
Just Another Witchery Remake in FTB Evolution 2
FTB Evolution 2 1.4.0 ships version 0.5.22+mc26.1.2 · First seen in 1.0.2
Just Another Witchery Remake is a mod in FTB Evolution 2 1.4.0, where it is version 0.5.22+mc26.1.2. An old mod in new light, everything remade and re-imagined. Hopefully it will re-spark the old cauldron (Summary from the mod's Modrinth page.)
Changed in 1.4.0
1 new recipe
Compared with 1.3.2, the last version we have recipe data for. Everything that changed in 1.4.0 →
Just Another Witchery Remake guide for FTB Evolution 2
Last verified for FTB Evolution 2 v1.4.0 on Oct 17, 2026 · text last changed Oct 17, 2026
Also applies to:All the Mods 11 0.12.0-beta
- Sections
- 7
- Recipes shown
- 28
- Items named
- 49
Every recipe and number here was checked against FTB Evolution 2 1.4.0, read from the running game on Oct 17, 2026.
What is Just Another Witchery Remake?
2 parts
Just Another Witchery Remake is a ground-up remake of the old Witchery mod. It aims to bring over everything from the original with fresh textures and content. The authors call it a 1:0.9 remake rather than a 1:1 copy, so most things will feel familiar.[1]
This pack ships version 0.5.13.1 for Minecraft 26.1.2.[2]
What to expect
The mod started as a Modfest 2024 / SpookyJam 2024 project. It was built to be datapack-friendly, with data-driven rituals and recipes, command execution support and modpack-centric design choices. Since the 0.5 update, rituals can handle multiple events in parallel or in sequence.[1]
Soul magic and lichdom are no longer part of the base mod. They moved to the Forbidden Magic addon.[1]
The in-game guidebook
The mod includes its own guidebook, organised into general, brewing and brazier groups, plus entries for lycanthropy and the spirit world.[3][4][5][6][7]
- General: entries for the altar, the cauldron, the distillery and the coven contract.[8][9][10][11]
- Brewing: entries for the cauldron, brews, infusions, the crystal ball and flying ointment.[6][12][13][14][15]
- Brazier: entries for the brazier, the censer and several summoning rituals, such as banshee and poltergeist.[5][16][17][18]
How do you get started with Just Another Witchery Remake?
5 parts
Just Another Witchery Remake gives you a Cauldron, a Witches Oven and a Distillery, and your first hours are about getting those three working. The steps below follow the recipes this pack actually ships.[19]
Step 1: Make a Jar and use the oven
Everything starts with the Jar. In this pack it is a smelting recipe.[20]
The Jar comes from smelting.
Put a Jar in the Witches Oven and it comes out as Breath of the Goddess or Exhale of the Horned One, and you also get Wood Ash. Both are worth making early, because they show up later as ingredients in cauldron recipes.[20]
A Jar in the oven gives Breath of the Goddess and Wood Ash.
The same Jar can give Exhale of the Horned One instead.
Step 2: Get your plants going
The cauldron recipes lean on the mod's plants: Belladonna Flower, Mandrake Root, Water Artichoke Globe and the Icy Needle from snowbell. Grab seeds such as Belladonna Seeds and Mandrake Seeds and start farming them early.[20]
This pack also lets machines grow them for you. Energized Power has a plant growth chamber recipe that turns water into belladonna and its seeds. FTB Industrial Contraptions has hydroponic growth recipes, and LTX Industries has garden simulating recipes for belladonna, mandrake and snowbell. These recipes were added by the pack.[20]
Plant Growth Chamber (energizedpower)
Recipe id: energizedpower:growing/witchery/belladonna_from_growing_belladonna_seeds
Added by the pack: water in, Belladonna Flower and seeds out.
Step 3: Distil Oil of Vitriol
The Distillery gives you Oil of Vitriol along with Gypsum. You need Oil of Vitriol for the first cauldron brews below, so set the Distillery up before you try them.[20]
Distilling (witchery)
Recipe id: witchery:distilling/oil_of_vitriol_gypsum
The Distillery recipe for Oil of Vitriol and Gypsum.
