Ars Elemental in FTB Skies 2
FTB Skies 2 1.24.0 ships version 0.7.10.3 · First seen in 1.0.1
Ars Elemental is a mod in FTB Skies 2 1.24.0, where it is version 0.7.10.3. Ars Nouveau addon focused on the 4 elemental schools. New glyphs and spell foci awaits (Summary from the mod's Modrinth page.)
Changed in 1.24.0
1 recipe changed · 2 new items
Recipes changed
Compared with 1.23.0, the last version we have recipe data for. Everything that changed in 1.24.0 →
Ars Elemental guide for FTB Skies 2
Last verified for FTB Skies 2 v1.24.0 on Oct 16, 2026 · text last changed Oct 16, 2026
Also applies to:FTB Skies 2: Aero 1.0.3 to 1.10.0
- Sections
- 7
- Recipes shown
- 19
- Items named
- 60
- Quests covered
- 2
Every recipe and number here was checked against FTB Skies 2 1.24.0, read from the running game on Oct 13, 2026.
What is Ars Elemental?
1 part
Ars Elemental is an addon mod that sits in the pack alongside the Ars Nouveau content. This pack ships version 0.7.10.1, built for Minecraft 1.21.1.[1]
Where it fits in the pack
The only progression hook the sources show is one quest in the pack's Ars Nouveau quest chapter. Its task is the Mark of Mastery, and it unlocks after another quest in that chapter. So the pack treats Ars Elemental as part of the Ars Nouveau questline, not as a separate chapter of its own. You can find it as "Marks of Mastery" quest.[2]
Unverified The sources I have don't describe what Ars Elemental adds (its spells, schools or items), who it is best suited to, or how to craft the Mark of Mastery, so I'm not guessing at any of that. No ATM Star path entry for this mod was found either.
How do you get started with Ars Elemental?
5 parts
Ars Elemental builds on Ars Nouveau, so you will be working with Ars Nouveau's essences and crafting stations. The sources here don't lay out a fixed order, so the steps below follow what depends on what in this pack's recipes.[3]
Grab the easy utility items first
The Trinkets Pouch is made in a normal crafting grid. The mod also tracks it as an acquire-it advancement, so it is a nice early win.[3][4]
Crafting Shaped
Recipe id: ars_elemental:curio_bag
Next, the Advanced Spell Prism is also a plain crafting-grid recipe, and it builds on the Ars Nouveau Spell Prism.[3]
Crafting Shaped
| any source gem | ||
| any source gem | any source gem | |
| any source gem |
Recipe id: ars_elemental:advanced_prism
Make the Mark of Mastery
The Mark of Mastery is the key item to aim for. It is made through Ars Nouveau's imbuement, not at a crafting table. The focus and armor upgrades further down this page all use it. The mod's own advancement text sums it up as combining the essences with the tribute.[3][4]
Imbuement (ars_nouveau)
Abjuration Essence
Air Essence
Conjuration Essence
Earth Essence
Fire Essence
Manipulation Essence
Water Essence
Wilden Tribute
Anima Essence
Recipe id: ars_elemental:mark_of_mastery
The pack's quest book has a quest for it, "Marks of Mastery" quest, in the ars_nouveau chapter. Its task is to hold the Mark of Mastery, and it unlocks after an earlier quest in that chapter.[2]
Spend the Mark on a focus
Once you have a Mark of Mastery, you can make a major focus. The Focus of Air is made at the enchanting apparatus from the Lesser Focus of Air plus a Mark of Mastery. The mod tracks the lesser and major foci as separate acquire-it advancements.[3][4]
Upgrade your armor
Elemental armor is not crafted from scratch. Each piece is an upgrade of an Ars Nouveau armor piece, and it needs a Mark of Mastery. The Air line, for example, includes the Aethermancer's Boots, the Thunderguard's Boots and the Olympian's Shoes. The Aqua line follows the same pattern.[3]
One example of the armor upgrade recipes, which all use the Mark of Mastery.
Wearing two or more pieces gives a set bonus, and wearing four pieces of the same element gives the full school set bonus. The Air set absorbs some air-related damage and greatly reduces fall damage.[4]
A pack change to know about
The pack changes the recipe for the Slipstream Current Elevator, the Slipstream Current Elevator, so don't trust the mod's default recipe from other guides. The block below shows the in-pack version.[3]
Enchanting Apparatus (ars_nouveau)
4× Air Essence
Wilden Wing
2× Shulker Shell
- any gold storage block
Recipe id: ars_elemental:air_upstream
How does Ars Elemental work?
