PneumaticCraft: Repressurized guide for All the Mods 10: To the Sky 1.0 to 1.0.2
PneumaticCraft: Repressurized guide for All the Mods 10: To the Sky
Last verified for All the Mods 10: To the Sky v1.0.2 on Oct 17, 2026 · text last changed Oct 17, 2026
A newer release (2.1.0) is out Guide for the current version
- Sections
- 7
- Recipes shown
- 18
- Items named
- 117
- Quests covered
- 17
6 sections are written for this pack; 1 is shared from another pack's guide.
Every recipe and number here was checked against All the Mods 10: To the Sky 1.0.2's own files.
What is PneumaticCraft: Repressurized?
2 parts
PneumaticCraft: Repressurized is an industrial-themed tech mod built around compressed air. It has its own power system, an original take on automation, and a very powerful armor set. This pack ships version 8.2.13.[1][2]
Everything starts with pressure. Air Compressor and the other compressors generate it, and they are the power generators for the mod. Pressure Tube carries that air to your machines.[3][4][5]
Where to start
The in-game manual tells you to grab some iron and stone, throw the iron on the ground, and blow it up. Yes, really. You collect the resulting Compressed Iron (a little is lost in the blast), then make pressure tubes and Reinforced Stone, and then build a Pressure Chamber. More manual sections unlock as you earn the mod's advancements.[6]
The pack's quest chapter follows the same path. It opens with a quest in "?" for the Compressed Iron Ingot, which unlocks quests for tubes, reinforced stone, tanks, hoppers and the early armor set. From there the chapter branches into the Charging Station, compressors and the pressure chamber parts.[5]
Pressure chamber parts lead on to Crude Oil Bucket and then to the Refinery Controller. The refinery quest unlocks the fuel buckets, such as Diesel Bucket and Kerosene Bucket.[5]
What the mod covers
- Armor: Compressed Iron Armor is an early-game set, slightly better than Iron. Pneumatic Armor is the highly upgradable endgame set, and you pressurize it and fit upgrades in a Charging Station.[7][8]
- Logistics: Logistic Frames are gadgets attached to existing inventories and tanks. Logistics Drones, or Pressure Tubes with Logistics Modules, connect them. The system is heavily inspired by Factorio.[9]
- Drones: the manual has a full section on programming drones with widgets, starting from the single required Start widget.[10][11]
- Renewables: you can make renewable Biodiesel using a Thermopneumatic Processing Plant and a Fluid Mixer.[12][13]
How do you get started with PneumaticCraft: Repressurized?
6 parts
Welcome to PneumaticCraft! Compressors are the power generators of this mod, and nearly everything starts with one material: Compressed Iron Ingot, which is used in many recipes throughout the mod. Here is the order I'd go in, and why.[3][14]
Make Compressed Iron
Grab roughly a stack of iron and a stack of stone (a bit less iron is fine). The mod adds no extra ores, so plain iron ingots are all you need. Throw them on the ground and set off a nearby explosion. TNT works, and so does any other explosion. Yes, really, and step back first.[6][14]
Explosion Crafting (pneumaticcraft)
- any iron ingot
Recipe id: pneumaticcraft:explosion_crafting/compressed_iron_ingot
Throw the iron ingots on the ground, then cause an explosion nearby.
