
Occultism in FTB Evolution 2
FTB Evolution 2 1.4.0 ships version 1.256.1 · First seen in 1.0.2
Occultism is a mod in FTB Evolution 2 1.4.0, where it is version 1.256.1. A ritual magic system centered around summonable spirits allows you to automate various tasks, store vast amounts of items, let demons mine in void dimensions, create powerful enchanted tools and jewelry, get support from familiars, and much much more. (Summary from the mod's Modrinth page.)
Changed in 1.4.0
5 recipes removed
Compared with 1.3.2, the last version we have recipe data for. Everything that changed in 1.4.0 →
Occultism guide for FTB Evolution 2
Last verified for FTB Evolution 2 v1.4.0 on Oct 17, 2026 · text last changed Oct 17, 2026
- Sections
- 7
- Recipes shown
- 19
- Items named
- 40
Every recipe and number here was checked against FTB Evolution 2 1.4.0, read from the running game on Oct 17, 2026.
What is Occultism?
1 part
Occultism is a ritual magic mod built around summoning spirits, also called demons, from "The Other Place". You use them to automate tasks, store vast amounts of items, mine in void dimensions, craft powerful enchanted tools and jewelry, and get support from familiars.[1]
This pack includes Occultism 1.256.0. It was already in the pack by version 1.0.2 or earlier.[2]
The mod is inspired by Jonathan Stroud's Bartimaeus books. In that world, magicians rely on summoned spirit slaves to perform magic for them, and that is the idea behind the mod.[1]
Getting started
The mod has its own in-game guide, the Dictionary of Spirits. Follow it to learn about the spirit world, find otherworld groves hidden in plain sight by gaining the "Third Eye", and summon your first spirit.[1]
- Break grass until you get Demon's Dream Seeds, much like getting vanilla wheat seeds.[1]
- Craft the seeds with a book to get the Dictionary of Spirits.[1]
- Follow the instructions in the dictionary.[1]
How do you get started with Occultism?
5 parts
Occultism is a ritual magic mod built around summoned spirits. The mod's own description says to begin by crafting the Dictionary of Spirits and following that in-game guide. This page covers the first things to get your hands on, using the real in-pack recipes.[1]
Step 1: the Dictionary of Spirits
- The mod's own description says to break grass until you get Demon's Dream Seeds, much like vanilla wheat seeds.[1]
- It then says to craft the seeds with a book to get the Dictionary of Spirits.[1]
- Finally it says to follow the instructions in the dictionary.[1]
Other ways to get Demon's Dream
This pack adds extra routes to Demon's Dream. A hydroponic growth recipe from FTB Industrial Contraptions makes both the fruit and the seeds, and a garden simulating recipe from LTX Industries makes the fruit.[3]
Hydroponic Growth (ftbic)
Recipe id: ftbic:hydroponic_growth/occultism/datura_seeds
Added by the pack: gives Demon's Dream Fruit and Demon's Dream Seeds.
Garden Simulating (ltxi)
Recipe id: ltxi:garden_simulating/occultism/datura_seeds
Added by the pack: gives Demon's Dream Fruit.
Step 2: chalk, books and a central bowl
Black Chalk is made with a spirit fire recipe, not at a crafting table.[3]
Book of Binding: Empty has two recipes: a shapeless crafting recipe and a spirit fire recipe.[3]
Crafting Shapeless
Awakened Feather
- Purified Ink
- Taboo Book
Recipe id: occultism:crafting/book_of_binding_empty
Spirit Fire (occultism)
Recipe id: occultism:spirit_fire/book_of_binding_empty
The Dark Iesnium Ritual Bowl is a central bowl, and you use exactly one in a pentacle. It is made with a ritual.[3][4]
Ritual (occultism)
Recipe id: occultism:ritual/craft_dark_iesnium_sacrificial_bowl
Step 3: Iesnium
The pack adds a Mystical Agriculture essence recipe that gives 4 Raw Iesnium. Neo Vitae adds smelting and blasting recipes that turn Iesnium dust into Iesnium Ingot.[3]
Crafting Shaped
8 × Iesnium Essence
Recipe id: ftb:mysticalagriculture/essence/iesnium
The pack also adds Hephaestus Forge casting recipes for Iesnium: 90 molten Iesnium for an ingot, 10 for a nugget and 810 for a block. The mod's own Hephaestus compat recipes use 91, 11 and 811 of a different molten Iesnium fluid.[3]
Casting Table (hephaestus)
- 90× Molten Iesnium
Recipe id: ftb:hephaestus_materials/casting/iesnium/ingot
Ritual settings
The pack leaves rituals.ritualDurationMultiplier at the mod default of 1, so rituals take their normal time. The day, night, rain, clear weather and thunder rituals are all enabled.[5]
How does Occultism work?