6 parts
Ars Elemental is mainly a spellcasting addon, so most of its "machines" are source-powered devices rather than big multiblocks. The sources I have don't describe any multiblock structure, so this section sticks to what the pack's files confirm: elevators, the urn, siren shrines, lenses, foci, armor and a few glyph tweaks.[4][5]
Elevators and the water urn
The elevators drain source when they run, and the pack's config sets how much. The Slipstream Current Elevator (the slipstream elevator) uses 10 source, the same as the mod default. The magmatic elevator and the bubble elevator both cost 0. The water urn uses 100 source. All of these are in [[config:config/ars_elemental-common.toml#Source cost.airElevatorCost]], [[config:config/ars_elemental-common.toml#Source cost.lavaElevatorCost]], [[config:config/ars_elemental-common.toml#Source cost.waterElevatorCost]] and [[config:config/ars_elemental-common.toml#Source cost.waterUrnCost]].[3][4][5]
The pack has changed the slipstream elevator's recipe, so don't trust a recipe you remember from the base mod. This is the version that works here:[3]
Enchanting Apparatus (ars_nouveau)
4× Air Essence
Wilden Wing
2× Shulker Shell
- any gold storage block
Recipe id: ars_elemental:air_upstream
Changed by the pack.
Source relays and turrets
The Wind Warper Relay is made at the enchanting apparatus. The Air Infused Turret is made by imbuement, and the sources show it as an upgrade of an Enchanted Spell Turret.[3]
Enchanting Apparatus (ars_nouveau)
2× Air Essence
Source Relay: Warper
- 2× any diamond gem
Recipe id: ars_elemental:air_relay
Siren shrine fishing
A siren shrine produces loot over time, and every value below matches the mod default.[5]
- [[config:config/ars_elemental-common.toml#Mermaid Fishing.mermaidManaCost]]: the source a mermaid consumes per generation, 1,000.[5]
- [[config:config/ars_elemental-common.toml#Mermaid Fishing.mermaidMaxProgress]]: how many channels must happen before a siren produces loot, 30.[5]
- [[config:config/ars_elemental-common.toml#Mermaid Fishing.mermaidBaseItems]]: the base item rolls per cycle, 1. [[config:config/ars_elemental-common.toml#Mermaid Fishing.mermaidQuantityCap]] caps a cycle at 5 items.[5]
- [[config:config/ars_elemental-common.toml#Mermaid Fishing.mermaidScoreBonus]]: up to 2 extra item rolls when the mood is high. [[config:config/ars_elemental-common.toml#Mermaid Fishing.mermaidTreasureBonus]] is a treasure chance multiplier of 0.002 relative to the shrine score.[5]
Foci, armor and familiars
A matching focus discounts spell cost. A lesser focus gives 0.15 (see [[config:config/ars_elemental-common.toml#Elemental Spell Foci - Discount.elemental_less_focus_discount]]) and a major focus gives 0.25 ([[config:config/ars_elemental-common.toml#Elemental Spell Foci - Discount.elemental_maj_focus_discount]]). The pack leaves both at the mod default. A major focus is built by combining a lesser focus with a Mark of Mastery.[3][5]
Imbuement (ars_nouveau)
3× Air Essence
Amethyst Shard
- 3× any gold ingot
Recipe id: ars_elemental:lesser_air_focus
Changed by the pack.
