Roots Classic in FTB Evolution 2
FTB Evolution 2 1.4.0 ships version 26.1.2-1.6.7 · First seen in 1.0.2
Roots Classic is a mod in FTB Evolution 2 1.4.0, where it is version 26.1.2-1.6.7. Create magic wands and perform druidic rituals (Summary from the mod's Modrinth page.)
Roots Classic guide for FTB Evolution 2
Last verified for FTB Evolution 2 v1.4.0 on Oct 17, 2026 · text last changed Oct 17, 2026
Also applies to:All the Mods 10 0.56 to 0.60All the Mods 11 0.1.0 to 0.12.0-beta
- Sections
- 6
- Recipes shown
- 23
- Items named
- 40
2 sections are written for this pack; 4 are shared from another pack's guide.
Every recipe and number here was checked against FTB Evolution 2 1.4.0, read from the running game on Oct 17, 2026.
What is Roots Classic?
Same as in the All the Mods 11 0.8.0-beta guide
Roots Classic is part of the pack. This version of the pack ships Roots Classic 26.1.2-1.6.7, and it has been in the pack since this version or an earlier one.[1]
Unverified The sources I have don't describe what Roots Classic adds, who it suits best, or how it fits into the pack's progression, so I'm not going to guess. There is no in-jar guidebook or platform metadata to draw on. The pack data also shows no quests involving this mod, and it is not on the ATM Star quest path.
How do you get started with Roots Classic?
7 parts
Same as in the All the Mods 11 0.8.0-beta guide
Roots Classic is a nature-magic mod, and almost everything in it points back to one book. The best way to start is to craft that book, then work through the tools, spell gear and ritual blocks in the order below. This order is my suggested path, not something the pack enforces.[2]
Step one: the Runic Tablet
Make the Runic Tablet first. It's the guidebook for the mod and explains all of its spells and rituals. Almost every other item's description sends you back to it, so keep it on you.[2]
Crafting Shaped
| Empty slot | Old Root | Empty slot |
| any wheat seed | any stone | any wheat seed |
| Empty slot | any wheat seed | Empty slot |
Recipe id: rootsclassic:runic_tablet
Step two: the Bark Knife
Next comes the Bark Knife. Use it on a log to peel bark, which is used in magic rituals. The pack has bark items for oak, birch, spruce, jungle, acacia, dark oak, mangrove, cherry and pale oak.[2]
Crafting Shaped
| Empty slot | any sapling | any sapling |
| any sapling | any plank | any sapling |
| any wooden rod | any sapling | Empty slot |
Recipe id: rootsclassic:bark_knife
Step three: Mortar and Pestle
The Mortar and Pestle work as a pair to create spells. While you're out gathering, keep an eye on tall grass: Old Root is a basic spell component and drops from it.[2]
The pack has two recipes for the Pestle, this one and the one shown next.
Step four: the Imbuer for staffs
Once you have Spell Powder, the Imbuer lets you create a magical staff from it. Spell Powder is a combination of ingredients that makes up a spell, and the Runic Tablet is where you look those up.[2]
Crafting Shaped
| any wooden rod | Empty slot | any wooden rod |
| any log | Chiseled Stone Bricks | any log |
Recipe id: rootsclassic:imbuer
Step five: ritual blocks
Rituals are how you get the stronger gear. The Casting Altar is the centerpiece for casting rituals, and the Incense Brazier holds the incense that burns during them. Standing stones build the ritual patterns shown in the Runic Tablet: the Mundane Standing Stone is the basic ritual stone, and the Attuned Standing Stone is the advanced one.[2]
Crafting Shaped
| Verdant Sprig | Poppy | Verdant Sprig |
| any stone | any gold storage block | any stone |
| Empty slot | Chiseled Stone Bricks | Empty slot |
Recipe id: rootsclassic:altar
Crafting Shaped
| any iron ingot | any string | any iron ingot |
| any iron ingot | Cauldron | any iron ingot |
| any iron ingot | any wooden rod | any iron ingot |
Recipe id: rootsclassic:brazier
Crafting Shaped
| any stone | Stone Bricks | any stone |
| Stone Bricks | any lapi storage blocks | Stone Bricks |
| any stone | Stone Bricks | any stone |
Recipe id: rootsclassic:mundane_standing_stone
Crafting Shaped
| any stone | Nether Brick | any stone |
| Nether Brick | any diamond gem | Nether Brick |
| any stone | Nether Brick | any stone |
Recipe id: rootsclassic:attuned_standing_stone
What rituals give you
Ritual-made gear includes the self-repairing Living tools, such as the Living Pickaxe, as well as Sylvan and Wildwood armor. Ritual crafting also covers the Runic Focus, which stores energy for rituals, and the Crystal Staff, an advanced spellcasting staff.[2][3]
Easy early extras
Healing Poultice gives instant healing when eaten, and Growth Powder is used to grow grass on dirt.[2]
Crafting Shapeless
- Redcurrant
- Paper
Pestle
- Verdant Sprig
Recipe id: rootsclassic:healing_poultice
Crafting Shapeless
- any wheat seed
- Short Grass
- any redstone dust
Pestle
Recipe id: rootsclassic:growth_powder
How does Roots Classic work?
