a quest in "More Anvils, but this time they're Bronze".[3]

Create shows up again in a later quest chapter, where it becomes a real automation tool. "Automating Create Machinery" quest has you make a Mechanical Belt and an Igneous Zinc Funnel, and "A better funnel" quest follows it with a Brass Funnel. That chapter also has quests for the Mechanical Press and Depot, the Mechanical Saw and the Encased Fan.[4]

Tip: The Create team warns that the vanilla recipe book can't guide you through the mod on its own and recommends a recipe viewer like JEI. For figuring out how machines behave, check Ponder.[1]

How do you get started with Create?

5 parts

Create in this pack is tied into the questbook, and the quests give you a clear starting order. Everything opens up from one quest, "Let's get CREATEive" quest, which asks for Igneous Zinc Alloy. From there the quests branch into shafts, casings, cogwheels and your first real machines.[3]

Step 1: Igneous Zinc Alloy

Create's own advancement text calls this alloy the mod's most important resource. In this pack it's named Igneous Zinc Alloy, so don't go hunting for Andesite Alloy in your recipe viewer. The quest for it also asks for a zinc ingot, so have one ready.[3][5][6]

Crafting Shaped

Crafting Shaped
any zinc nuggetAndesite
Andesiteany zinc nugget

Recipe id: create:crafting/materials/andesite_alloy_from_zinc

Crafting Shaped

Crafting Shaped
any iron nuggetAndesite
Andesiteany iron nugget

Recipe id: create:crafting/materials/andesite_alloy

Alternative recipe using iron nuggets instead of zinc

Step 2: Shafts and casing

Once the alloy quest is done, two quests unlock: one for a Shaft and one for Igneous Zinc Casing. Shafts carry rotation between your machines. The casing is the basic shell that many early machines are built from. This pack changed how you apply alloy to make casing, so check the recipe below instead of relying on older Create tutorials.[3][5][6]

8× ShaftMod recipe

Crafting Shaped

Crafting Shaped
Igneous Zinc Alloy
Igneous Zinc Alloy

Recipe id: create:crafting/kinetics/shaft

Igneous Zinc CasingChanged by the pack

Item Application (create)

Recipe id: create:item_application/andesite_casing_from_log

Step 3: Cogwheels

The Cogwheel quest comes after the shaft quest. This pack changed the cogwheel recipe, so use the in-pack version shown here.[3][5]

CogwheelChanged by the pack

Crafting Shapeless

  • Shaft
  • any treated lumber
  • any treated lumber

Recipe id: create:crafting/kinetics/cogwheel

Step 4: Power and your first machine

Cogwheels unlock the Water Wheel quest. The pack changed the water wheel recipe, and it needs a Large Cogwheel.[3][5]

Water WheelChanged by the pack

Crafting Shaped

Crafting Shaped
any treated lumberany treated lumberany treated lumber
any treated lumberLarge Cogwheelany treated lumber
any treated lumberany treated lumberany treated lumber

Recipe id: create:crafting/kinetics/water_wheel

Next is the Millstone, which pulverises materials. Its quest needs the cogwheel quest, the casing quest and one more prerequisite. The pack changed this recipe too.[3][5][6]

MillstoneChanged by the pack

Crafting Shaped

Crafting Shaped
Empty slotEmpty slotEmpty slot
CogwheelQuernCogwheel
any smooth stoneIgneous Zinc Casingany smooth stone

Recipe id: create:crafting/kinetics/millstone

What comes next

A later set of quests builds on these basics with processing and logistics machines. Here's what they ask for:[4]

Mechanical PressChanged by the pack

Crafting Shaped

Crafting Shaped
Shaft
Igneous Zinc Casing
Wrought Iron Anvil

Recipe id: create:crafting/kinetics/mechanical_press

Mechanical BeltChanged by the pack

Crafting Shaped

6 × Dried Kelp

Recipe id: create:crafting/kinetics/belt_connector

2× Igneous Zinc FunnelChanged by the pack

Crafting Shaped

Crafting Shaped
Igneous Zinc Alloy
Dried Kelp

Recipe id: create:crafting/logistics/andesite_funnel

Tip: Stuck on how a machine works? Create has a built-in visual guide called Ponder that walks you through its mechanics and gadgets.[1]

How does Create work?

