
Thermal Foundation in All the Mods - Gravitas
All the Mods - Gravitas 4.0 ships version 9.2.1 · First seen in 1.1
Thermal Foundation is a mod in All the Mods - Gravitas 4.0, where it is version 9.2.1. The Foundation of a Thermally-enhanced world! (Summary from the mod's Modrinth page.)
Changed in 4.0
1 new recipe
Compared with 3.9, the last version we have recipe data for. Everything that changed in 4.0 →
Thermal Foundation guide for All the Mods - Gravitas
Last verified for All the Mods - Gravitas v4.0 on Oct 17, 2026 · text last changed Oct 17, 2026
- Sections
- 7
- Recipes shown
- 33
- Items named
- 86
- Quests covered
- 1
Every recipe and number here was checked against All the Mods - Gravitas 4.0, read from the running game on Sep 19, 2026.
What is Thermal Foundation?
2 parts
Thermal Foundation is the base module of the Thermal Series, a long-running set of mods from Team CoFH. This pack ships version 9.2.1 for Minecraft 1.18.2. The module bundles Thermal's "Core" and "Foundation" parts: common components, resources and tools that the rest of the series builds on.[1][2]
The Thermal Series is modular, so a pack can pick the parts it wants. It also needs CoFH Core to run. The series has a big legacy: the Forge Energy system grew out of its Redstone Flux, and side reconfiguration, advanced redstone control and blue/orange input coloring all started there.[1]
Who it's for
It suits newcomers and veterans alike. You get the Thermal in-game guide, which has chapters on materials, tools, armor, elemental charges, explosives, plants, mobs and more. If you want to know how a Thermal thing works, start there.[1][3][4][5][6][7][8][9]
Two things in the guide's technology material are worth knowing early. Augments upgrade machines, devices, dynamos and tools. Machines use RF and come with a blank side configuration when first placed, so no sides accept items or fluids until you set them up.[10][11]
In this pack
The clearest progression link in the quest data is the quest a quest in "Blast Furnace (To make a different Anvil)". Its tasks are to obtain Mechanical Saw and Sawdust, and it unlocks after a paper-making quest.[12]
If you tweak settings, the mod's common config file is thermal-common.toml in the config folder, and it holds the worldgen options. Client options are in thermal-client.toml. Server options live in thermal-server.toml, inside the world's serverconfigs folder.[1]
Unverified The sources do not show where Thermal Foundation fits in the wider progression of this pack, and it is not on the ATM Star quest path. Beyond the sawdust quest above, treat its place in the progression as unconfirmed.
How do you get started with Thermal Foundation?
5 parts
Thermal Foundation runs on Redstone Flux (RF): machines use it, dynamos make it, and augments tune both. This pack changes some of the mod's recipes, so the recipe blocks below show the in-pack versions.[11][13][14]
Get power sorted
Machines need RF to work, and an unupgraded one uses up to 20 RF/t. Dynamos burn fuel to make RF, and without upgrades they put out up to 40 RF/t. A dynamo only outputs from its coil side (the big red nub that glows while it generates) and takes fuel from every other side.[11][13]
Set up your first machine
A freshly placed machine has a blank side configuration, so no side accepts items or fluids until you set it. Open the Configuration panel and click a side to cycle it: blue is input and orange is output. Redstone Control defaults to working regardless of signal. Side configurations are saved when you pick the block up.[11]
Shift right-click a machine with the Crescent Hammer to pick it up, or right-click to rotate it. This is handy while you work out your layout.[15]
Make sawdust
The pack's quest book has a quest that asks for a Create mechanical saw and Sawdust, and it comes after the paper-making quest. See a quest in "Blast Furnace (To make a different Anvil)". Thermal gives you two machine routes: the pulverizer turns any log into sawdust, and the sawmill gives planks plus sawdust.[12][14]
Pulverizer (thermal)
- any log
Recipe id: thermal:machines/pulverizer/pulverizer_logs
Sawmill (thermal)
- any oak log
Recipe id: thermal:machines/sawmill/sawmill_oak_logs
The sawmill has a matching recipe for each wood type.
If you end up with a Block of Sawdust, you can break it back down in a crafting grid.[14]
Craft Earth Charges for dusts
Earth Charge instantly mines earthy blocks, and it also works in crafting to turn gems into dust. Basalz Shard and Basalz Powder come into the chain, and the recipe blocks below show each step.[14][16]
Crafting Shapeless
- any gunpowder
Basalz Powder
Coal or Charcoal
Recipe id: thermal:earth_charge_3
Crafting Shapeless
- any diamond gem
Earth Charge
Recipe id: thermal:earth_charge/diamond_dust_from_diamond
One of several dust recipes, including emerald, apatite, cinnabar and ender pearl.
Add a water source and your first augments
The Aqueous Accumulator provides copious amounts of water but needs adjacent water sources to function. The pack changed its recipe.[14][17]
Crafting Shaped
| any bronze sheet | any wrought iron sheet | any bronze sheet |
| any glass | any glass | |
| any bronze sheet | any bronze sheet |
Recipe id: thermal:device_water_gen
Augments tune your machines, devices and dynamos. Install them in the Augment panel of a block or in the Tinker Bench. Start with Hardened Integral Components, the first tier of integral components. The Reinforced Integral Components and Resonant Integral Components recipes build on the tier before.[10][14][17]
Crafting Shaped
| any invar ingot | any glass | any invar ingot |
| any redstone dust | any gold gear | any redstone dust |
| any invar ingot | any glass | any invar ingot |
Recipe id: thermal:augments/upgrade_augment_1
How does Thermal Foundation work?