Step 4: Brew your first potions
With Oil of Vitriol and your plants ready, try the cauldron. Brew of Erosion weathers stone and soil, and Brew of Ink blinds what it hits. Both use the Belladonna Flower and Oil of Vitriol you made in the steps above.[19][20]
Cauldron Brewing (witchery)
Recipe id: witchery:cauldron_brewing/brew_of_erosion
Step 5: Upgrade your chalk
Once the cauldron is running, you can upgrade Ritual Chalk in it. Golden Ritual Chalk is the first upgrade to aim for, and Infernal Chalk and Binding Chalk come from the cauldron too. All three recipes start from Ritual Chalk.[19][20]
Cauldron Crafting (witchery)
Recipe id: witchery:cauldron_crafting/golden_chalk
Golden Ritual Chalk is cooked in the cauldron.
How does Just Another Witchery Remake work?
5 parts
Here's the honest picture of how Witchery's machines work in this pack: the sources I have show the recipe types, the block families and the config switches, but they don't spell out step-by-step operating instructions. So this section covers what is confirmed. The in-game guidebook is where the mod explains how each station is used.[19][20][21]
The stations and what they make
Witchery has its own recipe types for its stations. The pack's recipe list shows four: cauldron brewing, cauldron crafting, oven cooking and distilling. Each one is a separate kind of recipe, so a recipe for one station never shows up in another.[20]
- Cauldron brewing: 22 recipes, each with a different result. Brews such as Brew of Erosion, Brew of Flowing Spirit and Brew of Frost come from this type.[20]
- Cauldron crafting: 9 recipes making 10 different results. This is where Binding Chalk and Drop of Luck are made.[20]
- Oven cooking: 12 recipes making 9 different results, and Jar is the only Witchery ingredient used across them.[20]
- Distilling: this includes Demons Blood and Brew of Hollow Tears.[20]
The block list also shows a Cauldron, an Altar, a Distillery, a Sacrificial Circle and a Crystal Ball. The Cauldron and the Witches Oven each come in copper variants at several weathering stages, plus waxed versions of each. Fume extensions exist for the ovens too. Exactly how the multi-part blocks fit together isn't in the sources here, so check the guidebook entries for the cauldron, oven, distillery and fume extension.[19]
Recipe examples
Cauldron Brewing (witchery)
Recipe id: witchery:cauldron_brewing/brew_of_erosion
A cauldron brewing recipe: it makes Brew of Erosion.
Cauldron Crafting (witchery)
Recipe id: witchery:cauldron_crafting/binding_chalk
A cauldron crafting recipe. Eternal Catalyst is listed both as an ingredient and as an output of this recipe.
An oven recipe with two results: Breath of the Goddess and Wood Ash.
Distilling (witchery)
Recipe id: witchery:distilling/demons_blood
A distilling recipe that gives two Demons Blood along with a second output.
Jar itself isn't made at a station. In the pack it comes from a smelting recipe.[20]
Automation: farming Belladonna with other mods
The pack adds its own recipes so you can grow Belladonna with machines from three other mods. These are pack additions, not part of Witchery itself.[20]
- Energized Power: a plant growth chamber recipe takes water and produces both Belladonna Flower and Belladonna Seeds.[20]
- FTB Industrial Contraptions: a hydroponic growth recipe produces the flower and the seeds.[20]
- LTX Industries: a garden simulating recipe produces the flower.[20]
Plant Growth Chamber (energizedpower)
Recipe id: energizedpower:growing/witchery/belladonna_from_growing_belladonna_seeds
The Energized Power growth chamber recipe.
Hydroponic Growth (ftbic)
Recipe id: ftbic:hydroponic_growth/witchery/belladonna_seeds
The FTB Industrial Contraptions hydroponic recipe.
Garden Simulating (ltxi)
Recipe id: ltxi:garden_simulating/witchery/belladonna_seeds
The LTX Industries garden simulating recipe.
