Supplementaries in All the Mons

All the Mons 1.3.0 ships version 1.21.1-3.9.8 · First seen in 0.3.0-beta

Checked Sep 17, 2026All the Mons 1.3.0Sources: All the Mons 1.3.0 modlist.json · Modrinth

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Also in 5 other packs →

Supplementaries is a mod in All the Mons 1.3.0, where it is version 1.21.1-3.9.8. Vanilla+ additions: Jars, signposts, faucets, weather vanes spring launchers, sconces, planters, lights, decoration and automation (Summary from the mod's Modrinth page.)

Changed in 1.3.0

6 items gone · 9 recipes removed · 1 new recipe

Items gone from the game

  • Spiky Bomb
  • Brittlestone
  • Brittlestone Bricks
  • Brittlestone Brick Slab
  • Brittlestone Brick Stairs
  • Brittlestone Brick Wall

Compared with 1.2.0, the last version we have recipe data for. Everything that changed in 1.3.0 →

What is Supplementaries?

1 part

Supplementaries is a "Vanilla+" mod that fills gaps in vanilla Minecraft with content that is meant to be functional and good looking. Its page lists jars, signposts, faucets, weather vanes, spring launchers, sconces, planters, lights, decoration and automation. It is also described as highly configurable.[1]

This pack includes Supplementaries 1.21.1-3.9.8 as the NeoForge build, and it has been in the pack since 0.3.0-beta or earlier. The mod's page says it requires Moonlight Library.[1][2]

Where the quest book puts it

In the quest text I can see, Supplementaries appears in one place: the "Industrial Foregoing" chapter. That chapter is in the "Tech" group and is chapter 48 of 70 in the book, with 76 quests.[3]

The quest is a quest in "Industrial Foregoing". It comes straight after the chapter's opening quest, "Industrial Foregoing" quest, the Tier 1 quest that has you craft a Pity Machine Frame. Among the quests shown, none lists the Yeta Wrench quest as a prerequisite.[3]

The quest accepts the Wrench or one of several wrenches and tools from other mods. The quest text says most wrenches can't rotate Industrial Foregoing machines. It lists the ones that can, tested mainly on the Laser Drill, and warns that some may not work on other machines.[3]

Tip: Click the task in the Yeta Wrench quest to see every valid wrench. If you already have the Supplementaries wrench, it counts.[3]

The sources I have don't place Supplementaries on the ATM Star path. 42 of the chapter's 76 quests aren't included here for lack of room, so check the Industrial Foregoing chapter in the quest book for the rest.[3]

How do you get started with Supplementaries?

3 parts

Supplementaries adds a lot of Vanilla+ content, and in this pack the recipes for its items have been changed. Use the recipe blocks below rather than any recipe you remember from the mod's defaults.[1][4]

Make a Wrench first

The Wrench is the best first craft. The mod has an advancement for using it to rotate a block, and the pack changes its recipe, so here is the in-pack version:[4][5]

WrenchChanged by the pack

Crafting Shaped

4 × any copper ingot

Recipe id: supplementaries:wrench

This is the pack's recipe for the Wrench.

It also helps with other mods. The quest a quest in "Industrial Foregoing" sits in the Industrial Foregoing chapter, right after the Industrial Foregoing quest. It lists the Wrench among several tools that can rotate Industrial Foregoing machines. The quest author tested mainly on the Laser Drill and says some wrenches might not work with other machines.[3]

Add an Altimeter

The Altimeter is the mod's depth meter. The mod has a config for its click action, and that action displays your current depth. The pack changes this recipe too.[4][5]

AltimeterChanged by the pack

Crafting Shaped

Crafting Shaped
Empty slotany copper ingotEmpty slot
any copper ingotany redstone dustany copper ingot
Empty slotany copper ingotEmpty slot

Recipe id: supplementaries:altimeter

This is the pack's recipe for the Altimeter.