5 parts
Same as in the All the Mods 11 0.10.0-beta guide
Roots Classic is built around rituals and spellcasting. The Runic Tablet is the mod's own guidebook, and it explains all the spells and rituals. Nearly every block and item description in the mod points you back to it, so craft it first.[2]
Crafting Shaped
| Empty slot | Old Root | Empty slot |
| any wheat seed | any stone | any wheat seed |
| Empty slot | any wheat seed | Empty slot |
Recipe id: rootsclassic:runic_tablet
The Runic Tablet is a normal crafting-table recipe in this pack.
Setting up a ritual
The Casting Altar is the centre piece for casting rituals. The Incense Brazier holds incense that burns during rituals. Around them you build ritual patterns out of ritual stones: the Mundane Standing Stone is the basic one and the Attuned Standing Stone is the advanced one.[2]
Crafting Shaped
| Verdant Sprig | Poppy | Verdant Sprig |
| any stone | any gold storage block | any stone |
| Empty slot | Chiseled Stone Bricks | Empty slot |
Recipe id: rootsclassic:altar
The Casting Altar is made at a crafting table.
Crafting Shaped
| any iron ingot | any string | any iron ingot |
| any iron ingot | Cauldron | any iron ingot |
| any iron ingot | any wooden rod | any iron ingot |
Recipe id: rootsclassic:brazier
The Incense Brazier is also a crafting-table recipe.
Rituals are also a recipe type. The pack has 25 recipes of type rootsclassic:ritual, each with a different result. The Living Pickaxe, the Sylvan Boots, the Crystal Staff and the Engraved Blade are all ritual results, and so are the beacon standing stones.[2][4]
A ritual recipe: the site shows the in-pack version of what it needs.
The Sylvan Boots are another ritual recipe.
The Crystal Staff is also made through a ritual.
The Runic Focus and the Charged Runic Focus both store energy for Roots rituals. Both are themselves ritual recipes in this pack.[2][4]
Unverified The exact ritual layouts, the ingredients each ritual consumes and the energy costs are shown in the Runic Tablet in-game. The sources here do not show them, and the pack has no config files for this mod.
Standing stones
Besides the two ritual-pattern stones, the mod has standing stones that do a job once the ritual that crafts them is done. Here is what each one is described as:[2]
- Accelerating Standing Stone: a speed beacon.[2]
- Entangling Standing Stone: a slowness beacon.[2]
- Healing Standing Stone: a regeneration beacon.[2]
- Growing Standing Stone: a growth booster for your plants.[2]
- Igniting Standing Stone: burns your enemies.[2]
- Repulsing Standing Stone: repulses nearby stuff.[2]
- The Vacuum Standing Stone: vacuums nearby stuff.[2]
- Standing Stone: a plain Standing Stone for decoration only.[2]
The accelerator, aesthetic, attuned, entangler, grower, healer, igniter, repulsor and vacuum stones have a lower half in their block state, and their loot tables only drop the item from that lower half. Break the bottom of the stone when you want to pick it up.[5][6][7][8][9][10][11][12][13]
Spells, Mortar and Imbuer
The Mortar is used together with the Pestle to create spells. Spell Powder is a combination of ingredients that makes up a spell, and the Imbuer uses Spell Powder to create magical Staffs.[2]
Mortar and Pestle are both crafted in a normal grid.