6 parts
Thermal runs on Redstone Flux (RF). Machines need RF to operate, while devices don't unless their entry says so. Everything below, from dynamos to augments to automation, hangs off that split.[18][19]
Every machine, device and dynamo GUI has side panels. One shows RF information such as current and max RF usage, and others hold your augments and your redstone response settings. If you're ever lost in a GUI, check those panels first.[20]
Power: dynamos
Dynamos turn fuel into RF. Each one has a coil side, marked by a large red nub that glows while it generates. RF comes out of the coil side only, and fuel goes in through any of the other sides. Without upgrades a dynamo makes up to 40 RF/t, and the pack keeps the base power at 40 for every dynamo listed below.[13][21]
- Stirling: burns solid fuel items. Base power is set by [[config:defaultconfigs/thermal-server.toml#Dynamos.Stirling.Base Power]].[21][22]
- Compression: burns combustible liquid fuels such as tree oil. Base power is set by [[config:defaultconfigs/thermal-server.toml#Dynamos.Compression.Base Power]].[21][23]
- Magmatic: uses lava. Base power is set by [[config:defaultconfigs/thermal-server.toml#Dynamos.Magmatic.Base Power]].[21][24]
- Gourmand: uses food. Base power is set by [[config:defaultconfigs/thermal-server.toml#Dynamos.Gourmand.Base Power]].[21][25]
- Disenchantment: uses enchanted items such as books. Base power is set by [[config:defaultconfigs/thermal-server.toml#Dynamos.Disenchantment.Base Power]].[21][26]
- Lapidary: uses crystals and gems. Base power is set by [[config:defaultconfigs/thermal-server.toml#Dynamos.Lapidary.Base Power]].[21][27]
- Numismatic: uses coins. Base power is set by [[config:defaultconfigs/thermal-server.toml#Dynamos.Numismatic.Base Power]].[21][28]
Dynamos throttle themselves based on their internal buffer. When the buffer is empty they run at full output. When it's full they drop to 10% output, and they still burn fuel while the RF they make is wasted. So hook them up to something that actually uses the power. The buffer only outputs while the dynamo is generating, and it slowly decays when idle. That's why a dynamo seems to lose RF on its own.[13][29]
Augments can tune a dynamo. Multi-cycle Injectors scales fuel efficiency by 1.1. Auxiliary Reaction Chamber raises maximum generation by 100% but scales efficiency by 0.9.[14][23][30][31]
Augments
Machines, devices, dynamos and tools can all take augments, either in the tinker bench or in the augment panel of the block's GUI. Hover over an augment to see its modifiers and its augment type. The type decides where it fits, so machine augments can't go into dynamos. Modifiers starting with '+' stack additively, and those ending in 'x' stack multiplicatively. Underlined multipliers don't stack, and only the highest one applies.[10]
The Integral Components are the general upgrade ladder. They scale base RF storage and transfer, fluid storage and transfer, and RF/t usage or generation. Hardened (Hardened Integral Components), Reinforced (Reinforced Integral Components) and Resonant (Resonant Integral Components) give 2x, 3x and 4x. Only the highest one applies, but it stacks with other augment modifiers. For example, a Redstone Furnace with Resonant and Hardened components plus a Stabilized RF Coil has 24x the RF storage, 8x the RF transfer and 4x the base RF/t.[14][32]
Machine and RF augments
- Flux Linkage Amplifier raises the maximum RF usage rate by 100% but scales RF per operation by 1.1.[33]
- Flux Efficiency scales RF per operation by 0.9 but lowers the maximum RF usage rate by 10%.[34]
- Auxiliary Process Sieve adds 15% to secondary output chances but scales energy per operation by 1.25.[35]
- Catalytic Reclamation Chamber scales the chance a catalyst is used by 0.8x and scales energy per operation by 1.25x.[36]
- Expanded RF Coil scales RF storage and transfer by 4.[37]
- Stabilized RF Coil scales RF storage by 6 and transfer by 2.[38]
- High-Flux RF Coil scales RF storage by 2 and transfer by 6.[39]
- Expanded Tank Construction scales all fluid storage in a machine, device, dynamo or tool by 4.[40]
- Radial Enhancement makes a tool or machine reach farther. Each one adds 1 block in every direction.[41]
The pack changed the recipes for several of these. Here are the in-pack versions of the radius augment, the tank augment and the three RF coil augments.[14]
Crafting Shaped
| Empty slot | any iron gear | Empty slot |
| any tin sheet | any tin sheet | |
| Empty slot | any iron gear | Empty slot |
Recipe id: thermal:augments/area_radius_augment
This recipe is changed by the pack.
Crafting Shaped
| any wrought iron sheet | ||
| any wrought iron sheet | any hardened glass | any wrought iron sheet |
| any wrought iron sheet |
Recipe id: thermal:augments/fluid_tank_augment
This recipe is changed by the pack.
Crafting Shaped
| Empty slot | any gold sheet | Empty slot |
| any sterling silver sheet | any sterling silver sheet | |
| Empty slot | any gold sheet | Empty slot |
Recipe id: thermal:augments/rf_coil_augment
This recipe is changed by the pack.
Crafting Shaped
| Empty slot | any sterling silver sheet | Empty slot |
| any gold sheet | any gold sheet | |
| Empty slot | any gold sheet | Empty slot |
Recipe id: thermal:augments/rf_coil_storage_augment
This recipe is changed by the pack.