8 parts
Occultism runs on spirits doing jobs rather than on conventional machines. In this pack the numbers behind those jobs sit in storage.controllerMaxItemTypes and the other entries of the server config, plus the startup config for the miners. Here is how the main systems work and what this pack sets them to.[5][6]
Storage actuator and stabilizers
The storage actuator provides 128 slots, where one slot holds one item type, and it can hold 256,000 items in total across all types. Stabilizers add to both limits. These are the additions per stabilizer tier in this pack, and they match the mod defaults.[5]
- Tier 1: 64 extra item types and 512,000 extra total items.[5]
- Tier 2: 128 extra item types and 1,024,000 extra total items.[5]
- Tier 3: 256 extra item types and 2,048,000 extra total items.[5]
- Tier 4: 512 extra item types and 4,096,000 extra total items.[5]
- Tier 5: 1,024 extra item types and 8,192,000 extra total items.[5]
The pack changes one storage value. storage.stabilizedControllerStabilizers, the number of tier 5 stabilizers in the stabilized storage actuator, is 12 here, up from the mod default of 8. The config note adds that the recipe is not changed automatically.[5]
Spirit jobs: crushers, crystallizers and smelters
Crushers, crystallizers and smelters are tiered by spirit: Foliot, Djinni, Afrit and Marid. Each tier multiplies the time of every recipe it runs, and crushers and crystallizers also multiply the recipe output. Every tier is set to 1 recipe per operation (see spirit_job.crusher_tier1.operationCount and the matching options for the other tiers and machines).[5]
- Crusher output and time multipliers: Foliot 1 and 2, Djinni 1.5 and 1, Afrit 2 and 0.5, Marid 3 and 0.3.[5]
- Crystallizer output and time multipliers: Foliot 1 and 1, Djinni 1.5 and 0.5, Afrit 2 and 0.3, Marid 3 and 0.1.[5]
- Smelter time multipliers: Foliot 1, Djinni 0.5, Afrit 0.1, Marid 0.01. Smelters have no output multiplier option.[5]
Crushers, crystallizers, smelters and traders each have a result pickup delay of 60 ticks, which is 3 seconds. This is the minimum time before they can pick up an item they dropped. See spirit_job.crusherResultPickupDelay.[5]
A crushing recipe in the mod's own recipe set that results in Othercobblerock.
A crystallize recipe that results in Otherrock.
Trader spirits
Trader jobs have their own operation counts and timers. The Gambler does 16 recipes per operation with a timer of 200. The Otherrock Trader and the Otherstone Trader each do 4 per operation with a timer of 10. The Otherworld Sapling Trader does 1 per operation with a timer of 20.[5]
Spirit Trade (occultism)
Recipe id: occultism:spirit_trade/otherworld_sapling
The spirit trade recipe that results in an Otherworld Sapling.