Pick up some utility items

  • Bellows push air, and the mod's config ties how fast they pulse to redstone power. The pack has its own recipe for them.[4][5]
  • Bomb can be set up through a config fuse option so they explode after a set number of ticks instead of on contact. The pack has its own recipe for them.[4][5]
BellowsChanged by the pack

Crafting Shaped

Crafting Shaped
any wooden slabany wooden slabany wooden slab
LeatherEmpty slotLeather
any wooden slabany wooden slabany wooden slab

Recipe id: supplementaries:bellows

This is the pack's recipe for the Bellows.

4× BombChanged by the pack

Crafting Shaped

Crafting Shaped
Empty slotany iron ingotany string
any iron ingotTntany iron ingot
Empty slotany iron ingotEmpty slot

Recipe id: supplementaries:bomb

This is the pack's recipe for the Bomb.

Tip: Supplementaries requires Moonlight Library and is highly configurable, and this pack changes its recipes, so some things may differ from what you have seen in other packs.[1][4]

How does Supplementaries work?

8 parts

Supplementaries is mostly made of small, self-contained block behaviours, and a lot of them are shaped by the config. This section covers what the sources confirm for this pack, including where the pack changes the mod's defaults.[6]

Bellows and redstone

The Bellows pushes air in pulses instead of a constant stream. Its pulse timing comes from a base period at 1 redstone power, adjusted by a power scaling value for each extra level of power. The config also notes that the block pushes further the faster it pulses, and that it will only keep alive the two fire blocks closest to it.[4][5]

BellowsChanged by the pack

Crafting Shaped

Crafting Shaped
any wooden slabany wooden slabany wooden slab
LeatherEmpty slotLeather
any wooden slabany wooden slabany wooden slab

Recipe id: supplementaries:bellows

Cages and jars

Cages and jars capture mobs, and the config decides which ones qualify. In this pack functional.cage.allow_all_mobs, functional.cage.cage_allow_all_babies and functional.cage.cage_auto_detect are all false. Capturing every entity is described as not meant for survival, and auto-detect would otherwise allow small mobs based on hitbox size.[5][6]

Bamboo spikes

Bamboo Spikes can be tipped with effects. This pack turns on functional.bamboo_spikes.only_allow_harmful_effects, an alternative mode where only harmful effects can be applied and the spikes get infinite durability. functional.bamboo_spikes.player_loot is false, so mobs killed by spikes don't drop loot as if a player killed them.[4][5][6]

Bombs

The mod has bombs with options for explosion radius, block breaking, a fuse in ticks instead of explosion on contact, and an item cooldown. The blue bomb is a bigger version of the normal blast that can scatter baby bombs. The pack changes its radius: tools.bomb.blue_bomb.explosion_radius is 5.15 here, while the mod default is 3.[5][6]

Watch out: The blue bomb is noticeably stronger in this pack than the mod default. Its radius is 5.15 instead of 3, so keep your distance.[6]

Ash

Fire leaves ash behind. building.ash.ash_from_fire_chance is 1, so burnable blocks have the maximum chance to create ash layers when they burn. building.ash.ash_from_burning_mobs is true, so burning mobs drop ash when they die. building.ash.rain_wash_ash is also true, so rain washes ash layers away over time.[6]

Ash Bricks are crafted from Ash Brick.[4]

Ash BricksChanged by the pack

Crafting Shaped

4 × Ash Brick

Recipe id: supplementaries:ash_bricks

Awnings

Awnings can be slanted and bounce entities. In this pack building.awning.slant is true, and the bounce angle in building.awning.angle is 69.44395478041653, the mod default. building.awning.shift_through is true, so entities can drop through an awning by shifting.[5][6]

You craft the plain Awning first, then combine it with a dye to get a coloured variant such as Red Awning.[4]

2× AwningChanged by the pack

Crafting Shaped

Crafting Shaped
FlaxFlaxFlax
any wooden rodEmpty slotany wooden rod

Recipe id: supplementaries:awnings/awning

Blackboards

The Blackboard can be drawn on by hand or through a GUI. building.blackboard.interaction_mode is BOTH here, so both methods work. building.blackboard.colored_blackboard is false, which means you can't draw directly on it with any dye. Even with that option on, the GUI would stay black and white.[4][5][6]

2× BlackboardChanged by the pack

Crafting Shaped

Crafting Shaped
any wooden slabBlackstoneEmpty slot
any wooden slabBlackstoneany blackboard white
any wooden slabBlackstoneEmpty slot

Recipe id: supplementaries:blackboard

Other block behaviours

Unverified The sources here don't explain faucets, jars with fluids, spring launchers or other automation blocks, and there is no in-jar guidebook to check, so how they behave in this pack is not shown.