Crafting Shaped
| Empty slot | any sterling silver sheet | Empty slot |
| any sterling silver sheet | any sterling silver sheet | |
| Empty slot | any gold sheet | Empty slot |
Recipe id: thermal:augments/rf_coil_xfer_augment
This recipe is changed by the pack.
Side reconfiguration is also pack-tuned. Modular Reconfiguration has a changed recipe, shown below. The pack config sets [[config:defaultconfigs/thermal-server.toml#Augments.Default Side Reconfiguration]] and [[config:defaultconfigs/thermal-server.toml#Augments.Default Redstone Control]] to true, so most supporting blocks have them built in. [[config:defaultconfigs/thermal-server.toml#Augments.Default XP Storage]] is false, so XP storage needs the Knowledge Concentrator. These settings don't cover every block.[14][21]
Crafting Shaped
| Empty slot | any tin nugget | Empty slot |
| any tin nugget | any gold sheet | any tin nugget |
| Empty slot | any tin nugget | Empty slot |
Recipe id: thermal:augments/side_config_augment
This recipe is changed by the pack.
The Knowledge Concentrator lets a machine or device collect XP from recipes or the world. It starts at 2.5k XP of storage, multiplied by the Integral Components scale factor. Once it's installed, click the small crystal icon in the GUI's lower right corner to take the XP out.[42]
Moving energy, fluids and items
Fluxducts carry energy, and saturating the connection allows higher transfer, so aim for a stable demand. A Redstone Flux Limiter attachment caps the flow. Fluiducts carry fluid, but a duct network holds and moves only one fluid at a time. To pull fluid out of blocks that don't auto-output, you need a servo attachment.[43][44]
There are no Thermal itemducts here. Dynamics is a work in progress and only has Fluxducts and Fluiducts, so use another pipe mod for item transport. The in-game guide recommends XNet, Refined Pipes and Integrated Tunnels, plus content mods like Create and Immersive Engineering.[45]
For buffering, the Redstone Flux Cell stores and distributes RF, and the Fluid Cell stores and distributes fluid, one fluid at a time. Both can be set per side and to auto-input/output, they give a comparator signal proportional to how full they are, and augments improve their capacity and transfer. You can dial the input and output rates in with the '+' and '-' buttons in the GUI.[46][47]
For automation, Cyclical Processing lets a machine's valid outputs be fed back into its own input slots. Item Filter augments let a machine, device or piece of equipment accept only chosen items. You can add up to 15 items, switch between allow and deny lists, and choose whether NBT matters. The Nullifier voids everything inserted by automation instantly. Items put in through its GUI wait until you press the trash button.[49][50][51]
Some machines have chance-based outputs, especially with catalysts. When the output slot fills, the stack size simply grows to fit the extra outputs. That's intended, not a bug.[52]
Devices worth knowing
- Igneous Extruder: needs an adjacent lava source and an adjacent coolant block, and can optionally use a block underneath. It makes 1 block per second, up to 4 per second with integral components.[53]
- Aqueous Accumulator: makes infinite water when at least two source blocks touch its sides. Sources above or below don't count.[54]
- Aquatic Entangler: must sit in water. The pack sets its base time constant to 4,800 ticks ([[config:defaultconfigs/thermal-server.toml#Devices.Fisher.Time Constant]]), reduced by 20 ticks per nearby water source ([[config:defaultconfigs/thermal-server.toml#Devices.Fisher.Water Source Time Constant Reduction]]).[21][55]
- Arboreal Extractor: pulls fluid from an adjacent tree, with a base time constant of 500 ticks in the pack ([[config:defaultconfigs/thermal-server.toml#Devices.TreeExtractor.Time Constant]]). Bonemeal boosts output 1.5x for 8 cycles and phyto-gro boosts it 2.0x for 16 cycles.[21][56]
- Batch Composter: base time constant is 120 ticks in the pack ([[config:defaultconfigs/thermal-server.toml#Devices.Composter.Time Constant]]).[21]
- Vacuumulator: collects items in a 9x9x9 area, expandable to 15x15x15 with radial enhancement. It picks up XP orbs with a Knowledge Concentrator installed.[57]
Picking blocks back up
Shift right-click a machine with the Crescent Hammer to pick it up, or right-click to rotate it. The pack's server config says what a dropped block keeps. Augments, energy, redstone control and side configuration are retained ([[config:defaultconfigs/thermal-server.toml#Global Options.Blocks Retain Augments]], [[config:defaultconfigs/thermal-server.toml#Global Options.Blocks Retain Energy]], [[config:defaultconfigs/thermal-server.toml#Global Options.Blocks Retain Redstone Control]], [[config:defaultconfigs/thermal-server.toml#Global Options.Blocks Retain Side Configuration]]). Inventory contents are not ([[config:defaultconfigs/thermal-server.toml#Global Options.Blocks Retain Inventory]] is false). The energy and inventory settings don't cover every block.[15][21]
How do you progress through Thermal Foundation?
