Apothic Attributes in FTB Skies 2

FTB Skies 2 1.24.0 ships version 2.11.0 · First seen in 1.0.1

Checked Sep 20, 2026FTB Skies 2 1.24.0Sources: FTB Skies 2 1.24.0 modlist.json

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Also in 8 other packs →

Apothic Attributes is a mod in FTB Skies 2 1.24.0, where it is version 2.11.0. A library that adds the Attributes GUI, alongside a suite of new attributes to work with (Summary from the mod's Modrinth page.)

Stuck? Why it might not be working

  • Apothic Attributes: 100 armour and you still get one-shot
    In All the Mods 10 8.2 and five other packs, Apothic Attributes replaces the game's armour formula outright and armour no longer has a floor: at 100 armour you take 9% of a 10-damage hit and 67% of a 400-damage hit, where the old rule held you at 20% of anything. Armor Toughness stops reducing damage at all. Nothing in the game states the formula, and the one line about toughness reads as reassurance.
    Written for other versions than FTB Skies 2 1.24.0 ships. Some steps may no longer match.

What is Apothic Attributes?

Same as in the All the Mods 10 8.2 guide

This pack ships Apothic Attributes 2.10.1, using the file ApothicAttributes-1.21.1-2.10.1.jar. It was first included in version 0.32 or earlier, so it has been part of the pack for a good while.[1]

Unverified No guidebook or platform description for Apothic Attributes was available when this guide was written, so what the mod adds in this pack is unconfirmed here. Check the other sections of this guide for any details that could be confirmed.

How do you get started with Apothic Attributes?

3 parts

Same as in the All the Mons 1.3.0 guide

This mod is about stats. It adds extra attributes on top of the vanilla ones, plus a few status effects. For this pack, I can't confirm a first item to craft or a quest that introduces it, so this section is a short tour of what you will see in-game.[2]

Stats worth learning first

  • Crit Chance is the chance any damage you deal critically strikes. Crit Damage is the multiplier for those hits, and it includes vanilla jump crits.[2]
  • Dodge Chance is the chance to dodge a melee attack or a projectile.[2]
  • Life Steal heals you for a percentage of post-mitigation damage. Overheal turns a percentage of that damage into an absorption shield instead.[2]
  • Mining Speed is how fast you mine blocks compared to normal, and Draw Speed is how fast you draw bows, crossbows or tridents.[2]
  • Experience Gained is a multiplier on the experience you get from breaking blocks and killing mobs.[2]

Damage and armor stats

Fire Damage and Cold Damage add bonus magic damage to melee attacks. Fire burns the enemy, and cold slows them. Current HP Damage adds bonus physical damage based on the target's health.[2]

Armor Pierce is a flat reduction to the target's armor value, while Armor Shred is a percentage reduction. Prot Pierce and Prot Shred do the same to the target's protection point total. On the defensive side, Armor Toughness reduces the effectiveness of enemy armor reduction.[2]

Tip: Arrow Damage also covers tridents, because the mod counts tridents as arrows. Arrow Velocity matters too, since arrow damage scales with velocity.[2]

Effects you may run into

Bleeding inflicts damage every two seconds. Sundering increases the damage the affected target receives. Flaming Detonation deals damage on expiry, based on the fire ticks remaining.[2]

The mod also has a button labelled Hide Unchanged Attributes. It's handy for cutting down the list of stats to the ones that differ from normal.[2]

Unverified No crafting recipes, quests or config options for this mod could be confirmed for this pack, so there is no verified first item to make.

How does Apothic Attributes work?

6 parts

Same as in the All the Mons 1.3.0 guide

Apothic Attributes does not add machines, multiblocks or power systems. It works through stats (attributes) on you and on the things you fight, plus a handful of status effects. The mod's own descriptions are the best guide to what each stat does, so here is how they group together.[2]

Offense: critical hits and bonus damage

  • Crit Chance is the chance that any damage you deal critically strikes, and the extra damage is based on your Crit Damage. Crit Damage is a multiplier for critical hits, including vanilla jump crits.[2]
  • Cold Damage adds bonus magic damage on melee attacks and slows enemies hit. Fire Damage also adds bonus magic damage on melee attacks, and it burns enemies hit.[2]
  • Current HP Damage adds bonus physical damage on melee attacks, based on the target's health.[2]
  • Life Steal heals you for a percentage of post-mitigation damage. Overheal turns a percentage of post-mitigation damage into an absorption shield instead.[2]

Getting past armor

Some attributes weaken the target's defenses. Armor Pierce is a flat reduction to the target's armor value, and Armor Shred is a percentage reduction to it. Protection Pierce is a flat reduction to the target's protection point total, and Protection Shred is a percentage reduction to that total.[2]