The first quest in the pack's PneumaticCraft chapter, a quest in "?", asks for this ingot. Most of the other early quests in the chapter unlock after it.[5]
Pressure Tubes and Reinforced Stone
Next, make some Pressure Tube and some Reinforced Stone. Tubes are how you move compressed air around. The pack has a quest for each: a quest in "?" for the tube and a quest in "?" for the stone.[4][5][6]
Your first power source
The Air Compressor burns any solid fuel that works in a Furnace. Fuel buckets won't work in it; for liquid fuels you need the Liquid Compressor instead. In the pack's quests, the air compressor comes right after the pressure tube quest (a quest in "?").[3][5][15]
Crafting Shaped
| any reinforced stone brick | any reinforced stone brick | any reinforced stone brick |
| any reinforced stone brick | Empty slot | |
| any reinforced stone brick | any reinforced stone brick |
Recipe id: pneumaticcraft:air_compressor
Charging Station
The Charging Station charges and discharges pneumatic items such as Drones and Pneumatic Wrenches. It is also where you manage upgrades on items that accept them. In the pack's quests it needs both the pressure tube and the reinforced stone (a quest in "?"). It then leads to the quests for the Manometer, the Pneumatic Wrench and the Charging Module.[5][15]
Crafting Shaped
| Empty slot | Empty slot | |
Recipe id: pneumaticcraft:charging_station
The Pressure Chamber
The Pressure Chamber is the last item on the mod's own getting started checklist. It is built from the Pressure Chamber Wall, Pressure Chamber Valve and Pressure Chamber Interface. In this pack, the quest for those three parts (a quest in "?") unlocks after the reinforced stone quest and the Security Upgrade quest (a quest in "?"), which in turn follows the air compressor. Once it's built, you can also craft Compressed Iron there without the explosion loss.[5][6][14]
Where to go next
From here, more sections of the in-game manual unlock based on the Advancements you earn, and some of them also give you a little experience. If you'd like an early upgrade while you wait, the quest chapter also has Compressed Iron Helmet and the rest of the Compressed Iron armor set. It is slightly better than normal iron armor and can be repaired in an Anvil with Compressed Iron Ingots.[5][6][7]
How does PneumaticCraft: Repressurized work?
9 parts
Same as in the All the Mods 10: To the Sky 2.0.4 guide
Compressed air is the power system of this mod. Compressors produce it, and Pressure Tubes move it around.[3][4][16]
Pressure, volume and air
Every pressurizable machine and tool has a volume in mL, which is how much air it holds at 0 bar. The mod uses gauge pressure, so 0 bar is normal atmosphere and -1 bar is a vacuum. Pressure is P = (A / V) - 1, where V is volume and A is the air currently stored. A machine with 5,000 mL of volume holding 20,000 mL of air sits at 3 bar.[16][17]
Air flows from higher-pressure blocks to lower-pressure ones, and pressure tries to balance out. A small machine connected to a big air reservoir will build up pressure. Leave a tube or machine side open and you get a big air leak, which you can hear as hissing and see as particles.[16]
Machines may need a minimum pressure to run, but what they actually use up is air, not pressure. Volume Upgrades raise a machine's volume, so each operation causes a smaller pressure drop.[16]
Pressure tiers
Currently there are three tiers of machine. Tier one resists 5 bar, tier one-point-five resists 10 bar and tier two resists 20 bar. Tier 1.5 was added in the MC 1.18 release as an optional step. It covers things that used to need tier two, like charging tools to 10 bar and getting a Diamond Drill Bit for 3x3 block breaking.[17]
Tubes have limits too. According to its tooltip, the Advanced Pressure Tube is the strongest type of Pressure Tube, with a max safe pressure of 20 bar. It can be camouflaged and Tube Modules can be placed on it, such as the Air Grate Tube Module.[18][19]
The Air Canister is a crafting component for any pressurizable item. It has a volume of 3,000 mL, can be charged to 10 bar without exploding, and items crafted with it keep its air.[20]
Crafting Shaped
| Empty slot | Empty slot | |
| any compressed iron ingot | any redstone dust | any compressed iron ingot |
| any compressed iron ingot | any redstone dust | any compressed iron ingot |
Recipe id: pneumaticcraft:air_canister
Generating air