spirit_job.traderWonderingChance is 5. It is the percentage chance that a Wondering Trader replaces a Wandering Trader when one spawns.[5]
Rituals
Ritual timing is controlled by rituals.ritualDurationMultiplier, which is 1 in this pack. A value below 1 speeds rituals up, and the config warns you to write values below 1 with a preceding 0, otherwise the value resets to 1. Ritual interruption on extra ingredients, rituals.enableRemainingIngredientCountMatching, is off.[5]
The weather and time rituals are all enabled. Casting takes 100 ticks for clear weather, 100 for day, 100 for night, 200 for rain and 300 for thunder.[5]
The Dark Iesnium Ritual Bowl is a central bowl, so you use exactly one in a pentacle. It is made by a ritual of its own.[3][4]
Ritual (occultism)
Recipe id: occultism:ritual/craft_dark_iesnium_sacrificial_bowl
Dimensional Mineshaft miners
Miner spirits are configured in the startup config. Durability is how many mining operations a spirit performs before it breaks, and max mining time is how long one operation takes. Rolls per operation are 1 for every miner, and the output multiplier is 1 for every miner except the Ancient Eldritch one.[6]
- Foliot (unspecialized): durability 511, mining time 400.[6]
- Djinni (ores): durability 1,023, mining time 300.[6]
- Afrit (deeps): durability 2,047, mining time 200.[6]
- Marid (master): durability 4,095, mining time 100.[6]
- Ancient Eldritch: durability 8,191, mining time 15, and an output multiplier of 9.[6]
Efficiency, Fortune and Silk Touch on miners all work in this pack (items.minerEfficiency, items.minerFortune, items.minerSilk). items.minerOutputBeforeBreak is off.[5]
Dimensional Battlefield
The Dimensional Battlefield is crafted with a ritual. Its processing time is based on the entity's life multiplied by 20 (items.butcherLifeMultiplier). The Fracture Soul enchantment reduces that time per level, and each advance has a chance to damage the weapon.[3][5]
Ritual (occultism)
Recipe id: occultism:ritual/craft_dimensional_battlefield
Wormholes and familiars
The Entity Wormhole random teleport reaches up to 4,096 blocks and makes up to 99 attempts to find a safe spot. The Wormhole Tablet has a cooldown of 20 seconds. These are items.maxDistanceRTP, items.maxTryRTP and items.wormholeTabletCooldown.[5]
The upgraded greedy familiar searches 32 blocks horizontally and 16 vertically. A blacksmith familiar upgrades another familiar for 18 iron with a cooldown of 400, or for 32 iesnium when it is itself upgraded. An upgraded one passively repairs inventory gear on a delay of 128, and any blacksmith familiar has a 0.33 chance to repair an item by 2 durability when stone is picked up.[5]
Ritual (occultism)
Ritual: Summon Blacksmith Familiar
- any zomby
Recipe id: occultism:ritual/familiar_blacksmith
The Blacksmith Familiar ritual.
Automation with other mods
The pack adds recipes so other mods can produce Demon's Dream Fruit. FTB Industrial Contraptions has a hydroponic growth recipe that gives the fruit and seeds, and LTX Industries has a garden simulating recipe that gives the fruit.[3]
Iesnium can be cast in Hephaestus Forge. The pack's own recipes use 90 molten iesnium per ingot and 810 per block, while the mod's built-in compat recipes use 91 and 811. The pack also adds smelting and blasting recipes for iesnium dust.[3]
Casting Table (hephaestus)
- 90× Molten Iesnium
Recipe id: ftb:hephaestus_materials/casting/iesnium/ingot
The pack's own casting table recipe for an Iesnium Ingot.
How do you progress through Occultism?
5 parts
The pack's quest book has nothing to say about Occultism, so this page follows the pack's own recipes instead, grouped by what they do. For the full rules of each ritual, the in-game Dictionary of Spirits is your reference, with sections for getting started, pentacles, rituals, spirits, summoning rituals, possession rituals, crafting rituals, familiar rituals and storage.[3][7][8][9][10][11][12][13][14][15][16]
Early materials
The pack has recipes for Otherrock, Otherstone and Othercobblerock, plus the smelted Burnt Otherrock, Burnt Otherstone, Cracked Otherrock Bricks and Cracked Otherstone Bricks. Here is one way to get otherrock.[3]
The spirit trade that gives Otherrock.