On the defensive side, the vanilla armor attribute increases physical damage reduction, and armor toughness reduces the effectiveness of enemy armor reduction. Dodge Chance gives you a chance to dodge a melee attack or a projectile. Knockback resistance is how much knockback you ignore.[2]

Ranged combat

  • Arrow Damage is a damage multiplier for arrows, and tridents count as arrows.[2]
  • Arrow Velocity is a speed multiplier for arrows, and arrow damage scales with velocity.[2]
  • Projectile Damage is a damage multiplier for all outgoing projectiles.[2]
  • Draw Speed controls how fast you draw ranged weapons such as bows, crossbows or tridents.[2]

Utility attributes

  • Mining Speed is how fast you mine blocks compared to normal.[2]
  • Experience Gained multiplies the experience you get from breaking blocks and killing mobs.[2]
  • Healing Received multiplies all incoming healing.[2]
  • Cooldown Reduction reduces the cooldown of triggered abilities and effects.[2]
  • Creative Flight lets you fly as if in Creative Mode, and Elytra Flight lets you fly as if wearing an Elytra.[2]

The mod also adds descriptions for vanilla and loader attributes, such as attack damage, attack speed, max health, movement speed and luck, plus block reach and entity reach. The block and entity reach descriptions are both given in blocks.[2]

Status effects and potions

  • Bleeding inflicts damage every two seconds.[2]
  • Flaming Detonation inflicts damage on expiry, based on the remaining fire ticks.[2]
  • Sundering increases the damage the target receives.[2]
  • The mod also defines Flying, Grievous Wounds, Ancient Knowledge and Bursting Vitality. In potion form, Grievous Wounds shows up as Healing Reduction and Bursting Vitality as Healing Boost.[2]

Flying, Healing Reduction, Ancient Knowledge, Sundering and Healing Boost each have potion, splash potion, lingering potion and tipped arrow names. The language file does not say how any of them are obtained.[2]

Reading the stats screen

The mod adds a button labelled Hide Unchanged Attributes, which helps you trim down the attribute list.[2]

When one of these damage types kills you, the death message tells you which one did it. There are separate messages for bleeding, cold, current HP damage, detonation and fire, each with versions for a killer using an item or a player.[2]

How do you progress through Apothic Attributes?

1 part

I can't lay out a tier-by-tier path for this mod from the pack's data, so this section stays short. What the mod's own data files do show is how it groups damage types and attributes, and that is worth knowing when you start tuning builds.[3][4][5]

How the mod groups damage and attributes

  • Damage that can't crit: the cannot_critically_strike damage type tag lists the apothic_attributes:current_hp_damage damage type and everything in the bypasses_invulnerability tag.[4]
  • Non-physical damage: the is_non_physical tag covers the magic, poison, wither, fire, explosion, lightning and freezing damage groups.[5]
  • Dynamic base attributes: the dynamic_base attribute tag simply points to the puffish_attributes:dynamic tag.[3]

These tags come from the mod's own jar in this version. The sources don't show the pack changing them.[3][4][5]

Which Apothic Attributes config options matter?

3 parts

The config you will actually touch is enchantments.cfg. For each enchantment it has four options: Max Level, Max Loot Level, Max Power Function and Min Power Function. Each Max Level and Max Loot Level can be set anywhere from 1 to 127.[6]

What the pack changed

In the part of the file I could see, only one enchantment differs from the mod default: Endless Quiver. The pack raises its max level to 9 where the mod default is 1, and its loot level to 5, also up from 1.[6]

  • [[config:config/apothic_attributes/enchantments.cfg#apothic_enchanting:endless_quiver.Max Level]]: 9 in the pack (mod default 1).[6]
  • [[config:config/apothic_attributes/enchantments.cfg#apothic_enchanting:endless_quiver.Max Loot Level]]: 5 in the pack (mod default 1).[6]

Max Level versus Max Loot Level

Max Level is the highest level the enchantment can reach. Max Loot Level is the highest level you can find from loot sources. The two are often different, so the top levels are meant to be reached by other means than loot.[6]

The pack leaves these at the mod default for the rest of the entries I could see. Some examples: Sharpness is 9 with a loot level of 5, Efficiency is 9 and 5, Fortune is 8 and 3, and Feather Falling is 11 and 4. The file's own comments note the original levels, for example 3 for Icy Thorns and 5 for Sharpness, so the higher caps come from the mod.[6]