9 parts

Create gives you tools and blocks for building, decoration and what it calls aesthetic automation. You won't spend your time inside menus. You build contraptions out of animated components that work together, and you get a lot of freedom in how you arrange them.[1]

Tip: Create has its own visual in-game documentation called Ponder, which walks you through its mechanics and gadgets. The vanilla recipe book can't guide you through the mod on its own, so a recipe viewer like JEI is recommended. In this pack, item tooltips are switched on through client.enableTooltips: hold Shift for an item's description and Ctrl for its controls.[1][7]

Rotation, torque and speed

Create machines run on rotation. You need something that generates torque, then you carry that rotation to your machines. Here are the torque sources the mod's own progression points you to:[6]

  • Water Wheel: place one and it generates torque.[6]
  • Windmill: assemble a windmill structure to generate torque. Windmills can be built up to a maximum strength.[6]
  • Steam Engine: generates torque from a boiler, and the boiler can be pushed up to a maximum power level.[6]
  • Hand Crank: turns things by hand, but using it for long enough leaves you fully exhausted.[6]

To move rotation around, you use Shaft blocks. Two Shafts can be connected with a Mechanical Belt. Connecting a Large Cogwheel to a Small Cogwheel changes the speed of your contraption, and a Rotation Speed Controller lets you fine-tune it.[5][6]

Kinetic components can become overstressed. In this pack, client.enableOverstressedTooltip is on, so you get a tooltip when you look at an overstressed component. Wear Engineer's Goggles and look at a Stressometer to get an exact readout of your network.[6][7]

Tip: This pack also enables client.enableRainbowDebug. That shows kinetic debug information on blocks whenever your F3 menu is open, which is handy when a machine isn't turning and you can't see why.[7]

Casings and key materials

Igneous Zinc Alloy is described as Create's most important resource. Apply it to stripped wood to make a basic casing for your machines. Brass Ingots on stripped wood make a casing for more sophisticated machines. Copper Ingots on stripped wood make a waterproof casing.[5][6]

To make Brass Ingots, alloy Copper and Zinc Ingots in a Mechanical Mixer heated by a Blaze Burner. Other progression materials include the Precision Mechanism, polished Rose Quartz and the Sturdy Sheet. You make Sturdy Sheets by refining Powdered Obsidian, and you use them to build casings for railway components.[6]

Those materials start in the ground, and this pack leaves Create's own world generation switched on: worldgen.v2.disableWorldGen is set to false, so the mod's zinc ore and its striated ore clusters still spawn in the Overworld and the Nether. Their cluster sizes, frequencies and height limits each have their own option in that same config file.[8]

Processing machines

  • Mechanical Press: makes sheets. Paired with a Basin, it compacts many items into fewer.[6]
  • Mechanical Mixer: combines ingredients. Heat it with a Blaze Burner for recipes like brass.[6]
  • Millstone: pulverises materials.[6]
  • Crushing Wheels: work as a placed and powered pair, and can run at maximum speed.[6]
  • Encased Fan: place and power one, then use it to process materials.[6]
  • Mechanical Saw: when placed upright, it processes materials.[6]
  • Deployer: described as the perfect reflection of yourself, a machine that stands in for you.[6]
  • Mechanical Crafters: place and power them for automated crafting. You can slow them down a lot, though the mod jokes that this is procrastinating on proper infrastructure.[6]

Fluids

Copper is your material for fluid handling. The pulling end of a Fluid Pipe or a Mechanical Pump collects water, and pipes can even pull honey out of a Bee Nest or Beehive. A Hose Pulley lowers into a body of fluid to drain it or fill it, and it can pump from a lava pool big enough to count as infinite.[6]