Each elemental armor piece adds 100 max mana and 4 mana regen ([[config:config/ars_elemental-common.toml#Elemental Armors.armorMaxMana]] and [[config:config/ars_elemental-common.toml#Elemental Armors.armorManaRegen]]). The armor sets also absorb damage of their own element, and what happens next depends on the armor weight. Heavy armor converts some of the absorbed damage into mana, medium armor gives a short mana discount, and light armor gives a short spell crit boost. Armor pieces are made with an armor upgrade recipe, and the sources count 48 of them in the pack.[3][4][5]
Familiars are bound with the Ritual of Binding near the matching creature. The Flarecannon Familiar adds 2 damage to Fire spells and cuts projectile spell costs by 20%. If you kill your own Flarecannon, it dies and drops its Flarecannon Charm instead of just deactivating (Misc.flarecannon_owner_kill is true).[4][5]
Enchanting Apparatus (ars_nouveau)
Recipe id: ars_elemental:firenando_charm
Lenses and projectile limits
A chain lens can add at most 15 glyphs to a projectile, counting the glyphs already on it (Misc.chainLensLimit). A piercing lens can apply at most 10 Pierce (Misc.pierceLensLimit). Both match the mod default. Misc.homing_nerf is false here, so homing is not limited to glowing mobs.[5]
Imbuement (ars_nouveau)
Glyph Arc Projectile
Manipulation Essence
- any quartz gem
Recipe id: ars_elemental:arc_prism_lens
Imbuement (ars_nouveau)
Glyph Accelerate
Manipulation Essence
- any quartz gem
Recipe id: ars_elemental:acceleration_prism_lens
Glyph tuning in this pack
Each glyph has its own config file with a source cost, tier and augment limits. The pack changes only a few of them from the mod default.[6][7]
- Glyph Propagator Arc costs 200 here instead of the mod default of 150, and the glyph is made from Glyph Arc Projectile. The Arc Projectile itself costs 10 and lasts up to 60 seconds. It is affected by gravity, and each Pierce makes it bounce once off the ground.[3][4][6][8]
- Conflagrate has its amplify value set to 3 instead of the default 5, and it allows at most 2 Amplify augments. Its damage is 9, which is the mod default.[7]
- The Homing Projectile costs 75, lasts up to 30 seconds and allows at most 1 Pierce. Propagator: Homing costs 400.[9][10]
- Nullify Defense is disabled in this pack (general.enabled is false), so don't plan around it.[11]
- The aerial, aquatic, fiery, insect, summon and undead filters, and their "not" versions, all cost 0 and are tier 1.[12][13][14][15][16][17][18][19][20][21][22][23]
Unverified Glyph Charm and Glyph Life Link both have glyph recipes in the pack, but their costs, tiers and limits are set in config/ars_elemental/glyph_charm.toml and config/ars_elemental/glyph_life_link.toml, and the sources here do not show those values.
How do you progress through Ars Elemental?
4 parts
Ars Elemental has almost no quest guidance in this pack, so your progression is set mostly by what the recipes demand. The quest book places the mod's only confirmed quest in the Ars Nouveau chapter, and the recipes build on Ars Nouveau materials and gear.[2][3]
The quest: Mark of Mastery
The only Ars Elemental quest the sources confirm is "Marks of Mastery" quest, in the Ars Nouveau chapter. It has no title and comes after another quest in that chapter. Its task is to obtain a Mark of Mastery.[2]
Imbuement (ars_nouveau)
Abjuration Essence
Air Essence
Conjuration Essence
Earth Essence
Fire Essence
Manipulation Essence
Water Essence
Wilden Tribute
Anima Essence
Recipe id: ars_elemental:mark_of_mastery
This is an imbuement recipe. The armor upgrades and the Focus of Air below all use the Mark.
Items that do not use the Mark
In the recipes the sources show, these items do not call for the Mark of Mastery. They mostly use Ars Nouveau materials, with Flashing Archwood logs for some rituals.[3]
- The Trinkets Pouch is a simple shaped craft.[3]
- The Advanced Spell Prism is a shaped craft built from a regular Spell Prism.[3]
- The Flashing Archwood Sapling is a shapeless craft made from the other archwood saplings.[3]
- Attraction and Pollination use a Flourishing Archwood Log.[3]
- Repulsion, Detection, Fast Squirrels and Zapping use a Flashing Archwood Log.[3]
- Conjure Island: Archwood Forest and Forestation - Archwood each take any archwood log.[3]
Crafting Shapeless
Cascading Archwood Sapling or Flourishing Archwood Sapling or Blazing Archwood Sapling or Vexing Archwood Sapling
Air Essence
Recipe id: ars_elemental:flashing_sapling
Several of the rituals above rely on the Flashing Archwood Log, so this is a good sapling to sort out early.
Bangles, bags and lenses
The Enchanter's Bangle starts the bangle line, and the pack changed its recipe. The Air Bangle, Earth Bangle and Anima Bangle are all made from the base bangle at the enchanting apparatus.[3]
Enchanting Apparatus (ars_nouveau)
Ring of Potential
End Crystal
- 2× any gold storage block
- any source storage block
Recipe id: ars_elemental:base_bangle
Changed by the pack, so don't rely on the mod's default recipe.