4 parts
Thermal Foundation has very little quest handholding in this pack. The only quest in the sources that touches the mod is a quest in "Blast Furnace (To make a different Anvil)". It asks you to get Mechanical Saw and Sawdust, and it unlocks after the paper-making quest. The rest of your progression comes from the recipes themselves, which is what this section follows.[12]
Step 1: Sawdust and the first machines
Sawdust has several sources. A sawmill turns any log or stem type into its planks plus sawdust. A pulverizer turns any log into sawdust. A press with the Unpacking Die unpacks a Block of Sawdust back into sawdust, and you can also do that in a crafting grid.[14]
The pack changed one sawdust recipe. The pulverizer recycle recipe for diamond tools gives you Cut Diamond from TFC along with sawdust.[14]
Keep in mind that machines need Redstone Flux to run, while devices do not unless their description says so.[18][19]
Step 2: Alloys, glass and elemental charges
The Thermal alloys come from fire charge recipes, which are plain mod recipes the pack leaves alone. Signalum Ingot and Lumium Ingot come first, and Enderium Ingot is the top of the line.[14][58]
Crafting Shapeless
- any copper dust or any copper ingot
- any copper dust or any copper ingot
- any copper dust or any copper ingot
- any silver dust or any silver ingot
- any redstone dust
- any redstone dust
- any redstone dust
- any redstone dust
Fire Charge
Recipe id: thermal:fire_charge/signalum_ingot_4
Crafting Shapeless
- any tin dust or any tin ingot
- any tin dust or any tin ingot
- any tin dust or any tin ingot
- any silver dust or any silver ingot
- any glowstone dust
- any glowstone dust
Fire Charge
Recipe id: thermal:fire_charge/lumium_ingot_4
Crafting Shapeless
- any lead dust or any lead ingot
- any lead dust or any lead ingot
- any lead dust or any lead ingot
- any diamond dust
- any ender pearl or any ender pearl dust
- any ender pearl or any ender pearl dust
Fire Charge
Recipe id: thermal:fire_charge/enderium_ingot_2
Hardened Glass is made the same way. The signalum, lumium and enderium glass recipes all start from it, and several augment recipes use hardened glass too.[14]
Crafting Shapeless
- any obsidian
- any quartz dust or any quartz gem
- any sand
Fire Charge
Recipe id: thermal:fire_charge/obsidian_glass_2
Earth charges unlock the dust side of things. You craft them from basalz powder and a few other things, then use them to turn gems like diamond, emerald, quartz and ender pearls into dust.[14][16]
Crafting Shapeless
- any gunpowder
Basalz Powder
Coal or Charcoal
Recipe id: thermal:earth_charge_3
Step 3: Integral Components, the real tier ladder
The clearest tier ladder in Thermal is the three Integral Components: Hardened Integral Components, Reinforced Integral Components and Resonant Integral Components. The recipes below show each step in this pack.[14]
Crafting Shaped
| any invar ingot | any glass | any invar ingot |
| any redstone dust | any gold gear | any redstone dust |
| any invar ingot | any glass | any invar ingot |
Recipe id: thermal:augments/upgrade_augment_1
Crafting Shaped
| any electrum ingot | any quartz gem | any electrum ingot |
| any signalum gear | any signalum gear | |
| any electrum ingot | any quartz gem | any electrum ingot |
Recipe id: thermal:augments/upgrade_augment_2
Crafting Shaped
| any enderium ingot | any hardened glass | any enderium ingot |
| any lumium gear | any lumium gear | |
| any enderium ingot | any hardened glass | any enderium ingot |
Recipe id: thermal:augments/upgrade_augment_3
You install augments on tools in the Tinker's Workbench. Put the item in, set the workbench to augment mode, add the augments, then switch to recharge mode before you take the item out.[59]
Recipes the pack changed
Several recipes differ from the mod defaults here, so check the recipe viewer rather than relying on what you remember from other packs. These are the ones the sources flag as changed by the pack:[14]
- Tools and energy: Drill Head and Redstone Flux Cell.[14]
- Augments: Radial Enhancement, Expanded Tank Construction, Modular Reconfiguration, Expanded RF Coil, Stabilized RF Coil and High-Flux RF Coil.[14]
- Devices: Vacuumulator, Nullifier, Aquatic Entangler, Decoctive Diffuser and Aqueous Accumulator.[14]
- Other items: Aqua-Chow, Benthic Aqua-Chow, Grenade and Attachment: Filter.[14]
Some devices keep the stock mod recipe, including the Igneous Extruder, Batch Composter and Arboreal Extractor. The Redstone Servo appears in many of the device and augment recipes, so look it up in the recipe viewer early.[14]
Crafting Shaped
| any invar ingot | any constantan gear | any invar ingot |
| any glass | any glass | |
| any invar ingot | any invar ingot |
Recipe id: thermal:device_rock_gen
Unverified The recipe list available for this section is cut off, so the full ordering of Thermal's machines and dynamos by tier is not confirmed here, and no other Thermal quests are shown in the sources.
How does Thermal Foundation work with other mods?