Items that hold fluid are handled by two blocks. An Item Drain empties them, and items can travel across a row of Item Drains. A Spout fills them, and the same Spout can make Chocolate Glazed Berries, a Honeyed Apple and a Sweet Roll. Fluid Tanks tie into steam: you can attach Steam Whistles to a single tank.[6]

Moving items

Funnels extract items from containers or insert items into them, and they can also be mounted on belts. Chutes transport items too. A Weighted Ejector launches things through the air, and it can throw you more than 30 blocks.[6]

The Mechanical Arm picks up items and moves them to programmed targets. It can feed a Blaze Burner, and you can give it 10 or more output locations.[6]

Many blocks have filter slots. A List Filter or Attribute Filter can be cleared by crafting it on its own. In this pack, items in filter slots are displayed up to 10 blocks away, set by client.filterItemRenderDistance.[5][7]

The Clipboard keeps your notes, and it also saves you time setting up filters. Right-click a block to copy some of its settings, such as filters, then left-click another block to apply them. Sneak-click to place the Clipboard on a surface.[5][6]

ClipboardMod recipe

Crafting Shaped

Crafting Shaped
Igneous Zinc Alloy
Paper
any plank

Recipe id: create:crafting/appliances/clipboard

Contraptions

Super Glue joins blocks into a group so they can move together. You can mount structures on a Clockwork Bearing, build Minecart Contraptions (you can even pick one up), and fit contraptions with drills, saws or harvesters. A Portable Storage Interface moves items into and out of a moving contraption. A Rope Pulley can reach more than 200 blocks deep.[6]

Tip: Dynamic lighting on contraptions is calculated for up to 16,384 blocks in this pack. If big contraptions cause lag, lower client.maximumContraptionLightVolume.[7]

Redstone and remote control

A Linked Controller activates Redstone Link blocks remotely. Display Links show information, for example on a Display Board. The Controller Rail is a one-way powered rail whose speed follows the strength of the redstone signal you give it.[6]

Crafting Shaped

Crafting Shaped
any wooden buttonany wooden buttonany wooden button
Empty slotRedstone LinkEmpty slot
any wooden buttonany wooden buttonany wooden button

Recipe id: create:crafting/appliances/linked_controller

Trains

Trains run on Train Tracks, which a Mechanical Press can produce in bulk. You place Train Signals, assemble a train, and give its driver a Train Schedule. Display Links can forecast a train's arrival on a Display Board, and trains can even travel through Nether portals. A Train Schedule can be cleared by crafting it on its own.[5][6]

While you're seated on a train in this pack, the camera zooms out by a multiplier of 3, set by client.trains.mountedZoomMultiplier. The track graph overlay on F3 is off by default. Turn on client.trains.showTrackGraphOnF3 if you want to see your railway network's nodes and edges.[7]

Diving gear

A Copper Backtank builds up air pressure. Wear it together with a Copper Diving Helmet and you can go diving underwater. Netherite diving gear also exists for trying to swim in lava.[5][6]

Watch out: This pack changes the recipes for the Copper Backtank, Copper Diving Helmet and Copper Diving Boots. Check the recipes shown here rather than the ones you remember from default Create.[5]
Copper BacktankChanged by the pack

Crafting Shaped

Crafting Shaped
Igneous Zinc AlloyShaftIgneous Zinc Alloy
any copper ingotany copper storage blockany copper ingot
Empty slotany copper ingotEmpty slot

Recipe id: create:crafting/appliances/copper_backtank

Copper Diving HelmetChanged by the pack

Crafting Shaped

Crafting Shaped
any copper ingotany copper ingotany copper ingot
any copper ingotany glassany copper ingot

Recipe id: create:crafting/appliances/copper_diving_helmet

Copper Diving BootsChanged by the pack

Crafting Shaped

Crafting Shaped
any copper ingotEmpty slotany copper ingot
any copper ingotEmpty slotany copper ingot
Igneous Zinc AlloyEmpty slotIgneous Zinc Alloy

Recipe id: create:crafting/appliances/copper_diving_boots

How do you progress through Create?