Compressors are the power generators. The tooltip for the basic Air Compressor says it makes compressed air from any solid-fuel item that can burn in a Furnace, placed in the fuel slot. Fuel buckets do not work there, so liquid fuels need a Liquid Compressor.[3][18]
Crafting Shaped
| any reinforced stone brick | any reinforced stone brick | any reinforced stone brick |
| any reinforced stone brick | Empty slot | |
| any reinforced stone brick | any reinforced stone brick |
Recipe id: pneumaticcraft:air_compressor
- Advanced Air Compressor: its tooltip calls it the tier two version, generating at 50 mL/tick and also producing heat. The higher the heat, the lower the efficiency, and the tooltip says it won't explode when the temperature gets too high.[18]
- Advanced Liquid Compressor: its tooltip gives a generation rate of 50 mL/tick, with the same heat and efficiency behavior.[18]
- Flux Compressor: its tooltip says it converts Forge Energy into air at a base efficiency of 40%, so 100 FE gives 40 mL. Speed Upgrades reduce that efficiency slightly, and the compressor generates heat that must be dissipated to avoid efficiency loss.[18]
- Electrostatic Compressor: its tooltip says it produces 200,000 mL of air instantly when hit by lightning. A grid of Iron Bars or Lightning Rods raises the strike chance, as does a column of up to 10 more directly above it. Strikes are very poor in clear weather, better in rain and much better in thunderstorms.[18]
For the Electrostatic Compressor, the grid works out to 5 blocks horizontally and 5 vertically, with up to 250 blocks per grid. Add a column of grid blocks below it to ground excess energy. The tooltip says the accepted grid blocks might be modified by a modpack. This pack's config files aren't available, so check JEI in game.[18]
Heat
Heat moves from hotter to colder blocks, and only between blocks that support heat. A bigger temperature difference means faster flow. Each material has a thermal resistance, which sets how fast heat spreads. It also has a thermal capacity, which sets how slowly its temperature rises or falls.[21]
Exposed machines leak heat into the air. To stop that, make sure no face touches an air block. Any non-conducting block works, even a trapdoor or slab. Blocks of Compressed Iron conduct heat very well, so they're handy for adding faces to attach heat sinks to.[14][21]
Adjacent blocks and fluids act as static heat sources, such as lava, ice, torches and more. A Vortex Tube is a dynamic source that turns pressure into heat and cold. Heat Pipes carry heat without any thermal link to neighboring air or fluid blocks. All block heat properties are defined in datapacks, so pack makers can change them.[22]
A vanilla Furnace next to a dynamic heat source, such as a Vortex Tube or an Advanced Air Compressor, can run purely on heat with no solid fuel. This starts at 100°C and speeds up as it gets hotter. It also works for Blast Furnaces and Smokers.[22]
Heat plays a part in other machines too. The Etching Tank can be heated above 50°C for faster etching, at the cost of slowly using up Etching Acid.[18]
Assembly line
According to its tooltip, the Assembly Controller controls any connected assembly machine, and the machines connecting those machines, and so on. To start the assembly you put a program in its program slot. The Drill & Laser program is made by combining the separate Drill and Laser programs.[18][19]
Crafting Shaped
| Empty slot | Empty slot | |
| any compressed iron ingot | any compressed iron ingot | any compressed iron ingot |
Recipe id: pneumaticcraft:assembly_controller
Crafting Shapeless
Recipe id: pneumaticcraft:assembly_program_drill_laser
- Assembly Platform: its tooltip says it holds items in place for drilling and lasering.[18][19]
- Assembly Drill and Assembly Laser: their tooltips say they work on an Assembly Platform directly next to them, not diagonally.[18][19]
- Assembly IO Unit (import) and Assembly IO Unit (export): per their tooltips, the import unit transfers items from an input inventory to a platform, and the export unit transfers items from a platform to an output inventory.[18][19]
You can swap an import IO unit for an export one, and back, with a shapeless crafting recipe.[19]
Moving items and fluids
- Air Cannon: its tooltip says it transports items through the air. You make a GPS Tool, right-click the destination block with it, then insert the tool in the cannon's GPS slot.[18][19]