6 parts
In this pack, Thermal's machines are wired into the other mods you'll be using. Most of the changes are recipe inputs and outputs: Thermal machines and crafting recipes take in and hand out items from TerraFirmaCraft, Immersive Engineering, Firmalife and a few others. Every recipe below was changed or added by the pack, except the Create splashing recipe, which comes from the mod itself.[14]
Induction Smelter and ore processing
The pack changed the Induction Smelter recipe, so check it before you build one. The smelter's ore recipes also changed. They give you TFC metals and Thermal byproducts.[14]
Crafting Shaped
| Empty slot | Empty slot | |
| any sand | any sand | |
| any invar gear | any invar gear |
Recipe id: thermal:machine_smelter
- Iron ore gives you a Nickel Ingot and a Wrought Iron Ingot, plus Rich Slag.[14]
- Copper ore gives you a Copper Ingot and a Gold Ingot, plus Rich Slag.[14]
- Lead ore and silver ore both give you an Lead Ingot and a Silver Ingot, plus Rich Slag.[14]
- Nickel ore gives you a Copper Ingot and a Nickel Ingot, plus Rich Slag.[14]
- Gold ore, redstone ore and cinnabar ore all give Cinnabar, and diamond, emerald and lapis ores give TFC's cut gems.[14]
- Raw tin gives you a Tin Ingot and Apatite.[14]
Raw tin has several routes into the pack. Ex Machinis compacting turns normal, poor and rich cassiterite from TFC into Raw Tin. Create's splashing turns Crushed Raw Tin into a Tin Nugget.[14]
Press: packing and unpacking
The Thermal press, with its Packing Die (3x3) and Unpacking Die, converts between nuggets, ingots and blocks. In this pack the outputs are mostly TFC or Immersive Engineering items.[14]
- Packing nuggets gives you TFC ingots for bronze, copper, gold, tin, nickel, silver and wrought iron. For constantan, electrum and lead it gives you Immersive Engineering ingots, and for invar it gives you Invar Ingot.[14]
- Packing ingots gives you Immersive Engineering blocks such as Block of Lead, Block of Silver, Block of Nickel, Block of Constantan and Block of Electrum. Raw lead, nickel and silver pack into their raw blocks the same way.[14]
- Unpacking blocks gives you TFC ingots and cut gems, like Cut Diamond, Cut Emerald, Cut Amethyst and Cut Lapis Lazuli.[14]
- Some food and material swaps are in there too. A honeycomb block unpacks into Raw Honey, a Glue Block unpacks into Glue, and melon slices pack into a Melon.[14]
Pyrolyzer, centrifuge and pulverizer
Pyrolyzer (thermal)
Recipe id: thermal:machines/pyrolyzer/pyrolyzer_coal
The pyrolyzer turns Coal into Coal Coke, Creosote Oil and Tar.
Pyrolyzer (thermal)
- any cokesource
Recipe id: thermal:machines/pyrolyzer/pyrolyzer_bitumen
- The centrifuge splits Bituminous Sand and Bituminous Red Sand into plain sand, Bituminous Coal, Crude Oil and tar. It splits a Syrup Bottle into an Empty Jar and Syrup. Bronze dust splits into Copper Grit and Tin Dust.[14]
Pulverizer (thermal)
Recipe id: thermal:machines/pulverizer/pulverizer_basalz_rod
The pulverizer turns a Basalz Shard into Slag and Basalz Powder.
Pulverizer Recycle (thermal)
- 2× any diamond tool
Recipe id: thermal:machines/pulverizer/pulverizer_diamond_tools
Diamond tools turn into a Cut Diamond and Sawdust.
Pulverizer (thermal)
Recipe id: thermal:machines/pulverizer/white_rockwool_from_slagglass
The pack added this recipe: Slag Glass is ground into White Rockwool.
Crafting recipes that use other mods
Sulfur Dust comes from an Earth Charge and sulfur, and the result is Immersive Engineering's Sulfur Dust. The pack also changed the Redstone Flux Cell and Fluid Cell recipes, and both now need an Immersive Engineering Duroplast Sheet.[14]
Crafting Shaped
| any wrought iron sheet | any wrought iron sheet | |
Recipe id: thermal:energy_cell
Crafting Shaped
| any hardened glass | ||
| any wrought iron sheet | any wrought iron sheet | |
Recipe id: thermal:fluid_cell
The Expanded Tank Construction recipe uses Duroplast Sheet too.[14]
Crafting Shaped
| any wrought iron sheet | ||
| any wrought iron sheet | any hardened glass | any wrought iron sheet |
| any wrought iron sheet |
Recipe id: thermal:augments/fluid_tank_augment
Angel Ring upgrades
The Angel Ring upgrade path leans heavily on Thermal parts. Each ring recipe was changed by the pack, and each one asks for glass, augments or other Thermal components. Here are the stages in order.[14]
Crafting Shaped
| any cinnabar storage block | any cinnabar storage block | |
| any lead storage block | any lead storage block | |
Recipe id: angelring:leadstone_angel_ring
Stage one: the Leadstone Angel Ring, which uses Thermal's Hardened Glass and Hardened Integral Components.
Crafting Shaped
| any invar storage block | any invar storage block | |
Recipe id: angelring:hardened_angel_ring
Stage two: the Hardened Angel Ring, which uses Lumium Glass, a Stabilized RF Coil and Reinforced Integral Components.
Crafting Shaped
| any electrum storage block | any electrum storage block | |
Recipe id: angelring:reinforced_angel_ring
Stage three: the Reinforced Angel Ring, which uses an Energized Glowstone Bucket, a High-Flux RF Coil and Signalum Glass.
Crafting Shaped
| any enderium storage block | any enderium storage block | |
Recipe id: angelring:resonant_angel_ring
The final stage: the Resonant Angel Ring, which uses Blizz Powder, Enderium Glass and Resonant Integral Components.
Quest tie-in
Quest a quest in "Blast Furnace (To make a different Anvil)" asks for Create's Mechanical Saw and Thermal's Sawdust. It comes after the paper making quest.[12]
Which All the Mods - Gravitas quests use Thermal Foundation?
In this pack's quest data, one quest involves Thermal Foundation: a quest in "Blast Furnace (To make a different Anvil)". It has no title in the data, and its chapter title only appears as an untranslated placeholder.[12]
The quest asks you to hand in a Mechanical Saw and some Sawdust. Sawdust is the Thermal item here.[12]
It comes after a paper-making quest, which the data files under the steel quest group. The data only gives that prerequisite as an untranslated key, so I can't give you its in-game name.[12]
Which Thermal Foundation config options matter?