5 parts

Create's quest line in this pack is split across two chapters. The earlier one takes you from your first Igneous Zinc Alloy to basic rotational parts, a Millstone and a Water Wheel. The later one moves on to automation with belts, funnels and processing machines like the Mechanical Press and Mechanical Saw.[3][4]

Watch out: The pack has changed a lot of Create's early recipes to fit its own progression, so don't craft from memory. Check the recipe cards on this page, which show the exact in-pack versions.[5]

Tier 1: Igneous Zinc Alloy

Everything starts with Igneous Zinc Alloy, which is what this pack calls Create's andesite alloy. The first quest, "Let's get CREATEive" quest, asks for a zinc ingot along with the alloy itself, so get your zinc sorted before you dive in.[3][5]

You can craft the alloy by hand in two ways, one with zinc nuggets and one with iron nuggets. Both use Create's default recipes. Mixing versions of both recipes are also in the pack for when you want to automate it later.[5]

Crafting Shaped

Crafting Shaped
any zinc nuggetAndesite
Andesiteany zinc nugget

Recipe id: create:crafting/materials/andesite_alloy_from_zinc

Crafting Shaped

Crafting Shaped
any iron nuggetAndesite
Andesiteany iron nugget

Recipe id: create:crafting/materials/andesite_alloy

Tier 2: Shafts, casings and cogwheels

Once the alloy quest is done, two quests open up at the same time: one for the Shaft and one for Igneous Zinc Casing. Finishing the shaft quest then unlocks the Cogwheel quest.[3]

  1. Craft a Shaft from the alloy. This is Create's normal recipe, and there's also a cutting recipe that turns alloy into shafts.[5]
  2. Make Igneous Zinc Casing by applying the alloy to logs. The pack changed this item application recipe to accept the pack's log pile logs.[5]
  3. Craft a Cogwheel. The pack changed both the crafting recipe and the deploying recipe for it.[5]
8× ShaftMod recipe

Crafting Shaped

Crafting Shaped
Igneous Zinc Alloy
Igneous Zinc Alloy

Recipe id: create:crafting/kinetics/shaft

Igneous Zinc CasingChanged by the pack

Item Application (create)

Recipe id: create:item_application/andesite_casing_from_log

CogwheelChanged by the pack

Crafting Shapeless

  • Shaft
  • any treated lumber
  • any treated lumber

Recipe id: create:crafting/kinetics/cogwheel

Changed by the pack

Tier 3: Power and your first machine

With cogwheels in hand, the quest line branches out. The Water Wheel quest only needs the cogwheel quest. The Millstone quest needs the cogwheel and casing quests plus one other prerequisite. The pack changed the recipes for both the water wheel and the millstone.[3][5]

Water WheelChanged by the pack

Crafting Shaped

Crafting Shaped
any treated lumberany treated lumberany treated lumber
any treated lumberLarge Cogwheelany treated lumber
any treated lumberany treated lumberany treated lumber

Recipe id: create:crafting/kinetics/water_wheel

Changed by the pack

MillstoneChanged by the pack

Crafting Shaped

Crafting Shaped
Empty slotEmpty slotEmpty slot
CogwheelQuernCogwheel
any smooth stoneIgneous Zinc Casingany smooth stone

Recipe id: create:crafting/kinetics/millstone

Changed by the pack

Tier 4: Automation

The later chapter is where Create starts moving items for you. The "Automating Create Machinery" quest quest asks for a wrought iron rod, a Mechanical Belt and an Igneous Zinc Funnel. Finishing it unlocks "A better funnel" quest, which asks for a Brass Funnel.[4]

The pack changed the recipes for the belt, the Igneous Zinc Funnel and the Brass Funnel, so check the cards below before you gather materials.[5]