The pack also changed the recipe for the Spellcaster Bag, which builds on the Trinkets Pouch. The prism lenses all use Manipulation Essence. The Acceleration Prism Lens, Deceleration Prism Lens and Arc Prism Lens are imbuement recipes, while the Chaining Prism Lens is made at the enchanting apparatus.[3]
Enchanting Apparatus (ars_nouveau)
Trinkets Pouch
2× Manipulation Essence
2× Blaze Powder
- 2× any gold storage block
Recipe id: ars_elemental:caster_bag
Changed by the pack.
Mark of Mastery crafts
The elemental foci and the armor upgrades are where the Mark of Mastery gets spent. The Focus of Air is made from a Lesser Focus of Air plus a Mark, and the Air Infused Turret is then built from that focus.[3]
The Mark of Mastery is consumed at the enchanting apparatus here.
Armor is an upgrade of Ars Nouveau armor, not a fresh craft. For air, the Arcanist line becomes the Aethermancer set, starting with the Aethermancer's Hat. The Battlemage line becomes the Thunderguard set, starting with the Thunderguard's Helmet. The Sorcerer line becomes the Olympian set, starting with the Olympian's Hood.[3]
Water has matching sets, such as the Aquamancer's Hat, Winterguard's Helmet and Nereid's Hood. Earth does too, such as the Geomancer's Boots and Wealdguard's Boots.[3]
The armor recipes shown in the sources follow this same upgrade pattern.
The Slipstream Current Elevator is another enchanting apparatus craft, and the pack changed its recipe as well.[3]
Enchanting Apparatus (ars_nouveau)
4× Air Essence
Wilden Wing
2× Shulker Shell
- any gold storage block
Recipe id: ars_elemental:air_upstream
Changed by the pack.
How does Ars Elemental work with other mods?
5 parts
In this pack, every connection that Ars Elemental has with another mod runs through Ars Nouveau. Crafting uses Ars Nouveau's own crafting types, the enchanting apparatus and imbuement, plus its essences, glyphs, relays and armor. A few vanilla items fill the gaps.[3]
Elemental armor
Elemental armor is not crafted from scratch. Each piece upgrades a matching Ars Nouveau armor piece, and the element comes from the essence you use. A vanilla Netherite Ingot goes into every upgrade too. Arcanist's gear becomes the Aethermancer, Aquamancer, Geomancer and Pyromancer sets. Battlemage's gear becomes the Thunderguard, Winterguard, Wealdguard and Netherguard sets. Sorceror's gear becomes the Olympian, Nereid, Nymph and Pyromaniac sets.[3]
One example: Battlemage's Boots upgraded into Thunderguard's Boots with Air Essence.
The quest "Marks of Mastery" quest in the ars_nouveau chapter has you get Mark of Mastery. That is the item every one of these armor upgrades needs.[2][3]
Source relays and turrets
The elemental relays build on Ars Nouveau's Source relays. Wind Warper Relay comes from Source Relay: Warper, Deep Depositor Relay from Source Relay: Depositor, and Fiery Collector Relay from Source Relay: Collector. The infused turrets are imbued versions of the Enchanted Spell Turret.[3]
Enchanting Apparatus (ars_nouveau)
2× Air Essence
Source Relay: Warper
- 2× any diamond gem
Recipe id: ars_elemental:air_relay
Lenses, glyphs and bangles
The acceleration and deceleration prism lenses are imbued with Ars Nouveau's Accelerate and Decelerate glyphs. Glyph Aerial Filter is a glyph recipe that uses Ars Nouveau's Item Scroll: Allow. The elemental bangles are built on Enchanter's Bangle, which is made from the Ring of Potential.[3]
Imbuement (ars_nouveau)
Glyph Accelerate
Manipulation Essence
- any quartz gem
Recipe id: ars_elemental:acceleration_prism_lens
Flight and Flashing Archwood
Flashing Archwood Sapling is made from Ars Nouveau's Cascading Archwood Sapling, Flourishing Archwood Sapling, Vexing Archwood Sapling and Blazing Archwood Sapling, plus Air Essence. The resulting Flashing Archwood Log then gives you an alternate recipe for Ars Nouveau's Flight ritual (Flight).[3]
Crafting Shapeless
Flashing Archwood Log
Wilden Wing
- any diamond gem
- any diamond gem
Feather
Recipe id: ars_elemental:flight_alt
Recipes the pack changed
The pack changed these recipes, so don't trust older guides for them: Slipstream Current Elevator, Enchanter's Bangle, Spellcaster Bag and Flashjack Charm. The recipe blocks below show the exact in-pack versions.[3]
Enchanting Apparatus (ars_nouveau)
4× Air Essence
Wilden Wing
2× Shulker Shell
- any gold storage block
Recipe id: ars_elemental:air_upstream
Enchanting Apparatus (ars_nouveau)
Ring of Potential
End Crystal
- 2× any gold storage block
- any source storage block
Recipe id: ars_elemental:base_bangle
Enchanting Apparatus (ars_nouveau)
Trinkets Pouch
2× Manipulation Essence
2× Blaze Powder
- 2× any gold storage block
Recipe id: ars_elemental:caster_bag
Enchanting Apparatus (ars_nouveau)
Flashjack Token
2× Air Essence
- 2× any gold ingot
Recipe id: ars_elemental:flashjack_charm
Which FTB Skies 2 quests use Ars Elemental?