The Pestle is crafted in a normal grid.
Crafting Shaped
| any wooden rod | Empty slot | any wooden rod |
| any log | Chiseled Stone Bricks | any log |
Recipe id: rootsclassic:imbuer
The Imbuer is a crafting-table recipe.
The mod also keeps spell tags named efficiency, potency and size. They list Redstone, Glowstone Dust and Gunpowder respectively.[14][15][16]
The Flare Orchid, Midnight Bloom and Radiant Daisy are advanced spell components. Old Root is a basic one that drops from tall grass. Berries such as Nightshade, Blackcurrant, Redcurrant, Whitecurrant and Elderberry also go into spells and rituals, and the mod groups them in a berries tag.[2][17]
Bark and living tools
Bark is a ritual material. Right-click a log with the Bark Knife to harvest it. There is a chance of breaking the log block, so do not use a log you want to keep.[2]
Crafting Shaped
| Empty slot | any sapling | any sapling |
| any sapling | any plank | any sapling |
| any wooden rod | any sapling | Empty slot |
Recipe id: rootsclassic:bark_knife
The Bark Knife is a crafting-table recipe.
The Living tools, such as the Living Axe, are self-repairing and come from a ritual. The mod's tag for blocks these tools cannot mine properly uses the same list as iron tools. The Engraved Blade has the same entry.[2][18][19]
Pack change: Rooty Stew
How do you progress through Roots Classic?
3 parts
Same as in the All the Mods 11 0.10.0-beta guide
The recipes for Roots Classic in this pack split into two groups: items made in a normal crafting grid, and items made with the mod's own ritual recipe type. That split is the most useful way to plan your progression.[4]
Unverified No quests in this pack involve Roots Classic, and the mod is not on the ATM Star quest path. The sources here do not show any quest order for it, so follow the crafting split below instead.
Crafted by hand
The tools and stations come from a regular crafting grid: Mortar, Pestle, Bark Knife, Casting Altar, Incense Brazier, Imbuer and Runic Tablet. The Pestle has two separate recipes, and both are shown below.[4]
Crafting Shaped
| Empty slot | any sapling | any sapling |
| any sapling | any plank | any sapling |
| any wooden rod | any sapling | Empty slot |
Recipe id: rootsclassic:bark_knife
The Mortar is a plain shaped crafting recipe.
The second Pestle recipe.
Crafting Shaped
| Verdant Sprig | Poppy | Verdant Sprig |
| any stone | any gold storage block | any stone |
| Empty slot | Chiseled Stone Bricks | Empty slot |
Recipe id: rootsclassic:altar
The Casting Altar is also made in a normal crafting grid.