Mechanical BeltChanged by the pack

Crafting Shaped

6 × Dried Kelp

Recipe id: create:crafting/kinetics/belt_connector

Changed by the pack

2× Igneous Zinc FunnelChanged by the pack

Crafting Shaped

Crafting Shaped
Igneous Zinc Alloy
Dried Kelp

Recipe id: create:crafting/logistics/andesite_funnel

Changed by the pack

2× Brass FunnelChanged by the pack

Crafting Shaped

Crafting Shaped
any electron tube
any brass ingots
Dried Kelp

Recipe id: create:crafting/logistics/brass_funnel

Changed by the pack

Tier 4: Processing machines

Mechanical PressChanged by the pack

Crafting Shaped

Crafting Shaped
Shaft
Igneous Zinc Casing
Wrought Iron Anvil

Recipe id: create:crafting/kinetics/mechanical_press

Changed by the pack

DepotMod recipe

Crafting Shapeless

Recipe id: create:crafting/kinetics/depot

Mechanical SawMod recipe

Crafting Shaped

Crafting Shaped
Empty slotany iron plateEmpty slot
any iron plateany iron ingotany iron plate
Empty slotIgneous Zinc CasingEmpty slot

Recipe id: create:crafting/kinetics/mechanical_saw

Encased FanMod recipe

Crafting Shaped

Crafting Shaped
Shaft
Igneous Zinc Casing
Propeller

Recipe id: create:crafting/kinetics/encased_fan

Looking further ahead, the pack also changed the sequenced assembly recipe for the Precision Mechanism. The quests covered here don't show where it fits in the progression.[5]

Sequenced Assembly (create)

Recipe id: create:sequenced_assembly/precision_mechanism

Changed by the pack

Unverified The display names of these two quest chapters, and some of the prerequisite quests outside Create (such as the kelp and paper making quests), couldn't be confirmed. It's also unconfirmed whether the two chapters line up exactly with the pack's bronze and steel metal ages.

How does Create work with other mods?

5 parts

Create is tightly woven into the rest of this pack. Most of the connections come from the pack's own recipe changes, so the machines, ore processing and even some snacks lead into and out of other mods' items. Here's how it all fits together.[5]

Ore processing feeds other mods' metals

The pack changed most of Create's smelting and blasting recipes for crushed ores. Instead of vanilla ingots, they give you the pack's own metals. For example, Crushed Raw Iron smelts into Wrought Iron Ingot, and Crushed Raw Zinc gives Zinc Ingot. Copper, gold, tin, nickel and silver follow the same pattern.[5]

Wrought Iron IngotChanged by the pack

Smelting

Recipe id: create:smelting/iron_ingot_from_crushed

Some metals come out as Immersive Engineering items instead. Crushed Raw Lead smelts into Lead Ingot, and Crushed Raw Aluminum and Crushed Raw Uranium give Aluminium Ingot and Uranium Ingot.[5]

Washing crushed ores also crosses mods. Copper, lead, nickel, silver, aluminum and uranium give Immersive Engineering nuggets such as Copper Nugget. Crushed tin gives Tin Nugget.[5]

The pack also added compacting recipes that turn Poor Sphalerite, Normal Sphalerite and Rich Sphalerite into Raw Zinc, which is handy for your zinc supply.[5]

Raw ZincAdded by the pack

Compacting (exmachinis)

Recipe id: exmachinis:compacting/raw_zinc_n

Crushing vanilla diamond, emerald and lapis ores gives you cut gems like Cut Diamond instead of the vanilla gems. Crushing Veridium or tuff also returns Copper Nugget.[5]

Machines built from other mods' parts

Several core Create machines were reworked around items from other mods. The Millstone is built from a Quern, and the Mechanical Press needs a Wrought Iron Anvil. So you'll want some progress in those other systems before these machines are within reach.[5]

MillstoneChanged by the pack

Crafting Shaped

Crafting Shaped
Empty slotEmpty slotEmpty slot
CogwheelQuernCogwheel
any smooth stoneIgneous Zinc Casingany smooth stone