Taglocks in this pack
The pack runs its own script that changes how the taglock item binds to a creature. You use it with your main hand, on a living target, and only when you are holding exactly one unfilled taglock. If the binding works, the taglock is stamped with the current game time. If it fails, the taglock gets a cooldown value of 100 and the interaction is cancelled.[22]
Mechanics switches in the pack config
These are the values in the pack's Witchery config file that change how the systems behave.[21]
- enableCurses is true. If it were turned off, rituals that apply curses would not function.[21]
- maxVinSize is 81. That is the maximum number of blocks in a vein that Hag's ring will mine.[21]
- mutandisBlacklist is empty. Any block you list there is never mutated by Mutandis or Mutandis Extremis, and the item isn't used up when you try it on that block.[21]
- requireGhostOfLightInfusion is false, so mirror teleportation does not need the Ghost of the Light infusion.[21]
- enableLycanthropy is true, which lets player werewolves spread lycanthropy at level 10.[21]
- enableVampireImmortality is true, so vampires are held at half a heart instead of dying from most damage. Fire, sunlight, the void and wooden weapons can still kill them.[21]
- vampireSunSafeDimensions lists twilightforest:twilight_forest, a dimension where vampires never burn in sunlight.[21]
- hunterAmbushEnabled is true, so Hunters can ambush vampires, werewolves and liches.[21]
The mod is built to be datapack-friendly, with data-driven rituals and recipes, which is why the pack can add and change recipes the way it does.[1]
How do you progress through Just Another Witchery Remake?
5 parts
There is no quest chain to follow for Just Another Witchery Remake in this pack, so the progression below is read from the in-pack recipes instead. Follow the ingredient chain from the cheap oven products up to the late cauldron and distilling recipes. The mod's in-game guidebook is split into general, brewing and brazier entries, which is a handy second map once you have the first few items.[5][6][7][20]
Unverified The sources here do not show any quest that involves this mod, so the order the pack's quest book expects you to take it in is not confirmed. The steps below follow recipe dependencies only.
Step 1: Jars and the oven
Everything starts with the Jar, which is a smelting recipe. The oven recipes in this pack then give you Breath of the Goddess, Exhale of the Horned One and Foul Fume, each with Wood Ash as a by-product.[20]
The Jar is smelted rather than crafted.
Oven recipe: a Jar turns into Breath of the Goddess and Wood Ash.
Step 2: Mutandis and chalks
Cauldron crafting is the next tier. Mutandis comes out four at a time, and Mutandis Extremis is built on top of it.[20]
One craft makes 4 Mutandis.
Cauldron Crafting (witchery)
Recipe id: witchery:cauldron_crafting/mutandis_extremis
The cauldron also turns Ritual Chalk into Golden Ritual Chalk, Infernal Chalk and Binding Chalk. The Binding Chalk recipe gives the Eternal Catalyst back.[20]
Cauldron Crafting (witchery)
Recipe id: witchery:cauldron_crafting/golden_chalk
Cauldron Crafting (witchery)
Recipe id: witchery:cauldron_crafting/binding_chalk
The Eternal Catalyst is returned alongside the chalk.
Cauldron Crafting (witchery)
Recipe id: witchery:cauldron_crafting/infernal_chalk
Step 3: Distilling
The distilling recipes cover items such as Demons Blood, Refined Evil, Oil of Vitriol, Ender Dew, Phantom Vapor and Tear of the Goddess. Refined Evil can be made two ways, and these feed the later cauldron recipes.[20]
Distilling (witchery)
Recipe id: witchery:distilling/refined_evil
Distilling (witchery)
Recipe id: witchery:distilling/refined_evil_from_ghast
Step 4: Brews and late-game cauldron recipes
The cauldron brewing recipes are where the earlier items pay off. Brew of Erosion, Brew of Last Stand and Brew of Oblivion all build on items from the earlier steps, such as Oil of Vitriol, Mutandis Extremis and Ender Dew. Drop of Luck is a cauldron crafting recipe that also draws on the earlier tiers.[20]
Cauldron Brewing (witchery)
Recipe id: witchery:cauldron_brewing/brew_of_erosion
Cauldron Brewing (witchery)
Recipe id: witchery:cauldron_brewing/brew_of_oblivion
Cauldron Brewing (witchery)
Recipe id: witchery:cauldron_brewing/brew_of_last_stand
Cauldron Crafting (witchery)
Recipe id: witchery:cauldron_crafting/drop_of_luck
Farming the herbs with machines
The pack adds machine recipes for growing the mod's plants, so you do not have to farm them by hand forever. Plant growth chamber recipes from Energized Power yield Belladonna Flower, Mandrake Root, Water Artichoke Globe, Wolfsbane and Wormwood together with their seeds, and the Snowbell recipe yields Icy Needle. FTB Industrial Contraptions has matching hydroponic growth recipes, and LTX Industries has garden simulating recipes for the same plants.[20]
Plant Growth Chamber (energizedpower)
Recipe id: energizedpower:growing/witchery/mandrake_from_growing_mandrake_seeds
Example: the plant growth chamber recipe for Mandrake.