6 parts
Thermal Foundation splits its settings across a client file, a common file for world generation, and a server file for gameplay. This pack ships the server file in its default configs folder. The values below are exactly what the pack sets.[1][21]
Ore generation is switched off
This is the one that surprises people. Every Thermal ore in the common config has its vein count set to 0, and the config describes 0 as disabled. That covers cinnabar, lead, nickel, niter, oil sand, silver, sulfur and tin. For example, [[config:config/thermal-common.toml#World.Ores.Tin.Vein Count]] and [[config:config/thermal-common.toml#World.Ores.Lead.Vein Count]] are both 0, and so are [[config:config/thermal-common.toml#World.Ores.Nickel.Vein Count]] and [[config:config/thermal-common.toml#World.Ores.Silver.Vein Count]].[61]
The height ranges and vein sizes are still filled in. Tin, for instance, has [[config:config/thermal-common.toml#World.Ores.Tin.Min Y]] at -20, [[config:config/thermal-common.toml#World.Ores.Tin.Max Y]] at 60 and [[config:config/thermal-common.toml#World.Ores.Tin.Vein Size]] at 9. They only matter if you raise the vein count above 0.[61]
Power numbers
- Every dynamo, including the Magmatic, Stirling, Compression, Gourmand, Lapidary, Numismatic and Disenchantment dynamos, has a base generation of 40 RF/t. See [[config:defaultconfigs/thermal-server.toml#Dynamos.Magmatic.Base Power]] and [[config:defaultconfigs/thermal-server.toml#Dynamos.Stirling.Base Power]].[21]
- Most machines have a base consumption of 20 RF/t, including the Pulverizer ([[config:defaultconfigs/thermal-server.toml#Machines.Pulverizer.Base Power]]) and the Induction Smelter ([[config:defaultconfigs/thermal-server.toml#Machines.Smelter.Base Power]]).[21]
- The Magma Crucible is the hungry one at 80 RF/t ([[config:defaultconfigs/thermal-server.toml#Machines.Crucible.Base Power]]).[21]
- The Crystallizer and the Pyrolyzer are the lightest at 5 RF/t each ([[config:defaultconfigs/thermal-server.toml#Machines.Crystallizer.Base Power]] and [[config:defaultconfigs/thermal-server.toml#Machines.Pyrolyzer.Base Power]]).[21]
Redstone Flux is not standalone here: [[config:defaultconfigs/thermal-server.toml#Global Options.Standalone Redstone Flux]] is false, so Thermal stays interoperable with Forge Energy. The config says to only enable it if you absolutely know what you are doing.[21]
Devices
- The Batch Composter's base time constant is 120 ticks ([[config:defaultconfigs/thermal-server.toml#Devices.Composter.Time Constant]]).[21]
- The Aquatic Entangler's base time constant is 4,800 ticks, and each nearby water source block reduces it by 20 ticks ([[config:defaultconfigs/thermal-server.toml#Devices.Fisher.Time Constant]] and [[config:defaultconfigs/thermal-server.toml#Devices.Fisher.Water Source Time Constant Reduction]]).[21]
- The Arboreal Extractor's base time constant is 500 ticks ([[config:defaultconfigs/thermal-server.toml#Devices.TreeExtractor.Time Constant]]).[21]
What blocks keep when you break them
When you pick up a Thermal block, it keeps its augments, its energy, and its redstone, side and transfer configuration. It does not keep its inventory contents or its tank contents. Those are [[config:defaultconfigs/thermal-server.toml#Global Options.Blocks Retain Inventory]] and [[config:defaultconfigs/thermal-server.toml#Global Options.Blocks Retain Tank Contents]], both false. The config notes that the energy, inventory and tank settings do not control every block.[21]
Augment defaults
Redstone control and side reconfiguration are enabled by default on most augmentable blocks. XP storage is not, so you need an augment for it. The options are [[config:defaultconfigs/thermal-server.toml#Augments.Default Redstone Control]], [[config:defaultconfigs/thermal-server.toml#Augments.Default Side Reconfiguration]] and [[config:defaultconfigs/thermal-server.toml#Augments.Default XP Storage]]. The config says these do not control every block.[21]
Mobs, trades, satchel and sounds
- The Basalz, Blitz and Blizz are all enabled, and the Blitz can occasionally call down lightning ([[config:defaultconfigs/thermal-server.toml#Mobs.Blitz Lightning]]).[21]
- Thermal trades are added to villagers and to the Wandering Trader ([[config:defaultconfigs/thermal-server.toml#Villagers.Enable Villager Trades]] and [[config:defaultconfigs/thermal-server.toml#Villagers.Enable Wandering Trader Trades]]).[21]
- The satchel denylist blocks Satchel itself and every color of Shulker Box, so you can't nest those inside a satchel.[21]
- Ambient sounds for Thermal blocks and mobs are on in the client config ([[config:config/thermal-client.toml#Sounds.Ambient Block Sounds]] and [[config:config/thermal-client.toml#Sounds.Ambient Mob Sounds]]). Turn those off if the machine hum gets annoying.[62]