- Aerial Interface: per its tooltip, it uses the inventory of the player who placed it as its own, so hoppers can move items in and out and they are added to or removed from that player's inventory. Drones or Logistics Frames could keep that player supplied with 64 torches, for example.[18][19]
- Elevator: its tooltip says it needs air pressure and Elevator Frames on top of the Elevator Base. Redstone strength sets the height, with 0 meaning 0% extension and 15 meaning 100%. Elevators joined sideways share floor names when their topmost bases are at the same height.[18]
- Gas Lift: its tooltip says it places Drill Pipes downwards until it hits a liquid, digging through solid blocks on the way, which uses pressure proportional to the block's hardness. The minimum pressure required increases proportionally to the working depth.[18]
Crude Oil is the mod's only world generation, and its lakes are far more likely deep underground. A Gas Lift is the recommended way to pump it. An early way to carry it home is a Small Tank, which keeps its contents when broken.[23]
Reading a machine's GUI
Most machines have side tabs. Redstone behavior sets how it reacts to redstone, Upgrades shows what it accepts, and Pressure Status shows pressure and volume. The Problems tab tells you why a machine isn't working, so check it first when something stalls.[24]
Building for reliability
Chunks are 16x16 in the horizontal axes, and machines only run while their chunk is loaded. If you want processing while you're away, chunkload the build. Keep it inside chunk boundaries, since a half-loaded build behaves unpredictably. Keep multiblocks like the Pressure Chamber within a single chunk if you can.[25]
Compressed Iron in this pack
Compressed Iron is the base material for most recipes. You can make it by throwing iron ingots on the ground and exploding them, but you lose around 20% of them. A Pressure Chamber avoids that loss, though you need some Compressed Iron to build the chamber itself. This pack changes the recipe that turns a compressed block back into a Block of Compressed Iron, shown below.[14][19]
Crafting Shapeless
Recipe id: allthecompressed:decompress/compressed_iron_block_1x
Unverified The pack's config files for this mod aren't available, so any pack-specific changes to pressure limits, generation rates or machine behavior beyond the recipe above are unverified. Check the in-game tooltips and JEI. This site does hold All the Mods 10: To the Sky's own recipes, read from the pack itself: look the item up in the item browser.
How do you progress through PneumaticCraft: Repressurized?
7 parts
This pack gives PneumaticCraft its own quest chapter, and it works as a roadmap for the mod. Most of the chapter hangs off one starting quest, a quest in "?", which asks for a Compressed Iron Ingot. Follow the branches below and you will climb the mod's tiers in a sensible order.[5]
Understanding the pressure tiers
The mod has three pressure tiers. Tier one machines resist 5 bar, tier one-point-five machines resist up to 10 bar, and tier two machines resist up to 20 bar. Tier 1.5 is optional. It exists mainly to give you things that used to be tier 2 only, such as charging tools to 10 bar and getting a Diamond Drill Bit, which allows 3x3 block breaking.[17]
Step 1: Compressed iron
The mod adds no ores of its own. You start with plain iron ingots, throw them on the ground and set off a nearby explosion. TNT works, and so does any other explosion. Expect to lose around 20% of your ingots this way. A Pressure Chamber avoids that loss, but you need some compressed iron to build one, so a little early loss can't be avoided.[14]
Explosion Crafting (pneumaticcraft)
- any iron ingot
Recipe id: pneumaticcraft:explosion_crafting/compressed_iron_ingot
Iron ingots become compressed iron through an explosion.
The pack also changes how you can get compressed iron. It adds a shaped recipe that turns a compressed iron essence from another mod into a compressed iron ingot.[26]
Step 2: Tier one basics
Once you have the ingot, the chapter opens up a wide first set of quests.[5]
- Logistics and storage: Liquid Hopper, Omnidirectional Hopper, Transfer Gadget, Crop Support and Small Fluid Tank. The tanks continue through Medium Fluid Tank and Large Fluid Tank up to Huge Fluid Tank.[5]
- Armor: a full set of Compressed Iron armor, which the guide calls an early-game set slightly better than iron.[5][7]
- Power: Pressure Tube leads to the Air Compressor and Tube Junction. Reinforced Stone leads to the Charging Station, which also follows the pressure tube quest.[5]
Crafting Shaped
| any reinforced stone brick | any reinforced stone brick | any reinforced stone brick |