How do you progress through Supplementaries?

2 parts

Here's the honest picture: the sources for this pack don't show a quest-driven tier ladder for Supplementaries. They show one quest that touches the mod, plus a recipe dump. So this section is short, and I'd rather give you what's solid than invent a progression.[3][4]

The one quest that touches Supplementaries

The Wrench is one of the accepted items for quest a quest in "Industrial Foregoing" in the Industrial Foregoing chapter. That quest unlocks after the main Industrial Foregoing quest. It exists because most wrenches can't rotate Industrial Foregoing machines, so the quest author collected the wrenches that can. The author tested mainly on the Laser Drill and notes that some wrenches might not work on other machines.[3]

The task accepts any one of five wrenches, so the Supplementaries one is just one option among several. Click the task in the quest to see the full list.[3]

WrenchChanged by the pack

Crafting Shaped

4 × any copper ingot

Recipe id: supplementaries:wrench

The pack changed this recipe, so don't rely on the mod's default.

Recipes in this pack

Every Supplementaries recipe visible in the pack's recipe dump is flagged as changed by the pack. Don't rely on the mod's default recipes, and check the recipe blocks on this page instead. The dump is truncated, so I can't confirm the same for every recipe the mod adds.[4]

Here are a few useful crafts, shown with the exact in-pack recipes. The Altimeter, the Bomb and the Cage all use ordinary crafting-table recipes.[4]

AltimeterChanged by the pack

Crafting Shaped

Crafting Shaped
Empty slotany copper ingotEmpty slot
any copper ingotany redstone dustany copper ingot
Empty slotany copper ingotEmpty slot

Recipe id: supplementaries:altimeter

4× BombChanged by the pack

Crafting Shaped

Crafting Shaped
Empty slotany iron ingotany string
any iron ingotTntany iron ingot
Empty slotany iron ingotEmpty slot

Recipe id: supplementaries:bomb

CageChanged by the pack

Crafting Shaped

Crafting Shaped
any iron ingotany iron ingotany iron ingot
Iron BarsEmpty slotIron Bars
any wooden slabany wooden slabany wooden slab

Recipe id: supplementaries:cage

The decorative blocks follow a base-then-variant pattern. Crafting Ash Bricks gives you a base block, and the matching slab, stairs and wall are each crafted from it. Blackstone Tiles works the same way. The Awning, the bunting and the candle holders also have dye-based colour variants.[4]

How does Supplementaries work with other mods?

3 parts

In this pack, Supplementaries links up with other mods in a few places. The recipes below are all marked as changed by the pack, so they are the pack's own versions and not the mod's defaults.[4]

Farmer's Delight

The Planter has an integration recipe that uses Rich Soil, and the Sack is crafted from Canvas. Both items come from Farmer's Delight.[4]

PlanterChanged by the pack

Crafting Shaped

Crafting Shaped
BrickBone MealBrick
BrickRich SoilBrick
BrickBrickBrick

Recipe id: supplementaries:integration/planter_rich_fd

The Planter recipe as the pack sets it.

SackChanged by the pack

Crafting Shaped

Crafting Shaped
CanvasStringCanvas
CanvasEmpty slotCanvas
CanvasCanvasCanvas

Recipe id: supplementaries:sack_3

The Sack recipe as the pack sets it.

Create

Create supplies the material for both gift blocks. The Present and the Trapped Present each use Cardboard in the pack's recipes.[4]

PresentChanged by the pack

Crafting Shaped

8 × Cardboard

Recipe id: supplementaries:present_2

The Present recipe as the pack sets it.

Trapped PresentChanged by the pack

Crafting Shaped

Crafting Shaped
CardboardCardboardCardboard
CardboardTripwire HookCardboard
CardboardCardboardCardboard

Recipe id: supplementaries:trapped_present_3

The Trapped Present recipe as the pack sets it.