Only one quest in the pack involves this mod, and it sits in the Ars Nouveau chapter rather than in a chapter of its own.[2]
The quest is "Marks of Mastery" quest, which has no title in the quest file. Its task is to submit one item, the Mark of Mastery. It unlocks after you finish "Wilden Tribute" quest, so complete that one first.[2]
Because the quest is a single item task, the order is simple: finish the quest it depends on, then hand in the Mark of Mastery.[2]
Unverified The quest file doesn't say how to obtain the Mark of Mastery in this pack, and it doesn't list any rewards for the quest. Check the item's recipe or in-game guide before you plan around it. This site does hold FTB Skies 2's own recipes, read from the pack itself: look the item up in the item browser.
Which Ars Elemental config options matter?
4 parts
Ars Elemental has a lot of config, but in the files for this pack only a few values differ from the mod's defaults. Everything below comes straight from the pack's own config files, so trust these numbers over anything you remember from the mod's default setup.[5]
What the pack changed
- Misc.extra_biomes is 0 here, while the mod default is 1. The option's description says to set it over 0 to enable archwood forests with specific trees, so the pack leaves them off.[5]
- general.amplify is 3 in this pack instead of the mod default of 5. The glyph's general.damage is untouched at 9, and its general.cost stays at 80.[7]
- general.cost is 200 here, up from the mod default of 150, so that glyph costs more in this pack.[6]
Gameplay switches
- Mobs-Disabled.magesAggro is true. Wandering mages will target you unless you wear the focus of the same school.[5]
- Misc.homing_nerf is false, so the homing nerf (targeting only glowing mobs) is not active.[5]
- Misc.always_thunder is true, so lightning keeps crashing often in flashing archwood biomes. Setting it to false would turn that off.[5]
- frame_skip_recipe is false, so the iframe skip glyph recipe is not enabled.[5]
- Misc.soulbound_loot is true, so soulbound can show up in randomly enchanted loot chests.[5]
- Misc.flarecannon_owner_kill is true. A flarecannon killed by its owner dies and drops the charm instead of just deactivating.[5]
Costs and limits
- Spell foci discount the matching school's spell cost by 0.15 for the lesser focus ([[config:config/ars_elemental-common.toml#Elemental Spell Foci - Discount.elemental_less_focus_discount]]) and 0.25 for the greater focus ([[config:config/ars_elemental-common.toml#Elemental Spell Foci - Discount.elemental_maj_focus_discount]]). Both are the mod defaults.[5]
- Each elemental armor piece gives 100 max mana ([[config:config/ars_elemental-common.toml#Elemental Armors.armorMaxMana]]) and 4 mana regen ([[config:config/ars_elemental-common.toml#Elemental Armors.armorManaRegen]]), both at default.[5]
- The slipstream elevator uses 10 source ([[config:config/ars_elemental-common.toml#Source cost.airElevatorCost]]). The magmatic and bubble elevators cost 0, and the water urn costs 100 ([[config:config/ars_elemental-common.toml#Source cost.waterUrnCost]]).[5]
- Lens caps are 15 glyphs for the chain lens (Misc.chainLensLimit) and 10 pierces for the piercing lens (Misc.pierceLensLimit).[5]