How does Just Another Witchery Remake work with other mods?
4 parts
Just Another Witchery Remake ties into several other mods in this pack through its cauldron and ritual recipes. The pack's quest sources don't show any quests for this mod, so everything below comes from the in-pack recipes.[20]
Rune Plate: Ars Magica and Roots Classic
The pack adds its own Witchery cauldron crafting recipe for Rune Plate. It mixes items from Ars Magica: Legacy and Roots Classic with Witchery items, and it makes 2 Rune Plates per craft. This is a pack recipe, not something the mod ships with.[20]
Brewed in the Witchery cauldron, and added by the pack.
Cinnabar ritual: FTB Materials
The Blocks Below ritual is one the pack changed. It uses the Cinnabar Gem from FTB Materials alongside Witchery items and a couple of vanilla ones, so you need the cinnabar from that mod to perform it.[20]
Ritual (witchery)
Recipe id: witchery:ritual/blocks_below_cinnabar
Pack-changed ritual, so don't rely on the mod's default version.
Rite of Bloodbinding: Neo Vitae
The Rite of Bloodbinding reaches into Neo Vitae. It asks for a Blood Pearl and a Weak Blood Shard, together with Witchery items such as the Bloodstone Pendant and the Necromantic Stone. The sources list this as the mod's own recipe, with no pack change.[20]
Ritual (witchery)
Recipe id: witchery:ritual/rite_of_bloodbinding
Forbidden Magic addon
Soul magic and lichdom were moved out of the main mod into the Forbidden Magic addon, which this pack includes as JAWR: Forbidden Magic. Its recipes run on the Witchery cauldron and ritual systems, and they use Witchery ingredients mixed with a few vanilla items.[1][20]
- Brew of Soul Severance is a cauldron brew built from Witchery items plus Soul Sand.[20]
- Necromantic Soulbind is another cauldron brew. It uses the Necromantic Stone, a Totem Of Undying and a Bone, among other things.[20]
- The Phylactery has two ritual recipes, and both use the Necromantic Soulbind. One adds a Gold Ingot and the other a Lapis Lazuli.[20]
Cauldron Brewing (witchery)
Recipe id: witchery_forbidden_magic:cauldron_brewing/brew_of_soul_severance
Cauldron Brewing (witchery)
Recipe id: witchery_forbidden_magic:cauldron_brewing/necromantic_soulbind
Ritual (witchery)
Recipe id: witchery_forbidden_magic:ritual/phylactery_1
The gold ingot version of the phylactery ritual.
Ritual (witchery)
Recipe id: witchery_forbidden_magic:ritual/phylactery_2
The lapis lazuli version of the phylactery ritual.
Which Just Another Witchery Remake config options matter?
4 parts
Everything here lives in config/witchery-common.toml, the common config for Just Another Witchery Remake. Below is how this pack sets the options you are most likely to run into, grouped by what they affect.[21]
Vampires and hunters
- enableVampireImmortality is true. Vampires are kept at half a heart instead of dying from most damage sources. Drowning and freezing always deal no damage to them, while fire, sunlight, the void and wooden weapons can always kill them.[21]
- vampireSunSafeDimensions is set to twilightforest:twilight_forest, so vampires never burn in sunlight in that dimension.[21]
- enableEmpoweredSunstonePendantProtection is true. Empowered Sunstone Pendants give vampires permanent sunlight protection while worn.[21]
- enableEmpoweredMooncharmPendantAbility is true. Empowered Mooncharm Pendants provide the Blood Scent ability while worn.[21]
- hunterAmbushEnabled is true, so Hunters can ambush vampires, werewolves and liches.[21]
Werewolves and curses
- enableLycanthropy is true. Player werewolves can spread lycanthropy at level 10.[21]
- enableCurses is true. If you turn it off, rituals that apply curses will not function.[21]
Villages
- enableVillageWalls is true, so walled villages generate a defensive wall. The special witchery buildings still generate in those villages even if you disable it.[21]
- enableVillageWallTerrainConforming is false. Each wall piece samples the ground height at its own position, with no clamping against its neighbors. Turned on, each piece's height would be clamped to within 4 blocks of its neighbor to avoid drops into caves or holes.[21]
Tools and utility
- maxVinSize is 81. That is the maximum number of blocks in a vein to mine with Hag's ring.[21]
- mutandisBlacklist is empty, so no blocks are protected from Mutandis and Mutandis Extremis. Add registry names to it, for example minecraft:oak_sapling, and those blocks will never mutate. The item is also not consumed when used on them.[21]
- requireGhostOfLightInfusion is false, so you do not need the Ghost of the Light infusion to teleport through mirrors. If it were enabled, only players with that infusion could.[21]
- enableCreativeTabBanners is true, so the Witchery creative tab shows category banners. When disabled, items show as a flat grid without banner headers or spacer slots.[21]
What changed in Just Another Witchery Remake between versions?