Industrial Foregoing

The Wrench is one of the tools accepted by the Industrial Foregoing quest a quest in "Industrial Foregoing". The quest explains that most wrenches can't rotate Industrial Foregoing machines, so it lists the ones that can. Besides the Supplementaries wrench, the accepted tools come from Ender IO, Immersive Engineering, Just Dire Things and PneumaticCraft.[3]

Tip: The quest author tested these wrenches mainly on the Laser Drill. Some wrenches might not work on other Industrial Foregoing machines, so test yours on the machine you care about.[3]

Which All the Mons quests use Supplementaries?

1 part

Supplementaries only shows up in one quest, and it sits in the Industrial Foregoing chapter. That chapter is in the Tech group and is chapter 48 of 70 in the quest book.[3]

Yeta Wrench

The quest a quest in "Industrial Foregoing" unlocks right after the chapter's opening quest, "Industrial Foregoing" quest. That first quest is Tier 1 and asks you to craft a Pity Machine Frame. Three other quests also unlock straight after it: a quest in "Industrial Foregoing", a quest in "Industrial Foregoing" and "Item & Fluid Transport" quest.[3]

The quest asks for a wrench, and the Wrench is one of the accepted items. The other accepted items are the Yeta Wrench from Ender IO, the hammer from Immersive Engineering, the Ferricore Wrench from Just Dire Things and the Pneumatic Wrench from PneumaticCraft. You only need one of them.[3]

The quest exists because most wrenches can't rotate Industrial Foregoing machines. The quest author compiled the list of wrenches that can, and tested them mainly on the Laser Drill. Some of them might not work with other machines. You can click the task in the quest to see every valid wrench.[3]

Tip: If a machine in this chapter won't rotate, check the wrench list in this quest. The Supplementaries wrench is on it.[3]

Which Supplementaries config options matter?

2 parts

Supplementaries has a huge config file, and this pack leaves almost all of it alone. Only one value in the part of the file I can see is flagged as changed from the mod default, so that's where we start.[6]

The one value the pack changed

The pack sets tools.bomb.blue_bomb.explosion_radius to 5.15, while the mod default is 3. Blue bombs hit noticeably harder here than in a stock install. The rest of the blue bomb settings match the mod defaults: it scatters 5 baby bombs (tools.bomb.blue_bomb.split_count), each with a 1.2 radius (tools.bomb.blue_bomb.baby_explosion_radius).[6]

Watch out: Block breaking is set to "WEAK" for blue bombs (tools.bomb.blue_bomb.break_blocks) and for normal bombs (tools.bomb.break_blocks). The normal bomb radius (tools.bomb.explosion_radius) is 2, which matches the mod default.[6]

Settings players ask about

The config file has 137 more options that are not shown in the data I have, so this list only covers the part of the file that is visible.[6]

What changed in Supplementaries between versions?

2 parts

All the Mons 1.3.0 ships Supplementaries 1.21.1-3.9.8, the NeoForge build. The mod has been in the pack since All the Mons 0.3.0-beta or earlier. The pack changelogs have no entries for this mod, so everything below comes from the mod's own changelogs, listed oldest to newest.[2]

1.21 builds (3.5.16 to 3.5.34)

  • 3.5.16 added a rope disable config and improved the rope config description. Other configs were improved too, which fixed some items not being disabled properly.[7]
  • Also in 3.5.16: disabling ropes automatically disables pulleys, buntings, rope arrows, the mineshaft elevator and compat blocks like rope tomatoes and rope chandeliers. The deco blocks compat was updated as well.[7]
  • 3.5.17 fixed the multishot slingshot consuming just 1 projectile. Rope arrows shot from multishot crossbows can now be shot more than 1, and still consume all the projectiles.[8]
  • 3.5.26 fixed a crash with quivers.[9]
  • 3.5.32 was a big cannon fix release. It fixed cannons shooting backwards, old cannons failing to load, a broken shoot animation, cannons not converting from old saves and a crash with galleons. The changelog noted that cannon boat rotation was broken at that point.[10]
  • 3.5.34 fixed the cannon backwards-shooting fix not being included in the previous release.[11]