- Spirit fire recipes make the chalks: Black Chalk, Blue Chalk, Brown Chalk and Cyan Chalk.[3]
- Spirit fire also makes Awakened Feather and Book of Binding: Empty. The empty book has a normal crafting recipe too.[3]
- Otherworld Sapling has a spirit trade recipe.[3]
- Demon's Dream and Demon's Dream Seeds get pack-added recipes in other mods: a hydroponic growth recipe in FTB Industrial Contraptions that gives fruit and seeds, and a garden simulating recipe in LTX Industries that gives the fruit.[3]
Iesnium in this pack
Iesnium Ingot can be blasted from ore, raw iesnium or dust, and smelted from dust. On top of that, the pack adds its own routes. A pack recipe gives 4 Raw Iesnium from an iesnium essence recipe, and Neo Vitae adds smelting and blasting recipes that turn iesnium dust into ingots.[3]
For casting, the pack adds Hephaestus Forge recipes using ftb:molten_iesnium: 90 for an ingot, 10 for a nugget and 810 for a block. Occultism's own compat recipes use hephaestus:molten_iesnium at 91, 11 and 811 for the same results, so the pack's numbers are the ones that differ from the mod's.[3]
Casting Table (hephaestus)
- 90× Molten Iesnium
Recipe id: ftb:hephaestus_materials/casting/iesnium/ingot
The pack's casting table recipe for an iesnium ingot.
Spirit Attuned Gem is also cast in this pack: 90 molten spirit attuned for a gem and 810 for a Block of Spirit Attuned Gem.[3]
Ritual crafts
These key items each have a ritual recipe in the pack: Dark Iesnium Ritual Bowl, Dimensional Crystal Matrix, Dimensional Extractor, Dimensional Mineshaft, Dimensional Battlefield, Dragonyst Dust and Ender Satchel. Examples are shown below.[3]
Ritual (occultism)
Recipe id: occultism:ritual/craft_dark_iesnium_sacrificial_bowl
The ritual that makes the Dark Iesnium Ritual Bowl.
Ritual (occultism)
Recipe id: occultism:ritual/craft_dimensional_matrix
The ritual that makes the Dimensional Crystal Matrix.
Spirit workers and familiars
- Binding books come in Foliot, Djinni and Afrit versions: Book of Binding: Foliot, Book of Binding: Djinni and Book of Binding: Afrit. Djinni and Afrit also have recipes starting from the empty book.[3]
- Calling books cover the Foliot Janitor, the Foliot Farmer and the Djinni Machine Operator, and the bound Foliot and Djinni books have recipes that start from a calling book.[3]
- Familiar rituals exist for the bat, beaver, beholder, blacksmith, chimera, cthulhu, deer and greedy familiars. Each one gives a familiar spawn egg, for example Bat Familiar Spawn Egg.[3]
Ritual (occultism)
Ritual: Summon Bat Familiar
- any bat
Recipe id: occultism:ritual/familiar_bat
The Bat Familiar ritual as an example of the familiar rituals.
Dimensional machines and their loot
Miner recipes sit in separate groups by id: the debug group gives otherrock and otherstone, the eldritch group gives Bedrock Scrap, and the netherite group gives Mining Dimension Core Piece.[3]
The mod's battlefield loot tables show what some mobs can drop. The wither entry is a nether star. The ender dragon entry gives either dragon breath (weighted 3) or a dragon egg, plus a 0.001 chance at an elytra. The iesnium golem entry has a 0.33333 chance of an Iesnium Nugget.[17][18][19]
How does Occultism work with other mods?
2 parts
Occultism connects to two other mods in this pack through recipes: Hephaestus Forge for casting Occultism materials, and FTB Armory for a ritual-crafted item. Here is what the recipes show.[3]
Casting Occultism materials in Hephaestus Forge
You can turn molten metal into Occultism items with the casting table and casting basin from Hephaestus Forge. The pack adds its own casting recipes that use ftb:molten_iesnium: 90 of it casts an Iesnium Ingot on the casting table, 10 casts an Iesnium Nugget, and 810 casts a Block of Iesnium in the casting basin.[3]
Casting Table (hephaestus)
- 90× Molten Iesnium
Recipe id: ftb:hephaestus_materials/casting/iesnium/ingot
Pack-added casting table recipe for the Iesnium Ingot.