| any reinforced stone brick | Empty slot | |
| any reinforced stone brick | any reinforced stone brick |
Recipe id: pneumaticcraft:air_compressor
Crafting Shaped
| Empty slot | Empty slot | |
Recipe id: pneumaticcraft:charging_station
The Charging Station opens up the Manometer, Pneumatic Wrench, Camouflage Applicator and Charging Module. A separate branch from Reinforced Stone gives you Minigun Ammo, then the Minigun and Sentry Turret. The logistics line also starts there, with Logistics Core and Logistics Module.[5]
Step 3: Pressure chamber, oil and heat
The next gate is a quest in "?", which asks for the Pressure Chamber wall, valve and interface. It follows the Security Upgrade quest on the air compressor branch. Oil comes next with Crude Oil Bucket. That branches into the Gas Lift, Drill Pipe and Seismic Sensor, and into the Vortex Tube.[5]
The vortex tube leads to the Heat Pipe and Heat Sink. The Refinery Controller, Refinery Output and Thermal Lagging quest needs both oil and the heat pipe. The refinery then unlocks the fuel buckets: LPG, diesel, kerosene and gasoline. Diesel leads to lubricant, and lubricant leads to the Diamond Drill Bit.[5]
Step 4: Plastic and circuit boards
LPG leads to the Thermopneumatic Processing Plant. After it you get Molten Plastic, Upgrade Matrix, Heat Frame, and the yeast culture and vegetable oil buckets. The biodiesel route continues from there.[5]
Plastic is a big hub. It unlocks the Amadron Tablet, Capacitor, Transistor, Empty PCB, Reinforced Pressure Tube, the elevator parts, pneumatic doors and the Pneumatic Jackhammer. The Netherite Drill Bit quest needs both the Diamond Drill Bit and the jackhammer.[5]
Crafting Shaped
| any compressed iron storage block | ||
| any compressed iron ingot | any compressed iron ingot | |
| any diamond gem | any diamond gem |
Recipe id: pneumaticcraft:jackhammer
The PCB line runs from the PCB Blueprint through the UV Light Box, Etching Tank and Etching Acid to the Unassembled PCB. The Finished PCB quest, a quest in "?", also follows the capacitor and transistor quests. Amadron has an offer that gives you a PCB Blueprint for an emerald.[5][26]
Step 5: Assembly line, drones and armor
The Finished PCB unlocks the biggest set of quests in the chapter. These are the Assembly Controller, Assembly Platform, both Assembly IO Units, the Assembly Laser and the Assembly Drill. It also unlocks the Programmer and Drone, Micromissiles, and the four Pneumatic Armor pieces.[5]
Crafting Shaped
| Empty slot | Empty slot | |
| any compressed iron ingot | any compressed iron ingot | any compressed iron ingot |
Recipe id: pneumaticcraft:assembly_controller
Getting the full Pneumatic Armor set opens a long list of armor upgrades. These include the trackers, Stomp, Charging, Scuba, Elytra, Magnet, Night Vision, Armor, Flippers and more. The Jet Boots chain runs from Tier I to Tier V, and the Jumping chain runs from Tier I to Tier IV. Put the armor in a Charging Station to pressurize it and install upgrades. The in-game guide also says an Upgrade Matrix can be used in place of Lapis Lazuli when crafting upgrades.[5][8][27][28]
Step 6: Tier two compressors
The Advanced Pressure Tube quest leads to tier two power. The recipes show it is made in an Assembly Laser from a Pressure Chamber Valve, and that valve comes from a Block of Compressed Iron worked in an Assembly Drill. The Advanced Air Compressor is the tier 2 air compressor, with a maximum safe pressure of 20 bar. It makes a base 50mL of air per tick and takes Speed Upgrades. You have to keep it cooled, because its efficiency drops as it heats up, down to producing no air at all.[5][26][29]
Compressor Upgrade Crafting (pneumaticcraft)
| any compressed iron ingot | any compressed iron ingot | any compressed iron ingot |
| any compressed iron ingot | Empty slot | |
| any compressed iron ingot | any compressed iron ingot |
Recipe id: pneumaticcraft:advanced_air_compressor
After that you can pick up the Advanced Liquid Compressor, Electrostatic Compressor, Solar Compressor, Flux Compressor, Pneumatic Dynamo and Aerial Interface. The Advanced Liquid Compressor is the tier 2 version of the Liquid Compressor.[5][30]
Crafting Shaped
| any upgrade component | any upgrade component | |
| any upgrade component | any upgrade component |
Recipe id: pneumaticcraft:jet_boots_upgrade_1
The first Jet Boots upgrade sits behind the tier two compressor.
How does PneumaticCraft: Repressurized work with other mods?