Sources
- Thermal Foundation project page (modrinth) · official mod data
- All the Mods - Gravitas 4.0 mod list · pack file
- In-game guide: thermal.book.name (thermal) · official docs
- In-game guide: Armor (thermal) · official docs
- In-game guide: Elemental Charges (thermal) · official docs
- In-game guide: Explosives (thermal) · official docs
- In-game guide: Materials (thermal) · official docs
- In-game guide: Plants (thermal) · official docs
- In-game guide: Mobs (thermal) · official docs
- In-game guide: Introduction - Augments (thermal) · official docs
- In-game guide: Introduction - Machines (thermal) · official docs
- All the Mods - Gravitas 4.0 quests: "{gravitas.chapters.5.title}" · pack file
- In-game guide: Introduction - Dynamos (thermal) · official docs
- All the Mods - Gravitas 4.0 recipe dump: recipes making Thermal Foundation items · pack recipe dump
- In-game guide: Crescent Hammer (thermal) · official docs
- In-game guide: Earth Charge (thermal) · official docs
- thermal tooltips and descriptions (English lang file) · official mod data
- In-game guide: Machines (thermal) · official docs
- In-game guide: Devices (thermal) · official docs
- In-game guide: Introduction - Devices (thermal) · official docs
- All the Mods - Gravitas 4.0 config: defaultconfigs/thermal-server.toml · pack file
- In-game guide: Stirling Dynamo (thermal) · official docs
- In-game guide: Compression Dynamo (thermal) · official docs
- In-game guide: Magmatic Dynamo (thermal) · official docs
- In-game guide: Gourmand Dynamo (thermal) · official docs
- In-game guide: Disenchantment Dynamo (thermal) · official docs
- In-game guide: Lapidary Dynamo (thermal) · official docs
- In-game guide: Numismatic Dynamo (thermal) · official docs
- In-game guide: Familiar, Answered Queries (thermal) · official docs
- In-game guide: Multi-Cycle Injectors (thermal) · official docs
- In-game guide: Auxiliary Reaction Chamber (thermal) · official docs
- In-game guide: Integral Components (thermal) · official docs
- In-game guide: Flux Linkage Amplifier (thermal) · official docs
- In-game guide: Flux Efficiency (thermal) · official docs
- In-game guide: Auxiliary Process Sieve (thermal) · official docs
- In-game guide: Catalytic Reclamation Chamber (thermal) · official docs
- In-game guide: Expanded RF Coil (thermal) · official docs
- In-game guide: Stabilized RF Coil (thermal) · official docs
- In-game guide: High-Flux RF Coil (thermal) · official docs
- In-game guide: Expanded Tank Construction (thermal) · official docs
- In-game guide: Radial Enhancement (thermal) · official docs
- In-game guide: Knowledge Concentrator (thermal) · official docs
- In-game guide: Fluxduct (thermal) · official docs
- In-game guide: Fluiduct (thermal) · official docs
- In-game guide: Where are Itemducts? (thermal) · official docs
- In-game guide: Redstone Flux Cell (thermal) · official docs
- In-game guide: Fluid Cell (thermal) · official docs
- In-game guide: Technology (thermal) · official docs
- In-game guide: Cyclical Processing (thermal) · official docs
- In-game guide: Item Filter (thermal) · official docs
- In-game guide: Nullifier (thermal) · official docs
- In-game guide: 65 items in a stack?! (thermal) · official docs
- In-game guide: Igneous Extruder (thermal) · official docs
- In-game guide: Aqueous Accumulator (thermal) · official docs
- In-game guide: Aquatic Entangler (thermal) · official docs
- In-game guide: Arboreal Extractor (thermal) · official docs
- In-game guide: Vacuumulator (thermal) · official docs
- In-game guide: Fire Charge (thermal) · official docs
- In-game guide: Tools (thermal) · official docs
- In-game guide: Fluxbore (thermal) · official docs
- All the Mods - Gravitas 4.0 config: config/thermal-common.toml · pack file
- All the Mods - Gravitas 4.0 config: config/thermal-client.toml · pack file
Where this guide comes from
Written from what All the Mods - Gravitas itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 17, 2026.
Guides for other versions: 2.0 to 3.5
Report wrong info
Version in each release
30 releases, first in 1.1
| All the Mods - Gravitas | Version | Jar | Where it came from |
|---|---|---|---|
| 4.0 Sep 28, 2023 | 9.2.1 | thermal_foundation-1.18.2-9.2.1.53.jar | From the published release |
| 3.9 Aug 31, 2023 | 9.2.0.46 | thermal_foundation-1.18.2-9.2.0.46.jar | From the published release |
| 3.8 Aug 17, 2023 | 9.2.0.46 | thermal_foundation-1.18.2-9.2.0.46.jar | From the published release |
| 3.7 Jul 28, 2023 | 9.2.0.46 | thermal_foundation-1.18.2-9.2.0.46.jar | From the published release |
| 3.6b Jun 30, 2023 | 9.2.0.46 | thermal_foundation-1.18.2-9.2.0.46.jar | From the published release |
| 3.5 Jun 29, 2023 | 9.2.0.46 | thermal_foundation-1.18.2-9.2.0.46.jar | From the published release |