Spirit Attuned gets the same treatment. The pack adds casting recipes that use ftb:molten_spirit_attuned: 90 of it casts a Spirit Attuned Gem on the casting table, and 810 casts a Block of Spirit Attuned Gem in the casting basin.[3]
Casting Table (hephaestus)
- 90× Molten Spirit Attuned
Recipe id: ftb:hephaestus_materials/casting/spirit_attuned/gem
Pack-added casting table recipe for the Spirit Attuned Gem.
- Iesnium Ingot: 90 ftb:molten_iesnium (pack recipe) or 91 Molten Iesnium (Occultism compat recipe), cast on the casting table.[3]
- Iesnium Nugget: 10 ftb:molten_iesnium (pack recipe) or 11 Molten Iesnium (Occultism compat recipe), cast on the casting table.[3]
- Block of Iesnium: 810 ftb:molten_iesnium (pack recipe) or 811 Molten Iesnium (Occultism compat recipe), cast in the casting basin.[3]
The Primordial Miner from FTB Armory
The Primordial Miner from FTB Armory is made with an Occultism ritual, not at a normal crafting table. The ritual uses a Custom Ritual Dummy and any creature from the #occultism:creepers tag. You will need to set up an Occultism ritual to get it.[3]
Ritual (occultism)
Custom Ritual Dummy
- any creeper
Recipe id: ftbarmory:occultism_primordial_miner
Occultism ritual recipe for the Primordial Miner.
Which Occultism config options matter?
6 parts
Good news: for the options that list a mod default, Occultism runs on its own defaults in this pack, with one exception. Below is a tour of the settings you are most likely to look at, with the exact values the pack uses.[5][6]
The one value the pack changed
storage.stabilizedControllerStabilizers is set to 12 in this pack. The mod default is 8. The config describes it as the amount of tier 5 stabilizers in the stabilized storage actuator, and notes that changing it does not automatically change the recipe.[5]
Storage
The other storage options are at the mod defaults. Here is what you get.[5]
- storage.controllerMaxItemTypes is 128, the number of slots the storage actuator provides.[5]
- storage.controllerMaxTotalItemCount is 256,000.[5]
- storage.stabilizerTier1AdditionalMaxItemTypes is 64 extra item types for a tier 1 stabilizer.[5]
- storage.stabilizerTier1AdditionalMaxTotalItemCount is 512,000 extra total items for a tier 1 stabilizer.[5]
- storage.stabilizerTier5AdditionalMaxItemTypes is 1,024 extra item types for a tier 5 stabilizer.[5]
- storage.stabilizerTier5AdditionalMaxTotalItemCount is 8,192,000 extra total items for a tier 5 stabilizer.[5]
- storage.unlinkWormholeOnBreak is false.[5]
Spirit machine speeds
A lower time multiplier means a faster machine. These are all mod defaults, and I picked a few examples from the Foliot and Marid ends of each line.[5]
- spirit_job.crusher_tier1.timeMultiplier is 2 for the Foliot Crusher.[5]
- spirit_job.crusher_tier4.timeMultiplier is 0.3 for the Marid Crusher.[5]
- spirit_job.crusher_tier4.outputMultiplier is 3 for the Marid Crusher.[5]
- spirit_job.crystal_tier4.timeMultiplier is 0.1 for the Marid Crystallizer.[5]
- spirit_job.smelter_tier4.timeMultiplier is 0.01 for the Marid Smelter.[5]
- spirit_job.smelter_tier4.operationCount is 1, the max number of recipes the Marid Smelter makes per operation.[5]
Dimensional Mineshaft miners
These live in the startup config and are all at the mod defaults. Here are the two ends of the range.[6]
- dimensional_mineshaft.miner_foliot_unspecialized.durability is 511 mining operations before the Foliot miner breaks.[6]
- dimensional_mineshaft.miner_foliot_unspecialized.maxMiningTime is 400 for one mining operation.[6]
- dimensional_mineshaft.miner_ancient_eldritch.durability is 8,191 mining operations for the ancient eldritch miner.[6]
- dimensional_mineshaft.miner_ancient_eldritch.maxMiningTime is 15 for one mining operation.[6]