- Mermaid shrines consume 1,000 source per generation ([[config:config/ars_elemental-common.toml#Mermaid Fishing.mermaidManaCost]]) and need 30 channels before producing loot ([[config:config/ars_elemental-common.toml#Mermaid Fishing.mermaidMaxProgress]]). They cap at 5 items per cycle ([[config:config/ars_elemental-common.toml#Mermaid Fishing.mermaidQuantityCap]]). All of these are mod defaults.[5]
Glyph settings worth a look
- The homing projectile glyph has a general.max_lifespan of 30 seconds and an augment limit of one pierce.[9]
- The bubble shield glyph has a general.cost of 400. Each time the Mana Bubble mitigates damage, general.absorption_cost drains 350 mana.[24]
- Charm cannot affect mobs with more than 150 max HP (general.charm_hp_limit).[25]
- Conjure terrain, discharge and conflagrate each limit the amplify augment to 2 uses per effect.[7][26][27]
Sources
- FTB Skies 2 1.22.0 mod list · pack file
- FTB Skies 2 1.22.0 quests: "ars_nouveau" · pack file
- FTB Skies 2 1.22.0 recipe dump: recipes making Ars Elemental items · pack recipe dump
- ars_elemental tooltips and descriptions (English lang file) · official mod data
- FTB Skies 2 1.22.0 config: config/ars_elemental-common.toml · pack file
- FTB Skies 2 1.22.0 config: config/ars_elemental/glyph_propagator_arc.toml · pack file
- FTB Skies 2 1.22.0 config: config/ars_elemental/glyph_conflagrate.toml · pack file
- FTB Skies 2 1.22.0 config: config/ars_elemental/glyph_arc_projectile.toml · pack file
- FTB Skies 2 1.22.0 config: config/ars_elemental/glyph_homing_projectile.toml · pack file
- FTB Skies 2 1.22.0 config: config/ars_elemental/glyph_propagator_homing.toml · pack file
- FTB Skies 2 1.22.0 config: config/ars_elemental/glyph_nullify_defense.toml · pack file
- FTB Skies 2 1.22.0 config: config/ars_elemental/glyph_aerial_filter.toml · pack file
- FTB Skies 2 1.22.0 config: config/ars_elemental/glyph_aquatic_filter.toml · pack file
- FTB Skies 2 1.22.0 config: config/ars_elemental/glyph_fiery_filter.toml · pack file
- FTB Skies 2 1.22.0 config: config/ars_elemental/glyph_insect_filter.toml · pack file
- FTB Skies 2 1.22.0 config: config/ars_elemental/glyph_summon_filter.toml · pack file
- FTB Skies 2 1.22.0 config: config/ars_elemental/glyph_undead_filter.toml · pack file
- FTB Skies 2 1.22.0 config: config/ars_elemental/glyph_not_aerial_filter.toml · pack file
- FTB Skies 2 1.22.0 config: config/ars_elemental/glyph_not_aquatic_filter.toml · pack file
- FTB Skies 2 1.22.0 config: config/ars_elemental/glyph_not_fiery_filter.toml · pack file
- FTB Skies 2 1.22.0 config: config/ars_elemental/glyph_not_insect_filter.toml · pack file
- FTB Skies 2 1.22.0 config: config/ars_elemental/glyph_not_summon_filter.toml · pack file
- FTB Skies 2 1.22.0 config: config/ars_elemental/glyph_not_undead_filter.toml · pack file
- FTB Skies 2 1.22.0 config: config/ars_elemental/glyph_bubble_shield.toml · pack file
- FTB Skies 2 1.22.0 config: config/ars_elemental/glyph_charm.toml · pack file
- FTB Skies 2 1.22.0 config: config/ars_elemental/glyph_conjure_terrain.toml · pack file
- FTB Skies 2 1.22.0 config: config/ars_elemental/glyph_discharge.toml · pack file
Where this guide comes from
Written from what FTB Skies 2 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 16, 2026.