Recipe id: create:crafting/kinetics/millstone

Mechanical PressChanged by the pack

Crafting Shaped

Crafting Shaped
Shaft
Igneous Zinc Casing
Wrought Iron Anvil

Recipe id: create:crafting/kinetics/mechanical_press

Dried Kelp shows up all over the logistics side. It's used for the Mechanical Belt, the Igneous Zinc and brass funnels and tunnels, the Spout and the Hose Pulley.[5]

Mechanical BeltChanged by the pack

Crafting Shaped

6 × Dried Kelp

Recipe id: create:crafting/kinetics/belt_connector

Even the windows use the pack's own planks. Watch out for two of them: the Dark Oak Window takes Hickory Planks, and the Jungle Window takes Palm Planks.[5]

Food and drink

Create's kitchen side ties into Firmalife. Compacting Chocolate gives Dark Chocolate, and Chocolate Glazed Berries are filled using Chocolate. Emptying Builder's Tea or honey gives you back a Empty Jar.[5]

Add-ons built on Create parts

Create's components are the backbone of its add-ons. The electrical machines, like the Alternator, Electric Motor and Tesla Coil, are made in the Mechanical Crafter from Igneous Zinc Alloy and other Create parts.[5]

The teleporter add-on leans on Brass Casing as well. The pack changed a few of its recipes: the Advanced Component is a sequenced assembly using Sturdy Sheet, and the Quantum Casing is made by applying Telejuice to Brass Casing.[5]

Quantum Casing, BucketChanged by the pack

Item Application (create)

Recipe id: createteleporters:quantum_casing_recipe

Quests that bridge the mods

The questline introduces Create through other mods' materials. "Let's get CREATEive" quest asks for a Zinc Ingot alongside Igneous Zinc Alloy. It then branches into quests for the shaft, casing and cogwheel, leading up to the Millstone and Water Wheel.[3]

Later, "Automating Create Machinery" quest asks for a wrought iron rod together with a Mechanical Belt and an Igneous Zinc Funnel. a quest in "Blast Furnace (To make a different Anvil)" pairs the Mechanical Saw with sawdust.[4]

Which All the Mods - Gravitas quests use Create?

2 parts

Create shows up in two quest chapters in this pack. One walks you through your very first Create parts, from alloy to a working water wheel and millstone. The other moves on to presses, belts, funnels, saws and fans for automation. Here's what each quest asks for and how they unlock.[3][4]

Your first Create parts

This chapter is a neat little chain that starts from a single alloy quest and branches out, so you can follow it almost step by step.[3]

  1. "Let's get CREATEive" quest kicks everything off. It asks for Igneous Zinc Alloy, along with a couple of items that aren't from Create.[3]
  2. Finishing it opens two quests at once. a quest in "More Anvils, but this time they're Bronze" wants a Shaft, and a quest in "More Anvils, but this time they're Bronze" wants Igneous Zinc Casing.[3]
  3. After the shaft quest comes a quest in "More Anvils, but this time they're Bronze", which asks for a Cogwheel.[3]
  4. The cogwheel quest unlocks a quest in "More Anvils, but this time they're Bronze", where you make a Water Wheel to get some rotational power going.[3]
  5. a quest in "More Anvils, but this time they're Bronze" asks for a Millstone. It needs the cogwheel quest, the casing quest and one more prerequisite quest from outside this mod's line before it opens.[3]

Automating with Create

The second chapter is less of a straight line. Most of its Create quests depend on other quests in that chapter, so they open up as you progress through it rather than one after another.[4]

Tip: The press and depot quest shares a prerequisite with the automation quest, "Automating Create Machinery" quest. Once that prerequisite is done, you may be able to work on both together, if you've also finished the automation quest's other prerequisite.[4]

Unverified The order the two chapters appear in the quest book, and what the non-Create prerequisite quests ask for, isn't confirmed here.

Which Create config options matter?

4 parts

Create splits its settings across a few files, and this section covers the ones you're most likely to care about: where the ores spawn and how the mod looks, sounds and performs on your screen. Every value below is exactly what this pack ships with.[7][8]

Unverified The sources available here only show the pack's own config values, not Create's defaults. So this section can't tell you which options the pack actually changed from the mod default.