Crafting Shaped
| any iron ingot | any string | any iron ingot |
| any iron ingot | Cauldron | any iron ingot |
| any iron ingot | any wooden rod | any iron ingot |
Recipe id: rootsclassic:brazier
Crafting Shaped
| any wooden rod | Empty slot | any wooden rod |
| any log | Chiseled Stone Bricks | any log |
Recipe id: rootsclassic:imbuer
Two standing stones are also hand-crafted: the Mundane Standing Stone and the Attuned Standing Stone. The other standing stones use a ritual, so do not expect to craft them at the table.[4]
Crafting Shaped
| any stone | Stone Bricks | any stone |
| Stone Bricks | any lapi storage blocks | Stone Bricks |
| any stone | Stone Bricks | any stone |
Recipe id: rootsclassic:mundane_standing_stone
Crafting Shaped
| any stone | Nether Brick | any stone |
| Nether Brick | any diamond gem | Nether Brick |
| any stone | Nether Brick | any stone |
Recipe id: rootsclassic:attuned_standing_stone
Growth Powder, Healing Poultice, Mutating Powder, Fruit Salad and Rooty Stew are the consumables, all made as shapeless crafts. Growth Powder gives 4 per craft and Healing Poultice gives 2.[4]
Crafting Shapeless
- any wheat seed
- Short Grass
- any redstone dust
Pestle
Recipe id: rootsclassic:growth_powder
Crafting Shapeless
- Redcurrant
- Paper
Pestle
- Verdant Sprig
Recipe id: rootsclassic:healing_poultice
Crafting Shapeless
Growth Powder
Growth Powder
Growth Powder
Growth Powder
- any nether star
- any nether wart crop
Pestle
Recipe id: rootsclassic:mutating_powder
Crafting Shapeless
- Melon
- Melon
- Melon
- Apple
- Bowl
- Elderberry
- Whitecurrant
- Blackcurrant
- Redcurrant
Recipe id: rootsclassic:fruit_salad
Ritual crafting
The magic gear uses the mod's own ritual recipe type: Runic Focus, Charged Runic Focus, Crystal Staff and Engraved Blade.[4]
The Runic Focus is a ritual recipe, not a grid craft.
Ritual (rootsclassic)
Recipe id: rootsclassic:ritual/crafting/charged_runic_focus
The Charged Runic Focus has its own separate ritual recipe.
Ritual (rootsclassic)
Recipe id: rootsclassic:ritual/crafting/engraved_crafting
The armor and tools are ritual-made too. You get Sylvan and Wildwood armor sets, plus a full set of Living tools.[4]
- Sylvan armor: Sylvan Hood, Sylvan Tunic, Sylvan Robe and Sylvan Boots.[4]
- Wildwood armor: Wildwood Mask, Wildwood Plate, Wildwood Leggings and Wildwood Boots.[4]
- Living tools: Living Sword, Living Pickaxe, Living Axe, Living Shovel and Living Hoe.[4]
Standing stones
- Standing Stone[4]
- Accelerating Standing Stone[4]
- Entangling Standing Stone[4]
- Growing Standing Stone[4]
- Healing Standing Stone[4]
- Igniting Standing Stone[4]
- Repulsing Standing Stone[4]
- Vacuum Standing Stone[4]
Ritual (rootsclassic)
Recipe id: rootsclassic:ritual/crafting/accelerator_standing_stone
Ritual (rootsclassic)
Recipe id: rootsclassic:ritual/crafting/aesthetic_standing_stone
How does Roots Classic work with other mods?
1 part
Roots Classic has one in-pack connection to other mods that the sources here confirm: a recipe the pack adds for the Rune Plate. It is a short section because this is the only place where the pack mixes Roots Classic items with items from other mods.[24]
Rune Plate: three mods in one recipe
The pack adds the Rune Plate recipe itself, and it is crafted in the cauldron from Just Another Witchery Remake, not on a Roots Classic block. Roots Classic contributes Growth Powder. The rest of the inputs come from Ars Magica: Legacy and Just Another Witchery Remake. One craft gives you two Rune Plates.[24]
Added by the pack, crafted through Witchery cauldron crafting.
If you want Rune Plates, you will need Growth Powder from Roots Classic along with items from the other two mods.[24]
Which Roots Classic config options matter?