  • [[config:config/apothic_attributes/enchantments.cfg#minecraft:sharpness.Max Level]]: 9, with [[config:config/apothic_attributes/enchantments.cfg#minecraft:sharpness.Max Loot Level]] at 5.[6]
  • [[config:config/apothic_attributes/enchantments.cfg#minecraft:fortune.Max Level]]: 8, with [[config:config/apothic_attributes/enchantments.cfg#minecraft:fortune.Max Loot Level]] at 3.[6]
  • [[config:config/apothic_attributes/enchantments.cfg#minecraft:feather_falling.Max Level]]: 11, with [[config:config/apothic_attributes/enchantments.cfg#minecraft:feather_falling.Max Loot Level]] at 4.[6]
  • [[config:config/apothic_attributes/enchantments.cfg#apothic_enchanting:icy_thorns.Max Level]]: 5, with [[config:config/apothic_attributes/enchantments.cfg#apothic_enchanting:icy_thorns.Max Loot Level]] at 3.[6]

Single-level enchantments such as Mending and Silk Touch stay at 1 for both options. The file also covers enchantments from other mods, including Ars Nouveau, Ars Elemental and Farmer's Delight, using the same four options.[6]

Power functions

Max Power Function and Min Power Function let you set the enchanting power an enchantment needs, using a formula where x is the level. In every entry I could see, the pack leaves both blank, the same as the mod default.[6]

Tip: If you are hunting a high-level enchantment, check its Max Loot Level first. Endless Quiver can reach level 9 in this pack, but its loot level is 5.[6]

Unverified The file listing I had was cut off, with 32 more options not shown. Other settings live in config/apothic_attributes/apothic_attributes.cfg and config/apothic_attributes/apothic_enchanting.cfg, and I can't confirm their values here.

Sources

  1. All the Mods 10 8.2 mod list · pack file
  2. apothic_attributes names, screen text and descriptions (English lang file) · official mod data
  3. data/apothic_attributes/tags/attribute/dynamic_base.json (apothic_attributes's jar) · official mod data
  4. data/apothic_attributes/tags/damage_type/cannot_critically_strike.json (apothic_attributes's jar) · official mod data
  5. data/apothic_attributes/tags/damage_type/is_non_physical.json (apothic_attributes's jar) · official mod data
  6. FTB Skies 2 1.23.0 config: config/apothic_attributes/enchantments.cfg · pack file
Where this guide comes from

Written from what FTB Skies 2 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 14, 2026.