Guides for other versions: 1.0.1 to 1.10.2
Report wrong info
Version in each release
44 releases, first in 1.0.1
| FTB Skies 2 | Version | Jar | Where it came from |
|---|---|---|---|
| 1.24.0 Oct 12, 2026 | 0.7.10.3 | ars_elemental-1.21.1-0.7.10.3.jar | From the published release |
| 1.23.0 Sep 24, 2026 | 0.7.10.1 | ars_elemental-1.21.1-0.7.10.1.jar | From the published release |
| 1.22.0 Sep 3, 2026 | 0.7.10.1 | ars_elemental-1.21.1-0.7.10.1.jar | From the published release |
| 1.21.1 Jul 29, 2026 | 0.7.10.1 | ars_elemental-1.21.1-0.7.10.1.jar | From the published release |
| 1.20.1 Jul 29, 2026 | 0.7.10.1 | ars_elemental-1.21.1-0.7.10.1.jar | From the published release |
| 1.20.0 Jul 27, 2026 | 0.7.10.1 | ars_elemental-1.21.1-0.7.10.1.jar | From the published release |
| 1.19.0 Jul 24, 2026 | 0.7.10.0 | ars_elemental-1.21.1-0.7.10.0.jar | From the published release |
| 1.18.2 Jun 21, 2026 | 0.7.9.4 | ars_elemental-1.21.1-0.7.9.4.jar | From the published release |
| 1.18.1 Jun 16, 2026 | 0.7.9.4 | ars_elemental-1.21.1-0.7.9.4.jar | From the published release |
| 1.18.0 May 31, 2026 | 0.7.9.4 | ars_elemental-1.21.1-0.7.9.4.jar | From the published release |
| 1.17.0 May 27, 2026 | 0.7.9.3 | ars_elemental-1.21.1-0.7.9.3.jar | From the published release |
| 1.16.0 May 13, 2026 | 0.7.9.3 | ars_elemental-1.21.1-0.7.9.3.jar | From the published release |
| 1.15.0 May 1, 2026 | 0.7.9.3 | ars_elemental-1.21.1-0.7.9.3.jar | From the published release |
| 1.14.3 Apr 1, 2026 | 0.7.8.6 | ars_elemental-1.21.1-0.7.8.6.jar | From the published release |
| 1.14.2 Apr 1, 2026 | 0.7.8.6 | ars_elemental-1.21.1-0.7.8.6.jar | From the published release |
| 1.14.1 Mar 27, 2026 | 0.7.8.6 | ars_elemental-1.21.1-0.7.8.6.jar | From the published release |
| 1.14.0 Mar 21, 2026 | 0.7.8.6 | ars_elemental-1.21.1-0.7.8.6.jar | From the published release |
| 1.13.4 Feb 27, 2026 | 0.7.6.13 | ars_elemental-1.21.1-0.7.6.13.jar | From the published release |
| 1.13.3 Feb 19, 2026 | 0.7.6.13 | ars_elemental-1.21.1-0.7.6.13.jar | From the published release |
| 1.13.2 Feb 17, 2026 | 0.7.6.13 | ars_elemental-1.21.1-0.7.6.13.jar | From the published release |
| 1.13.1 Feb 13, 2026 | 0.7.6.13 | ars_elemental-1.21.1-0.7.6.13.jar | From the published release |
| 1.13.0 Feb 12, 2026 | 0.7.6.13 | ars_elemental-1.21.1-0.7.6.13.jar | From the published release |
| 1.12.0 Jan 6, 2026 | 0.7.6.12 | ars_elemental-1.21.1-0.7.6.12.jar | From the published release |
| 1.11.0 Dec 10, 2025 | 0.7.6.10 | ars_elemental-1.21.1-0.7.6.10.jar | From the published release |
| 1.10.2 Nov 24, 2025 | 0.7.5.0.1 | ars_elemental-1.21.1-0.7.5.0.1.jar | From the published release |
| 1.10.1 Nov 20, 2025 | 0.7.5.0.1 | ars_elemental-1.21.1-0.7.5.0.1.jar | From the published release |
| 1.9.2 Oct 7, 2025 | 0.7.5.0.1 | ars_elemental-1.21.1-0.7.5.0.1.jar | From the published release |
| 1.9.1 Sep 29, 2025 | 0.7.5.0.1 | ars_elemental-1.21.1-0.7.5.0.1.jar | From the published release |
| 1.9.0 Sep 22, 2025 | 0.7.5.0.1 | ars_elemental-1.21.1-0.7.5.0.1.jar | From the published release |
| 1.8.0 Aug 27, 2025 | 0.7.5.0.1 | ars_elemental-1.21.1-0.7.5.0.1.jar | From the published release |
| 1.7.0 Aug 23, 2025 | 0.7.5.0.1 | ars_elemental-1.21.1-0.7.5.0.1.jar | From the published release |
| 1.6.1 Aug 8, 2025 | 0.7.5.0.1 | ars_elemental-1.21.1-0.7.5.0.1.jar | From the published release |
| 1.6.0 Aug 6, 2025 | 0.7.5.0.1 | ars_elemental-1.21.1-0.7.5.0.1.jar | From the published release |
| 1.5.2 Jul 24, 2025 | 0.7.5.0 | ars_elemental-1.21.1-0.7.5.0.jar | From the published release |