- dimensional_mineshaft.miner_ancient_eldritch.outputMultiplier is 9, the amount of the same block it gets per operation.[6]
In the server config, miners enchanted with efficiency, fortune or silk touch get their bonuses: items.minerEfficiency, items.minerFortune and items.minerSilk are all true. items.minerOutputBeforeBreak is false.[5]
Rituals
The clear weather, rain, thunder, day and night rituals are all enabled (rituals.enableClearWeatherRitual, rituals.enableRainWeatherRitual, rituals.enableThunderWeatherRitual, rituals.enableDayTimeRitual and rituals.enableNightTimeRitual). rituals.ritualDurationMultiplier is 1, so rituals run at normal speed.[5]
- spirit_job.clearWeatherTimeToCast is 100 ticks.[5]
- spirit_job.dayTimeToCast is 100 ticks.[5]
- spirit_job.nightTimeToCast is 100 ticks.[5]
- spirit_job.rainTimeToCast is 200 ticks.[5]
- spirit_job.thunderTimeToCast is 300 ticks.[5]
Handy items
- items.anyOreDivinationRod is false, so the Divining Rod is not set to attune to any ore.[5]
- items.unbreakableChalks is false, so chalks are damaged on use.[5]
- items.wormholeTabletCooldown is 20 seconds.[5]
- items.maxDistanceRTP is 4096, the maximum distance of the Entity Wormhole random teleport.[5]
What changed in Occultism between versions?
1 part
FTB Evolution 2 1.1.0 ships Occultism version 1.256.0. The mod was already in the pack by FTB Evolution 2 1.0.2 or earlier, so it is not a new addition in this release.[2]
Occultism 1.256.0
- New feature: compatibility with Hephaestus Forge was added to Occultism. This is the only change listed in the mod's changelog for this version.[20]
Unverified The pack's own release changelogs are where changes to this mod in the pack would be listed, and the sources here show no entries for Occultism. Any pack-level changes to it are therefore unverified.
Sources
- Occultism project page (modrinth) · official mod data
- FTB Evolution 2 1.1.0 mod list · pack file
- FTB Evolution 2 1.1.0 recipe dump: recipes making Occultism items · pack recipe dump
- occultism names, screen text and descriptions (English lang file) · official mod data
- FTB Evolution 2 1.1.0 config: config/occultism-server.toml · pack file
- FTB Evolution 2 1.1.0 config: config/occultism-startup.toml · pack file
- In-game guide: book.occultism.dictionary_of_spirits.name (occultism) · official docs
- In-game guide: book.occultism.dictionary_of_spirits.crafting_rituals.name (occultism) · official docs
- In-game guide: book.occultism.dictionary_of_spirits.familiar_rituals.name (occultism) · official docs
- In-game guide: book.occultism.dictionary_of_spirits.getting_started.name (occultism) · official docs
- In-game guide: book.occultism.dictionary_of_spirits.pentacles.name (occultism) · official docs
- In-game guide: book.occultism.dictionary_of_spirits.possession_rituals.name (occultism) · official docs
- In-game guide: book.occultism.dictionary_of_spirits.rituals.name (occultism) · official docs
- In-game guide: book.occultism.dictionary_of_spirits.spirits.name (occultism) · official docs
- In-game guide: book.occultism.dictionary_of_spirits.storage.name (occultism) · official docs
- In-game guide: book.occultism.dictionary_of_spirits.summoning_rituals.name (occultism) · official docs
- data/occultism/loot_table/battlefield/minecraft/ender_dragon.json (occultism's jar) · official mod data
- data/occultism/loot_table/battlefield/minecraft/wither.json (occultism's jar) · official mod data
- data/occultism/loot_table/battlefield/occultism/iesnium_golem.json (occultism's jar) · official mod data
- Occultism 1.256.0 changelog · changelog
Where this guide comes from
Written from what FTB Evolution 2 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 17, 2026.