4 parts
FTB Evolution 2 1.1.0 ships Just Another Witchery Remake version 0.5.13.1 for Minecraft 26.1.2. The mod was already in the pack in 1.0.2 or earlier. The changelogs below are the mod's own, for the two most recent versions.[2]
0.5.13.1
This is the version in your pack. It is a small hotfix that closes an exploit involving the vampire bone needle.[2][23]
0.5.13: additions
- Dispensers now work with Witchery brews and potions.[24]
- Garlic now has a loot table (it was missing before).[24]
- There is a new config option for vampire immortality.[24]
- There is a new config option for vampire sun damage protection in dimensions.[24]
- The Sacrifice ritual now supports entity tags and either/or entities.[24]
- The remove curse ritual can now clear vampirism and lycanthropy.[24]
0.5.13: changes
- Village structure spawning was tweaked.[24]
- The quest text for the vampire step from level 2 to 3 was made clearer.[24]
0.5.13: fixes
- Poppets were tweaked to hopefully fix the poppet disconnect problem.[24]
- Arthana no longer disappears when the world reloads.[24]
- The owl was fixed.[24]
- Missing language entries for advancements were added.[24]
- Baby animals now have a blood pool.[24]
- Vampire food now supports tags.[24]
- Players were sometimes kicked when going to the spirit world. That is fixed.[24]
Sources
- Just Another Witchery Remake project page (modrinth) · official mod data
- FTB Evolution 2 1.1.0 mod list · pack file
- In-game guide: book.witchery.guidebook.lycanthropy.name (witchery) · official docs
- In-game guide: book.witchery.guidebook.spirit_world.name (witchery) · official docs
- In-game guide: book.witchery.guidebook.brazier.brazier.name (witchery) · official docs
- In-game guide: book.witchery.guidebook.brewing.cauldron.name (witchery) · official docs
- In-game guide: book.witchery.guidebook.general.beginning.name (witchery) · official docs
- In-game guide: book.witchery.guidebook.general.altar.name (witchery) · official docs
- In-game guide: book.witchery.guidebook.general.cauldron.name (witchery) · official docs
- In-game guide: book.witchery.guidebook.general.distillery.name (witchery) · official docs
- In-game guide: book.witchery.guidebook.general.coven_contract.name (witchery) · official docs
- In-game guide: book.witchery.guidebook.brewing.brews.name (witchery) · official docs
- In-game guide: book.witchery.guidebook.brewing.infusions.name (witchery) · official docs
- In-game guide: book.witchery.guidebook.brewing.crystal_ball.name (witchery) · official docs
- In-game guide: book.witchery.guidebook.brewing.flying_ointment.name (witchery) · official docs
- In-game guide: book.witchery.guidebook.brazier.censer.name (witchery) · official docs
- In-game guide: book.witchery.guidebook.brazier.summon_banshee.name (witchery) · official docs
- In-game guide: book.witchery.guidebook.brazier.summon_poltergeist.name (witchery) · official docs
- witchery names, screen text and descriptions (English lang file) · official mod data
- FTB Evolution 2 1.1.0 recipe dump: recipes making Just Another Witchery Remake items · pack recipe dump
- FTB Evolution 2 1.1.0 config: config/witchery-common.toml · pack file
- kubejs/server_scripts/systems/witchery_taglock.js (FTB Evolution 2's own script) · pack file
- Just Another Witchery Remake 0.5.13.1+mc26.1.2 changelog · changelog
- Just Another Witchery Remake 0.5.13+mc26.1.2 changelog · changelog
Where this guide comes from
Written from what FTB Evolution 2 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 17, 2026.