| 1.5.1 Jul 23, 2025 | 0.7.5.0 | ars_elemental-1.21.1-0.7.5.0.jar | From the published release |
| 1.5.0 Jul 22, 2025 | 0.7.5.0 | ars_elemental-1.21.1-0.7.5.0.jar | From the published release |
| 1.4.1 Jul 15, 2025 | 0.7.4.3 | ars_elemental-1.21.1-0.7.4.3.jar | From the published release |
| 1.4.0 Jul 15, 2025 | 0.7.4.3 | ars_elemental-1.21.1-0.7.4.3.jar | From the published release |
| 1.3.1 Jul 9, 2025 | 0.7.4.3 | ars_elemental-1.21.1-0.7.4.3.jar | From the published release |
| 1.3.0 Jul 8, 2025 | 0.7.4.3 | ars_elemental-1.21.1-0.7.4.3.jar | From the published release |
| 1.2.0 Jul 6, 2025 | 0.7.4.3 | ars_elemental-1.21.1-0.7.4.3.jar | From the published release |
| 1.1.1 Jul 2, 2025 | 0.7.4.3 | ars_elemental-1.21.1-0.7.4.3.jar | From the published release |
| 1.1.0 Jul 1, 2025 | 0.7.4.3 | ars_elemental-1.21.1-0.7.4.3.jar | From the published release |
| 1.0.1 Jul 1, 2025 | 0.7.4.3 | ars_elemental-1.21.1-0.7.4.3.jar | From the published release |
"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.
Items and blocks
167 items from the 1.24.0 recipe dump.
Acceleration Prism Lens
Advanced Spell Prism
Air Bangle
Aethermancer's Boots
Thunderguard's Boots
Caster Tome of Air
Thunderguard's Chestplate
Focus of Air
Aethermancer's Hat
Thunderguard's Helmet
Olympian's Hood
Aethermancer's Leggings
Thunderguard's Leggings
Olympian's Pants
Wind Warper Relay
Aethermancer's Robes
Olympian's Shoes
Olympian's Tunic
Air Infused Turret
Slipstream Current Elevator
Anima Bangle
Caster Tome of Anima
Aquamancer's Boots
Winterguard's Boots
Winterguard's Chestplate
Aquamancer's Hat
Winterguard's Helmet
Nereid's Hood
Aquamancer's Leggings
Winterguard's Leggings
Nereid's Pants
Aquamancer's Robes
Nereid's Shoes
Nereid's Tunic
Arc Prism Lens
Enchanter's Bangle
Spellcaster Bag
Chaining Prism Lens
Trinkets Pouch
Focus of Debug
Deceleration Prism Lens
Earth Bangle
Geomancer's Boots
Wealdguard's Boots
Caster Tome of Earth
Wealdguard's Chestplate
Focus of Earth
Geomancer's Hat
Wealdguard's Helmet
Nymph's Hood
Geomancer's Leggings
Wealdguard's Leggings
Nymph's Pants
Deep Depositor Relay
Geomancer's Robes
Nymph's Shoes
Nymph's Tunic
Earth Infused Turret
Urn of Endless Waters
Fire Bangle
...and 107 more.
FTB Skies 2 quests (1)
Quests from the pack's FTB Quests book that ask for this mod's items.
Ars Nouveau (1)
- Marks of Mastery
Config options (how FTB Skies 2 sets them)
400 settings shipped in the pack's config files; 3 differ from the mod's documented default.
Show settings
| Setting | FTB Skies 2 value | Mod default |
|---|---|---|
Misc.extra_biomes changed by FTB Skies 2Set over 0 to enable archwood forests with specific trees config/ars_elemental-common.toml | 0 | 1 |
general.amplify changed by FTB Skies 2config/ars_elemental/glyph_conflagrate.toml | 3 | 5 |
general.cost changed by FTB Skies 2Cost config/ars_elemental/glyph_propagator_arc.toml | 200 | 150 |
Visual Configs.Enable BlackBookTexture Enables the black texture of the spell book while upgraded config/ars_elemental-client.toml | true | not documented |
Visual Configs.Enable SpellFocusRender Enables the rendering of the spell focus while equipped config/ars_elemental-client.toml | true | not documented |
Elemental Spell Foci - Abilities.glyph_empower Enable glyph empowering config/ars_elemental-common.toml | true | not documented |
Which FTB Skies 2 mods work with Ars Elemental?
The FTB Skies 2 mods that share the most recipes with Ars Elemental. Highlighted ones have a guide.
Comments and tips
Loading comments...