3 parts
PneumaticCraft doesn't live in its own bubble in this pack. Several of its items and fluids are wired into other mods through recipes the pack has changed, so what you make with compressed air can feed machines from elsewhere. Here are the connections I can confirm.[26]
Compressed iron shows up everywhere
The Block of Compressed Iron can be turned into a Block of Compressed Iron 1x and back again. Both directions are pack-changed recipes, so you can swap between the plain block and the 1x block whenever you need.[26]
Crafting Shaped
Recipe id: allthecompressed:compress/compressed_iron_block_1x
Crafting Shapeless
Recipe id: allthecompressed:decompress/compressed_iron_block_1x
If you farm resources, Compressed Iron Essence can be crafted into a Compressed Iron Ingot. That gives you a farmable route to the ingot that the rest of the mod builds on.[26]
Crafting Shaped
Recipe id: mysticalagriculture:essence/pneumaticcraft/compressed_iron_ingot
The pack also changed the recipe for the Guide Book so that it uses a Compressed Iron Ingot.[26]
Crude oil and plastic in other mods' machines
You don't have to rely on PneumaticCraft's own oil sources. Industrial Foregoing's laser drill has a pack-changed fluid recipe that uses the Black Laser Lens to produce Crude Oil.[26]
Laser Drill Fluid (industrialforegoing)
Recipe id: industrialforegoing:laser_drill_fluid/oil
Oritech picks up the same oil. Its centrifuge has a pack-changed recipe that takes Fluxite and Crude Oil and produces Turbofuel.[26]
Centrifuge Fluid (oritech)
Recipe id: oritech:centrifuge/fluid/compat/pneumaticcraft/fuel
Plastic is linked too. An Oritech cooler recipe turns PneumaticCraft's Molten Plastic into Oritech's Plastic Sheet, so you can convert one mod's plastic into the other's.[26]
Cooler (oritech)
Recipe id: oritech:cooler/compat/pneumaticcraft/plastic
Productive Metalworks has a pack-changed casting recipe that involves PneumaticCraft plastic and an Ingot Cast.[26]
Item Casting (productivemetalworks)
Recipe id: productivemetalworks:casting/pnc/plastic
Radiation shielding
The Radiation Shielding Upgrade is a pack-changed recipe that brings in Mekanism's Module Radiation Shielding Unit. It also takes any compressed iron ingot and any PneumaticCraft upgrade component, so you'll need Mekanism progress before you can make it.[26]
Crafting Shaped
| any upgrade component | any compressed iron ingot | any upgrade component |
| any compressed iron ingot | any compressed iron ingot | |
| any upgrade component | any compressed iron ingot | any upgrade component |
Recipe id: pneumaticcraft:radiation_shielding_upgrade
Which All the Mods 10: To the Sky quests use PneumaticCraft: Repressurized?
5 parts
Two quest chapters in this pack touch the mod: the main "pneumaticcraft" chapter and a single quest in "building_tips". Every quest here has an item as its task, and the quests have no titles, so use the quest refs below to find them in the book. The pneumaticcraft chapter works as a tech tree, so you unlock things in roughly the order of the mod's own progression.[5][31]
Starting out: compressed iron and basic air
The chapter opens with a quest in "?", which asks for Compressed Iron Ingot. Almost everything else branches from it: Liquid Hopper, Transfer Gadget, Crop Support, Omnidirectional Hopper, Small Fluid Tank, the four compressed iron armor pieces, Reinforced Stone and Pressure Tube.[5]
- Pressure Tube leads to a quest in "?" (Air Compressor) and a quest in "?" (Tube Junction). From the Air Compressor you can go on to the Liquid Compressor and the Thermal Compressor.[5]