1.21.1 builds (3.6.4 to 3.9.8)

  • 3.6.4 was a handful of minor fixes.[12]
  • 3.7.7 fixed the wind vane renderer.[13]
  • 3.8.0 added the mod's own config screen and more mod compat. The bubble blower can now be used by a dispenser.[14]
  • 3.8.5 fixed some missing textures and improved the cooperative piston code.[15]
  • 3.9.8, the version in this pack, fixed the pulley animation on the first pull, the cannon boat shoot range and the flags banner config item renderer. It also changed the hourglass load method a bit.[2][16]

Sources

  1. Supplementaries project page (modrinth) · official mod data
  2. All the Mons 1.3.0 mod list · pack file
  3. All the Mons 1.3.0 quests: "Industrial Foregoing" · pack file
  4. All the Mons 1.3.0 recipe dump: recipes making Supplementaries items · pack recipe dump
  5. supplementaries tooltips and descriptions (English lang file) · official mod data
  6. All the Mons 1.3.0 config: config/supplementaries-common.toml · pack file
  7. Supplementaries 1.21-3.5.16 changelog · changelog
  8. Supplementaries 1.21-3.5.17 changelog · changelog
  9. Supplementaries 1.21-3.5.26 changelog · changelog
  10. Supplementaries 1.21-3.5.32 changelog · changelog
  11. Supplementaries 1.21-3.5.34 changelog · changelog
  12. Supplementaries 1.21.1-3.6.4 changelog · changelog
  13. Supplementaries 1.21.1-3.7.7 changelog · changelog
  14. Supplementaries 1.21.1-3.8.0 changelog · changelog
  15. Supplementaries 1.21.1-3.8.5 changelog · changelog
  16. Supplementaries 1.21.1-3.9.8 changelog · changelog
Where this guide comes from

Written from what All the Mons itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 17, 2026.

Guides for other versions: 0.14.1-beta to 1.2.0 · 0.7.0-beta to 0.14.0-beta · 0.3.0-beta to 0.6.0-beta