Report wrong info
Version in each release
9 releases, first in 1.0.2
| FTB Evolution 2 | Version | Jar | Where it came from |
|---|---|---|---|
| 1.4.0 Oct 17, 2026 | 1.256.1 | occultism-26.1.2-neoforge-1.256.1.jar | From the published release |
| 1.3.2 Oct 16, 2026 | 1.256.1 | occultism-26.1.2-neoforge-1.256.1.jar | From the published release |
| 1.3.1 Oct 15, 2026 | 1.256.1 | occultism-26.1.2-neoforge-1.256.1.jar | From the published release |
| 1.3.0 Oct 14, 2026 | 1.256.1 | occultism-26.1.2-neoforge-1.256.1.jar | From the published release |
| 1.2.2 Oct 13, 2026 | 1.256.1 | occultism-26.1.2-neoforge-1.256.1.jar | From the published release |
| 1.2.1 Oct 12, 2026 | 1.256.1 | occultism-26.1.2-neoforge-1.256.1.jar | From the published release |
| 1.2.0 Oct 12, 2026 | 1.256.1 | occultism-26.1.2-neoforge-1.256.1.jar | From the published release |
| 1.1.0 Oct 10, 2026 | 1.256.0 | occultism-26.1.2-neoforge-1.256.0.jar | From the published release |
| 1.0.2 Oct 8, 2026 | 1.256.0 | occultism-26.1.2-neoforge-1.256.0.jar | From the published release |
"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.
Items and blocks
500 items from the 1.4.0 recipe dump.
Advancement Icon
Afrit Essence
Amethyst Dust
Spirit Attribute Filter
Awakened Feather
Beaver Nugget
Bedrock Gem Cluster
Bedrock Scrap
Book of Binding: Afrit
Book of Binding: Afrit (Bound)
Book of Binding: Djinni (Bound)
Book of Binding: Foliot (Bound)
Book of Binding: Marid (Bound)
Book of Binding: Djinni
Book of Binding: Empty
Book of Binding: Foliot
Book of Binding: Marid
Book of Calling: Djinni Machine Operator
Book of Calling: Foliot Janitor
Book of Calling: Foliot Farmer
Book of Calling: Foliot Lumberjack
Book of Calling: Foliot Transporter
Chalk Brush
Burnt Otherrock
Burnt Otherstone
Butcher Knife
Celestial Chalice
Black Chalk
Impure Black Chalk
Blue Chalk
Impure Blue Chalk
Brown Chalk
Impure Brown Chalk
Cyan Chalk
Impure Cyan Chalk
Gray Chalk
Impure Gray Chalk
Green Chalk
Impure Green Chalk
Light Blue Chalk
Impure Light Blue Chalk
Light Gray Chalk
Impure Light Gray Chalk
Lime Chalk
Impure Lime Chalk
Magenta Chalk
Impure Magenta Chalk
Orange Chalk
Impure Orange Chalk
Pink Chalk
Impure Pink Chalk
Purple Chalk
Impure Purple Chalk
Rainbow Chalk
Red Chalk
Impure Red Chalk
Void Chalk
White Chalk
Impure White Chalk
Yellow Chalk
...and 440 more.
Config options (how FTB Evolution 2 sets them)
121 settings shipped in the pack's config files; 1 differ from the mod's documented default.
Show settings
| Setting | FTB Evolution 2 value | Mod default |
|---|---|---|
storage.stabilizedControllerStabilizers changed by FTB Evolution 2The amount of stabilizers tier 5 in the stabilized storage actuator. (Don't auto change the recipe) config/occultism-server.toml | 12 | 8 |
items.anyOreDivinationRod Allow the Divining Rod to attune to any ore config/occultism-server.toml | false | not documented |
items.minerEfficiency Allow miners enchanted with efficiency mine faster config/occultism-server.toml | true | not documented |
items.minerFortune Allow miners enchanted with fortune to has a chance of mine extra results each operation config/occultism-server.toml | true | not documented |
items.minerOutputBeforeBreak Miners head to the output in the Dimensional Mineshaft before it breaks config/occultism-server.toml | false | not documented |
items.minerSilk Allow miners enchanted with silk touch to has a chance of multiply results each operation config/occultism-server.toml | true | not documented |
Which FTB Evolution 2 mods work with Occultism?
The FTB Evolution 2 mods that share the most recipes with Occultism. Highlighted ones have a guide.
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