IntegratedDynamics guide for FTB Skies 2: Aero 1.0.3

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IntegratedDynamics guide for FTB Skies 2: Aero

Written for FTB Skies 2: Aero 1.0.3 · updated Oct 15, 2026

Last verified for FTB Skies 2: Aero v1.0.3 on Oct 16, 2026 · text last changed Oct 15, 2026

A newer release (1.13.0) is out Guide for the current version

Sections
1

None of these sections are written for this pack; 1 is shared from another pack's guide.

Every recipe and number here was checked against FTB Skies 2: Aero 1.0.3's own files.

Which IntegratedDynamics config options matter?

6 parts

Same as in the FTB Skies 2: Aero 1.10.0 guide

Almost everything for IntegratedDynamics lives in one file, config/integrateddynamics-common.toml. Below are the options you are most likely to touch, with the values this pack sets. The file only shows what the pack uses, so I can't tell you which of these differ from the mod's own defaults.[1]

Network energy

  • In the pack's config file, general.general.energyConsumptionMultiplier is set to 0. The file describes it as the energy usage multiplier for networks.[1]
  • The file still fills in the per-part base consumption options. For example the mono-directional connector is 32, the omni-directional connector is 128, the variable store is 4, and the proxy and delayer are 2 each. Most readers and writers are 1, and the static and dynamic light panels are 0.[1]
  • In the pack's config file, core.general.energyRateLimit is 2,147,483,647, described as the maximum network energy transfer rate.[1]

Power blocks

Parts and ranges

Fixing broken networks

core.general.safeMode is off. If a network is crashing your game, turning it on temporarily stops networks from ticking and stops values from being shown and evaluated, so you can fix the problem. core.general.recreateCorruptedNetworks is on, so corrupted networks are restored on the first tick.[1]

The file sets core.general.tickUnloadedNetworkElements to false, so the option that makes network elements tick regardless of whether their chunk is loaded is not switched on in this pack.[1]

Performance

Book and extras

Sources

  1. FTB Skies 2: Aero 1.10.0 config: config/integrateddynamics-common.toml · pack file
Where this guide comes from

Written from what FTB Skies 2: Aero itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 16, 2026.

Guides for other versions: 1.1.0 to 1.10.0

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