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Version in each release

28 releases, first in 0.3.0-beta
All the MonsVersionJarWhere it came from
1.3.0
Sep 6, 2026
1.21.1-3.9.8supplementaries-1.21.1-3.9.8-neoforge.jarFrom the published release
1.2.0
Aug 3, 2026
1.21.1-3.8.5supplementaries-neoforge-1.21.1-3.8.5.jarFrom the published release
1.1.1
Jul 14, 2026
1.21.1-3.8.0supplementaries-neoforge-1.21.1-3.8.0.jarFrom the published release
1.1.0
Jul 14, 2026
1.21.1-3.8.0supplementaries-neoforge-1.21.1-3.8.0.jarFrom the published release
1.0.1
Jul 2, 2026
1.21.1-3.7.7supplementaries-neoforge-1.21.1-3.7.7.jarFrom the published release
1.0.0
Jul 2, 2026
1.21.1-3.7.7supplementaries-neoforge-1.21.1-3.7.7.jarFrom the published release
1.0.0-rc.7
Jun 14, 2026
1.21.1-3.6.8supplementaries-neoforge-1.21.1-3.6.8.jarFrom the published release
1.0.0-rc.6
May 20, 2026
1.21.1-3.6.4supplementaries-neoforge-1.21.1-3.6.4.jarFrom the published release
1.0.0-rc.5
May 14, 2026
1.21.1-3.6.4supplementaries-neoforge-1.21.1-3.6.4.jarFrom the published release
1.0.0-rc.4
Apr 21, 2026
1.21-3.5.34supplementaries-1.21-3.5.34-neoforge.jarFrom the published release
1.0.0-rc.2
Apr 19, 2026
1.21-3.5.34supplementaries-1.21-3.5.34-neoforge.jarFrom the published release
1.0.0-rc.1
Apr 18, 2026
1.21-3.5.34supplementaries-1.21-3.5.34-neoforge.jarFrom the published release
0.18.0-beta
Apr 8, 2026
1.21-3.5.34supplementaries-1.21-3.5.34-neoforge.jarFrom the published release
0.17.0-beta
Apr 7, 2026
1.21-3.5.32supplementaries-1.21-3.5.33-neoforge.jarFrom the published release
0.16.0-beta
Apr 5, 2026
1.21-3.5.30supplementaries-1.21-3.5.30-neoforge.jarFrom the published release
0.15.0-beta
Apr 2, 2026
1.21-3.5.29supplementaries-1.21-3.5.29-neoforge.jarFrom the published release
0.14.1-beta
Mar 31, 2026
1.21-3.5.29supplementaries-1.21-3.5.29-neoforge.jarFrom the published release
0.14.0-beta
Mar 18, 2026
1.21-3.5.29supplementaries-1.21-3.5.29-neoforge.jarFrom the published release
0.13.0-beta
Mar 18, 2026
1.21-3.5.29supplementaries-1.21-3.5.29-neoforge.jarFrom the published release
0.12.0-beta
Mar 6, 2026
1.21-3.5.26supplementaries-1.21-3.5.27-neoforge.jarFrom the published release
0.11.0-beta
Feb 24, 2026
1.21-3.5.24supplementaries-1.21-3.5.24-neoforge.jarFrom the published release
0.10.0-beta
Feb 6, 2026
1.21-3.5.17supplementaries-1.21-3.5.17-neoforge.jarFrom the published release
0.9.0-beta
Jan 30, 2026
1.21-3.5.17supplementaries-1.21-3.5.17-neoforge.jarFrom the published release
0.8.0-beta
Jan 30, 2026
1.21-3.5.17supplementaries-1.21-3.5.17-neoforge.jarFrom the published release
0.7.0-beta
Jan 29, 2026
1.21-3.5.17supplementaries-1.21-3.5.17-neoforge.jarFrom the published release
0.6.0-beta
Jan 26, 2026
1.21-3.5.17supplementaries-1.21-3.5.17-neoforge.jarFrom the published release
0.4.0-beta
Jan 25, 2026
1.21-3.5.17supplementaries-1.21-3.5.17-neoforge.jarFrom the published release
0.3.0-beta
Jan 22, 2026
1.21-3.5.16supplementaries-1.21-3.5.16-neoforge.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

454 items from the 1.3.0 recipe dump.

...and 394 more.

All the Mons quests (1)

Quests from the pack's FTB Quests book that ask for this mod's items.

See all 1 quests →

Industrial Foregoing (1)

Config options (how All the Mons sets them)

376 settings shipped in the pack's config files; 1 differ from the mod's documented default.

See all 376 settings →

Show settings
SettingAll the Mons valueMod default
tools.bomb.blue_bomb.explosion_radius changed by All the Mons
Blue bomb explosion radius. Same blast as a normal bomb, just a bit bigger
config/supplementaries-common.toml
5.153
blocks.bunting.fast_buntings
Makes buntings use normal block models with no animation for faster performance. When off this is only active when viewed from a distance
config/supplementaries-client.toml
falsenot documented
blocks.captured_mobs.tickable_inside_jars
A list of mobs that can be ticked on client side when inside jars. Mainly used for stuff that has particles. Can cause issues and side effects so use with care
config/supplementaries-client.toml
["iceandfire:pixie","druidcraft:dreadfish","druidcraft:lunar_moth","alexsmobs:hummingbird"]not documented
blocks.clock_block.24h_format
Display 24h time format. False for 12h format
config/supplementaries-client.toml
truenot documented
blocks.flag.fanciness
At which graphic settings flags will have a fancy renderer: 0=fast, 1=fancy, 2=fabulous
config/supplementaries-client.toml
FABULOUSnot documented
blocks.flag.render_as_banner
Makes flags render as sideways banner. Ignores many of the previously defined configs
config/supplementaries-client.toml
falsenot documented

Which All the Mons mods work with Supplementaries?

The All the Mons mods that share the most recipes with Supplementaries. Highlighted ones have a guide.

Where does Supplementaries appear in the All the Mons quest book?

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