Ore generation

Create's world generation is switched on in this pack, since worldgen.v2.disableWorldGen is set to false. If it were true, none of Create's worldgen would appear.[8]

Tooltips and debugging

client.enableTooltips is on, so you can hold Shift for item descriptions and Ctrl for controls. client.enableOverstressedTooltip is also on, which shows a tooltip when you look at overstressed components. That's super handy when a network suddenly stops.[7]

client.enableRainbowDebug is enabled too, so kinetic debug info appears on blocks while the F3 menu is open. The train track graph displays (client.trains.showTrackGraphOnF3 and client.trains.showExtendedTrackGraphOnF3) are both off.[7]

Performance and visuals

Quality of life

The goggle and hover overlay is offset by 20 pixels on the X axis (client.goggleOverlay.overlayOffsetX) and 0 pixels on the Y axis (client.goggleOverlay.overlayOffsetY). You can reposition it with /create overlay. Custom overlay colours are available through client.goggleOverlay.customColorsOverlay, which is currently off.[7]

Tip: Reading Ponder scenes too fast? Turn on client.ponder.comfyReading (it's off in this pack). The scene will then slow down whenever text is on screen.[7]

The Create config button shows up on row 3 of the in-game menu (client.ingameMenuConfigButtonRow) and row 2 of the main menu (client.mainMenuConfigButtonRow). Setting either row option to 0 removes that button entirely.[7]

What changed in Create between versions?

All the Mods - Gravitas 4.0 ships Create version 0.5.1.e, using the file create-1.18.2-0.5.1.e.jar. The pack's mod list records it as first included in Gravitas 4.0 or earlier, so it has been part of the pack since at least this release.[2]

Unverified No pack changelog entries mention Create, and no changelogs are available for the shipped Create jar. Any version bumps, config tweaks or recipe changes to Create across the pack's releases can't be confirmed yet.

Sources

  1. Create project page (modrinth) · official mod data
  2. All the Mods - Gravitas 4.0 mod list · pack file
  3. All the Mods - Gravitas 4.0 quests: "{gravitas.chapters.3.title}" · pack file
  4. All the Mods - Gravitas 4.0 quests: "{gravitas.chapters.5.title}" · pack file
  5. All the Mods - Gravitas 4.0 recipe dump: recipes making Create items · pack recipe dump
  6. create tooltips and descriptions (English lang file) · official mod data
  7. All the Mods - Gravitas 4.0 config: config/create-client.toml · pack file
  8. All the Mods - Gravitas 4.0 config: config/create-common.toml · pack file
Where this guide comes from

Written from what All the Mods - Gravitas itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 17, 2026.