4 parts
Roots Classic keeps its settings in one file, config/rootsclassic-common.toml. In this pack almost everything matches the mod default, so there is only one change to know about. The rest of this section covers that change and then the options you are most likely to want to tweak.[25]
The one value the pack changed
items.berriesDropChance is set to 0 in this pack. The mod default is 25. The option's description says berries drop from oak leaves with a 1/berriesDropChance probability, and the allowed range is 0 to 32,767. If you expected berries from oak leaves the way the mod normally works, check this value first.[25]
Ingredient drop chances
These options all use the same 1/value probability style, and the pack leaves each one at the mod default. A higher number means a rarer drop.[25]
- items.dragonsEyeDropChance: 10. Dragon's Eyes drop from chorus flowers.[25]
- items.infernalStemDropChance: 20. Infernal Bulbs drop from nether wart.[25]
- items.oldRootDropChance: 40. Old Roots drop from tall grass.[25]
- items.verdantSprigDropChance: 30. Verdant Sprigs drop from grown crops.[25]
items.barkKnifeBlockStripChance is 0.3, the mod default. It is the chance that the bark knife strips the log, and a value of 1 means it always strips on the first harvest. The allowed range is 0.1 to 1.0.[25]
Staffs, mana and spells
- magic.staffChargeTicks: 20 ticks to prepare a spell with a staff (mod default).[25]
- magic.staffUses: 65 uses for an unmodified staff when it is crafted (mod default).[25]
- magic.staffUsesBasic: 15 basic uses for one spell staff (mod default).[25]
- magic.staffUsesEfficiency: 15 uses added by each efficiency level on a spell (mod default).[25]
- magic.efficiencyBonusUses: 32 additional uses for each efficiency modifier (mod default).[25]
- magic.ticksPerManaRegen: 15 ticks between each mana regeneration (mod default). Since 20 ticks is 1 second, mana comes back a little faster than once per second.[25]
Multiplayer
magic.disablePVP controls whether damaging spells can affect players. In this pack it is false, so damaging spells can hit other players.[25]
Sources
- All the Mods 11 0.8.0-beta mod list · pack file
- rootsclassic tooltips and descriptions (English lang file) · official mod data
- All the Mods 11 0.8.0-beta recipe dump: recipes making Roots Classic items · pack recipe dump
- All the Mods 11 0.10.0-beta recipe dump: recipes making Roots Classic items · pack recipe dump
- data/rootsclassic/loot_table/blocks/accelerator_standing_stone.json (rootsclassic's jar) · official mod data
- data/rootsclassic/loot_table/blocks/aesthetic_standing_stone.json (rootsclassic's jar) · official mod data
- data/rootsclassic/loot_table/blocks/attuned_standing_stone.json (rootsclassic's jar) · official mod data
- data/rootsclassic/loot_table/blocks/entangler_standing_stone.json (rootsclassic's jar) · official mod data
- data/rootsclassic/loot_table/blocks/grower_standing_stone.json (rootsclassic's jar) · official mod data
- data/rootsclassic/loot_table/blocks/healer_standing_stone.json (rootsclassic's jar) · official mod data
- data/rootsclassic/loot_table/blocks/igniter_standing_stone.json (rootsclassic's jar) · official mod data
- data/rootsclassic/loot_table/blocks/repulsor_standing_stone.json (rootsclassic's jar) · official mod data
- data/rootsclassic/loot_table/blocks/vacuum_standing_stone.json (rootsclassic's jar) · official mod data
- data/rootsclassic/tags/item/spell/efficiency.json (rootsclassic's jar) · official mod data
- data/rootsclassic/tags/item/spell/potency.json (rootsclassic's jar) · official mod data
- data/rootsclassic/tags/item/spell/size.json (rootsclassic's jar) · official mod data
- data/rootsclassic/tags/item/berries.json (rootsclassic's jar) · official mod data
- data/rootsclassic/tags/block/incorrect_for_engraved_tool.json (rootsclassic's jar) · official mod data
- data/rootsclassic/tags/block/incorrect_for_living_tool.json (rootsclassic's jar) · official mod data
- kubejs/startup_scripts/farmersdelight/compatibility.js (All the Mods 11's own script) · pack file
- data/rootsclassic/loot_table/blocks/altar.json (rootsclassic's jar) · official mod data
- data/rootsclassic/loot_table/blocks/brazier.json (rootsclassic's jar) · official mod data
- data/rootsclassic/loot_table/blocks/imbuer.json (rootsclassic's jar) · official mod data
- FTB Evolution 2 1.1.0 recipe dump: recipes connecting Roots Classic with other mods · pack recipe dump
- FTB Evolution 2 1.1.0 config: config/rootsclassic-common.toml · pack file
Where this guide comes from
Written from what FTB Evolution 2 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 17, 2026.