- a quest in "?" asks for the Charging Station and needs both Reinforced Stone and Pressure Tube. It opens the Manometer, Pneumatic Wrench, Camouflage Applicator and Charging Module, and the Charging Module leads to the Module Expansion Card.[5]
- Reinforced Stone also opens a combat line: Minigun Ammo, then the Minigun, then the Sentry Turret. It opens a logistics line too: Logistics Core leads to the Logistics Module and Logistics Configurator. Storage comes from the Reinforced Chest and then the Smart Chest.[5]
- The tank line runs Small Fluid Tank, Medium Fluid Tank, Large Fluid Tank, Huge Fluid Tank, each unlocked by the one before.[5]
Oil, refining and plastic
a quest in "?" asks for the pressure chamber wall, valve and interface. It requires Reinforced Stone and the Security Upgrade quest a quest in "?". After it comes a quest in "?", asking for Crude Oil Bucket. Oil opens a quest in "?" (the Gas Lift, Drill Pipe and Seismic Sensor) and a quest in "?" (the Vortex Tube). The Vortex Tube leads to the Heat Pipe and Heat Sink.[5]
a quest in "?" asks for the Refinery Controller, Refinery Output and Thermal Lagging. It requires both the oil quest and the Heat Pipe quest. It then splits into the fuel buckets: LPG Bucket, Diesel Bucket, Kerosene Bucket and Gasoline Bucket. Kerosene leads to the Kerosene Lamp, and Diesel leads to Lubricant Bucket and then the Diamond Drill Bit.[5]
LPG leads to a quest in "?", the Thermopneumatic Processing Plant. That quest opens Molten Plastic, Upgrade Matrix, Heat Frame, Vegetable Oil Bucket (then Cod n Chips) and Yeast Culture Bucket. Yeast leads to Sourdough and Ethanol Bucket, and Ethanol leads to Biodiesel Bucket.[5]
Plastic is the next hub. It unlocks the Amadron Tablet, Capacitor, Empty PCB, Transistor, Reinforced Pressure Tube, the elevator parts, the Pneumatic Door, and the Pneumatic Jackhammer. The Netherite Drill Bit needs both the Diamond Drill Bit and the Jackhammer quests.[5]
Circuit boards, assembly and armor
The PCB chain runs in this order: PCB Blueprint (after Empty PCB and the Amadron Tablet), then UV Light Box, then Etching Tank and Etching Acid Bucket, then Unassembled PCB. a quest in "?" asks for the Finished PCB and also requires the Capacitor and Transistor quests.[5]
The Finished PCB opens the assembly line (Assembly Controller, Assembly Platform, Assembly Laser, Assembly Drill, plus the import and export IO units). It also opens Micromissiles, the Programmer with the Drone, and a quest in "?", the four pieces of Pneumatic armor.[5]
The armor quest feeds a large set of upgrade quests, such as the Magnet Upgrade, Night Vision Upgrade, SCUBA Upgrade and Elytra Upgrade. Two upgrade families are chained by tier: Jet Boots Upgrade: Tier I through Jet Boots Upgrade: Tier V, and Jumping Upgrade: Tier I through Jumping Upgrade: Tier IV.[5]
Advanced compressors and power
A later group starts with a quest in "?" (Advanced Pressure Tube). It leads to the Advanced Air Compressor, then the Advanced Liquid Compressor and Electrostatic Compressor. It also leads to the Pneumatic Dynamo, Aerial Interface and Flux Compressor. The Solar Compressor needs both this quest and the Solar Cell quest. Several quests here, including the Aphorism Tile and a second PCB quest, depend on a prerequisite quest that is not in the data I was given.[5]
The building_tips chapter
a quest in "?" accepts any one of the mod's wall lamps, normal or inverted, in any of the dye colors. It sits behind a prerequisite quest that is not covered in the data I was given.[31]
Unverified The quest titles, descriptions and rewards are not in the provided data, so what each quest says in-game and what it pays out is unverified.
What changed in PneumaticCraft: Repressurized between versions?