Guides for other versions: 3.6b · 3.5 · 2.0 to 3.4

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Version in each release

30 releases, first in 1.1
All the Mods - GravitasVersionJarWhere it came from
4.0
Sep 28, 2023
0.5.1.ecreate-1.18.2-0.5.1.e.jarFrom the published release
3.9
Aug 31, 2023
0.5.1.ccreate-1.18.2-0.5.1.c.jarFrom the published release
3.8
Aug 17, 2023
0.5.1.ccreate-1.18.2-0.5.1.c.jarFrom the published release
3.7
Jul 28, 2023
0.5.1.bcreate-1.18.2-0.5.1.b.jarFrom the published release
3.6b
Jun 30, 2023
0.5.1.bcreate-1.18.2-0.5.1.b.jarFrom the published release
3.5
Jun 29, 2023
0.5.1.bcreate-1.18.2-0.5.1.b.jarFrom the published release
3.4
Jun 19, 2023
0.5.1.bcreate-1.18.2-0.5.1.b.jarFrom the published release
3.3
Jun 9, 2023
0.5.0.icreate-1.18.2-0.5.0.i.jarFrom the published release
3.2
Jun 3, 2023
0.5.0.icreate-1.18.2-0.5.0.i.jarFrom the published release
3.1
May 20, 2023
0.5.0.icreate-1.18.2-0.5.0.i.jarFrom the published release
2.9
May 19, 2023
0.5.0.icreate-1.18.2-0.5.0.i.jarFrom the published release
2.8a
May 18, 2023
0.5.0.icreate-1.18.2-0.5.0.i.jarFrom the published release
2.7
May 12, 2023
0.5.0.icreate-1.18.2-0.5.0.i.jarFrom the published release
2.6
May 10, 2023
0.5.0.icreate-1.18.2-0.5.0.i.jarFrom the published release
2.5
May 1, 2023
0.5.0.icreate-1.18.2-0.5.0.i.jarFrom the published release
2.4
May 1, 2023
0.5.0.icreate-1.18.2-0.5.0.i.jarFrom the published release
2.3
Apr 19, 2023
0.5.0.icreate-1.18.2-0.5.0.i.jarFrom the published release
2.2
Apr 5, 2023
0.5.0.icreate-1.18.2-0.5.0.i.jarFrom the published release
2.1
Apr 4, 2023
0.5.0.icreate-1.18.2-0.5.0.i.jarFrom the published release
2.0
Apr 4, 2023
0.5.0.icreate-1.18.2-0.5.0.i.jarFrom the published release
1.9b
Mar 13, 2023
0.5.0.icreate-1.18.2-0.5.0.i.jarFrom the published release
1.9
Mar 12, 2023
0.5.0.icreate-1.18.2-0.5.0.i.jarFrom the published release
1.8b
Mar 4, 2023
0.5.0.icreate-1.18.2-0.5.0.i.jarFrom the published release
1.7
Feb 15, 2023
0.5.0.icreate-1.18.2-0.5.0.i.jarFrom the published release
1.6
Feb 13, 2023
0.5.0.icreate-1.18.2-0.5.0.i.jarFrom the published release
1.5
Feb 13, 2023
0.5.0.icreate-1.18.2-0.5.0.i.jarFrom the published release
1.4
Feb 12, 2023
0.5.0.icreate-1.18.2-0.5.0.i.jarFrom the published release
1.3
Feb 8, 2023
0.5.0.icreate-1.18.2-0.5.0.i.jarFrom the published release
1.2
Feb 4, 2023
0.5.0.icreate-1.18.2-0.5.0.i.jarFrom the published release
1.1
Feb 1, 2023
0.5.0.hcreate-1.18.2-0.5.0.h.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

500 items from the 4.0 recipe dump.

...and 440 more.

All the Mods - Gravitas quests (11)

Quests from the pack's FTB Quests book that ask for this mod's items.

See all 11 quests →

Blast Furnace (To make a different Anvil) (5)
More Anvils, but this time they're Bronze (3)

Config options (how All the Mods - Gravitas sets them)

42 settings this pack ships for the mod. We don't have the mod's own defaults to compare them against yet.

See all 42 settings →

Show settings
SettingAll the Mods - Gravitas value
client.enableOverstressedTooltip
. Display a tooltip when looking at overstressed components.
config/create-client.toml
true
client.enableRainbowDebug
. Show kinetic debug information on blocks while the F3-Menu is open.
config/create-client.toml
true
client.enableTooltips
. Show item descriptions on Shift and controls on Ctrl.
config/create-client.toml
true
client.explainRenderErrors
. Log a stack-trace when rendering issues happen within a moving contraption.
config/create-client.toml
false
client.fanParticleDensity
. Higher density means more spawned particles.
config/create-client.toml
0.5
client.filterItemRenderDistance
. [in Blocks] Maximum Distance to the player at which items in Blocks' filter slots will be displayed
config/create-client.toml
10

Which All the Mods - Gravitas mods work with Create?

The All the Mods - Gravitas mods that share the most recipes with Create. Highlighted ones have a guide.

Where does Create appear in the All the Mods - Gravitas quest book?

Official documentation

Create Wiki (98 pages)

Licensed CC-BY-NC-SA-4.0: we link to it rather than copying or summarizing it.

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