Report wrong info
Version in each release
9 releases, first in 1.0.2
| FTB Evolution 2 | Version | Jar | Where it came from |
|---|---|---|---|
| 1.4.0 Oct 17, 2026 | 26.1.2-1.6.7 | RootsClassic-26.1.2-1.6.7.jar | From the published release |
| 1.3.2 Oct 16, 2026 | 26.1.2-1.6.7 | RootsClassic-26.1.2-1.6.7.jar | From the published release |
| 1.3.1 Oct 15, 2026 | 26.1.2-1.6.7 | RootsClassic-26.1.2-1.6.7.jar | From the published release |
| 1.3.0 Oct 14, 2026 | 26.1.2-1.6.7 | RootsClassic-26.1.2-1.6.7.jar | From the published release |
| 1.2.2 Oct 13, 2026 | 26.1.2-1.6.7 | RootsClassic-26.1.2-1.6.7.jar | From the published release |
| 1.2.1 Oct 12, 2026 | 26.1.2-1.6.7 | RootsClassic-26.1.2-1.6.7.jar | From the published release |
| 1.2.0 Oct 12, 2026 | 26.1.2-1.6.7 | RootsClassic-26.1.2-1.6.7.jar | From the published release |
| 1.1.0 Oct 10, 2026 | 26.1.2-1.6.7 | RootsClassic-26.1.2-1.6.7.jar | From the published release |
| 1.0.2 Oct 8, 2026 | 26.1.2-1.6.7 | RootsClassic-26.1.2-1.6.7.jar | From the published release |
"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.
Items and blocks
63 items from the 1.4.0 recipe dump.
Acacia Bark
Accelerating Standing Stone
Standing Stone
Casting Altar
Attuned Standing Stone
Bark Knife
Birch Bark
Blackcurrant
Incense Brazier
Charged Runic Focus
Cherry Bark
Crystal Staff
Dark Oak Bark
Dragon's Eye
Elderberry
Engraved Blade
Entangling Standing Stone
Flare Orchid
Fruit Salad
Growing Standing Stone
Growth Powder
Healing Standing Stone
Healing Poultice
Igniting Standing Stone
Imbuer
Infernal Bulb
Jungle Bark
Living Axe
Living Hoe
Living Pickaxe
Living Shovel
Living Sword
Mana Research Icon
Mangrove Bark
Midnight Bloom
Mortar
Mundane Standing Stone
Mutating Powder
Nightshade
Oak Bark
Old Root
Pale Oak Bark
Pestle
Radiant Daisy
Redcurrant
Repulsing Standing Stone
Rooty Stew
Runic Focus
Runic Tablet
Spell Powder
Spruce Bark
Staff
Sylvan Boots
Sylvan Hood
Sylvan Robe
Sylvan Tunic
Vacuum Standing Stone
Verdant Sprig
Whitecurrant
Wildwood Boots
...and 3 more.
Config options (how FTB Evolution 2 sets them)
13 settings shipped in the pack's config files; 1 differ from the mod's documented default.
Show settings
| Setting | FTB Evolution 2 value | Mod default |
|---|---|---|
items.berriesDropChance changed by FTB Evolution 2Berries will drop from oak leaves with a 1/berriesDropChance probability config/rootsclassic-common.toml | 0 | 25 |
magic.disablePVP Whether or not damaging spells can affect players config/rootsclassic-common.toml | false | not documented |
items.barkKnifeBlockStripChance Chance that the bark knife will strip the log, 1 is always strip on first harvest config/rootsclassic-common.toml | 0.3 | 0.3 |
items.dragonsEyeDropChance Dragon's Eyes will drop from chorus flowers with a 1/dragonsEyeDropChance probability config/rootsclassic-common.toml | 10 | 10 |
items.infernalStemDropChance Infernal Bulbs will drop from nether wart with a 1/infernalBulbDropChance probability config/rootsclassic-common.toml | 20 | 20 |
items.oldRootDropChance Old Roots will drop from tall grass with a 1/oldRootDropChance probability config/rootsclassic-common.toml | 40 | 40 |
Which FTB Evolution 2 mods work with Roots Classic?
The FTB Evolution 2 mods that share the most recipes with Roots Classic. Highlighted ones have a guide.
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