Report wrong info
Version in each release
9 releases, first in 1.0.2
| FTB Evolution 2 | Version | Jar | Where it came from |
|---|---|---|---|
| 1.4.0 Oct 17, 2026 | 0.5.22+mc26.1.2 | witchery-0.5.22+mc26.1.2.jar | From the published release |
| 1.3.2 Oct 16, 2026 | 0.5.21+mc26.1.2 | witchery-0.5.21+mc26.1.2.jar | From the published release |
| 1.3.1 Oct 15, 2026 | 0.5.21+mc26.1.2 | witchery-0.5.21+mc26.1.2.jar | From the published release |
| 1.3.0 Oct 14, 2026 | 0.5.17+mc26.1.2 | witchery-0.5.17+mc26.1.2.jar | From the published release |
| 1.2.2 Oct 13, 2026 | 0.5.15+mc26.1.2 | witchery-0.5.15+mc26.1.2.jar | From the published release |
| 1.2.1 Oct 12, 2026 | 0.5.15+mc26.1.2 | witchery-0.5.15+mc26.1.2.jar | From the published release |
| 1.2.0 Oct 12, 2026 | 0.5.15+mc26.1.2 | witchery-0.5.15+mc26.1.2.jar | From the published release |
| 1.1.0 Oct 10, 2026 | 0.5.13.1+mc26.1.2 | witchery-0.5.13.1+mc26.1.2.jar | From the published release |
| 1.0.2 Oct 8, 2026 | 0.5.13+mc26.1.2 | witchery-0.5.13+mc26.1.2.jar | From the published release |
"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.
Items and blocks
336 items from the 1.4.0 recipe dump.
Alder Boat
Alder Button
Alder Chest Boat
Alder Door
Alder Ent Spawn Egg
Alder Fence
Alder Fence Gate
Alder Hanging Sign
Alder Leaves
Alder Log
Alder Planks
Alder Pressure Plate
Alder Sapling
Alder Sign
Alder Slab
Alder Stairs
Alder Trapdoor
Alder Wall Hanging Sign
Alder Wall Sign
Alder Wood
Altar
Altar
Apple
Armor Protection Poppet
Arthana
Attuned Stone
Baba Yagas Hat
Baba Yaga Spawn Egg
Banshee Spawn Egg
Bark Belt
Batwing Pendant
Bear Trap
Belladonna Flower
Belladonna Seeds
Binding Chalk
Biome Note
Biting Belt
Black Iron Candelabra
Blood Crucible
Blood Poppy
Blood Stained Hay
Blood Stained Wool
Bloodstone Pendant
Blue Iron Candelabra
Bone Needle
Bottle of Blood
Brazier
Breath of the Goddess
Brew of Erosion
Brew of Flowing Spirit
Brew of Frost
Brew of Hollow Tears
Brew of Ink
Brew of Last Stand
Brew of Love
Brew of Oblivion
Brew of Raising
Brew of Revealing
Brew of Sleeping
Brew of the Depths
...and 276 more.
Config options (how FTB Evolution 2 sets them)
13 settings this pack ships for the mod. We don't have the mod's own defaults to compare them against yet.
Show settings
| Setting | FTB Evolution 2 value |
|---|---|
enableCreativeTabBanners Enable aero-like category banners in the Witchery creative tab. When disabled, items are shown as a flat grid without banner headers or spacer slots. config/witchery-common.toml | true |
enableCurses Enable curses. When disabled, rituals that apply curses will not function. config/witchery-common.toml | true |
enableEmpoweredMooncharmPendantAbility Whether empowered Mooncharm Pendants provide the Blood Scent ability while worn. config/witchery-common.toml | true |
enableEmpoweredSunstonePendantProtection Whether empowered Sunstone Pendants provide permanent sunlight protection to vampires while worn. config/witchery-common.toml | true |
enableLycanthropy Enable player werewolves to spread lycanthropy at level 10. config/witchery-common.toml | true |
enableVampireImmortality Whether vampires are kept at half a heart instead of dying from most damage sources. Drowning and freezing always deal no damage to vampires. Fire, sunlight, the void and wooden weapons can always kill them. When disabled, all other damage sources can kill vampires. config/witchery-common.toml | true |
Which FTB Evolution 2 mods work with Just Another Witchery Remake?
The FTB Evolution 2 mods that share the most recipes with Just Another Witchery Remake. Highlighted ones have a guide.
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