| 3.4 Jun 19, 2023 | 9.2.0.46 | thermal_foundation-1.18.2-9.2.0.46.jar | From the published release |
| 3.3 Jun 9, 2023 | 9.2.0.46 | thermal_foundation-1.18.2-9.2.0.46.jar | From the published release |
| 3.2 Jun 3, 2023 | 9.2.0.46 | thermal_foundation-1.18.2-9.2.0.46.jar | From the published release |
| 3.1 May 20, 2023 | 9.2.0.46 | thermal_foundation-1.18.2-9.2.0.46.jar | From the published release |
| 2.9 May 19, 2023 | 9.2.0.46 | thermal_foundation-1.18.2-9.2.0.46.jar | From the published release |
| 2.8a May 18, 2023 | 9.2.0.46 | thermal_foundation-1.18.2-9.2.0.46.jar | From the published release |
| 2.7 May 12, 2023 | 9.2.0.46 | thermal_foundation-1.18.2-9.2.0.46.jar | From the published release |
| 2.6 May 10, 2023 | 9.2.0.46 | thermal_foundation-1.18.2-9.2.0.46.jar | From the published release |
| 2.5 May 1, 2023 | 9.2.0.46 | thermal_foundation-1.18.2-9.2.0.46.jar | From the published release |
| 2.4 May 1, 2023 | 9.2.0.46 | thermal_foundation-1.18.2-9.2.0.46.jar | From the published release |
| 2.3 Apr 19, 2023 | 9.2.0.46 | thermal_foundation-1.18.2-9.2.0.46.jar | From the published release |
| 2.2 Apr 5, 2023 | 9.2.0.46 | thermal_foundation-1.18.2-9.2.0.46.jar | From the published release |
| 2.1 Apr 4, 2023 | 9.2.0.46 | thermal_foundation-1.18.2-9.2.0.46.jar | From the published release |
| 2.0 Apr 4, 2023 | 9.2.0.46 | thermal_foundation-1.18.2-9.2.0.46.jar | From the published release |
| 1.9b Mar 13, 2023 | 9.2.0.46 | thermal_foundation-1.18.2-9.2.0.46.jar | From the published release |
| 1.9 Mar 12, 2023 | 9.2.0.46 | thermal_foundation-1.18.2-9.2.0.46.jar | From the published release |
| 1.8b Mar 4, 2023 | 9.2.0.46 | thermal_foundation-1.18.2-9.2.0.46.jar | From the published release |
| 1.7 Feb 15, 2023 | 9.2.0.46 | thermal_foundation-1.18.2-9.2.0.46.jar | From the published release |
| 1.6 Feb 13, 2023 | 9.2.0.46 | thermal_foundation-1.18.2-9.2.0.46.jar | From the published release |
| 1.5 Feb 13, 2023 | 9.2.0.46 | thermal_foundation-1.18.2-9.2.0.46.jar | From the published release |
| 1.4 Feb 12, 2023 | 9.2.0.46 | thermal_foundation-1.18.2-9.2.0.46.jar | From the published release |
| 1.3 Feb 8, 2023 | 9.2.0.46 | thermal_foundation-1.18.2-9.2.0.46.jar | From the published release |
| 1.2 Feb 4, 2023 | 9.1.0.34 | thermal_foundation-1.18.2-9.1.0.34.jar | From the published release |
| 1.1 Feb 1, 2023 | 9.1.0.34 | thermal_foundation-1.18.2-9.1.0.34.jar | From the published release |
"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.
Items and blocks
371 items from the 4.0 recipe dump.
Apatite
Block of Apatite
Apatite Dust
Apatite Ore
Crate of Apples
Aqua-Chow
Radial Enhancement
Block of Bamboo
Basalz Powder
Basalz Shard
Basalz Spawn Egg
Beekeeper's Boots
Beekeeper's Jacket
Woven Fabric
Beekeeper's Hood
Beekeeper's Pants
Crate of Beetroot
Bitumen
Block of Bitumen
Black Rockwool
Blitz Powder
Blitz Mote
Blitz Spawn Egg
Blizz Powder
Blizz Cube
Blizz Spawn Egg
Blue Rockwool
Block of Bronze
Bronze Coin
Bronze Blend
Bronze Gear
Bronze Ingot
Bronze Nugget
Bronze Plate
Brown Rockwool
Crate of Carrots
Block of Charcoal
Energetic Infuser
Ball Cast
Ingot Cast
Rod Cast
Chiseled Rich Slag
Chiseled Slag
Cinnabar
Block of Cinnabar
Cinnabar Dust
Cinnabar Ore
Coke
Block of Coke
Compost
Block of Constantan
Constantan Coin
Constantan Blend
Constantan Gear
Constantan Ingot
Constantan Nugget
Constantan Plate
Copper Coin
Copper Dust
Copper Gear
...and 311 more.
All the Mods - Gravitas quests (1)
Quests from the pack's FTB Quests book that ask for this mod's items.
Blast Furnace (To make a different Anvil) (1)
- A quest in "Blast Furnace (To make a different Anvil)"
Config options (how All the Mods - Gravitas sets them)
80 settings this pack ships for the mod. We don't have the mod's own defaults to compare them against yet.
Show settings
| Setting | All the Mods - Gravitas value |
|---|---|
Sounds.Ambient Block Sounds If TRUE, some 'Thermal Series' Blocks will have ambient sounds. config/thermal-client.toml | true |
Sounds.Ambient Mob Sounds If TRUE, some 'Thermal Series' Mobs will have ambient sounds. config/thermal-client.toml | true |
World.Ores.Cinnabar.Max Y Maximum Y spawn. config/thermal-common.toml | 48 |
World.Ores.Cinnabar.Min Y Minimum Y spawn. config/thermal-common.toml | -16 |
World.Ores.Cinnabar.Vein Count Max number of veins per chunk; set to 0 to disable. config/thermal-common.toml | 0 |
World.Ores.Cinnabar.Vein Size Max size of the vein. config/thermal-common.toml | 5 |
Which All the Mods - Gravitas mods work with Thermal Foundation?
The All the Mods - Gravitas mods that share the most recipes with Thermal Foundation. Highlighted ones have a guide.
- TerraFirmaCraft
- TerraFirmaCraft
- Immersive Engineering
- Angel Ring 2
- Firmalife
- Rosia
- Create
- Immersive Petroleum
Comments and tips
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