Guides for other versions: 1.0.1 to 1.22.0

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Version in each release

44 releases, first in 1.0.1
FTB Skies 2VersionJarWhere it came from
1.24.0
Oct 12, 2026
2.11.0ApothicAttributes-1.21.1-2.11.0.jarFrom the published release
1.23.0
Sep 24, 2026
2.10.1ApothicAttributes-1.21.1-2.10.1.jarFrom the published release
1.22.0
Sep 3, 2026
2.10.1ApothicAttributes-1.21.1-2.10.1.jarFrom the published release
1.21.1
Jul 29, 2026
2.10.1ApothicAttributes-1.21.1-2.10.1.jarFrom the published release
1.20.1
Jul 29, 2026
2.10.1ApothicAttributes-1.21.1-2.10.1.jarFrom the published release
1.20.0
Jul 27, 2026
2.10.1ApothicAttributes-1.21.1-2.10.1.jarFrom the published release
1.19.0
Jul 24, 2026
2.9.1ApothicAttributes-1.21.1-2.9.1.jarFrom the published release
1.18.2
Jun 21, 2026
2.9.1ApothicAttributes-1.21.1-2.9.1.jarFrom the published release
1.18.1
Jun 16, 2026
2.9.1ApothicAttributes-1.21.1-2.9.1.jarFrom the published release
1.18.0
May 31, 2026
2.9.1ApothicAttributes-1.21.1-2.9.1.jarFrom the published release
1.17.0
May 27, 2026
2.9.1ApothicAttributes-1.21.1-2.9.1.jarFrom the published release
1.16.0
May 13, 2026
2.9.1ApothicAttributes-1.21.1-2.9.1.jarFrom the published release
1.15.0
May 1, 2026
2.9.1ApothicAttributes-1.21.1-2.9.1.jarFrom the published release
1.14.3
Apr 1, 2026
2.9.1ApothicAttributes-1.21.1-2.9.1.jarFrom the published release
1.14.2
Apr 1, 2026
2.9.1ApothicAttributes-1.21.1-2.9.1.jarFrom the published release
1.14.1
Mar 27, 2026
2.9.1ApothicAttributes-1.21.1-2.9.1.jarFrom the published release
1.14.0
Mar 21, 2026
2.9.1ApothicAttributes-1.21.1-2.9.1.jarFrom the published release
1.13.4
Feb 27, 2026
2.9.1ApothicAttributes-1.21.1-2.9.1.jarFrom the published release
1.13.3
Feb 19, 2026
2.9.1ApothicAttributes-1.21.1-2.9.1.jarFrom the published release
1.13.2
Feb 17, 2026
2.9.1ApothicAttributes-1.21.1-2.9.1.jarFrom the published release
1.13.1
Feb 13, 2026
2.9.1ApothicAttributes-1.21.1-2.9.1.jarFrom the published release
1.13.0
Feb 12, 2026
2.9.1ApothicAttributes-1.21.1-2.9.1.jarFrom the published release
1.12.0
Jan 6, 2026
2.9.0ApothicAttributes-1.21.1-2.9.0.jarFrom the published release
1.11.0
Dec 10, 2025
2.9.0ApothicAttributes-1.21.1-2.9.0.jarFrom the published release
1.10.2
Nov 24, 2025
2.9.0ApothicAttributes-1.21.1-2.9.0.jarFrom the published release
1.10.1
Nov 20, 2025
2.9.0ApothicAttributes-1.21.1-2.9.0.jarFrom the published release
1.9.2
Oct 7, 2025
2.9.0ApothicAttributes-1.21.1-2.9.0.jarFrom the published release
1.9.1
Sep 29, 2025
2.9.0ApothicAttributes-1.21.1-2.9.0.jarFrom the published release
1.9.0
Sep 22, 2025
2.9.0ApothicAttributes-1.21.1-2.9.0.jarFrom the published release
1.8.0
Aug 27, 2025
2.9.0ApothicAttributes-1.21.1-2.9.0.jarFrom the published release
1.7.0
Aug 23, 2025
2.9.0ApothicAttributes-1.21.1-2.9.0.jarFrom the published release
1.6.1
Aug 8, 2025
2.9.0ApothicAttributes-1.21.1-2.9.0.jarFrom the published release
1.6.0
Aug 6, 2025
2.9.0ApothicAttributes-1.21.1-2.9.0.jarFrom the published release
1.5.2
Jul 24, 2025
2.9.0ApothicAttributes-1.21.1-2.9.0.jarFrom the published release
1.5.1
Jul 23, 2025
2.9.0ApothicAttributes-1.21.1-2.9.0.jarFrom the published release
1.5.0
Jul 22, 2025
2.9.0ApothicAttributes-1.21.1-2.9.0.jarFrom the published release
1.4.1
Jul 15, 2025
2.9.0ApothicAttributes-1.21.1-2.9.0.jarFrom the published release
1.4.0
Jul 15, 2025
2.9.0ApothicAttributes-1.21.1-2.9.0.jarFrom the published release
1.3.1
Jul 9, 2025
2.8.1ApothicAttributes-1.21.1-2.8.1.jarFrom the published release
1.3.0
Jul 8, 2025
2.8.1ApothicAttributes-1.21.1-2.8.1.jarFrom the published release
1.2.0
Jul 6, 2025
2.8.1ApothicAttributes-1.21.1-2.8.1.jarFrom the published release
1.1.1
Jul 2, 2025
2.8.1ApothicAttributes-1.21.1-2.8.1.jarFrom the published release
1.1.0
Jul 1, 2025
2.8.1ApothicAttributes-1.21.1-2.8.1.jarFrom the published release
1.0.1
Jul 1, 2025
2.8.1ApothicAttributes-1.21.1-2.8.1.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

We can't match this mod to the pack's item list: it registers as apothic_attributes, attributeslib, and the pack's recipe dump has nothing under that name. That means we found nothing, not that the mod adds nothing. Search the item browser

Config options (how FTB Skies 2 sets them)

360 settings shipped in the pack's config files; 3 differ from the mod's documented default.

See all 360 settings →

Show settings
SettingFTB Skies 2 valueMod default
general.Hidden Attributes changed by FTB Skies 2
A list of attributes that will be hidden from the Attributes GUI.
config/apothic_attributes/apothic_attributes.cfg
["neoforge:nametag_distance","neoforge:creative_flight","apothic_attributes:elytra_flight","apothic_attributes:ghost_health"][neoforge:nametag_distance], [neoforge:creative_flight], [apothic_attributes:elytra_flight], [apothic_attributes:ghost_health]
apothic_enchanting:endless_quiver.Max Level changed by FTB Skies 2
The max level of this enchantment - originally 1.
config/apothic_attributes/enchantments.cfg
91
apothic_enchanting:endless_quiver.Max Loot Level changed by FTB Skies 2
The max level of this enchantment available from loot sources.
config/apothic_attributes/enchantments.cfg
51
apothic_enchanting:earths_boon.Max Level
config/apothic_attributes/enchantments.cfg
5not documented
apothic_enchanting:earths_boon.Max Loot Level
config/apothic_attributes/enchantments.cfg
3not documented
apothic_enchanting:earths_boon.Max Power Function
config/apothic_attributes/enchantments.cfg
not documented

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