3 parts
All the Mods 10: To the Sky 1.0.2 ships PneumaticCraft: Repressurized 8.2.13, and the mod was already in the pack as of version 1.0 or earlier. The notes below come from the mod's own 8.2.13 changelog, so they describe the version you are playing.[2]
Added
- The maximum height Jet Boots can reach before cutting out is now configurable. It used to be world build height + 64. Look for the jet_boots_height_limit option in the common config.[32]
Changed
- All PneumaticCraft fuel fluids now sit directly in the c:<fluid> fluid tag instead of under c:fuels/<fluid>. The changelog says this is more in line with other mods.[32]
- Json syntax errors in the aux config files (the files in config/pneumaticcraft/ ending in .cfg) no longer stop the game from starting. An error is logged and that subsystem starts with default settings.[32]
Fixed
- Elevator caller screens have a better button layout algorithm, especially when there are many floors.[32]
- The Limit Interaction setting on the Drone Entity Attack widget should now work correctly when the drone uses a Minigun or Micromissiles.[32]
- The Pneumatic Chestplate now honours the Apotheosis Elytra affix, so Elytra flying is allowed with the affix even without the Elytra upgrade installed.[32]
- Pressure Chamber Valves no longer wrongly report a 0x0x0 chamber size under some circumstances.[32]
- Drones no longer hang on the Void Liquid widget when no filter is in use and the drone has an empty tank.[32]
- Omnihopper and Liquid Hopper block shapes are now correct with certain hopper rotations.[32]
- Pneumatic Armor hotkeys now update correctly if you change them in the vanilla keybinding screen.[32]
- PneumaticCraft fluids now overwrite the fluid when a piston reaches them, instead of being pushed.[32]
- Fixed a crash caused by unselecting all sides of a sided programming widget, and a crash in the Pneumatic Door renderer under some circumstances.[32]
- Fixed some client-side memory leaks.[32]
Unverified Pack changelog entries for this mod were not available, so changes made by the pack itself across its releases are not covered here.
Sources
- PneumaticCraft: Repressurized project page (modrinth) · official mod data
- All the Mods 10: To the Sky 1.0.2 mod list · pack file
- In-game guide: Compressors (pneumaticcraft) · official docs
- In-game guide: Tubes & Modules (pneumaticcraft) · official docs
- All the Mods 10: To the Sky 1.0.2 quests: "pneumaticcraft" · pack file
- In-game guide: Getting Started (pneumaticcraft) · official docs
- In-game guide: Compressed Iron Armor (pneumaticcraft) · official docs
- In-game guide: Pneumatic Armor Overview (pneumaticcraft) · official docs
- In-game guide: Logistics Overview (pneumaticcraft) · official docs
- In-game guide: Drone Programming (pneumaticcraft) · official docs
- In-game guide: Start Widget (pneumaticcraft) · official docs
- In-game guide: Renewables (pneumaticcraft) · official docs
- In-game guide: Biodiesel Overview (pneumaticcraft) · official docs
- In-game guide: Basic Materials (pneumaticcraft) · official docs
- pneumaticcraft tooltips and descriptions (English lang file) · official mod data
- In-game guide: Pressure (pneumaticcraft) · official docs
- In-game guide: Pressure Tiers (pneumaticcraft) · official docs
- pneumaticcraft tooltips and descriptions (English lang file) · official mod data
- All the Mods 10: To the Sky 2.0.4 recipe dump: recipes making PneumaticCraft: Repressurized items · pack recipe dump
- In-game guide: Air Canister (pneumaticcraft) · official docs
- In-game guide: Heat (pneumaticcraft) · official docs
- In-game guide: Heat Sources (pneumaticcraft) · official docs
- In-game guide: Crude Oil (pneumaticcraft) · official docs
- In-game guide: GUI Concepts (pneumaticcraft) · official docs
- In-game guide: Chunk Loading (pneumaticcraft) · official docs
- All the Mods 10: To the Sky 1.0.2 recipe dump: recipes making PneumaticCraft: Repressurized items · pack recipe dump
- In-game guide: Upgrades (pneumaticcraft) · official docs
- In-game guide: Upgrade Matrix (pneumaticcraft) · official docs
- In-game guide: Advanced Air Compressor (pneumaticcraft) · official docs
- In-game guide: Advanced Liquid Compressor (pneumaticcraft) · official docs
- All the Mods 10: To the Sky 1.0.2 quests: "building_tips" · pack file
- PneumaticCraft: Repressurized 8.2.13 changelog · changelog
Where this guide comes from
Written from what All the Mods 10: To the Sky itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 17, 2026.
Guides for other versions: 1.6 to 2.1.0 · 1.1.1 to 1.2.1